diff --git a/Changelog.txt b/Changelog.txt index 64fe2acc2..b5460fe06 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -2,7 +2,7 @@ Version 2.1.130 Fixed a bug that prevented Repair from working on the new Netherite weapons/armors Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default) mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again) - mcMMO will produce a fake ItemDamageEvent before damaging axes in Tree Feller execution + mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution NOTES: diff --git a/pom.xml b/pom.xml index dcaca0707..a002cac80 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.130-SNAPSHOT + 2.1.130 mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java index f7f809355..8c6ce621e 100644 --- a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java @@ -221,6 +221,7 @@ public class WoodcuttingManager extends SkillManager { } // Call PlayerItemDamageEvent first to make sure it's not cancelled + //TODO: Put this event stuff in handleDurabilityChange final PlayerItemDamageEvent event = new PlayerItemDamageEvent(player, inHand, durabilityLoss); Bukkit.getPluginManager().callEvent(event);