mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-18 04:53:06 +01:00
Cleanup.
This commit is contained in:
@@ -589,7 +589,7 @@ namespace entry
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WindowHandle findHandle(GLFWwindow* _window)
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{
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bx::LwMutexScope scope(m_lock);
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bx::MutexScope scope(m_lock);
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for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
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{
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uint16_t idx = m_windowAlloc.getHandleAt(ii);
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@@ -615,7 +615,7 @@ namespace entry
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bx::Thread m_thread;
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EventQueue m_eventQueue;
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bx::LwMutex m_lock;
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bx::Mutex m_lock;
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GLFWwindow* m_windows[ENTRY_CONFIG_MAX_WINDOWS];
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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@@ -923,7 +923,7 @@ namespace entry
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WindowHandle findHandle(SDL_Window* _window)
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{
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bx::LwMutexScope scope(m_lock);
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bx::MutexScope scope(m_lock);
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for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
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{
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uint16_t idx = m_windowAlloc.getHandleAt(ii);
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@@ -972,7 +972,7 @@ namespace entry
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bx::Thread m_thread;
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EventQueue m_eventQueue;
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bx::LwMutex m_lock;
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bx::Mutex m_lock;
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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SDL_Window* m_window[ENTRY_CONFIG_MAX_WINDOWS];
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@@ -1011,7 +1011,7 @@ namespace entry
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
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{
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
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if (UINT16_MAX != handle.idx)
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@@ -1036,7 +1036,7 @@ namespace entry
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{
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sdlPostEvent(SDL_USER_WINDOW_DESTROY, _handle);
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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s_ctx.m_windowAlloc.free(_handle.idx);
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}
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}
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@@ -831,7 +831,7 @@ namespace entry
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WindowHandle findHandle(HWND _hwnd)
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{
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bx::LwMutexScope scope(m_lock);
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bx::MutexScope scope(m_lock);
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for (uint16_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
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{
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uint16_t idx = m_windowAlloc.getHandleAt(ii);
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@@ -969,7 +969,7 @@ namespace entry
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static LRESULT CALLBACK wndProc(HWND _hwnd, UINT _id, WPARAM _wparam, LPARAM _lparam);
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EventQueue m_eventQueue;
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bx::LwMutex m_lock;
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bx::Mutex m_lock;
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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@@ -1020,7 +1020,7 @@ namespace entry
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
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{
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
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if (UINT16_MAX != handle.idx)
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@@ -1044,7 +1044,7 @@ namespace entry
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{
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PostMessage(s_ctx.m_hwnd[0], WM_USER_WINDOW_DESTROY, _handle.idx, 0);
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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s_ctx.m_windowAlloc.free(_handle.idx);
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}
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}
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@@ -640,7 +640,7 @@ namespace entry
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WindowHandle findHandle(Window _window)
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{
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bx::LwMutexScope scope(m_lock);
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bx::MutexScope scope(m_lock);
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for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
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{
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uint16_t idx = m_windowAlloc.getHandleAt(ii);
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@@ -663,7 +663,7 @@ namespace entry
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int32_t m_mz;
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EventQueue m_eventQueue;
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bx::LwMutex m_lock;
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bx::Mutex m_lock;
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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int32_t m_depth;
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@@ -704,7 +704,7 @@ namespace entry
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
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{
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
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if (isValid(handle) )
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@@ -730,7 +730,7 @@ namespace entry
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XUnmapWindow(s_ctx.m_display, s_ctx.m_window[_handle.idx]);
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XDestroyWindow(s_ctx.m_display, s_ctx.m_window[_handle.idx]);
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bx::LwMutexScope scope(s_ctx.m_lock);
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bx::MutexScope scope(s_ctx.m_lock);
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s_ctx.m_windowAlloc.free(_handle.idx);
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}
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}
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@@ -171,7 +171,7 @@ namespace bgfx
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{
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#if BGFX_CONFIG_MEMORY_TRACKING
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{
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bx::LwMutexScope scope(m_mutex);
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bx::MutexScope scope(m_mutex);
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BX_CHECK(m_numBlocks > 0, "Number of blocks is 0. Possible alloc/free mismatch?");
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--m_numBlocks;
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}
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@@ -193,7 +193,7 @@ namespace bgfx
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{
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#if BGFX_CONFIG_MEMORY_TRACKING
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{
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bx::LwMutexScope scope(m_mutex);
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bx::MutexScope scope(m_mutex);
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++m_numBlocks;
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m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks);
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}
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@@ -210,7 +210,7 @@ namespace bgfx
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#if BGFX_CONFIG_MEMORY_TRACKING
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if (NULL == _ptr)
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{
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bx::LwMutexScope scope(m_mutex);
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bx::MutexScope scope(m_mutex);
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++m_numBlocks;
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m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks);
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}
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