From cbd4a512d5ff163228215129f499e4e5806d25ed Mon Sep 17 00:00:00 2001 From: Ben Diskmaster L Date: Sun, 4 Sep 2011 04:21:59 -0500 Subject: [PATCH 1/5] Phase 1 of moving crap around in the interest of my sanity. Also currently does not build due to a craftbukkit dep. (ColoredConsoleSender isn't in bukkit, if you are building this, switch to cb for now in your library deps.) UNTESTED. --- mcMMO/Changelog.txt => Changelog.txt | 1888 +++++----- {mcMMO => src}/com/gmail/nossr50/Combat.java | 0 .../com/gmail/nossr50/Database.java | 0 {mcMMO => src}/com/gmail/nossr50/Item.java | 178 +- .../com/gmail/nossr50/Leaderboard.java | 490 +-- {mcMMO => src}/com/gmail/nossr50/Users.java | 190 +- .../com/gmail/nossr50/command/Commands.java | 3174 ++++++++--------- .../gmail/nossr50/config/LoadProperties.java | 0 .../com/gmail/nossr50/config/Misc.java | 146 +- .../datatypes/FakeBlockBreakEvent.java | 24 +- .../com/gmail/nossr50/datatypes/HUDType.java | 16 +- .../com/gmail/nossr50/datatypes/HUDmmo.java | 510 +-- .../gmail/nossr50/datatypes/HealthBarMMO.java | 52 +- .../com/gmail/nossr50/datatypes/Mob.java | 152 +- .../nossr50/datatypes/PlayerProfile.java | 0 .../gmail/nossr50/datatypes/PlayerStat.java | 12 +- .../gmail/nossr50/datatypes/SkillType.java | 34 +- .../com/gmail/nossr50/datatypes/Tree.java | 78 +- .../com/gmail/nossr50/datatypes/TreeNode.java | 98 +- .../datatypes/buttons/ButtonEscape.java | 24 +- .../datatypes/buttons/ButtonHUDStyle.java | 40 +- .../nossr50/datatypes/popups/PopupMMO.java | 98 +- .../nossr50/listeners/mcBlockListener.java | 870 ++--- .../nossr50/listeners/mcEntityListener.java | 446 +-- .../nossr50/listeners/mcPlayerListener.java | 0 .../listeners/mcSpoutInputListener.java | 88 +- .../nossr50/listeners/mcSpoutListener.java | 76 +- .../listeners/mcSpoutScreenListener.java | 132 +- .../gmail/nossr50/locale/locale_de.properties | 712 ++-- .../nossr50/locale/locale_en_us.properties | 700 ++-- .../gmail/nossr50/locale/locale_fi.properties | 658 ++-- .../gmail/nossr50/locale/locale_fr.properties | 700 ++-- .../gmail/nossr50/locale/locale_nl.properties | 712 ++-- .../gmail/nossr50/locale/locale_pl.properties | 700 ++-- .../nossr50/locale/locale_pt_br.properties | 730 ++-- .../gmail/nossr50/locale/locale_ru.properties | 684 ++-- .../com/gmail/nossr50/locale/mcLocale.java | 150 +- {mcMMO => src}/com/gmail/nossr50/m.java | 0 {mcMMO => src}/com/gmail/nossr50/mcMMO.java | 0 .../com/gmail/nossr50/mcPermissions.java | 630 ++-- {mcMMO => src}/com/gmail/nossr50/mcTimer.java | 182 +- .../com/gmail/nossr50/party/Party.java | 0 .../com/gmail/nossr50/skills/Acrobatics.java | 0 .../com/gmail/nossr50/skills/Archery.java | 198 +- .../com/gmail/nossr50/skills/Axes.java | 310 +- .../com/gmail/nossr50/skills/Excavation.java | 0 .../com/gmail/nossr50/skills/Herbalism.java | 0 .../com/gmail/nossr50/skills/Mining.java | 0 .../com/gmail/nossr50/skills/Repair.java | 0 .../com/gmail/nossr50/skills/Skills.java | 0 .../com/gmail/nossr50/skills/Swords.java | 542 +-- .../com/gmail/nossr50/skills/Taming.java | 106 +- .../com/gmail/nossr50/skills/Unarmed.java | 190 +- .../com/gmail/nossr50/skills/WoodCutting.java | 0 .../gmail/nossr50/spout/ArrayListString.java | 222 +- .../com/gmail/nossr50/spout/GenericFace.java | 116 +- .../nossr50/spout/GenericLivingEntity.java | 452 +-- .../com/gmail/nossr50/spout/SpoutStuff.java | 1080 +++--- .../com/gmail/nossr50/spout/mmoHelper.java | 500 +-- {mcMMO => src/resources}/Acrobatics.png | Bin {mcMMO => src/resources}/Acrobatics_r.png | Bin {mcMMO => src/resources}/Archery.png | Bin {mcMMO => src/resources}/Archery_r.png | Bin {mcMMO => src/resources}/Axe_r.png | Bin {mcMMO => src/resources}/Axes.png | Bin {mcMMO => src/resources}/Axes_r.png | Bin {mcMMO => src/resources}/Excavation.png | Bin {mcMMO => src/resources}/Excavation_r.png | Bin {mcMMO => src/resources}/Herbalism.png | Bin {mcMMO => src/resources}/Herbalism_r.png | Bin {mcMMO => src/resources}/Icon.png | Bin {mcMMO => src/resources}/Icon_old.png | Bin {mcMMO => src/resources}/Icon_r.png | Bin {mcMMO => src/resources}/Mining.png | Bin {mcMMO => src/resources}/Mining_r.png | Bin {mcMMO => src/resources}/Repair.png | Bin {mcMMO => src/resources}/Repair_r.png | Bin {mcMMO => src/resources}/Swords.png | Bin {mcMMO => src/resources}/Swords_r.png | Bin {mcMMO => src/resources}/Taming.png | Bin {mcMMO => src/resources}/Taming_r.png | Bin {mcMMO => src/resources}/Unarmed.png | Bin {mcMMO => src/resources}/Unarmed_r.png | Bin {mcMMO => src/resources}/Woodcutting.png | Bin {mcMMO => src/resources}/Woodcutting_r.png | Bin {mcMMO => src/resources}/health_inc00.png | Bin {mcMMO => src/resources}/health_inc01.png | Bin {mcMMO => src/resources}/health_inc02.png | Bin {mcMMO => src/resources}/health_inc03.png | Bin {mcMMO => src/resources}/health_inc04.png | Bin {mcMMO => src/resources}/health_inc05.png | Bin {mcMMO => src/resources}/health_inc06.png | Bin {mcMMO => src/resources}/health_inc07.png | Bin {mcMMO => src/resources}/health_inc08.png | Bin {mcMMO => src/resources}/health_inc09.png | Bin {mcMMO => src/resources}/health_inc10.png | Bin {mcMMO => src/resources}/health_inc11.png | Bin {mcMMO => src/resources}/health_inc12.png | Bin {mcMMO => src/resources}/health_inc13.png | Bin {mcMMO => src/resources}/health_inc14.png | Bin {mcMMO => src/resources}/health_inc15.png | Bin {mcMMO => src/resources}/health_inc16.png | Bin {mcMMO => src/resources}/health_inc17.png | Bin {mcMMO => src/resources}/health_inc18.png | Bin {mcMMO => src/resources}/health_inc19.png | Bin {mcMMO => src/resources}/health_inc20.png | Bin {mcMMO => src/resources}/level.wav | Bin {mcMMO => src/resources}/plugin.yml | 0 {mcMMO => src/resources}/repair.wav | Bin {mcMMO => src/resources}/xpbar_inc000.png | Bin {mcMMO => src/resources}/xpbar_inc001.png | Bin {mcMMO => src/resources}/xpbar_inc002.png | Bin {mcMMO => src/resources}/xpbar_inc003.png | Bin {mcMMO => src/resources}/xpbar_inc004.png | Bin {mcMMO => src/resources}/xpbar_inc005.png | Bin {mcMMO => src/resources}/xpbar_inc006.png | Bin {mcMMO => src/resources}/xpbar_inc007.png | Bin {mcMMO => src/resources}/xpbar_inc008.png | Bin {mcMMO => src/resources}/xpbar_inc009.png | Bin {mcMMO => src/resources}/xpbar_inc010.png | Bin {mcMMO => src/resources}/xpbar_inc011.png | Bin {mcMMO => src/resources}/xpbar_inc012.png | Bin {mcMMO => src/resources}/xpbar_inc013.png | Bin {mcMMO => src/resources}/xpbar_inc014.png | Bin {mcMMO => src/resources}/xpbar_inc015.png | Bin {mcMMO => src/resources}/xpbar_inc016.png | Bin {mcMMO => src/resources}/xpbar_inc017.png | Bin {mcMMO => src/resources}/xpbar_inc018.png | Bin {mcMMO => src/resources}/xpbar_inc019.png | Bin {mcMMO => src/resources}/xpbar_inc020.png | Bin {mcMMO => src/resources}/xpbar_inc021.png | Bin {mcMMO => src/resources}/xpbar_inc022.png | Bin {mcMMO => src/resources}/xpbar_inc023.png | Bin {mcMMO => src/resources}/xpbar_inc024.png | Bin {mcMMO => src/resources}/xpbar_inc025.png | Bin {mcMMO => src/resources}/xpbar_inc026.png | Bin {mcMMO => src/resources}/xpbar_inc027.png | Bin {mcMMO => src/resources}/xpbar_inc028.png | Bin {mcMMO => src/resources}/xpbar_inc029.png | Bin {mcMMO => src/resources}/xpbar_inc030.png | Bin {mcMMO => src/resources}/xpbar_inc031.png | Bin {mcMMO => src/resources}/xpbar_inc032.png | Bin {mcMMO => src/resources}/xpbar_inc033.png | Bin {mcMMO => src/resources}/xpbar_inc034.png | Bin {mcMMO => src/resources}/xpbar_inc035.png | Bin {mcMMO => src/resources}/xpbar_inc036.png | Bin {mcMMO => src/resources}/xpbar_inc037.png | Bin {mcMMO => src/resources}/xpbar_inc038.png | Bin {mcMMO => src/resources}/xpbar_inc039.png | Bin {mcMMO => src/resources}/xpbar_inc040.png | Bin {mcMMO => src/resources}/xpbar_inc041.png | Bin {mcMMO => src/resources}/xpbar_inc042.png | Bin {mcMMO => src/resources}/xpbar_inc043.png | Bin {mcMMO => src/resources}/xpbar_inc044.png | Bin {mcMMO => src/resources}/xpbar_inc045.png | Bin {mcMMO => src/resources}/xpbar_inc046.png | Bin {mcMMO => src/resources}/xpbar_inc047.png | Bin {mcMMO => src/resources}/xpbar_inc048.png | Bin {mcMMO => src/resources}/xpbar_inc049.png | Bin {mcMMO => src/resources}/xpbar_inc050.png | Bin {mcMMO => src/resources}/xpbar_inc051.png | Bin {mcMMO => src/resources}/xpbar_inc052.png | Bin {mcMMO => src/resources}/xpbar_inc053.png | Bin {mcMMO => src/resources}/xpbar_inc054.png | Bin {mcMMO => src/resources}/xpbar_inc055.png | Bin {mcMMO => src/resources}/xpbar_inc056.png | Bin {mcMMO => src/resources}/xpbar_inc057.png | Bin {mcMMO => src/resources}/xpbar_inc058.png | Bin {mcMMO => src/resources}/xpbar_inc059.png | Bin {mcMMO => src/resources}/xpbar_inc060.png | Bin {mcMMO => src/resources}/xpbar_inc061.png | Bin {mcMMO => src/resources}/xpbar_inc062.png | Bin {mcMMO => src/resources}/xpbar_inc063.png | Bin {mcMMO => src/resources}/xpbar_inc064.png | Bin {mcMMO => src/resources}/xpbar_inc065.png | Bin {mcMMO => src/resources}/xpbar_inc066.png | Bin {mcMMO => src/resources}/xpbar_inc067.png | Bin {mcMMO => src/resources}/xpbar_inc068.png | Bin {mcMMO => src/resources}/xpbar_inc069.png | Bin {mcMMO => src/resources}/xpbar_inc070.png | Bin {mcMMO => src/resources}/xpbar_inc071.png | Bin {mcMMO => src/resources}/xpbar_inc072.png | Bin {mcMMO => src/resources}/xpbar_inc073.png | Bin {mcMMO => src/resources}/xpbar_inc074.png | Bin {mcMMO => src/resources}/xpbar_inc075.png | Bin {mcMMO => src/resources}/xpbar_inc076.png | Bin {mcMMO => src/resources}/xpbar_inc077.png | Bin {mcMMO => src/resources}/xpbar_inc078.png | Bin {mcMMO => src/resources}/xpbar_inc079.png | Bin {mcMMO => src/resources}/xpbar_inc080.png | Bin {mcMMO => src/resources}/xpbar_inc081.png | Bin {mcMMO => src/resources}/xpbar_inc082.png | Bin {mcMMO => src/resources}/xpbar_inc083.png | Bin {mcMMO => src/resources}/xpbar_inc084.png | Bin {mcMMO => src/resources}/xpbar_inc085.png | Bin {mcMMO => src/resources}/xpbar_inc086.png | Bin {mcMMO => src/resources}/xpbar_inc087.png | Bin {mcMMO => src/resources}/xpbar_inc088.png | Bin {mcMMO => src/resources}/xpbar_inc089.png | Bin {mcMMO => src/resources}/xpbar_inc090.png | Bin {mcMMO => src/resources}/xpbar_inc091.png | Bin {mcMMO => src/resources}/xpbar_inc092.png | Bin {mcMMO => src/resources}/xpbar_inc093.png | Bin {mcMMO => src/resources}/xpbar_inc094.png | Bin {mcMMO => src/resources}/xpbar_inc095.png | Bin {mcMMO => src/resources}/xpbar_inc096.png | Bin {mcMMO => src/resources}/xpbar_inc097.png | Bin {mcMMO => src/resources}/xpbar_inc098.png | Bin {mcMMO => src/resources}/xpbar_inc099.png | Bin {mcMMO => src/resources}/xpbar_inc100.png | Bin {mcMMO => src/resources}/xpbar_inc101.png | Bin {mcMMO => src/resources}/xpbar_inc102.png | Bin {mcMMO => src/resources}/xpbar_inc103.png | Bin {mcMMO => src/resources}/xpbar_inc104.png | Bin {mcMMO => src/resources}/xpbar_inc105.png | Bin {mcMMO => src/resources}/xpbar_inc106.png | Bin {mcMMO => src/resources}/xpbar_inc107.png | Bin {mcMMO => src/resources}/xpbar_inc108.png | Bin {mcMMO => src/resources}/xpbar_inc109.png | Bin {mcMMO => src/resources}/xpbar_inc110.png | Bin {mcMMO => src/resources}/xpbar_inc111.png | Bin {mcMMO => src/resources}/xpbar_inc112.png | Bin {mcMMO => src/resources}/xpbar_inc113.png | Bin {mcMMO => src/resources}/xpbar_inc114.png | Bin {mcMMO => src/resources}/xpbar_inc115.png | Bin {mcMMO => src/resources}/xpbar_inc116.png | Bin {mcMMO => src/resources}/xpbar_inc117.png | Bin {mcMMO => src/resources}/xpbar_inc118.png | Bin {mcMMO => src/resources}/xpbar_inc119.png | Bin {mcMMO => src/resources}/xpbar_inc120.png | Bin {mcMMO => src/resources}/xpbar_inc121.png | Bin {mcMMO => src/resources}/xpbar_inc122.png | Bin {mcMMO => src/resources}/xpbar_inc123.png | Bin {mcMMO => src/resources}/xpbar_inc124.png | Bin {mcMMO => src/resources}/xpbar_inc125.png | Bin {mcMMO => src/resources}/xpbar_inc126.png | Bin {mcMMO => src/resources}/xpbar_inc127.png | Bin {mcMMO => src/resources}/xpbar_inc128.png | Bin {mcMMO => src/resources}/xpbar_inc129.png | Bin {mcMMO => src/resources}/xpbar_inc130.png | Bin {mcMMO => src/resources}/xpbar_inc131.png | Bin {mcMMO => src/resources}/xpbar_inc132.png | Bin {mcMMO => src/resources}/xpbar_inc133.png | Bin {mcMMO => src/resources}/xpbar_inc134.png | Bin {mcMMO => src/resources}/xpbar_inc135.png | Bin {mcMMO => src/resources}/xpbar_inc136.png | Bin {mcMMO => src/resources}/xpbar_inc137.png | Bin {mcMMO => src/resources}/xpbar_inc138.png | Bin {mcMMO => src/resources}/xpbar_inc139.png | Bin {mcMMO => src/resources}/xpbar_inc140.png | Bin {mcMMO => src/resources}/xpbar_inc141.png | Bin {mcMMO => src/resources}/xpbar_inc142.png | Bin {mcMMO => src/resources}/xpbar_inc143.png | Bin {mcMMO => src/resources}/xpbar_inc144.png | Bin {mcMMO => src/resources}/xpbar_inc145.png | Bin {mcMMO => src/resources}/xpbar_inc146.png | Bin {mcMMO => src/resources}/xpbar_inc147.png | Bin {mcMMO => src/resources}/xpbar_inc148.png | Bin {mcMMO => src/resources}/xpbar_inc149.png | Bin {mcMMO => src/resources}/xpbar_inc150.png | Bin {mcMMO => src/resources}/xpbar_inc151.png | Bin {mcMMO => src/resources}/xpbar_inc152.png | Bin {mcMMO => src/resources}/xpbar_inc153.png | Bin {mcMMO => src/resources}/xpbar_inc154.png | Bin {mcMMO => src/resources}/xpbar_inc155.png | Bin {mcMMO => src/resources}/xpbar_inc156.png | Bin {mcMMO => src/resources}/xpbar_inc157.png | Bin {mcMMO => src/resources}/xpbar_inc158.png | Bin {mcMMO => src/resources}/xpbar_inc159.png | Bin {mcMMO => src/resources}/xpbar_inc160.png | Bin {mcMMO => src/resources}/xpbar_inc161.png | Bin {mcMMO => src/resources}/xpbar_inc162.png | Bin {mcMMO => src/resources}/xpbar_inc163.png | Bin {mcMMO => src/resources}/xpbar_inc164.png | Bin {mcMMO => src/resources}/xpbar_inc165.png | Bin {mcMMO => src/resources}/xpbar_inc166.png | Bin {mcMMO => src/resources}/xpbar_inc167.png | Bin {mcMMO => src/resources}/xpbar_inc168.png | Bin {mcMMO => src/resources}/xpbar_inc169.png | Bin {mcMMO => src/resources}/xpbar_inc170.png | Bin {mcMMO => src/resources}/xpbar_inc171.png | Bin {mcMMO => src/resources}/xpbar_inc172.png | Bin {mcMMO => src/resources}/xpbar_inc173.png | Bin {mcMMO => src/resources}/xpbar_inc174.png | Bin {mcMMO => src/resources}/xpbar_inc175.png | Bin {mcMMO => src/resources}/xpbar_inc176.png | Bin {mcMMO => src/resources}/xpbar_inc177.png | Bin {mcMMO => src/resources}/xpbar_inc178.png | Bin {mcMMO => src/resources}/xpbar_inc179.png | Bin {mcMMO => src/resources}/xpbar_inc180.png | Bin {mcMMO => src/resources}/xpbar_inc181.png | Bin {mcMMO => src/resources}/xpbar_inc182.png | Bin {mcMMO => src/resources}/xpbar_inc183.png | Bin {mcMMO => src/resources}/xpbar_inc184.png | Bin {mcMMO => src/resources}/xpbar_inc185.png | Bin {mcMMO => src/resources}/xpbar_inc186.png | Bin {mcMMO => src/resources}/xpbar_inc187.png | Bin {mcMMO => src/resources}/xpbar_inc188.png | Bin {mcMMO => src/resources}/xpbar_inc189.png | Bin {mcMMO => src/resources}/xpbar_inc190.png | Bin {mcMMO => src/resources}/xpbar_inc191.png | Bin {mcMMO => src/resources}/xpbar_inc192.png | Bin {mcMMO => src/resources}/xpbar_inc193.png | Bin {mcMMO => src/resources}/xpbar_inc194.png | Bin {mcMMO => src/resources}/xpbar_inc195.png | Bin {mcMMO => src/resources}/xpbar_inc196.png | Bin {mcMMO => src/resources}/xpbar_inc197.png | Bin {mcMMO => src/resources}/xpbar_inc198.png | Bin {mcMMO => src/resources}/xpbar_inc199.png | Bin {mcMMO => src/resources}/xpbar_inc200.png | Bin {mcMMO => src/resources}/xpbar_inc201.png | Bin {mcMMO => src/resources}/xpbar_inc202.png | Bin {mcMMO => src/resources}/xpbar_inc203.png | Bin {mcMMO => src/resources}/xpbar_inc204.png | Bin {mcMMO => src/resources}/xpbar_inc205.png | Bin {mcMMO => src/resources}/xpbar_inc206.png | Bin {mcMMO => src/resources}/xpbar_inc207.png | Bin {mcMMO => src/resources}/xpbar_inc208.png | Bin {mcMMO => src/resources}/xpbar_inc209.png | Bin {mcMMO => src/resources}/xpbar_inc210.png | Bin {mcMMO => src/resources}/xpbar_inc211.png | Bin {mcMMO => src/resources}/xpbar_inc212.png | Bin {mcMMO => src/resources}/xpbar_inc213.png | Bin {mcMMO => src/resources}/xpbar_inc214.png | Bin {mcMMO => src/resources}/xpbar_inc215.png | Bin {mcMMO => src/resources}/xpbar_inc216.png | Bin {mcMMO => src/resources}/xpbar_inc217.png | Bin {mcMMO => src/resources}/xpbar_inc218.png | Bin {mcMMO => src/resources}/xpbar_inc219.png | Bin {mcMMO => src/resources}/xpbar_inc220.png | Bin {mcMMO => src/resources}/xpbar_inc221.png | Bin {mcMMO => src/resources}/xpbar_inc222.png | Bin {mcMMO => src/resources}/xpbar_inc223.png | Bin {mcMMO => src/resources}/xpbar_inc224.png | Bin {mcMMO => src/resources}/xpbar_inc225.png | Bin {mcMMO => src/resources}/xpbar_inc226.png | Bin {mcMMO => src/resources}/xpbar_inc227.png | Bin {mcMMO => src/resources}/xpbar_inc228.png | Bin {mcMMO => src/resources}/xpbar_inc229.png | Bin {mcMMO => src/resources}/xpbar_inc230.png | Bin {mcMMO => src/resources}/xpbar_inc231.png | Bin {mcMMO => src/resources}/xpbar_inc232.png | Bin {mcMMO => src/resources}/xpbar_inc233.png | Bin {mcMMO => src/resources}/xpbar_inc234.png | Bin {mcMMO => src/resources}/xpbar_inc235.png | Bin {mcMMO => src/resources}/xpbar_inc236.png | Bin {mcMMO => src/resources}/xpbar_inc237.png | Bin {mcMMO => src/resources}/xpbar_inc238.png | Bin {mcMMO => src/resources}/xpbar_inc239.png | Bin {mcMMO => src/resources}/xpbar_inc240.png | Bin {mcMMO => src/resources}/xpbar_inc241.png | Bin {mcMMO => src/resources}/xpbar_inc242.png | Bin {mcMMO => src/resources}/xpbar_inc243.png | Bin {mcMMO => src/resources}/xpbar_inc244.png | Bin {mcMMO => src/resources}/xpbar_inc245.png | Bin {mcMMO => src/resources}/xpbar_inc246.png | Bin {mcMMO => src/resources}/xpbar_inc247.png | Bin {mcMMO => src/resources}/xpbar_inc248.png | Bin {mcMMO => src/resources}/xpbar_inc249.png | Bin {mcMMO => src/resources}/xpbar_inc250.png | Bin {mcMMO => src/resources}/xpbar_inc251.png | Bin {mcMMO => src/resources}/xpbar_inc252.png | Bin {mcMMO => src/resources}/xpbar_inc253.png | Bin {mcMMO => src/resources}/xpbar_inc254.png | Bin 364 files changed, 9545 insertions(+), 9545 deletions(-) rename mcMMO/Changelog.txt => Changelog.txt (97%) rename {mcMMO => src}/com/gmail/nossr50/Combat.java (100%) rename {mcMMO => src}/com/gmail/nossr50/Database.java (100%) rename {mcMMO => src}/com/gmail/nossr50/Item.java (97%) rename {mcMMO => src}/com/gmail/nossr50/Leaderboard.java (97%) rename {mcMMO => src}/com/gmail/nossr50/Users.java (96%) rename {mcMMO => src}/com/gmail/nossr50/command/Commands.java (97%) rename {mcMMO => src}/com/gmail/nossr50/config/LoadProperties.java (100%) rename {mcMMO => src}/com/gmail/nossr50/config/Misc.java (96%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java (96%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/HUDType.java (91%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/HUDmmo.java (96%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/HealthBarMMO.java (96%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/Mob.java (94%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/PlayerProfile.java (100%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/PlayerStat.java (94%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/SkillType.java (92%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/Tree.java (95%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/TreeNode.java (94%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java (95%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java (96%) rename {mcMMO => src}/com/gmail/nossr50/datatypes/popups/PopupMMO.java (97%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcBlockListener.java (97%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcEntityListener.java (96%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcPlayerListener.java (100%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcSpoutInputListener.java (96%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcSpoutListener.java (96%) rename {mcMMO => src}/com/gmail/nossr50/listeners/mcSpoutScreenListener.java (96%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_de.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_en_us.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_fi.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_fr.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_nl.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_pl.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_pt_br.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/locale_ru.properties (98%) rename {mcMMO => src}/com/gmail/nossr50/locale/mcLocale.java (97%) rename {mcMMO => src}/com/gmail/nossr50/m.java (100%) rename {mcMMO => src}/com/gmail/nossr50/mcMMO.java (100%) rename {mcMMO => src}/com/gmail/nossr50/mcPermissions.java (96%) rename {mcMMO => src}/com/gmail/nossr50/mcTimer.java (95%) rename {mcMMO => src}/com/gmail/nossr50/party/Party.java (100%) rename {mcMMO => src}/com/gmail/nossr50/skills/Acrobatics.java (100%) rename {mcMMO => src}/com/gmail/nossr50/skills/Archery.java (96%) rename {mcMMO => src}/com/gmail/nossr50/skills/Axes.java 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rename {mcMMO => src/resources}/xpbar_inc254.png (100%) diff --git a/mcMMO/Changelog.txt b/Changelog.txt similarity index 97% rename from mcMMO/Changelog.txt rename to Changelog.txt index efd463861..a816bd986 100644 --- a/mcMMO/Changelog.txt +++ b/Changelog.txt @@ -1,944 +1,944 @@ -Changelog: -#Versions without changelogs probably had very small misc fixes, like tweaks to the source code -Version 1.1.14 -Due to high demand of mcMMO files, I cannot justify hosting mcMMO content on a webserver, so mcMMO will now behaves like Valve's source games, files are transferred between the Server and client not a webserver. This should be an improvement over the old system. -The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there -Made party/admin chat modes more compatible with chat plugins (vChat) - -Version 1.1.13 -Pets are removed from party bars - -Version 1.1.12 -mcMMO now downloads files when you join the server to provide the best experience -mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin) -Fixed the xpbar and xpicon settings in config to work properly -Fixed infinite HP exploit with Herbalism -Fixed bug where herbalism would heal out of the players normal health range -Fixed bug where entering ':' into your party name caused stat loss among other things -Fixed issue with block break listener priority - -Version 1.1.11 -mcMMO now properly cancels its Async taks when disabled -Fixed newly generated configs using 2 instead of 1 for skill multipliers - -Version 1.1.10 -Added default hud setting to config -Fixed bug where newly generated configs used old xp gain numbers - -Version 1.1.09 -Fixed mcMMO to run fine without Spout :) - -Version 1.1.08 -Fixed repair being 10x slower to level than normal - -Version 1.1.07 -Fixed the default HUD being set to RETRO instead of STANDARD - -Version 1.1.06 -mcMMO menu implemented! Default is 'M', change this in config -Retro HUD implemented! -Retro XP fill color is completely customizable on a per skill basis -New levelup sound thanks to @Rustydaggers ! -With the help of Randomage the XP Formulas have been vastly changed for flexibility -Global modifiers and skill modifiers now support decimals -Global formula modifier dropped from config -GigaDrillBreaker/Berserk doesn't drop clay blocks anymore -Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block -Fixed bug where Wheat did not use the values form the config file -Fixed bug where Archery gave xp for inflicting self injury -Watch added to clay loot tables and maps remove from clay loot tables - -Version 1.1.05 -Maps dropped from excavation are created correctly, and represent the area they are found in -Fixed an exploit with clay and excavation -Fixed a NPE with locking xp bars -Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50 - -Version 1.1.04 -Removed URL settings for XPBAR/XPICON/HPBAR -Added single URL setting for mcMMO -Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet) -Fixed Repair noise not getting played -Fixed a small memory leak with party health bars - -Version 1.1.03 -Fixed a few images being hard-coded still rather than configurable - -Version 1.1.02 -Fixed bug where toggle for xpicon didn't work -Fixed bug where Excavation gave gravel drops to grass -Excavation now uses more enums - -Version 1.1.01 -Fixed toggles for hpbar/xpbar not working - -Version 1.1.0 -Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP -Added /xplock to lock the xp bar to a skill -Repairing metal now has a sound effect -Shears added to Repair -MySpawn now works correctly when you are in the nether -MySpawn message when you right click a bed is now squelched -Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before) -Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO -Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance -Fixed the party member list of /party -Fixed bug where Swords would counter-attack Projectiles -Removed a debug message when repairing diamond armor -Changed chat to use getDisplayName() instead of getName() -Changed chat priority from lowest to highest -Added Clay to excavation -Added new items to Clay's loot tables -Archery now works with the latest CB - -Version 1.0.50 -New /xprate command for those with mcmmo.admin permissions! -mcMMO now uses Spout instead of BukkitContrib -BukkitContrib support dropped -XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion -Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file -Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice -Fixed bug where Pumpkins did not give out XP -Coordinates removed from /whois as they didn't really fit -/mcgod and /mmoedit now require permissions to be setup in some shape or form to be used -Lapus renamed to Lapis in config - -Version 1.0.49 -Updated German locale -Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files -Fixed bug where using /accept caused a NPE (hopefully) -Fixed a few missing descriptions for commands - -Version 1.0.48 -Updated French Translation -Updated German Translation -Updated Polish Translation -Placed Coal Ore and Redstone Ore won't give XP anymore -Fixed unusually high memory usage at startup -Added many features to the party system written by NuclearW - -Version 1.0.47 -Fixed another BukkitContrib error for servers not running BukkitContrib - -Version 1.0.46 -Fixed bug preventing Excavation from gaining skill - -Version 1.0.45 -Corrected /stats showing Repair XP as Level for Repair -Corrected /repair showing Repair XP as Level for Repair -Corrected /whois showing Repair XP as Level for Repair - -Version 1.0.44 -Fixed my 'fix' of BukkitContrib errors with Tree Feller - -Version 1.0.43 -Stopped things from being auto-smelt'd - -Version 1.0.42 -Corrected 2 more errors involving not running BukkitContrib - -Version 1.0.41 -Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!) -Fixed some more leftover stuff involving the new half-finished mining skill -Fixed excavation's Giga Drill Breaker not working on placed blocks - -Version 1.0.40 -Fixed errors if your server wasn't running BukkitContrib - -Version 1.0.39 -mcMMO won't auto-download and auto-run BukkitContrib anymore - -Version 1.0.38 -Commented code for the half-finished Infernal Pick subskill (Whoops) - -Version 1.0.37 -The donation message in /mcmmo is now toggle-able -The anvil message now only gets shown the first time you place an anvil (after login) -Reworked /mcmmo (an improvement I would say) -Added /mcmmo text to localization file -Archery fire rate now configurable -Berserk mode stops items from being collected -Taming no longer receives xp from wolves being harmed -Fixed bug where /stats required Tree Feller permission to show Woodcutting skill -Fixed bug where players with mcgod could be harmed by AoE -Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero) - -BukkitContrib Stuff -Added a pop-up when placing an Anvil -Added pop-ups on levelup -Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...) - -Code Stuff -Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels) -Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object) -100% more enums -Changed how checking skill xp worked to be more efficient - -Version 1.0.36 -mcMMO now properly supports Bukkit/PEX/Permissions for Permissions -Config.yml will no longer generate Performance Debugging nodes -Registered permission nodes to plugin.yml -Some more changes to Permissions code -Fixed bug where Super Breaker activated where it shouldn't -Fixed bug with enabling/disabling mcgod in config.yml -Fixed bug with Excavation not kicking in until 1 level higher - -Version 1.0.35 -Added a Toggle for Chimaera Wing in config.yml -Added customization of what item is used for Chimaera Wing in config.yml -Fixed bug with randomly receiving Taming XP -mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/ -Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards -Locale files now have the prefix locale_ instead of messages_ -Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/ -Updated the code that handles permissions (this may mean 3.1.6 will finally play well!) -Some more source code organization -Fixed warnings for compiler -Removed dependencies on CraftBukkit -Registered commands to OnCommand -Removed performance debugging -Removed some useless settings from the config file - -Version 1.0.34 -Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities -Added Dutch (nl) language support -Super Breaker now gives the correct XP as determined by config.yml -Sand Stone XP is now configurable and no longer shares the 'stone' node -/mining now shows mining values instead of taming values - -Version 1.0.33 -Fixed the toggle for the Excavation drop 'Cocoa Beans' -Fixed bug where Unarmed users could disarm without being bare handed -Cocoa Beans now have an XP modifier in config.yml -You can now toggle whether or not Mobspawners will give XP (in config.yml) -MySQL version now makes requests to the MySQL server less frequently (should help performance) -Fixed bug with Skull Splitter hitting the user - -Version 1.0.32 -Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues -Fixed bug of swords users hurting themselves with serrated strikes - -Version 1.0.31 -Fixed bug of trying to cast Animals to non-animals - -Version 1.0.30 -Mobs that spawn from spawners no longer give XP (for reals this time) - -Version 1.0.29 -Mobs that spawn from spawners no longer give XP (again) -Fixed bug where Serrated Strikes did not Bleed additional targets -Identified and solved a potential memory leak in Bleed Simulation -Renamed the Object Config to Misc and rewrote parts of it -Rewrote Party/Admin/God toggles -Added Polish language support (pl) - -Version 1.0.28 -Actually fixed /stats showing excavation values for swords -Made some improvements to how Bleed Simulation was handled for different entity types -Obsidian now does normal durability damage during Super Breaker - -Version 1.0.27 -Fixed /stats showing excavation values for swords -Hopefully fixed a wide range of NPE errors -Updated German (de) localization - -Version 1.0.26 -Fixed accidentally making power levels go above 9,000 - -Version 1.0.25 -Compatible with the latest CB -Beast Lore now functions correctly -Wolves are no longer invincible to players -Changed the look of Beast Lore -Skill info pages now show your stat in that skill (if you have permission) -/stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc) -Abilities will not trigger on Trap Doors - -Version 1.0.24 -Now compatible with latest RB (928) -Taming now receives XP from your wolves harming foes -Taming is now easier to level -Green Thumb now drops seeds when harvesting Wheat - -Version 1.0.23 -Modified Bleed Simulation to fix performance problems -Rewrote MySpawn to be more efficient when calculating time left -Rewrote Skills to be more efficient when calculating time left - -Version 1.0.22 -Added 'Name' nodes to commands for renaming them - -Version 1.0.21 -Fixed Skull Splitter length in /axes displaying incorrectly -Fire rate limiter now correctly uses the value in the config file -Stone XP now correctly uses the value in the config file -Cobble -> Mossy now correctly uses the value in the config file -Removed setmyspawn from config file as it serves no purpose -All commands now have an 'Enabled' node in the config file that when set to false disables the command completely -Fixed color scheme inconsistency for Mining in /whois results - -Version 1.0.20 -Fixed Array Index Out of Bounds error - -Version 1.0.19 -Removed a failsafe for the Timer that is no longer necessary (should improve performance) -Fixed /myspawn not working by rewriting it :3 -Fixed exploit where players could break a freshly placed mushroom for XP -MySQL User Passwords can now be blank (Although you really should have a password...) -Fixed a few NPE errors - -Version 1.0.18 -Fixed MySQL default TablePrefix -Fixed Wheat not being configurable - -Version 1.0.17 -Brand new YAML Configuration file -Ability to configure XP for all gathering skills in config file -German Language added to mcMMO -French Language added to mcMMO -MySpawn will no longer heal players -/ commands now also check for their localized names for displaying help -Added many more Strings to localization files -Added more safeguards to MySpawn for NPE -Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level -Fixed bug where Readying a Hoe returned a missing localization string -Added some safeguards into Bleed Simulation to prevent possible memory leaks -Performance improvements to storing/calling Skill/XP Values -Plugged a potential memory leak with PlayerProfiles not being removed correctly -Disabled the mob spawner camping anti-exploit in favor of performance - -Version 1.0.16 -Fixed bug where localization file failed to load -Changed en_US to lowercase -mcMMO now requires locale files to be in lowercase -Fixed a few strings missing from the localization file - -Version 1.0.15 -Removed leftover code that spammed SQL errors - -Version 1.0.14 -Added many missed strings into localization -Finnish Localization updated for the new strings -Green Thumb should respect Block Protection plugins now -Fixed Number Format Exception when loading a PlayerProfile - -Version 1.0.13 -Fixed bug/NPE where stats would not load and therefore 'reset' for players -Fixed NPE involving /ptp -Added "enableMOTD" setting to properties file - -Version 1.0.12 -Fixed another NPE error -Non-Gathering skills should correctly gain XP if PVP is set to false now -Localization will now support language codes that do not have two parts like "fi" -Fixed bug where Wiki MOTD message would not be loaded from localization file - -Version 1.0.11 -Fixed bug where players could not gain experience in several skills -Removed PVP flag from mcmmo.properties as its not needed anymore -Fixed a few NPE errors -Mushroom XP reduced from 25 to 15 -Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable - -Version 1.0.10 -Added Localization/String Customization -Mushroom XP reduced from 40 to 25 -Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens - -Version 1.0.09 -Fixed the NPE that occurs when players gain experience (Sorry!) -Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file -Changed strings containing "MMO" to read "mcMMO" -Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint -Added getXpToLevel() for modders - -Version 1.0.08 -Added removeXP() for modders -Fixed bug where stone swords only repaired by 33% instead of 50% -Fixed bug where stone/wooden hoes wouldn't repair -Big overhaul to how skill values and xp values were handled in the code -Modifying the players skill levels now sets the corresponding skill xp to zero -Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled -Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits -Slimes/Ghasts now give XP for combat skills -Added "EnableHpRegeneration" property setting -Added "EnableMySpawn" property setting - -Version 1.0.07 -Added more repair customization by solarcloud7 -Leaderboards ignore players with the respective stat at 0 -Reconnecting to MySQL will reload player data -Fixed a NPE with MySQL's Leaderboards -Removed "Loop iteration" debug message from mcMMO - -Version 1.0.06 -MySQL will attempt to reconnect if the connection is closed -Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops -Added support for Minecraft Statistics -Fixed NPE with /myspawn command - -Version 1.0.05 -PVP interactions now check for permissions before handing out any experience -Many skill abilities now check for permissions correctly -All interactions with Taming now check for permissions -mcMMO now checks for its pvp flag being true before handling pvp interactions - -Version 1.0.04 -Fixed bug where players would be informed incorrectly when their cooldowns refreshed -Fixed exploit where players could reconnect to reset their cooldowns -Added new "cooldowns" table to MySQL -Berserk now breaks through snow -Lightning no longer gives Taming XP -Shortened /mcc to fit the screen - -Version 1.0.03 -Bleed will no longer trigger on friendly wolves -Axes criticals will no longer trigger on friendly wolves - -Version 1.0.02 -Fixed bug where the Timer would start before everything else was ready -Fixed bug where mcrefresh also required mcability permission node -Fixed bug where Unarmed was not checking for disarm procs -Green Thumb now checks for herbalism permissions -Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra -AoE abilities now harm wolves - -Version 1.0.01 -Removed debug message when wolves are struck -Fixed issue with reloading mcMMO when MySQL was enabled -Fixed a NPE with MySpawn -Fixed a NPE with removing users from PlayerProfile -Unarmed no longer starts with a damage bonus -Unarmed apprentice DMG bonus changed from 3 to 2 - -Version 1.0 -Players can now repair Stone/Wood tools -Fixed duping bug with WG/Block Protection Plugins -Added Leaf Blower to WoodCutting -Different Trees give different WoodCutting XP -Water changing Gravel to Clay removed -Code Organized/Optimized further -MySQL Support -Taming Skill -Leaderboards -Players won't hand out XP if they died within the last 5 seconds - -Version 0.9.29 -Fixes critical bug involving water turning anything into clay - -Version 0.9.28 -Green thumb can now spread grass to dirt using seeds -Adding XP will check for level ups again -Acrobatics won't hand out XP on death anymore -Acrobatics will check plugins for the event being cancelled before handing out XP - -Version 0.9.27 -Fixed Herbalism not properly receiving Triple Drops from Green Terra -Fixed Herbalism not handing out any XP outside of Green Terra -Fixed Herbalism asking for seeds on things that did not require it - -Version 0.9.26 -Fixed Green Terra going off without readiness -Fixed Hoe trying to ready when tilling Grass - -Version 0.9.25 -Fixed issue with anti-exploits and Herbalism -MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown -Added Green Terra Ability to Herbalism -Added Green Thumb ability to Herbalism -Fixed Repair not working for Iron Tools -Fixed bug where Axes Ability checked for Unarmed Ability Permission -Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt -Using Super Breaker on Obsidian significantly damages it compared to other materials -Added Obsidian to Mining XP Table/Super Breaker -Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops -Corrected "mcMMMO" to "mcMMO" in MOTD - -Version 0.9.24 -PLAYER_BED_ENTER removed due to its unusual issues -Added info about the Wiki to the motd -/mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen) -Fixed Armor Repair not adding XP -Boosted Repair XP of Armor to match Tools -Repairing Armor won't trigger Super Repair twice anymore -Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node) - -Version 0.9.23 -Players will now announce ability usage within a short distance to nearby players -Chimaera Wing now takes the world into account -Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction -Added yet another check to see if a Player is not in the Users system for NPC mod compatibility - - -Version 0.9.22 -Fixed bug where chimaera wing was unusable after being hurt even after the cooldown - -Version 0.9.21 -/mcrefresh fixed to work properly with the new ability monitoring system -Ability lengths are now based on your skill level directly rather than a tiered system -Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC) -Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt - -Version 0.9.20 -Fixed Tree Feller not checking if their cooldown was refreshed and always activating -/stats and /whois will now show the powerlevel based on permissions -Shovels will no longer say you've lowered your axe -/myspawn will no longer say your inventory has been cleared if the server settings disable this feature - - -Version 0.9.19 -Fixed Anti-Exploit XP stuff not working - -Version 0.9.18 -Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails -Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file) -Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat -Fixed bug where Axes ability could be used without permission -Abilities are monitored with Timestamps rather than a Timer monitored tick rate -When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate -Made Anti XP-Exploits more Robust -Repair XP is now based on durability restored -Acrobatics rolling will now reduce damage if you go over the damage threshold -Acrobatics rolling damage threshold lowered to 10 from 20 -Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll -mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding -Dodge notification shortened -Dodge won't negate damage completely anymore -Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties() - -Version 0.9.17 -Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node -/setmyspawn has been removed -Compatible with CB 670 -Fixed errors related to Repair -Abilities will no longer trigger from Bed interactions -/unarmed will now tell the player when they will receive unarmed master (if they have apprentice) - -Version 0.9.16 -Logs placed by the player won't grant XP/Double Drops anymore -Added more functions plugin authors can call -Acrobatics roll has a damage threshold of 20, going above this means a failed Roll - - -Version 0.9.15 -Acrobatics will now behave properly -AoE Abilities ignore wolves (temp fix) -Added "all" parameter to /mmoedit & /addxp -After giving XP to a player it will now check for level ups in skills - -Version 0.9.14 -mcMMO checks for abilities being active before sending the fake block break event - -Version 0.9.13 -Fixed excavation ignoring the xpGainMultiplier -Now compatible with CB 600+ -Fixed bug where Dodge acted maxed out no matter your skill level - -Version 0.9.12 -mcMMO now fakes a block break event for abilities to maximize plugin compatibility -/herbalism will return the correct values now -New /addxp command - -Version 0.9.11 -PVE Combat Skills experience is now based on damage dealt -The Timer will no longer break from Bleed Simulation -Tree feller no longer "damages" saplings -Bleed+ (Serrated Strikes) lasts 5 ticks down from 12 -Bleed/Bleed+ now do 2 damage instead of 1 -Power Level is now based on permissions -Counter Attack added to swords -Parry is now based directly on Swords skill level -Parry maximum proc chance raised to 30% from 20% -Serrated Strikes now properly applies Bleed+ to targets -Players who parry can no longer be disarmed -Acrobatics now has a Dodge passive skill reducing damage -Repair skill now effects how much durability is restored -Super repair now doubles the repair amount on proc -Unarmed now starts with a bonus to damage to encourage use -Unarmed now has two steps to damage scaling, Appentice, and Mastery -Unarmed disarm now caps at 25% for 1000 skill -Fixed problem where Archery skill procs would ignore other plugins -Ignition changed to 25% chance -Ignition length will be based on archery skill level -/myspawn now has a warning about the inventory loss penalty in /mcc -mcMMO Timer now runs in 1 second intervals rather than 2 - -Version 0.9.10 -Party invites now show who they are from -Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill -mcMMO configuration files property setting names have been changed for readability -Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker -Added /mcability info to /mcc -Potentially fixed NPE error when checking players for being in same party for PVP XP -Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand -Added a global XP gain multiplier, increase it to increase XP gained -Reduced PVE XP for Unarmed, now identical to Axes/Swords -Changed Chat priority in mcMMO to be higher, this should help plugin conflicts -Mushroom XP raised to 40 from 10 -Flower XP raised to 10 from 3 - -Version 0.9.9 -Fixed problem where entities never got removed from the arrow retrieval list of entities - -Version 0.9.8 -EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving -Added a null check in the timer for players being null before proceeding - -Version 0.9.7 -Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!) -Axes critical damage versus players reduced to 150% damage from 200% damage -Fixed bug where Daze might not proc -Changed archery Daze to follow smooth transition -Added archery Daze chance info to /archery -Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO - -Version 0.9.6 -Timer checks for player being null before adding them to the mcUsers system -Cooldowns will now show how much time is remaining when trying to use their respective abilities -SkullSpliiter will now correctly inform the player when they are too tired to use it -Acrobatics will no longer give XP if the event was cancelled by another plugin -Version 0.9.5 -Super Breaker now gives a chance for Triple Drops based on mining skill -Ability durability loss down from 15 to 2 -Ability durability loss is now toggle-able -Ability durability loss can be adjusted in the configuration file -Mining Picks are no longer lowered after activating Super Breaker - -Version 0.9.4 -Flowers won't drop wheat anymore -Signs won't trigger ability readiness anymore -Version 0.9.3 -Bug stopping abilities from never wearing of may have been fixed -Changed color of "X Ability has worn off" to RED from GRAY -Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use -Netherrack and Glowstone now give Mining XP -Netherrack and Glowstone are now effected by Super Breaker -Abilities will no longer be readied when you right click signs or beds -Chimaera Wings won't activate on blocks you can interact with and signs -Abilities now adjust their effects depending on tool quality -Superbreaker won't break things that tool couldn't normally break -Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools -Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality -Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality -Modified /mcmmo description to be a little bit more relevant. - -Version 0.9.2 -Changed priority of some of the mcMMO listeners -Now when certain abilities are activated it shouldn't say "You lower your x" - -Version 0.9.1 -Fixed "Unknown console command" errors with CB 556 -Added /mcability command to toggle being able to trigger abilities with right click -Added some more nullchecks for people reporting NPE errors -Compatibility with NPC mods improved (Mainly for archery!) -Other plugins can now call inSameParty() from mcMMO to increase compatibility - -Version 0.9 ---NEW CONTENT-- -Woodcutting now has the "Tree Feller" Ability -Unarmed now has the "Berserk" Ability -Swords now has the "Serrated Strikes" Ability -Mining now has the "Super Breaker" Ability -Axes now has the "Skull Splitter" Ability -Excavation now has the "Giga Drill Breaker" Ability -Added /mcrefresh - tool for refreshing cooldowns -Unarmed now has the "Deflect Arrows" passive skill -Chimaera Wing Item Added - ---CHANGES-- -HP Regen & Bleed are back -Woodcutting will drop the appropriate log on double drop procs -Herbalism now applies double drops to herbs -/ now shows much more information to the player regarding their stats -Axes skill Critical Strikes are now based directly on your skill level -Swords skill Bleed chance is now based directly on your skill level -Unarmed disarm chance is now based directly on your skill level -Acrobatics now gives XP when you roll - ---BUGFIXES-- -Memory Leak Fixed -Axes not doing critical strikes -Gold Armor repair -Capped skills now have the correct proc chance -/mmoedit is no longer case sensitive -More NPE errors fixed -Many bugs I forgot to write down - ---PLUGIN COMPATABILITY FIXES-- -If combat interactions are cancelled by other plugins mcMMO should ignore the event -If block damage interactions are cancelled by other plugins mcMMO should ignore the event - -Version 0.8.22 - Fixed bug where Axes did less damage than normal - Acrobatic rolls now give XP - Acrobatics XP increased for non-rolls -Version 0.8.21 - Fixed bug where axe criticals would dupe items -Version 0.8.20 - 99.99% sure I fixed anvils that suddenly stop working -Version 0.8.19 - Fixed being able to excavate placed blocks - Added toggle option to mining requiring a pickaxe - Added toggle option to woodcutting requiring an axe - PVP interactions now reward XP based on the damage caused (this is effected by skills) - PVP XP gain can be disabled in the configuration file - PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat -Version 0.8.18 - Fixed sandstone not being watched for exploitation -Version 0.8.17 - mcmmo.users moved to plugins/mcMMO/ - Snowballs and Eggs will no longer trigger Ignition - Loot tables for excavation adjusted - Mining benefits now require the player to be holding a mining pick - Woodcutting benefits now require the player to be holding an axe -Version 0.8.16 - Moved configuration file to /plugins/mcMMO - Arrows now have a chance to Ignite enemiesw - Fixed arrows not being retrievable from corpses - Added info about ignition to /archery -Version 0.8.14 - Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels - Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels - Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type / - You can now adjust what level is required to repair diamond in the configuration file - Changed mining XP rates to be a tad higher for some things - You can now get XP from sandstone - XP rates increased for gathering glowstone with excavation - XP rates increased a bit for excavation - Skill info is now a bit more detailed for certain skills - Added info about arrow retrieval to /archery -Version 0.8.13 - Enemies no longer look like they have frozen when they die - Item duping fix -Version 0.8.11 - Performance improvements - Memory leak fixed - NPE error with MySpawn really fixed -Version 0.8.9 - Fixed NPE for My Spawn - Fixed NPE for onBlockDamage - Bleed proc now correctly checks for Swords permissions -Version 0.8.8 - Gold can now be repaired - Tweaked Mining XP gains - Reorganized code - Added /mcgod godmode command - Fixed the pvp toggle in the settings file -Version 0.8.7 - Removed packet-sending stuff wasn't working anyways - Fixed another NPE with the TimerTask - Skills now only show up in /stats if you have permissions for them -Version 0.8.6 - Added a null check in bleed simulation to prevent a NPE -Version 0.8.5 - Players are now added to files when they connect (to fix a NPE) - onPlayerCommand stuff moved into onPlayerCommandPreprocess -Version 0.8.4 - Fixed another nullpointer error for TimerTask - Fixed bug making regeneration take twice as long to kick in after combat -Version 0.8.3 - Modified the timer intervals (from 1 second to 2) - All skills now have an individual modifier (Set by default to 2) - There is now a global XP modifier (Set by default to 1) - Herbalism now correctly follows its skill curve - Unarmed no longer gives experience for harming other players - Players can no longer exploit mob spawners for experience -Version 0.8.2 - Fixed Concurrent Modification Exception - Fixed some incorrect skill descriptions - First tier of HP Regeneration is now available from the start - Fixed bleed proc rate for very high skill levels - Changed regeneration permissions to 'mcmmo.regeneration' -Version 0.8 - Archery skill now lets players recover arrows from downed foes - Health regenerates based on power level - Added toggle to myspawn clearing player inventory in settings file - Swords now have a bleed effect - Rewrote Skill descriptions to be more informative/better -Version 0.7.9 - XP Curve now follows a new formula - Acrobatics XP gains changed - Compiled against permissions 2.1 -Version 0.7.8 - Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed -Version 0.7.7 - Minor tweak to how players are added to the flat file - Fixed some nullpointer exceptions when players die -Version 0.7.6 - Fixed being able to repair diamond armor with below 50 skill - Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server -Version 0.7.5 - Removed random checks for herbalism XP - Herbalism is now called properly (This should fix gaining no xp or double drops) -Version 0.7.4 - Work around for a bukkit bug that broke my onBlockDamage event - Added /clearmyspawn -Version 0.7.3 - Fixed to work with build 424 of CB - Lowered the XP of gold due to it not being that rare anymore -Version 0.7.2 - Fixed security flaw where players could access /mmoedit if the server was not running permissions - Reduced XP gain of woodcutting a bit -Version 0.7 - Completely rewrote the XP system - Added an XP skillrate modifier to the settings file - -Version 0.6.2 - Axes now do critical strikes against farm animals - Removed the "Stupidly Long Constructor" - Now compatible with the latest CB builds -Version 0.6.1 - Customizable command names - Axes can now be modified with /mmoedit - Party members are now correctly informed when you leave the party - Fixed incorrect commands in /mcc -Version 0.5.17 - - Changed namespaces to fit bukkits new standard - Adjusted excavation proc rates - Modified excavation loot tables - Added Party Invite System - -Version 0.5.16 - - Fixed unarmed not checking for permissions when hitting players - -Version 0.5.15 - Fixed stone swords not being recognized as swords - Fixed /a not working if you were an op but did not have permissions - -Version 0.5.14 - Added permissions for skills - -Version 0.5.13 - - Removed skillgain from succesful parries - Repair now refreshed the inventory - -Version 0.5.12 - - Fixed being able to hurt party members with the bow and arrow - -Version 0.5.11 - - Added /mmoedit command - Fixed bug preventing player versus player damage - Fixed bug preventing damage from scaling with unarmed & bows - Fixed disarm proc making the opponent dupe his/her items - Added mcmmo.tools.mmoedit permission - Added mcmmo.commands.setmyspawn permission - Added totalskill to /stats - Changed the look of /stats - -Version 0.5.10 - - Fixed trying to set health to an invalid value - -Version 0.5.9 - - Fixed duping inventories on death - -Version 0.5.8 - - Fixed bug where players inventories would dupe during combat - -Version 0.5.7 - - Fixed monsters instant killing players - Misc fixes -Version 0.5.4 - - Changed herbalism skill gain from wheat to be WAAAAY slower - -Version 0.5.3 - - Players will now correctly drop their inventories when killed by a monster - -Version 0.5.2 - - Fixed MAJOR bug preventing swords skill from gaining through combat - -Version 0.5 - - Archery Added - Swords Added - Acrobatics Added - Logging for Party/Admin chat added - Fixed whois to show correct values for Excavation - Made death messages much much more specific - -Version 0.4.4 - - Fixed being able to repair full durability iron tools - Fixed herbalism benefits not behaving properly - Fixed removing 1 diamond from every stack of diamond when repairing diamond - -Version 0.4.2 - - Removed myspawn from the motd - -Version 0.4.1 - - Fixed /mcc showing incorrect command for herbalism - Changed unarmed skillrate to be much slower than before - Modified a few skill descriptions - Added permission for /whois - Players can now use admin chat without being op as long as they have the correct permission (requires Permissions) - -Version 0.4 - - Permissions support - Removed OPs having different names than normal players - Removed /setspawn & /spawn - Slowed down excavation skill rate - Fixed excavation coal drop being too rare - -Version 0.3.4 - - Creepers now give double xp for unarmed - Iron armor can now be repaired! - Fixed bug stopping items from being repaired - -Version 0.3.3 - - Yet another herbalism skill gain tweak - -Version 0.3.2 - - Changed excavation loot tables to be more rewarding - Changed sand to give normal excavation xp instead of double xp - Fixed herbalism skill exploit - Mobs killed with unarmed now drop loot properly - Unarmed xp rate depends on mob (zombies lowest fyi) - Huge player crashing