diff --git a/Changelog.txt b/Changelog.txt
index 556a336e5..49e4dede8 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -1,5 +1,11 @@
Version 2.1.211
Added /mmodebug info for players hitting other players
+ Fixed Immortal Player bug
+ Removed all of Spigot's buggy and deprecated DamageModifier API, this fixes the bug where players would become immortal when using certain other plugins
+ Rupture is back to doing "pure" damage (due to the above change)
+
+ NOTES:
+ Rupture damage will be tweaked based on feedback as it is dealing "pure" damage
Version 2.1.210
Fixed a memory leak involving mob metadata
Fixed a potential null pointer exception in InventoryListener
diff --git a/pom.xml b/pom.xml
index 091a939e8..2d681e385 100755
--- a/pom.xml
+++ b/pom.xml
@@ -2,7 +2,7 @@
4.0.0
com.gmail.nossr50.mcMMO
mcMMO
- 2.1.211-SNAPSHOT
+ 2.1.211
mcMMO
https://github.com/mcMMO-Dev/mcMMO
diff --git a/src/main/java/com/gmail/nossr50/runnables/skills/RuptureTask.java b/src/main/java/com/gmail/nossr50/runnables/skills/RuptureTask.java
index 1b4c56197..4a93893cb 100644
--- a/src/main/java/com/gmail/nossr50/runnables/skills/RuptureTask.java
+++ b/src/main/java/com/gmail/nossr50/runnables/skills/RuptureTask.java
@@ -88,7 +88,7 @@ public class RuptureTask extends BukkitRunnable {
mcMMO.p.getServer().getPluginManager().callEvent(event);
//Ensure the event wasn't cancelled and damage is still greater than 0
- double damage = event.getFinalDamage();
+ double damage = event.getDamage(); //Use raw damage for Rupture
if (event.isCancelled() || damage <= 0 || healthBeforeRuptureIsApplied - damage <= 0)
return true;