DarkContact
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9021a19cf8
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Add geometryv tool (#67)
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2020-04-28 18:00:52 -04:00 |
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Joshua Brookover
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cd5b8b374f
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Added textures and texturev
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2017-06-22 21:48:35 -05:00 |
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Viktor Kirilov
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a693e50ace
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adding the tools target in the proper folder
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2017-05-27 11:59:03 +03:00 |
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Joshua Brookover
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2f42712efd
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Added BGFX_CUSTOM_TARGETS and BGFX_AMALGAMATED
Custom targets can be annoying if you have a tools or examples target.
Amalgamated builds are now defaulted to off to ensure useful debugging
info.
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2017-03-29 22:10:51 -05:00 |
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Joshua Brookover
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99841cd96e
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Updated email and year
The old email is no longer a reliable way to contact me.
Sorry if you've tried! Use the new email.
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2017-01-15 23:43:56 -06:00 |
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Joshua Brookover
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785a7b0c3c
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Added custom targets "examples" and "tools"
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2016-09-18 02:53:47 -05:00 |
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Joshua Brookover
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80feda97d0
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Added geometryc, shaderc just compiles vertexdecl.cpp, & misc cleanup
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2016-09-15 21:01:28 -05:00 |
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Joshua Brookover
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6eabf94dc0
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Switched to CC0 since it is recognized by GitHub
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2016-09-11 16:49:32 -05:00 |
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Joshua Brookover
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b030cbac0c
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Initial commit, only tested in Visual Studio 2015.
Supports building bgfx, tools, & examples.
Detects shader modifications and automatically recompiles them for DirectX11.
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2016-09-05 18:51:13 -05:00 |
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