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32 lines
1.1 KiB
CMake
32 lines
1.1 KiB
CMake
# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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#
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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#
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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add_executable(texturec)
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# Grab the texturec source files
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file(GLOB_RECURSE TEXTUREC_SOURCES #
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${BIMG_DIR}/tools/texturec/*.cpp #
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${BIMG_DIR}/tools/texturec/*.h #
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)
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target_sources(texturec PRIVATE ${TEXTUREC_SOURCES})
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target_link_libraries(texturec PRIVATE bimg_decode bimg_encode bimg)
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set_target_properties(texturec PROPERTIES FOLDER "bgfx/tools")
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if(BGFX_BUILD_TOOLS AND BGFX_CUSTOM_TARGETS)
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add_dependencies(tools texturec)
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endif()
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if(ANDROID)
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target_link_libraries(texturec PRIVATE log)
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elseif(IOS)
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set_target_properties(texturec PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER texturec)
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endif()
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