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Fixed build.
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@@ -396,7 +396,8 @@ class ExampleHDR : public entry::AppI
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bgfx::setViewName(hdrHBlurTonemap, "Blur horizontal + tonemap");
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bgfx::setViewRect(hdrHBlurTonemap, 0, 0, bgfx::BackbufferRatio::Equal);
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bgfx::setViewFrameBuffer(hdrHBlurTonemap, BGFX_INVALID_HANDLE);
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bgfx::FrameBufferHandle invalid = BGFX_INVALID_HANDLE;
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bgfx::setViewFrameBuffer(hdrHBlurTonemap, invalid);
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float proj[16];
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bx::mtxOrtho(proj, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 100.0f);
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