bug fix on disarm! - -Version 0.3.1 - - Fixed excavation not saving properly - Fixed repair using excavation values - -Version 0.3 - - Unarmed skill - Herbalism skill - Excavation skill - Many bugfixes (thanks for reporting them!) - / - Detailed information about skills in game - -Version 0.2.1 - - Misc bugfixes - -Version 0.2 - - Repair ability added - Repair skill added - Iron Armor repair temporarily disabled - Anvils (Iron Block) added - /mcmmo & /mcc added - Misc changes to existing commands - Misc bug fixes - -Version 0.1 - - Releasing my awesome plugin +Changelog: +#Versions without changelogs probably had very small misc fixes, like tweaks to the source code +Version 1.1.14 +Due to high demand of mcMMO files, I cannot justify hosting mcMMO content on a webserver, so mcMMO will now behaves like Valve's source games, files are transferred between the Server and client not a webserver. This should be an improvement over the old system. +The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there +Made party/admin chat modes more compatible with chat plugins (vChat) + +Version 1.1.13 +Pets are removed from party bars + +Version 1.1.12 +mcMMO now downloads files when you join the server to provide the best experience +mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin) +Fixed the xpbar and xpicon settings in config to work properly +Fixed infinite HP exploit with Herbalism +Fixed bug where herbalism would heal out of the players normal health range +Fixed bug where entering ':' into your party name caused stat loss among other things +Fixed issue with block break listener priority + +Version 1.1.11 +mcMMO now properly cancels its Async taks when disabled +Fixed newly generated configs using 2 instead of 1 for skill multipliers + +Version 1.1.10 +Added default hud setting to config +Fixed bug where newly generated configs used old xp gain numbers + +Version 1.1.09 +Fixed mcMMO to run fine without Spout :) + +Version 1.1.08 +Fixed repair being 10x slower to level than normal + +Version 1.1.07 +Fixed the default HUD being set to RETRO instead of STANDARD + +Version 1.1.06 +mcMMO menu implemented! Default is 'M', change this in config +Retro HUD implemented! +Retro XP fill color is completely customizable on a per skill basis +New levelup sound thanks to @Rustydaggers ! +With the help of Randomage the XP Formulas have been vastly changed for flexibility +Global modifiers and skill modifiers now support decimals +Global formula modifier dropped from config +GigaDrillBreaker/Berserk doesn't drop clay blocks anymore +Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block +Fixed bug where Wheat did not use the values form the config file +Fixed bug where Archery gave xp for inflicting self injury +Watch added to clay loot tables and maps remove from clay loot tables + +Version 1.1.05 +Maps dropped from excavation are created correctly, and represent the area they are found in +Fixed an exploit with clay and excavation +Fixed a NPE with locking xp bars +Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50 + +Version 1.1.04 +Removed URL settings for XPBAR/XPICON/HPBAR +Added single URL setting for mcMMO +Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet) +Fixed Repair noise not getting played +Fixed a small memory leak with party health bars + +Version 1.1.03 +Fixed a few images being hard-coded still rather than configurable + +Version 1.1.02 +Fixed bug where toggle for xpicon didn't work +Fixed bug where Excavation gave gravel drops to grass +Excavation now uses more enums + +Version 1.1.01 +Fixed toggles for hpbar/xpbar not working + +Version 1.1.0 +Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP +Added /xplock to lock the xp bar to a skill +Repairing metal now has a sound effect +Shears added to Repair +MySpawn now works correctly when you are in the nether +MySpawn message when you right click a bed is now squelched +Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before) +Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO +Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance +Fixed the party member list of /party +Fixed bug where Swords would counter-attack Projectiles +Removed a debug message when repairing diamond armor +Changed chat to use getDisplayName() instead of getName() +Changed chat priority from lowest to highest +Added Clay to excavation +Added new items to Clay's loot tables +Archery now works with the latest CB + +Version 1.0.50 +New /xprate command for those with mcmmo.admin permissions! +mcMMO now uses Spout instead of BukkitContrib +BukkitContrib support dropped +XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion +Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file +Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice +Fixed bug where Pumpkins did not give out XP +Coordinates removed from /whois as they didn't really fit +/mcgod and /mmoedit now require permissions to be setup in some shape or form to be used +Lapus renamed to Lapis in config + +Version 1.0.49 +Updated German locale +Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files +Fixed bug where using /accept caused a NPE (hopefully) +Fixed a few missing descriptions for commands + +Version 1.0.48 +Updated French Translation +Updated German Translation +Updated Polish Translation +Placed Coal Ore and Redstone Ore won't give XP anymore +Fixed unusually high memory usage at startup +Added many features to the party system written by NuclearW + +Version 1.0.47 +Fixed another BukkitContrib error for servers not running BukkitContrib + +Version 1.0.46 +Fixed bug preventing Excavation from gaining skill + +Version 1.0.45 +Corrected /stats showing Repair XP as Level for Repair +Corrected /repair showing Repair XP as Level for Repair +Corrected /whois showing Repair XP as Level for Repair + +Version 1.0.44 +Fixed my 'fix' of BukkitContrib errors with Tree Feller + +Version 1.0.43 +Stopped things from being auto-smelt'd + +Version 1.0.42 +Corrected 2 more errors involving not running BukkitContrib + +Version 1.0.41 +Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!) +Fixed some more leftover stuff involving the new half-finished mining skill +Fixed excavation's Giga Drill Breaker not working on placed blocks + +Version 1.0.40 +Fixed errors if your server wasn't running BukkitContrib + +Version 1.0.39 +mcMMO won't auto-download and auto-run BukkitContrib anymore + +Version 1.0.38 +Commented code for the half-finished Infernal Pick subskill (Whoops) + +Version 1.0.37 +The donation message in /mcmmo is now toggle-able +The anvil message now only gets shown the first time you place an anvil (after login) +Reworked /mcmmo (an improvement I would say) +Added /mcmmo text to localization file +Archery fire rate now configurable +Berserk mode stops items from being collected +Taming no longer receives xp from wolves being harmed +Fixed bug where /stats required Tree Feller permission to show Woodcutting skill +Fixed bug where players with mcgod could be harmed by AoE +Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero) + +BukkitContrib Stuff +Added a pop-up when placing an Anvil +Added pop-ups on levelup +Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...) + +Code Stuff +Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels) +Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object) +100% more enums +Changed how checking skill xp worked to be more efficient + +Version 1.0.36 +mcMMO now properly supports Bukkit/PEX/Permissions for Permissions +Config.yml will no longer generate Performance Debugging nodes +Registered permission nodes to plugin.yml +Some more changes to Permissions code +Fixed bug where Super Breaker activated where it shouldn't +Fixed bug with enabling/disabling mcgod in config.yml +Fixed bug with Excavation not kicking in until 1 level higher + +Version 1.0.35 +Added a Toggle for Chimaera Wing in config.yml +Added customization of what item is used for Chimaera Wing in config.yml +Fixed bug with randomly receiving Taming XP +mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/ +Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards +Locale files now have the prefix locale_ instead of messages_ +Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/ +Updated the code that handles permissions (this may mean 3.1.6 will finally play well!) +Some more source code organization +Fixed warnings for compiler +Removed dependencies on CraftBukkit +Registered commands to OnCommand +Removed performance debugging +Removed some useless settings from the config file + +Version 1.0.34 +Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities +Added Dutch (nl) language support +Super Breaker now gives the correct XP as determined by config.yml +Sand Stone XP is now configurable and no longer shares the 'stone' node +/mining now shows mining values instead of taming values + +Version 1.0.33 +Fixed the toggle for the Excavation drop 'Cocoa Beans' +Fixed bug where Unarmed users could disarm without being bare handed +Cocoa Beans now have an XP modifier in config.yml +You can now toggle whether or not Mobspawners will give XP (in config.yml) +MySQL version now makes requests to the MySQL server less frequently (should help performance) +Fixed bug with Skull Splitter hitting the user + +Version 1.0.32 +Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues +Fixed bug of swords users hurting themselves with serrated strikes + +Version 1.0.31 +Fixed bug of trying to cast Animals to non-animals + +Version 1.0.30 +Mobs that spawn from spawners no longer give XP (for reals this time) + +Version 1.0.29 +Mobs that spawn from spawners no longer give XP (again) +Fixed bug where Serrated Strikes did not Bleed additional targets +Identified and solved a potential memory leak in Bleed Simulation +Renamed the Object Config to Misc and rewrote parts of it +Rewrote Party/Admin/God toggles +Added Polish language support (pl) + +Version 1.0.28 +Actually fixed /stats showing excavation values for swords +Made some improvements to how Bleed Simulation was handled for different entity types +Obsidian now does normal durability damage during Super Breaker + +Version 1.0.27 +Fixed /stats showing excavation values for swords +Hopefully fixed a wide range of NPE errors +Updated German (de) localization + +Version 1.0.26 +Fixed accidentally making power levels go above 9,000 + +Version 1.0.25 +Compatible with the latest CB +Beast Lore now functions correctly +Wolves are no longer invincible to players +Changed the look of Beast Lore +Skill info pages now show your stat in that skill (if you have permission) +/stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc) +Abilities will not trigger on Trap Doors + +Version 1.0.24 +Now compatible with latest RB (928) +Taming now receives XP from your wolves harming foes +Taming is now easier to level +Green Thumb now drops seeds when harvesting Wheat + +Version 1.0.23 +Modified Bleed Simulation to fix performance problems +Rewrote MySpawn to be more efficient when calculating time left +Rewrote Skills to be more efficient when calculating time left + +Version 1.0.22 +Added 'Name' nodes to commands for renaming them + +Version 1.0.21 +Fixed Skull Splitter length in /axes displaying incorrectly +Fire rate limiter now correctly uses the value in the config file +Stone XP now correctly uses the value in the config file +Cobble -> Mossy now correctly uses the value in the config file +Removed setmyspawn from config file as it serves no purpose +All commands now have an 'Enabled' node in the config file that when set to false disables the command completely +Fixed color scheme inconsistency for Mining in /whois results + +Version 1.0.20 +Fixed Array Index Out of Bounds error + +Version 1.0.19 +Removed a failsafe for the Timer that is no longer necessary (should improve performance) +Fixed /myspawn not working by rewriting it :3 +Fixed exploit where players could break a freshly placed mushroom for XP +MySQL User Passwords can now be blank (Although you really should have a password...) +Fixed a few NPE errors + +Version 1.0.18 +Fixed MySQL default TablePrefix +Fixed Wheat not being configurable + +Version 1.0.17 +Brand new YAML Configuration file +Ability to configure XP for all gathering skills in config file +German Language added to mcMMO +French Language added to mcMMO +MySpawn will no longer heal players +/ commands now also check for their localized names for displaying help +Added many more Strings to localization files +Added more safeguards to MySpawn for NPE +Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level +Fixed bug where Readying a Hoe returned a missing localization string +Added some safeguards into Bleed Simulation to prevent possible memory leaks +Performance improvements to storing/calling Skill/XP Values +Plugged a potential memory leak with PlayerProfiles not being removed correctly +Disabled the mob spawner camping anti-exploit in favor of performance + +Version 1.0.16 +Fixed bug where localization file failed to load +Changed en_US to lowercase +mcMMO now requires locale files to be in lowercase +Fixed a few strings missing from the localization file + +Version 1.0.15 +Removed leftover code that spammed SQL errors + +Version 1.0.14 +Added many missed strings into localization +Finnish Localization updated for the new strings +Green Thumb should respect Block Protection plugins now +Fixed Number Format Exception when loading a PlayerProfile + +Version 1.0.13 +Fixed bug/NPE where stats would not load and therefore 'reset' for players +Fixed NPE involving /ptp +Added "enableMOTD" setting to properties file + +Version 1.0.12 +Fixed another NPE error +Non-Gathering skills should correctly gain XP if PVP is set to false now +Localization will now support language codes that do not have two parts like "fi" +Fixed bug where Wiki MOTD message would not be loaded from localization file + +Version 1.0.11 +Fixed bug where players could not gain experience in several skills +Removed PVP flag from mcmmo.properties as its not needed anymore +Fixed a few NPE errors +Mushroom XP reduced from 25 to 15 +Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable + +Version 1.0.10 +Added Localization/String Customization +Mushroom XP reduced from 40 to 25 +Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens + +Version 1.0.09 +Fixed the NPE that occurs when players gain experience (Sorry!) +Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file +Changed strings containing "MMO" to read "mcMMO" +Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint +Added getXpToLevel() for modders + +Version 1.0.08 +Added removeXP() for modders +Fixed bug where stone swords only repaired by 33% instead of 50% +Fixed bug where stone/wooden hoes wouldn't repair +Big overhaul to how skill values and xp values were handled in the code +Modifying the players skill levels now sets the corresponding skill xp to zero +Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled +Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits +Slimes/Ghasts now give XP for combat skills +Added "EnableHpRegeneration" property setting +Added "EnableMySpawn" property setting + +Version 1.0.07 +Added more repair customization by solarcloud7 +Leaderboards ignore players with the respective stat at 0 +Reconnecting to MySQL will reload player data +Fixed a NPE with MySQL's Leaderboards +Removed "Loop iteration" debug message from mcMMO + +Version 1.0.06 +MySQL will attempt to reconnect if the connection is closed +Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops +Added support for Minecraft Statistics +Fixed NPE with /myspawn command + +Version 1.0.05 +PVP interactions now check for permissions before handing out any experience +Many skill abilities now check for permissions correctly +All interactions with Taming now check for permissions +mcMMO now checks for its pvp flag being true before handling pvp interactions + +Version 1.0.04 +Fixed bug where players would be informed incorrectly when their cooldowns refreshed +Fixed exploit where players could reconnect to reset their cooldowns +Added new "cooldowns" table to MySQL +Berserk now breaks through snow +Lightning no longer gives Taming XP +Shortened /mcc to fit the screen + +Version 1.0.03 +Bleed will no longer trigger on friendly wolves +Axes criticals will no longer trigger on friendly wolves + +Version 1.0.02 +Fixed bug where the Timer would start before everything else was ready +Fixed bug where mcrefresh also required mcability permission node +Fixed bug where Unarmed was not checking for disarm procs +Green Thumb now checks for herbalism permissions +Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra +AoE abilities now harm wolves + +Version 1.0.01 +Removed debug message when wolves are struck +Fixed issue with reloading mcMMO when MySQL was enabled +Fixed a NPE with MySpawn +Fixed a NPE with removing users from PlayerProfile +Unarmed no longer starts with a damage bonus +Unarmed apprentice DMG bonus changed from 3 to 2 + +Version 1.0 +Players can now repair Stone/Wood tools +Fixed duping bug with WG/Block Protection Plugins +Added Leaf Blower to WoodCutting +Different Trees give different WoodCutting XP +Water changing Gravel to Clay removed +Code Organized/Optimized further +MySQL Support +Taming Skill +Leaderboards +Players won't hand out XP if they died within the last 5 seconds + +Version 0.9.29 +Fixes critical bug involving water turning anything into clay + +Version 0.9.28 +Green thumb can now spread grass to dirt using seeds +Adding XP will check for level ups again +Acrobatics won't hand out XP on death anymore +Acrobatics will check plugins for the event being cancelled before handing out XP + +Version 0.9.27 +Fixed Herbalism not properly receiving Triple Drops from Green Terra +Fixed Herbalism not handing out any XP outside of Green Terra +Fixed Herbalism asking for seeds on things that did not require it + +Version 0.9.26 +Fixed Green Terra going off without readiness +Fixed Hoe trying to ready when tilling Grass + +Version 0.9.25 +Fixed issue with anti-exploits and Herbalism +MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown +Added Green Terra Ability to Herbalism +Added Green Thumb ability to Herbalism +Fixed Repair not working for Iron Tools +Fixed bug where Axes Ability checked for Unarmed Ability Permission +Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt +Using Super Breaker on Obsidian significantly damages it compared to other materials +Added Obsidian to Mining XP Table/Super Breaker +Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops +Corrected "mcMMMO" to "mcMMO" in MOTD + +Version 0.9.24 +PLAYER_BED_ENTER removed due to its unusual issues +Added info about the Wiki to the motd +/mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen) +Fixed Armor Repair not adding XP +Boosted Repair XP of Armor to match Tools +Repairing Armor won't trigger Super Repair twice anymore +Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node) + +Version 0.9.23 +Players will now announce ability usage within a short distance to nearby players +Chimaera Wing now takes the world into account +Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction +Added yet another check to see if a Player is not in the Users system for NPC mod compatibility + + +Version 0.9.22 +Fixed bug where chimaera wing was unusable after being hurt even after the cooldown + +Version 0.9.21 +/mcrefresh fixed to work properly with the new ability monitoring system +Ability lengths are now based on your skill level directly rather than a tiered system +Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC) +Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt + +Version 0.9.20 +Fixed Tree Feller not checking if their cooldown was refreshed and always activating +/stats and /whois will now show the powerlevel based on permissions +Shovels will no longer say you've lowered your axe +/myspawn will no longer say your inventory has been cleared if the server settings disable this feature + + +Version 0.9.19 +Fixed Anti-Exploit XP stuff not working + +Version 0.9.18 +Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails +Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file) +Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat +Fixed bug where Axes ability could be used without permission +Abilities are monitored with Timestamps rather than a Timer monitored tick rate +When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate +Made Anti XP-Exploits more Robust +Repair XP is now based on durability restored +Acrobatics rolling will now reduce damage if you go over the damage threshold +Acrobatics rolling damage threshold lowered to 10 from 20 +Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll +mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding +Dodge notification shortened +Dodge won't negate damage completely anymore +Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties() + +Version 0.9.17 +Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node +/setmyspawn has been removed +Compatible with CB 670 +Fixed errors related to Repair +Abilities will no longer trigger from Bed interactions +/unarmed will now tell the player when they will receive unarmed master (if they have apprentice) + +Version 0.9.16 +Logs placed by the player won't grant XP/Double Drops anymore +Added more functions plugin authors can call +Acrobatics roll has a damage threshold of 20, going above this means a failed Roll + + +Version 0.9.15 +Acrobatics will now behave properly +AoE Abilities ignore wolves (temp fix) +Added "all" parameter to /mmoedit & /addxp +After giving XP to a player it will now check for level ups in skills + +Version 0.9.14 +mcMMO checks for abilities being active before sending the fake block break event + +Version 0.9.13 +Fixed excavation ignoring the xpGainMultiplier +Now compatible with CB 600+ +Fixed bug where Dodge acted maxed out no matter your skill level + +Version 0.9.12 +mcMMO now fakes a block break event for abilities to maximize plugin compatibility +/herbalism will return the correct values now +New /addxp command + +Version 0.9.11 +PVE Combat Skills experience is now based on damage dealt +The Timer will no longer break from Bleed Simulation +Tree feller no longer "damages" saplings +Bleed+ (Serrated Strikes) lasts 5 ticks down from 12 +Bleed/Bleed+ now do 2 damage instead of 1 +Power Level is now based on permissions +Counter Attack added to swords +Parry is now based directly on Swords skill level +Parry maximum proc chance raised to 30% from 20% +Serrated Strikes now properly applies Bleed+ to targets +Players who parry can no longer be disarmed +Acrobatics now has a Dodge passive skill reducing damage +Repair skill now effects how much durability is restored +Super repair now doubles the repair amount on proc +Unarmed now starts with a bonus to damage to encourage use +Unarmed now has two steps to damage scaling, Appentice, and Mastery +Unarmed disarm now caps at 25% for 1000 skill +Fixed problem where Archery skill procs would ignore other plugins +Ignition changed to 25% chance +Ignition length will be based on archery skill level +/myspawn now has a warning about the inventory loss penalty in /mcc +mcMMO Timer now runs in 1 second intervals rather than 2 + +Version 0.9.10 +Party invites now show who they are from +Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill +mcMMO configuration files property setting names have been changed for readability +Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker +Added /mcability info to /mcc +Potentially fixed NPE error when checking players for being in same party for PVP XP +Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand +Added a global XP gain multiplier, increase it to increase XP gained +Reduced PVE XP for Unarmed, now identical to Axes/Swords +Changed Chat priority in mcMMO to be higher, this should help plugin conflicts +Mushroom XP raised to 40 from 10 +Flower XP raised to 10 from 3 + +Version 0.9.9 +Fixed problem where entities never got removed from the arrow retrieval list of entities + +Version 0.9.8 +EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving +Added a null check in the timer for players being null before proceeding + +Version 0.9.7 +Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!) +Axes critical damage versus players reduced to 150% damage from 200% damage +Fixed bug where Daze might not proc +Changed archery Daze to follow smooth transition +Added archery Daze chance info to /archery +Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO + +Version 0.9.6 +Timer checks for player being null before adding them to the mcUsers system +Cooldowns will now show how much time is remaining when trying to use their respective abilities +SkullSpliiter will now correctly inform the player when they are too tired to use it +Acrobatics will no longer give XP if the event was cancelled by another plugin +Version 0.9.5 +Super Breaker now gives a chance for Triple Drops based on mining skill +Ability durability loss down from 15 to 2 +Ability durability loss is now toggle-able +Ability durability loss can be adjusted in the configuration file +Mining Picks are no longer lowered after activating Super Breaker + +Version 0.9.4 +Flowers won't drop wheat anymore +Signs won't trigger ability readiness anymore +Version 0.9.3 +Bug stopping abilities from never wearing of may have been fixed +Changed color of "X Ability has worn off" to RED from GRAY +Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use +Netherrack and Glowstone now give Mining XP +Netherrack and Glowstone are now effected by Super Breaker +Abilities will no longer be readied when you right click signs or beds +Chimaera Wings won't activate on blocks you can interact with and signs +Abilities now adjust their effects depending on tool quality +Superbreaker won't break things that tool couldn't normally break +Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools +Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality +Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality +Modified /mcmmo description to be a little bit more relevant. + +Version 0.9.2 +Changed priority of some of the mcMMO listeners +Now when certain abilities are activated it shouldn't say "You lower your x" + +Version 0.9.1 +Fixed "Unknown console command" errors with CB 556 +Added /mcability command to toggle being able to trigger abilities with right click +Added some more nullchecks for people reporting NPE errors +Compatibility with NPC mods improved (Mainly for archery!) +Other plugins can now call inSameParty() from mcMMO to increase compatibility + +Version 0.9 +--NEW CONTENT-- +Woodcutting now has the "Tree Feller" Ability +Unarmed now has the "Berserk" Ability +Swords now has the "Serrated Strikes" Ability +Mining now has the "Super Breaker" Ability +Axes now has the "Skull Splitter" Ability +Excavation now has the "Giga Drill Breaker" Ability +Added /mcrefresh - tool for refreshing cooldowns +Unarmed now has the "Deflect Arrows" passive skill +Chimaera Wing Item Added + +--CHANGES-- +HP Regen & Bleed are back +Woodcutting will drop the appropriate log on double drop procs +Herbalism now applies double drops to herbs +/ now shows much more information to the player regarding their stats +Axes skill Critical Strikes are now based directly on your skill level +Swords skill Bleed chance is now based directly on your skill level +Unarmed disarm chance is now based directly on your skill level +Acrobatics now gives XP when you roll + +--BUGFIXES-- +Memory Leak Fixed +Axes not doing critical strikes +Gold Armor repair +Capped skills now have the correct proc chance +/mmoedit is no longer case sensitive +More NPE errors fixed +Many bugs I forgot to write down + +--PLUGIN COMPATABILITY FIXES-- +If combat interactions are cancelled by other plugins mcMMO should ignore the event +If block damage interactions are cancelled by other plugins mcMMO should ignore the event + +Version 0.8.22 + Fixed bug where Axes did less damage than normal + Acrobatic rolls now give XP + Acrobatics XP increased for non-rolls +Version 0.8.21 + Fixed bug where axe criticals would dupe items +Version 0.8.20 + 99.99% sure I fixed anvils that suddenly stop working +Version 0.8.19 + Fixed being able to excavate placed blocks + Added toggle option to mining requiring a pickaxe + Added toggle option to woodcutting requiring an axe + PVP interactions now reward XP based on the damage caused (this is effected by skills) + PVP XP gain can be disabled in the configuration file + PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat +Version 0.8.18 + Fixed sandstone not being watched for exploitation +Version 0.8.17 + mcmmo.users moved to plugins/mcMMO/ + Snowballs and Eggs will no longer trigger Ignition + Loot tables for excavation adjusted + Mining benefits now require the player to be holding a mining pick + Woodcutting benefits now require the player to be holding an axe +Version 0.8.16 + Moved configuration file to /plugins/mcMMO + Arrows now have a chance to Ignite enemiesw + Fixed arrows not being retrievable from corpses + Added info about ignition to /archery +Version 0.8.14 + Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels + Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels + Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type / + You can now adjust what level is required to repair diamond in the configuration file + Changed mining XP rates to be a tad higher for some things + You can now get XP from sandstone + XP rates increased for gathering glowstone with excavation + XP rates increased a bit for excavation + Skill info is now a bit more detailed for certain skills + Added info about arrow retrieval to /archery +Version 0.8.13 + Enemies no longer look like they have frozen when they die + Item duping fix +Version 0.8.11 + Performance improvements + Memory leak fixed + NPE error with MySpawn really fixed +Version 0.8.9 + Fixed NPE for My Spawn + Fixed NPE for onBlockDamage + Bleed proc now correctly checks for Swords permissions +Version 0.8.8 + Gold can now be repaired + Tweaked Mining XP gains + Reorganized code + Added /mcgod godmode command + Fixed the pvp toggle in the settings file +Version 0.8.7 + Removed packet-sending stuff wasn't working anyways + Fixed another NPE with the TimerTask + Skills now only show up in /stats if you have permissions for them +Version 0.8.6 + Added a null check in bleed simulation to prevent a NPE +Version 0.8.5 + Players are now added to files when they connect (to fix a NPE) + onPlayerCommand stuff moved into onPlayerCommandPreprocess +Version 0.8.4 + Fixed another nullpointer error for TimerTask + Fixed bug making regeneration take twice as long to kick in after combat +Version 0.8.3 + Modified the timer intervals (from 1 second to 2) + All skills now have an individual modifier (Set by default to 2) + There is now a global XP modifier (Set by default to 1) + Herbalism now correctly follows its skill curve + Unarmed no longer gives experience for harming other players + Players can no longer exploit mob spawners for experience +Version 0.8.2 + Fixed Concurrent Modification Exception + Fixed some incorrect skill descriptions + First tier of HP Regeneration is now available from the start + Fixed bleed proc rate for very high skill levels + Changed regeneration permissions to 'mcmmo.regeneration' +Version 0.8 + Archery skill now lets players recover arrows from downed foes + Health regenerates based on power level + Added toggle to myspawn clearing player inventory in settings file + Swords now have a bleed effect + Rewrote Skill descriptions to be more informative/better +Version 0.7.9 + XP Curve now follows a new formula + Acrobatics XP gains changed + Compiled against permissions 2.1 +Version 0.7.8 + Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed +Version 0.7.7 + Minor tweak to how players are added to the flat file + Fixed some nullpointer exceptions when players die +Version 0.7.6 + Fixed being able to repair diamond armor with below 50 skill + Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server +Version 0.7.5 + Removed random checks for herbalism XP + Herbalism is now called properly (This should fix gaining no xp or double drops) +Version 0.7.4 + Work around for a bukkit bug that broke my onBlockDamage event + Added /clearmyspawn +Version 0.7.3 + Fixed to work with build 424 of CB + Lowered the XP of gold due to it not being that rare anymore +Version 0.7.2 + Fixed security flaw where players could access /mmoedit if the server was not running permissions + Reduced XP gain of woodcutting a bit +Version 0.7 + Completely rewrote the XP system + Added an XP skillrate modifier to the settings file + +Version 0.6.2 + Axes now do critical strikes against farm animals + Removed the "Stupidly Long Constructor" + Now compatible with the latest CB builds +Version 0.6.1 + Customizable command names + Axes can now be modified with /mmoedit + Party members are now correctly informed when you leave the party + Fixed incorrect commands in /mcc +Version 0.5.17 + + Changed namespaces to fit bukkits new standard + Adjusted excavation proc rates + Modified excavation loot tables + Added Party Invite System + +Version 0.5.16 + + Fixed unarmed not checking for permissions when hitting players + +Version 0.5.15 + Fixed stone swords not being recognized as swords + Fixed /a not working if you were an op but did not have permissions + +Version 0.5.14 + Added permissions for skills + +Version 0.5.13 + + Removed skillgain from succesful parries + Repair now refreshed the inventory + +Version 0.5.12 + + Fixed being able to hurt party members with the bow and arrow + +Version 0.5.11 + + Added /mmoedit command + Fixed bug preventing player versus player damage + Fixed bug preventing damage from scaling with unarmed & bows + Fixed disarm proc making the opponent dupe his/her items + Added mcmmo.tools.mmoedit permission + Added mcmmo.commands.setmyspawn permission + Added totalskill to /stats + Changed the look of /stats + +Version 0.5.10 + + Fixed trying to set health to an invalid value + +Version 0.5.9 + + Fixed duping inventories on death + +Version 0.5.8 + + Fixed bug where players inventories would dupe during combat + +Version 0.5.7 + + Fixed monsters instant killing players + Misc fixes +Version 0.5.4 + + Changed herbalism skill gain from wheat to be WAAAAY slower + +Version 0.5.3 + + Players will now correctly drop their inventories when killed by a monster + +Version 0.5.2 + + Fixed MAJOR bug preventing swords skill from gaining through combat + +Version 0.5 + + Archery Added + Swords Added + Acrobatics Added + Logging for Party/Admin chat added + Fixed whois to show correct values for Excavation + Made death messages much much more specific + +Version 0.4.4 + + Fixed being able to repair full durability iron tools + Fixed herbalism benefits not behaving properly + Fixed removing 1 diamond from every stack of diamond when repairing diamond + +Version 0.4.2 + + Removed myspawn from the motd + +Version 0.4.1 + + Fixed /mcc showing incorrect command for herbalism + Changed unarmed skillrate to be much slower than before + Modified a few skill descriptions + Added permission for /whois + Players can now use admin chat without being op as long as they have the correct permission (requires Permissions) + +Version 0.4 + + Permissions support + Removed OPs having different names than normal players + Removed /setspawn & /spawn + Slowed down excavation skill rate + Fixed excavation coal drop being too rare + +Version 0.3.4 + + Creepers now give double xp for unarmed + Iron armor can now be repaired! + Fixed bug stopping items from being repaired + +Version 0.3.3 + + Yet another herbalism skill gain tweak + +Version 0.3.2 + + Changed excavation loot tables to be more rewarding + Changed sand to give normal excavation xp instead of double xp + Fixed herbalism skill exploit + Mobs killed with unarmed now drop loot properly + Unarmed xp rate depends on mob (zombies lowest fyi) + Huge player crashing bug fix on disarm! + +Version 0.3.1 + + Fixed excavation not saving properly + Fixed repair using excavation values + +Version 0.3 + + Unarmed skill + Herbalism skill + Excavation skill + Many bugfixes (thanks for reporting them!) + / - Detailed information about skills in game + +Version 0.2.1 + + Misc bugfixes + +Version 0.2 + + Repair ability added + Repair skill added + Iron Armor repair temporarily disabled + Anvils (Iron Block) added + /mcmmo & /mcc added + Misc changes to existing commands + Misc bug fixes + +Version 0.1 + + Releasing my awesome plugin diff --git a/mcMMO/com/gmail/nossr50/Combat.java b/src/com/gmail/nossr50/Combat.java similarity index 100% rename from mcMMO/com/gmail/nossr50/Combat.java rename to src/com/gmail/nossr50/Combat.java diff --git a/mcMMO/com/gmail/nossr50/Database.java b/src/com/gmail/nossr50/Database.java similarity index 100% rename from mcMMO/com/gmail/nossr50/Database.java rename to src/com/gmail/nossr50/Database.java diff --git a/mcMMO/com/gmail/nossr50/Item.java b/src/com/gmail/nossr50/Item.java similarity index 97% rename from mcMMO/com/gmail/nossr50/Item.java rename to src/com/gmail/nossr50/Item.java index f19659669..8ac7cff08 100644 --- a/mcMMO/com/gmail/nossr50/Item.java +++ b/src/com/gmail/nossr50/Item.java @@ -1,89 +1,89 @@ -package com.gmail.nossr50; - -import org.bukkit.Location; -import org.bukkit.Material; -import org.bukkit.block.Block; -import org.bukkit.entity.Player; -import org.bukkit.inventory.ItemStack; -import org.bukkit.plugin.Plugin; -import com.gmail.nossr50.config.*; -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.skills.*; - -import com.gmail.nossr50.datatypes.PlayerProfile; - - -public class Item { - - public static void itemchecks(Player player, Plugin plugin) - { - ItemStack inhand = player.getItemInHand(); - if(LoadProperties.chimaeraWingEnable && inhand.getTypeId() == LoadProperties.chimaeraId) - { - chimaerawing(player, plugin); - } - } - - @SuppressWarnings("deprecation") - public static void chimaerawing(Player player, Plugin plugin) - { - PlayerProfile PP = Users.getProfile(player); - ItemStack is = player.getItemInHand(); - Block block = player.getLocation().getBlock(); - if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == LoadProperties.chimaeraId) - { - if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing) - { - Block derp = player.getLocation().getBlock(); - int y = derp.getY(); - ItemStack[] inventory = player.getInventory().getContents(); - for(ItemStack x : inventory){ - if(x != null && x.getTypeId() == LoadProperties.chimaeraId){ - if(x.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing + 1) - { - x.setAmount(x.getAmount() - LoadProperties.feathersConsumedByChimaeraWing); - player.getInventory().setContents(inventory); - player.updateInventory(); - break; - } else { - x.setAmount(0); - x.setTypeId(0); - player.getInventory().setContents(inventory); - player.updateInventory(); - break; - } - } - } - while(y < 127) - { - y++; - if(player != null) - { - if(player.getLocation().getWorld().getBlockAt(block.getX(), y, block.getZ()).getType() != Material.AIR) - { - player.sendMessage(mcLocale.getString("Item.ChimaeraWingFail")); //$NON-NLS-1$ - player.teleport(player.getLocation().getWorld().getBlockAt(block.getX(), (y - 1), block.getZ()).getLocation()); - return; - } - } - } - if(PP.getMySpawn(player) != null) - { - Location mySpawn = PP.getMySpawn(player); - if(mySpawn != null){ - player.teleport(mySpawn); //Do it twice to prevent weird stuff - player.teleport(mySpawn); - } - } else { - player.teleport(player.getWorld().getSpawnLocation()); - } - player.sendMessage(mcLocale.getString("Item.ChimaeraWingPass")); //$NON-NLS-1$ - } else if (!Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= 10) - { - player.sendMessage(mcLocale.getString("Item.InjuredWait", new Object[] {Skills.calculateTimeLeft(player, PP.getRecentlyHurt(), 60)})); //$NON-NLS-1$ - } else if (is.getTypeId() == LoadProperties.chimaeraId && is.getAmount() <= 9){ - player.sendMessage(mcLocale.getString("Item.NeedFeathers")); //$NON-NLS-1$ - } - } - } -} +package com.gmail.nossr50; + +import org.bukkit.Location; +import org.bukkit.Material; +import org.bukkit.block.Block; +import org.bukkit.entity.Player; +import org.bukkit.inventory.ItemStack; +import org.bukkit.plugin.Plugin; +import com.gmail.nossr50.config.*; +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.skills.*; + +import com.gmail.nossr50.datatypes.PlayerProfile; + + +public class Item { + + public static void itemchecks(Player player, Plugin plugin) + { + ItemStack inhand = player.getItemInHand(); + if(LoadProperties.chimaeraWingEnable && inhand.getTypeId() == LoadProperties.chimaeraId) + { + chimaerawing(player, plugin); + } + } + + @SuppressWarnings("deprecation") + public static void chimaerawing(Player player, Plugin plugin) + { + PlayerProfile PP = Users.getProfile(player); + ItemStack is = player.getItemInHand(); + Block block = player.getLocation().getBlock(); + if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == LoadProperties.chimaeraId) + { + if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing) + { + Block derp = player.getLocation().getBlock(); + int y = derp.getY(); + ItemStack[] inventory = player.getInventory().getContents(); + for(ItemStack x : inventory){ + if(x != null && x.getTypeId() == LoadProperties.chimaeraId){ + if(x.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing + 1) + { + x.setAmount(x.getAmount() - LoadProperties.feathersConsumedByChimaeraWing); + player.getInventory().setContents(inventory); + player.updateInventory(); + break; + } else { + x.setAmount(0); + x.setTypeId(0); + player.getInventory().setContents(inventory); + player.updateInventory(); + break; + } + } + } + while(y < 127) + { + y++; + if(player != null) + { + if(player.getLocation().getWorld().getBlockAt(block.getX(), y, block.getZ()).getType() != Material.AIR) + { + player.sendMessage(mcLocale.getString("Item.ChimaeraWingFail")); //$NON-NLS-1$ + player.teleport(player.getLocation().getWorld().getBlockAt(block.getX(), (y - 1), block.getZ()).getLocation()); + return; + } + } + } + if(PP.getMySpawn(player) != null) + { + Location mySpawn = PP.getMySpawn(player); + if(mySpawn != null){ + player.teleport(mySpawn); //Do it twice to prevent weird stuff + player.teleport(mySpawn); + } + } else { + player.teleport(player.getWorld().getSpawnLocation()); + } + player.sendMessage(mcLocale.getString("Item.ChimaeraWingPass")); //$NON-NLS-1$ + } else if (!Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= 10) + { + player.sendMessage(mcLocale.getString("Item.InjuredWait", new Object[] {Skills.calculateTimeLeft(player, PP.getRecentlyHurt(), 60)})); //$NON-NLS-1$ + } else if (is.getTypeId() == LoadProperties.chimaeraId && is.getAmount() <= 9){ + player.sendMessage(mcLocale.getString("Item.NeedFeathers")); //$NON-NLS-1$ + } + } + } +} diff --git a/mcMMO/com/gmail/nossr50/Leaderboard.java b/src/com/gmail/nossr50/Leaderboard.java similarity index 97% rename from mcMMO/com/gmail/nossr50/Leaderboard.java rename to src/com/gmail/nossr50/Leaderboard.java index d16c7cbf7..bcac07721 100644 --- a/mcMMO/com/gmail/nossr50/Leaderboard.java +++ b/src/com/gmail/nossr50/Leaderboard.java @@ -1,245 +1,245 @@ -package com.gmail.nossr50; - -import java.io.BufferedReader; -import java.io.File; -import java.io.FileReader; -import java.io.FileWriter; -import java.io.IOException; -import java.util.logging.Level; -import java.util.logging.Logger; - -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerStat; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.datatypes.Tree; - -public class Leaderboard -{ - static String location = "plugins/mcMMO/FlatFileStuff/mcmmo.users"; //$NON-NLS-1$ - protected static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$ - - /* - * Read from the file - */ - public static void makeLeaderboards() - { - //Make Trees - Tree Mining = new Tree(); - Tree WoodCutting = new Tree(); - Tree Herbalism = new Tree(); - Tree Excavation = new Tree(); - Tree Acrobatics = new Tree(); - Tree Repair = new Tree(); - Tree Swords = new Tree(); - Tree Axes = new Tree(); - Tree Archery = new Tree(); - Tree Unarmed = new Tree(); - Tree Taming = new Tree(); - Tree PowerLevel = new Tree(); - - //Add Data To Trees - try { - //Open the user file - FileReader file = new FileReader(location); - BufferedReader in = new BufferedReader(file); - String line = ""; //$NON-NLS-1$ - while((line = in.readLine()) != null) - { - String[] character = line.split(":"); //$NON-NLS-1$ - String p = character[0]; - - - int Plvl = 0; - - if(character.length > 1 && m.isInt(character[1])) - { - Mining.add(p, Integer.valueOf(character[1])); - Plvl += Integer.valueOf(character[1]); - } - if(character.length > 5 && m.isInt(character[5])){ - WoodCutting.add(p, Integer.valueOf(character[5])); - Plvl += Integer.valueOf(character[5]); - } - if(character.length > 7 && m.isInt(character[7])){ - Repair.add(p, Integer.valueOf(character[7])); - Plvl += Integer.valueOf(character[7]); - } - if(character.length > 8 && m.isInt(character[8])){ - Unarmed.add(p, Integer.valueOf(character[8])); - Plvl += Integer.valueOf(character[8]); - } - if(character.length > 9 && m.isInt(character[9])){ - Herbalism.add(p, Integer.valueOf(character[9])); - Plvl += Integer.valueOf(character[9]); - } - if(character.length > 10 && m.isInt(character[10])){ - Excavation.add(p, Integer.valueOf(character[10])); - Plvl += Integer.valueOf(character[10]); - } - if(character.length > 11 && m.isInt(character[11])){ - Archery.add(p, Integer.valueOf(character[11])); - Plvl += Integer.valueOf(character[11]); - } - if(character.length > 12 && m.isInt(character[12])){ - Swords.add(p, Integer.valueOf(character[12])); - Plvl += Integer.valueOf(character[12]); - } - if(character.length > 13 && m.isInt(character[13])){ - Axes.add(p, Integer.valueOf(character[13])); - Plvl += Integer.valueOf(character[13]); - } - if(character.length > 14 && m.isInt(character[14])){ - Acrobatics.add(p, Integer.valueOf(character[14])); - Plvl += Integer.valueOf(character[14]); - } - if(character.length > 24 && m.isInt(character[24])){ - Taming.add(p, Integer.valueOf(character[24])); - Plvl += Integer.valueOf(character[24]); - } - - PowerLevel.add(p, Plvl); - } - in.close(); - } catch (Exception e) { - log.log(Level.SEVERE, "Exception while reading " //$NON-NLS-1$ - + location + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ - } - //Write the leader board files - leaderWrite(Mining.inOrder(), SkillType.MINING); //$NON-NLS-1$ - leaderWrite(WoodCutting.inOrder(), SkillType.WOODCUTTING); //$NON-NLS-1$ - leaderWrite(Repair.inOrder(), SkillType.REPAIR); //$NON-NLS-1$ - leaderWrite(Unarmed.inOrder(), SkillType.UNARMED); //$NON-NLS-1$ - leaderWrite(Herbalism.inOrder(), SkillType.HERBALISM); //$NON-NLS-1$ - leaderWrite(Excavation.inOrder(), SkillType.EXCAVATION); //$NON-NLS-1$ - leaderWrite(Archery.inOrder(), SkillType.ARCHERY); //$NON-NLS-1$ - leaderWrite(Swords.inOrder(), SkillType.SWORDS); //$NON-NLS-1$ - leaderWrite(Axes.inOrder(), SkillType.AXES); //$NON-NLS-1$ - leaderWrite(Acrobatics.inOrder(), SkillType.ACROBATICS); //$NON-NLS-1$ - leaderWrite(Taming.inOrder(), SkillType.TAMING); //$NON-NLS-1$ - leaderWrite(PowerLevel.inOrder(), SkillType.ALL); //$NON-NLS-1$ - } - public static void leaderWrite(PlayerStat[] ps, SkillType skillType) - { - String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillType + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ - //CHECK IF THE FILE EXISTS - File theDir = new File(theLocation); - if(!theDir.exists()) - { - //properties = new PropertiesFile(location); - FileWriter writer = null; - try { - writer = new FileWriter(theLocation); - } catch (Exception e) { - log.log(Level.SEVERE, "Exception while creating " + theLocation, e); //$NON-NLS-1$ - } finally { - try { - if (writer != null) { - writer.close(); - } - } catch (IOException e) { - log.log(Level.SEVERE, "Exception while closing writer for " + theLocation, e); //$NON-NLS-1$ - } - } - } else { - try { - FileReader file = new FileReader(theLocation); - - //HERP - BufferedReader in = new BufferedReader(file); - StringBuilder writer = new StringBuilder(); - - for(PlayerStat p : ps) - { - if(p.name.equals("$mcMMO_DummyInfo")) //$NON-NLS-1$ - continue; - if(p.statVal == 0) - continue; - writer.append(p.name + ":" + p.statVal); //$NON-NLS-1$ - writer.append("\r\n"); //$NON-NLS-1$ - } - - in.close(); - //Write the new file - FileWriter out = new FileWriter(theLocation); - out.write(writer.toString()); - out.close(); - } catch (Exception e) { - log.log(Level.SEVERE, "Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ //$NON-NLS-2$ - } - } - //Create/open the file - //Loop through backward writing each player - //Close the file - } - - public static String[] retrieveInfo(String skillName, int pagenumber) - { - String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ - try { - FileReader file = new FileReader(theLocation); - BufferedReader in = new BufferedReader(file); - - int destination = (pagenumber - 1) * 10; //How many lines to skip through - int x = 0; //how many lines we've gone through - int y = 0; //going through the lines - String line = ""; //$NON-NLS-1$ - String[] info = new String[10]; //what to return - while((line = in.readLine()) != null && y < 10) - { - x++; - if(x >= destination && y < 10){ - info[y] = line.toString(); - y++; - } - } - in.close(); - return info; - } catch (Exception e) { - log.log(Level.SEVERE, "Exception while reading " //$NON-NLS-1$ - + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ - } - return null; //Shouldn't get here - } - public static void updateLeaderboard(PlayerStat ps, SkillType skillType) - { - if(LoadProperties.useMySQL) - return; - String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillType + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ - try { - //Open the file - FileReader file = new FileReader(theLocation); - BufferedReader in = new BufferedReader(file); - StringBuilder writer = new StringBuilder(); - String line = ""; //$NON-NLS-1$ - Boolean inserted = false; - //While not at the end of the file - while((line = in.readLine()) != null) - { - //Insert the player into the line before it finds a smaller one - if(Integer.valueOf(line.split(":")[1]) < ps.statVal && !inserted) //$NON-NLS-1$ - { - writer.append(ps.name + ":" + ps.statVal).append("\r\n"); //$NON-NLS-1$ //$NON-NLS-2$ - inserted = true; - } - //Write anything that isn't the player already in the file so we remove the duplicate - if(!line.split(":")[0].equalsIgnoreCase(ps.name)) //$NON-NLS-1$ - { - writer.append(line).append("\r\n"); //$NON-NLS-1$ - } - } - - if(!inserted) - { - writer.append(ps.name + ":" + ps.statVal).append("\r\n"); //$NON-NLS-1$ //$NON-NLS-2$ - } - - in.close(); - //Write the new file - FileWriter out = new FileWriter(theLocation); - out.write(writer.toString()); - out.close(); - } catch (Exception e) { - log.log(Level.SEVERE, "Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ //$NON-NLS-2$ - } - } -} +package com.gmail.nossr50; + +import java.io.BufferedReader; +import java.io.File; +import java.io.FileReader; +import java.io.FileWriter; +import java.io.IOException; +import java.util.logging.Level; +import java.util.logging.Logger; + +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.PlayerStat; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.datatypes.Tree; + +public class Leaderboard +{ + static String location = "plugins/mcMMO/FlatFileStuff/mcmmo.users"; //$NON-NLS-1$ + protected static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$ + + /* + * Read from the file + */ + public static void makeLeaderboards() + { + //Make Trees + Tree Mining = new Tree(); + Tree WoodCutting = new Tree(); + Tree Herbalism = new Tree(); + Tree Excavation = new Tree(); + Tree Acrobatics = new Tree(); + Tree Repair = new Tree(); + Tree Swords = new Tree(); + Tree Axes = new Tree(); + Tree Archery = new Tree(); + Tree Unarmed = new Tree(); + Tree Taming = new Tree(); + Tree PowerLevel = new Tree(); + + //Add Data To Trees + try { + //Open the user file + FileReader file = new FileReader(location); + BufferedReader in = new BufferedReader(file); + String line = ""; //$NON-NLS-1$ + while((line = in.readLine()) != null) + { + String[] character = line.split(":"); //$NON-NLS-1$ + String p = character[0]; + + + int Plvl = 0; + + if(character.length > 1 && m.isInt(character[1])) + { + Mining.add(p, Integer.valueOf(character[1])); + Plvl += Integer.valueOf(character[1]); + } + if(character.length > 5 && m.isInt(character[5])){ + WoodCutting.add(p, Integer.valueOf(character[5])); + Plvl += Integer.valueOf(character[5]); + } + if(character.length > 7 && m.isInt(character[7])){ + Repair.add(p, Integer.valueOf(character[7])); + Plvl += Integer.valueOf(character[7]); + } + if(character.length > 8 && m.isInt(character[8])){ + Unarmed.add(p, Integer.valueOf(character[8])); + Plvl += Integer.valueOf(character[8]); + } + if(character.length > 9 && m.isInt(character[9])){ + Herbalism.add(p, Integer.valueOf(character[9])); + Plvl += Integer.valueOf(character[9]); + } + if(character.length > 10 && m.isInt(character[10])){ + Excavation.add(p, Integer.valueOf(character[10])); + Plvl += Integer.valueOf(character[10]); + } + if(character.length > 11 && m.isInt(character[11])){ + Archery.add(p, Integer.valueOf(character[11])); + Plvl += Integer.valueOf(character[11]); + } + if(character.length > 12 && m.isInt(character[12])){ + Swords.add(p, Integer.valueOf(character[12])); + Plvl += Integer.valueOf(character[12]); + } + if(character.length > 13 && m.isInt(character[13])){ + Axes.add(p, Integer.valueOf(character[13])); + Plvl += Integer.valueOf(character[13]); + } + if(character.length > 14 && m.isInt(character[14])){ + Acrobatics.add(p, Integer.valueOf(character[14])); + Plvl += Integer.valueOf(character[14]); + } + if(character.length > 24 && m.isInt(character[24])){ + Taming.add(p, Integer.valueOf(character[24])); + Plvl += Integer.valueOf(character[24]); + } + + PowerLevel.add(p, Plvl); + } + in.close(); + } catch (Exception e) { + log.log(Level.SEVERE, "Exception while reading " //$NON-NLS-1$ + + location + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ + } + //Write the leader board files + leaderWrite(Mining.inOrder(), SkillType.MINING); //$NON-NLS-1$ + leaderWrite(WoodCutting.inOrder(), SkillType.WOODCUTTING); //$NON-NLS-1$ + leaderWrite(Repair.inOrder(), SkillType.REPAIR); //$NON-NLS-1$ + leaderWrite(Unarmed.inOrder(), SkillType.UNARMED); //$NON-NLS-1$ + leaderWrite(Herbalism.inOrder(), SkillType.HERBALISM); //$NON-NLS-1$ + leaderWrite(Excavation.inOrder(), SkillType.EXCAVATION); //$NON-NLS-1$ + leaderWrite(Archery.inOrder(), SkillType.ARCHERY); //$NON-NLS-1$ + leaderWrite(Swords.inOrder(), SkillType.SWORDS); //$NON-NLS-1$ + leaderWrite(Axes.inOrder(), SkillType.AXES); //$NON-NLS-1$ + leaderWrite(Acrobatics.inOrder(), SkillType.ACROBATICS); //$NON-NLS-1$ + leaderWrite(Taming.inOrder(), SkillType.TAMING); //$NON-NLS-1$ + leaderWrite(PowerLevel.inOrder(), SkillType.ALL); //$NON-NLS-1$ + } + public static void leaderWrite(PlayerStat[] ps, SkillType skillType) + { + String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillType + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ + //CHECK IF THE FILE EXISTS + File theDir = new File(theLocation); + if(!theDir.exists()) + { + //properties = new PropertiesFile(location); + FileWriter writer = null; + try { + writer = new FileWriter(theLocation); + } catch (Exception e) { + log.log(Level.SEVERE, "Exception while creating " + theLocation, e); //$NON-NLS-1$ + } finally { + try { + if (writer != null) { + writer.close(); + } + } catch (IOException e) { + log.log(Level.SEVERE, "Exception while closing writer for " + theLocation, e); //$NON-NLS-1$ + } + } + } else { + try { + FileReader file = new FileReader(theLocation); + + //HERP + BufferedReader in = new BufferedReader(file); + StringBuilder writer = new StringBuilder(); + + for(PlayerStat p : ps) + { + if(p.name.equals("$mcMMO_DummyInfo")) //$NON-NLS-1$ + continue; + if(p.statVal == 0) + continue; + writer.append(p.name + ":" + p.statVal); //$NON-NLS-1$ + writer.append("\r\n"); //$NON-NLS-1$ + } + + in.close(); + //Write the new file + FileWriter out = new FileWriter(theLocation); + out.write(writer.toString()); + out.close(); + } catch (Exception e) { + log.log(Level.SEVERE, "Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ //$NON-NLS-2$ + } + } + //Create/open the file + //Loop through backward writing each player + //Close the file + } + + public static String[] retrieveInfo(String skillName, int pagenumber) + { + String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ + try { + FileReader file = new FileReader(theLocation); + BufferedReader in = new BufferedReader(file); + + int destination = (pagenumber - 1) * 10; //How many lines to skip through + int x = 0; //how many lines we've gone through + int y = 0; //going through the lines + String line = ""; //$NON-NLS-1$ + String[] info = new String[10]; //what to return + while((line = in.readLine()) != null && y < 10) + { + x++; + if(x >= destination && y < 10){ + info[y] = line.toString(); + y++; + } + } + in.close(); + return info; + } catch (Exception e) { + log.log(Level.SEVERE, "Exception while reading " //$NON-NLS-1$ + + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ + } + return null; //Shouldn't get here + } + public static void updateLeaderboard(PlayerStat ps, SkillType skillType) + { + if(LoadProperties.useMySQL) + return; + String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + skillType + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$ + try { + //Open the file + FileReader file = new FileReader(theLocation); + BufferedReader in = new BufferedReader(file); + StringBuilder writer = new StringBuilder(); + String line = ""; //$NON-NLS-1$ + Boolean inserted = false; + //While not at the end of the file + while((line = in.readLine()) != null) + { + //Insert the player into the line before it finds a smaller one + if(Integer.valueOf(line.split(":")[1]) < ps.statVal && !inserted) //$NON-NLS-1$ + { + writer.append(ps.name + ":" + ps.statVal).append("\r\n"); //$NON-NLS-1$ //$NON-NLS-2$ + inserted = true; + } + //Write anything that isn't the player already in the file so we remove the duplicate + if(!line.split(":")[0].equalsIgnoreCase(ps.name)) //$NON-NLS-1$ + { + writer.append(line).append("\r\n"); //$NON-NLS-1$ + } + } + + if(!inserted) + { + writer.append(ps.name + ":" + ps.statVal).append("\r\n"); //$NON-NLS-1$ //$NON-NLS-2$ + } + + in.close(); + //Write the new file + FileWriter out = new FileWriter(theLocation); + out.write(writer.toString()); + out.close(); + } catch (Exception e) { + log.log(Level.SEVERE, "Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ //$NON-NLS-2$ + } + } +} diff --git a/mcMMO/com/gmail/nossr50/Users.java b/src/com/gmail/nossr50/Users.java similarity index 96% rename from mcMMO/com/gmail/nossr50/Users.java rename to src/com/gmail/nossr50/Users.java index a6835cd8b..1cc4e292e 100644 --- a/mcMMO/com/gmail/nossr50/Users.java +++ b/src/com/gmail/nossr50/Users.java @@ -1,96 +1,96 @@ -package com.gmail.nossr50; - -import java.io.