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DX9: Fixed mingw debug build.
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@@ -6,7 +6,7 @@
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#ifndef __RENDERER_D3D_H__
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#define __RENDERER_D3D_H__
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#if BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9
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#if BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9 && !(BX_COMPILER_GCC || BX_COMPILER_CLANG)
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# include <sal.h>
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# include <dxerr.h>
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# if BX_COMPILER_MSVC
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