Remove debug label quotes

This commit is contained in:
Pablo Escobar
2020-04-02 19:47:23 +02:00
parent 83a211efac
commit 08b3ec5814
5 changed files with 13 additions and 13 deletions

View File

@@ -5314,7 +5314,7 @@ namespace bgfx { namespace d3d11
renderDocTriggerCapture();
}
BGFX_D3D11_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
BGFX_D3D11_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
ID3D11DeviceContext* deviceCtx = m_deviceCtx;
@@ -6224,7 +6224,7 @@ namespace bgfx { namespace d3d11
if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
{
BGFX_D3D11_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
BGFX_D3D11_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
m_needPresent = true;
TextVideoMem& tvm = m_textVideoMem;
@@ -6356,7 +6356,7 @@ namespace bgfx { namespace d3d11
}
else if (_render->m_debug & BGFX_DEBUG_TEXT)
{
BGFX_D3D11_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
BGFX_D3D11_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
blit(this, _textVideoMemBlitter, _render->m_textVideoMem);

View File

@@ -5812,7 +5812,7 @@ namespace bgfx { namespace d3d12
renderDocTriggerCapture();
}
BGFX_D3D12_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorFrame);
BGFX_D3D12_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorFrame);
int64_t timeBegin = bx::getHPCounter();
int64_t captureElapsed = 0;
@@ -6703,7 +6703,7 @@ namespace bgfx { namespace d3d12
if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
{
BGFX_D3D12_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
BGFX_D3D12_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
// m_needPresent = true;
TextVideoMem& tvm = m_textVideoMem;
@@ -6871,7 +6871,7 @@ namespace bgfx { namespace d3d12
}
else if (_render->m_debug & BGFX_DEBUG_TEXT)
{
BGFX_D3D12_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
BGFX_D3D12_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
blit(this, _textVideoMemBlitter, _render->m_textVideoMem);

View File

@@ -3716,7 +3716,7 @@ namespace bgfx { namespace d3d9
updateResolution(_render->m_resolution);
BGFX_D3D9_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
BGFX_D3D9_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
int64_t timeBegin = bx::getHPCounter();
int64_t captureElapsed = 0;
@@ -4427,7 +4427,7 @@ namespace bgfx { namespace d3d9
if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
{
BGFX_D3D9_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
BGFX_D3D9_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
m_needPresent = true;
TextVideoMem& tvm = m_textVideoMem;
@@ -4529,7 +4529,7 @@ namespace bgfx { namespace d3d9
}
else if (_render->m_debug & BGFX_DEBUG_TEXT)
{
BGFX_D3D9_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
BGFX_D3D9_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
blit(this, _textVideoMemBlitter, _render->m_textVideoMem);

View File

@@ -6826,7 +6826,7 @@ namespace bgfx { namespace gl
m_glctx.makeCurrent(NULL);
BGFX_GL_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
BGFX_GL_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
if (1 < m_numWindows
&& m_vaoSupport)
@@ -7970,7 +7970,7 @@ namespace bgfx { namespace gl
if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
{
BGFX_GL_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
BGFX_GL_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
m_needPresent = true;
TextVideoMem& tvm = m_textVideoMem;
@@ -8145,7 +8145,7 @@ namespace bgfx { namespace gl
}
else if (_render->m_debug & BGFX_DEBUG_TEXT)
{
BGFX_GL_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
BGFX_GL_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
blit(this, _textVideoMemBlitter, _render->m_textVideoMem);

View File

@@ -3654,7 +3654,7 @@ namespace bgfx { namespace mtl
m_commandBuffer = m_cmd.alloc();
}
BGFX_MTL_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorFrame);
BGFX_MTL_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorFrame);
int64_t timeBegin = bx::getHPCounter();
int64_t captureElapsed = 0;