*; -import java.util.Properties; -import java.util.logging.Logger; -import java.util.HashMap; - -import org.bukkit.entity.*; -import com.gmail.nossr50.datatypes.PlayerProfile; - - -public class Users { - private static volatile Users instance; - protected static final Logger log = Logger.getLogger("Minecraft"); - String location = "plugins/mcMMO/FlatFileStuff/mcmmo.users"; - String directory = "plugins/mcMMO/FlatFileStuff/"; - String directoryb = "plugins/mcMMO/FlatFileStuff/Leaderboards/"; - - //public static ArrayList players; - public static HashMap players = new HashMap(); - private Properties properties = new Properties(); - - //To load - public void load() throws IOException { - properties.load(new FileInputStream(location)); - } - //To save - public void save() - { - try - { - properties.store(new FileOutputStream(location), null); - }catch(IOException ex) { - } - } - - public void loadUsers() - { - new File(directory).mkdir(); - new File(directoryb).mkdir(); - File theDir = new File(location); - if(!theDir.exists()) - { - try { - FileWriter writer = new FileWriter(theDir); - writer.close(); - } catch (IOException e) { - // TODO Auto-generated catch block - e.printStackTrace(); - } - } - } - - - public static void addUser(Player player) - { - players.put(player, new PlayerProfile(player)); - } - public static void clearUsers() - { - players.clear(); - } - public static HashMap getProfiles(){ - return players; - } - - public static void removeUser(Player player) - { - PlayerProfile PP = Users.getProfile(player); - - if(PP != null) - { - PP.save(); - if(players.containsKey(player)) - players.remove(player); - } - } - - public static PlayerProfile getProfile(Player player){ - if(players.get(player) != null) - return players.get(player); - else - { - players.put(player, new PlayerProfile(player)); - return players.get(player); - } - } - - public static Users getInstance() { - if (instance == null) { - instance = new Users(); - } - return instance; - } - +package com.gmail.nossr50; + +import java.io.*; +import java.util.Properties; +import java.util.logging.Logger; +import java.util.HashMap; + +import org.bukkit.entity.*; +import com.gmail.nossr50.datatypes.PlayerProfile; + + +public class Users { + private static volatile Users instance; + protected static final Logger log = Logger.getLogger("Minecraft"); + String location = "plugins/mcMMO/FlatFileStuff/mcmmo.users"; + String directory = "plugins/mcMMO/FlatFileStuff/"; + String directoryb = "plugins/mcMMO/FlatFileStuff/Leaderboards/"; + + //public static ArrayList players; + public static HashMap players = new HashMap(); + private Properties properties = new Properties(); + + //To load + public void load() throws IOException { + properties.load(new FileInputStream(location)); + } + //To save + public void save() + { + try + { + properties.store(new FileOutputStream(location), null); + }catch(IOException ex) { + } + } + + public void loadUsers() + { + new File(directory).mkdir(); + new File(directoryb).mkdir(); + File theDir = new File(location); + if(!theDir.exists()) + { + try { + FileWriter writer = new FileWriter(theDir); + writer.close(); + } catch (IOException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + } + + + public static void addUser(Player player) + { + players.put(player, new PlayerProfile(player)); + } + public static void clearUsers() + { + players.clear(); + } + public static HashMap getProfiles(){ + return players; + } + + public static void removeUser(Player player) + { + PlayerProfile PP = Users.getProfile(player); + + if(PP != null) + { + PP.save(); + if(players.containsKey(player)) + players.remove(player); + } + } + + public static PlayerProfile getProfile(Player player){ + if(players.get(player) != null) + return players.get(player); + else + { + players.put(player, new PlayerProfile(player)); + return players.get(player); + } + } + + public static Users getInstance() { + if (instance == null) { + instance = new Users(); + } + return instance; + } + } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/command/Commands.java b/src/com/gmail/nossr50/command/Commands.java similarity index 97% rename from mcMMO/com/gmail/nossr50/command/Commands.java rename to src/com/gmail/nossr50/command/Commands.java index 3b5a14b08..6ad90ebf0 100644 --- a/mcMMO/com/gmail/nossr50/command/Commands.java +++ b/src/com/gmail/nossr50/command/Commands.java @@ -1,1587 +1,1587 @@ -package com.gmail.nossr50.command; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.logging.Level; -import java.util.logging.Logger; - -import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.Location; -import org.bukkit.Material; -import org.bukkit.command.Command; -import org.bukkit.command.CommandSender; -import org.bukkit.entity.Player; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Leaderboard; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.mcPermissions; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.HUDType; -import com.gmail.nossr50.datatypes.HUDmmo; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.party.Party; -import com.gmail.nossr50.skills.Skills; -import com.gmail.nossr50.spout.SpoutStuff; - -public class Commands -{ - //Setup some vars - public static final Logger log = Logger.getLogger("Minecraft"); - public static boolean xpevent = false; - static int oldrate = LoadProperties.xpGainMultiplier; - - - public static boolean isPlayer(String playerName){ - for(Player herp : Bukkit.getServer().getOnlinePlayers()){ - if(herp.getName().toLowerCase().equals(playerName.toLowerCase())){ - return true; - } - } - return false; - } - - public static Player getPlayer(String playerName){ - for(Player herp : Bukkit.getServer().getOnlinePlayers()){ - if(herp.getName().toLowerCase().equals(playerName.toLowerCase())){ - return herp; - } - } - return null; - } - - public static boolean processCommands(CommandSender sender, Command command, String label, String[] args) - { - Player player = null; - PlayerProfile PP = null; - if(sender instanceof Player) - { - player = (Player) sender; - PP = Users.getProfile(player); - } - - String[] split = new String[args.length + 1]; - split[0] = label; - for(int a = 0; a < args.length; a++){ - split[a + 1] = args[a]; - } - - //Check if the command is an MMO related help command - if(label.equalsIgnoreCase("taming") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillTaming").toLowerCase())){ - float skillvalue = (float)PP.getSkillLevel(SkillType.TAMING); - - String percentage = String.valueOf((skillvalue / 1000) * 100); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillTaming")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainTaming")})); - if(mcPermissions.getInstance().taming(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - if(PP.getSkillLevel(SkillType.TAMING) < 100) - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming1")})); - else - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1")})); - if(PP.getSkillLevel(SkillType.TAMING) < 250) - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming2")})); - else - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1")})); - if(PP.getSkillLevel(SkillType.TAMING) < 500) - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming3")})); - else - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1")})); - if(PP.getSkillLevel(SkillType.TAMING) < 750) - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming4")})); - else - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1")})); - player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] {percentage})); - } - else if(label.equalsIgnoreCase("woodcutting") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillWoodCutting").toLowerCase())){ - float skillvalue = (float)PP.getSkillLevel(SkillType.WOODCUTTING); - int ticks = 2; - int x = PP.getSkillLevel(SkillType.WOODCUTTING); - while(x >= 50){ - x-=50; - ticks++; - } - String percentage = String.valueOf((skillvalue / 1000) * 100); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillWoodCutting")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainWoodCutting")})); - if(mcPermissions.getInstance().woodcutting(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - if(PP.getSkillLevel(SkillType.WOODCUTTING) < 100) - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockWoodCutting1")})); - else - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1")})); - player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] {ticks})); - } - else if(label.equalsIgnoreCase("archery") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillArchery").toLowerCase())){ - Integer rank = 0; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 50) - rank++; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 250) - rank++; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 575) - rank++; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 725) - rank++; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 1000) - rank++; - float skillvalue = (float)PP.getSkillLevel(SkillType.ARCHERY); - String percentage = String.valueOf((skillvalue / 1000) * 100); - - int ignition = 20; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 200) - ignition+=20; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 400) - ignition+=20; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 600) - ignition+=20; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 800) - ignition+=20; - if(PP.getSkillLevel(SkillType.ARCHERY) >= 1000) - ignition+=20; - - String percentagedaze; - if(PP.getSkillLevel(SkillType.ARCHERY) < 1000){ - percentagedaze = String.valueOf((skillvalue / 2000) * 100); - } else { - percentagedaze = "50"; - } - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillArchery")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainArchery")})); - if(mcPermissions.getInstance().archery(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery1_0"), mcLocale.getString("m.EffectsArchery1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery2_0"), mcLocale.getString("m.EffectsArchery2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery3_0"), mcLocale.getString("m.EffectsArchery3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery4_0"), mcLocale.getString("m.EffectsArchery4_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.ArcheryDazeChance", new Object[] {percentagedaze})); - player.sendMessage(mcLocale.getString("m.ArcheryRetrieveChance", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.ArcheryIgnitionLength", new Object[] {(ignition / 20)})); - player.sendMessage(mcLocale.getString("m.ArcheryDamagePlus", new Object[] {rank})); - } - else if(label.equalsIgnoreCase("axes") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillAxes"))){ - String percentage; - float skillvalue = (float)PP.getSkillLevel(SkillType.AXES); - if(PP.getSkillLevel(SkillType.AXES) < 750){ - percentage = String.valueOf((skillvalue / 1000) * 100); - } else { - percentage = "75"; - } - int ticks = 2; - int x = PP.getSkillLevel(SkillType.AXES); - while(x >= 50){ - x-=50; - ticks++; - } - - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillAxes")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainAxes")})); - if(mcPermissions.getInstance().axes(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes1_0"), mcLocale.getString("m.EffectsAxes1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes2_0"), mcLocale.getString("m.EffectsAxes2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes3_0"), mcLocale.getString("m.EffectsAxes3_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.AxesCritChance", new Object[] {percentage})); - if(PP.getSkillLevel(SkillType.AXES) < 500){ - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockAxes1")})); - } else { - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusAxes1_0"), mcLocale.getString("m.AbilBonusAxes1_1")})); - } - player.sendMessage(mcLocale.getString("m.AxesSkullLength", new Object[] {ticks})); - } - else if(label.equalsIgnoreCase("swords") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillSwords").toLowerCase())){ - int bleedrank = 2; - String percentage, parrypercentage = null, counterattackpercentage; - float skillvalue = (float)PP.getSkillLevel(SkillType.SWORDS); - if(PP.getSkillLevel(SkillType.SWORDS) < 750){ - percentage = String.valueOf((skillvalue / 1000) * 100); - } else { - percentage = "75"; - } - if(skillvalue >= 750) - bleedrank+=1; - - if(PP.getSkillLevel(SkillType.SWORDS) <= 900){ - parrypercentage = String.valueOf((skillvalue / 3000) * 100); - } else { - parrypercentage = "30"; - } - - if(PP.getSkillLevel(SkillType.SWORDS) <= 600){ - counterattackpercentage = String.valueOf((skillvalue / 2000) * 100); - } else { - counterattackpercentage = "30"; - } - - int ticks = 2; - int x = PP.getSkillLevel(SkillType.SWORDS); - while(x >= 50){ - x-=50; - ticks++; - } - - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillSwords")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainSwords")})); - if(mcPermissions.getInstance().swords(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords4_0"), mcLocale.getString("m.EffectsSwords4_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] {counterattackpercentage})); - player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] {bleedrank})); - player.sendMessage(mcLocale.getString("m.SwordsTickNote")); - player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.SwordsParryChance", new Object[] {parrypercentage})); - player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] {ticks})); - - } - else if(label.equalsIgnoreCase("acrobatics") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillAcrobatics").toLowerCase())){ - String dodgepercentage; - float skillvalue = (float)PP.getSkillLevel(SkillType.ACROBATICS); - String percentage = String.valueOf((skillvalue / 1000) * 100); - String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2); - if(PP.getSkillLevel(SkillType.ACROBATICS) <= 800){ - dodgepercentage = String.valueOf((skillvalue / 4000 * 100)); - } else { - dodgepercentage = "20"; - } - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillAcrobatics")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainAcrobatics")})); - if(mcPermissions.getInstance().acrobatics(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] {gracepercentage})); - player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] {dodgepercentage})); - } - else if(label.equalsIgnoreCase("mining") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillMining"))){ - float skillvalue = (float)PP.getSkillLevel(SkillType.MINING); - String percentage = String.valueOf((skillvalue / 1000) * 100); - int ticks = 2; - int x = PP.getSkillLevel(SkillType.MINING); - while(x >= 50){ - x-=50; - ticks++; - } - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillMining")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainMining")})); - if(mcPermissions.getInstance().mining(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] {ticks})); - } - else if(label.equalsIgnoreCase("repair") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillRepair").toLowerCase())){ - float skillvalue = (float)PP.getSkillLevel(SkillType.REPAIR); - String percentage = String.valueOf((skillvalue / 1000) * 100); - String repairmastery = String.valueOf((skillvalue / 500) * 100); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillRepair")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainRepair")})); - if(mcPermissions.getInstance().repair(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair4_0", new Object[]{LoadProperties.repairdiamondlevel}), mcLocale.getString("m.EffectsRepair4_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] {repairmastery})); - player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] {percentage})); - } - else if(label.equalsIgnoreCase("unarmed")){ - String percentage, arrowpercentage; - float skillvalue = (float)PP.getSkillLevel(SkillType.UNARMED); - - if(PP.getSkillLevel(SkillType.UNARMED) < 1000){ - percentage = String.valueOf((skillvalue / 4000) * 100); - } else { - percentage = "25"; - } - - if(PP.getSkillLevel(SkillType.UNARMED) < 1000){ - arrowpercentage = String.valueOf(((skillvalue / 1000) * 100) / 2); - } else { - arrowpercentage = "50"; - } - - - int ticks = 2; - int x = PP.getSkillLevel(SkillType.UNARMED); - while(x >= 50){ - x-=50; - ticks++; - } - - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillUnarmed")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainUnarmed")})); - if(mcPermissions.getInstance().unarmed(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed4_0"), mcLocale.getString("m.EffectsUnarmed4_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] {arrowpercentage})); - player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] {percentage})); - if(PP.getSkillLevel(SkillType.UNARMED) < 250){ - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockUnarmed1")})); - } else if(PP.getSkillLevel(SkillType.UNARMED) >= 250 && PP.getSkillLevel(SkillType.UNARMED) < 500){ - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusUnarmed1_0"), mcLocale.getString("m.AbilBonusUnarmed1_1")})); - player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockUnarmed2")})); - } else { - player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1")})); - } - player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] {ticks})); - } - else if(label.equalsIgnoreCase("herbalism") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillHerbalism").toLowerCase())){ - int rank = 0; - if(PP.getSkillLevel(SkillType.HERBALISM) >= 50) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 150) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 250) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 350) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 450) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 550) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 650) - rank++; - if (PP.getSkillLevel(SkillType.HERBALISM) >= 750) - rank++; - int bonus = 0; - if(PP.getSkillLevel(SkillType.HERBALISM) >= 200) - bonus++; - if(PP.getSkillLevel(SkillType.HERBALISM) >= 400) - bonus++; - if(PP.getSkillLevel(SkillType.HERBALISM) >= 600) - bonus++; - - int ticks = 2; - int x = PP.getSkillLevel(SkillType.HERBALISM); - while(x >= 50){ - x-=50; - ticks++; - } - - float skillvalue = (float)PP.getSkillLevel(SkillType.HERBALISM); - String percentage = String.valueOf((skillvalue / 1000) * 100); - String gpercentage = String.valueOf((skillvalue / 1500) * 100); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillHerbalism")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainHerbalism")})); - if(mcPermissions.getInstance().herbalism(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] {ticks})); - player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] {gpercentage})); - player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] {bonus})); - player.sendMessage(mcLocale.getString("m.HerbalismDoubleDropChance", new Object[] {percentage})); - player.sendMessage(mcLocale.getString("m.HerbalismFoodPlus", new Object[] {rank})); - } - - else if(label.equalsIgnoreCase("excavation") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillExcavation").toLowerCase())) - { - int ticks = 2; - int x = PP.getSkillLevel(SkillType.EXCAVATION); - while(x >= 50){ - x-=50; - ticks++; - } - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillExcavation")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainExcavation")})); - if(mcPermissions.getInstance().excavation(player)) - player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION)})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); - } - - else if(label.equalsIgnoreCase("sorcery") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillSorcery").toLowerCase())) - { - /* - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillExcavation")})); - player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainExcavation")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1")})); - player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1")})); - player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); - player.sendMessage(mcLocale.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); - */ - } - - else if(LoadProperties.mcmmoEnable && label.equalsIgnoreCase(LoadProperties.mcmmo)) - { - player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"mcMMO"+ChatColor.RED+"[]-----"); - String description = mcLocale.getString("mcMMO.Description", new Object[] {LoadProperties.mcc}); - String[] mcSplit = description.split(","); - - for(String x : mcSplit) - { - player.sendMessage(x); - } - if(LoadProperties.spoutEnabled && player instanceof SpoutPlayer) - { - SpoutPlayer sPlayer = (SpoutPlayer)player; - if(LoadProperties.donateMessage) - sPlayer.sendNotification("[mcMMO] Donate!", "Paypal nossr50@gmail.com", Material.CAKE); - } - else - { - if(LoadProperties.donateMessage) - player.sendMessage(ChatColor.GREEN+"If you like my work you can donate via Paypal: nossr50@gmail.com"); - } - } - else if(LoadProperties.mccEnable && label.equalsIgnoreCase(LoadProperties.mcc)) - { - player.sendMessage(ChatColor.RED+"---[]"+ChatColor.YELLOW+"mcMMO Commands"+ChatColor.RED+"[]---"); - if(mcPermissions.getInstance().party(player)){ - player.sendMessage(mcLocale.getString("m.mccPartyCommands")); - player.sendMessage(LoadProperties.party+" "+mcLocale.getString("m.mccParty")); - player.sendMessage(LoadProperties.party+" q "+mcLocale.getString("m.mccPartyQ")); - if(mcPermissions.getInstance().partyChat(player)) - player.sendMessage("/p "+mcLocale.getString("m.mccPartyToggle")); - player.sendMessage(LoadProperties.invite+" "+mcLocale.getString("m.mccPartyInvite")); - player.sendMessage(LoadProperties.accept+" "+mcLocale.getString("m.mccPartyAccept")); - if(mcPermissions.getInstance().partyTeleport(player)) - player.sendMessage(LoadProperties.ptp+" "+mcLocale.getString("m.mccPartyTeleport")); - } - player.sendMessage(mcLocale.getString("m.mccOtherCommands")); - player.sendMessage(LoadProperties.stats+ChatColor.RED+" "+mcLocale.getString("m.mccStats")); - player.sendMessage("/mctop "+ChatColor.RED+mcLocale.getString("m.mccLeaderboards")); - if(mcPermissions.getInstance().mySpawn(player)){ - player.sendMessage(LoadProperties.myspawn+" "+ChatColor.RED+mcLocale.getString("m.mccMySpawn")); - player.sendMessage(LoadProperties.clearmyspawn+" "+ChatColor.RED+mcLocale.getString("m.mccClearMySpawn")); - } - if(mcPermissions.getInstance().mcAbility(player)) - player.sendMessage(LoadProperties.mcability+ChatColor.RED+" "+mcLocale.getString("m.mccToggleAbility")); - if(mcPermissions.getInstance().adminChat(player)){ - player.sendMessage("/a "+ChatColor.RED+mcLocale.getString("m.mccAdminToggle")); - } - if(mcPermissions.getInstance().whois(player)) - player.sendMessage(LoadProperties.whois+" "+mcLocale.getString("m.mccWhois")); - if(mcPermissions.getInstance().mmoedit(player)){ - //player.sendMessage(LoadProperties.mmoedit+" [skill] [newvalue] "+ChatColor.RED+"Modify the designated skill value"); - player.sendMessage(LoadProperties.mmoedit+mcLocale.getString("m.mccMmoedit")); - } - if(mcPermissions.getInstance().mcgod(player)) - player.sendMessage(LoadProperties.mcgod+ChatColor.RED+" "+mcLocale.getString("m.mccMcGod")); - player.sendMessage(mcLocale.getString("m.mccSkillInfo")); - player.sendMessage(LoadProperties.mcmmo+" "+mcLocale.getString("m.mccModDescription")); - } - else if(LoadProperties.mcabilityEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(LoadProperties.mcability)){ - if(PP.getAbilityUse()){ - player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesOff")); - PP.toggleAbilityUse(); - } else { - player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesOn")); - PP.toggleAbilityUse(); - } - } - else if (LoadProperties.xprateEnable && label.equalsIgnoreCase(LoadProperties.xprate)) - { - if(sender instanceof Player) - { - if(!mcPermissions.getInstance().admin(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(split.length <= 1) - { - player.sendMessage(mcLocale.getString("Commands.xprate.proper", new Object[] {LoadProperties.xprate})); - player.sendMessage(mcLocale.getString("Commands.xprate.proper2", new Object[] {LoadProperties.xprate})); - } - if(split.length == 2 && split[1].equalsIgnoreCase("reset")) - { - if(xpevent) - { - for(Player x : Bukkit.getServer().getOnlinePlayers()) - x.sendMessage(mcLocale.getString("Commands.xprate.over")); - xpevent = !xpevent; - LoadProperties.xpGainMultiplier = oldrate; - } else - { - LoadProperties.xpGainMultiplier = oldrate; - } - } - if(split.length >= 2 && m.isInt(split[1])) - { - oldrate = LoadProperties.xpGainMultiplier; - - if(split.length >= 3 && (split[2].equalsIgnoreCase("true") || split[2].equalsIgnoreCase("false"))) - { - if(split[2].equalsIgnoreCase("true")) - xpevent = true; - else - xpevent = false; - } else - { - player.sendMessage(mcLocale.getString("Commands.xprate.proper3")); - return true; - } - LoadProperties.xpGainMultiplier = m.getInt(split[1]); - if(xpevent = true) - for(Player x : Bukkit.getServer().getOnlinePlayers()) - { - x.sendMessage(mcLocale.getString("Commands.xprate.started")); - x.sendMessage(mcLocale.getString("Commands.xprate.started2", new Object[] {LoadProperties.xpGainMultiplier})); - } - } - } else - { - if(split.length <= 1) - { - System.out.println(mcLocale.getString("Commands.xprate.proper", new Object[] {LoadProperties.xprate})); - System.out.println(mcLocale.getString("Commands.xprate.proper2", new Object[] {LoadProperties.xprate})); - } - - if(split.length == 2 && split[1].equalsIgnoreCase("reset")) - { - if(xpevent) - { - for(Player x : Bukkit.getServer().getOnlinePlayers()) - x.sendMessage(mcLocale.getString("Commands.xprate.over")); - xpevent = !xpevent; - LoadProperties.xpGainMultiplier = oldrate; - } else - { - LoadProperties.xpGainMultiplier = oldrate; - } - } - - if(split.length >= 2 && m.isInt(split[1])) - { - oldrate = LoadProperties.xpGainMultiplier; - - if(split.length >= 3 && (split[2].equalsIgnoreCase("true") || split[2].equalsIgnoreCase("false"))) - { - if(split[2].equalsIgnoreCase("true")) - xpevent = true; - else - xpevent = false; - } else - { - System.out.println(mcLocale.getString("Commands.xprate.proper3")); - return true; - } - LoadProperties.xpGainMultiplier = m.getInt(split[1]); - if(xpevent = true) - for(Player x : Bukkit.getServer().getOnlinePlayers()) - { - x.sendMessage(ChatColor.GOLD+"XP EVENT FOR mcMMO HAS STARTED!"); - x.sendMessage(ChatColor.GOLD+"mcMMO XP RATE IS NOW "+LoadProperties.xpGainMultiplier+"x!!"); - } - } - } - } - /* - * FFS -> MySQL - */ - else if(label.equalsIgnoreCase("mmoupdate")) - { - if(!mcPermissions.getInstance().admin(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - player.sendMessage(ChatColor.GRAY+"Starting conversion..."); - Users.clearUsers(); - m.convertToMySQL(); - for(Player x : Bukkit.getServer().getOnlinePlayers()) - { - Users.addUser(x); - } - player.sendMessage(ChatColor.GREEN+"Conversion finished!"); - } - - /* - * LEADER BOARD COMMAND - */ - else if(LoadProperties.mctopEnable && label.equalsIgnoreCase(LoadProperties.mctop)){ - - if(LoadProperties.useMySQL == false){ - /* - * POWER LEVEL INFO RETRIEVAL - */ - if(split.length == 1){ - int p = 1; - String[] info = Leaderboard.retrieveInfo(SkillType.ALL.toString(), p); - player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); - int n = 1 * p; //Position - for(String x : info){ - if(x != null){ - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); - String[] splitx = x.split(":"); - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); - n++; - } - } - } - if(split.length >= 2 && m.isInt(split[1])){ - int p = 1; - //Grab page value if specified - if(split.length >= 2){ - if(m.isInt(split[1])){ - p = Integer.valueOf(split[1]); - } - } - int pt = p; - if(p > 1){ - pt -= 1; - pt += (pt * 10); - pt = 10; - } - String[] info = Leaderboard.retrieveInfo(SkillType.ALL.toString(), p); - player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); - int n = 1 * pt; //Position - for(String x : info){ - if(x != null){ - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); - String[] splitx = x.split(":"); - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); - n++; - } - } - } - /* - * SKILL SPECIFIED INFO RETRIEVAL - */ - if(split.length >= 2 && Skills.isSkill(split[1])) - { - int p = 1; - //Grab page value if specified - if(split.length >= 3) - { - if(m.isInt(split[2])){ - p = Integer.valueOf(split[2]); - } - } - int pt = p; - if(p > 1){ - pt -= 1; - pt += (pt * 10); - pt = 10; - } - String firstLetter = split[1].substring(0,1); // Get first letter - String remainder = split[1].substring(1); // Get remainder of word. - String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); - - String[] info = Leaderboard.retrieveInfo(split[1].toUpperCase(), p); - player.sendMessage(mcLocale.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); - int n = 1 * pt; //Position - for(String x : info) - { - if(x != null) - { - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); - String[] splitx = x.split(":"); - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); - n++; - } - } - } - } else { - /* - * MYSQL LEADERBOARDS - */ - String powerlevel = "taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics"; - if(split.length >= 2 && Skills.isSkill(split[1])){ - /* - * Create a nice consistent capitalized leaderboard name - */ - String lowercase = split[1].toLowerCase(); //For the query - String firstLetter = split[1].substring(0,1); //Get first letter - String remainder = split[1].substring(1); //Get remainder of word. - String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); - - player.sendMessage(mcLocale.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); - if(split.length >= 3 && m.isInt(split[2])){ - int n = 1; //For the page number - int n2 = Integer.valueOf(split[2]); - if(n2 > 1){ - //Figure out the 'page' here - n = 10; - n = n * (n2-1); - } - //If a page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " - +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); - - for(int i=n;i<=n+10;i++){ - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); - } - return true; - } - //If no page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " - +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); - for(int i=1;i<=10;i++){ //i<=userslist.size() - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); - } - return true; - } - if(split.length >= 1){ - player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); - if(split.length >= 2 && m.isInt(split[1])){ - int n = 1; //For the page number - int n2 = Integer.valueOf(split[1]); - if(n2 > 1){ - //Figure out the 'page' here - n = 10; - n = n * (n2-1); - } - //If a page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+powerlevel+", user_id FROM " - +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); - for(int i=n;i<=n+10;i++){ - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); - } - return true; - } - HashMap> userslist = mcMMO.database.Read("SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics, user_id FROM " - +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); - for(int i=1;i<=10;i++){ - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); - //System.out.println(username.get(1).get(0)); - //System.out.println("Mining : " + userslist.get(i).get(0) + ", User id : " + userslist.get(i).get(1)); - } - } - } - } - - else if(LoadProperties.mcrefreshEnable && label.equalsIgnoreCase(LoadProperties.mcrefresh)){ - - if(!mcPermissions.getInstance().mcrefresh(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(split.length >= 2 && isPlayer(split[1])){ - player.sendMessage("You have refreshed "+split[1]+"'s cooldowns!"); - player = getPlayer(split[1]); - } - /* - * PREP MODES - */ - PP = Users.getProfile(player); - PP.setRecentlyHurt((long) 0); - PP.setHoePreparationMode(false); - PP.setAxePreparationMode(false); - PP.setFistsPreparationMode(false); - PP.setSwordsPreparationMode(false); - PP.setPickaxePreparationMode(false); - /* - * GREEN TERRA - */ - PP.setGreenTerraMode(false); - PP.setGreenTerraDeactivatedTimeStamp((long) 0); - - /* - * GIGA DRILL BREAKER - */ - PP.setGigaDrillBreakerMode(false); - PP.setGigaDrillBreakerDeactivatedTimeStamp((long) 0); - /* - * SERRATED STRIKE - */ - PP.setSerratedStrikesMode(false); - PP.setSerratedStrikesDeactivatedTimeStamp((long) 0); - /* - * SUPER BREAKER - */ - PP.setSuperBreakerMode(false); - PP.setSuperBreakerDeactivatedTimeStamp((long) 0); - /* - * TREE FELLER - */ - PP.setTreeFellerMode(false); - PP.setTreeFellerDeactivatedTimeStamp((long) 0); - /* - * BERSERK - */ - PP.setBerserkMode(false); - PP.setBerserkDeactivatedTimeStamp((long)0); - - player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesRefreshed")); - } - /* - * GODMODE COMMAND - */ - else if(LoadProperties.mcgodEnable && label.equalsIgnoreCase(LoadProperties.mcgod)) - { - if(mcPermissions.permissionsEnabled) - { - if(!mcPermissions.getInstance().mcgod(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(PP.getGodMode()) - { - player.sendMessage(mcLocale.getString("mcPlayerListener.GodModeDisabled")); - PP.toggleGodMode(); - } else - { - player.sendMessage(mcLocale.getString("mcPlayerListener.GodModeEnabled")); - PP.toggleGodMode(); - } - } - } - else if(LoadProperties.clearmyspawnEnable && LoadProperties.enableMySpawn && label.equalsIgnoreCase(LoadProperties.clearmyspawn) && mcPermissions.getInstance().mySpawn(player)) - { - double x = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getX(); - double y = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getY(); - double z = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getZ(); - String worldname = Bukkit.getServer().getWorlds().get(0).getName(); - PP.setMySpawn(x, y, z, worldname); - player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnCleared")); - } - else if(LoadProperties.mmoeditEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(""+LoadProperties.mmoedit)) - { - - if(!mcPermissions.getInstance().mmoedit(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(split.length < 3) - { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); - return true; - } - if(split.length == 4) - { - if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])) - { - int newvalue = Integer.valueOf(split[3]); - Users.getProfile(getPlayer(split[1])).modifyskill(Skills.getSkillType(split[2]), newvalue); - player.sendMessage(ChatColor.RED+split[2]+" has been modified."); - } - } - else if(split.length == 3) - { - if(m.isInt(split[2]) && Skills.isSkill(split[1])) - { - int newvalue = Integer.valueOf(split[2]); - PP.modifyskill(Skills.getSkillType(split[1]), newvalue); - player.sendMessage(ChatColor.RED+split[1]+" has been modified."); - } - } else - { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); - } - } - /* - * ADD EXPERIENCE COMMAND - */ - else if(LoadProperties.addxpEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(LoadProperties.addxp)){ - - if(!mcPermissions.getInstance().mmoedit(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(split.length < 3){ - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); - return true; - } - if(split.length == 4){ - if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])) - { - int newvalue = Integer.valueOf(split[3]); - Users.getProfile(getPlayer(split[1])).addXP(Skills.getSkillType(split[2]), newvalue); - getPlayer(split[1]).sendMessage(ChatColor.GREEN+"Experience granted!"); - player.sendMessage(ChatColor.RED+split[2]+" has been modified."); - Skills.XpCheckAll(getPlayer(split[1])); - } - } - else if(split.length == 3 && m.isInt(split[2]) && Skills.isSkill(split[1])) - { - int newvalue = Integer.valueOf(split[2]); - Users.getProfile(player).addXP(Skills.getSkillType(split[1]), newvalue); - player.sendMessage(ChatColor.RED+split[1]+" has been modified."); - } else { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); - } - } - else if(LoadProperties.ptpEnable && label.equalsIgnoreCase(LoadProperties.ptp) && PP.inParty()) - { - if(!mcPermissions.getInstance().partyTeleport(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(split.length < 2) - { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.ptp+" "); - return true; - } - if(!isPlayer(split[1])) - { - player.sendMessage("That is not a valid player"); - } - if(isPlayer(split[1])) - { - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - if(PP.getParty().equals(PPt.getParty())) - { - player.teleport(target); - player.sendMessage(ChatColor.GREEN+"You have teleported to "+target.getName()); - target.sendMessage(ChatColor.GREEN+player.getName() + " has teleported to you."); - } - } - } - /* - * WHOIS COMMAND - */ - else if(LoadProperties.whoisEnable && label.equalsIgnoreCase(LoadProperties.whois) && mcPermissions.getInstance().whois(player)){ - if(split.length < 2){ - player.sendMessage(ChatColor.RED + "Proper usage is /"+LoadProperties.whois+" "); - return true; - } - //if split[1] is a player - if(isPlayer(split[1])) - { - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - - player.sendMessage(ChatColor.GREEN + "~~WHOIS RESULTS~~"); - player.sendMessage(target.getName()); - if(PPt.inParty()) - player.sendMessage("Party: "+PPt.getParty()); - player.sendMessage("Health: "+target.getHealth()+ChatColor.GRAY+" (20 is full health)"); - player.sendMessage("OP: " + target.isOp()); - player.sendMessage(ChatColor.GREEN+"mcMMO Stats for "+ChatColor.YELLOW+target.getName()); - - player.sendMessage(ChatColor.GOLD+"-=GATHERING SKILLS=-"); - if(mcPermissions.getInstance().excavation(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ExcavationSkill"), PPt.getSkillLevel(SkillType.EXCAVATION), PPt.getSkillXpLevel(SkillType.EXCAVATION), PPt.getXpToLevel(SkillType.EXCAVATION))); - if(mcPermissions.getInstance().herbalism(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.HerbalismSkill"), PPt.getSkillLevel(SkillType.HERBALISM), PPt.getSkillXpLevel(SkillType.HERBALISM), PPt.getXpToLevel(SkillType.HERBALISM))); - if(mcPermissions.getInstance().mining(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.MiningSkill"), PPt.getSkillLevel(SkillType.MINING), PPt.getSkillXpLevel(SkillType.MINING), PPt.getXpToLevel(SkillType.MINING))); - if(mcPermissions.getInstance().woodcutting(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.WoodcuttingSkill"), PPt.getSkillLevel(SkillType.WOODCUTTING), PPt.getSkillXpLevel(SkillType.WOODCUTTING), PPt.getXpToLevel(SkillType.WOODCUTTING))); - - player.sendMessage(ChatColor.GOLD+"-=COMBAT SKILLS=-"); - if(mcPermissions.getInstance().axes(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AxesSkill"), PPt.getSkillLevel(SkillType.AXES), PPt.getSkillXpLevel(SkillType.AXES), PPt.getXpToLevel(SkillType.AXES))); - if(mcPermissions.getInstance().archery(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ArcherySkill"), PPt.getSkillLevel(SkillType.ARCHERY), PPt.getSkillXpLevel(SkillType.ARCHERY), PPt.getXpToLevel(SkillType.ARCHERY))); - //if(mcPermissions.getInstance().sorcery(target)) - //player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SorcerySkill"), PPt.getSkill("sorcery"), PPt.getSkill("sorceryXP"), PPt.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().swords(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SwordsSkill"), PPt.getSkillLevel(SkillType.SWORDS), PPt.getSkillXpLevel(SkillType.SWORDS), PPt.getXpToLevel(SkillType.SWORDS))); - if(mcPermissions.getInstance().taming(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.TamingSkill"), PPt.getSkillLevel(SkillType.TAMING), PPt.getSkillXpLevel(SkillType.TAMING), PPt.getXpToLevel(SkillType.TAMING))); - if(mcPermissions.getInstance().unarmed(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.UnarmedSkill"), PPt.getSkillLevel(SkillType.UNARMED), PPt.getSkillXpLevel(SkillType.UNARMED), PPt.getXpToLevel(SkillType.UNARMED))); - - player.sendMessage(ChatColor.GOLD+"-=MISC SKILLS=-"); - if(mcPermissions.getInstance().acrobatics(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AcrobaticsSkill"), PPt.getSkillLevel(SkillType.ACROBATICS), PPt.getSkillXpLevel(SkillType.ACROBATICS), PPt.getXpToLevel(SkillType.ACROBATICS))); - if(mcPermissions.getInstance().repair(target)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PPt.getSkillLevel(SkillType.REPAIR), PPt.getSkillXpLevel(SkillType.REPAIR), PPt.getXpToLevel(SkillType.REPAIR))); - - player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") +ChatColor.GREEN+(m.getPowerLevel(target))); - } - } - /* - * STATS COMMAND - */ - else if(LoadProperties.statsEnable && label.equalsIgnoreCase(LoadProperties.stats)) - { - - player.sendMessage(mcLocale.getString("mcPlayerListener.YourStats")); - - if(mcPermissions.getEnabled()) - player.sendMessage(mcLocale.getString("mcPlayerListener.NoSkillNote")); - - ChatColor header = ChatColor.GOLD; - - if(Skills.hasGatheringSkills(player)){ - player.sendMessage(header+"-=GATHERING SKILLS=-"); - if(mcPermissions.getInstance().excavation(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ExcavationSkill"), PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION))); - if(mcPermissions.getInstance().herbalism(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.HerbalismSkill"), PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM))); - if(mcPermissions.getInstance().mining(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.MiningSkill"), PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING))); - if(mcPermissions.getInstance().woodcutting(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.WoodcuttingSkill"), PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING))); - } - if(Skills.hasCombatSkills(player)){ - player.sendMessage(header+"-=COMBAT SKILLS=-"); - if(mcPermissions.getInstance().axes(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AxesSkill"), PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES))); - if(mcPermissions.getInstance().archery(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ArcherySkill"), PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY))); - //if(mcPermissions.getInstance().sorcery(player)) - //player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SorcerySkill"), PP.getSkill("sorcery"), PP.getSkill("sorceryXP"), PP.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().swords(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SwordsSkill"), PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS))); - if(mcPermissions.getInstance().taming(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.TamingSkill"), PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING))); - if(mcPermissions.getInstance().unarmed(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.UnarmedSkill"), PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED))); - } - - if(Skills.hasMiscSkills(player)){ - player.sendMessage(header+"-=MISC SKILLS=-"); - if(mcPermissions.getInstance().acrobatics(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AcrobaticsSkill"), PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS))); - if(mcPermissions.getInstance().repair(player)) - player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR))); - } - player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel")+ChatColor.GREEN+(m.getPowerLevel(player))); - } - //Invite Command - else if(LoadProperties.inviteEnable && label.equalsIgnoreCase(LoadProperties.invite) && mcPermissions.getInstance().party(player)){ - - Party Pinstance = Party.getInstance(); - - if(!PP.inParty()) - { - player.sendMessage(mcLocale.getString("mcPlayerListener.NotInParty")); - return true; - } - if(split.length < 2) - { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.invite+" "); - return true; - } - if(PP.inParty() && split.length >= 2 && isPlayer(split[1])) - { - if(Pinstance.canInvite(player, PP)) { - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - PPt.modifyInvite(PP.getParty()); - - - player.sendMessage(mcLocale.getString("mcPlayerListener.InviteSuccess")); - //target.sendMessage(ChatColor.RED+"ALERT: "+ChatColor.GREEN+"You have received a party invite for "+PPt.getInvite()+" from "+player.getName()); - target.sendMessage(mcLocale.getString("mcPlayerListener.ReceivedInvite1", new Object[] {PPt.getInvite(), player.getName()})); - //target.sendMessage(ChatColor.YELLOW+"Type "+ChatColor.GREEN+LoadProperties.accept+ChatColor.YELLOW+" to accept the invite"); - target.sendMessage(mcLocale.getString("mcPlayerListener.ReceivedInvite2", new Object[] {LoadProperties.accept})); - } else { - player.sendMessage(mcLocale.getString("Party.Locked")); - return true; - } - } - } - //Accept invite - else if(LoadProperties.acceptEnable && label.equalsIgnoreCase(LoadProperties.accept) && mcPermissions.getInstance().party(player)) - { - if(PP.hasPartyInvite()) - { - Party Pinstance = Party.getInstance(); - - if(PP.inParty()) - { - Pinstance.removeFromParty(player, PP); - } - PP.acceptInvite(); - Pinstance.addToParty(player, PP, PP.getParty(), true); - - } else - { - player.sendMessage(mcLocale.getString("mcPlayerListener.NoInvites")); - } - } - //Party command - else if(LoadProperties.partyEnable && label.equalsIgnoreCase(LoadProperties.party)) - { - if(!mcPermissions.getInstance().party(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - - Party Pinstance = Party.getInstance(); - - if(PP.inParty() && (!Pinstance.isParty(PP.getParty()) || !Pinstance.isInParty(player, PP))) - { - Pinstance.addToParty(player, PP, PP.getParty(), false); - } - - if(args.length == 0 && !PP.inParty()) - { - player.sendMessage(mcLocale.getString("Party.Help1", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help2", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help3", new Object[] {LoadProperties.party})); - return true; - } else if(args.length == 0 && PP.inParty()) - { - String tempList = ""; - int x = 0; - for(Player p : Bukkit.getServer().getOnlinePlayers()) - { - if(PP.getParty().equals(Users.getProfile(p).getParty())) - { - if(p != null && x+1 >= Pinstance.partyCount(player, Bukkit.getServer().getOnlinePlayers())) - { - if(Pinstance.isPartyLeader(p, PP.getParty())) - { - tempList+=ChatColor.GOLD+p.getName(); - x++; - } - else - { - tempList+= ChatColor.WHITE+p.getName(); - x++; - } - } - if(p != null && x < Pinstance.partyCount(player, Bukkit.getServer().getOnlinePlayers())) - { - if(Pinstance.isPartyLeader(p, PP.getParty())) - { - tempList+=ChatColor.GOLD+p.getName()+", "; - x++; - } - else - { - tempList+= ChatColor.WHITE+p.getName()+", "; - x++; - } - } - } - } - player.sendMessage(mcLocale.getString("mcPlayerListener.YouAreInParty", new Object[] {PP.getParty()})); - player.sendMessage(mcLocale.getString("mcPlayerListener.PartyMembers")+" ("+tempList+ChatColor.GREEN+")"); - return true; - } else if(args.length == 1) - { - if(args[0].equals("q") && PP.inParty()) - { - Pinstance.removeFromParty(player, PP); - - player.sendMessage(mcLocale.getString("mcPlayerListener.LeftParty")); - return true; - } else if (args[0].equalsIgnoreCase("?")) { - player.sendMessage(mcLocale.getString("Party.Help4", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help2", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help5", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help6", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help7", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help8", new Object[] {LoadProperties.party})); - player.sendMessage(mcLocale.getString("Party.Help9", new Object[] {LoadProperties.party})); - } else if (args[0].equalsIgnoreCase("lock")) - { - if(PP.inParty()) - { - if(Pinstance.isPartyLeader(player, PP.getParty())) - { - Pinstance.lockParty(PP.getParty()); - player.sendMessage(mcLocale.getString("Party.Locked")); - } else - { - player.sendMessage(mcLocale.getString("Party.NotOwner")); - } - } else - { - player.sendMessage(mcLocale.getString("Party.InvalidName")); - } - } else if (args[0].equalsIgnoreCase("unlock")) - { - if(PP.inParty()) - { - if(Pinstance.isPartyLeader(player, PP.getParty())) - { - Pinstance.unlockParty(PP.getParty()); - player.sendMessage(mcLocale.getString("Party.Unlocked")); - } else - { - player.sendMessage(mcLocale.getString("Party.NotOwner")); - } - } else - { - player.sendMessage(mcLocale.getString("Party.InvalidName")); - } - //Party debugging command. - //} else if (args[0].equalsIgnoreCase("dump")) { - // Pinstance.dump(player); - } else - { - if(PP.inParty()) - { - Pinstance.removeFromParty(player, PP); - } - Pinstance.addToParty(player, PP, args[0], false); - return true; - } - } else if(args.length == 2 && PP.inParty()) - { - if(args[0].equalsIgnoreCase("password")) - { - if(Pinstance.isPartyLeader(player, PP.getParty())) - { - if(Pinstance.isPartyLocked(PP.getParty())) - { - Pinstance.setPartyPassword(PP.getParty(), args[1]); - player.sendMessage(mcLocale.getString("Party.PasswordSet", new Object[] {args[1]})); - } else - { - player.sendMessage(mcLocale.getString("Party.IsntLocked")); - } - } else - { - player.sendMessage(mcLocale.getString("Party.NotOwner")); - } - } else if(args[0].equalsIgnoreCase("kick")) - { - if(Pinstance.isPartyLeader(player, PP.getParty())) - { - if(Pinstance.isPartyLocked(PP.getParty())) - { - Player tPlayer = null; - if(Bukkit.getServer().getPlayer(args[1]) != null) tPlayer = Bukkit.getServer().getPlayer(args[1]); - if(tPlayer == null) - { - player.sendMessage(mcLocale.getString("Party.CouldNotKick", new Object[] {args[1]})); - } - if(!Pinstance.inSameParty(player, tPlayer)) - { - player.sendMessage(mcLocale.getString("Party.NotInYourParty", new Object[] {tPlayer.getName()})); - } else - { - //Not an admin - if(!mcPermissions.getInstance().admin(player)) - { - //Can't kick an admin - if(mcPermissions.getInstance().admin(tPlayer)) - { - player.sendMessage(mcLocale.getString("Party.CouldNotKick", new Object[] {tPlayer.getName()})); - } - } - PlayerProfile tPP = Users.getProfile(tPlayer); - - Pinstance.removeFromParty(tPlayer, tPP); - - tPlayer.sendMessage(mcLocale.getString("mcPlayerListener.LeftParty")); - } - } else { - player.sendMessage(mcLocale.getString("Party.IsntLocked")); - } - } else { - player.sendMessage(mcLocale.getString("Party.NotOwner")); - } - } else if(args[0].equalsIgnoreCase("owner")) - { - if(Pinstance.isPartyLeader(player, PP.getParty())) - { - Player tPlayer = null; - if(Bukkit.getServer().getPlayer(args[1]) != null) tPlayer = Bukkit.getServer().getPlayer(args[1]); - if(tPlayer == null) - { - player.sendMessage(mcLocale.getString("Party.CouldNotSetOwner", new Object[] {args[1]})); - } - if(!Pinstance.inSameParty(player, tPlayer)) - { - player.sendMessage(mcLocale.getString("Party.CouldNotSetOwner", new Object[] {tPlayer.getName()})); - } else - { - Pinstance.setPartyLeader(PP.getParty(), tPlayer.getName()); - } - } else - { - player.sendMessage(mcLocale.getString("Party.NotOwner")); - } - } else - { - Pinstance.removeFromParty(player, PP); - Pinstance.addToParty(player, PP, args[0], false, args[1]); - } - } else if(args.length == 2 && !PP.inParty()) - { - Pinstance.addToParty(player, PP, args[0], false, args[1]); - } - } - else if(LoadProperties.partyEnable && label.equalsIgnoreCase("p")){ - - // Console message? - if(!(sender instanceof Player)) - { - if(args.length < 2) return true; - String pMessage = args[1]; - for (int i = 2; i <= args.length - 1; i++) { - pMessage = pMessage + " " + args[i]; - } - - String pPrefix = ChatColor.GREEN + "(" + ChatColor.WHITE - + "*Console*" + ChatColor.GREEN + ") "; - - log.log(Level.INFO, - "[P](" + args[0] + ")" + "<*Console*> " - + pMessage); - - for(Player herp : Bukkit.getServer().getOnlinePlayers()) { - if(Users.getProfile(herp).inParty()) { - if(Users.getProfile(herp).getParty().equalsIgnoreCase(args[0])) { - herp.sendMessage(pPrefix + pMessage); - } - } - } - return true; - } - - if(!mcPermissions.getInstance().party(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - - // Not a toggle, a message - - if (args.length >= 1) { - String pMessage = args[0]; - for (int i = 1; i <= args.length - 1; i++) { - pMessage = pMessage + " " + args[i]; - } - String pPrefix = ChatColor.GREEN + "(" + ChatColor.WHITE - + player.getDisplayName() + ChatColor.GREEN + ") "; - - log.log(Level.INFO, - "[P](" + PP.getParty() + ")" + "<" + player.getDisplayName() - + "> " + pMessage); - - for (Player herp : Bukkit.getServer().getOnlinePlayers()) { - if (Users.getProfile(herp).inParty()) { - if (Party.getInstance().inSameParty(herp, player)) - herp.sendMessage(pPrefix + pMessage); - } - } - - return true; - } - - if(PP.getAdminChatMode()) - PP.toggleAdminChat(); - - PP.togglePartyChat(); - - if(PP.getPartyChatMode()){ - //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled On"); - player.sendMessage(mcLocale.getString("mcPlayerListener.PartyChatOn")); - } else { - //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled " + ChatColor.RED + "Off"); - player.sendMessage(mcLocale.getString("mcPlayerListener.PartyChatOff")); - } - } - - else if(label.equalsIgnoreCase("a")){ - // Console message? - if(!(sender instanceof Player) && args.length >= 1) - { - String aMessage = args[0]; - for (int i = 1; i <= args.length - 1; i++) { - aMessage = aMessage + " " + args[i]; - } - - String aPrefix = ChatColor.AQUA + "{" + ChatColor.WHITE - + "*Console*" + ChatColor.AQUA + "} "; - - log.log(Level.INFO, "[A]<*Console*> " - + aMessage); - - for (Player herp : Bukkit.getServer().getOnlinePlayers()) { - if (mcPermissions.getInstance().adminChat(herp) || herp.isOp()) - herp.sendMessage(aPrefix + aMessage); - } - return true; - } - - if(!mcPermissions.getInstance().adminChat(player) && !player.isOp()) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - - // Not a toggle, a message - - if (args.length >= 1) { - String aMessage = args[0]; - for (int i = 1; i <= args.length - 1; i++) { - aMessage = aMessage + " " + args[i]; - } - - String aPrefix = ChatColor.AQUA + "{" + ChatColor.WHITE - + player.getDisplayName() + ChatColor.AQUA + "} "; - log.log(Level.INFO, "[A]<" + player.getDisplayName() + "> " - + aMessage); - for (Player herp : Bukkit.getServer().getOnlinePlayers()) { - if (mcPermissions.getInstance().adminChat(herp) || herp.isOp()) - herp.sendMessage(aPrefix + aMessage); - } - return true; - } - - if(PP.getPartyChatMode()) - PP.togglePartyChat(); - - PP.toggleAdminChat(); - - if(PP.getAdminChatMode()) - { - player.sendMessage(mcLocale.getString("mcPlayerListener.AdminChatOn")); - //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.GREEN + "On"); - } else { - player.sendMessage(mcLocale.getString("mcPlayerListener.AdminChatOff")); - //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.RED + "Off"); - } - } - - /* - * MYSPAWN - */ - else if(LoadProperties.myspawnEnable && LoadProperties.enableMySpawn && label.equalsIgnoreCase(LoadProperties.myspawn)) - { - if(!mcPermissions.getInstance().mySpawn(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - if(System.currentTimeMillis() < (PP.getMySpawnATS()*1000) + 3600000){ - long x = (((PP.getMySpawnATS()*1000) + 3600000) - System.currentTimeMillis()); - int y = (int) (x/60000); - int z = (int) ((x/1000) - (y*60)); - player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnTimeNotice", new Object[] {y, z})); - return true; - } - PP.setMySpawnATS(System.currentTimeMillis()); - if(PP.getMySpawn(player) != null) - { - Location mySpawn = PP.getMySpawn(player); - - if(mySpawn != null){ - //It's done twice because it acts oddly when you are in another world - player.teleport(mySpawn); - player.teleport(mySpawn); - } - } else { - player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnNotExist")); - } - } - else if(LoadProperties.spoutEnabled && LoadProperties.xpbar && LoadProperties.xplockEnable && label.equalsIgnoreCase(LoadProperties.xplock)) - { - if(split.length >= 2 && Skills.isSkill(split[1]) && mcPermissions.permission(player, "mcmmo.skills."