diff --git a/Changelog.txt b/Changelog.txt index 0a85affd1..0fa6201a6 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -42,6 +42,7 @@ Version 2.2.000 You can tweak the benefits of these skills in advanced.yml, the default settings are meant to be a good starting point. Crossbows and Tridents are WIP skills, I would like feedback on discord about them. + Tridents especially is very early, I have some ideas but I want to hear what you think about it. More info on the new Triple Drop skills (Mother Lode, Clean Cuts, Verdant Bounty): Currently these start at about 5% chance and can reach a maximum 50% chance if a player acquired 10,000 skill, you can adjust this in advanced.yml