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Cleanup.
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@@ -1010,7 +1010,7 @@ namespace bgfx { namespace d3d11
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hr = m_device->QueryInterface(s_d3dDeviceIIDs[ii], (void**)&device);
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if (SUCCEEDED(hr) )
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{
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DX_RELEASE(device, 2);
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device->Release(); // BK - ignore ref count.
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m_deviceInterfaceVersion = BX_COUNTOF(s_d3dDeviceIIDs)-ii;
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break;
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}
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