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Cleanup.
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@@ -2666,11 +2666,6 @@ namespace bgfx
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#endif // BX_PLATFORM_WINDOWS
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}
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static int32_t compareDescending(const void* _lhs, const void* _rhs)
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{
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return *(const int32_t*)_rhs - *(const int32_t*)_lhs;
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}
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RendererContextI* rendererCreate(const Init& _init)
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{
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int32_t scores[RendererType::Count];
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@@ -2748,7 +2743,7 @@ namespace bgfx
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}
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}
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bx::quickSort(scores, numScores, sizeof(int32_t), compareDescending);
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bx::quickSort(scores, numScores, bx::compareDescending<int32_t>);
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RendererContextI* renderCtx = NULL;
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for (uint32_t ii = 0; ii < numScores; ++ii)
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