+Skills.getSkillType(split[1]).toString().toLowerCase())) - { - if(PP.getXpBarLocked()) - { - PP.setSkillLock(Skills.getSkillType(split[1])); - player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); - } - else - { - PP.setSkillLock(Skills.getSkillType(split[1])); - PP.toggleXpBarLocked(); - player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); - } - SpoutStuff.updateXpBar(player); - } else if (split.length < 2) - { - if(PP.getXpBarLocked()) - { - PP.toggleXpBarLocked(); - player.sendMessage(mcLocale.getString("Commands.xplock.unlocked")); - } else if(PP.getLastGained() != null) - { - PP.toggleXpBarLocked(); - PP.setSkillLock(PP.getLastGained()); - player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); - } - } - else if (split.length >= 2 && !Skills.isSkill(split[1])) - { - player.sendMessage("Commands.xplock.invalid"); - } - else if(split.length >= 2 && Skills.isSkill(split[1]) && !mcPermissions.permission(player, "mcmmo.skills."+Skills.getSkillType(split[1]).toString().toLowerCase())) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); - return true; - } - } - else if (LoadProperties.spoutEnabled && label.equalsIgnoreCase("mchud")) - { - if(split.length >= 2) - { - for(HUDType x : HUDType.values()) - { - if(x.toString().toLowerCase().equals(split[1].toLowerCase())) - { - if(SpoutStuff.playerHUDs.containsKey(player)) - { - SpoutStuff.playerHUDs.get(player).resetHUD(); - SpoutStuff.playerHUDs.remove(player); - PP.setHUDType(x); - SpoutStuff.playerHUDs.put(player, new HUDmmo(player)); - } - } - } - } - } - return true; - } -} +package com.gmail.nossr50.command; + +import java.util.ArrayList; +import java.util.HashMap; +import java.util.logging.Level; +import java.util.logging.Logger; + +import org.bukkit.Bukkit; +import org.bukkit.ChatColor; +import org.bukkit.Location; +import org.bukkit.Material; +import org.bukkit.command.Command; +import org.bukkit.command.CommandSender; +import org.bukkit.entity.Player; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Leaderboard; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.mcPermissions; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.HUDType; +import com.gmail.nossr50.datatypes.HUDmmo; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.party.Party; +import com.gmail.nossr50.skills.Skills; +import com.gmail.nossr50.spout.SpoutStuff; + +public class Commands +{ + //Setup some vars + public static final Logger log = Logger.getLogger("Minecraft"); + public static boolean xpevent = false; + static int oldrate = LoadProperties.xpGainMultiplier; + + + public static boolean isPlayer(String playerName){ + for(Player herp : Bukkit.getServer().getOnlinePlayers()){ + if(herp.getName().toLowerCase().equals(playerName.toLowerCase())){ + return true; + } + } + return false; + } + + public static Player getPlayer(String playerName){ + for(Player herp : Bukkit.getServer().getOnlinePlayers()){ + if(herp.getName().toLowerCase().equals(playerName.toLowerCase())){ + return herp; + } + } + return null; + } + + public static boolean processCommands(CommandSender sender, Command command, String label, String[] args) + { + Player player = null; + PlayerProfile PP = null; + if(sender instanceof Player) + { + player = (Player) sender; + PP = Users.getProfile(player); + } + + String[] split = new String[args.length + 1]; + split[0] = label; + for(int a = 0; a < args.length; a++){ + split[a + 1] = args[a]; + } + + //Check if the command is an MMO related help command + if(label.equalsIgnoreCase("taming") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillTaming").toLowerCase())){ + float skillvalue = (float)PP.getSkillLevel(SkillType.TAMING); + + String percentage = String.valueOf((skillvalue / 1000) * 100); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillTaming")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainTaming")})); + if(mcPermissions.getInstance().taming(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + if(PP.getSkillLevel(SkillType.TAMING) < 100) + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming1")})); + else + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1")})); + if(PP.getSkillLevel(SkillType.TAMING) < 250) + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming2")})); + else + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1")})); + if(PP.getSkillLevel(SkillType.TAMING) < 500) + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming3")})); + else + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1")})); + if(PP.getSkillLevel(SkillType.TAMING) < 750) + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockTaming4")})); + else + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1")})); + player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] {percentage})); + } + else if(label.equalsIgnoreCase("woodcutting") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillWoodCutting").toLowerCase())){ + float skillvalue = (float)PP.getSkillLevel(SkillType.WOODCUTTING); + int ticks = 2; + int x = PP.getSkillLevel(SkillType.WOODCUTTING); + while(x >= 50){ + x-=50; + ticks++; + } + String percentage = String.valueOf((skillvalue / 1000) * 100); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillWoodCutting")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainWoodCutting")})); + if(mcPermissions.getInstance().woodcutting(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + if(PP.getSkillLevel(SkillType.WOODCUTTING) < 100) + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockWoodCutting1")})); + else + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1")})); + player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] {ticks})); + } + else if(label.equalsIgnoreCase("archery") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillArchery").toLowerCase())){ + Integer rank = 0; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 50) + rank++; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 250) + rank++; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 575) + rank++; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 725) + rank++; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 1000) + rank++; + float skillvalue = (float)PP.getSkillLevel(SkillType.ARCHERY); + String percentage = String.valueOf((skillvalue / 1000) * 100); + + int ignition = 20; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 200) + ignition+=20; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 400) + ignition+=20; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 600) + ignition+=20; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 800) + ignition+=20; + if(PP.getSkillLevel(SkillType.ARCHERY) >= 1000) + ignition+=20; + + String percentagedaze; + if(PP.getSkillLevel(SkillType.ARCHERY) < 1000){ + percentagedaze = String.valueOf((skillvalue / 2000) * 100); + } else { + percentagedaze = "50"; + } + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillArchery")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainArchery")})); + if(mcPermissions.getInstance().archery(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery1_0"), mcLocale.getString("m.EffectsArchery1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery2_0"), mcLocale.getString("m.EffectsArchery2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery3_0"), mcLocale.getString("m.EffectsArchery3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsArchery4_0"), mcLocale.getString("m.EffectsArchery4_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.ArcheryDazeChance", new Object[] {percentagedaze})); + player.sendMessage(mcLocale.getString("m.ArcheryRetrieveChance", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.ArcheryIgnitionLength", new Object[] {(ignition / 20)})); + player.sendMessage(mcLocale.getString("m.ArcheryDamagePlus", new Object[] {rank})); + } + else if(label.equalsIgnoreCase("axes") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillAxes"))){ + String percentage; + float skillvalue = (float)PP.getSkillLevel(SkillType.AXES); + if(PP.getSkillLevel(SkillType.AXES) < 750){ + percentage = String.valueOf((skillvalue / 1000) * 100); + } else { + percentage = "75"; + } + int ticks = 2; + int x = PP.getSkillLevel(SkillType.AXES); + while(x >= 50){ + x-=50; + ticks++; + } + + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillAxes")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainAxes")})); + if(mcPermissions.getInstance().axes(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes1_0"), mcLocale.getString("m.EffectsAxes1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes2_0"), mcLocale.getString("m.EffectsAxes2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAxes3_0"), mcLocale.getString("m.EffectsAxes3_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.AxesCritChance", new Object[] {percentage})); + if(PP.getSkillLevel(SkillType.AXES) < 500){ + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockAxes1")})); + } else { + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusAxes1_0"), mcLocale.getString("m.AbilBonusAxes1_1")})); + } + player.sendMessage(mcLocale.getString("m.AxesSkullLength", new Object[] {ticks})); + } + else if(label.equalsIgnoreCase("swords") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillSwords").toLowerCase())){ + int bleedrank = 2; + String percentage, parrypercentage = null, counterattackpercentage; + float skillvalue = (float)PP.getSkillLevel(SkillType.SWORDS); + if(PP.getSkillLevel(SkillType.SWORDS) < 750){ + percentage = String.valueOf((skillvalue / 1000) * 100); + } else { + percentage = "75"; + } + if(skillvalue >= 750) + bleedrank+=1; + + if(PP.getSkillLevel(SkillType.SWORDS) <= 900){ + parrypercentage = String.valueOf((skillvalue / 3000) * 100); + } else { + parrypercentage = "30"; + } + + if(PP.getSkillLevel(SkillType.SWORDS) <= 600){ + counterattackpercentage = String.valueOf((skillvalue / 2000) * 100); + } else { + counterattackpercentage = "30"; + } + + int ticks = 2; + int x = PP.getSkillLevel(SkillType.SWORDS); + while(x >= 50){ + x-=50; + ticks++; + } + + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillSwords")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainSwords")})); + if(mcPermissions.getInstance().swords(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords4_0"), mcLocale.getString("m.EffectsSwords4_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] {counterattackpercentage})); + player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] {bleedrank})); + player.sendMessage(mcLocale.getString("m.SwordsTickNote")); + player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.SwordsParryChance", new Object[] {parrypercentage})); + player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] {ticks})); + + } + else if(label.equalsIgnoreCase("acrobatics") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillAcrobatics").toLowerCase())){ + String dodgepercentage; + float skillvalue = (float)PP.getSkillLevel(SkillType.ACROBATICS); + String percentage = String.valueOf((skillvalue / 1000) * 100); + String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2); + if(PP.getSkillLevel(SkillType.ACROBATICS) <= 800){ + dodgepercentage = String.valueOf((skillvalue / 4000 * 100)); + } else { + dodgepercentage = "20"; + } + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillAcrobatics")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainAcrobatics")})); + if(mcPermissions.getInstance().acrobatics(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] {gracepercentage})); + player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] {dodgepercentage})); + } + else if(label.equalsIgnoreCase("mining") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillMining"))){ + float skillvalue = (float)PP.getSkillLevel(SkillType.MINING); + String percentage = String.valueOf((skillvalue / 1000) * 100); + int ticks = 2; + int x = PP.getSkillLevel(SkillType.MINING); + while(x >= 50){ + x-=50; + ticks++; + } + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillMining")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainMining")})); + if(mcPermissions.getInstance().mining(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] {ticks})); + } + else if(label.equalsIgnoreCase("repair") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillRepair").toLowerCase())){ + float skillvalue = (float)PP.getSkillLevel(SkillType.REPAIR); + String percentage = String.valueOf((skillvalue / 1000) * 100); + String repairmastery = String.valueOf((skillvalue / 500) * 100); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillRepair")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainRepair")})); + if(mcPermissions.getInstance().repair(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsRepair4_0", new Object[]{LoadProperties.repairdiamondlevel}), mcLocale.getString("m.EffectsRepair4_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] {repairmastery})); + player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] {percentage})); + } + else if(label.equalsIgnoreCase("unarmed")){ + String percentage, arrowpercentage; + float skillvalue = (float)PP.getSkillLevel(SkillType.UNARMED); + + if(PP.getSkillLevel(SkillType.UNARMED) < 1000){ + percentage = String.valueOf((skillvalue / 4000) * 100); + } else { + percentage = "25"; + } + + if(PP.getSkillLevel(SkillType.UNARMED) < 1000){ + arrowpercentage = String.valueOf(((skillvalue / 1000) * 100) / 2); + } else { + arrowpercentage = "50"; + } + + + int ticks = 2; + int x = PP.getSkillLevel(SkillType.UNARMED); + while(x >= 50){ + x-=50; + ticks++; + } + + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillUnarmed")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainUnarmed")})); + if(mcPermissions.getInstance().unarmed(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed4_0"), mcLocale.getString("m.EffectsUnarmed4_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] {arrowpercentage})); + player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] {percentage})); + if(PP.getSkillLevel(SkillType.UNARMED) < 250){ + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockUnarmed1")})); + } else if(PP.getSkillLevel(SkillType.UNARMED) >= 250 && PP.getSkillLevel(SkillType.UNARMED) < 500){ + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusUnarmed1_0"), mcLocale.getString("m.AbilBonusUnarmed1_1")})); + player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] {mcLocale.getString("m.AbilLockUnarmed2")})); + } else { + player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] {mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1")})); + } + player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] {ticks})); + } + else if(label.equalsIgnoreCase("herbalism") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillHerbalism").toLowerCase())){ + int rank = 0; + if(PP.getSkillLevel(SkillType.HERBALISM) >= 50) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 150) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 250) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 350) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 450) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 550) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 650) + rank++; + if (PP.getSkillLevel(SkillType.HERBALISM) >= 750) + rank++; + int bonus = 0; + if(PP.getSkillLevel(SkillType.HERBALISM) >= 200) + bonus++; + if(PP.getSkillLevel(SkillType.HERBALISM) >= 400) + bonus++; + if(PP.getSkillLevel(SkillType.HERBALISM) >= 600) + bonus++; + + int ticks = 2; + int x = PP.getSkillLevel(SkillType.HERBALISM); + while(x >= 50){ + x-=50; + ticks++; + } + + float skillvalue = (float)PP.getSkillLevel(SkillType.HERBALISM); + String percentage = String.valueOf((skillvalue / 1000) * 100); + String gpercentage = String.valueOf((skillvalue / 1500) * 100); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillHerbalism")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainHerbalism")})); + if(mcPermissions.getInstance().herbalism(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] {ticks})); + player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] {gpercentage})); + player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] {bonus})); + player.sendMessage(mcLocale.getString("m.HerbalismDoubleDropChance", new Object[] {percentage})); + player.sendMessage(mcLocale.getString("m.HerbalismFoodPlus", new Object[] {rank})); + } + + else if(label.equalsIgnoreCase("excavation") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillExcavation").toLowerCase())) + { + int ticks = 2; + int x = PP.getSkillLevel(SkillType.EXCAVATION); + while(x >= 50){ + x-=50; + ticks++; + } + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillExcavation")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainExcavation")})); + if(mcPermissions.getInstance().excavation(player)) + player.sendMessage(mcLocale.getString("m.LVL", new Object[] {PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION)})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); + } + + else if(label.equalsIgnoreCase("sorcery") || split[0].toLowerCase().equalsIgnoreCase(mcLocale.getString("m.SkillSorcery").toLowerCase())) + { + /* + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.SkillExcavation")})); + player.sendMessage(mcLocale.getString("m.XPGain", new Object[] {mcLocale.getString("m.XPGainExcavation")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.Effects")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1")})); + player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] {mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1")})); + player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] {mcLocale.getString("m.YourStats")})); + player.sendMessage(mcLocale.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); + */ + } + + else if(LoadProperties.mcmmoEnable && label.equalsIgnoreCase(LoadProperties.mcmmo)) + { + player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"mcMMO"+ChatColor.RED+"[]-----"); + String description = mcLocale.getString("mcMMO.Description", new Object[] {LoadProperties.mcc}); + String[] mcSplit = description.split(","); + + for(String x : mcSplit) + { + player.sendMessage(x); + } + if(LoadProperties.spoutEnabled && player instanceof SpoutPlayer) + { + SpoutPlayer sPlayer = (SpoutPlayer)player; + if(LoadProperties.donateMessage) + sPlayer.sendNotification("[mcMMO] Donate!", "Paypal nossr50@gmail.com", Material.CAKE); + } + else + { + if(LoadProperties.donateMessage) + player.sendMessage(ChatColor.GREEN+"If you like my work you can donate via Paypal: nossr50@gmail.com"); + } + } + else if(LoadProperties.mccEnable && label.equalsIgnoreCase(LoadProperties.mcc)) + { + player.sendMessage(ChatColor.RED+"---[]"+ChatColor.YELLOW+"mcMMO Commands"+ChatColor.RED+"[]---"); + if(mcPermissions.getInstance().party(player)){ + player.sendMessage(mcLocale.getString("m.mccPartyCommands")); + player.sendMessage(LoadProperties.party+" "+mcLocale.getString("m.mccParty")); + player.sendMessage(LoadProperties.party+" q "+mcLocale.getString("m.mccPartyQ")); + if(mcPermissions.getInstance().partyChat(player)) + player.sendMessage("/p "+mcLocale.getString("m.mccPartyToggle")); + player.sendMessage(LoadProperties.invite+" "+mcLocale.getString("m.mccPartyInvite")); + player.sendMessage(LoadProperties.accept+" "+mcLocale.getString("m.mccPartyAccept")); + if(mcPermissions.getInstance().partyTeleport(player)) + player.sendMessage(LoadProperties.ptp+" "+mcLocale.getString("m.mccPartyTeleport")); + } + player.sendMessage(mcLocale.getString("m.mccOtherCommands")); + player.sendMessage(LoadProperties.stats+ChatColor.RED+" "+mcLocale.getString("m.mccStats")); + player.sendMessage("/mctop "+ChatColor.RED+mcLocale.getString("m.mccLeaderboards")); + if(mcPermissions.getInstance().mySpawn(player)){ + player.sendMessage(LoadProperties.myspawn+" "+ChatColor.RED+mcLocale.getString("m.mccMySpawn")); + player.sendMessage(LoadProperties.clearmyspawn+" "+ChatColor.RED+mcLocale.getString("m.mccClearMySpawn")); + } + if(mcPermissions.getInstance().mcAbility(player)) + player.sendMessage(LoadProperties.mcability+ChatColor.RED+" "+mcLocale.getString("m.mccToggleAbility")); + if(mcPermissions.getInstance().adminChat(player)){ + player.sendMessage("/a "+ChatColor.RED+mcLocale.getString("m.mccAdminToggle")); + } + if(mcPermissions.getInstance().whois(player)) + player.sendMessage(LoadProperties.whois+" "+mcLocale.getString("m.mccWhois")); + if(mcPermissions.getInstance().mmoedit(player)){ + //player.sendMessage(LoadProperties.mmoedit+" [skill] [newvalue] "+ChatColor.RED+"Modify the designated skill value"); + player.sendMessage(LoadProperties.mmoedit+mcLocale.getString("m.mccMmoedit")); + } + if(mcPermissions.getInstance().mcgod(player)) + player.sendMessage(LoadProperties.mcgod+ChatColor.RED+" "+mcLocale.getString("m.mccMcGod")); + player.sendMessage(mcLocale.getString("m.mccSkillInfo")); + player.sendMessage(LoadProperties.mcmmo+" "+mcLocale.getString("m.mccModDescription")); + } + else if(LoadProperties.mcabilityEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(LoadProperties.mcability)){ + if(PP.getAbilityUse()){ + player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesOff")); + PP.toggleAbilityUse(); + } else { + player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesOn")); + PP.toggleAbilityUse(); + } + } + else if (LoadProperties.xprateEnable && label.equalsIgnoreCase(LoadProperties.xprate)) + { + if(sender instanceof Player) + { + if(!mcPermissions.getInstance().admin(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(split.length <= 1) + { + player.sendMessage(mcLocale.getString("Commands.xprate.proper", new Object[] {LoadProperties.xprate})); + player.sendMessage(mcLocale.getString("Commands.xprate.proper2", new Object[] {LoadProperties.xprate})); + } + if(split.length == 2 && split[1].equalsIgnoreCase("reset")) + { + if(xpevent) + { + for(Player x : Bukkit.getServer().getOnlinePlayers()) + x.sendMessage(mcLocale.getString("Commands.xprate.over")); + xpevent = !xpevent; + LoadProperties.xpGainMultiplier = oldrate; + } else + { + LoadProperties.xpGainMultiplier = oldrate; + } + } + if(split.length >= 2 && m.isInt(split[1])) + { + oldrate = LoadProperties.xpGainMultiplier; + + if(split.length >= 3 && (split[2].equalsIgnoreCase("true") || split[2].equalsIgnoreCase("false"))) + { + if(split[2].equalsIgnoreCase("true")) + xpevent = true; + else + xpevent = false; + } else + { + player.sendMessage(mcLocale.getString("Commands.xprate.proper3")); + return true; + } + LoadProperties.xpGainMultiplier = m.getInt(split[1]); + if(xpevent = true) + for(Player x : Bukkit.getServer().getOnlinePlayers()) + { + x.sendMessage(mcLocale.getString("Commands.xprate.started")); + x.sendMessage(mcLocale.getString("Commands.xprate.started2", new Object[] {LoadProperties.xpGainMultiplier})); + } + } + } else + { + if(split.length <= 1) + { + System.out.println(mcLocale.getString("Commands.xprate.proper", new Object[] {LoadProperties.xprate})); + System.out.println(mcLocale.getString("Commands.xprate.proper2", new Object[] {LoadProperties.xprate})); + } + + if(split.length == 2 && split[1].equalsIgnoreCase("reset")) + { + if(xpevent) + { + for(Player x : Bukkit.getServer().getOnlinePlayers()) + x.sendMessage(mcLocale.getString("Commands.xprate.over")); + xpevent = !xpevent; + LoadProperties.xpGainMultiplier = oldrate; + } else + { + LoadProperties.xpGainMultiplier = oldrate; + } + } + + if(split.length >= 2 && m.isInt(split[1])) + { + oldrate = LoadProperties.xpGainMultiplier; + + if(split.length >= 3 && (split[2].equalsIgnoreCase("true") || split[2].equalsIgnoreCase("false"))) + { + if(split[2].equalsIgnoreCase("true")) + xpevent = true; + else + xpevent = false; + } else + { + System.out.println(mcLocale.getString("Commands.xprate.proper3")); + return true; + } + LoadProperties.xpGainMultiplier = m.getInt(split[1]); + if(xpevent = true) + for(Player x : Bukkit.getServer().getOnlinePlayers()) + { + x.sendMessage(ChatColor.GOLD+"XP EVENT FOR mcMMO HAS STARTED!"); + x.sendMessage(ChatColor.GOLD+"mcMMO XP RATE IS NOW "+LoadProperties.xpGainMultiplier+"x!!"); + } + } + } + } + /* + * FFS -> MySQL + */ + else if(label.equalsIgnoreCase("mmoupdate")) + { + if(!mcPermissions.getInstance().admin(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + player.sendMessage(ChatColor.GRAY+"Starting conversion..."); + Users.clearUsers(); + m.convertToMySQL(); + for(Player x : Bukkit.getServer().getOnlinePlayers()) + { + Users.addUser(x); + } + player.sendMessage(ChatColor.GREEN+"Conversion finished!"); + } + + /* + * LEADER BOARD COMMAND + */ + else if(LoadProperties.mctopEnable && label.equalsIgnoreCase(LoadProperties.mctop)){ + + if(LoadProperties.useMySQL == false){ + /* + * POWER LEVEL INFO RETRIEVAL + */ + if(split.length == 1){ + int p = 1; + String[] info = Leaderboard.retrieveInfo(SkillType.ALL.toString(), p); + player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); + int n = 1 * p; //Position + for(String x : info){ + if(x != null){ + String digit = String.valueOf(n); + if(n < 10) + digit ="0"+String.valueOf(n); + String[] splitx = x.split(":"); + //Format: 1. Playername - skill value + player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); + n++; + } + } + } + if(split.length >= 2 && m.isInt(split[1])){ + int p = 1; + //Grab page value if specified + if(split.length >= 2){ + if(m.isInt(split[1])){ + p = Integer.valueOf(split[1]); + } + } + int pt = p; + if(p > 1){ + pt -= 1; + pt += (pt * 10); + pt = 10; + } + String[] info = Leaderboard.retrieveInfo(SkillType.ALL.toString(), p); + player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); + int n = 1 * pt; //Position + for(String x : info){ + if(x != null){ + String digit = String.valueOf(n); + if(n < 10) + digit ="0"+String.valueOf(n); + String[] splitx = x.split(":"); + //Format: 1. Playername - skill value + player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); + n++; + } + } + } + /* + * SKILL SPECIFIED INFO RETRIEVAL + */ + if(split.length >= 2 && Skills.isSkill(split[1])) + { + int p = 1; + //Grab page value if specified + if(split.length >= 3) + { + if(m.isInt(split[2])){ + p = Integer.valueOf(split[2]); + } + } + int pt = p; + if(p > 1){ + pt -= 1; + pt += (pt * 10); + pt = 10; + } + String firstLetter = split[1].substring(0,1); // Get first letter + String remainder = split[1].substring(1); // Get remainder of word. + String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); + + String[] info = Leaderboard.retrieveInfo(split[1].toUpperCase(), p); + player.sendMessage(mcLocale.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); + int n = 1 * pt; //Position + for(String x : info) + { + if(x != null) + { + String digit = String.valueOf(n); + if(n < 10) + digit ="0"+String.valueOf(n); + String[] splitx = x.split(":"); + //Format: 1. Playername - skill value + player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); + n++; + } + } + } + } else { + /* + * MYSQL LEADERBOARDS + */ + String powerlevel = "taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics"; + if(split.length >= 2 && Skills.isSkill(split[1])){ + /* + * Create a nice consistent capitalized leaderboard name + */ + String lowercase = split[1].toLowerCase(); //For the query + String firstLetter = split[1].substring(0,1); //Get first letter + String remainder = split[1].substring(1); //Get remainder of word. + String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); + + player.sendMessage(mcLocale.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); + if(split.length >= 3 && m.isInt(split[2])){ + int n = 1; //For the page number + int n2 = Integer.valueOf(split[2]); + if(n2 > 1){ + //Figure out the 'page' here + n = 10; + n = n * (n2-1); + } + //If a page number is specified + HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " + +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); + + for(int i=n;i<=n+10;i++){ + if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) + break; + HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); + player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); + } + return true; + } + //If no page number is specified + HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " + +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); + for(int i=1;i<=10;i++){ //i<=userslist.size() + if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) + break; + HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); + player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); + } + return true; + } + if(split.length >= 1){ + player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevelLeaderboard")); + if(split.length >= 2 && m.isInt(split[1])){ + int n = 1; //For the page number + int n2 = Integer.valueOf(split[1]); + if(n2 > 1){ + //Figure out the 'page' here + n = 10; + n = n * (n2-1); + } + //If a page number is specified + HashMap> userslist = mcMMO.database.Read("SELECT "+powerlevel+", user_id FROM " + +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); + for(int i=n;i<=n+10;i++){ + if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) + break; + HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); + player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); + } + return true; + } + HashMap> userslist = mcMMO.database.Read("SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics, user_id FROM " + +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); + for(int i=1;i<=10;i++){ + if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) + break; + HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); + player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); + //System.out.println(username.get(1).get(0)); + //System.out.println("Mining : " + userslist.get(i).get(0) + ", User id : " + userslist.get(i).get(1)); + } + } + } + } + + else if(LoadProperties.mcrefreshEnable && label.equalsIgnoreCase(LoadProperties.mcrefresh)){ + + if(!mcPermissions.getInstance().mcrefresh(player)){ + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(split.length >= 2 && isPlayer(split[1])){ + player.sendMessage("You have refreshed "+split[1]+"'s cooldowns!"); + player = getPlayer(split[1]); + } + /* + * PREP MODES + */ + PP = Users.getProfile(player); + PP.setRecentlyHurt((long) 0); + PP.setHoePreparationMode(false); + PP.setAxePreparationMode(false); + PP.setFistsPreparationMode(false); + PP.setSwordsPreparationMode(false); + PP.setPickaxePreparationMode(false); + /* + * GREEN TERRA + */ + PP.setGreenTerraMode(false); + PP.setGreenTerraDeactivatedTimeStamp((long) 0); + + /* + * GIGA DRILL BREAKER + */ + PP.setGigaDrillBreakerMode(false); + PP.setGigaDrillBreakerDeactivatedTimeStamp((long) 0); + /* + * SERRATED STRIKE + */ + PP.setSerratedStrikesMode(false); + PP.setSerratedStrikesDeactivatedTimeStamp((long) 0); + /* + * SUPER BREAKER + */ + PP.setSuperBreakerMode(false); + PP.setSuperBreakerDeactivatedTimeStamp((long) 0); + /* + * TREE FELLER + */ + PP.setTreeFellerMode(false); + PP.setTreeFellerDeactivatedTimeStamp((long) 0); + /* + * BERSERK + */ + PP.setBerserkMode(false); + PP.setBerserkDeactivatedTimeStamp((long)0); + + player.sendMessage(mcLocale.getString("mcPlayerListener.AbilitiesRefreshed")); + } + /* + * GODMODE COMMAND + */ + else if(LoadProperties.mcgodEnable && label.equalsIgnoreCase(LoadProperties.mcgod)) + { + if(mcPermissions.permissionsEnabled) + { + if(!mcPermissions.getInstance().mcgod(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(PP.getGodMode()) + { + player.sendMessage(mcLocale.getString("mcPlayerListener.GodModeDisabled")); + PP.toggleGodMode(); + } else + { + player.sendMessage(mcLocale.getString("mcPlayerListener.GodModeEnabled")); + PP.toggleGodMode(); + } + } + } + else if(LoadProperties.clearmyspawnEnable && LoadProperties.enableMySpawn && label.equalsIgnoreCase(LoadProperties.clearmyspawn) && mcPermissions.getInstance().mySpawn(player)) + { + double x = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getX(); + double y = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getY(); + double z = Bukkit.getServer().getWorlds().get(0).getSpawnLocation().getZ(); + String worldname = Bukkit.getServer().getWorlds().get(0).getName(); + PP.setMySpawn(x, y, z, worldname); + player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnCleared")); + } + else if(LoadProperties.mmoeditEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(""+LoadProperties.mmoedit)) + { + + if(!mcPermissions.getInstance().mmoedit(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(split.length < 3) + { + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); + return true; + } + if(split.length == 4) + { + if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])) + { + int newvalue = Integer.valueOf(split[3]); + Users.getProfile(getPlayer(split[1])).modifyskill(Skills.getSkillType(split[2]), newvalue); + player.sendMessage(ChatColor.RED+split[2]+" has been modified."); + } + } + else if(split.length == 3) + { + if(m.isInt(split[2]) && Skills.isSkill(split[1])) + { + int newvalue = Integer.valueOf(split[2]); + PP.modifyskill(Skills.getSkillType(split[1]), newvalue); + player.sendMessage(ChatColor.RED+split[1]+" has been modified."); + } + } else + { + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); + } + } + /* + * ADD EXPERIENCE COMMAND + */ + else if(LoadProperties.addxpEnable && mcPermissions.permissionsEnabled && label.equalsIgnoreCase(LoadProperties.addxp)){ + + if(!mcPermissions.getInstance().mmoedit(player)){ + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(split.length < 3){ + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); + return true; + } + if(split.length == 4){ + if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])) + { + int newvalue = Integer.valueOf(split[3]); + Users.getProfile(getPlayer(split[1])).addXP(Skills.getSkillType(split[2]), newvalue); + getPlayer(split[1]).sendMessage(ChatColor.GREEN+"Experience granted!"); + player.sendMessage(ChatColor.RED+split[2]+" has been modified."); + Skills.XpCheckAll(getPlayer(split[1])); + } + } + else if(split.length == 3 && m.isInt(split[2]) && Skills.isSkill(split[1])) + { + int newvalue = Integer.valueOf(split[2]); + Users.getProfile(player).addXP(Skills.getSkillType(split[1]), newvalue); + player.sendMessage(ChatColor.RED+split[1]+" has been modified."); + } else { + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); + } + } + else if(LoadProperties.ptpEnable && label.equalsIgnoreCase(LoadProperties.ptp) && PP.inParty()) + { + if(!mcPermissions.getInstance().partyTeleport(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(split.length < 2) + { + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.ptp+" "); + return true; + } + if(!isPlayer(split[1])) + { + player.sendMessage("That is not a valid player"); + } + if(isPlayer(split[1])) + { + Player target = getPlayer(split[1]); + PlayerProfile PPt = Users.getProfile(target); + if(PP.getParty().equals(PPt.getParty())) + { + player.teleport(target); + player.sendMessage(ChatColor.GREEN+"You have teleported to "+target.getName()); + target.sendMessage(ChatColor.GREEN+player.getName() + " has teleported to you."); + } + } + } + /* + * WHOIS COMMAND + */ + else if(LoadProperties.whoisEnable && label.equalsIgnoreCase(LoadProperties.whois) && mcPermissions.getInstance().whois(player)){ + if(split.length < 2){ + player.sendMessage(ChatColor.RED + "Proper usage is /"+LoadProperties.whois+" "); + return true; + } + //if split[1] is a player + if(isPlayer(split[1])) + { + Player target = getPlayer(split[1]); + PlayerProfile PPt = Users.getProfile(target); + + player.sendMessage(ChatColor.GREEN + "~~WHOIS RESULTS~~"); + player.sendMessage(target.getName()); + if(PPt.inParty()) + player.sendMessage("Party: "+PPt.getParty()); + player.sendMessage("Health: "+target.getHealth()+ChatColor.GRAY+" (20 is full health)"); + player.sendMessage("OP: " + target.isOp()); + player.sendMessage(ChatColor.GREEN+"mcMMO Stats for "+ChatColor.YELLOW+target.getName()); + + player.sendMessage(ChatColor.GOLD+"-=GATHERING SKILLS=-"); + if(mcPermissions.getInstance().excavation(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ExcavationSkill"), PPt.getSkillLevel(SkillType.EXCAVATION), PPt.getSkillXpLevel(SkillType.EXCAVATION), PPt.getXpToLevel(SkillType.EXCAVATION))); + if(mcPermissions.getInstance().herbalism(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.HerbalismSkill"), PPt.getSkillLevel(SkillType.HERBALISM), PPt.getSkillXpLevel(SkillType.HERBALISM), PPt.getXpToLevel(SkillType.HERBALISM))); + if(mcPermissions.getInstance().mining(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.MiningSkill"), PPt.getSkillLevel(SkillType.MINING), PPt.getSkillXpLevel(SkillType.MINING), PPt.getXpToLevel(SkillType.MINING))); + if(mcPermissions.getInstance().woodcutting(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.WoodcuttingSkill"), PPt.getSkillLevel(SkillType.WOODCUTTING), PPt.getSkillXpLevel(SkillType.WOODCUTTING), PPt.getXpToLevel(SkillType.WOODCUTTING))); + + player.sendMessage(ChatColor.GOLD+"-=COMBAT SKILLS=-"); + if(mcPermissions.getInstance().axes(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AxesSkill"), PPt.getSkillLevel(SkillType.AXES), PPt.getSkillXpLevel(SkillType.AXES), PPt.getXpToLevel(SkillType.AXES))); + if(mcPermissions.getInstance().archery(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ArcherySkill"), PPt.getSkillLevel(SkillType.ARCHERY), PPt.getSkillXpLevel(SkillType.ARCHERY), PPt.getXpToLevel(SkillType.ARCHERY))); + //if(mcPermissions.getInstance().sorcery(target)) + //player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SorcerySkill"), PPt.getSkill("sorcery"), PPt.getSkill("sorceryXP"), PPt.getXpToLevel("excavation"))); + if(mcPermissions.getInstance().swords(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SwordsSkill"), PPt.getSkillLevel(SkillType.SWORDS), PPt.getSkillXpLevel(SkillType.SWORDS), PPt.getXpToLevel(SkillType.SWORDS))); + if(mcPermissions.getInstance().taming(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.TamingSkill"), PPt.getSkillLevel(SkillType.TAMING), PPt.getSkillXpLevel(SkillType.TAMING), PPt.getXpToLevel(SkillType.TAMING))); + if(mcPermissions.getInstance().unarmed(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.UnarmedSkill"), PPt.getSkillLevel(SkillType.UNARMED), PPt.getSkillXpLevel(SkillType.UNARMED), PPt.getXpToLevel(SkillType.UNARMED))); + + player.sendMessage(ChatColor.GOLD+"-=MISC SKILLS=-"); + if(mcPermissions.getInstance().acrobatics(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AcrobaticsSkill"), PPt.getSkillLevel(SkillType.ACROBATICS), PPt.getSkillXpLevel(SkillType.ACROBATICS), PPt.getXpToLevel(SkillType.ACROBATICS))); + if(mcPermissions.getInstance().repair(target)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PPt.getSkillLevel(SkillType.REPAIR), PPt.getSkillXpLevel(SkillType.REPAIR), PPt.getXpToLevel(SkillType.REPAIR))); + + player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel") +ChatColor.GREEN+(m.getPowerLevel(target))); + } + } + /* + * STATS COMMAND + */ + else if(LoadProperties.statsEnable && label.equalsIgnoreCase(LoadProperties.stats)) + { + + player.sendMessage(mcLocale.getString("mcPlayerListener.YourStats")); + + if(mcPermissions.getEnabled()) + player.sendMessage(mcLocale.getString("mcPlayerListener.NoSkillNote")); + + ChatColor header = ChatColor.GOLD; + + if(Skills.hasGatheringSkills(player)){ + player.sendMessage(header+"-=GATHERING SKILLS=-"); + if(mcPermissions.getInstance().excavation(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ExcavationSkill"), PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION))); + if(mcPermissions.getInstance().herbalism(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.HerbalismSkill"), PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM))); + if(mcPermissions.getInstance().mining(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.MiningSkill"), PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING))); + if(mcPermissions.getInstance().woodcutting(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.WoodcuttingSkill"), PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING))); + } + if(Skills.hasCombatSkills(player)){ + player.sendMessage(header+"-=COMBAT SKILLS=-"); + if(mcPermissions.getInstance().axes(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AxesSkill"), PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES))); + if(mcPermissions.getInstance().archery(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.ArcherySkill"), PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY))); + //if(mcPermissions.getInstance().sorcery(player)) + //player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SorcerySkill"), PP.getSkill("sorcery"), PP.getSkill("sorceryXP"), PP.getXpToLevel("excavation"))); + if(mcPermissions.getInstance().swords(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.SwordsSkill"), PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS))); + if(mcPermissions.getInstance().taming(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.TamingSkill"), PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING))); + if(mcPermissions.getInstance().unarmed(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.UnarmedSkill"), PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED))); + } + + if(Skills.hasMiscSkills(player)){ + player.sendMessage(header+"-=MISC SKILLS=-"); + if(mcPermissions.getInstance().acrobatics(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.AcrobaticsSkill"), PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS))); + if(mcPermissions.getInstance().repair(player)) + player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.RepairSkill"), PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR))); + } + player.sendMessage(mcLocale.getString("mcPlayerListener.PowerLevel")+ChatColor.GREEN+(m.getPowerLevel(player))); + } + //Invite Command + else if(LoadProperties.inviteEnable && label.equalsIgnoreCase(LoadProperties.invite) && mcPermissions.getInstance().party(player)){ + + Party Pinstance = Party.getInstance(); + + if(!PP.inParty()) + { + player.sendMessage(mcLocale.getString("mcPlayerListener.NotInParty")); + return true; + } + if(split.length < 2) + { + player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.invite+" "); + return true; + } + if(PP.inParty() && split.length >= 2 && isPlayer(split[1])) + { + if(Pinstance.canInvite(player, PP)) { + Player target = getPlayer(split[1]); + PlayerProfile PPt = Users.getProfile(target); + PPt.modifyInvite(PP.getParty()); + + + player.sendMessage(mcLocale.getString("mcPlayerListener.InviteSuccess")); + //target.sendMessage(ChatColor.RED+"ALERT: "+ChatColor.GREEN+"You have received a party invite for "+PPt.getInvite()+" from "+player.getName()); + target.sendMessage(mcLocale.getString("mcPlayerListener.ReceivedInvite1", new Object[] {PPt.getInvite(), player.getName()})); + //target.sendMessage(ChatColor.YELLOW+"Type "+ChatColor.GREEN+LoadProperties.accept+ChatColor.YELLOW+" to accept the invite"); + target.sendMessage(mcLocale.getString("mcPlayerListener.ReceivedInvite2", new Object[] {LoadProperties.accept})); + } else { + player.sendMessage(mcLocale.getString("Party.Locked")); + return true; + } + } + } + //Accept invite + else if(LoadProperties.acceptEnable && label.equalsIgnoreCase(LoadProperties.accept) && mcPermissions.getInstance().party(player)) + { + if(PP.hasPartyInvite()) + { + Party Pinstance = Party.getInstance(); + + if(PP.inParty()) + { + Pinstance.removeFromParty(player, PP); + } + PP.acceptInvite(); + Pinstance.addToParty(player, PP, PP.getParty(), true); + + } else + { + player.sendMessage(mcLocale.getString("mcPlayerListener.NoInvites")); + } + } + //Party command + else if(LoadProperties.partyEnable && label.equalsIgnoreCase(LoadProperties.party)) + { + if(!mcPermissions.getInstance().party(player)) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + + Party Pinstance = Party.getInstance(); + + if(PP.inParty() && (!Pinstance.isParty(PP.getParty()) || !Pinstance.isInParty(player, PP))) + { + Pinstance.addToParty(player, PP, PP.getParty(), false); + } + + if(args.length == 0 && !PP.inParty()) + { + player.sendMessage(mcLocale.getString("Party.Help1", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help2", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help3", new Object[] {LoadProperties.party})); + return true; + } else if(args.length == 0 && PP.inParty()) + { + String tempList = ""; + int x = 0; + for(Player p : Bukkit.getServer().getOnlinePlayers()) + { + if(PP.getParty().equals(Users.getProfile(p).getParty())) + { + if(p != null && x+1 >= Pinstance.partyCount(player, Bukkit.getServer().getOnlinePlayers())) + { + if(Pinstance.isPartyLeader(p, PP.getParty())) + { + tempList+=ChatColor.GOLD+p.getName(); + x++; + } + else + { + tempList+= ChatColor.WHITE+p.getName(); + x++; + } + } + if(p != null && x < Pinstance.partyCount(player, Bukkit.getServer().getOnlinePlayers())) + { + if(Pinstance.isPartyLeader(p, PP.getParty())) + { + tempList+=ChatColor.GOLD+p.getName()+", "; + x++; + } + else + { + tempList+= ChatColor.WHITE+p.getName()+", "; + x++; + } + } + } + } + player.sendMessage(mcLocale.getString("mcPlayerListener.YouAreInParty", new Object[] {PP.getParty()})); + player.sendMessage(mcLocale.getString("mcPlayerListener.PartyMembers")+" ("+tempList+ChatColor.GREEN+")"); + return true; + } else if(args.length == 1) + { + if(args[0].equals("q") && PP.inParty()) + { + Pinstance.removeFromParty(player, PP); + + player.sendMessage(mcLocale.getString("mcPlayerListener.LeftParty")); + return true; + } else if (args[0].equalsIgnoreCase("?")) { + player.sendMessage(mcLocale.getString("Party.Help4", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help2", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help5", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help6", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help7", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help8", new Object[] {LoadProperties.party})); + player.sendMessage(mcLocale.getString("Party.Help9", new Object[] {LoadProperties.party})); + } else if (args[0].equalsIgnoreCase("lock")) + { + if(PP.inParty()) + { + if(Pinstance.isPartyLeader(player, PP.getParty())) + { + Pinstance.lockParty(PP.getParty()); + player.sendMessage(mcLocale.getString("Party.Locked")); + } else + { + player.sendMessage(mcLocale.getString("Party.NotOwner")); + } + } else + { + player.sendMessage(mcLocale.getString("Party.InvalidName")); + } + } else if (args[0].equalsIgnoreCase("unlock")) + { + if(PP.inParty()) + { + if(Pinstance.isPartyLeader(player, PP.getParty())) + { + Pinstance.unlockParty(PP.getParty()); + player.sendMessage(mcLocale.getString("Party.Unlocked")); + } else + { + player.sendMessage(mcLocale.getString("Party.NotOwner")); + } + } else + { + player.sendMessage(mcLocale.getString("Party.InvalidName")); + } + //Party debugging command. + //} else if (args[0].equalsIgnoreCase("dump")) { + // Pinstance.dump(player); + } else + { + if(PP.inParty()) + { + Pinstance.removeFromParty(player, PP); + } + Pinstance.addToParty(player, PP, args[0], false); + return true; + } + } else if(args.length == 2 && PP.inParty()) + { + if(args[0].equalsIgnoreCase("password")) + { + if(Pinstance.isPartyLeader(player, PP.getParty())) + { + if(Pinstance.isPartyLocked(PP.getParty())) + { + Pinstance.setPartyPassword(PP.getParty(), args[1]); + player.sendMessage(mcLocale.getString("Party.PasswordSet", new Object[] {args[1]})); + } else + { + player.sendMessage(mcLocale.getString("Party.IsntLocked")); + } + } else + { + player.sendMessage(mcLocale.getString("Party.NotOwner")); + } + } else if(args[0].equalsIgnoreCase("kick")) + { + if(Pinstance.isPartyLeader(player, PP.getParty())) + { + if(Pinstance.isPartyLocked(PP.getParty())) + { + Player tPlayer = null; + if(Bukkit.getServer().getPlayer(args[1]) != null) tPlayer = Bukkit.getServer().getPlayer(args[1]); + if(tPlayer == null) + { + player.sendMessage(mcLocale.getString("Party.CouldNotKick", new Object[] {args[1]})); + } + if(!Pinstance.inSameParty(player, tPlayer)) + { + player.sendMessage(mcLocale.getString("Party.NotInYourParty", new Object[] {tPlayer.getName()})); + } else + { + //Not an admin + if(!mcPermissions.getInstance().admin(player)) + { + //Can't kick an admin + if(mcPermissions.getInstance().admin(tPlayer)) + { + player.sendMessage(mcLocale.getString("Party.CouldNotKick", new Object[] {tPlayer.getName()})); + } + } + PlayerProfile tPP = Users.getProfile(tPlayer); + + Pinstance.removeFromParty(tPlayer, tPP); + + tPlayer.sendMessage(mcLocale.getString("mcPlayerListener.LeftParty")); + } + } else { + player.sendMessage(mcLocale.getString("Party.IsntLocked")); + } + } else { + player.sendMessage(mcLocale.getString("Party.NotOwner")); + } + } else if(args[0].equalsIgnoreCase("owner")) + { + if(Pinstance.isPartyLeader(player, PP.getParty())) + { + Player tPlayer = null; + if(Bukkit.getServer().getPlayer(args[1]) != null) tPlayer = Bukkit.getServer().getPlayer(args[1]); + if(tPlayer == null) + { + player.sendMessage(mcLocale.getString("Party.CouldNotSetOwner", new Object[] {args[1]})); + } + if(!Pinstance.inSameParty(player, tPlayer)) + { + player.sendMessage(mcLocale.getString("Party.CouldNotSetOwner", new Object[] {tPlayer.getName()})); + } else + { + Pinstance.setPartyLeader(PP.getParty(), tPlayer.getName()); + } + } else + { + player.sendMessage(mcLocale.getString("Party.NotOwner")); + } + } else + { + Pinstance.removeFromParty(player, PP); + Pinstance.addToParty(player, PP, args[0], false, args[1]); + } + } else if(args.length == 2 && !PP.inParty()) + { + Pinstance.addToParty(player, PP, args[0], false, args[1]); + } + } + else if(LoadProperties.partyEnable && label.equalsIgnoreCase("p")){ + + // Console message? + if(!(sender instanceof Player)) + { + if(args.length < 2) return true; + String pMessage = args[1]; + for (int i = 2; i <= args.length - 1; i++) { + pMessage = pMessage + " " + args[i]; + } + + String pPrefix = ChatColor.GREEN + "(" + ChatColor.WHITE + + "*Console*" + ChatColor.GREEN + ") "; + + log.log(Level.INFO, + "[P](" + args[0] + ")" + "<*Console*> " + + pMessage); + + for(Player herp : Bukkit.getServer().getOnlinePlayers()) { + if(Users.getProfile(herp).inParty()) { + if(Users.getProfile(herp).getParty().equalsIgnoreCase(args[0])) { + herp.sendMessage(pPrefix + pMessage); + } + } + } + return true; + } + + if(!mcPermissions.getInstance().party(player)){ + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + + // Not a toggle, a message + + if (args.length >= 1) { + String pMessage = args[0]; + for (int i = 1; i <= args.length - 1; i++) { + pMessage = pMessage + " " + args[i]; + } + String pPrefix = ChatColor.GREEN + "(" + ChatColor.WHITE + + player.getDisplayName() + ChatColor.GREEN + ") "; + + log.log(Level.INFO, + "[P](" + PP.getParty() + ")" + "<" + player.getDisplayName() + + "> " + pMessage); + + for (Player herp : Bukkit.getServer().getOnlinePlayers()) { + if (Users.getProfile(herp).inParty()) { + if (Party.getInstance().inSameParty(herp, player)) + herp.sendMessage(pPrefix + pMessage); + } + } + + return true; + } + + if(PP.getAdminChatMode()) + PP.toggleAdminChat(); + + PP.togglePartyChat(); + + if(PP.getPartyChatMode()){ + //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled On"); + player.sendMessage(mcLocale.getString("mcPlayerListener.PartyChatOn")); + } else { + //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled " + ChatColor.RED + "Off"); + player.sendMessage(mcLocale.getString("mcPlayerListener.PartyChatOff")); + } + } + + else if(label.equalsIgnoreCase("a")){ + // Console message? + if(!(sender instanceof Player) && args.length >= 1) + { + String aMessage = args[0]; + for (int i = 1; i <= args.length - 1; i++) { + aMessage = aMessage + " " + args[i]; + } + + String aPrefix = ChatColor.AQUA + "{" + ChatColor.WHITE + + "*Console*" + ChatColor.AQUA + "} "; + + log.log(Level.INFO, "[A]<*Console*> " + + aMessage); + + for (Player herp : Bukkit.getServer().getOnlinePlayers()) { + if (mcPermissions.getInstance().adminChat(herp) || herp.isOp()) + herp.sendMessage(aPrefix + aMessage); + } + return true; + } + + if(!mcPermissions.getInstance().adminChat(player) && !player.isOp()) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + + // Not a toggle, a message + + if (args.length >= 1) { + String aMessage = args[0]; + for (int i = 1; i <= args.length - 1; i++) { + aMessage = aMessage + " " + args[i]; + } + + String aPrefix = ChatColor.AQUA + "{" + ChatColor.WHITE + + player.getDisplayName() + ChatColor.AQUA + "} "; + log.log(Level.INFO, "[A]<" + player.getDisplayName() + "> " + + aMessage); + for (Player herp : Bukkit.getServer().getOnlinePlayers()) { + if (mcPermissions.getInstance().adminChat(herp) || herp.isOp()) + herp.sendMessage(aPrefix + aMessage); + } + return true; + } + + if(PP.getPartyChatMode()) + PP.togglePartyChat(); + + PP.toggleAdminChat(); + + if(PP.getAdminChatMode()) + { + player.sendMessage(mcLocale.getString("mcPlayerListener.AdminChatOn")); + //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.GREEN + "On"); + } else { + player.sendMessage(mcLocale.getString("mcPlayerListener.AdminChatOff")); + //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.RED + "Off"); + } + } + + /* + * MYSPAWN + */ + else if(LoadProperties.myspawnEnable && LoadProperties.enableMySpawn && label.equalsIgnoreCase(LoadProperties.myspawn)) + { + if(!mcPermissions.getInstance().mySpawn(player)){ + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + if(System.currentTimeMillis() < (PP.getMySpawnATS()*1000) + 3600000){ + long x = (((PP.getMySpawnATS()*1000) + 3600000) - System.currentTimeMillis()); + int y = (int) (x/60000); + int z = (int) ((x/1000) - (y*60)); + player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnTimeNotice", new Object[] {y, z})); + return true; + } + PP.setMySpawnATS(System.currentTimeMillis()); + if(PP.getMySpawn(player) != null) + { + Location mySpawn = PP.getMySpawn(player); + + if(mySpawn != null){ + //It's done twice because it acts oddly when you are in another world + player.teleport(mySpawn); + player.teleport(mySpawn); + } + } else { + player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnNotExist")); + } + } + else if(LoadProperties.spoutEnabled && LoadProperties.xpbar && LoadProperties.xplockEnable && label.equalsIgnoreCase(LoadProperties.xplock)) + { + if(split.length >= 2 && Skills.isSkill(split[1]) && mcPermissions.permission(player, "mcmmo.skills."+Skills.getSkillType(split[1]).toString().toLowerCase())) + { + if(PP.getXpBarLocked()) + { + PP.setSkillLock(Skills.getSkillType(split[1])); + player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); + } + else + { + PP.setSkillLock(Skills.getSkillType(split[1])); + PP.toggleXpBarLocked(); + player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); + } + SpoutStuff.updateXpBar(player); + } else if (split.length < 2) + { + if(PP.getXpBarLocked()) + { + PP.toggleXpBarLocked(); + player.sendMessage(mcLocale.getString("Commands.xplock.unlocked")); + } else if(PP.getLastGained() != null) + { + PP.toggleXpBarLocked(); + PP.setSkillLock(PP.getLastGained()); + player.sendMessage(mcLocale.getString("Commands.xplock.locked", new Object[] {m.getCapitalized(PP.getSkillLock().toString())})); + } + } + else if (split.length >= 2 && !Skills.isSkill(split[1])) + { + player.sendMessage("Commands.xplock.invalid"); + } + else if(split.length >= 2 && Skills.isSkill(split[1]) && !mcPermissions.permission(player, "mcmmo.skills."