diff --git a/Changelog.txt b/Changelog.txt index 27c4a55a4..809ddd39c 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -11,6 +11,7 @@ Version 2.0.00-dev + Added Ocelots to Taming XP tables. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells ! Changed Tree Feller to only fell trees if you have enough durability + ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour ! Changed Ignition to add fire ticks rather than replacing them. diff --git a/src/main/java/com/gmail/nossr50/skills/WoodCutting.java b/src/main/java/com/gmail/nossr50/skills/WoodCutting.java index 152b029c0..b03ed793c 100644 --- a/src/main/java/com/gmail/nossr50/skills/WoodCutting.java +++ b/src/main/java/com/gmail/nossr50/skills/WoodCutting.java @@ -79,7 +79,7 @@ public class WoodCutting player.sendMessage(ChatColor.RED+"YOUR AXE SPLINTERS INTO DOZENS OF PIECES"); if(player.getHealth() >= 2) - Combat.dealDamage(player, player.getHealth()-1); + Combat.dealDamage(player, (int)(Math.random() * (player.getHealth()-1))); player.updateInventory(); //Not sure if needed return; }