mirror of
https://github.com/bkaradzic/bgfx.cmake.git
synced 2026-02-17 21:12:35 +01:00
Updated libraries.
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2
bgfx
2
bgfx
Submodule bgfx updated: 8ca270a449...b0a122449c
2
bimg
2
bimg
Submodule bimg updated: 00bc99f7e8...a495171fda
2
bx
2
bx
Submodule bx updated: 96e8c66a60...5756434bb5
19
cmake/3rdparty/iqa.cmake
vendored
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19
cmake/3rdparty/iqa.cmake
vendored
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@@ -0,0 +1,19 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if( TARGET iqa )
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return()
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endif()
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file( GLOB IQA_SOURCES ${BIMG_DIR}/3rdparty/iqa/source/*.c ${BIMG_DIR}/3rdparty/iqa/include/*.h )
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add_library( iqa STATIC ${IQA_SOURCES} )
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target_include_directories( iqa PUBLIC ${BIMG_DIR}/3rdparty/iqa/include )
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set_target_properties( iqa PROPERTIES FOLDER "bgfx/3rdparty" )
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@@ -12,6 +12,7 @@
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include( cmake/3rdparty/edtaa3.cmake )
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include( cmake/3rdparty/etc1.cmake )
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include( cmake/3rdparty/etc2.cmake )
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include( cmake/3rdparty/iqa.cmake )
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include( cmake/3rdparty/libsquish.cmake )
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include( cmake/3rdparty/nvtt.cmake )
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include( cmake/3rdparty/pvrtc.cmake )
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@@ -32,7 +33,7 @@ add_library( bimg STATIC ${BIMG_SOURCES} )
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target_include_directories( bimg PUBLIC ${BIMG_DIR}/include )
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# bimg dependencies
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target_link_libraries( bimg bx edtaa3 etc1 etc2 squish nvtt pvrtc )
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target_link_libraries( bimg bx edtaa3 etc1 etc2 iqa squish nvtt pvrtc )
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# Put in a "bgfx" folder in Visual Studio
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set_target_properties( bimg PROPERTIES FOLDER "bgfx" )
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