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Cleanup.
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@@ -24,7 +24,7 @@ using namespace Windows::Graphics::Display;
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#endif // BX_PLATFORM_WINRT
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using namespace Platform;
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static const char* const g_emptyArgs[] = { "app.exe", "--d3d12", "02" };
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static const char* const g_emptyArgs[] = { "app.exe" };
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static entry::WindowHandle g_defaultWindow = { 0 };
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static entry::EventQueue g_eventQueue;
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