Files
bgfx.cmake/cmake/bimg/texturec.cmake
2023-01-14 22:10:06 -05:00

32 lines
1.1 KiB
CMake

# bgfx.cmake - bgfx building in cmake
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
#
# To the extent possible under law, the author(s) have dedicated all copyright
# and related and neighboring rights to this software to the public domain
# worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
add_executable(texturec)
# Grab the texturec source files
file(GLOB_RECURSE TEXTUREC_SOURCES #
${BIMG_DIR}/tools/texturec/*.cpp #
${BIMG_DIR}/tools/texturec/*.h #
)
target_sources(texturec PRIVATE ${TEXTUREC_SOURCES})
target_link_libraries(texturec PRIVATE bimg_decode bimg_encode bimg)
set_target_properties(texturec PROPERTIES FOLDER "bgfx/tools")
if(BGFX_BUILD_TOOLS AND BGFX_CUSTOM_TARGETS)
add_dependencies(tools texturec)
endif()
if(ANDROID)
target_link_libraries(texturec PRIVATE log)
elseif(IOS)
set_target_properties(texturec PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER texturec)
endif()