From ac9447d439f4c9cfe5e181bafb8ec4dfb0c3e6d6 Mon Sep 17 00:00:00 2001 From: t00thpick1 Date: Wed, 4 Nov 2015 16:31:30 -0500 Subject: [PATCH] This is actually not correct. --- .../java/com/gmail/nossr50/skills/salvage/SalvageManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java index 409e15d73..ecd2f7e0e 100644 --- a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java +++ b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java @@ -91,7 +91,7 @@ public class SalvageManager extends SkillManager { return; } - salvageableAmount = Math.min((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it. + salvageableAmount = Math.max((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it. player.setItemInHand(new ItemStack(Material.AIR)); location.add(0, 1, 0);