This commit is contained in:
Branimir Karadžić
2017-10-01 18:41:50 -07:00
parent 323f2608a0
commit 2d129b0bec

View File

@@ -887,10 +887,10 @@ namespace bgfx { namespace d3d11
if (initialized)
{
nvApiInitialize = (PFN_NVAPI_INITIALIZE )nvApiQueryInterface(NVAPI_INITIALIZE);
nvApiUnload = (PFN_NVAPI_UNLOAD )nvApiQueryInterface(NVAPI_UNLOAD);
nvApiEnumPhysicalGPUs = (PFN_NVAPI_ENUMPHYSICALGPUS )nvApiQueryInterface(NVAPI_ENUMPHYSICALGPUS);
nvApiGpuGetMemoryInfo = (PFN_NVAPI_GPUGETMEMORYINFO )nvApiQueryInterface(NVAPI_GPUGETMEMORYINFO);
nvApiInitialize = (PFN_NVAPI_INITIALIZE )nvApiQueryInterface(NVAPI_INITIALIZE);
nvApiUnload = (PFN_NVAPI_UNLOAD )nvApiQueryInterface(NVAPI_UNLOAD);
nvApiEnumPhysicalGPUs = (PFN_NVAPI_ENUMPHYSICALGPUS )nvApiQueryInterface(NVAPI_ENUMPHYSICALGPUS);
nvApiGpuGetMemoryInfo = (PFN_NVAPI_GPUGETMEMORYINFO )nvApiQueryInterface(NVAPI_GPUGETMEMORYINFO);
initialized = true
&& NULL != nvApiInitialize
@@ -902,8 +902,6 @@ namespace bgfx { namespace d3d11
if (initialized)
{
NvApiStatus status;
NvPhysicalGpuHandle* physicalGpus[NVAPI_MAX_PHYSICAL_GPUS];
uint32_t numGpus = 0;
nvApiEnumPhysicalGPUs(physicalGpus, &numGpus);