diff --git a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java index 2c7d9f72c..dd198131e 100644 --- a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java @@ -323,11 +323,15 @@ public class WoodcuttingManager extends SkillManager { //Bonus Drops / Harvest lumber checks processBonusDropCheck(blockState); } else if (BlockUtils.isNonWoodPartOfTree(blockState)) { + // 90% of the time do not drop leaf blocks + if (ThreadLocalRandom.current().nextInt(100) > 90) { + Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK); + } + //Drop displaced non-woodcutting XP blocks if(RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) { if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) { if(mcMMO.p.getAdvancedConfig().isKnockOnWoodXPOrbEnabled()) { - //TODO: Test the results of this RNG, should be 10% if(ProbabilityUtil.isStaticSkillRNGSuccessful(PrimarySkillType.WOODCUTTING, player, 10)) { int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100)); Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount); @@ -335,11 +339,6 @@ public class WoodcuttingManager extends SkillManager { } } } - - // 90% of the time do not drop leaf blocks - if (ThreadLocalRandom.current().nextInt(100) > 90) { - Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1); - } } blockState.setType(Material.AIR);