diff --git a/Changelog.txt b/Changelog.txt
index 64fe2acc2..b5460fe06 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -2,7 +2,7 @@ Version 2.1.130
Fixed a bug that prevented Repair from working on the new Netherite weapons/armors
Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default)
mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again)
- mcMMO will produce a fake ItemDamageEvent before damaging axes in Tree Feller execution
+ mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution
NOTES:
diff --git a/pom.xml b/pom.xml
index dcaca0707..a002cac80 100755
--- a/pom.xml
+++ b/pom.xml
@@ -2,7 +2,7 @@
4.0.0
com.gmail.nossr50.mcMMO
mcMMO
- 2.1.130-SNAPSHOT
+ 2.1.130
mcMMO
https://github.com/mcMMO-Dev/mcMMO
diff --git a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java
index f7f809355..8c6ce621e 100644
--- a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java
+++ b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java
@@ -221,6 +221,7 @@ public class WoodcuttingManager extends SkillManager {
}
// Call PlayerItemDamageEvent first to make sure it's not cancelled
+ //TODO: Put this event stuff in handleDurabilityChange
final PlayerItemDamageEvent event = new PlayerItemDamageEvent(player, inHand, durabilityLoss);
Bukkit.getPluginManager().callEvent(event);