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not removing the egl/ppapi gles2 contexts
the egl context is required when building with emscripten for asm.js - and the contents of the 2 files are ifdef-ed anyway so there is no problem in compiling them for platforms which don't need them.
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@@ -66,8 +66,6 @@ endif()
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# Excluded files from compilation
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set_source_files_properties( ${BGFX_DIR}/src/amalgamated.mm PROPERTIES HEADER_FILE_ONLY ON )
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set_source_files_properties( ${BGFX_DIR}/src/glcontext_ppapi.cpp PROPERTIES HEADER_FILE_ONLY ON )
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set_source_files_properties( ${BGFX_DIR}/src/glcontext_egl.cpp PROPERTIES HEADER_FILE_ONLY ON )
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# Exclude mm files if not on OS X
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if( NOT APPLE )
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