+Skills.getSkillType(split[1]).toString().toLowerCase())) + { + player.sendMessage(ChatColor.YELLOW+"[mcMMO] "+ChatColor.DARK_RED +mcLocale.getString("mcPlayerListener.NoPermission")); + return true; + } + } + else if (LoadProperties.spoutEnabled && label.equalsIgnoreCase("mchud")) + { + if(split.length >= 2) + { + for(HUDType x : HUDType.values()) + { + if(x.toString().toLowerCase().equals(split[1].toLowerCase())) + { + if(SpoutStuff.playerHUDs.containsKey(player)) + { + SpoutStuff.playerHUDs.get(player).resetHUD(); + SpoutStuff.playerHUDs.remove(player); + PP.setHUDType(x); + SpoutStuff.playerHUDs.put(player, new HUDmmo(player)); + } + } + } + } + } + return true; + } +} diff --git a/mcMMO/com/gmail/nossr50/config/LoadProperties.java b/src/com/gmail/nossr50/config/LoadProperties.java similarity index 100% rename from mcMMO/com/gmail/nossr50/config/LoadProperties.java rename to src/com/gmail/nossr50/config/LoadProperties.java diff --git a/mcMMO/com/gmail/nossr50/config/Misc.java b/src/com/gmail/nossr50/config/Misc.java similarity index 96% rename from mcMMO/com/gmail/nossr50/config/Misc.java rename to src/com/gmail/nossr50/config/Misc.java index cca2578cd..8078ecf34 100644 --- a/mcMMO/com/gmail/nossr50/config/Misc.java +++ b/src/com/gmail/nossr50/config/Misc.java @@ -1,74 +1,74 @@ -package com.gmail.nossr50.config; - -import java.util.*; -import java.util.logging.Logger; -import org.bukkit.block.Block; -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; - -import com.gmail.nossr50.mcMMO; - -public class Misc -{ - String location = "mcmmo.properties"; - - protected static final Logger log = Logger.getLogger("Minecraft"); - - public ArrayList mobSpawnerList = new ArrayList(); - public ArrayList blockWatchList = new ArrayList(); - public ArrayList treeFeller = new ArrayList(); - public HashMap arrowTracker = new HashMap(); - public ArrayList bleedTracker = new ArrayList(); - mcMMO plugin = null; - - //BLEED QUE STUFF - public LivingEntity[] bleedQue = new LivingEntity[20]; - public int bleedQuePos = 0; - public LivingEntity[] bleedRemovalQue = new LivingEntity[20]; - public int bleedRemovalQuePos = 0; - - public Misc(mcMMO mcMMO) - { - plugin = mcMMO; - } - - public void addToBleedQue(LivingEntity entity) - { - //Assign entity to empty position - bleedQue[bleedQuePos] = entity; - - //Move position up by 1 increment - bleedQuePos++; - - //Check if array is full - if(bleedQuePos >= bleedQue.length) - { - //Create new temporary array - LivingEntity[] temp = new LivingEntity[bleedQue.length*2]; - //Copy data from bleedQue to temporary array - System.arraycopy(bleedQue, 0, temp, 0, bleedQue.length); - //Point bleedQue to new array - bleedQue = temp; - } - } - - public void addToBleedRemovalQue(LivingEntity entity) - { - //Assign entity to empty position - bleedRemovalQue[bleedRemovalQuePos] = entity; - - //Move position up by 1 increment - bleedRemovalQuePos++; - - //Check if array is full - if(bleedRemovalQuePos >= bleedRemovalQue.length) - { - //Create new temporary array - LivingEntity[] temp = new LivingEntity[bleedRemovalQue.length*2]; - //Copy data from bleedRemovalQue to temporary array - System.arraycopy(bleedRemovalQue, 0, temp, 0, bleedRemovalQue.length); - //Point bleedRemovalQue to new array - bleedRemovalQue = temp; - } - } +package com.gmail.nossr50.config; + +import java.util.*; +import java.util.logging.Logger; +import org.bukkit.block.Block; +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; + +import com.gmail.nossr50.mcMMO; + +public class Misc +{ + String location = "mcmmo.properties"; + + protected static final Logger log = Logger.getLogger("Minecraft"); + + public ArrayList mobSpawnerList = new ArrayList(); + public ArrayList blockWatchList = new ArrayList(); + public ArrayList treeFeller = new ArrayList(); + public HashMap arrowTracker = new HashMap(); + public ArrayList bleedTracker = new ArrayList(); + mcMMO plugin = null; + + //BLEED QUE STUFF + public LivingEntity[] bleedQue = new LivingEntity[20]; + public int bleedQuePos = 0; + public LivingEntity[] bleedRemovalQue = new LivingEntity[20]; + public int bleedRemovalQuePos = 0; + + public Misc(mcMMO mcMMO) + { + plugin = mcMMO; + } + + public void addToBleedQue(LivingEntity entity) + { + //Assign entity to empty position + bleedQue[bleedQuePos] = entity; + + //Move position up by 1 increment + bleedQuePos++; + + //Check if array is full + if(bleedQuePos >= bleedQue.length) + { + //Create new temporary array + LivingEntity[] temp = new LivingEntity[bleedQue.length*2]; + //Copy data from bleedQue to temporary array + System.arraycopy(bleedQue, 0, temp, 0, bleedQue.length); + //Point bleedQue to new array + bleedQue = temp; + } + } + + public void addToBleedRemovalQue(LivingEntity entity) + { + //Assign entity to empty position + bleedRemovalQue[bleedRemovalQuePos] = entity; + + //Move position up by 1 increment + bleedRemovalQuePos++; + + //Check if array is full + if(bleedRemovalQuePos >= bleedRemovalQue.length) + { + //Create new temporary array + LivingEntity[] temp = new LivingEntity[bleedRemovalQue.length*2]; + //Copy data from bleedRemovalQue to temporary array + System.arraycopy(bleedRemovalQue, 0, temp, 0, bleedRemovalQue.length); + //Point bleedRemovalQue to new array + bleedRemovalQue = temp; + } + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java b/src/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java similarity index 96% rename from mcMMO/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java rename to src/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java index 46a608e9a..5309720c2 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java +++ b/src/com/gmail/nossr50/datatypes/FakeBlockBreakEvent.java @@ -1,13 +1,13 @@ -package com.gmail.nossr50.datatypes; - -import org.bukkit.block.Block; -import org.bukkit.entity.Player; -import org.bukkit.event.block.BlockBreakEvent; - -public class FakeBlockBreakEvent extends BlockBreakEvent { - private static final long serialVersionUID = 1L; - - public FakeBlockBreakEvent(Block theBlock, Player player) { - super(theBlock, player); - } +package com.gmail.nossr50.datatypes; + +import org.bukkit.block.Block; +import org.bukkit.entity.Player; +import org.bukkit.event.block.BlockBreakEvent; + +public class FakeBlockBreakEvent extends BlockBreakEvent { + private static final long serialVersionUID = 1L; + + public FakeBlockBreakEvent(Block theBlock, Player player) { + super(theBlock, player); + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/HUDType.java b/src/com/gmail/nossr50/datatypes/HUDType.java similarity index 91% rename from mcMMO/com/gmail/nossr50/datatypes/HUDType.java rename to src/com/gmail/nossr50/datatypes/HUDType.java index bf8d44d30..919854cab 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/HUDType.java +++ b/src/com/gmail/nossr50/datatypes/HUDType.java @@ -1,8 +1,8 @@ -package com.gmail.nossr50.datatypes; - -public enum HUDType -{ - STANDARD, - SMALL, - RETRO; -} +package com.gmail.nossr50.datatypes; + +public enum HUDType +{ + STANDARD, + SMALL, + RETRO; +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/HUDmmo.java b/src/com/gmail/nossr50/datatypes/HUDmmo.java similarity index 96% rename from mcMMO/com/gmail/nossr50/datatypes/HUDmmo.java rename to src/com/gmail/nossr50/datatypes/HUDmmo.java index 141bd8023..f4450a79b 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/HUDmmo.java +++ b/src/com/gmail/nossr50/datatypes/HUDmmo.java @@ -1,256 +1,256 @@ -package com.gmail.nossr50.datatypes; - -import org.bukkit.Bukkit; -import org.bukkit.entity.Player; -import org.getspout.spoutapi.SpoutManager; -import org.getspout.spoutapi.gui.Color; -import org.getspout.spoutapi.gui.GenericGradient; -import org.getspout.spoutapi.gui.GenericTexture; -import org.getspout.spoutapi.gui.RenderPriority; -import org.getspout.spoutapi.gui.Widget; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.spout.SpoutStuff; -import com.gmail.nossr50.spout.mmoHelper; - -public class HUDmmo -{ - int center_x = 427/2; - int center_y = 240/2; - - String playerName = null; - Widget xpbar = null; - GenericGradient xpfill = null; - GenericGradient xpbg = null; - GenericGradient xpicon_bg = null; - GenericGradient xpicon_border = null; - GenericTexture xpicon = null; - mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO"); - - public HUDmmo(Player player) - { - playerName = player.getName(); - initializeHUD(player); - } - - public void initializeHUD(Player player) - { - HUDType type = Users.getProfile(player).getHUDType(); - switch(type) - { - case RETRO: - { - initializeXpBarDisplayRetro(SpoutManager.getPlayer(player)); - break; - } - case STANDARD: - { - initializeXpBarDisplayStandard(SpoutManager.getPlayer(player)); - break; - } - case SMALL: - { - initializeXpBarDisplaySmall(SpoutManager.getPlayer(player)); - break; - } - } - } - - public void updateXpBarDisplay(HUDType type, Player player) - { - switch(type) - { - case RETRO: - { - updateXpBarRetro(player, Users.getProfile(player)); - break; - } - case STANDARD: - { - updateXpBarStandard(player, Users.getProfile(player)); - break; - } - case SMALL: - { - updateXpBarStandard(player, Users.getProfile(player)); - break; - } - } - } - - public void resetHUD() - { - SpoutPlayer sPlayer = SpoutStuff.getSpoutPlayer(playerName); - if(sPlayer != null) - { - sPlayer.getMainScreen().removeWidgets(plugin); - - //Reset the objects - xpbar = null; - xpfill = null; - xpbg = null; - xpicon = null; - - mmoHelper.initialize(sPlayer, plugin); - sPlayer.getMainScreen().setDirty(true); - } - } - - private void initializeXpBarDisplayRetro(SpoutPlayer sPlayer) - { - Color border = new Color((float)LoadProperties.xpborder_r, (float)LoadProperties.xpborder_g, (float)LoadProperties.xpborder_b, 1f); - Color green = new Color(0, 1f, 0, 1f); - Color background = new Color((float)LoadProperties.xpbackground_r, (float)LoadProperties.xpbackground_g, (float)LoadProperties.xpbackground_b, 1f); - Color darkbg = new Color(0.2f, 0.2f, 0.2f, 1f); - - xpicon = new GenericTexture(); - xpbar = new GenericGradient(); - xpfill = new GenericGradient(); - xpbg = new GenericGradient(); - - xpicon_bg = new GenericGradient(); - xpicon_border = new GenericGradient(); - - xpicon_bg.setBottomColor(darkbg).setTopColor(darkbg).setWidth(4).setHeight(4).setPriority(RenderPriority.High).setX(142).setY(10).setDirty(true); - xpicon_border.setBottomColor(border).setTopColor(border).setWidth(6).setHeight(6).setPriority(RenderPriority.Highest).setX(141).setY(9).setDirty(true); - - xpicon.setWidth(6).setHeight(6).setX(141).setY(9).setPriority(RenderPriority.Normal).setDirty(true); - xpicon.setUrl("Icon_r.png"); - - xpbar.setWidth(128).setHeight(4).setX(149).setY(10); - ((GenericGradient) xpbar).setBottomColor(border).setTopColor(border).setPriority(RenderPriority.Highest).setDirty(true); - - xpfill.setWidth(0).setHeight(2).setX(150).setY(11); - xpfill.setBottomColor(green).setTopColor(green).setPriority(RenderPriority.Lowest).setDirty(true); - - xpbg.setWidth(126).setHeight(2).setX(150).setY(11); - xpbg.setBottomColor(background).setTopColor(background).setPriority(RenderPriority.Low).setDirty(true); - - if(LoadProperties.xpbar) - { - sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbar); - sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpfill); - sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbg); - if(LoadProperties.xpicon) - { - sPlayer.getMainScreen().attachWidget(plugin, (GenericTexture)xpicon); - sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_bg); - } - sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_border); - } - - sPlayer.getMainScreen().setDirty(true); - } - - private void initializeXpBarDisplayStandard(SpoutPlayer sPlayer) - { - //Setup xp bar - xpbar = new GenericTexture(); - - if(LoadProperties.xpbar && LoadProperties.xpicon) - { - xpicon = new GenericTexture(); - - xpicon.setUrl("Icon.png"); - - xpicon.setHeight(16).setWidth(32).setX(LoadProperties.xpicon_x).setY(LoadProperties.xpicon_y); - - xpicon.setDirty(true); - - sPlayer.getMainScreen().attachWidget(plugin, xpicon); - } - - if(LoadProperties.xpbar) - { - ((GenericTexture)xpbar).setUrl("xpbar_inc000.png"); - xpbar.setX(LoadProperties.xpbar_x).setY(LoadProperties.xpbar_y).setHeight(8).setWidth(256); - - sPlayer.getMainScreen().attachWidget(plugin, xpbar); - } - sPlayer.getMainScreen().setDirty(true); - } - - private void initializeXpBarDisplaySmall(SpoutPlayer sPlayer) - { - //Setup xp bar - xpbar = new GenericTexture(); - - if(LoadProperties.xpbar && LoadProperties.xpicon) - { - xpicon = new GenericTexture(); - - xpicon.setUrl("Icon.png"); - - xpicon.setHeight(8).setWidth(16).setX(center_x-(8+64)).setY(LoadProperties.xpicon_y+2); - - xpicon.setDirty(true); - - sPlayer.getMainScreen().attachWidget(plugin, xpicon); - } - - if(LoadProperties.xpbar) - { - ((GenericTexture)xpbar).setUrl("xpbar_inc000.png"); - xpbar.setX(center_x-64).setY(LoadProperties.xpbar_y).setHeight(4).setWidth(128); - - sPlayer.getMainScreen().attachWidget(plugin, xpbar); - } - - sPlayer.getMainScreen().setDirty(true); - } - - private void updateXpBarStandard(Player player, PlayerProfile PP) - { - if(!LoadProperties.xpbar) - return; - - SkillType theType = null; - - if(PP.getXpBarLocked()) - theType=PP.getSkillLock(); - else - theType=PP.getLastGained(); - - if(theType == null) - return; - - ((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString())+".png"); - xpicon.setDirty(true); - - ((GenericTexture) xpbar).setUrl(SpoutStuff.getUrlBar(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.STANDARD))); - xpbar.setDirty(true); - - SpoutManager.getPlayer(player).getMainScreen().setDirty(true); - } - - private void updateXpBarRetro(Player player, PlayerProfile PP) - { - if(!LoadProperties.xpbar) - return; - SkillType theType = null; - - if(PP.getXpBarLocked() && PP.getSkillLock() != null) - theType=PP.getSkillLock(); - else - theType=PP.getLastGained(); - - if(theType == null) - return; - - Color color = SpoutStuff.getRetroColor(theType); - - if(xpicon != null && theType != null) - xpicon.setUrl(m.getCapitalized(theType.toString())+"_r.png"); - - if(theType != null) - xpfill.setBottomColor(color).setTopColor(color).setWidth(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO)).setDirty(true); - else - System.out.println("theType was null!"); - - SpoutManager.getPlayer(player).getMainScreen().setDirty(true); - } +package com.gmail.nossr50.datatypes; + +import org.bukkit.Bukkit; +import org.bukkit.entity.Player; +import org.getspout.spoutapi.SpoutManager; +import org.getspout.spoutapi.gui.Color; +import org.getspout.spoutapi.gui.GenericGradient; +import org.getspout.spoutapi.gui.GenericTexture; +import org.getspout.spoutapi.gui.RenderPriority; +import org.getspout.spoutapi.gui.Widget; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.spout.SpoutStuff; +import com.gmail.nossr50.spout.mmoHelper; + +public class HUDmmo +{ + int center_x = 427/2; + int center_y = 240/2; + + String playerName = null; + Widget xpbar = null; + GenericGradient xpfill = null; + GenericGradient xpbg = null; + GenericGradient xpicon_bg = null; + GenericGradient xpicon_border = null; + GenericTexture xpicon = null; + mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO"); + + public HUDmmo(Player player) + { + playerName = player.getName(); + initializeHUD(player); + } + + public void initializeHUD(Player player) + { + HUDType type = Users.getProfile(player).getHUDType(); + switch(type) + { + case RETRO: + { + initializeXpBarDisplayRetro(SpoutManager.getPlayer(player)); + break; + } + case STANDARD: + { + initializeXpBarDisplayStandard(SpoutManager.getPlayer(player)); + break; + } + case SMALL: + { + initializeXpBarDisplaySmall(SpoutManager.getPlayer(player)); + break; + } + } + } + + public void updateXpBarDisplay(HUDType type, Player player) + { + switch(type) + { + case RETRO: + { + updateXpBarRetro(player, Users.getProfile(player)); + break; + } + case STANDARD: + { + updateXpBarStandard(player, Users.getProfile(player)); + break; + } + case SMALL: + { + updateXpBarStandard(player, Users.getProfile(player)); + break; + } + } + } + + public void resetHUD() + { + SpoutPlayer sPlayer = SpoutStuff.getSpoutPlayer(playerName); + if(sPlayer != null) + { + sPlayer.getMainScreen().removeWidgets(plugin); + + //Reset the objects + xpbar = null; + xpfill = null; + xpbg = null; + xpicon = null; + + mmoHelper.initialize(sPlayer, plugin); + sPlayer.getMainScreen().setDirty(true); + } + } + + private void initializeXpBarDisplayRetro(SpoutPlayer sPlayer) + { + Color border = new Color((float)LoadProperties.xpborder_r, (float)LoadProperties.xpborder_g, (float)LoadProperties.xpborder_b, 1f); + Color green = new Color(0, 1f, 0, 1f); + Color background = new Color((float)LoadProperties.xpbackground_r, (float)LoadProperties.xpbackground_g, (float)LoadProperties.xpbackground_b, 1f); + Color darkbg = new Color(0.2f, 0.2f, 0.2f, 1f); + + xpicon = new GenericTexture(); + xpbar = new GenericGradient(); + xpfill = new GenericGradient(); + xpbg = new GenericGradient(); + + xpicon_bg = new GenericGradient(); + xpicon_border = new GenericGradient(); + + xpicon_bg.setBottomColor(darkbg).setTopColor(darkbg).setWidth(4).setHeight(4).setPriority(RenderPriority.High).setX(142).setY(10).setDirty(true); + xpicon_border.setBottomColor(border).setTopColor(border).setWidth(6).setHeight(6).setPriority(RenderPriority.Highest).setX(141).setY(9).setDirty(true); + + xpicon.setWidth(6).setHeight(6).setX(141).setY(9).setPriority(RenderPriority.Normal).setDirty(true); + xpicon.setUrl("Icon_r.png"); + + xpbar.setWidth(128).setHeight(4).setX(149).setY(10); + ((GenericGradient) xpbar).setBottomColor(border).setTopColor(border).setPriority(RenderPriority.Highest).setDirty(true); + + xpfill.setWidth(0).setHeight(2).setX(150).setY(11); + xpfill.setBottomColor(green).setTopColor(green).setPriority(RenderPriority.Lowest).setDirty(true); + + xpbg.setWidth(126).setHeight(2).setX(150).setY(11); + xpbg.setBottomColor(background).setTopColor(background).setPriority(RenderPriority.Low).setDirty(true); + + if(LoadProperties.xpbar) + { + sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbar); + sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpfill); + sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbg); + if(LoadProperties.xpicon) + { + sPlayer.getMainScreen().attachWidget(plugin, (GenericTexture)xpicon); + sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_bg); + } + sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_border); + } + + sPlayer.getMainScreen().setDirty(true); + } + + private void initializeXpBarDisplayStandard(SpoutPlayer sPlayer) + { + //Setup xp bar + xpbar = new GenericTexture(); + + if(LoadProperties.xpbar && LoadProperties.xpicon) + { + xpicon = new GenericTexture(); + + xpicon.setUrl("Icon.png"); + + xpicon.setHeight(16).setWidth(32).setX(LoadProperties.xpicon_x).setY(LoadProperties.xpicon_y); + + xpicon.setDirty(true); + + sPlayer.getMainScreen().attachWidget(plugin, xpicon); + } + + if(LoadProperties.xpbar) + { + ((GenericTexture)xpbar).setUrl("xpbar_inc000.png"); + xpbar.setX(LoadProperties.xpbar_x).setY(LoadProperties.xpbar_y).setHeight(8).setWidth(256); + + sPlayer.getMainScreen().attachWidget(plugin, xpbar); + } + sPlayer.getMainScreen().setDirty(true); + } + + private void initializeXpBarDisplaySmall(SpoutPlayer sPlayer) + { + //Setup xp bar + xpbar = new GenericTexture(); + + if(LoadProperties.xpbar && LoadProperties.xpicon) + { + xpicon = new GenericTexture(); + + xpicon.setUrl("Icon.png"); + + xpicon.setHeight(8).setWidth(16).setX(center_x-(8+64)).setY(LoadProperties.xpicon_y+2); + + xpicon.setDirty(true); + + sPlayer.getMainScreen().attachWidget(plugin, xpicon); + } + + if(LoadProperties.xpbar) + { + ((GenericTexture)xpbar).setUrl("xpbar_inc000.png"); + xpbar.setX(center_x-64).setY(LoadProperties.xpbar_y).setHeight(4).setWidth(128); + + sPlayer.getMainScreen().attachWidget(plugin, xpbar); + } + + sPlayer.getMainScreen().setDirty(true); + } + + private void updateXpBarStandard(Player player, PlayerProfile PP) + { + if(!LoadProperties.xpbar) + return; + + SkillType theType = null; + + if(PP.getXpBarLocked()) + theType=PP.getSkillLock(); + else + theType=PP.getLastGained(); + + if(theType == null) + return; + + ((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString())+".png"); + xpicon.setDirty(true); + + ((GenericTexture) xpbar).setUrl(SpoutStuff.getUrlBar(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.STANDARD))); + xpbar.setDirty(true); + + SpoutManager.getPlayer(player).getMainScreen().setDirty(true); + } + + private void updateXpBarRetro(Player player, PlayerProfile PP) + { + if(!LoadProperties.xpbar) + return; + SkillType theType = null; + + if(PP.getXpBarLocked() && PP.getSkillLock() != null) + theType=PP.getSkillLock(); + else + theType=PP.getLastGained(); + + if(theType == null) + return; + + Color color = SpoutStuff.getRetroColor(theType); + + if(xpicon != null && theType != null) + xpicon.setUrl(m.getCapitalized(theType.toString())+"_r.png"); + + if(theType != null) + xpfill.setBottomColor(color).setTopColor(color).setWidth(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO)).setDirty(true); + else + System.out.println("theType was null!"); + + SpoutManager.getPlayer(player).getMainScreen().setDirty(true); + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/HealthBarMMO.java b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java similarity index 96% rename from mcMMO/com/gmail/nossr50/datatypes/HealthBarMMO.java rename to src/com/gmail/nossr50/datatypes/HealthBarMMO.java index 09d9dfcbd..0d92e8a0a 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/HealthBarMMO.java +++ b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java @@ -1,26 +1,26 @@ -package com.gmail.nossr50.datatypes; - -import org.bukkit.ChatColor; -import org.bukkit.entity.LivingEntity; -import org.getspout.spoutapi.gui.GenericLabel; -import org.getspout.spoutapi.gui.GenericTexture; - -import com.gmail.nossr50.spout.SpoutStuff; - -public class HealthBarMMO -{ - public GenericTexture health_bar = null; - public GenericLabel health_name = null; - public String playerName = null; - - public HealthBarMMO(LivingEntity entity, String name) - { - health_name = new GenericLabel(); - health_name.setText(ChatColor.GREEN+name).setDirty(true); - - health_bar = new GenericTexture(); - health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); - - playerName = name; - } -} +package com.gmail.nossr50.datatypes; + +import org.bukkit.ChatColor; +import org.bukkit.entity.LivingEntity; +import org.getspout.spoutapi.gui.GenericLabel; +import org.getspout.spoutapi.gui.GenericTexture; + +import com.gmail.nossr50.spout.SpoutStuff; + +public class HealthBarMMO +{ + public GenericTexture health_bar = null; + public GenericLabel health_name = null; + public String playerName = null; + + public HealthBarMMO(LivingEntity entity, String name) + { + health_name = new GenericLabel(); + health_name.setText(ChatColor.GREEN+name).setDirty(true); + + health_bar = new GenericTexture(); + health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); + + playerName = name; + } +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/Mob.java b/src/com/gmail/nossr50/datatypes/Mob.java similarity index 94% rename from mcMMO/com/gmail/nossr50/datatypes/Mob.java rename to src/com/gmail/nossr50/datatypes/Mob.java index d87be7233..6332f3017 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/Mob.java +++ b/src/com/gmail/nossr50/datatypes/Mob.java @@ -1,76 +1,76 @@ -package com.gmail.nossr50.datatypes; - -import java.util.HashMap; - -import org.bukkit.entity.*; - -public class Mob -{ - public HashMap mobDiff = new HashMap(); - public HashMap isAggressive = new HashMap(); - - public void assignDifficulty(Entity entity) - { - short x = 0; - - if(entity.getLocation().getY() >= 45) - { - //LEVEL 2 - if(Math.random() * 100 > 50) - { - x = 0; - } - //LEVEL 3 - else - { - x = 1; - } - } - else - { - double y = Math.random() * 100; - //HIGH CHANCE FOR 5's - if(entity.getLocation().getY() < 20) - { - //ASSIGN INTO THE 5 RANKS - if(y >= 0 && y < 50) - x = 0; - if(y >= 50 && y < 80) - x = 1; - if(y >= 80 && y < 95) - x = 2; - if(y >= 95 && y < 98) - x = 3; - if(y >= 98 && y <= 100) - x = 4; - } - //HIGH CHANCE FOR 4's - else - { - //ASSIGN INTO THE 5 RANKS - if(y >= 0 && y < 50) - x = 0; - if(y >= 50 && y < 74) - x = 1; - if(y >= 74 && y < 89) - x = 2; - if(y >= 89 && y < 99) - x = 3; - if(y >= 99 && y <= 100) - x = 4; - } - if(x > 1) - { - isAggressive.put(entity.getEntityId(), false); - } - - } - - if(!mobDiff.containsKey(entity.getEntityId())) - { - mobDiff.put(entity.getEntityId(), x); - //System.out.println("Mob "+entity.getEntityId()+" (DIFFICULTY) "+ - //(x +1)+"(DEPTH) "+entity.getLocation().getY()); - } - } -} +package com.gmail.nossr50.datatypes; + +import java.util.HashMap; + +import org.bukkit.entity.*; + +public class Mob +{ + public HashMap mobDiff = new HashMap(); + public HashMap isAggressive = new HashMap(); + + public void assignDifficulty(Entity entity) + { + short x = 0; + + if(entity.getLocation().getY() >= 45) + { + //LEVEL 2 + if(Math.random() * 100 > 50) + { + x = 0; + } + //LEVEL 3 + else + { + x = 1; + } + } + else + { + double y = Math.random() * 100; + //HIGH CHANCE FOR 5's + if(entity.getLocation().getY() < 20) + { + //ASSIGN INTO THE 5 RANKS + if(y >= 0 && y < 50) + x = 0; + if(y >= 50 && y < 80) + x = 1; + if(y >= 80 && y < 95) + x = 2; + if(y >= 95 && y < 98) + x = 3; + if(y >= 98 && y <= 100) + x = 4; + } + //HIGH CHANCE FOR 4's + else + { + //ASSIGN INTO THE 5 RANKS + if(y >= 0 && y < 50) + x = 0; + if(y >= 50 && y < 74) + x = 1; + if(y >= 74 && y < 89) + x = 2; + if(y >= 89 && y < 99) + x = 3; + if(y >= 99 && y <= 100) + x = 4; + } + if(x > 1) + { + isAggressive.put(entity.getEntityId(), false); + } + + } + + if(!mobDiff.containsKey(entity.getEntityId())) + { + mobDiff.put(entity.getEntityId(), x); + //System.out.println("Mob "+entity.getEntityId()+" (DIFFICULTY) "+ + //(x +1)+"(DEPTH) "+entity.getLocation().getY()); + } + } +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/PlayerProfile.java b/src/com/gmail/nossr50/datatypes/PlayerProfile.java similarity index 100% rename from mcMMO/com/gmail/nossr50/datatypes/PlayerProfile.java rename to src/com/gmail/nossr50/datatypes/PlayerProfile.java diff --git a/mcMMO/com/gmail/nossr50/datatypes/PlayerStat.java b/src/com/gmail/nossr50/datatypes/PlayerStat.java similarity index 94% rename from mcMMO/com/gmail/nossr50/datatypes/PlayerStat.java rename to src/com/gmail/nossr50/datatypes/PlayerStat.java index e88a58ac9..3c9cfd01d 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/PlayerStat.java +++ b/src/com/gmail/nossr50/datatypes/PlayerStat.java @@ -1,7 +1,7 @@ -package com.gmail.nossr50.datatypes; - -public class PlayerStat -{ - public String name; - public int statVal = 0; +package com.gmail.nossr50.datatypes; + +public class PlayerStat +{ + public String name; + public int statVal = 0; } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/SkillType.java b/src/com/gmail/nossr50/datatypes/SkillType.java similarity index 92% rename from mcMMO/com/gmail/nossr50/datatypes/SkillType.java rename to src/com/gmail/nossr50/datatypes/SkillType.java index d951d6a96..9ae8afdab 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/SkillType.java +++ b/src/com/gmail/nossr50/datatypes/SkillType.java @@ -1,17 +1,17 @@ -package com.gmail.nossr50.datatypes; - -public enum SkillType -{ - ACROBATICS, - ALL, //This one is just for convenience - ARCHERY, - AXES, - EXCAVATION, - HERBALISM, - MINING, - REPAIR, - SWORDS, - TAMING, - UNARMED, - WOODCUTTING; -} +package com.gmail.nossr50.datatypes; + +public enum SkillType +{ + ACROBATICS, + ALL, //This one is just for convenience + ARCHERY, + AXES, + EXCAVATION, + HERBALISM, + MINING, + REPAIR, + SWORDS, + TAMING, + UNARMED, + WOODCUTTING; +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/Tree.java b/src/com/gmail/nossr50/datatypes/Tree.java similarity index 95% rename from mcMMO/com/gmail/nossr50/datatypes/Tree.java rename to src/com/gmail/nossr50/datatypes/Tree.java index fd77da0ec..4137144ec 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/Tree.java +++ b/src/com/gmail/nossr50/datatypes/Tree.java @@ -1,39 +1,39 @@ -package com.gmail.nossr50.datatypes; - -import java.util.ArrayList; - -import com.gmail.nossr50.datatypes.PlayerStat; - -public class Tree { - - TreeNode root = null; - - public Tree(){} - - public void add(String p, int in) - { - if(root == null){ - root = new TreeNode(p, in); - } - else - root.add(p,in); - } - - public PlayerStat[] inOrder() - { - if(root != null){ - ArrayList order = root.inOrder(new ArrayList()); - return order.toArray(new PlayerStat[order.size()]); - } else { - //Throw some dummy info in case the users file is empty - //It's not a good fix but its better than rewriting the whole system - ArrayList x = new ArrayList(); - PlayerStat y = new PlayerStat(); - y.name = "$mcMMO_DummyInfo"; - y.statVal = 0; - x.add(y); - return x.toArray(new PlayerStat[x.size()]); - } - } - -} +package com.gmail.nossr50.datatypes; + +import java.util.ArrayList; + +import com.gmail.nossr50.datatypes.PlayerStat; + +public class Tree { + + TreeNode root = null; + + public Tree(){} + + public void add(String p, int in) + { + if(root == null){ + root = new TreeNode(p, in); + } + else + root.add(p,in); + } + + public PlayerStat[] inOrder() + { + if(root != null){ + ArrayList order = root.inOrder(new ArrayList()); + return order.toArray(new PlayerStat[order.size()]); + } else { + //Throw some dummy info in case the users file is empty + //It's not a good fix but its better than rewriting the whole system + ArrayList x = new ArrayList(); + PlayerStat y = new PlayerStat(); + y.name = "$mcMMO_DummyInfo"; + y.statVal = 0; + x.add(y); + return x.toArray(new PlayerStat[x.size()]); + } + } + +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/TreeNode.java b/src/com/gmail/nossr50/datatypes/TreeNode.java similarity index 94% rename from mcMMO/com/gmail/nossr50/datatypes/TreeNode.java rename to src/com/gmail/nossr50/datatypes/TreeNode.java index 92223adc0..f60ec28d4 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/TreeNode.java +++ b/src/com/gmail/nossr50/datatypes/TreeNode.java @@ -1,49 +1,49 @@ -package com.gmail.nossr50.datatypes; - -import java.util.ArrayList; - -import com.gmail.nossr50.datatypes.PlayerStat; - -public class TreeNode -{ - TreeNode left = null - , right = null; - PlayerStat ps = new PlayerStat(); - - public TreeNode(String p, int in) {ps.statVal = in; ps.name = p;} - - public void add (String p, int in) - { - if (in >= ps.statVal) - { - if (left == null) - left = new TreeNode(p,in); - else - left.add(p, in); - } - else if(in < ps.statVal) - { - if (right == null) - right = new TreeNode(p,in); - else - right.add(p, in); - } - } - - public ArrayList inOrder(ArrayList a) - { - //if left node is not null than assign arrayList(a) to left.inOrder() - - //GOES THROUGH THE ENTIRE LEFT BRANCH AND GRABS THE GREATEST NUMBER - - if(left != null) - a = left.inOrder(a); - - a.add(ps); - - if(right != null) - a = right.inOrder(a); - - return a; - } -} +package com.gmail.nossr50.datatypes; + +import java.util.ArrayList; + +import com.gmail.nossr50.datatypes.PlayerStat; + +public class TreeNode +{ + TreeNode left = null + , right = null; + PlayerStat ps = new PlayerStat(); + + public TreeNode(String p, int in) {ps.statVal = in; ps.name = p;} + + public void add (String p, int in) + { + if (in >= ps.statVal) + { + if (left == null) + left = new TreeNode(p,in); + else + left.add(p, in); + } + else if(in < ps.statVal) + { + if (right == null) + right = new TreeNode(p,in); + else + right.add(p, in); + } + } + + public ArrayList inOrder(ArrayList a) + { + //if left node is not null than assign arrayList(a) to left.inOrder() + + //GOES THROUGH THE ENTIRE LEFT BRANCH AND GRABS THE GREATEST NUMBER + + if(left != null) + a = left.inOrder(a); + + a.add(ps); + + if(right != null) + a = right.inOrder(a); + + return a; + } +} diff --git a/mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java b/src/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java similarity index 95% rename from mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java rename to src/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java index c25f6826b..d383a47ab 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java +++ b/src/com/gmail/nossr50/datatypes/buttons/ButtonEscape.java @@ -1,13 +1,13 @@ -package com.gmail.nossr50.datatypes.buttons; - -import org.getspout.spoutapi.gui.GenericButton; - -public class ButtonEscape extends GenericButton -{ - public ButtonEscape() - { - this.setText("EXIT"); - this.setWidth(60).setHeight(20); - this.setDirty(true); - } +package com.gmail.nossr50.datatypes.buttons; + +import org.getspout.spoutapi.gui.GenericButton; + +public class ButtonEscape extends GenericButton +{ + public ButtonEscape() + { + this.setText("EXIT"); + this.setWidth(60).setHeight(20); + this.setDirty(true); + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java b/src/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java similarity index 96% rename from mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java rename to src/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java index 53c708e4d..9d347f5d3 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java +++ b/src/com/gmail/nossr50/datatypes/buttons/ButtonHUDStyle.java @@ -1,21 +1,21 @@ -package com.gmail.nossr50.datatypes.buttons; - -import org.getspout.spoutapi.gui.GenericButton; - -import com.gmail.nossr50.datatypes.PlayerProfile; - -public class ButtonHUDStyle extends GenericButton -{ - public ButtonHUDStyle(PlayerProfile PP) - { - this.setText("HUD Type: "+PP.getHUDType().toString()); - this.setTooltip("Change your HUD style!"); - this.setWidth(120).setHeight(20); - this.setDirty(true); - } - public void updateText(PlayerProfile PP) - { - this.setText("HUD Type: "+PP.getHUDType().toString()); - this.setDirty(true); - } +package com.gmail.nossr50.datatypes.buttons; + +import org.getspout.spoutapi.gui.GenericButton; + +import com.gmail.nossr50.datatypes.PlayerProfile; + +public class ButtonHUDStyle extends GenericButton +{ + public ButtonHUDStyle(PlayerProfile PP) + { + this.setText("HUD Type: "+PP.getHUDType().toString()); + this.setTooltip("Change your HUD style!"); + this.setWidth(120).setHeight(20); + this.setDirty(true); + } + public void updateText(PlayerProfile PP) + { + this.setText("HUD Type: "+PP.getHUDType().toString()); + this.setDirty(true); + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/datatypes/popups/PopupMMO.java b/src/com/gmail/nossr50/datatypes/popups/PopupMMO.java similarity index 97% rename from mcMMO/com/gmail/nossr50/datatypes/popups/PopupMMO.java rename to src/com/gmail/nossr50/datatypes/popups/PopupMMO.java index 8d7c7094a..a9c607dbf 100644 --- a/mcMMO/com/gmail/nossr50/datatypes/popups/PopupMMO.java +++ b/src/com/gmail/nossr50/datatypes/popups/PopupMMO.java @@ -1,49 +1,49 @@ -package com.gmail.nossr50.datatypes.popups; - -import org.bukkit.ChatColor; -import org.bukkit.entity.Player; -import org.getspout.spoutapi.gui.GenericLabel; -import org.getspout.spoutapi.gui.GenericPopup; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.buttons.ButtonEscape; -import com.gmail.nossr50.datatypes.buttons.ButtonHUDStyle; - -public class PopupMMO extends GenericPopup -{ - ButtonHUDStyle HUDButton = null; - ButtonEscape EscapeButton = null; - GenericLabel mcMMO_label = new GenericLabel(); - GenericLabel tip_escape = new GenericLabel(); - int center_x = 427/2; - int center_y = 240/2; - - public PopupMMO(Player player, PlayerProfile PP, mcMMO plugin) - { - //240, 427 are the bottom right - mcMMO_label.setText(ChatColor.GOLD+"~mcMMO Menu~"); - mcMMO_label.setX(center_x-35).setY((center_y/2)-20).setDirty(true); - - tip_escape.setText(ChatColor.GRAY+"Press ESCAPE to exit!"); - tip_escape.setX(mcMMO_label.getX()-15).setY(mcMMO_label.getY()+10).setDirty(true); - - HUDButton = new ButtonHUDStyle(PP); - HUDButton.setX(center_x-(HUDButton.getWidth()/2)).setY(center_y/2).setDirty(true); - - EscapeButton = new ButtonEscape(); - EscapeButton.setX(center_x-(EscapeButton.getWidth()/2)).setY((center_y/2)+HUDButton.getHeight()+5).setDirty(true); - - this.attachWidget(plugin, HUDButton); - this.attachWidget(plugin, mcMMO_label); - this.attachWidget(plugin, tip_escape); - this.attachWidget(plugin, EscapeButton); - - this.setDirty(true); - } - - public void updateButtons(PlayerProfile PP) - { - HUDButton.updateText(PP); - this.setDirty(true); - } -} +package com.gmail.nossr50.datatypes.popups; + +import org.bukkit.ChatColor; +import org.bukkit.entity.Player; +import org.getspout.spoutapi.gui.GenericLabel; +import org.getspout.spoutapi.gui.GenericPopup; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.buttons.ButtonEscape; +import com.gmail.nossr50.datatypes.buttons.ButtonHUDStyle; + +public class PopupMMO extends GenericPopup +{ + ButtonHUDStyle HUDButton = null; + ButtonEscape EscapeButton = null; + GenericLabel mcMMO_label = new GenericLabel(); + GenericLabel tip_escape = new GenericLabel(); + int center_x = 427/2; + int center_y = 240/2; + + public PopupMMO(Player player, PlayerProfile PP, mcMMO plugin) + { + //240, 427 are the bottom right + mcMMO_label.setText(ChatColor.GOLD+"~mcMMO Menu~"); + mcMMO_label.setX(center_x-35).setY((center_y/2)-20).setDirty(true); + + tip_escape.setText(ChatColor.GRAY+"Press ESCAPE to exit!"); + tip_escape.setX(mcMMO_label.getX()-15).setY(mcMMO_label.getY()+10).setDirty(true); + + HUDButton = new ButtonHUDStyle(PP); + HUDButton.setX(center_x-(HUDButton.getWidth()/2)).setY(center_y/2).setDirty(true); + + EscapeButton = new ButtonEscape(); + EscapeButton.setX(center_x-(EscapeButton.getWidth()/2)).setY((center_y/2)+HUDButton.getHeight()+5).setDirty(true); + + this.attachWidget(plugin, HUDButton); + this.attachWidget(plugin, mcMMO_label); + this.attachWidget(plugin, tip_escape); + this.attachWidget(plugin, EscapeButton); + + this.setDirty(true); + } + + public void updateButtons(PlayerProfile PP) + { + HUDButton.updateText(PP); + this.setDirty(true); + } +} diff --git a/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java b/src/com/gmail/nossr50/listeners/mcBlockListener.java similarity index 97% rename from mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java rename to src/com/gmail/nossr50/listeners/mcBlockListener.java index 218848a26..79ba595d3 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java +++ b/src/com/gmail/nossr50/listeners/mcBlockListener.java @@ -1,436 +1,436 @@ -package com.gmail.nossr50.listeners; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.mcPermissions; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.spout.SpoutStuff; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import org.bukkit.Material; -import org.bukkit.Statistic; -import org.bukkit.block.Block; -import org.bukkit.entity.Player; -import org.bukkit.event.block.BlockBreakEvent; -import org.bukkit.event.block.BlockDamageEvent; -import org.bukkit.event.block.BlockFromToEvent; -import org.bukkit.event.block.BlockListener; -import org.bukkit.event.block.BlockPlaceEvent; -import org.bukkit.inventory.ItemStack; -import org.getspout.spoutapi.SpoutManager; -import org.getspout.spoutapi.player.SpoutPlayer; -import org.getspout.spoutapi.sound.SoundEffect; - -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.skills.*; -import com.gmail.nossr50.datatypes.FakeBlockBreakEvent; - - -public class mcBlockListener extends BlockListener -{ - private final mcMMO plugin; - - public mcBlockListener(final mcMMO plugin) - { - this.plugin = plugin; - } - - public void onBlockPlace(BlockPlaceEvent event) - { - //Setup some basic vars - Block block; - Player player = event.getPlayer(); - - //When blocks are placed on snow this event reports the wrong block. - if (event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) - { - block = event.getBlockAgainst(); - } - else - { - block = event.getBlock(); - } - - //Check if the blocks placed should be monitored so they do not give out XP in the future - if(m.shouldBeWatched(block)) - { - if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86) - block.setData((byte) 5); //Change the byte - else if(block.getTypeId() == 17 || block.getTypeId() == 39 || block.getTypeId() == 40 || block.getTypeId() == 91 || block.getTypeId() == 86) - plugin.misc.blockWatchList.add(block); - } - - if(block.getTypeId() == 42 && LoadProperties.anvilmessages) - { - PlayerProfile PP = Users.getProfile(player); - if(LoadProperties.spoutEnabled) - { - SpoutPlayer sPlayer = SpoutManager.getPlayer(player); - if(sPlayer.isSpoutCraftEnabled()) - { - if(!PP.getPlacedAnvil()) - { - sPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.IRON_BLOCK); - PP.togglePlacedAnvil(); - } - } - else - { - if(!PP.getPlacedAnvil()) - { - event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$ - PP.togglePlacedAnvil(); - } - } - } - else - { - if(!PP.getPlacedAnvil()) - { - event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$ - PP.togglePlacedAnvil(); - } - } - } - } - - public void onBlockBreak(BlockBreakEvent event) - { - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - Block block = event.getBlock(); - ItemStack inhand = player.getItemInHand(); - if(event.isCancelled()) - return; - if (event instanceof FakeBlockBreakEvent) - return; - - /* - * HERBALISM - */ - - //Green Terra - if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07) - { - Herbalism.greenTerraCheck(player, block); - } - - //Wheat && Triple drops - if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block)) - { - Herbalism.herbalismProcCheck(block, player, event, plugin); - Herbalism.greenTerraWheat(player, block, event, plugin); - } - - - /* - * MINING - */ - if(mcPermissions.getInstance().mining(player)) - { - if(LoadProperties.miningrequirespickaxe) - { - if(m.isMiningPick(inhand)) - { - Mining.miningBlockCheck(false, player, block, plugin); - } - } else - { - Mining.miningBlockCheck(false, player, block, plugin); - } - } - /* - * WOOD CUTTING - */ - - if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player)) - { - if(LoadProperties.woodcuttingrequiresaxe) - { - if(m.isAxes(inhand)) - { - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, block); - //Default - if(block.getData() == (byte)0) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); - //Spruce - if(block.getData() == (byte)1) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mspruce); - //Birch - if(block.getData() == (byte)2) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mbirch); - } - } - } else - { - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, block); - //Default - if(block.getData() == (byte)0) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); - //Spruce - if(block.getData() == (byte)1) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mspruce); - //Birch - if(block.getData() == (byte)2) - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mbirch); - } - } - Skills.XpCheckSkill(SkillType.WOODCUTTING, player); - - /* - * IF PLAYER IS USING TREEFELLER - */ - if(mcPermissions.getInstance().woodCuttingAbility(player) - && PP.getTreeFellerMode() - && block.getTypeId() == 17 - && m.blockBreakSimulate(block, player)) - { - if(LoadProperties.spoutEnabled) - SpoutStuff.playSoundForPlayer(SoundEffect.EXPLODE, player, block.getLocation()); - - WoodCutting.treeFeller(block, player, plugin); - for(Block blockx : plugin.misc.treeFeller) - { - if(blockx != null) - { - Material mat = Material.getMaterial(block.getTypeId()); - byte type = 0; - if(block.getTypeId() == 17) - type = block.getData(); - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - if(blockx.getTypeId() == 17) - { - blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); - //XP WOODCUTTING - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, blockx); - PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); - } - } - if(blockx.getTypeId() == 18) - { - mat = Material.SAPLING; - - item = new ItemStack(mat, 1, (short)0, blockx.getData()); - - if(Math.random() * 10 > 9) - blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); - } - if(blockx.getType() != Material.AIR) - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - blockx.setType(Material.AIR); - } - } - if(LoadProperties.toolsLoseDurabilityFromAbilities) - m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); - plugin.misc.treeFeller.clear(); - } - } - /* - * EXCAVATION - */ - if(Excavation.canBeGigaDrillBroken(block) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5) - Excavation.excavationProcCheck(block.getData(), block.getType(), block.getLocation(), player); - /* - * HERBALISM - */ - if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalism(player) && Herbalism.canBeGreenTerra(block)) - { - Herbalism.greenTerraCheck(player, block); - } - if(mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5) - Herbalism.herbalismProcCheck(block, player, event, plugin); - - //Change the byte back when broken - if(block.getData() == 5 && m.shouldBeWatched(block)) - { - block.setData((byte) 0); - if(plugin.misc.blockWatchList.contains(block)) - { - plugin.misc.blockWatchList.remove(block); - } - } - } - - public void onBlockDamage(BlockDamageEvent event) - { - if(event.isCancelled()) - return; - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - ItemStack inhand = player.getItemInHand(); - Block block = event.getBlock(); - - Skills.monitorSkills(player); - - /* - * ABILITY PREPARATION CHECKS - */ - if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block)) - Herbalism.greenTerraCheck(player, block); - if(PP.getAxePreparationMode() && block.getTypeId() == 17) - WoodCutting.treeFellerCheck(player, block); - if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block)) - Mining.superBreakerCheck(player, block); - if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block)) - Excavation.gigaDrillBreakerActivationCheck(player, block); - if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) - Unarmed.berserkActivationCheck(player); - - /* - * TREE FELLAN STUFF - */ - if(LoadProperties.spoutEnabled && block.getTypeId() == 17 && Users.getProfile(player).getTreeFellerMode()) - SpoutStuff.playSoundForPlayer(SoundEffect.FIZZ, player, block.getLocation()); - - /* - * GREEN TERRA STUFF - */ - if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()) - { - Herbalism.greenTerra(player, block); - } - - /* - * GIGA DRILL BREAKER CHECKS - */ - if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player) - && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)) - { - int x = 0; - - while(x < 3) - { - if(block.getData() != (byte)5) - Excavation.excavationProcCheck(block.getData(), block.getType(), block.getLocation(), player); - x++; - } - - Material mat = Material.getMaterial(block.getTypeId()); - - if(block.getType() == Material.GRASS) - mat = Material.DIRT; - if(block.getType() == Material.CLAY) - mat = Material.CLAY_BALL; - - byte type = block.getData(); - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - - block.setType(Material.AIR); - - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - - if(LoadProperties.toolsLoseDurabilityFromAbilities) - m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); - - if(item.getType() == Material.CLAY_BALL) - { - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } else - { - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } - - //Spout stuff - if(LoadProperties.spoutEnabled) - SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); - } - /* - * BERSERK MODE CHECKS - */ - if(PP.getBerserkMode() - && m.blockBreakSimulate(block, player) - && player.getItemInHand().getTypeId() == 0 - && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) - { - Material mat = Material.getMaterial(block.getTypeId()); - - if(block.getTypeId() == 2) - mat = Material.DIRT; - if(block.getTypeId() == 78) - mat = Material.SNOW_BALL; - if(block.getTypeId() == 82) - mat = Material.CLAY_BALL; - - byte type = block.getData(); - - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - - block.setType(Material.AIR); - - if(item.getType() == Material.CLAY_BALL) - { - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } else - { - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } - - if(LoadProperties.spoutEnabled) - SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); - } - - /* - * SUPER BREAKER CHECKS - */ - if(PP.getSuperBreakerMode() - && Mining.canBeSuperBroken(block) - && m.blockBreakSimulate(block, player)) - { - - if(LoadProperties.miningrequirespickaxe) - { - if(m.isMiningPick(inhand)) - Mining.SuperBreakerBlockCheck(player, block, plugin); - } else { - Mining.SuperBreakerBlockCheck(player, block, plugin); - } - } - - /* - * LEAF BLOWER - */ - if(block.getTypeId() == 18 && mcPermissions.getInstance().woodcutting(player) && PP.getSkillLevel(SkillType.WOODCUTTING) >= 100 && m.isAxes(player.getItemInHand()) && m.blockBreakSimulate(block, player)) - { - m.damageTool(player, (short)1); - if(Math.random() * 10 > 9) - { - ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData()); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x); - } - block.setType(Material.AIR); - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - if(LoadProperties.spoutEnabled) - SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); - } - if(block.getType() == Material.AIR && plugin.misc.blockWatchList.contains(block)) - { - plugin.misc.blockWatchList.remove(block); - } - } - - public void onBlockFromTo(BlockFromToEvent event) - { - - - Block blockFrom = event.getBlock(); - Block blockTo = event.getToBlock(); - if(m.shouldBeWatched(blockFrom) && blockFrom.getData() == (byte)5) - { - blockTo.setData((byte)5); - } - } +package com.gmail.nossr50.listeners; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.mcPermissions; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.spout.SpoutStuff; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import org.bukkit.Material; +import org.bukkit.Statistic; +import org.bukkit.block.Block; +import org.bukkit.entity.Player; +import org.bukkit.event.block.BlockBreakEvent; +import org.bukkit.event.block.BlockDamageEvent; +import org.bukkit.event.block.BlockFromToEvent; +import org.bukkit.event.block.BlockListener; +import org.bukkit.event.block.BlockPlaceEvent; +import org.bukkit.inventory.ItemStack; +import org.getspout.spoutapi.SpoutManager; +import org.getspout.spoutapi.player.SpoutPlayer; +import org.getspout.spoutapi.sound.SoundEffect; + +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.skills.