Sandy Carter
95a0a20a01
bimg: Add texturec and cmake macro
2023-01-14 22:10:06 -05:00
Sandy Carter
c85f396456
fix formatting for all cmake files
2023-01-07 09:54:59 -05:00
Sandy Carter
471da90712
Add cmake-format config
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Improve formatting.
Use Tabs.
Make copyright one whole comment block.
Remove spaces inside of functions and after if.
Remove excessive whitespace.
Add github action to validate formatting.
2023-01-07 09:25:21 -05:00
Samuel Hellawell
5c54e5f299
Allow to specify which tools to compile
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Signed-off-by: Samuel Hellawell <sshellawell@gmail.com >
2022-09-23 04:36:01 +01:00
alexandrebeaudet
72bc1cf167
CMake more precise includes path (in order to use some functions externally)
2022-01-07 10:57:18 +01:00
DarkContact
9021a19cf8
Add geometryv tool ( #67 )
2020-04-28 18:00:52 -04:00
Joshua Brookover
cd5b8b374f
Added textures and texturev
2017-06-22 21:48:35 -05:00
Viktor Kirilov
a693e50ace
adding the tools target in the proper folder
2017-05-27 11:59:03 +03:00
Joshua Brookover
2f42712efd
Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
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Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
2017-03-29 22:10:51 -05:00
Joshua Brookover
99841cd96e
Updated email and year
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The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
2017-01-15 23:43:56 -06:00
Joshua Brookover
785a7b0c3c
Added custom targets "examples" and "tools"
2016-09-18 02:53:47 -05:00
Joshua Brookover
80feda97d0
Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
2016-09-15 21:01:28 -05:00
Joshua Brookover
6eabf94dc0
Switched to CC0 since it is recognized by GitHub
2016-09-11 16:49:32 -05:00
Joshua Brookover
b030cbac0c
Initial commit, only tested in Visual Studio 2015.
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Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
2016-09-05 18:51:13 -05:00