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https://github.com/bkaradzic/bgfx.cmake.git
synced 2026-02-17 21:12:35 +01:00
Add BGFX_CONFIG_DEBUG_ANNOTATION option
Disable for WindowsStore (UWP)
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@@ -25,19 +25,20 @@ if (MSVC AND (MSVC_VERSION GREATER_EQUAL 1914))
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add_compile_options("/Zc:__cplusplus")
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endif()
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option( BGFX_BUILD_TOOLS "Build bgfx tools." ON )
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option( BGFX_BUILD_TOOLS_SHADER "Build bgfx shader tools." ON )
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option( BGFX_BUILD_TOOLS_GEOMETRY "Build bgfx geometry tools." ON )
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option( BGFX_BUILD_TOOLS_TEXTURE "Build bgfx texture tools." ON )
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option( BGFX_BUILD_EXAMPLES "Build bgfx examples." ON )
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option( BGFX_INSTALL "Create installation target." ON )
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option( BGFX_INSTALL_EXAMPLES "Install examples and their runtimes." OFF )
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option( BGFX_CUSTOM_TARGETS "Include convenience custom targets." ON )
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option( BGFX_AMALGAMATED "Amalgamated bgfx build for faster compilation" OFF )
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option( BX_AMALGAMATED "Amalgamated bx build for faster compilation" OFF )
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option( BGFX_CONFIG_MULTITHREADED "Build bgfx with multithreaded configuration" ON )
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option( BGFX_CONFIG_RENDERER_WEBGPU "Enables the webgpu renderer" OFF )
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option( BX_CONFIG_DEBUG "Log debug messages (default: on in debug)" OFF )
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option( BX_AMALGAMATED "Amalgamated bx build for faster compilation" OFF )
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option( BX_CONFIG_DEBUG "Log debug messages (default: on in debug)" OFF )
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option( BGFX_AMALGAMATED "Amalgamated bgfx build for faster compilation" OFF )
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option( BGFX_BUILD_TOOLS "Build bgfx tools." ON )
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option( BGFX_BUILD_TOOLS_SHADER "Build bgfx shader tools." ON )
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option( BGFX_BUILD_TOOLS_GEOMETRY "Build bgfx geometry tools." ON )
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option( BGFX_BUILD_TOOLS_TEXTURE "Build bgfx texture tools." ON )
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option( BGFX_BUILD_EXAMPLES "Build bgfx examples." ON )
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option( BGFX_INSTALL "Create installation target." ON )
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option( BGFX_INSTALL_EXAMPLES "Install examples and their runtimes." OFF )
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option( BGFX_CUSTOM_TARGETS "Include convenience custom targets." ON )
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option( BGFX_CONFIG_MULTITHREADED "Build bgfx with multithreaded configuration" ON )
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option( BGFX_CONFIG_RENDERER_WEBGPU "Enable the webgpu renderer" OFF )
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option( BGFX_CONFIG_DEBUG_ANNOTATION "Enable gfx debug annotations (default: on in debug)" OFF )
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set( BGFX_OPENGL_VERSION "" CACHE STRING "Specify minimum opengl version" )
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set( BGFX_OPENGLES_VERSION "" CACHE STRING "Specify minimum OpenGL ES version" )
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@@ -103,7 +103,8 @@ endif()
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# Add debug config required in bx headers since bx is private
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target_compile_definitions(bgfx
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PUBLIC
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"BX_CONFIG_DEBUG=$<IF:$<CONFIG:Debug>,1,$<BOOL:${BX_CONFIG_DEBUG}>>"
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"BX_CONFIG_DEBUG=$<OR:$<CONFIG:Debug>,$<BOOL:${BX_CONFIG_DEBUG}>>"
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"BGFX_CONFIG_DEBUG_ANNOTATION=$<AND:$<NOT:$<STREQUAL:${CMAKE_SYSTEM_NAME},WindowsStore>>,$<OR:$<CONFIG:Debug>,$<BOOL:${BGFX_CONFIG_DEBUG_ANNOTATION}>>>"
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"BGFX_CONFIG_MULTITHREADED=$<BOOL:${BGFX_CONFIG_MULTITHREADED}>"
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)
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