*; +import com.gmail.nossr50.datatypes.FakeBlockBreakEvent; + + +public class mcBlockListener extends BlockListener +{ + private final mcMMO plugin; + + public mcBlockListener(final mcMMO plugin) + { + this.plugin = plugin; + } + + public void onBlockPlace(BlockPlaceEvent event) + { + //Setup some basic vars + Block block; + Player player = event.getPlayer(); + + //When blocks are placed on snow this event reports the wrong block. + if (event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) + { + block = event.getBlockAgainst(); + } + else + { + block = event.getBlock(); + } + + //Check if the blocks placed should be monitored so they do not give out XP in the future + if(m.shouldBeWatched(block)) + { + if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86) + block.setData((byte) 5); //Change the byte + else if(block.getTypeId() == 17 || block.getTypeId() == 39 || block.getTypeId() == 40 || block.getTypeId() == 91 || block.getTypeId() == 86) + plugin.misc.blockWatchList.add(block); + } + + if(block.getTypeId() == 42 && LoadProperties.anvilmessages) + { + PlayerProfile PP = Users.getProfile(player); + if(LoadProperties.spoutEnabled) + { + SpoutPlayer sPlayer = SpoutManager.getPlayer(player); + if(sPlayer.isSpoutCraftEnabled()) + { + if(!PP.getPlacedAnvil()) + { + sPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.IRON_BLOCK); + PP.togglePlacedAnvil(); + } + } + else + { + if(!PP.getPlacedAnvil()) + { + event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$ + PP.togglePlacedAnvil(); + } + } + } + else + { + if(!PP.getPlacedAnvil()) + { + event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$ + PP.togglePlacedAnvil(); + } + } + } + } + + public void onBlockBreak(BlockBreakEvent event) + { + Player player = event.getPlayer(); + PlayerProfile PP = Users.getProfile(player); + Block block = event.getBlock(); + ItemStack inhand = player.getItemInHand(); + if(event.isCancelled()) + return; + if (event instanceof FakeBlockBreakEvent) + return; + + /* + * HERBALISM + */ + + //Green Terra + if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07) + { + Herbalism.greenTerraCheck(player, block); + } + + //Wheat && Triple drops + if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block)) + { + Herbalism.herbalismProcCheck(block, player, event, plugin); + Herbalism.greenTerraWheat(player, block, event, plugin); + } + + + /* + * MINING + */ + if(mcPermissions.getInstance().mining(player)) + { + if(LoadProperties.miningrequirespickaxe) + { + if(m.isMiningPick(inhand)) + { + Mining.miningBlockCheck(false, player, block, plugin); + } + } else + { + Mining.miningBlockCheck(false, player, block, plugin); + } + } + /* + * WOOD CUTTING + */ + + if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player)) + { + if(LoadProperties.woodcuttingrequiresaxe) + { + if(m.isAxes(inhand)) + { + if(!plugin.misc.blockWatchList.contains(block)) + { + WoodCutting.woodCuttingProcCheck(player, block); + //Default + if(block.getData() == (byte)0) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); + //Spruce + if(block.getData() == (byte)1) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mspruce); + //Birch + if(block.getData() == (byte)2) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mbirch); + } + } + } else + { + if(!plugin.misc.blockWatchList.contains(block)) + { + WoodCutting.woodCuttingProcCheck(player, block); + //Default + if(block.getData() == (byte)0) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); + //Spruce + if(block.getData() == (byte)1) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mspruce); + //Birch + if(block.getData() == (byte)2) + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mbirch); + } + } + Skills.XpCheckSkill(SkillType.WOODCUTTING, player); + + /* + * IF PLAYER IS USING TREEFELLER + */ + if(mcPermissions.getInstance().woodCuttingAbility(player) + && PP.getTreeFellerMode() + && block.getTypeId() == 17 + && m.blockBreakSimulate(block, player)) + { + if(LoadProperties.spoutEnabled) + SpoutStuff.playSoundForPlayer(SoundEffect.EXPLODE, player, block.getLocation()); + + WoodCutting.treeFeller(block, player, plugin); + for(Block blockx : plugin.misc.treeFeller) + { + if(blockx != null) + { + Material mat = Material.getMaterial(block.getTypeId()); + byte type = 0; + if(block.getTypeId() == 17) + type = block.getData(); + ItemStack item = new ItemStack(mat, 1, (byte)0, type); + if(blockx.getTypeId() == 17) + { + blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); + //XP WOODCUTTING + if(!plugin.misc.blockWatchList.contains(block)) + { + WoodCutting.woodCuttingProcCheck(player, blockx); + PP.addXP(SkillType.WOODCUTTING, LoadProperties.mpine); + } + } + if(blockx.getTypeId() == 18) + { + mat = Material.SAPLING; + + item = new ItemStack(mat, 1, (short)0, blockx.getData()); + + if(Math.random() * 10 > 9) + blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); + } + if(blockx.getType() != Material.AIR) + player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); + blockx.setType(Material.AIR); + } + } + if(LoadProperties.toolsLoseDurabilityFromAbilities) + m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); + plugin.misc.treeFeller.clear(); + } + } + /* + * EXCAVATION + */ + if(Excavation.canBeGigaDrillBroken(block) && mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5) + Excavation.excavationProcCheck(block.getData(), block.getType(), block.getLocation(), player); + /* + * HERBALISM + */ + if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalism(player) && Herbalism.canBeGreenTerra(block)) + { + Herbalism.greenTerraCheck(player, block); + } + if(mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5) + Herbalism.herbalismProcCheck(block, player, event, plugin); + + //Change the byte back when broken + if(block.getData() == 5 && m.shouldBeWatched(block)) + { + block.setData((byte) 0); + if(plugin.misc.blockWatchList.contains(block)) + { + plugin.misc.blockWatchList.remove(block); + } + } + } + + public void onBlockDamage(BlockDamageEvent event) + { + if(event.isCancelled()) + return; + Player player = event.getPlayer(); + PlayerProfile PP = Users.getProfile(player); + ItemStack inhand = player.getItemInHand(); + Block block = event.getBlock(); + + Skills.monitorSkills(player); + + /* + * ABILITY PREPARATION CHECKS + */ + if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block)) + Herbalism.greenTerraCheck(player, block); + if(PP.getAxePreparationMode() && block.getTypeId() == 17) + WoodCutting.treeFellerCheck(player, block); + if(PP.getPickaxePreparationMode() && Mining.canBeSuperBroken(block)) + Mining.superBreakerCheck(player, block); + if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block)) + Excavation.gigaDrillBreakerActivationCheck(player, block); + if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) + Unarmed.berserkActivationCheck(player); + + /* + * TREE FELLAN STUFF + */ + if(LoadProperties.spoutEnabled && block.getTypeId() == 17 && Users.getProfile(player).getTreeFellerMode()) + SpoutStuff.playSoundForPlayer(SoundEffect.FIZZ, player, block.getLocation()); + + /* + * GREEN TERRA STUFF + */ + if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()) + { + Herbalism.greenTerra(player, block); + } + + /* + * GIGA DRILL BREAKER CHECKS + */ + if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player) + && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)) + { + int x = 0; + + while(x < 3) + { + if(block.getData() != (byte)5) + Excavation.excavationProcCheck(block.getData(), block.getType(), block.getLocation(), player); + x++; + } + + Material mat = Material.getMaterial(block.getTypeId()); + + if(block.getType() == Material.GRASS) + mat = Material.DIRT; + if(block.getType() == Material.CLAY) + mat = Material.CLAY_BALL; + + byte type = block.getData(); + ItemStack item = new ItemStack(mat, 1, (byte)0, type); + + block.setType(Material.AIR); + + player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); + + if(LoadProperties.toolsLoseDurabilityFromAbilities) + m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); + + if(item.getType() == Material.CLAY_BALL) + { + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + } else + { + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + } + + //Spout stuff + if(LoadProperties.spoutEnabled) + SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); + } + /* + * BERSERK MODE CHECKS + */ + if(PP.getBerserkMode() + && m.blockBreakSimulate(block, player) + && player.getItemInHand().getTypeId() == 0 + && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) + { + Material mat = Material.getMaterial(block.getTypeId()); + + if(block.getTypeId() == 2) + mat = Material.DIRT; + if(block.getTypeId() == 78) + mat = Material.SNOW_BALL; + if(block.getTypeId() == 82) + mat = Material.CLAY_BALL; + + byte type = block.getData(); + + ItemStack item = new ItemStack(mat, 1, (byte)0, type); + player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); + + block.setType(Material.AIR); + + if(item.getType() == Material.CLAY_BALL) + { + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + } else + { + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); + } + + if(LoadProperties.spoutEnabled) + SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); + } + + /* + * SUPER BREAKER CHECKS + */ + if(PP.getSuperBreakerMode() + && Mining.canBeSuperBroken(block) + && m.blockBreakSimulate(block, player)) + { + + if(LoadProperties.miningrequirespickaxe) + { + if(m.isMiningPick(inhand)) + Mining.SuperBreakerBlockCheck(player, block, plugin); + } else { + Mining.SuperBreakerBlockCheck(player, block, plugin); + } + } + + /* + * LEAF BLOWER + */ + if(block.getTypeId() == 18 && mcPermissions.getInstance().woodcutting(player) && PP.getSkillLevel(SkillType.WOODCUTTING) >= 100 && m.isAxes(player.getItemInHand()) && m.blockBreakSimulate(block, player)) + { + m.damageTool(player, (short)1); + if(Math.random() * 10 > 9) + { + ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData()); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x); + } + block.setType(Material.AIR); + player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); + if(LoadProperties.spoutEnabled) + SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); + } + if(block.getType() == Material.AIR && plugin.misc.blockWatchList.contains(block)) + { + plugin.misc.blockWatchList.remove(block); + } + } + + public void onBlockFromTo(BlockFromToEvent event) + { + + + Block blockFrom = event.getBlock(); + Block blockTo = event.getToBlock(); + if(m.shouldBeWatched(blockFrom) && blockFrom.getData() == (byte)5) + { + blockTo.setData((byte)5); + } + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/listeners/mcEntityListener.java b/src/com/gmail/nossr50/listeners/mcEntityListener.java similarity index 96% rename from mcMMO/com/gmail/nossr50/listeners/mcEntityListener.java rename to src/com/gmail/nossr50/listeners/mcEntityListener.java index 6ca72c4d3..426692d9a 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcEntityListener.java +++ b/src/com/gmail/nossr50/listeners/mcEntityListener.java @@ -1,223 +1,223 @@ -package com.gmail.nossr50.listeners; - -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Monster; -import org.bukkit.entity.Player; -import org.bukkit.entity.Wolf; -import org.bukkit.event.entity.CreatureSpawnEvent; -import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import org.bukkit.event.entity.EntityDamageEvent; -import org.bukkit.event.entity.EntityDamageEvent.DamageCause; -import org.bukkit.event.entity.EntityDeathEvent; -import org.bukkit.event.entity.EntityListener; -import org.bukkit.event.entity.EntityTargetEvent; -import org.bukkit.inventory.ItemStack; - -import com.gmail.nossr50.Combat; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.party.Party; -import com.gmail.nossr50.skills.Acrobatics; -import com.gmail.nossr50.skills.Skills; -import com.gmail.nossr50.skills.Taming; - - -public class mcEntityListener extends EntityListener -{ - private final mcMMO plugin; - - public mcEntityListener(final mcMMO plugin) { - this.plugin = plugin; - } - - public void onEntityDamage(EntityDamageEvent event) - { - - - if(event.isCancelled()) - return; - //Check for world pvp flag - if(event instanceof EntityDamageByEntityEvent) - { - EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent)event; - if(eventb.getEntity() instanceof Player && eventb.getDamager() instanceof Player && !event.getEntity().getWorld().getPVP()) - return; - } - /* - * CHECK FOR INVULNERABILITY - */ - if(event.getEntity() instanceof Player) - { - Player defender = (Player)event.getEntity(); - PlayerProfile PPd = Users.getProfile(defender); - if(defender != null && PPd.getGodMode()) - event.setCancelled(true); - if(PPd == null) - Users.addUser(defender); - } - - if(event.getEntity() instanceof LivingEntity) - { - //CraftEntity cEntity = (CraftEntity)event.getEntity(); - //if(cEntity.getHandle() instanceof EntityLiving) - { - LivingEntity entityliving = (LivingEntity)event.getEntity(); - if(entityliving.getNoDamageTicks() < entityliving.getMaximumNoDamageTicks()/2.0F) - { - Entity x = event.getEntity(); - DamageCause type = event.getCause(); - if(event.getEntity() instanceof Wolf && ((Wolf)event.getEntity()).isTamed() && Taming.getOwner(((Wolf)event.getEntity()), plugin) != null) - { - Wolf theWolf = (Wolf) event.getEntity(); - Player master = Taming.getOwner(theWolf, plugin); - PlayerProfile PPo = Users.getProfile(master); - if(master == null || PPo == null) - return; - //Environmentally Aware - if((event.getCause() == DamageCause.CONTACT || event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.FIRE) && PPo.getSkillLevel(SkillType.TAMING) >= 100) - { - if(event.getDamage() < ((Wolf) event.getEntity()).getHealth()) - { - event.getEntity().teleport(Taming.getOwner(theWolf, plugin).getLocation()); - master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$ - event.getEntity().setFireTicks(0); - } - } - if(event.getCause() == DamageCause.FALL && PPo.getSkillLevel(SkillType.TAMING) >= 100) - { - event.setCancelled(true); - } - - //Thick Fur - if(event.getCause() == DamageCause.FIRE_TICK) - { - event.getEntity().setFireTicks(0); - } - } - - /* - * ACROBATICS - */ - if(x instanceof Player){ - Player player = (Player)x; - if(type == DamageCause.FALL){ - Acrobatics.acrobaticsCheck(player, event); - } - } - - /* - * Entity Damage by Entity checks - */ - if(event instanceof EntityDamageByEntityEvent && !event.isCancelled()) - { - EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event; - Entity f = eventb.getDamager(); - Entity e = event.getEntity(); - /* - * PARTY CHECKS - */ - if(event.getEntity() instanceof Player && f instanceof Player) - { - Player defender = (Player)e; - Player attacker = (Player)f; - if(Party.getInstance().inSameParty(defender, attacker)) - event.setCancelled(true); - } - Combat.combatChecks(event, plugin); - } - /* - * Check to see if the defender took damage so we can apply recently hurt - */ - if(event.getEntity() instanceof Player) - { - Player herpderp = (Player)event.getEntity(); - if(!event.isCancelled() && event.getDamage() >= 1) - { - Users.getProfile(herpderp).setRecentlyHurt(System.currentTimeMillis()); - } - } - } - } - } - } - - public void onEntityDeath(EntityDeathEvent event) - { - - Entity x = event.getEntity(); - x.setFireTicks(0); - - //cleanup mob diff - if(plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) - plugin.mob.mobDiff.remove(event.getEntity().getEntityId()); - - - //Remove bleed track - if(plugin.misc.bleedTracker.contains((LivingEntity)x)) - plugin.misc.addToBleedRemovalQue((LivingEntity)x); - - Skills.arrowRetrievalCheck(x, plugin); - /* - if(Config.getInstance().isMobSpawnTracked(x)){ - Config.getInstance().removeMobSpawnTrack(x); - } - */ - if(x instanceof Player){ - Player player = (Player)x; - Users.getProfile(player).setBleedTicks(0); - } - - } - - public void onCreatureSpawn(CreatureSpawnEvent event) - { - - SpawnReason reason = event.getSpawnReason(); - - if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners) - { - plugin.misc.mobSpawnerList.add(event.getEntity()); - } else - { - if(event.getEntity() instanceof Monster && !plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) - plugin.mob.assignDifficulty(event.getEntity()); - } - } - - public void onEntityTarget(EntityTargetEvent event) - { - - int type = event.getEntity().getEntityId(); - //Make 3+ non-aggressive - if(event.getEntity() instanceof Monster - && plugin.mob.mobDiff.containsKey(type) - && plugin.mob.isAggressive.containsKey(type)) - { - if(plugin.mob.mobDiff.get(type) >= 2 && plugin.mob.isAggressive.get(type) == false) - { - event.setCancelled(true); - event.setTarget(null); - } - } - } - public boolean isBow(ItemStack is){ - if (is.getTypeId() == 261){ - return true; - } else { - return false; - } - } - public boolean isPlayer(Entity entity){ - if (entity instanceof Player) { - return true; - } else{ - return false; - } - } -} +package com.gmail.nossr50.listeners; + +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Monster; +import org.bukkit.entity.Player; +import org.bukkit.entity.Wolf; +import org.bukkit.event.entity.CreatureSpawnEvent; +import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import org.bukkit.event.entity.EntityDamageEvent; +import org.bukkit.event.entity.EntityDamageEvent.DamageCause; +import org.bukkit.event.entity.EntityDeathEvent; +import org.bukkit.event.entity.EntityListener; +import org.bukkit.event.entity.EntityTargetEvent; +import org.bukkit.inventory.ItemStack; + +import com.gmail.nossr50.Combat; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.party.Party; +import com.gmail.nossr50.skills.Acrobatics; +import com.gmail.nossr50.skills.Skills; +import com.gmail.nossr50.skills.Taming; + + +public class mcEntityListener extends EntityListener +{ + private final mcMMO plugin; + + public mcEntityListener(final mcMMO plugin) { + this.plugin = plugin; + } + + public void onEntityDamage(EntityDamageEvent event) + { + + + if(event.isCancelled()) + return; + //Check for world pvp flag + if(event instanceof EntityDamageByEntityEvent) + { + EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent)event; + if(eventb.getEntity() instanceof Player && eventb.getDamager() instanceof Player && !event.getEntity().getWorld().getPVP()) + return; + } + /* + * CHECK FOR INVULNERABILITY + */ + if(event.getEntity() instanceof Player) + { + Player defender = (Player)event.getEntity(); + PlayerProfile PPd = Users.getProfile(defender); + if(defender != null && PPd.getGodMode()) + event.setCancelled(true); + if(PPd == null) + Users.addUser(defender); + } + + if(event.getEntity() instanceof LivingEntity) + { + //CraftEntity cEntity = (CraftEntity)event.getEntity(); + //if(cEntity.getHandle() instanceof EntityLiving) + { + LivingEntity entityliving = (LivingEntity)event.getEntity(); + if(entityliving.getNoDamageTicks() < entityliving.getMaximumNoDamageTicks()/2.0F) + { + Entity x = event.getEntity(); + DamageCause type = event.getCause(); + if(event.getEntity() instanceof Wolf && ((Wolf)event.getEntity()).isTamed() && Taming.getOwner(((Wolf)event.getEntity()), plugin) != null) + { + Wolf theWolf = (Wolf) event.getEntity(); + Player master = Taming.getOwner(theWolf, plugin); + PlayerProfile PPo = Users.getProfile(master); + if(master == null || PPo == null) + return; + //Environmentally Aware + if((event.getCause() == DamageCause.CONTACT || event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.FIRE) && PPo.getSkillLevel(SkillType.TAMING) >= 100) + { + if(event.getDamage() < ((Wolf) event.getEntity()).getHealth()) + { + event.getEntity().teleport(Taming.getOwner(theWolf, plugin).getLocation()); + master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$ + event.getEntity().setFireTicks(0); + } + } + if(event.getCause() == DamageCause.FALL && PPo.getSkillLevel(SkillType.TAMING) >= 100) + { + event.setCancelled(true); + } + + //Thick Fur + if(event.getCause() == DamageCause.FIRE_TICK) + { + event.getEntity().setFireTicks(0); + } + } + + /* + * ACROBATICS + */ + if(x instanceof Player){ + Player player = (Player)x; + if(type == DamageCause.FALL){ + Acrobatics.acrobaticsCheck(player, event); + } + } + + /* + * Entity Damage by Entity checks + */ + if(event instanceof EntityDamageByEntityEvent && !event.isCancelled()) + { + EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event; + Entity f = eventb.getDamager(); + Entity e = event.getEntity(); + /* + * PARTY CHECKS + */ + if(event.getEntity() instanceof Player && f instanceof Player) + { + Player defender = (Player)e; + Player attacker = (Player)f; + if(Party.getInstance().inSameParty(defender, attacker)) + event.setCancelled(true); + } + Combat.combatChecks(event, plugin); + } + /* + * Check to see if the defender took damage so we can apply recently hurt + */ + if(event.getEntity() instanceof Player) + { + Player herpderp = (Player)event.getEntity(); + if(!event.isCancelled() && event.getDamage() >= 1) + { + Users.getProfile(herpderp).setRecentlyHurt(System.currentTimeMillis()); + } + } + } + } + } + } + + public void onEntityDeath(EntityDeathEvent event) + { + + Entity x = event.getEntity(); + x.setFireTicks(0); + + //cleanup mob diff + if(plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) + plugin.mob.mobDiff.remove(event.getEntity().getEntityId()); + + + //Remove bleed track + if(plugin.misc.bleedTracker.contains((LivingEntity)x)) + plugin.misc.addToBleedRemovalQue((LivingEntity)x); + + Skills.arrowRetrievalCheck(x, plugin); + /* + if(Config.getInstance().isMobSpawnTracked(x)){ + Config.getInstance().removeMobSpawnTrack(x); + } + */ + if(x instanceof Player){ + Player player = (Player)x; + Users.getProfile(player).setBleedTicks(0); + } + + } + + public void onCreatureSpawn(CreatureSpawnEvent event) + { + + SpawnReason reason = event.getSpawnReason(); + + if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners) + { + plugin.misc.mobSpawnerList.add(event.getEntity()); + } else + { + if(event.getEntity() instanceof Monster && !plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) + plugin.mob.assignDifficulty(event.getEntity()); + } + } + + public void onEntityTarget(EntityTargetEvent event) + { + + int type = event.getEntity().getEntityId(); + //Make 3+ non-aggressive + if(event.getEntity() instanceof Monster + && plugin.mob.mobDiff.containsKey(type) + && plugin.mob.isAggressive.containsKey(type)) + { + if(plugin.mob.mobDiff.get(type) >= 2 && plugin.mob.isAggressive.get(type) == false) + { + event.setCancelled(true); + event.setTarget(null); + } + } + } + public boolean isBow(ItemStack is){ + if (is.getTypeId() == 261){ + return true; + } else { + return false; + } + } + public boolean isPlayer(Entity entity){ + if (entity instanceof Player) { + return true; + } else{ + return false; + } + } +} diff --git a/mcMMO/com/gmail/nossr50/listeners/mcPlayerListener.java b/src/com/gmail/nossr50/listeners/mcPlayerListener.java similarity index 100% rename from mcMMO/com/gmail/nossr50/listeners/mcPlayerListener.java rename to src/com/gmail/nossr50/listeners/mcPlayerListener.java diff --git a/mcMMO/com/gmail/nossr50/listeners/mcSpoutInputListener.java b/src/com/gmail/nossr50/listeners/mcSpoutInputListener.java similarity index 96% rename from mcMMO/com/gmail/nossr50/listeners/mcSpoutInputListener.java rename to src/com/gmail/nossr50/listeners/mcSpoutInputListener.java index 01710d681..73e18946c 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcSpoutInputListener.java +++ b/src/com/gmail/nossr50/listeners/mcSpoutInputListener.java @@ -1,45 +1,45 @@ -package com.gmail.nossr50.listeners; - -import org.getspout.spoutapi.event.input.InputListener; -import org.getspout.spoutapi.event.input.KeyPressedEvent; -import org.getspout.spoutapi.gui.ScreenType; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.datatypes.popups.PopupMMO; -import com.gmail.nossr50.spout.SpoutStuff; - -public class mcSpoutInputListener extends InputListener -{ - mcMMO plugin = null; - - public mcSpoutInputListener(mcMMO pluginx) - { - plugin = pluginx; - } - - public void onKeyPressedEvent(KeyPressedEvent event) - { - if(!event.getPlayer().isSpoutCraftEnabled() || event.getPlayer().getMainScreen().getActivePopup() != null) - return; - if(event.getScreenType() != ScreenType.GAME_SCREEN) - return; - - SpoutPlayer sPlayer = event.getPlayer(); - - if(event.getKey() == SpoutStuff.keypress) - { - if(!SpoutStuff.playerScreens.containsKey(sPlayer)) - { - PopupMMO mmoPop = new PopupMMO(sPlayer, Users.getProfile(sPlayer), plugin); - SpoutStuff.playerScreens.put(sPlayer, mmoPop); - sPlayer.getMainScreen().attachPopupScreen(SpoutStuff.playerScreens.get(sPlayer)); - sPlayer.getMainScreen().setDirty(true); - } else { - sPlayer.getMainScreen().attachPopupScreen(SpoutStuff.playerScreens.get(sPlayer)); - sPlayer.getMainScreen().setDirty(true); - } - } - } +package com.gmail.nossr50.listeners; + +import org.getspout.spoutapi.event.input.InputListener; +import org.getspout.spoutapi.event.input.KeyPressedEvent; +import org.getspout.spoutapi.gui.ScreenType; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.datatypes.popups.PopupMMO; +import com.gmail.nossr50.spout.SpoutStuff; + +public class mcSpoutInputListener extends InputListener +{ + mcMMO plugin = null; + + public mcSpoutInputListener(mcMMO pluginx) + { + plugin = pluginx; + } + + public void onKeyPressedEvent(KeyPressedEvent event) + { + if(!event.getPlayer().isSpoutCraftEnabled() || event.getPlayer().getMainScreen().getActivePopup() != null) + return; + if(event.getScreenType() != ScreenType.GAME_SCREEN) + return; + + SpoutPlayer sPlayer = event.getPlayer(); + + if(event.getKey() == SpoutStuff.keypress) + { + if(!SpoutStuff.playerScreens.containsKey(sPlayer)) + { + PopupMMO mmoPop = new PopupMMO(sPlayer, Users.getProfile(sPlayer), plugin); + SpoutStuff.playerScreens.put(sPlayer, mmoPop); + sPlayer.getMainScreen().attachPopupScreen(SpoutStuff.playerScreens.get(sPlayer)); + sPlayer.getMainScreen().setDirty(true); + } else { + sPlayer.getMainScreen().attachPopupScreen(SpoutStuff.playerScreens.get(sPlayer)); + sPlayer.getMainScreen().setDirty(true); + } + } + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/listeners/mcSpoutListener.java b/src/com/gmail/nossr50/listeners/mcSpoutListener.java similarity index 96% rename from mcMMO/com/gmail/nossr50/listeners/mcSpoutListener.java rename to src/com/gmail/nossr50/listeners/mcSpoutListener.java index 5e479caf1..27aef9dd5 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcSpoutListener.java +++ b/src/com/gmail/nossr50/listeners/mcSpoutListener.java @@ -1,39 +1,39 @@ -package com.gmail.nossr50.listeners; - -import org.getspout.spoutapi.event.spout.SpoutCraftEnableEvent; -import org.getspout.spoutapi.event.spout.SpoutListener; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.datatypes.HUDmmo; -import com.gmail.nossr50.spout.SpoutStuff; -import com.gmail.nossr50.spout.mmoHelper; - -public class mcSpoutListener extends SpoutListener -{ - mcMMO plugin = null; - - public mcSpoutListener(mcMMO pluginx) - { - plugin = pluginx; - } - - public void onSpoutCraftEnable(SpoutCraftEnableEvent event) - { - SpoutPlayer sPlayer = event.getPlayer(); - if(sPlayer.isSpoutCraftEnabled()) - { - //Setup Party HUD stuff - SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); - - //if(LoadProperties.partybar && Users.getProfile(sPlayer).inParty()) - //SpoutStuff.initializePartyTracking(sPlayer); - - mmoHelper.initialize(sPlayer, plugin); - - //Party.update(sPlayer); - Users.getProfile(sPlayer).toggleSpoutEnabled(); - } - } +package com.gmail.nossr50.listeners; + +import org.getspout.spoutapi.event.spout.SpoutCraftEnableEvent; +import org.getspout.spoutapi.event.spout.SpoutListener; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.datatypes.HUDmmo; +import com.gmail.nossr50.spout.SpoutStuff; +import com.gmail.nossr50.spout.mmoHelper; + +public class mcSpoutListener extends SpoutListener +{ + mcMMO plugin = null; + + public mcSpoutListener(mcMMO pluginx) + { + plugin = pluginx; + } + + public void onSpoutCraftEnable(SpoutCraftEnableEvent event) + { + SpoutPlayer sPlayer = event.getPlayer(); + if(sPlayer.isSpoutCraftEnabled()) + { + //Setup Party HUD stuff + SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); + + //if(LoadProperties.partybar && Users.getProfile(sPlayer).inParty()) + //SpoutStuff.initializePartyTracking(sPlayer); + + mmoHelper.initialize(sPlayer, plugin); + + //Party.update(sPlayer); + Users.getProfile(sPlayer).toggleSpoutEnabled(); + } + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/listeners/mcSpoutScreenListener.java b/src/com/gmail/nossr50/listeners/mcSpoutScreenListener.java similarity index 96% rename from mcMMO/com/gmail/nossr50/listeners/mcSpoutScreenListener.java rename to src/com/gmail/nossr50/listeners/mcSpoutScreenListener.java index 0bd3bb643..f99243006 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcSpoutScreenListener.java +++ b/src/com/gmail/nossr50/listeners/mcSpoutScreenListener.java @@ -1,67 +1,67 @@ -package com.gmail.nossr50.listeners; - -import org.getspout.spoutapi.event.screen.ButtonClickEvent; -import org.getspout.spoutapi.event.screen.ScreenCloseEvent; -import org.getspout.spoutapi.event.screen.ScreenListener; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.datatypes.HUDType; -import com.gmail.nossr50.datatypes.HUDmmo; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.buttons.ButtonEscape; -import com.gmail.nossr50.datatypes.buttons.ButtonHUDStyle; -import com.gmail.nossr50.datatypes.popups.PopupMMO; -import com.gmail.nossr50.spout.SpoutStuff; - -public class mcSpoutScreenListener extends ScreenListener -{ - mcMMO plugin = null; - public mcSpoutScreenListener(mcMMO pluginx) - { - plugin = pluginx; - } - public void onButtonClick(ButtonClickEvent event) - { - SpoutPlayer sPlayer = event.getPlayer(); - PlayerProfile PP = Users.getProfile(sPlayer); - - if(event.getButton() instanceof ButtonHUDStyle) - { - if(SpoutStuff.playerHUDs.containsKey(sPlayer)) - { - SpoutStuff.playerHUDs.get(sPlayer).resetHUD(); - SpoutStuff.playerHUDs.remove(sPlayer); - - switch(PP.getHUDType()) - { - case RETRO: - PP.setHUDType(HUDType.STANDARD); - break; - case STANDARD: - PP.setHUDType(HUDType.SMALL); - break; - case SMALL: - PP.setHUDType(HUDType.RETRO); - break; - } - - SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); - - SpoutStuff.playerScreens.get(sPlayer).updateButtons(PP); - } - } else if (event.getButton() instanceof ButtonEscape) - { - sPlayer.getMainScreen().closePopup(); - } - } - - public void onScreenClose(ScreenCloseEvent event) - { - if(event.getScreen() instanceof PopupMMO) - { - SpoutStuff.playerScreens.remove(event.getPlayer()); - } - } +package com.gmail.nossr50.listeners; + +import org.getspout.spoutapi.event.screen.ButtonClickEvent; +import org.getspout.spoutapi.event.screen.ScreenCloseEvent; +import org.getspout.spoutapi.event.screen.ScreenListener; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.datatypes.HUDType; +import com.gmail.nossr50.datatypes.HUDmmo; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.buttons.ButtonEscape; +import com.gmail.nossr50.datatypes.buttons.ButtonHUDStyle; +import com.gmail.nossr50.datatypes.popups.PopupMMO; +import com.gmail.nossr50.spout.SpoutStuff; + +public class mcSpoutScreenListener extends ScreenListener +{ + mcMMO plugin = null; + public mcSpoutScreenListener(mcMMO pluginx) + { + plugin = pluginx; + } + public void onButtonClick(ButtonClickEvent event) + { + SpoutPlayer sPlayer = event.getPlayer(); + PlayerProfile PP = Users.getProfile(sPlayer); + + if(event.getButton() instanceof ButtonHUDStyle) + { + if(SpoutStuff.playerHUDs.containsKey(sPlayer)) + { + SpoutStuff.playerHUDs.get(sPlayer).resetHUD(); + SpoutStuff.playerHUDs.remove(sPlayer); + + switch(PP.getHUDType()) + { + case RETRO: + PP.setHUDType(HUDType.STANDARD); + break; + case STANDARD: + PP.setHUDType(HUDType.SMALL); + break; + case SMALL: + PP.setHUDType(HUDType.RETRO); + break; + } + + SpoutStuff.playerHUDs.put(sPlayer, new HUDmmo(sPlayer)); + + SpoutStuff.playerScreens.get(sPlayer).updateButtons(PP); + } + } else if (event.getButton() instanceof ButtonEscape) + { + sPlayer.getMainScreen().closePopup(); + } + } + + public void onScreenClose(ScreenCloseEvent event) + { + if(event.getScreen() instanceof PopupMMO) + { + SpoutStuff.playerScreens.remove(event.getPlayer()); + } + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_de.properties b/src/com/gmail/nossr50/locale/locale_de.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_de.properties rename to src/com/gmail/nossr50/locale/locale_de.properties index ab5a1215c..01d226e89 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_de.properties +++ b/src/com/gmail/nossr50/locale/locale_de.properties @@ -1,357 +1,357 @@ -Combat.WolfExamine=[[GREEN]]**du musterst den Wolf mit Bestienkunde** -Combat.WolfShowMaster=[[DARK_GREEN]]Besitzer \: {0} -Combat.Ignition=[[RED]]**ENTZUENDET** -Combat.BurningArrowHit=[[DARK_RED]]von brennendem Pfeil getroffen\! -Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. -Combat.TargetDazed=Ziel ist [[DARK_RED]]benommen -Combat.WolfNoMaster=[[GRAY]]Dieser Wolf hat keinen Besitzer... -Combat.WolfHealth=[[GREEN]]Der Wolf hat {0} Lebensenergie -Combat.StruckByGore=[[RED]]**von Biss getroffen** -Combat.Gore=[[GREEN]]**BISS** -Combat.ArrowDeflect=[[WHITE]]**PFEIL ABGEWEHRT** -Item.ChimaeraWingFail=**CHIMAEREN FLUEGEL fehlgeschlagen\!** -Item.ChimaeraWingPass=**CHIMAEREN FLUEGEL** -Item.InjuredWait=du musst mit der Benutzung warten [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]mehr Federn nötig... -m.mccPartyCommands=[[GREEN]]--GRUPPEN BEFEHLE-- -m.mccParty=[party name] [[RED]]- Erstellt/tritt einer Gruppe bei -m.mccPartyQ=[[RED]]- aktuelle Gruppe verlassen -m.mccPartyToggle=[[RED]] - aktiviert Gruppenchat -m.mccPartyInvite=[player name] [[RED]]- Gruppeneinladung senden -m.mccPartyAccept=[[RED]]- Gruppeneinladung akzeptieren -m.mccPartyTeleport=[party member name] [[RED]]- Teleport zu Gruppenmitglied -m.mccOtherCommands=[[GREEN]]--ANDERE BEFEHLE-- -m.mccStats=- zeigt deinen Status -m.mccLeaderboards=- Ranglisten -m.mccMySpawn=- Teleport zum Spawnpunkt -m.mccClearMySpawn=- Spawnpunkt loeschen -m.mccToggleAbility=- Faehigkeitsaktivierung an/aus schalten -m.mccAdminToggle=- Adminchat aktivieren -m.mccWhois=[playername] [[RED]]- Detailierte Spielerinfos zeigen -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Ziel modifizieren -m.mccMcGod=- Gott Modus -m.mccSkillInfo=[skillname] [[RED]]- Detailierte Skillinfos zeigen -m.mccModDescription=[[RED]]- MOD-Beschreibung -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP Erhalten: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFEKTE -m.YourStats=DEINE WERTE -m.SkillTaming=Bestienkunde (Taming) -m.XPGainTaming=wenn Woelfe Schaden bekommen/verursachen -m.EffectsTaming1_0=Bestienkunde -m.EffectsTaming1_1=Wolf mit Knochen schlagen fuer Informationen -m.EffectsTaming2_0=Biss -m.EffectsTaming2_1=Kritischer Schlag mit Blutungseffekt -m.EffectsTaming3_0=Geschaerfte Krallen -m.EffectsTaming3_1=Schadens-Bonus -m.EffectsTaming4_0=Umweltbewusstsein -m.EffectsTaming4_1=Kaktus/Lava Phobie, Fall Schaden Immun -m.EffectsTaming5_0=Dichtes Fell -m.EffectsTaming5_1=Schadens-Reduzierung, Feuer-Resistenz -m.EffectsTaming6_0=schockfest -m.EffectsTaming6_1=Explosions-Schaden-Reduzierung -m.AbilLockTaming1=gesperrt bis 100+ Skilllevel (Umweltbewusstsein) -m.AbilLockTaming2=gesperrt bis 250+ Skillevel (Dichtes Fell) -m.AbilLockTaming3=gesperrt bis 500+ Skillevel (Schockfest) -m.AbilLockTaming4=gesperrt bis 750+ Skillevel (Geschaerfte Krallen) -m.AbilBonusTaming1_0=Umweltbewusstsein -m.AbilBonusTaming1_1=Woelfe meiden Gefahr -m.AbilBonusTaming2_0=Dichtes Fell -m.AbilBonusTaming2_1=Halber Schaden, Feuer-Resistenz -m.AbilBonusTaming3_0=Schockfest -m.AbilBonusTaming3_1=Explosionen verursachen nur 1/6 Schaden -m.AbilBonusTaming4_0=Geschaerfte Krallen -m.AbilBonusTaming4_1=+2 Schaden -m.TamingGoreChance=[[RED]]Biss Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=Holzfaellen (WoodCutting) -m.XPGainWoodCutting=Baeume faellen -m.EffectsWoodCutting1_0=Baumfaeller (Faehigkeit) -m.EffectsWoodCutting1_1=Bringt Baeume zum explodieren -m.EffectsWoodCutting2_0=Blaetter-Sturm -m.EffectsWoodCutting2_1=blaest Blaetter weg -m.EffectsWoodCutting3_0=Doppelte Drops -m.EffectsWoodCutting3_1=doppelte Anzahl Items -m.AbilLockWoodCutting1=gesperrt bis 100+ Skilllevel (Blaetter-Sturm) -m.AbilBonusWoodCutting1_0=Blaetter-Sturm -m.AbilBonusWoodCutting1_1=blaest Blaetter weg -m.WoodCuttingDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Baumfaeller Dauer: [[YELLOW]]{0}s -m.SkillArchery=Bogenschiessen (Archery) -m.XPGainArchery=Monster/Spieler angreifen -m.EffectsArchery1_0=Entzuenden -m.EffectsArchery1_1=25% Chance das Feind Feuer faengt -m.EffectsArchery2_0=Blenden (Spieler) -m.EffectsArchery2_1=Disorientiert Feinde -m.EffectsArchery3_0=Schaden+ -m.EffectsArchery3_1=Modifiziert Schaden -m.EffectsArchery4_0=Pfeile wiederverwenden -m.EffectsArchery4_1=Chance Pfeile von Leichen zurueckzugewinnen -m.ArcheryDazeChance=[[RED]]Chance zu blenden: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance Pfeile zurueckzugewinnen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dauer von Entzuenden: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schaden+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Axt (Axes) -m.XPGainAxes=Monster/Spieler angreifen -m.EffectsAxes1_0=Schaedelspalter (Faehigkeit) -m.EffectsAxes1_1=Verursacht Flaechenschaden -m.EffectsAxes2_0=Kritischer Schlag -m.EffectsAxes2_1=doppelter Schaden -m.EffectsAxes3_0=Axtmeister (500 Skilllevel) -m.EffectsAxes3_1=Modifiziert Schaden -m.AbilLockAxes1=gesperrt bis 500+ Skilllevel(Axtmeister) -m.AbilBonusAxes1_0=Axtmeister -m.AbilBonusAxes1_1=+4 Schaden -m.AxesCritChance=[[RED]]Chance fuer kritische Treffer: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schaedelspalter Dauer: [[YELLOW]]{0}s -m.SkillSwords=Schwert (Swords) -m.XPGainSwords=Monster/Spieler angreifen -m.EffectsSwords1_0=Konter -m.EffectsSwords1_1=Reflektiert 50% des erhaltenen Schadens -m.EffectsSwords2_0=gezackter Schlag (Faehigkeit) -m.EffectsSwords2_1=25% Flaechenschaden, Blutung+ Flaecheneffekt -m.EffectsSwords3_0=gezackter Schlag Blutung+ -m.EffectsSwords3_1=Blutung über 5 Ticks -m.EffectsSwords4_0=parrieren -m.EffectsSwords4_1=negiert Schaden -m.EffectsSwords5_0=Blutung -m.EffectsSwords5_1=hinterlaesst Blutungs-DOT -m.SwordsCounterAttChance=[[RED]]Konter Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Blutung Dauer: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Blutung Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parieren Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]gezackter Schlag Dauer: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTIZ: [[YELLOW]]1 Tick erfolgt aller 2 Sekunden -m.SkillAcrobatics=Akrobatik (Acrobatics) -m.XPGainAcrobatics=stuerzen -m.EffectsAcrobatics1_0=Rolle -m.EffectsAcrobatics1_1=Reduziert oder negiert Schaden -m.EffectsAcrobatics2_0=elegante Rolle -m.EffectsAcrobatics2_1=Doppelt so effektiv wie Rolle -m.EffectsAcrobatics3_0=Ausweichen -m.EffectsAcrobatics3_1=halbiert Schaden -m.AcrobaticsRollChance=[[RED]]Rolle Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]elegante Rolle Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Ausweichen Chance: [[YELLOW]]{0}% -m.SkillMining=Bergbau (Mining) -m.XPGainMining=Abbauen von Stein und Erz -m.EffectsMining1_0=Brecher (Faehigkeit) -m.EffectsMining1_1=Tempo+, dreifache Drop Chance -m.EffectsMining2_0=doppelte Drops -m.EffectsMining2_1=doppelte Anzahl Items -m.MiningDoubleDropChance=[[RED]]doppelte Drops Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Brecher Dauer: [[YELLOW]]{0}s -m.SkillRepair=Reparieren (Repair) -m.XPGainRepair=reparieren -m.EffectsRepair1_0=reparieren -m.EffectsRepair1_1=reparieren von Werkzeugen und Ruestung -m.EffectsRepair2_0=reparieren - Meister -m.EffectsRepair2_1=erhoeht Reparaturwert -m.EffectsRepair3_0=Super Reparatur -m.EffectsRepair3_1=doppelte Effektivitaet -m.EffectsRepair4_0=Diamanten Reparatur ({0}+ SKILL) -m.EffectsRepair4_1=Reparieren von Diamantwerkzeugen und Ruestung -m.RepairRepairMastery=[[RED]]reparieren - Meister: [[YELLOW]]Extra {0}% Haltbarkeit -m.RepairSuperRepairChance=[[RED]]Super Reparatur Chance: [[YELLOW]]{0}% -m.SkillUnarmed=Faustkampf (Unarmed) -m.XPGainUnarmed=Monster/Spieler angreifen -m.EffectsUnarmed1_0=Berserker (Faehigkeit) -m.EffectsUnarmed1_1=+50% Schaden, bricht weiches Material (Bsp. Erde) -m.EffectsUnarmed2_0=Entwaffnen (Spieler) -m.EffectsUnarmed2_1=Entreisst dem Feind das ausgeruestete Item -m.EffectsUnarmed3_0=Faustkampfmeister -m.EffectsUnarmed3_1=grosse Schadenssteigerung -m.EffectsUnarmed4_0=Faustkampflehrling -m.EffectsUnarmed4_1=Schadens-Bonus -m.EffectsUnarmed5_0=Pfeil abwehren -m.EffectsUnarmed5_1=wehrt Pfeile ab -m.AbilLockUnarmed1=gesperrt bis 250+ Skilllevel (Faustkampflehrling) -m.AbilLockUnarmed2=gesperrt bis 500+ Skilllevel (Faustkampfmeister) -m.AbilBonusUnarmed1_0=Faustkampflehrling -m.AbilBonusUnarmed1_1=+2 Schadens-Bonus -m.AbilBonusUnarmed2_0=Faustkampfmeister -m.AbilBonusUnarmed2_1=+4 Schadens-Bonus -m.UnarmedArrowDeflectChance=[[RED]]Pfeil abwehren Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Entwaffnen Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserker Dauer: [[YELLOW]]{0}s -m.SkillHerbalism=Kraeutersammler (Herbalism) -m.XPGainHerbalism=Kraeuter sammeln -m.EffectsHerbalism1_0=Gruene Welt (Faehigkeit) -m.EffectsHerbalism1_1=Pflegt die Natur, dreifache Drops -m.EffectsHerbalism2_0=Gruener Daumen (Weizen) -m.EffectsHerbalism2_1=automatisches neupflanzen nach ernten von Weizen -m.EffectsHerbalism3_0=Gruener Daumen (Pflasterstein) -m.EffectsHerbalism3_1=verwandelt Pflasterstein mithilfe von Samen zu moosigen Pflasterstein -m.EffectsHerbalism4_0=Nahrung+ -m.EffectsHerbalism4_1=Steigert Heilung von Brot/Suppe -m.EffectsHerbalism5_0=Doppelte Drops (Alle Kraeuter) -m.EffectsHerbalism5_1=doppelte Anzahl Items -m.HerbalismGreenTerraLength=[[RED]]Gruene Welt Dauer: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Gruener Daumen Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Gruener Daumen Stufe: [[YELLOW]] Getreide waechst auf Stufe {0} -m.HerbalismDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nahrung+ (Rank{0}): [[YELLOW]]Bonus-Heilung {0} -m.SkillExcavation=Graben (Excavation) -m.XPGainExcavation=Graben und finden von Schaetzen -m.EffectsExcavation1_0=Buddler (Faehigkeit) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Abbautempo -m.EffectsExcavation2_0=Schatzjaeger -m.EffectsExcavation2_1=Faehigkeit nach Schaetzen zu graben -m.ExcavationGreenTerraLength=[[RED]]Buddler Dauer: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Amboss platziert, hier kannst du Werkzeuge und Ruestungen reparieren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Dein Wolf hastet zurueck zu dir... -mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus -mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Faehigkeiten aufgefrischt\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill (Acrobatics): -mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill (Archery): -mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill (Axes): -mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill (Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Gottmodus deaktiviert -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Gottmodus aktiviert -mcPlayerListener.GreenThumb=[[GREEN]]**GRUENER DAUMEN** -mcPlayerListener.GreenThumbFail=[[RED]]**GRUENER DAUMEN FEHLGESCHLAGEN** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill (Herbalism): -mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill (Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Spawnpunkt ist freigegeben -mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen Spawnpunkt erst mit einem Bett fest -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawnpunkt wurde an deine aktuelle Position gesetzt -mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen -mcPlayerListener.NoPermission=unzureichende Berechtigungen (Permissions). -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]wenn du keinen Zugriff auf einen Skill hast wird er nicht hier gezeigt -mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. -mcPlayerListener.InviteSuccess=[[GREEN]]Einladung erfolgreich versendet. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Eine Gruppeneinladung für {0} von {1} erhalten -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Schreibe[[GREEN]]/{0}[[YELLOW]] um die Einladung zu akzeptieren -mcPlayerListener.InviteAccepted=[[GREEN]]Einladung akzeptiert. du bist {0} beigetreten -mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen -mcPlayerListener.YouAreInParty=[[GREEN]]Du bist in Gruppe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Gruppen Mitglieder -mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen -mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} -mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an -mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus -mcPlayerListener.AdminChatOn=nur Adminchat [[GREEN]]an -mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus -mcPlayerListener.MOTD=[[BLUE]]Auf diesem Server laeuft {0} schreibe[[YELLOW]]/{1}[[BLUE]] fuer Hilfe. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]Macht: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste-- -mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill (Repair): -mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill (Swords): -mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill (Taming): -mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill (Unarmed): -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Deine MMO Werte -Party.InformedOnJoin={0} [[GREEN]] ist deiner Gruppe beigetreten -Party.InformedOnQuit={0} [[GREEN]] hat deine Gruppe verlassen -Skills.YourGreenTerra=[[GREEN]]Deine [[YELLOW]]Gruene Welt [[GREEN]]Faehigkeit ist bereit! -Skills.YourTreeFeller=[[GREEN]]Deine [[YELLOW]]Baumfaeller [[GREEN]]Faehigkeit ist bereit! -Skills.YourSuperBreaker=[[GREEN]]Deine [[YELLOW]]Brecher [[GREEN]]Faehigkeit ist bereit! -Skills.YourSerratedStrikes=[[GREEN]]Deine [[YELLOW]]gezackter Schlag [[GREEN]]Faehigkeit ist bereit! -Skills.YourBerserk=[[GREEN]]Deine [[YELLOW]]Berserker [[GREEN]]Faehigkeit ist bereit! -Skills.YourSkullSplitter=[[GREEN]]Deine [[YELLOW]]Schaedelspalter[[GREEN]]Faehigkeit ist bereit! -Skills.YourGigaDrillBreaker=[[GREEN]]Deine [[YELLOW]]Buddler[[GREEN]]Faehigkeit ist bereit! -Skills.TooTired=[[RED]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. -Skills.ReadyHoe=[[GREEN]]**DU BEREITEST DEINE HARKE VOR** -Skills.LowerHoe=[[GRAY]]**DU SENKST DEINE HARKE** -Skills.ReadyAxe=[[GREEN]]**DU BEREITEST DEINE AXT VOR** -Skills.LowerAxe=[[GRAY]]**DU SENKST DEINE AXT** -Skills.ReadyFists=[[GREEN]]**DU BEREITEST DEINE FAEUSTE VOR** -Skills.LowerFists=[[GRAY]]**DU SENKST DEINE FAUSTE** -Skills.ReadyPickAxe=[[GREEN]]**DU BEREITEST DEINE SPITZHACKE VOR** -Skills.LowerPickAxe=[[GRAY]]**DU SENKST DEINE SPITZHACKE** -Skills.ReadyShovel=[[GREEN]]**DU BEREITEST DEINE SCHAUFEL VOR** -Skills.LowerShovel=[[GRAY]]**DU SENKST DEINE SCHAUFEL** -Skills.ReadySword=[[GREEN]]**DU ERHEBST DEIN SCHWERT** -Skills.LowerSword=[[GRAY]]**DU SENKST DEIN SCHWERT** -Skills.GreenTerraOn=[[GREEN]]**GRUENE WELT AKTIV** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Gruene Welt[[DARK_GREEN]] benutzt! -Skills.TreeFellerOn=[[GREEN]]**BAUMFAELLER AKTIV** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Baumfaeller[[DARK_GREEN]] benutzt! -Skills.SuperBreakerOn=[[GREEN]]**BRECHER AKTIV** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Super Brecher[[DARK_GREEN]] benutzt! -Skills.SerratedStrikesOn=[[GREEN]]**GEZACKTER SCHLAG AKTIV** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]gezackter Schlag[[DARK_GREEN]] benutzt! -Skills.SkullSplitterOn=[[GREEN]]**SCHAEDELSPALTER AKTIV** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Schaedelspalter[[DARK_GREEN]] benutzt! -Skills.GigaDrillBreakerOn=[[GREEN]]**BUDDLER AKTIV** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Buddler[[DARK_GREEN]] benutzt! -Skills.GreenTerraOff=[[RED]]**Gruene Welt ausgelaufen** -Skills.TreeFellerOff=[[RED]]**Baumfaeller ausgelaufen** -Skills.SuperBreakerOff=[[RED]]**Brecher ausgelaufen** -Skills.SerratedStrikesOff=[[RED]]**gezackter Schlag ausgelaufen** -Skills.BerserkOff=[[RED]]**Berserker ausgelaufen** -Skills.SkullSplitterOff=[[RED]]**Schaedelspalter ausgelaufen** -Skills.GigaDrillBreakerOff=[[RED]]**Buddler ausgelaufen** -Skills.TamingUp=[[YELLOW]]Bestienkunde um {0} erhoeht. Gesamt ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Akrobatik um {0} erhoeht. Gesamt ({1}) -Skills.ArcheryUp=[[YELLOW]]Bogenschiessen um {0} erhoeht. Gesamt ({1}) -Skills.SwordsUp=[[YELLOW]]Schwert um {0} erhoeht. Gesamt ({1}) -Skills.AxesUp=[[YELLOW]]Axt um {0} erhoeht. Gesamt ({1}) -Skills.UnarmedUp=[[YELLOW]]Faustkampf um {0} erhoeht. Gesamt ({1}) -Skills.HerbalismUp=[[YELLOW]]Krauterkunde um {0} erhoeht. Gesamt ({1}) -Skills.MiningUp=[[YELLOW]]Bergbau um {0} erhoeht. Gesamt ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Holzfaeller um {0} erhoeht. Gesamt ({1}) -Skills.RepairUp=[[YELLOW]]Reparieren um {0} erhoeht. Gesamt ({1}) -Skills.ExcavationUp=[[YELLOW]]Graben um {0} erhoeht. Gesamt ({1}) -Skills.FeltEasy=[[GRAY]]Das fuehlt sich einfach an. -Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren -Skills.NeedMore=[[DARK_RED]]Du brauchst mehr -Skills.AdeptDiamond=[[DARK_RED]]nicht talentiert genug um Diamantwerkzeuge zu reparieren -Skills.FullDurability=[[GRAY]]Dieses Item hat volle Haltbarkeit -Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! -mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): -m.SkillSorcery=Zauberkunst (Sorcery) -Sorcery.HasCast=[[GREEN]]**ZAUBERN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=GEWITTER -Sorcery.Curative.Self=HEILEN (SELBST) -Sorcery.Curative.Other=HEILEN (ANDERE) -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BESTIENKUNDE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: Was ist das?,[[GOLD]]mcMMO ist eine [[RED]]OPEN SOURCE[[GOLD]] RPG Modifikation fuer Bukkit von [[BLUE]]nossr50,[[GOLD]]Durch mcMMO werden viele Skills bei Minecraft hinzugefuegt,[[GOLD]]Tippe [[GREEN]]/SKILLNAME[[GOLD]] um mehr ueber die Skills herauszufinden.,[[DARK_AQUA]]Q: Was tut es?,[[GOLD]]Ein Beispiel... in [[DARK_AQUA]]Mining[[GOLD]] wirst du Belohnungen bekommen wie,[[RED]]Doppelte Drops[[GOLD]] oder die Faehigkeit [[RED]]Brecher[[GOLD]] welche wenn,[[GOLD]]per rechtsklick aktiviert schnellers abbauen ermoeglicht. Leveln von [[BLUE]]Mining,[[GOLD]]erfolgt einfach durch abbauen von verschiedenen Materialien,[[DARK_AQUA]]Q: Was ist damit gemeint?,[[GOLD]]Alle Skills ind[[GREEN]]mcMMO[[GOLD]] fuegen coole neue Dinge hinzu!.,[[GOLD]]Du kannst auch[[GREEN]]/{0}[[GOLD]] tippen um die BEfehle zu sehen,[[GOLD]]Das Ziel von mcMMO ist es ein RPG Erlebnis einzufuehren,[[DARK_AQUA]]Q: Wo finde ich Neuigkeiten!?,[[GOLD]]Im mcMMO thread in dem bukkit forum!,[[DARK_AQUA]]Q: Wie tu ich dies und das?,[[RED]]Bitte [[GOLD]]schau in die Wiki! -[[DARK_AQUA]]mcmmo.wikia.com -Party.IsLocked=[[RED]]Gruppe ist gesperrt. -Party.Locked=[[RED]]Gruppe ist gesperrt, nur Leiter kann einladen. -Party.IsntLocked=[[GRAY]]Gruppe ist nicht gesperrt -Party.Unlocked=[[GRAY]]Gruppe entsperrt -Party.Help1=[[RED]]Korrekte Benutzung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum beenden -Party.Help2=[[RED]]Um einer gesicherten Gruppe beizutreten nutze [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Siehe /{0} ? für mehr Informationen -Party.Help4=[[RED]]Nutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten oder [[WHITE]]'q' [[YELLOW]]zum beenden -Party.Help5=[[RED]]Um deine Gruppe zu sperren nutze [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Um deine Gruppe zu entsperren nutze [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Um deine Gruppe mit einem Passwort zu sichern nutze [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Um einen SPieler von deiner Gruppe auszuschliessen nutze [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Um Gruppenleiter weiter zu reichen nutze [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenleiter -Party.InvalidName=[[DARK_RED]]Das ist kein erlaubter Gruppenname -Party.PasswordSet=[[GREEN]]Gruppenpasswort {0} gesetzt -Party.CouldNotKick=[[DARK_RED]]Kann Spieler nicht ausschliessen{0} -Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe -Party.CouldNotSetOwner=[[DARK_RED]]Kann kein Leiter werden {0} -Party.NewOwner={0} ist der neue Gruppenleiter. -Party.PasswordWrong=[[DARK_RED]]Gruppenpasswort falsch. -Party.NowOwner=[[RED]]Du bist nun der Gruppenleiter. -Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenleiter. -Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum beitreten. -Party.PtpDelay=[[RED]]Du kannst dies nicht so zeitig erneut benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Combat.WolfExamine=[[GREEN]]**du musterst den Wolf mit Bestienkunde** +Combat.WolfShowMaster=[[DARK_GREEN]]Besitzer \: {0} +Combat.Ignition=[[RED]]**ENTZUENDET** +Combat.BurningArrowHit=[[DARK_RED]]von brennendem Pfeil getroffen\! +Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. +Combat.TargetDazed=Ziel ist [[DARK_RED]]benommen +Combat.WolfNoMaster=[[GRAY]]Dieser Wolf hat keinen Besitzer... +Combat.WolfHealth=[[GREEN]]Der Wolf hat {0} Lebensenergie +Combat.StruckByGore=[[RED]]**von Biss getroffen** +Combat.Gore=[[GREEN]]**BISS** +Combat.ArrowDeflect=[[WHITE]]**PFEIL ABGEWEHRT** +Item.ChimaeraWingFail=**CHIMAEREN FLUEGEL fehlgeschlagen\!** +Item.ChimaeraWingPass=**CHIMAEREN FLUEGEL** +Item.InjuredWait=du musst mit der Benutzung warten [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]mehr Federn nötig... +m.mccPartyCommands=[[GREEN]]--GRUPPEN BEFEHLE-- +m.mccParty=[party name] [[RED]]- Erstellt/tritt einer Gruppe bei +m.mccPartyQ=[[RED]]- aktuelle Gruppe verlassen +m.mccPartyToggle=[[RED]] - aktiviert Gruppenchat +m.mccPartyInvite=[player name] [[RED]]- Gruppeneinladung senden +m.mccPartyAccept=[[RED]]- Gruppeneinladung akzeptieren +m.mccPartyTeleport=[party member name] [[RED]]- Teleport zu Gruppenmitglied +m.mccOtherCommands=[[GREEN]]--ANDERE BEFEHLE-- +m.mccStats=- zeigt deinen Status +m.mccLeaderboards=- Ranglisten +m.mccMySpawn=- Teleport zum Spawnpunkt +m.mccClearMySpawn=- Spawnpunkt loeschen +m.mccToggleAbility=- Faehigkeitsaktivierung an/aus schalten +m.mccAdminToggle=- Adminchat aktivieren +m.mccWhois=[playername] [[RED]]- Detailierte Spielerinfos zeigen +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Ziel modifizieren +m.mccMcGod=- Gott Modus +m.mccSkillInfo=[skillname] [[RED]]- Detailierte Skillinfos zeigen +m.mccModDescription=[[RED]]- MOD-Beschreibung +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP Erhalten: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFEKTE +m.YourStats=DEINE WERTE +m.SkillTaming=Bestienkunde (Taming) +m.XPGainTaming=wenn Woelfe Schaden bekommen/verursachen +m.EffectsTaming1_0=Bestienkunde +m.EffectsTaming1_1=Wolf mit Knochen schlagen fuer Informationen +m.EffectsTaming2_0=Biss +m.EffectsTaming2_1=Kritischer Schlag mit Blutungseffekt +m.EffectsTaming3_0=Geschaerfte Krallen +m.EffectsTaming3_1=Schadens-Bonus +m.EffectsTaming4_0=Umweltbewusstsein +m.EffectsTaming4_1=Kaktus/Lava Phobie, Fall Schaden Immun +m.EffectsTaming5_0=Dichtes Fell +m.EffectsTaming5_1=Schadens-Reduzierung, Feuer-Resistenz +m.EffectsTaming6_0=schockfest +m.EffectsTaming6_1=Explosions-Schaden-Reduzierung +m.AbilLockTaming1=gesperrt bis 100+ Skilllevel (Umweltbewusstsein) +m.AbilLockTaming2=gesperrt bis 250+ Skillevel (Dichtes Fell) +m.AbilLockTaming3=gesperrt bis 500+ Skillevel (Schockfest) +m.AbilLockTaming4=gesperrt bis 750+ Skillevel (Geschaerfte Krallen) +m.AbilBonusTaming1_0=Umweltbewusstsein +m.AbilBonusTaming1_1=Woelfe meiden Gefahr +m.AbilBonusTaming2_0=Dichtes Fell +m.AbilBonusTaming2_1=Halber Schaden, Feuer-Resistenz +m.AbilBonusTaming3_0=Schockfest +m.AbilBonusTaming3_1=Explosionen verursachen nur 1/6 Schaden +m.AbilBonusTaming4_0=Geschaerfte Krallen +m.AbilBonusTaming4_1=+2 Schaden +m.TamingGoreChance=[[RED]]Biss Chance: [[YELLOW]]{0}% +m.SkillWoodCutting=Holzfaellen (WoodCutting) +m.XPGainWoodCutting=Baeume faellen +m.EffectsWoodCutting1_0=Baumfaeller (Faehigkeit) +m.EffectsWoodCutting1_1=Bringt Baeume zum explodieren +m.EffectsWoodCutting2_0=Blaetter-Sturm +m.EffectsWoodCutting2_1=blaest Blaetter weg +m.EffectsWoodCutting3_0=Doppelte Drops +m.EffectsWoodCutting3_1=doppelte Anzahl Items +m.AbilLockWoodCutting1=gesperrt bis 100+ Skilllevel (Blaetter-Sturm) +m.AbilBonusWoodCutting1_0=Blaetter-Sturm +m.AbilBonusWoodCutting1_1=blaest Blaetter weg +m.WoodCuttingDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Baumfaeller Dauer: [[YELLOW]]{0}s +m.SkillArchery=Bogenschiessen (Archery) +m.XPGainArchery=Monster/Spieler angreifen +m.EffectsArchery1_0=Entzuenden +m.EffectsArchery1_1=25% Chance das Feind Feuer faengt +m.EffectsArchery2_0=Blenden (Spieler) +m.EffectsArchery2_1=Disorientiert Feinde +m.EffectsArchery3_0=Schaden+ +m.EffectsArchery3_1=Modifiziert Schaden +m.EffectsArchery4_0=Pfeile wiederverwenden +m.EffectsArchery4_1=Chance Pfeile von Leichen zurueckzugewinnen +m.ArcheryDazeChance=[[RED]]Chance zu blenden: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance Pfeile zurueckzugewinnen: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Dauer von Entzuenden: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Schaden+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=Axt (Axes) +m.XPGainAxes=Monster/Spieler angreifen +m.EffectsAxes1_0=Schaedelspalter (Faehigkeit) +m.EffectsAxes1_1=Verursacht Flaechenschaden +m.EffectsAxes2_0=Kritischer Schlag +m.EffectsAxes2_1=doppelter Schaden +m.EffectsAxes3_0=Axtmeister (500 Skilllevel) +m.EffectsAxes3_1=Modifiziert Schaden +m.AbilLockAxes1=gesperrt bis 500+ Skilllevel(Axtmeister) +m.AbilBonusAxes1_0=Axtmeister +m.AbilBonusAxes1_1=+4 Schaden +m.AxesCritChance=[[RED]]Chance fuer kritische Treffer: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Schaedelspalter Dauer: [[YELLOW]]{0}s +m.SkillSwords=Schwert (Swords) +m.XPGainSwords=Monster/Spieler angreifen +m.EffectsSwords1_0=Konter +m.EffectsSwords1_1=Reflektiert 50% des erhaltenen Schadens +m.EffectsSwords2_0=gezackter Schlag (Faehigkeit) +m.EffectsSwords2_1=25% Flaechenschaden, Blutung+ Flaecheneffekt +m.EffectsSwords3_0=gezackter Schlag Blutung+ +m.EffectsSwords3_1=Blutung über 5 Ticks +m.EffectsSwords4_0=parrieren +m.EffectsSwords4_1=negiert Schaden +m.EffectsSwords5_0=Blutung +m.EffectsSwords5_1=hinterlaesst Blutungs-DOT +m.SwordsCounterAttChance=[[RED]]Konter Chance: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Blutung Dauer: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Blutung Chance: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Parieren Chance: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]gezackter Schlag Dauer: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTIZ: [[YELLOW]]1 Tick erfolgt aller 2 Sekunden +m.SkillAcrobatics=Akrobatik (Acrobatics) +m.XPGainAcrobatics=stuerzen +m.EffectsAcrobatics1_0=Rolle +m.EffectsAcrobatics1_1=Reduziert oder negiert Schaden +m.EffectsAcrobatics2_0=elegante Rolle +m.EffectsAcrobatics2_1=Doppelt so effektiv wie Rolle +m.EffectsAcrobatics3_0=Ausweichen +m.EffectsAcrobatics3_1=halbiert Schaden +m.AcrobaticsRollChance=[[RED]]Rolle Chance: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]elegante Rolle Chance: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Ausweichen Chance: [[YELLOW]]{0}% +m.SkillMining=Bergbau (Mining) +m.XPGainMining=Abbauen von Stein und Erz +m.EffectsMining1_0=Brecher (Faehigkeit) +m.EffectsMining1_1=Tempo+, dreifache Drop Chance +m.EffectsMining2_0=doppelte Drops +m.EffectsMining2_1=doppelte Anzahl Items +m.MiningDoubleDropChance=[[RED]]doppelte Drops Chance: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Brecher Dauer: [[YELLOW]]{0}s +m.SkillRepair=Reparieren (Repair) +m.XPGainRepair=reparieren +m.EffectsRepair1_0=reparieren +m.EffectsRepair1_1=reparieren von Werkzeugen und Ruestung +m.EffectsRepair2_0=reparieren - Meister +m.EffectsRepair2_1=erhoeht Reparaturwert +m.EffectsRepair3_0=Super Reparatur +m.EffectsRepair3_1=doppelte Effektivitaet +m.EffectsRepair4_0=Diamanten Reparatur ({0}+ SKILL) +m.EffectsRepair4_1=Reparieren von Diamantwerkzeugen und Ruestung +m.RepairRepairMastery=[[RED]]reparieren - Meister: [[YELLOW]]Extra {0}% Haltbarkeit +m.RepairSuperRepairChance=[[RED]]Super Reparatur Chance: [[YELLOW]]{0}% +m.SkillUnarmed=Faustkampf (Unarmed) +m.XPGainUnarmed=Monster/Spieler angreifen +m.EffectsUnarmed1_0=Berserker (Faehigkeit) +m.EffectsUnarmed1_1=+50% Schaden, bricht weiches Material (Bsp. Erde) +m.EffectsUnarmed2_0=Entwaffnen (Spieler) +m.EffectsUnarmed2_1=Entreisst dem Feind das ausgeruestete Item +m.EffectsUnarmed3_0=Faustkampfmeister +m.EffectsUnarmed3_1=grosse Schadenssteigerung +m.EffectsUnarmed4_0=Faustkampflehrling +m.EffectsUnarmed4_1=Schadens-Bonus +m.EffectsUnarmed5_0=Pfeil abwehren +m.EffectsUnarmed5_1=wehrt Pfeile ab +m.AbilLockUnarmed1=gesperrt bis 250+ Skilllevel (Faustkampflehrling) +m.AbilLockUnarmed2=gesperrt bis 500+ Skilllevel (Faustkampfmeister) +m.AbilBonusUnarmed1_0=Faustkampflehrling +m.AbilBonusUnarmed1_1=+2 Schadens-Bonus +m.AbilBonusUnarmed2_0=Faustkampfmeister +m.AbilBonusUnarmed2_1=+4 Schadens-Bonus +m.UnarmedArrowDeflectChance=[[RED]]Pfeil abwehren Chance: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Entwaffnen Chance: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Berserker Dauer: [[YELLOW]]{0}s +m.SkillHerbalism=Kraeutersammler (Herbalism) +m.XPGainHerbalism=Kraeuter sammeln +m.EffectsHerbalism1_0=Gruene Welt (Faehigkeit) +m.EffectsHerbalism1_1=Pflegt die Natur, dreifache Drops +m.EffectsHerbalism2_0=Gruener Daumen (Weizen) +m.EffectsHerbalism2_1=automatisches neupflanzen nach ernten von Weizen +m.EffectsHerbalism3_0=Gruener Daumen (Pflasterstein) +m.EffectsHerbalism3_1=verwandelt Pflasterstein mithilfe von Samen zu moosigen Pflasterstein +m.EffectsHerbalism4_0=Nahrung+ +m.EffectsHerbalism4_1=Steigert Heilung von Brot/Suppe +m.EffectsHerbalism5_0=Doppelte Drops (Alle Kraeuter) +m.EffectsHerbalism5_1=doppelte Anzahl Items +m.HerbalismGreenTerraLength=[[RED]]Gruene Welt Dauer: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Gruener Daumen Chance: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Gruener Daumen Stufe: [[YELLOW]] Getreide waechst auf Stufe {0} +m.HerbalismDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Nahrung+ (Rank{0}): [[YELLOW]]Bonus-Heilung {0} +m.SkillExcavation=Graben (Excavation) +m.XPGainExcavation=Graben und finden von Schaetzen +m.EffectsExcavation1_0=Buddler (Faehigkeit) +m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Abbautempo +m.EffectsExcavation2_0=Schatzjaeger +m.EffectsExcavation2_1=Faehigkeit nach Schaetzen zu graben +m.ExcavationGreenTerraLength=[[RED]]Buddler Dauer: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Amboss platziert, hier kannst du Werkzeuge und Ruestungen reparieren. