diff --git a/Changelog.txt b/Changelog.txt index 12520f490..af13c1bf5 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -21,6 +21,7 @@ Version 1.3.13-dev + Added wooden button to the list of items that shouldn't trigger abilities + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining + Added displaying bonus perks on skill commands + = Fixed issue with Tree Feller dropping player-placed blocks = Fixed issue with missing default cases from several switch/case statements = Fixed issue with Mining using actual skill level rather than max skill level = Fixed some issues with static access diff --git a/src/main/java/com/gmail/nossr50/skills/gathering/WoodCutting.java b/src/main/java/com/gmail/nossr50/skills/gathering/WoodCutting.java index 7d3c6a261..c1f2d6d2c 100644 --- a/src/main/java/com/gmail/nossr50/skills/gathering/WoodCutting.java +++ b/src/main/java/com/gmail/nossr50/skills/gathering/WoodCutting.java @@ -240,11 +240,13 @@ public class WoodCutting { return; } - if (type.equals(Material.LOG) || type.equals(Material.LEAVES)) { - toBeFelled.add(currentBlock); - } - else if (Config.getInstance().getBlockModsEnabled() && (ModChecks.isCustomLogBlock(currentBlock) || ModChecks.isCustomLeafBlock(currentBlock))) { - toBeFelled.add(currentBlock); + if (!mcMMO.placeStore.isTrue(currentBlock)) { + if ((type.equals(Material.LOG) || type.equals(Material.LEAVES))) { + toBeFelled.add(currentBlock); + } + else if (Config.getInstance().getBlockModsEnabled() && (ModChecks.isCustomLogBlock(currentBlock) || ModChecks.isCustomLeafBlock(currentBlock))) { + toBeFelled.add(currentBlock); + } } Block xPositive = currentBlock.getRelative(1, 0, 0);