From 9ef68d226ad5f14f247cceb27a4344aaf397232e Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 4 Apr 2012 16:20:15 -0700 Subject: [PATCH] You'll need either Tree Feller or Skull Splitter permission to ready tool --- src/main/java/com/gmail/nossr50/skills/Skills.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/skills/Skills.java b/src/main/java/com/gmail/nossr50/skills/Skills.java index 0bdba7e84..ac5574b49 100644 --- a/src/main/java/com/gmail/nossr50/skills/Skills.java +++ b/src/main/java/com/gmail/nossr50/skills/Skills.java @@ -103,7 +103,8 @@ public class Skills { * Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action */ if (skill == SkillType.WOODCUTTING || skill == SkillType.AXES) { - if (tool.inHand(inHand) && !PP.getToolPreparationMode(tool)) { + if ((mcPermissions.getInstance().treeFeller(player) || mcPermissions.getInstance().skullSplitter(player)) && + tool.inHand(inHand) && !PP.getToolPreparationMode(tool)) { if (LoadProperties.enableAbilityMessages) { player.sendMessage(tool.getRaiseTool()); }