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Dein Wolf hastet zurueck zu dir... +mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus +mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Faehigkeiten aufgefrischt\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill (Acrobatics): +mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill (Archery): +mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill (Axes): +mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill (Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Gottmodus deaktiviert +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Gottmodus aktiviert +mcPlayerListener.GreenThumb=[[GREEN]]**GRUENER DAUMEN** +mcPlayerListener.GreenThumbFail=[[RED]]**GRUENER DAUMEN FEHLGESCHLAGEN** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill (Herbalism): +mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill (Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Spawnpunkt ist freigegeben +mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen Spawnpunkt erst mit einem Bett fest +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawnpunkt wurde an deine aktuelle Position gesetzt +mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen +mcPlayerListener.NoPermission=unzureichende Berechtigungen (Permissions). +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]wenn du keinen Zugriff auf einen Skill hast wird er nicht hier gezeigt +mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. +mcPlayerListener.InviteSuccess=[[GREEN]]Einladung erfolgreich versendet. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Eine Gruppeneinladung für {0} von {1} erhalten +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Schreibe[[GREEN]]/{0}[[YELLOW]] um die Einladung zu akzeptieren +mcPlayerListener.InviteAccepted=[[GREEN]]Einladung akzeptiert. du bist {0} beigetreten +mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen +mcPlayerListener.YouAreInParty=[[GREEN]]Du bist in Gruppe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Gruppen Mitglieder +mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen +mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} +mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an +mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus +mcPlayerListener.AdminChatOn=nur Adminchat [[GREEN]]an +mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus +mcPlayerListener.MOTD=[[BLUE]]Auf diesem Server laeuft {0} schreibe[[YELLOW]]/{1}[[BLUE]] fuer Hilfe. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]Macht: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste-- +mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill (Repair): +mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill (Swords): +mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill (Taming): +mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill (Unarmed): +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill (Woodcutting): +mcPlayerListener.YourStats=[[GREEN]]Deine MMO Werte +Party.InformedOnJoin={0} [[GREEN]] ist deiner Gruppe beigetreten +Party.InformedOnQuit={0} [[GREEN]] hat deine Gruppe verlassen +Skills.YourGreenTerra=[[GREEN]]Deine [[YELLOW]]Gruene Welt [[GREEN]]Faehigkeit ist bereit! +Skills.YourTreeFeller=[[GREEN]]Deine [[YELLOW]]Baumfaeller [[GREEN]]Faehigkeit ist bereit! +Skills.YourSuperBreaker=[[GREEN]]Deine [[YELLOW]]Brecher [[GREEN]]Faehigkeit ist bereit! +Skills.YourSerratedStrikes=[[GREEN]]Deine [[YELLOW]]gezackter Schlag [[GREEN]]Faehigkeit ist bereit! +Skills.YourBerserk=[[GREEN]]Deine [[YELLOW]]Berserker [[GREEN]]Faehigkeit ist bereit! +Skills.YourSkullSplitter=[[GREEN]]Deine [[YELLOW]]Schaedelspalter[[GREEN]]Faehigkeit ist bereit! +Skills.YourGigaDrillBreaker=[[GREEN]]Deine [[YELLOW]]Buddler[[GREEN]]Faehigkeit ist bereit! +Skills.TooTired=[[RED]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. +Skills.ReadyHoe=[[GREEN]]**DU BEREITEST DEINE HARKE VOR** +Skills.LowerHoe=[[GRAY]]**DU SENKST DEINE HARKE** +Skills.ReadyAxe=[[GREEN]]**DU BEREITEST DEINE AXT VOR** +Skills.LowerAxe=[[GRAY]]**DU SENKST DEINE AXT** +Skills.ReadyFists=[[GREEN]]**DU BEREITEST DEINE FAEUSTE VOR** +Skills.LowerFists=[[GRAY]]**DU SENKST DEINE FAUSTE** +Skills.ReadyPickAxe=[[GREEN]]**DU BEREITEST DEINE SPITZHACKE VOR** +Skills.LowerPickAxe=[[GRAY]]**DU SENKST DEINE SPITZHACKE** +Skills.ReadyShovel=[[GREEN]]**DU BEREITEST DEINE SCHAUFEL VOR** +Skills.LowerShovel=[[GRAY]]**DU SENKST DEINE SCHAUFEL** +Skills.ReadySword=[[GREEN]]**DU ERHEBST DEIN SCHWERT** +Skills.LowerSword=[[GRAY]]**DU SENKST DEIN SCHWERT** +Skills.GreenTerraOn=[[GREEN]]**GRUENE WELT AKTIV** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Gruene Welt[[DARK_GREEN]] benutzt! +Skills.TreeFellerOn=[[GREEN]]**BAUMFAELLER AKTIV** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Baumfaeller[[DARK_GREEN]] benutzt! +Skills.SuperBreakerOn=[[GREEN]]**BRECHER AKTIV** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Super Brecher[[DARK_GREEN]] benutzt! +Skills.SerratedStrikesOn=[[GREEN]]**GEZACKTER SCHLAG AKTIV** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]gezackter Schlag[[DARK_GREEN]] benutzt! +Skills.SkullSplitterOn=[[GREEN]]**SCHAEDELSPALTER AKTIV** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Schaedelspalter[[DARK_GREEN]] benutzt! +Skills.GigaDrillBreakerOn=[[GREEN]]**BUDDLER AKTIV** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Buddler[[DARK_GREEN]] benutzt! +Skills.GreenTerraOff=[[RED]]**Gruene Welt ausgelaufen** +Skills.TreeFellerOff=[[RED]]**Baumfaeller ausgelaufen** +Skills.SuperBreakerOff=[[RED]]**Brecher ausgelaufen** +Skills.SerratedStrikesOff=[[RED]]**gezackter Schlag ausgelaufen** +Skills.BerserkOff=[[RED]]**Berserker ausgelaufen** +Skills.SkullSplitterOff=[[RED]]**Schaedelspalter ausgelaufen** +Skills.GigaDrillBreakerOff=[[RED]]**Buddler ausgelaufen** +Skills.TamingUp=[[YELLOW]]Bestienkunde um {0} erhoeht. Gesamt ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Akrobatik um {0} erhoeht. Gesamt ({1}) +Skills.ArcheryUp=[[YELLOW]]Bogenschiessen um {0} erhoeht. Gesamt ({1}) +Skills.SwordsUp=[[YELLOW]]Schwert um {0} erhoeht. Gesamt ({1}) +Skills.AxesUp=[[YELLOW]]Axt um {0} erhoeht. Gesamt ({1}) +Skills.UnarmedUp=[[YELLOW]]Faustkampf um {0} erhoeht. Gesamt ({1}) +Skills.HerbalismUp=[[YELLOW]]Krauterkunde um {0} erhoeht. Gesamt ({1}) +Skills.MiningUp=[[YELLOW]]Bergbau um {0} erhoeht. Gesamt ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Holzfaeller um {0} erhoeht. Gesamt ({1}) +Skills.RepairUp=[[YELLOW]]Reparieren um {0} erhoeht. Gesamt ({1}) +Skills.ExcavationUp=[[YELLOW]]Graben um {0} erhoeht. Gesamt ({1}) +Skills.FeltEasy=[[GRAY]]Das fuehlt sich einfach an. +Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren +Skills.NeedMore=[[DARK_RED]]Du brauchst mehr +Skills.AdeptDiamond=[[DARK_RED]]nicht talentiert genug um Diamantwerkzeuge zu reparieren +Skills.FullDurability=[[GRAY]]Dieses Item hat volle Haltbarkeit +Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! +mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): +m.SkillSorcery=Zauberkunst (Sorcery) +Sorcery.HasCast=[[GREEN]]**ZAUBERN**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=GEWITTER +Sorcery.Curative.Self=HEILEN (SELBST) +Sorcery.Curative.Other=HEILEN (ANDERE) +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**BESTIENKUNDE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: Was ist das?,[[GOLD]]mcMMO ist eine [[RED]]OPEN SOURCE[[GOLD]] RPG Modifikation fuer Bukkit von [[BLUE]]nossr50,[[GOLD]]Durch mcMMO werden viele Skills bei Minecraft hinzugefuegt,[[GOLD]]Tippe [[GREEN]]/SKILLNAME[[GOLD]] um mehr ueber die Skills herauszufinden.,[[DARK_AQUA]]Q: Was tut es?,[[GOLD]]Ein Beispiel... in [[DARK_AQUA]]Mining[[GOLD]] wirst du Belohnungen bekommen wie,[[RED]]Doppelte Drops[[GOLD]] oder die Faehigkeit [[RED]]Brecher[[GOLD]] welche wenn,[[GOLD]]per rechtsklick aktiviert schnellers abbauen ermoeglicht. Leveln von [[BLUE]]Mining,[[GOLD]]erfolgt einfach durch abbauen von verschiedenen Materialien,[[DARK_AQUA]]Q: Was ist damit gemeint?,[[GOLD]]Alle Skills ind[[GREEN]]mcMMO[[GOLD]] fuegen coole neue Dinge hinzu!.,[[GOLD]]Du kannst auch[[GREEN]]/{0}[[GOLD]] tippen um die BEfehle zu sehen,[[GOLD]]Das Ziel von mcMMO ist es ein RPG Erlebnis einzufuehren,[[DARK_AQUA]]Q: Wo finde ich Neuigkeiten!?,[[GOLD]]Im mcMMO thread in dem bukkit forum!,[[DARK_AQUA]]Q: Wie tu ich dies und das?,[[RED]]Bitte [[GOLD]]schau in die Wiki! +[[DARK_AQUA]]mcmmo.wikia.com +Party.IsLocked=[[RED]]Gruppe ist gesperrt. +Party.Locked=[[RED]]Gruppe ist gesperrt, nur Leiter kann einladen. +Party.IsntLocked=[[GRAY]]Gruppe ist nicht gesperrt +Party.Unlocked=[[GRAY]]Gruppe entsperrt +Party.Help1=[[RED]]Korrekte Benutzung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum beenden +Party.Help2=[[RED]]Um einer gesicherten Gruppe beizutreten nutze [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Siehe /{0} ? für mehr Informationen +Party.Help4=[[RED]]Nutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten oder [[WHITE]]'q' [[YELLOW]]zum beenden +Party.Help5=[[RED]]Um deine Gruppe zu sperren nutze [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Um deine Gruppe zu entsperren nutze [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Um deine Gruppe mit einem Passwort zu sichern nutze [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Um einen SPieler von deiner Gruppe auszuschliessen nutze [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Um Gruppenleiter weiter zu reichen nutze [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenleiter +Party.InvalidName=[[DARK_RED]]Das ist kein erlaubter Gruppenname +Party.PasswordSet=[[GREEN]]Gruppenpasswort {0} gesetzt +Party.CouldNotKick=[[DARK_RED]]Kann Spieler nicht ausschliessen{0} +Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe +Party.CouldNotSetOwner=[[DARK_RED]]Kann kein Leiter werden {0} +Party.NewOwner={0} ist der neue Gruppenleiter. +Party.PasswordWrong=[[DARK_RED]]Gruppenpasswort falsch. +Party.NowOwner=[[RED]]Du bist nun der Gruppenleiter. +Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenleiter. +Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum beitreten. +Party.PtpDelay=[[RED]]Du kannst dies nicht so zeitig erneut benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_en_us.properties b/src/com/gmail/nossr50/locale/locale_en_us.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_en_us.properties rename to src/com/gmail/nossr50/locale/locale_en_us.properties index cc9f4a7c6..df46ac746 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_en_us.properties +++ b/src/com/gmail/nossr50/locale/locale_en_us.properties @@ -1,351 +1,351 @@ -Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... -Combat.WolfHealth=[[GREEN]]This beast has {0} Health -Combat.StruckByGore=[[RED]]**STRUCK BY GORE** -Combat.Gore=[[GREEN]]**GORE** -Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]You need more feathers.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- -m.mccParty=[party name] [[RED]]- Create/Join designated party -m.mccPartyQ=[[RED]]- Leave your current party -m.mccPartyToggle=[[RED]] - Toggle Party Chat -m.mccPartyInvite=[player name] [[RED]]- Send party invite -m.mccPartyAccept=[[RED]]- Accept party invite -m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member -m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- -m.mccStats=- View your mcMMO stats -m.mccLeaderboards=- Leaderboards -m.mccMySpawn=- Teleports to myspawn -m.mccClearMySpawn=- Clears your MySpawn -m.mccToggleAbility=- Toggle ability activation with right click -m.mccAdminToggle=- Toggle admin chat -m.mccWhois=[playername] [[RED]]- View detailed player info -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target -m.mccMcGod=- God Mode -m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill -m.mccModDescription=[[RED]]- Read brief mod description -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTS -m.YourStats=YOUR STATS -m.SkillTaming=TAMING -m.XPGainTaming=Wolves getting harmed -m.EffectsTaming1_0=Beast Lore -m.EffectsTaming1_1=Bone-whacking inspects wolves -m.EffectsTaming2_0=Gore -m.EffectsTaming2_1=Critical Strike that applies Bleed -m.EffectsTaming3_0=Sharpened Claws -m.EffectsTaming3_1=Damage Bonus -m.EffectsTaming4_0=Environmentally Aware -m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune -m.EffectsTaming5_0=Thick Fur -m.EffectsTaming5_1=DMG Reduction, Fire Resistance -m.EffectsTaming6_0=Shock Proof -m.EffectsTaming6_1=Explosive Damage Reduction -m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) -m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -m.AbilBonusTaming1_0=Environmentally Aware -m.AbilBonusTaming1_1=Wolves avoid danger -m.AbilBonusTaming2_0=Thick Fur -m.AbilBonusTaming2_1=Halved Damage, Fire Resistance -m.AbilBonusTaming3_0=Shock Proof -m.AbilBonusTaming3_1=Explosives do 1/6 normal damage -m.AbilBonusTaming4_0=Sharpened Claws -m.AbilBonusTaming4_1=+2 Damage -m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=WOODCUTTING -m.XPGainWoodCutting=Chopping down trees -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Make trees explode -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Blow Away Leaves -m.EffectsWoodCutting3_0=Double Drops -m.EffectsWoodCutting3_1=Double the normal loot -m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Blow away leaves -m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -m.SkillArchery=ARCHERY -m.XPGainArchery=Attacking Monsters -m.EffectsArchery1_0=Ignition -m.EffectsArchery1_1=25% Chance Enemies will ignite -m.EffectsArchery2_0=Daze (Players) -m.EffectsArchery2_1=Disorients foes -m.EffectsArchery3_0=Damage+ -m.EffectsArchery3_1=Modifies Damage -m.EffectsArchery4_0=Arrow Retrieval -m.EffectsArchery4_1=Chance to retrieve arrows from corpses -m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=AXES -m.XPGainAxes=Attacking Monsters -m.EffectsAxes1_0=Skull Splitter (ABILITY) -m.EffectsAxes1_1=Deal AoE Damage -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Double Damage -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Modifies Damage -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus 4 damage -m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -m.SkillSwords=SWORDS -m.XPGainSwords=Attacking Monsters -m.EffectsSwords1_0=Counter Attack -m.EffectsSwords1_1=Reflect 50% of damage taken -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE -m.EffectsSwords3_0=Serrated Strikes Bleed+ -m.EffectsSwords3_1=5 Tick Bleed -m.EffectsSwords4_0=Parrying -m.EffectsSwords4_1=Negates Damage -m.EffectsSwords5_0=Bleed -m.EffectsSwords5_1=Apply a bleed DoT -m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -m.SkillAcrobatics=ACROBATICS -m.XPGainAcrobatics=Falling -m.EffectsAcrobatics1_0=Roll -m.EffectsAcrobatics1_1=Reduces or Negates damage -m.EffectsAcrobatics2_0=Graceful Roll -m.EffectsAcrobatics2_1=Twice as effective as Roll -m.EffectsAcrobatics3_0=Dodge -m.EffectsAcrobatics3_1=Reduce damage by half -m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% -m.SkillMining=MINING -m.XPGainMining=Mining Stone & Ore -m.EffectsMining1_0=Super Breaker (ABILITY) -m.EffectsMining1_1=Speed+, Triple Drop Chance -m.EffectsMining2_0=Double Drops -m.EffectsMining2_1=Double the normal loot -m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -m.SkillRepair=REPAIR -m.XPGainRepair=Repairing -m.EffectsRepair1_0=Repair -m.EffectsRepair1_1=Repair Iron Tools & Armor -m.EffectsRepair2_0=Repair Mastery -m.EffectsRepair2_1=Increased repair amount -m.EffectsRepair3_0=Super Repair -m.EffectsRepair3_1=Double effectiveness -m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) -m.EffectsRepair4_1=Repair Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% -m.SkillUnarmed=UNARMED -m.XPGainUnarmed=Attacking Monsters -m.EffectsUnarmed1_0=Berserk (ABILITY) -m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials -m.EffectsUnarmed2_0=Disarm (Players) -m.EffectsUnarmed2_1=Drops the foes item held in hand -m.EffectsUnarmed3_0=Unarmed Mastery -m.EffectsUnarmed3_1=Large Damage Upgrade -m.EffectsUnarmed4_0=Unarmed Apprentice -m.EffectsUnarmed4_1=Damage Upgrade -m.EffectsUnarmed5_0=Arrow Deflect -m.EffectsUnarmed5_1=Deflect arrows -m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) -m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) -m.AbilBonusUnarmed1_0=Unarmed Apprentice -m.AbilBonusUnarmed1_1=+2 DMG Upgrade -m.AbilBonusUnarmed2_0=Unarmed Mastery -m.AbilBonusUnarmed2_1=+4 DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s -m.SkillHerbalism=HERBALISM -m.XPGainHerbalism=Harvesting Herbs -m.EffectsHerbalism1_0=Green Terra (ABILITY) -m.EffectsHerbalism1_1=Spread the Terra, 3x Drops -m.EffectsHerbalism2_0=Green Thumb (Wheat) -m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting -m.EffectsHerbalism3_0=Green Thumb (Cobble) -m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds -m.EffectsHerbalism4_0=Food+ -m.EffectsHerbalism4_1=Modifies health received from bread/stew -m.EffectsHerbalism5_0=Double Drops (All Herbs) -m.EffectsHerbalism5_1=Double the normal loot -m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Digging and finding treasures -m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed -m.EffectsExcavation2_0=Treasure Hunter -m.EffectsExcavation2_1=Ability to dig for treasure -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... -mcPlayerListener.AbilitiesOff=Ability use toggled off -mcPlayerListener.AbilitiesOn=Ability use toggled on -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** -mcPlayerListener.AcrobaticsSkill=Acrobatics: -mcPlayerListener.ArcherySkill=Archery: -mcPlayerListener.AxesSkill=Axes: -mcPlayerListener.ExcavationSkill=Excavation: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled -mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** -mcPlayerListener.HerbalismSkill=Herbalism: -mcPlayerListener.MiningSkill=Mining: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. -mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. -mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn -mcPlayerListener.NoPermission=Insufficient mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. -mcPlayerListener.NotInParty=[[RED]]You are not in a party. -mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite -mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} -mcPlayerListener.NoInvites=[[RED]]You have no invites at this time -mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Members -mcPlayerListener.LeftParty=[[RED]]You have left that party -mcPlayerListener.JoinedParty=Joined Party: {0} -mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On -mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=Repair: -mcPlayerListener.SwordsSkill=Swords: -mcPlayerListener.TamingSkill=Taming: -mcPlayerListener.UnarmedSkill=Unarmed: -mcPlayerListener.WoodcuttingSkill=Woodcutting: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] has left your party -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]You can't repair stacked items -Skills.NeedMore=[[DARK_RED]]You need more -Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond -Skills.FullDurability=[[GRAY]]That is at full durability. -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... +Combat.WolfHealth=[[GREEN]]This beast has {0} Health +Combat.StruckByGore=[[RED]]**STRUCK BY GORE** +Combat.Gore=[[GREEN]]**GORE** +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]You need more feathers.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- +m.mccParty=[party name] [[RED]]- Create/Join designated party +m.mccPartyQ=[[RED]]- Leave your current party +m.mccPartyToggle=[[RED]] - Toggle Party Chat +m.mccPartyInvite=[player name] [[RED]]- Send party invite +m.mccPartyAccept=[[RED]]- Accept party invite +m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member +m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- +m.mccStats=- View your mcMMO stats +m.mccLeaderboards=- Leaderboards +m.mccMySpawn=- Teleports to myspawn +m.mccClearMySpawn=- Clears your MySpawn +m.mccToggleAbility=- Toggle ability activation with right click +m.mccAdminToggle=- Toggle admin chat +m.mccWhois=[playername] [[RED]]- View detailed player info +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target +m.mccMcGod=- God Mode +m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill +m.mccModDescription=[[RED]]- Read brief mod description +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTS +m.YourStats=YOUR STATS +m.SkillTaming=TAMING +m.XPGainTaming=Wolves getting harmed +m.EffectsTaming1_0=Beast Lore +m.EffectsTaming1_1=Bone-whacking inspects wolves +m.EffectsTaming2_0=Gore +m.EffectsTaming2_1=Critical Strike that applies Bleed +m.EffectsTaming3_0=Sharpened Claws +m.EffectsTaming3_1=Damage Bonus +m.EffectsTaming4_0=Environmentally Aware +m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune +m.EffectsTaming5_0=Thick Fur +m.EffectsTaming5_1=DMG Reduction, Fire Resistance +m.EffectsTaming6_0=Shock Proof +m.EffectsTaming6_1=Explosive Damage Reduction +m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) +m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +m.AbilBonusTaming1_0=Environmentally Aware +m.AbilBonusTaming1_1=Wolves avoid danger +m.AbilBonusTaming2_0=Thick Fur +m.AbilBonusTaming2_1=Halved Damage, Fire Resistance +m.AbilBonusTaming3_0=Shock Proof +m.AbilBonusTaming3_1=Explosives do 1/6 normal damage +m.AbilBonusTaming4_0=Sharpened Claws +m.AbilBonusTaming4_1=+2 Damage +m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% +m.SkillWoodCutting=WOODCUTTING +m.XPGainWoodCutting=Chopping down trees +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Make trees explode +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Blow Away Leaves +m.EffectsWoodCutting3_0=Double Drops +m.EffectsWoodCutting3_1=Double the normal loot +m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Blow away leaves +m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +m.SkillArchery=ARCHERY +m.XPGainArchery=Attacking Monsters +m.EffectsArchery1_0=Ignition +m.EffectsArchery1_1=25% Chance Enemies will ignite +m.EffectsArchery2_0=Daze (Players) +m.EffectsArchery2_1=Disorients foes +m.EffectsArchery3_0=Damage+ +m.EffectsArchery3_1=Modifies Damage +m.EffectsArchery4_0=Arrow Retrieval +m.EffectsArchery4_1=Chance to retrieve arrows from corpses +m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=AXES +m.XPGainAxes=Attacking Monsters +m.EffectsAxes1_0=Skull Splitter (ABILITY) +m.EffectsAxes1_1=Deal AoE Damage +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Double Damage +m.EffectsAxes3_0=Axe Mastery +m.EffectsAxes3_1=Modifies Damage +m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) +m.AbilBonusAxes1_0=Axe Mastery +m.AbilBonusAxes1_1=Bonus 4 damage +m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +m.SkillSwords=SWORDS +m.XPGainSwords=Attacking Monsters +m.EffectsSwords1_0=Counter Attack +m.EffectsSwords1_1=Reflect 50% of damage taken +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE +m.EffectsSwords3_0=Serrated Strikes Bleed+ +m.EffectsSwords3_1=5 Tick Bleed +m.EffectsSwords4_0=Parrying +m.EffectsSwords4_1=Negates Damage +m.EffectsSwords5_0=Bleed +m.EffectsSwords5_1=Apply a bleed DoT +m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +m.SkillAcrobatics=ACROBATICS +m.XPGainAcrobatics=Falling +m.EffectsAcrobatics1_0=Roll +m.EffectsAcrobatics1_1=Reduces or Negates damage +m.EffectsAcrobatics2_0=Graceful Roll +m.EffectsAcrobatics2_1=Twice as effective as Roll +m.EffectsAcrobatics3_0=Dodge +m.EffectsAcrobatics3_1=Reduce damage by half +m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +m.SkillMining=MINING +m.XPGainMining=Mining Stone & Ore +m.EffectsMining1_0=Super Breaker (ABILITY) +m.EffectsMining1_1=Speed+, Triple Drop Chance +m.EffectsMining2_0=Double Drops +m.EffectsMining2_1=Double the normal loot +m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +m.SkillRepair=REPAIR +m.XPGainRepair=Repairing +m.EffectsRepair1_0=Repair +m.EffectsRepair1_1=Repair Iron Tools & Armor +m.EffectsRepair2_0=Repair Mastery +m.EffectsRepair2_1=Increased repair amount +m.EffectsRepair3_0=Super Repair +m.EffectsRepair3_1=Double effectiveness +m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) +m.EffectsRepair4_1=Repair Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +m.SkillUnarmed=UNARMED +m.XPGainUnarmed=Attacking Monsters +m.EffectsUnarmed1_0=Berserk (ABILITY) +m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials +m.EffectsUnarmed2_0=Disarm (Players) +m.EffectsUnarmed2_1=Drops the foes item held in hand +m.EffectsUnarmed3_0=Unarmed Mastery +m.EffectsUnarmed3_1=Large Damage Upgrade +m.EffectsUnarmed4_0=Unarmed Apprentice +m.EffectsUnarmed4_1=Damage Upgrade +m.EffectsUnarmed5_0=Arrow Deflect +m.EffectsUnarmed5_1=Deflect arrows +m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) +m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) +m.AbilBonusUnarmed1_0=Unarmed Apprentice +m.AbilBonusUnarmed1_1=+2 DMG Upgrade +m.AbilBonusUnarmed2_0=Unarmed Mastery +m.AbilBonusUnarmed2_1=+4 DMG Upgrade +m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s +m.SkillHerbalism=HERBALISM +m.XPGainHerbalism=Harvesting Herbs +m.EffectsHerbalism1_0=Green Terra (ABILITY) +m.EffectsHerbalism1_1=Spread the Terra, 3x Drops +m.EffectsHerbalism2_0=Green Thumb (Wheat) +m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting +m.EffectsHerbalism3_0=Green Thumb (Cobble) +m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds +m.EffectsHerbalism4_0=Food+ +m.EffectsHerbalism4_1=Modifies health received from bread/stew +m.EffectsHerbalism5_0=Double Drops (All Herbs) +m.EffectsHerbalism5_1=Double the normal loot +m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Digging and finding treasures +m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) +m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed +m.EffectsExcavation2_0=Treasure Hunter +m.EffectsExcavation2_1=Ability to dig for treasure +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... +mcPlayerListener.AbilitiesOff=Ability use toggled off +mcPlayerListener.AbilitiesOn=Ability use toggled on +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** +mcPlayerListener.AcrobaticsSkill=Acrobatics: +mcPlayerListener.ArcherySkill=Archery: +mcPlayerListener.AxesSkill=Axes: +mcPlayerListener.ExcavationSkill=Excavation: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled +mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** +mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** +mcPlayerListener.HerbalismSkill=Herbalism: +mcPlayerListener.MiningSkill=Mining: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. +mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. +mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn +mcPlayerListener.NoPermission=Insufficient mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +mcPlayerListener.NotInParty=[[RED]]You are not in a party. +mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite +mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} +mcPlayerListener.NoInvites=[[RED]]You have no invites at this time +mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Members +mcPlayerListener.LeftParty=[[RED]]You have left that party +mcPlayerListener.JoinedParty=Joined Party: {0} +mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On +mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=Repair: +mcPlayerListener.SwordsSkill=Swords: +mcPlayerListener.TamingSkill=Taming: +mcPlayerListener.UnarmedSkill=Unarmed: +mcPlayerListener.WoodcuttingSkill=Woodcutting: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]You can't repair stacked items +Skills.NeedMore=[[DARK_RED]]You need more +Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond +Skills.FullDurability=[[GRAY]]That is at full durability. +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_fi.properties b/src/com/gmail/nossr50/locale/locale_fi.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_fi.properties rename to src/com/gmail/nossr50/locale/locale_fi.properties index c98e2b3e7..219ca537c 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_fi.properties +++ b/src/com/gmail/nossr50/locale/locale_fi.properties @@ -1,330 +1,330 @@ -Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa** -Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0} -Combat.Ignition=[[RED]]**SYTYTYS** -Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty -Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää... -Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0} -Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** -Combat.Gore=[[GREEN]]**PISTO** -Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** -Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** -Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** -Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia.. -m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- -m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään -m.mccPartyQ=[[RED]]- Lähde ryhmästä -m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois -m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu -m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu -m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo -m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- -m.mccStats=- Näytä mcMMO tilastosi -m.mccLeaderboards=- Tulostaulukko -m.mccMySpawn=- Siirtää sinut myspawniin -m.mccClearMySpawn=- Tyhjää myspawnisi -m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois -m.mccAdminToggle=- Laita admin juttelu päälle/pois -m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta -m.mccMcGod=- "God Mode" -m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta -m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTIT -m.YourStats=TILASTOSI -m.SkillTaming=KESYTTÄMINEN -m.XPGainTaming=Susien satuttaminen -m.EffectsTaming1_0=Pedon Tarina -m.EffectsTaming1_1=Luulla lyöminen tutkii susia -m.EffectsTaming2_0=Pisto -m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon -m.EffectsTaming3_0=Teroitetut Kynnet -m.EffectsTaming3_1=Tuhoamis Bonus -m.EffectsTaming4_0=Ympäristötietoinen -m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle -m.EffectsTaming5_0=Paksu Turkki -m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä -m.EffectsTaming6_0=Räjähdyskestävä -m.EffectsTaming6_1=Räjähdysvahingon vähennys -m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) -m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) -m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) -m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) -m.AbilBonusTaming1_0=Ympäristötietoinen -m.AbilBonusTaming1_1=Sudet karttavat vaaraa -m.AbilBonusTaming2_0=Paksu Turkki -m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä -m.AbilBonusTaming3_0=Räjähdyskestävä -m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän -m.AbilBonusTaming4_0=Teroitetut Kynnet -m.AbilBonusTaming4_1=+2 Vahinko -m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% -m.SkillWoodCutting=PUUN KAATO -m.XPGainWoodCutting=Puiden pilkkominen -m.EffectsWoodCutting1_0=Puunkaataja (TAITO) -m.EffectsWoodCutting1_1=Räjäytä puita -m.EffectsWoodCutting2_0=Lehdenpuhallin -m.EffectsWoodCutting2_1=Puhalla lehtiä pois -m.EffectsWoodCutting3_0=Tuplasaalis -m.EffectsWoodCutting3_1=Tuplaa normaali saalis -m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) -m.AbilBonusWoodCutting1_0=Lehdenpuhallin -m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois -m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -m.SkillArchery=JOUSIAMMUNTA -m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun -m.EffectsArchery1_0=Sytytys -m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen -m.EffectsArchery2_0=Pökerrys (Pelaajat) -m.EffectsArchery2_1=Saa viholliset pois tolaltaan -m.EffectsArchery3_0=Vahinko+ -m.EffectsArchery3_1=Muokkaa vahinkoa -m.EffectsArchery4_0=Nuolenkeräys -m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista -m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia -m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko -m.SkillAxes=KIRVEET -m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun -m.EffectsAxes1_0=Kallonhalkoja (TAITO) -m.EffectsAxes1_1=Tee aluevahinkoa -m.EffectsAxes2_0=Kriittiset Iskut -m.EffectsAxes2_1=Tuplavahinko -m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) -m.EffectsAxes3_1=Muokkaa vahinkoa -m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) -m.AbilBonusAxes1_0=Kirveiden Herra -m.AbilBonusAxes1_1=+4 Vahinko -m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s -m.SkillSwords=MIEKAT -m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun -m.EffectsSwords1_0=Vastaisku -m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta -m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) -m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko -m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ -m.EffectsSwords3_1=5 Aiheuta Verenvuotoa -m.EffectsSwords4_0=Torjuminen -m.EffectsSwords4_1=Estää saadun vahingon -m.EffectsSwords5_0=Verenvuoto -m.EffectsSwords5_1=Lisää Verenvuoto -m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa -m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti -m.SkillAcrobatics=AKROBATIA -m.XPGainAcrobatics=Tippumalla -m.EffectsAcrobatics1_0=Kieriminen -m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa -m.EffectsAcrobatics2_0=Sulava Kieriminen -m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen -m.EffectsAcrobatics3_0=Väistö -m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen -m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% -m.SkillMining=LOUHINTA -m.XPGainMining=Louhimalla kiveä ja malmia -m.EffectsMining1_0=Supermurskain (TAITO) -m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys -m.EffectsMining2_0=Tuplasaalis -m.EffectsMining2_1=Tuplaa normaali saaliin määrä -m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s -m.SkillRepair=KORJAUS -m.XPGainRepair=Korjaamalla -m.EffectsRepair1_0=Korjaa -m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja -m.EffectsRepair2_0=Korjausten Herra -m.EffectsRepair2_1=Lisätty korjausten määrä -m.EffectsRepair3_0=Superkorjaus -m.EffectsRepair3_1=Tuplatehokkuus -m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) -m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja -m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu -m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% -m.SkillUnarmed=ASEISTAMATON -m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun -m.EffectsUnarmed1_0=Raivopää (TAITO) -m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja -m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) -m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä -m.EffectsUnarmed3_0=Aseistamattomuuden Herra -m.EffectsUnarmed3_1=Suuri vahingonlisäys -m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija -m.EffectsUnarmed4_1=Vahingonlisäys -m.EffectsUnarmed5_0=Nuolentorjunta -m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) -m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) -m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija -m.AbilBonusUnarmed1_1=+2 Vahinko -m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra -m.AbilBonusUnarmed2_1=+4 Vahinko -m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s -m.SkillHerbalism=YRTTIHOITO -m.XPGainHerbalism=Keräämällä yrttejä -m.EffectsHerbalism1_0=Vihermaa (TAITO) -m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis -m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) -m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää -m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) -m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä -m.EffectsHerbalism4_0=Ruoka+ -m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta -m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) -m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä -m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa -m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä -m.SkillExcavation=KAIVANTO -m.XPGainExcavation=Kaivamalla ja löytämällä aarteita -m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) -m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus -m.EffectsExcavation2_0=Aarteenmetsästäjä -m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... -mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä -mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: -mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: -mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä -mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** -mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: -mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty. -mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi. -mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia -mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. -mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. -mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. -mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun -mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} -mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja -mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} -mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet -mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä -mcPlayerListener.JoinedParty=Liityit ryhmään: {0} -mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä -mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä -mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä -mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä -mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- -mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: -mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: -mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: -mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi -Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään -Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa** +Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0} +Combat.Ignition=[[RED]]**SYTYTYS** +Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty +Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää... +Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0} +Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** +Combat.Gore=[[GREEN]]**PISTO** +Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** +Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** +Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** +Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia.. +m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- +m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään +m.mccPartyQ=[[RED]]- Lähde ryhmästä +m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois +m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu +m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu +m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo +m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- +m.mccStats=- Näytä mcMMO tilastosi +m.mccLeaderboards=- Tulostaulukko +m.mccMySpawn=- Siirtää sinut myspawniin +m.mccClearMySpawn=- Tyhjää myspawnisi +m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois +m.mccAdminToggle=- Laita admin juttelu päälle/pois +m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta +m.mccMcGod=- "God Mode" +m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta +m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTIT +m.YourStats=TILASTOSI +m.SkillTaming=KESYTTÄMINEN +m.XPGainTaming=Susien satuttaminen +m.EffectsTaming1_0=Pedon Tarina +m.EffectsTaming1_1=Luulla lyöminen tutkii susia +m.EffectsTaming2_0=Pisto +m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon +m.EffectsTaming3_0=Teroitetut Kynnet +m.EffectsTaming3_1=Tuhoamis Bonus +m.EffectsTaming4_0=Ympäristötietoinen +m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle +m.EffectsTaming5_0=Paksu Turkki +m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä +m.EffectsTaming6_0=Räjähdyskestävä +m.EffectsTaming6_1=Räjähdysvahingon vähennys +m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) +m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) +m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) +m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) +m.AbilBonusTaming1_0=Ympäristötietoinen +m.AbilBonusTaming1_1=Sudet karttavat vaaraa +m.AbilBonusTaming2_0=Paksu Turkki +m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä +m.AbilBonusTaming3_0=Räjähdyskestävä +m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän +m.AbilBonusTaming4_0=Teroitetut Kynnet +m.AbilBonusTaming4_1=+2 Vahinko +m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% +m.SkillWoodCutting=PUUN KAATO +m.XPGainWoodCutting=Puiden pilkkominen +m.EffectsWoodCutting1_0=Puunkaataja (TAITO) +m.EffectsWoodCutting1_1=Räjäytä puita +m.EffectsWoodCutting2_0=Lehdenpuhallin +m.EffectsWoodCutting2_1=Puhalla lehtiä pois +m.EffectsWoodCutting3_0=Tuplasaalis +m.EffectsWoodCutting3_1=Tuplaa normaali saalis +m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) +m.AbilBonusWoodCutting1_0=Lehdenpuhallin +m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois +m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s +m.SkillArchery=JOUSIAMMUNTA +m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun +m.EffectsArchery1_0=Sytytys +m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen +m.EffectsArchery2_0=Pökerrys (Pelaajat) +m.EffectsArchery2_1=Saa viholliset pois tolaltaan +m.EffectsArchery3_0=Vahinko+ +m.EffectsArchery3_1=Muokkaa vahinkoa +m.EffectsArchery4_0=Nuolenkeräys +m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista +m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia +m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko +m.SkillAxes=KIRVEET +m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun +m.EffectsAxes1_0=Kallonhalkoja (TAITO) +m.EffectsAxes1_1=Tee aluevahinkoa +m.EffectsAxes2_0=Kriittiset Iskut +m.EffectsAxes2_1=Tuplavahinko +m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) +m.EffectsAxes3_1=Muokkaa vahinkoa +m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) +m.AbilBonusAxes1_0=Kirveiden Herra +m.AbilBonusAxes1_1=+4 Vahinko +m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s +m.SkillSwords=MIEKAT +m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun +m.EffectsSwords1_0=Vastaisku +m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta +m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) +m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko +m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ +m.EffectsSwords3_1=5 Aiheuta Verenvuotoa +m.EffectsSwords4_0=Torjuminen +m.EffectsSwords4_1=Estää saadun vahingon +m.EffectsSwords5_0=Verenvuoto +m.EffectsSwords5_1=Lisää Verenvuoto +m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa +m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti +m.SkillAcrobatics=AKROBATIA +m.XPGainAcrobatics=Tippumalla +m.EffectsAcrobatics1_0=Kieriminen +m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa +m.EffectsAcrobatics2_0=Sulava Kieriminen +m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen +m.EffectsAcrobatics3_0=Väistö +m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen +m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% +m.SkillMining=LOUHINTA +m.XPGainMining=Louhimalla kiveä ja malmia +m.EffectsMining1_0=Supermurskain (TAITO) +m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys +m.EffectsMining2_0=Tuplasaalis +m.EffectsMining2_1=Tuplaa normaali saaliin määrä +m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s +m.SkillRepair=KORJAUS +m.XPGainRepair=Korjaamalla +m.EffectsRepair1_0=Korjaa +m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja +m.EffectsRepair2_0=Korjausten Herra +m.EffectsRepair2_1=Lisätty korjausten määrä +m.EffectsRepair3_0=Superkorjaus +m.EffectsRepair3_1=Tuplatehokkuus +m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) +m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja +m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu +m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% +m.SkillUnarmed=ASEISTAMATON +m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun +m.EffectsUnarmed1_0=Raivopää (TAITO) +m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja +m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) +m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä +m.EffectsUnarmed3_0=Aseistamattomuuden Herra +m.EffectsUnarmed3_1=Suuri vahingonlisäys +m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija +m.EffectsUnarmed4_1=Vahingonlisäys +m.EffectsUnarmed5_0=Nuolentorjunta +m.EffectsUnarmed5_1=Torjuu nuolia +m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) +m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) +m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija +m.AbilBonusUnarmed1_1=+2 Vahinko +m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra +m.AbilBonusUnarmed2_1=+4 Vahinko +m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s +m.SkillHerbalism=YRTTIHOITO +m.XPGainHerbalism=Keräämällä yrttejä +m.EffectsHerbalism1_0=Vihermaa (TAITO) +m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis +m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) +m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää +m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) +m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä +m.EffectsHerbalism4_0=Ruoka+ +m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta +m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) +m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä +m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa +m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä +m.SkillExcavation=KAIVANTO +m.XPGainExcavation=Kaivamalla ja löytämällä aarteita +m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) +m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus +m.EffectsExcavation2_0=Aarteenmetsästäjä +m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... +mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä +mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: +mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: +mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: +mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä +mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** +mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: +mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty. +mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi. +mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia +mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. +mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. +mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. +mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun +mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} +mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja +mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} +mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet +mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä +mcPlayerListener.JoinedParty=Liityit ryhmään: {0} +mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä +mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä +mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä +mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä +mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- +mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: +mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: +mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: +mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: +mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi +Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään +Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_fr.properties b/src/com/gmail/nossr50/locale/locale_fr.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_fr.properties rename to src/com/gmail/nossr50/locale/locale_fr.properties index 0a290c8eb..cc1eeb354 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_fr.properties +++ b/src/com/gmail/nossr50/locale/locale_fr.properties @@ -1,351 +1,351 @@ -Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]Le Maître des bêtes \: {0} -Combat.Ignition=[[RED]]**ALLUMAGE** -Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! -Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. -Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi -Combat.WolfNoMaster=[[GRAY]]Cette bête n'a pas de maître... -Combat.WolfHealth=[[GREEN]]Cette bête a {0} points de vie -Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** -Combat.Gore=[[GREEN]]**SANG** -Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** -Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. -m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- -m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe -m.mccPartyQ=[[RED]]- Vous quitter la partie en cours -m.mccPartyToggle=[[RED]] - Active le Chat de groupe -m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation -m.mccPartyAccept=[[RED]]- Accepter l'invitation -m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe -m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- -m.mccStats=- Voir vos statistiques -m.mccLeaderboards=- Classements -m.mccMySpawn=- Vous téléporte à votre spawn -m.mccClearMySpawn=- Éfface votre point de spawn -m.mccToggleAbility=- Active les capacités spéciales avec clic droit -m.mccAdminToggle=- Active le chat admin -m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier -m.mccMcGod=- Mode dieu -m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence -m.mccModDescription=[[RED]]- Affiche la description de mcMMO -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETS -m.YourStats=VOS STATS -m.SkillTaming=DRESSAGE -m.XPGainTaming=Attaquer avec un loup -m.EffectsTaming1_0=Connaissance des bêtes -m.EffectsTaming1_1=Inspecte un loup avec un os -m.EffectsTaming2_0=Morsures -m.EffectsTaming2_1=Des coups critiques lors d'une morsure -m.EffectsTaming3_0=Griffes aiguisées -m.EffectsTaming3_1=Bonus de dégâts -m.EffectsTaming4_0=Conscient de l'environnement -m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. -m.EffectsTaming5_0=Epaisse fourrure -m.EffectsTaming5_1=Réduction dégâts, Résistance au feu -m.EffectsTaming6_0=Résistance aux chocs -m.EffectsTaming6_1=Réduction des dommages explosifs -m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) -m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) -m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) -m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) -m.AbilBonusTaming1_0=Conscient de l'environnement -m.AbilBonusTaming1_1=Le loup évite le danger -m.AbilBonusTaming2_0=Epaisse fourrure -m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu -m.AbilBonusTaming3_0=Résistance aux chocs -m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions -m.AbilBonusTaming4_0=Griffes aiguisées -m.AbilBonusTaming4_1=+2 Dommages -m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% -m.SkillWoodCutting=BÛCHERONNAGE -m.XPGainWoodCutting=Abattre des arbres -m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) -m.EffectsWoodCutting1_1=Faire exploser les arbres -m.EffectsWoodCutting2_0=Souffleur de feuilles -m.EffectsWoodCutting2_1=Détruire plus de feuilles -m.EffectsWoodCutting3_0=Double Butin -m.EffectsWoodCutting3_1=Double le butin normal -m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) -m.AbilBonusWoodCutting1_0=Soufler les feuilles -m.AbilBonusWoodCutting1_1=Détruire plus de feuilles -m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillArchery=TIR À L'ARC -m.XPGainArchery=Attaquer les monstres -m.EffectsArchery1_0=Allumage -m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme -m.EffectsArchery2_0=Étourdir (les joueurs) -m.EffectsArchery2_1=Étourdi les joueurs -m.EffectsArchery3_0=Dégâts+ -m.EffectsArchery3_1=Augmente les dégâts -m.EffectsArchery4_0=Récupération de flèches -m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre -m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes -m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages -m.SkillAxes=HACHE -m.XPGainAxes=Attaquer des monstres -m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) -m.EffectsAxes1_1=provoque des dégâts de zone -m.EffectsAxes2_0=Coup critiques -m.EffectsAxes2_1=double les dégâts -m.EffectsAxes3_0=Maîtrise de la hache (niveau 500) -m.EffectsAxes3_1=Augmente les dégâts -m.AbilLockAxes1=Débloqué au niveau 500 (Maîtrise de la hache) -m.AbilBonusAxes1_0=Maîtrise de la hache -m.AbilBonusAxes1_1=4 Blessures en bonus -m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillSwords=ÉPÉE -m.XPGainSwords=Attaque des monstres -m.EffectsSwords1_0=Contre-Attaque -m.EffectsSwords1_1=Renvoie 50% des degats subis -m.EffectsSwords2_0=Lame crantée (capacité spéciale) -m.EffectsSwords2_1=25% de dégâts et saignements succesifs. -m.EffectsSwords3_0=Lame crantée avec saignement+ -m.EffectsSwords3_1=5 saignements -m.EffectsSwords4_0=Parer -m.EffectsSwords4_1=Annule les dommages -m.EffectsSwords5_0=Saignement -m.EffectsSwords5_1=provoque un saignement répété -m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} -m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes -m.SkillAcrobatics=ACROBATIE -m.XPGainAcrobatics=Chuter -m.EffectsAcrobatics1_0=Roulade -m.EffectsAcrobatics1_1=Réduit ou annule les dommages -m.EffectsAcrobatics2_0=Super roulade -m.EffectsAcrobatics2_1=Roulade deux fois plus efficace -m.EffectsAcrobatics3_0=Esquive -m.EffectsAcrobatics3_1=Dommages reduits de moitié -m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% -m.SkillMining=MINAGE -m.XPGainMining=Miner de la roche et des minerais -m.EffectsMining1_0=Super Breaker (capacité spéciale) -m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin -m.EffectsMining2_0=Double Butin -m.EffectsMining2_1=Double le butin normal -m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillRepair=RÉPARATION -m.XPGainRepair=Réparer des objets -m.EffectsRepair1_0=Réparer -m.EffectsRepair1_1=Réparation d'outils & Armures en Fer -m.EffectsRepair2_0=Maître en réparation -m.EffectsRepair2_1=Augmente le nombre de réparations possibles -m.EffectsRepair3_0=Super Réparation -m.EffectsRepair3_1=Double l'efficacité -m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) -m.EffectsRepair4_1=Réparation des outils & armures en diamant -m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée -m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% -m.SkillUnarmed=MAINS NUES -m.XPGainUnarmed=Attaquer des monstres sans armes -m.EffectsUnarmed1_0=Berserk (capacité spéciale) -m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles -m.EffectsUnarmed2_0=Désarmer (les joueurs) -m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main -m.EffectsUnarmed3_0=Apprenti du désarmement -m.EffectsUnarmed3_1=Plus de dégâts -m.EffectsUnarmed4_0=Maîtrise du désarmement -m.EffectsUnarmed4_1=Beaucoup plus de dégâts -m.EffectsUnarmed5_0=Déviation des flèches -m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus -m.AbilLockUnarmed1=Débloqué au niveau 250 (Apprenti du désarmement) -m.AbilLockUnarmed2=Débloqué au niveau 500 (Maîtrise du désarmement) -m.AbilBonusUnarmed1_0=Apprenti du désarmement -m.AbilBonusUnarmed1_1=+2 dégâts -m.AbilBonusUnarmed2_0=Maîtrise du désarmement -m.AbilBonusUnarmed2_1=+4 dégâts -m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillHerbalism=Herboristerie -m.XPGainHerbalism=Récoler des herbes -m.EffectsHerbalism1_0=Main verte (capacité spéciale) -m.EffectsHerbalism1_1=répand la main verte, 3x Butin -m.EffectsHerbalism2_0=Main verte (Blé) -m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte -m.EffectsHerbalism3_0=Main verte (Cobblestone) -m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines -m.EffectsHerbalism4_0=Nouriture+ -m.EffectsHerbalism4_1=Modifie la santé reçue via le pain / ragoût -m.EffectsHerbalism5_0=Double butin (Toutes cultures) -m.EffectsHerbalism5_1=Double les récoltes -m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Creuser et trouver des trésors -m.EffectsExcavation1_0=Super broyeur (capacité spéciale) -m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse -m.EffectsExcavation2_0=Chercheur de trésors -m.EffectsExcavation2_1=Capacité de trouver un trésor -m.ExcavationGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... -mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée -mcPlayerListener.AbilitiesOn=Capacité spéciale activée -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : -mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : -mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : -mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé -mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** -mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : -mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a été éffacé. -mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour définir votre point de spawn. