Move edtaa to file

This commit is contained in:
Sandy Carter
2023-01-14 07:59:27 -05:00
committed by Sandy
parent 850c227403
commit c1640a666b
3 changed files with 35 additions and 9 deletions

25
cmake/bimg/3rdparty/edtaa3.cmake vendored Normal file
View File

@@ -0,0 +1,25 @@
# bgfx.cmake - bgfx building in cmake
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
#
# To the extent possible under law, the author(s) have dedicated all copyright
# and related and neighboring rights to this software to the public domain
# worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
# Ensure the directory exists
if(NOT IS_DIRECTORY ${BIMG_DIR})
message(SEND_ERROR "Could not load bimg, directory does not exist. ${BIMG_DIR}")
return()
endif()
if(NOT EDTAA3_LIBRARIES)
file(
GLOB_RECURSE #
EDTAA3_SOURCES #
${BIMG_DIR}/3rdparty/edtaa3/**.cpp #
${BIMG_DIR}/3rdparty/edtaa3/**.h #
)
set(EDTAA3_INCLUDE_DIR ${BIMG_DIR}/3rdparty)
endif()

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@@ -11,6 +11,7 @@
include(3rdparty/loadpng.cmake)
include(3rdparty/libsquish.cmake)
include(3rdparty/astc_encoder.cmake)
include(3rdparty/edtaa3.cmake)
include(3rdparty/etc1.cmake)
include(3rdparty/etc2.cmake)
include(3rdparty/nvtt.cmake)

View File

@@ -22,13 +22,13 @@ set_target_properties(bimg_encode PROPERTIES FOLDER "bgfx")
target_include_directories(
bimg_encode
PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
PRIVATE ${BIMG_DIR}/3rdparty #
${LIBSQUISH_INCLUDE_DIR} #
${ASTC_ENCODER_INCLUDE_DIR}
${ETC1_INCLUDE_DIR}
${ETC2_INCLUDE_DIR}
PRIVATE ${LIBSQUISH_INCLUDE_DIR} #
${ASTC_ENCODER_INCLUDE_DIR} #
${EDTAA3_INCLUDE_DIR} #
${ETC1_INCLUDE_DIR} #
${ETC2_INCLUDE_DIR} #
${NVTT_INCLUDE_DIR} #
${PVRTC_INCLUDE_DIR}
${PVRTC_INCLUDE_DIR} #
${TINYEXR_INCLUDE_DIR} #
${IQA_INCLUDE_DIR} #
${MINIZ_INCLUDE_DIR} #
@@ -41,8 +41,7 @@ file(
${BIMG_DIR}/src/image_encode.* #
${BIMG_DIR}/src/image_cubemap_filter.* #
${LIBSQUISH_SOURCES} #
${BIMG_DIR}/3rdparty/edtaa3/**.cpp #
${BIMG_DIR}/3rdparty/edtaa3/**.h #
${EDTAA3_SOURCES} #
${ETC1_SOURCES} #
${ETC2_SOURCES} #
${NVTT_SOURCES} #
@@ -58,9 +57,10 @@ target_link_libraries(
PUBLIC bx #
${LIBSQUISH_LIBRARIES} #
${ASTC_ENCODER_LIBRARIES} #
${EDTAA3_LIBRARIES} #
${ETC1_LIBRARIES} #
${ETC2_LIBRARIES} #
${NVTT_LIBRARIES}
${NVTT_LIBRARIES} #
${PVRTC_LIBRARIES} #
${TINYEXR_LIBRARIES} #
${IQA_LIBRARIES} #