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a été enregistré ici. -mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn -mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. -mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. -mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation -mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} -mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment -mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe -mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe -mcPlayerListener.JoinedParty=Votre groupe: {0} -mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : -mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : -mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : -mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Vos statistiques -Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe -Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe -Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée -Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée -Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée -Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée -Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée -Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée -Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée -Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. -Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** -Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. -Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** -Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. -Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** -Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. -Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** -Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. -Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** -Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. -Skills.ReadySword=[[GREEN]]**Votre épée est chargée** -Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! -Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! -Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! -Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! -Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! -Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! -Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** -Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** -Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** -Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** -Skills.BerserkOff=[[RED]]**Berserk est fini** -Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** -Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** -Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés -Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus -Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant -Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. -Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] -Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** -Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit créé par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compétences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expérience de différentes façons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bénéfices comme,[[RED]]le Double Butin[[GOLD]] ou la compétence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activée avec clique droit permet de miner vite, sa durée,[[GOLD]]dépend du niveau de votre compétence. Améliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources précieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA VEUT DIRE ?,[[GOLD]]Presque toutes les compétences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de créer une expérience RPG de qualité.,[[DARK_AQUA]]Q: OÙ JE PEUX SUGGÉRER DES IDÉES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ÇA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]Le Maître des bêtes \: {0} +Combat.Ignition=[[RED]]**ALLUMAGE** +Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! +Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. +Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi +Combat.WolfNoMaster=[[GRAY]]Cette bête n'a pas de maître... +Combat.WolfHealth=[[GREEN]]Cette bête a {0} points de vie +Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** +Combat.Gore=[[GREEN]]**SANG** +Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** +Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. +m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- +m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe +m.mccPartyQ=[[RED]]- Vous quitter la partie en cours +m.mccPartyToggle=[[RED]] - Active le Chat de groupe +m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation +m.mccPartyAccept=[[RED]]- Accepter l'invitation +m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe +m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- +m.mccStats=- Voir vos statistiques +m.mccLeaderboards=- Classements +m.mccMySpawn=- Vous téléporte à votre spawn +m.mccClearMySpawn=- Éfface votre point de spawn +m.mccToggleAbility=- Active les capacités spéciales avec clic droit +m.mccAdminToggle=- Active le chat admin +m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier +m.mccMcGod=- Mode dieu +m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence +m.mccModDescription=[[RED]]- Affiche la description de mcMMO +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFETS +m.YourStats=VOS STATS +m.SkillTaming=DRESSAGE +m.XPGainTaming=Attaquer avec un loup +m.EffectsTaming1_0=Connaissance des bêtes +m.EffectsTaming1_1=Inspecte un loup avec un os +m.EffectsTaming2_0=Morsures +m.EffectsTaming2_1=Des coups critiques lors d'une morsure +m.EffectsTaming3_0=Griffes aiguisées +m.EffectsTaming3_1=Bonus de dégâts +m.EffectsTaming4_0=Conscient de l'environnement +m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. +m.EffectsTaming5_0=Epaisse fourrure +m.EffectsTaming5_1=Réduction dégâts, Résistance au feu +m.EffectsTaming6_0=Résistance aux chocs +m.EffectsTaming6_1=Réduction des dommages explosifs +m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) +m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) +m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) +m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) +m.AbilBonusTaming1_0=Conscient de l'environnement +m.AbilBonusTaming1_1=Le loup évite le danger +m.AbilBonusTaming2_0=Epaisse fourrure +m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu +m.AbilBonusTaming3_0=Résistance aux chocs +m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions +m.AbilBonusTaming4_0=Griffes aiguisées +m.AbilBonusTaming4_1=+2 Dommages +m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% +m.SkillWoodCutting=BÛCHERONNAGE +m.XPGainWoodCutting=Abattre des arbres +m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) +m.EffectsWoodCutting1_1=Faire exploser les arbres +m.EffectsWoodCutting2_0=Souffleur de feuilles +m.EffectsWoodCutting2_1=Détruire plus de feuilles +m.EffectsWoodCutting3_0=Double Butin +m.EffectsWoodCutting3_1=Double le butin normal +m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) +m.AbilBonusWoodCutting1_0=Soufler les feuilles +m.AbilBonusWoodCutting1_1=Détruire plus de feuilles +m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillArchery=TIR À L'ARC +m.XPGainArchery=Attaquer les monstres +m.EffectsArchery1_0=Allumage +m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme +m.EffectsArchery2_0=Étourdir (les joueurs) +m.EffectsArchery2_1=Étourdi les joueurs +m.EffectsArchery3_0=Dégâts+ +m.EffectsArchery3_1=Augmente les dégâts +m.EffectsArchery4_0=Récupération de flèches +m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre +m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes +m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages +m.SkillAxes=HACHE +m.XPGainAxes=Attaquer des monstres +m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) +m.EffectsAxes1_1=provoque des dégâts de zone +m.EffectsAxes2_0=Coup critiques +m.EffectsAxes2_1=double les dégâts +m.EffectsAxes3_0=Maîtrise de la hache (niveau 500) +m.EffectsAxes3_1=Augmente les dégâts +m.AbilLockAxes1=Débloqué au niveau 500 (Maîtrise de la hache) +m.AbilBonusAxes1_0=Maîtrise de la hache +m.AbilBonusAxes1_1=4 Blessures en bonus +m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillSwords=ÉPÉE +m.XPGainSwords=Attaque des monstres +m.EffectsSwords1_0=Contre-Attaque +m.EffectsSwords1_1=Renvoie 50% des degats subis +m.EffectsSwords2_0=Lame crantée (capacité spéciale) +m.EffectsSwords2_1=25% de dégâts et saignements succesifs. +m.EffectsSwords3_0=Lame crantée avec saignement+ +m.EffectsSwords3_1=5 saignements +m.EffectsSwords4_0=Parer +m.EffectsSwords4_1=Annule les dommages +m.EffectsSwords5_0=Saignement +m.EffectsSwords5_1=provoque un saignement répété +m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} +m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes +m.SkillAcrobatics=ACROBATIE +m.XPGainAcrobatics=Chuter +m.EffectsAcrobatics1_0=Roulade +m.EffectsAcrobatics1_1=Réduit ou annule les dommages +m.EffectsAcrobatics2_0=Super roulade +m.EffectsAcrobatics2_1=Roulade deux fois plus efficace +m.EffectsAcrobatics3_0=Esquive +m.EffectsAcrobatics3_1=Dommages reduits de moitié +m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% +m.SkillMining=MINAGE +m.XPGainMining=Miner de la roche et des minerais +m.EffectsMining1_0=Super Breaker (capacité spéciale) +m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin +m.EffectsMining2_0=Double Butin +m.EffectsMining2_1=Double le butin normal +m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillRepair=RÉPARATION +m.XPGainRepair=Réparer des objets +m.EffectsRepair1_0=Réparer +m.EffectsRepair1_1=Réparation d'outils & Armures en Fer +m.EffectsRepair2_0=Maître en réparation +m.EffectsRepair2_1=Augmente le nombre de réparations possibles +m.EffectsRepair3_0=Super Réparation +m.EffectsRepair3_1=Double l'efficacité +m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) +m.EffectsRepair4_1=Réparation des outils & armures en diamant +m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée +m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% +m.SkillUnarmed=MAINS NUES +m.XPGainUnarmed=Attaquer des monstres sans armes +m.EffectsUnarmed1_0=Berserk (capacité spéciale) +m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles +m.EffectsUnarmed2_0=Désarmer (les joueurs) +m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main +m.EffectsUnarmed3_0=Apprenti du désarmement +m.EffectsUnarmed3_1=Plus de dégâts +m.EffectsUnarmed4_0=Maîtrise du désarmement +m.EffectsUnarmed4_1=Beaucoup plus de dégâts +m.EffectsUnarmed5_0=Déviation des flèches +m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus +m.AbilLockUnarmed1=Débloqué au niveau 250 (Apprenti du désarmement) +m.AbilLockUnarmed2=Débloqué au niveau 500 (Maîtrise du désarmement) +m.AbilBonusUnarmed1_0=Apprenti du désarmement +m.AbilBonusUnarmed1_1=+2 dégâts +m.AbilBonusUnarmed2_0=Maîtrise du désarmement +m.AbilBonusUnarmed2_1=+4 dégâts +m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillHerbalism=Herboristerie +m.XPGainHerbalism=Récoler des herbes +m.EffectsHerbalism1_0=Main verte (capacité spéciale) +m.EffectsHerbalism1_1=répand la main verte, 3x Butin +m.EffectsHerbalism2_0=Main verte (Blé) +m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte +m.EffectsHerbalism3_0=Main verte (Cobblestone) +m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines +m.EffectsHerbalism4_0=Nouriture+ +m.EffectsHerbalism4_1=Modifie la santé reçue via le pain / ragoût +m.EffectsHerbalism5_0=Double butin (Toutes cultures) +m.EffectsHerbalism5_1=Double les récoltes +m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Creuser et trouver des trésors +m.EffectsExcavation1_0=Super broyeur (capacité spéciale) +m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse +m.EffectsExcavation2_0=Chercheur de trésors +m.EffectsExcavation2_1=Capacité de trouver un trésor +m.ExcavationGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... +mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée +mcPlayerListener.AbilitiesOn=Capacité spéciale activée +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : +mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : +mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : +mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé +mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** +mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : +mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a été éffacé. +mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour définir votre point de spawn. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a été enregistré ici. +mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn +mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. +mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. +mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation +mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} +mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment +mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe +mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe +mcPlayerListener.JoinedParty=Votre groupe: {0} +mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : +mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : +mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : +mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): +mcPlayerListener.YourStats=[[GREEN]]Vos statistiques +Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe +Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe +Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée +Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée +Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée +Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée +Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée +Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée +Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée +Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. +Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** +Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. +Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** +Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. +Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** +Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. +Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** +Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. +Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** +Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. +Skills.ReadySword=[[GREEN]]**Votre épée est chargée** +Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! +Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! +Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! +Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! +Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! +Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! +Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** +Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** +Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** +Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** +Skills.BerserkOff=[[RED]]**Berserk est fini** +Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** +Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** +Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés +Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus +Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant +Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. +Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] +Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** +Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit créé par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compétences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expérience de différentes façons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bénéfices comme,[[RED]]le Double Butin[[GOLD]] ou la compétence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activée avec clique droit permet de miner vite, sa durée,[[GOLD]]dépend du niveau de votre compétence. Améliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources précieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA VEUT DIRE ?,[[GOLD]]Presque toutes les compétences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de créer une expérience RPG de qualité.,[[DARK_AQUA]]Q: OÙ JE PEUX SUGGÉRER DES IDÉES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ÇA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_nl.properties b/src/com/gmail/nossr50/locale/locale_nl.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_nl.properties rename to src/com/gmail/nossr50/locale/locale_nl.properties index 599301489..6e6d95bf0 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_nl.properties +++ b/src/com/gmail/nossr50/locale/locale_nl.properties @@ -1,357 +1,357 @@ -# Dutch translation by Pluis65 v1.1 -# To use: Set locale to nl -# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ -# Verander deze file alleen met Notepad++ -# Geef fouten door aan pluis65@hotmail.com -# Last official edit: 8-7-2011 -Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** -Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! -Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. -Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft -Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... -Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens -Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** -Combat.Gore=[[GREEN]]**GESTOLD BLOED** -Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** -Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- -m.mccParty=[party name] [[RED]]- Maak/Join getypte party -m.mccPartyQ=[[RED]]- Verlaat je huidige party -m.mccPartyToggle=[[RED]] - Doe party chat aan/uit -m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party -m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging -m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid -m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- -m.mccStats=- Laat je levels zien -m.mccLeaderboards=- Topscores -m.mccMySpawn=- Teleporteer naar MySpawn -m.mccClearMySpawn=- Verwijder je MySpawn -m.mccToggleAbility=- Doe ability activatie aan/uit -m.mccAdminToggle=- Doe admin chat aan/uit -m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels -m.mccMcGod=- God Modus -m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill -m.mccModDescription=[[RED]]- Lees MOD beschrijving -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTEN -m.YourStats=JOUW STATUS -m.SkillTaming=TEMMEN -m.XPGainTaming=Wolven krijgen schade -m.EffectsTaming1_0=Wolfinspectie -m.EffectsTaming1_1=Bone-meal inspecteert wolven -m.EffectsTaming2_0=Gestold bloed -m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen -m.EffectsTaming3_0=Scherpere klauwen -m.EffectsTaming3_1=Geeft meer schade -m.EffectsTaming4_0=Mileukennis -m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage -m.EffectsTaming5_0=Dikke huis -m.EffectsTaming5_1=Minder schade, kan tegen vuur -m.EffectsTaming6_0=Explosieschild -m.EffectsTaming6_1=Minder explosie schade -m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) -m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) -m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) -m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) -m.AbilBonusTaming1_0=Milieukennis -m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) -m.AbilBonusTaming2_0=Dikkere huid -m.AbilBonusTaming2_1=Halve schade, kan tegen vuur -m.AbilBonusTaming3_0=Explosieschild -m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade -m.AbilBonusTaming4_0=Scherpere klauwen -m.AbilBonusTaming4_1=+2 Schade -m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% -m.SkillWoodCutting=HOUTHAKKEN -m.XPGainWoodCutting=Bomen omhakken -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Laat bomen deels exploderen -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Laat leaves verdwijnen -m.EffectsWoodCutting3_0=Dubbele Drop -m.EffectsWoodCutting3_1=Geeft een dubbele drop -m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen -m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s -m.SkillArchery=BOOGSCHIETEN -m.XPGainArchery=Schiet op vijanden -m.EffectsArchery1_0=Brandende pijl -m.EffectsArchery1_1=25% kans dat een vijand verbrand -m.EffectsArchery2_0=Verdoof (Players) -m.EffectsArchery2_1=Gedesorienteerde vijanden -m.EffectsArchery3_0=Schade+ -m.EffectsArchery3_1=Verhoogt schade -m.EffectsArchery4_0=Pijlen terugkrijgen -m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen -m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade -m.SkillAxes=BIJLEN -m.XPGainAxes=Val monsters aan met een bijl -m.EffectsAxes1_0=Schedelsplijter (ABILITY) -m.EffectsAxes1_1=Geef schade rond om je heen -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Dubbele schade -m.EffectsAxes3_0=Bijl Master (500 SKILL) -m.EffectsAxes3_1=Verhoogt schade -m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) -m.AbilBonusAxes1_0=Bijl Master -m.AbilBonusAxes1_1=4 schade extra -m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s -m.SkillSwords=ZWAARDEN -m.XPGainSwords=Val monsters aan met een zwaard -m.EffectsSwords1_0=Terugkaats Aanval -m.EffectsSwords1_1=Kaats 50% van de schade terug -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen -m.EffectsSwords3_0=Serrated Strikes Bloeding+ -m.EffectsSwords3_1=Kans op extra bloeding bij vijanden -m.EffectsSwords4_0=Pareren -m.EffectsSwords4_1=Blokkeer vijandelijke aanval -m.EffectsSwords5_0=5 Tikken van Bloeding -m.EffectsSwords5_1=Laat anderen bloeden -m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden -m.SkillAcrobatics=ACROBATIEK -m.XPGainAcrobatics=Vallen -m.EffectsAcrobatics1_0=Rollen -m.EffectsAcrobatics1_1=Verminderd of voorkomt schade -m.EffectsAcrobatics2_0=Perfecte Rol -m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen -m.EffectsAcrobatics3_0=Ontwijken -m.EffectsAcrobatics3_1=50% minder schade -m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% -m.SkillMining=MIJNBOUW -m.XPGainMining=Hak steen & erts met een pickaxe -m.EffectsMining1_0=Super Breeker (ABILITY) -m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop -m.EffectsMining2_0=Dubbele Drops -m.EffectsMining2_1=Dubbele van normale drop -m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s -m.SkillRepair=REPAREREN -m.XPGainRepair=Repareer tools en armor -m.EffectsRepair1_0=Repareer -m.EffectsRepair1_1=Repareer Iron Tools & Armor -m.EffectsRepair2_0=Repareer Master -m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid -m.EffectsRepair3_0=Super Repareren -m.EffectsRepair3_1=Dubbel effectief -m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) -m.EffectsRepair4_1=Repareer Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% -m.SkillUnarmed=ONBEWAPEND -m.XPGainUnarmed=Val monsters aan met hand -m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) -m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg -m.EffectsUnarmed2_0=Ontwapen (Players) -m.EffectsUnarmed2_1=Dropt het wapen van de vijand -m.EffectsUnarmed3_0=Onbewapende held -m.EffectsUnarmed3_1=Nog meer schade -m.EffectsUnarmed4_0=Onbewapende leerling -m.EffectsUnarmed4_1=Meer schade -m.EffectsUnarmed5_0=Pijlafwijking -m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) -m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) -m.AbilBonusUnarmed1_0=Onbewapende leerling -m.AbilBonusUnarmed1_1=+2 meer schade -m.AbilBonusUnarmed2_0=Onbewapende held -m.AbilBonusUnarmed2_1=+4 meer schade -m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s -m.SkillHerbalism=LANDBOUW -m.XPGainHerbalism=Verzamel kruiden en planten -m.EffectsHerbalism1_0=Groene Aarde (ABILITY) -m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop -m.EffectsHerbalism2_0=Groene vingers (Wheat) -m.EffectsHerbalism2_1=Plant wheat bij het oogsten -m.EffectsHerbalism3_0=Groene vingers (Cobble) -m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds -m.EffectsHerbalism4_0=Voedsel+ -m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews -m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) -m.EffectsHerbalism5_1=Dubbele drop van planten -m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} -m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling -m.SkillExcavation=UITGRAVING -m.XPGainExcavation=Graven -m.EffectsExcavation1_0=Giga Drilboor (ABILITY) -m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid -m.EffectsExcavation2_0=Schatzoeker -m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken -m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... -mcPlayerListener.AbilitiesOff=Ability activatie is uit -mcPlayerListener.AbilitiesOn=Ability activatie is aan -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** -mcPlayerListener.AcrobaticsSkill=Acrobatiek: -mcPlayerListener.ArcherySkill=Boogschieten: -mcPlayerListener.AxesSkill=Bijlen: -mcPlayerListener.ExcavationSkill=Uitgraving: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld -mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld -mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** -mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** -mcPlayerListener.HerbalismSkill=Landbouw: -mcPlayerListener.MiningSkill=Mijnbouw: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. -mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. -mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. -mcPlayerListener.NoPermission=Je hebt geen permissie. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. -mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. -mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. -mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. -mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} -mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen -mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Leden -mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten -mcPlayerListener.JoinedParty=Lid geworden van: {0} -mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan -mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit -mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan -mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit -mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- -mcPlayerListener.RepairSkill=Repareren: -mcPlayerListener.SwordsSkill=Zwaarden: -mcPlayerListener.TamingSkill=Temmen: -mcPlayerListener.UnarmedSkill=Onbewapend: -mcPlayerListener.WoodcuttingSkill=Houthakken: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status -Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined -Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten -Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! -Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! -Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! -Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! -Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! -Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! -Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! -Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. -Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** -Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** -Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** -Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** -Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** -Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** -Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** -Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** -Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** -Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** -Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** -Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** -Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! -Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! -Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** -Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** -Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** -Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** -Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** -Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) -Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) -Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) -Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) -Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) -Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) -Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) -Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) -Skills.FeltEasy=[[GRAY]]Dat was makkelijk. -Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren -Skills.NeedMore=[[DARK_RED]]Je hebt te weinig -Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. -Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. -Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! -mcPlayerListener.SorcerySkill=Tovenarij: -m.SkillSorcery=TOVERNARIJ -Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=DONDER -Sorcery.Curative.Self=HEEL JEZELF -Sorcery.Curative.Other=HEEL EEN ANDER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +# Dutch translation by Pluis65 v1.1 +# To use: Set locale to nl +# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ +# Verander deze file alleen met Notepad++ +# Geef fouten door aan pluis65@hotmail.com +# Last official edit: 8-7-2011 +Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** +Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! +Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. +Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft +Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... +Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens +Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** +Combat.Gore=[[GREEN]]**GESTOLD BLOED** +Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** +Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- +m.mccParty=[party name] [[RED]]- Maak/Join getypte party +m.mccPartyQ=[[RED]]- Verlaat je huidige party +m.mccPartyToggle=[[RED]] - Doe party chat aan/uit +m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party +m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging +m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid +m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- +m.mccStats=- Laat je levels zien +m.mccLeaderboards=- Topscores +m.mccMySpawn=- Teleporteer naar MySpawn +m.mccClearMySpawn=- Verwijder je MySpawn +m.mccToggleAbility=- Doe ability activatie aan/uit +m.mccAdminToggle=- Doe admin chat aan/uit +m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels +m.mccMcGod=- God Modus +m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill +m.mccModDescription=[[RED]]- Lees MOD beschrijving +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTEN +m.YourStats=JOUW STATUS +m.SkillTaming=TEMMEN +m.XPGainTaming=Wolven krijgen schade +m.EffectsTaming1_0=Wolfinspectie +m.EffectsTaming1_1=Bone-meal inspecteert wolven +m.EffectsTaming2_0=Gestold bloed +m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen +m.EffectsTaming3_0=Scherpere klauwen +m.EffectsTaming3_1=Geeft meer schade +m.EffectsTaming4_0=Mileukennis +m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage +m.EffectsTaming5_0=Dikke huis +m.EffectsTaming5_1=Minder schade, kan tegen vuur +m.EffectsTaming6_0=Explosieschild +m.EffectsTaming6_1=Minder explosie schade +m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) +m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) +m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) +m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) +m.AbilBonusTaming1_0=Milieukennis +m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) +m.AbilBonusTaming2_0=Dikkere huid +m.AbilBonusTaming2_1=Halve schade, kan tegen vuur +m.AbilBonusTaming3_0=Explosieschild +m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade +m.AbilBonusTaming4_0=Scherpere klauwen +m.AbilBonusTaming4_1=+2 Schade +m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% +m.SkillWoodCutting=HOUTHAKKEN +m.XPGainWoodCutting=Bomen omhakken +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Laat bomen deels exploderen +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Laat leaves verdwijnen +m.EffectsWoodCutting3_0=Dubbele Drop +m.EffectsWoodCutting3_1=Geeft een dubbele drop +m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen +m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s +m.SkillArchery=BOOGSCHIETEN +m.XPGainArchery=Schiet op vijanden +m.EffectsArchery1_0=Brandende pijl +m.EffectsArchery1_1=25% kans dat een vijand verbrand +m.EffectsArchery2_0=Verdoof (Players) +m.EffectsArchery2_1=Gedesorienteerde vijanden +m.EffectsArchery3_0=Schade+ +m.EffectsArchery3_1=Verhoogt schade +m.EffectsArchery4_0=Pijlen terugkrijgen +m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen +m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade +m.SkillAxes=BIJLEN +m.XPGainAxes=Val monsters aan met een bijl +m.EffectsAxes1_0=Schedelsplijter (ABILITY) +m.EffectsAxes1_1=Geef schade rond om je heen +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Dubbele schade +m.EffectsAxes3_0=Bijl Master (500 SKILL) +m.EffectsAxes3_1=Verhoogt schade +m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) +m.AbilBonusAxes1_0=Bijl Master +m.AbilBonusAxes1_1=4 schade extra +m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s +m.SkillSwords=ZWAARDEN +m.XPGainSwords=Val monsters aan met een zwaard +m.EffectsSwords1_0=Terugkaats Aanval +m.EffectsSwords1_1=Kaats 50% van de schade terug +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen +m.EffectsSwords3_0=Serrated Strikes Bloeding+ +m.EffectsSwords3_1=Kans op extra bloeding bij vijanden +m.EffectsSwords4_0=Pareren +m.EffectsSwords4_1=Blokkeer vijandelijke aanval +m.EffectsSwords5_0=5 Tikken van Bloeding +m.EffectsSwords5_1=Laat anderen bloeden +m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden +m.SkillAcrobatics=ACROBATIEK +m.XPGainAcrobatics=Vallen +m.EffectsAcrobatics1_0=Rollen +m.EffectsAcrobatics1_1=Verminderd of voorkomt schade +m.EffectsAcrobatics2_0=Perfecte Rol +m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen +m.EffectsAcrobatics3_0=Ontwijken +m.EffectsAcrobatics3_1=50% minder schade +m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% +m.SkillMining=MIJNBOUW +m.XPGainMining=Hak steen & erts met een pickaxe +m.EffectsMining1_0=Super Breeker (ABILITY) +m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop +m.EffectsMining2_0=Dubbele Drops +m.EffectsMining2_1=Dubbele van normale drop +m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s +m.SkillRepair=REPAREREN +m.XPGainRepair=Repareer tools en armor +m.EffectsRepair1_0=Repareer +m.EffectsRepair1_1=Repareer Iron Tools & Armor +m.EffectsRepair2_0=Repareer Master +m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid +m.EffectsRepair3_0=Super Repareren +m.EffectsRepair3_1=Dubbel effectief +m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) +m.EffectsRepair4_1=Repareer Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% +m.SkillUnarmed=ONBEWAPEND +m.XPGainUnarmed=Val monsters aan met hand +m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) +m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg +m.EffectsUnarmed2_0=Ontwapen (Players) +m.EffectsUnarmed2_1=Dropt het wapen van de vijand +m.EffectsUnarmed3_0=Onbewapende held +m.EffectsUnarmed3_1=Nog meer schade +m.EffectsUnarmed4_0=Onbewapende leerling +m.EffectsUnarmed4_1=Meer schade +m.EffectsUnarmed5_0=Pijlafwijking +m.EffectsUnarmed5_1=Laat pijlen afwijken +m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) +m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) +m.AbilBonusUnarmed1_0=Onbewapende leerling +m.AbilBonusUnarmed1_1=+2 meer schade +m.AbilBonusUnarmed2_0=Onbewapende held +m.AbilBonusUnarmed2_1=+4 meer schade +m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s +m.SkillHerbalism=LANDBOUW +m.XPGainHerbalism=Verzamel kruiden en planten +m.EffectsHerbalism1_0=Groene Aarde (ABILITY) +m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop +m.EffectsHerbalism2_0=Groene vingers (Wheat) +m.EffectsHerbalism2_1=Plant wheat bij het oogsten +m.EffectsHerbalism3_0=Groene vingers (Cobble) +m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds +m.EffectsHerbalism4_0=Voedsel+ +m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews +m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) +m.EffectsHerbalism5_1=Dubbele drop van planten +m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} +m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling +m.SkillExcavation=UITGRAVING +m.XPGainExcavation=Graven +m.EffectsExcavation1_0=Giga Drilboor (ABILITY) +m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid +m.EffectsExcavation2_0=Schatzoeker +m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken +m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... +mcPlayerListener.AbilitiesOff=Ability activatie is uit +mcPlayerListener.AbilitiesOn=Ability activatie is aan +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** +mcPlayerListener.AcrobaticsSkill=Acrobatiek: +mcPlayerListener.ArcherySkill=Boogschieten: +mcPlayerListener.AxesSkill=Bijlen: +mcPlayerListener.ExcavationSkill=Uitgraving: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld +mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld +mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** +mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** +mcPlayerListener.HerbalismSkill=Landbouw: +mcPlayerListener.MiningSkill=Mijnbouw: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. +mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. +mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. +mcPlayerListener.NoPermission=Je hebt geen permissie. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. +mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. +mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. +mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. +mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} +mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen +mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Leden +mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten +mcPlayerListener.JoinedParty=Lid geworden van: {0} +mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan +mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit +mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan +mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit +mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- +mcPlayerListener.RepairSkill=Repareren: +mcPlayerListener.SwordsSkill=Zwaarden: +mcPlayerListener.TamingSkill=Temmen: +mcPlayerListener.UnarmedSkill=Onbewapend: +mcPlayerListener.WoodcuttingSkill=Houthakken: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status +Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined +Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten +Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! +Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! +Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! +Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! +Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! +Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! +Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! +Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. +Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** +Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** +Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** +Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** +Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** +Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** +Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** +Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** +Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** +Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** +Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** +Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** +Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! +Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! +Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** +Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** +Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** +Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** +Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** +Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) +Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) +Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) +Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) +Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) +Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) +Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) +Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) +Skills.FeltEasy=[[GRAY]]Dat was makkelijk. +Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren +Skills.NeedMore=[[DARK_RED]]Je hebt te weinig +Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. +Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. +Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! +mcPlayerListener.SorcerySkill=Tovenarij: +m.SkillSorcery=TOVERNARIJ +Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=DONDER +Sorcery.Curative.Self=HEEL JEZELF +Sorcery.Curative.Other=HEEL EEN ANDER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_pl.properties b/src/com/gmail/nossr50/locale/locale_pl.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_pl.properties rename to src/com/gmail/nossr50/locale/locale_pl.properties index 103a4cb79..53bcadd7c 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_pl.properties +++ b/src/com/gmail/nossr50/locale/locale_pl.properties @@ -1,351 +1,351 @@ -Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** -Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} -Combat.Ignition=[[RED]]**PODPALENIE** -Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! -Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. -Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. -Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... -Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. -Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** -Combat.Gore=[[GREEN]]**KRWOTOK** -Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** -Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** -Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** -Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. -Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. -m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- -m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. -m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. -m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. -m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. -m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. -m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. -m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- -m.mccStats=- Pokazuje twoje statystyki. -m.mccLeaderboards=- Pokazuje najlepszych graczy. -m.mccMySpawn=- Teleportuje do twojego spawna. -m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. -m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. -m.mccAdminToggle=- Wlacza chat adminow. -m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. -m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. -m.mccMcGod=- Niesmiertelnosc. -m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. -m.mccModDescription=[[RED]]- Wyswietla opis moda. -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTY -m.YourStats=TWOJE STATYSTYKI -m.SkillTaming=OSWAJANIE -m.XPGainTaming=Utrate zdrowia wilkow. -m.EffectsTaming1_0=Wiedza o zwierzetach -m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. -m.EffectsTaming2_0=Krwotok -m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. -m.EffectsTaming3_0=Ostre pazury -m.EffectsTaming3_1=Zwiekszenie obrazen. -m.EffectsTaming4_0=Sztuka przetrwania -m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. -m.EffectsTaming5_0=Grube futro -m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. -m.EffectsTaming6_0=Odpornosc na eksplozje -m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. -m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. -m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. -m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. -m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. -m.AbilBonusTaming1_0=Sztuka przetrwania -m.AbilBonusTaming1_1=Wilki unikaja zagrozen. -m.AbilBonusTaming2_0=Grube futro -m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. -m.AbilBonusTaming3_0=Odpornosc na eksplozje -m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. -m.AbilBonusTaming4_0=Ostre pazury -m.AbilBonusTaming4_1=+2 do obrazen -m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% -m.SkillWoodCutting=DRWALNICTWO -m.XPGainWoodCutting=Scinanie drzew -m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) -m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. -m.EffectsWoodCutting2_0=Zdmuchiwacz lisci -m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. -m.EffectsWoodCutting3_0=Fachowa wycinka -m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. -m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. -m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci -m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. -m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund -m.SkillArchery=LUCZNICTWO -m.XPGainArchery=Atakowanie potworow przy uzyciu luku. -m.EffectsArchery1_0=Podpalenie -m.EffectsArchery1_1=25% szansa na podpalenie wroga. -m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) -m.EffectsArchery2_1=Dezorientuje przeciwnika. -m.EffectsArchery3_0=Wieksze obrazenia -m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. -m.EffectsArchery4_0=Odzyskiwanie strzal -m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. -m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund -m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} -m.SkillAxes=TOPORY -m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. -m.EffectsAxes1_0=Berserk (UMIEJETNOSC) -m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. -m.EffectsAxes2_0=Krytyczne uderzenie -m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. -m.EffectsAxes3_0=Doswiadczony wojownik -m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. -m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. -m.AbilBonusAxes1_0=Doswiadczony wojownik -m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. -m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund -m.SkillSwords=MIECZE -m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. -m.EffectsSwords1_0=Kontratak -m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. -m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) -m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. -m.EffectsSwords3_0=Krwawa furia ostrzy -m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. -m.EffectsSwords4_0=Blok -m.EffectsSwords4_1=Calkowicie blokujesz cios. -m.EffectsSwords5_0=Krwotok -m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. -m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. -m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund -m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. -m.SkillAcrobatics=AKROBATYKA -m.XPGainAcrobatics=Spadanie -m.EffectsAcrobatics1_0=Przewrot -m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. -m.EffectsAcrobatics2_0=Idealny przewrot -m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. -m.EffectsAcrobatics3_0=Unik -m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. -m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% -m.SkillMining=GORNICTWO -m.XPGainMining=Wykopywanie kamienia i roznych rud. -m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) -m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. -m.EffectsMining2_0=Fachowy wykop -m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. -m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund -m.SkillRepair=NAPRAWA -m.XPGainRepair=Naprawianie przedmiotow. -m.EffectsRepair1_0=Naprawa -m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. -m.EffectsRepair2_0=Mistrz naprawy -m.EffectsRepair2_1=Zwiekszona liczba napraw. -m.EffectsRepair3_0=Fachowa naprawa -m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. -m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) -m.EffectsRepair4_1=Naprawia diamentowe przedmioty. -m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. -m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% -m.SkillUnarmed=KUNG-FU -m.XPGainUnarmed=Atakowanie potworow bez broni. -m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) -m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. -m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) -m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. -m.EffectsUnarmed3_0=Wsciekle Piesci -m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. -m.EffectsUnarmed4_0=Droga Smoka -m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. -m.EffectsUnarmed5_0=Odbicie strzaly -m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. -m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. -m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. -m.AbilBonusUnarmed1_0=Droga Smoka -m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. -m.AbilBonusUnarmed2_0=Wsciekle Piesci -m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. -m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. -m.SkillHerbalism=ZIELARSTWO -m.XPGainHerbalism=Zbieranie ziol. -m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) -m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. -m.EffectsHerbalism2_0=Wprawne rece (zboze) -m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. -m.EffectsHerbalism3_0=Wprawne rece (bruk) -m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. -m.EffectsHerbalism4_0=Lepsze jedzenie -m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. -m.EffectsHerbalism5_0=Udane zbiory -m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. -m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund -m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} -m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia -m.SkillExcavation=WYKOPALISKA -m.XPGainExcavation=Kopanie i odnajdywanie skarbow. -m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) -m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. -m.EffectsExcavation2_0=Lowca Skarbow -m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow -m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. -mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. -mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone -mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** -mcPlayerListener.AcrobaticsSkill=Akrobatyka: -mcPlayerListener.ArcherySkill=Lucznictwo: -mcPlayerListener.AxesSkill=Topory: -mcPlayerListener.ExcavationSkill=Wykopaliska: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona -mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona -mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** -mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** -mcPlayerListener.HerbalismSkill=Zielarstwo: -mcPlayerListener.MiningSkill=Gornictwo: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. -mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. -mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. -mcPlayerListener.NoPermission=Brak mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. -mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. -mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. -mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. -mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. -mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. -mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. -mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy -mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. -mcPlayerListener.JoinedParty=Doszedles do grupy: {0} -mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY -mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY -mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY -mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY -mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- -mcPlayerListener.RepairSkill=Naprawa: -mcPlayerListener.SwordsSkill=Miecze: -mcPlayerListener.TamingSkill=Oswajanie: -mcPlayerListener.UnarmedSkill=Kung-fu: -mcPlayerListener.WoodcuttingSkill=Drwalnictwo: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki -Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. -Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. -Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! -Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! -Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! -Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! -Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! -Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! -Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! -Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. -Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** -Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** -Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** -Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** -Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** -Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** -Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** -Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** -Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** -Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** -Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** -Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** -Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! -Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! -Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! -Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! -Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! -Skills.SkullSplitterOn=[[GREEN]]**BERSERK** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! -Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! -Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** -Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** -Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** -Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** -Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** -Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** -Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** -Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) -Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) -Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) -Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) -Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) -Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) -Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) -Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) -Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) -Skills.FeltEasy=[[GRAY]]To bylo proste. -Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. -Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej -Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow -Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. -Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! -mcPlayerListener.SorcerySkill=Magia: -m.SkillSorcery=MAGIA -Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]Mana -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Many -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=PIORUN -Sorcery.Curative.Self=ULECZ SIEBIE -Sorcery.Curative.Other=ULECZ INNYCH -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** -Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. -Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. -Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. -Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. -Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. -Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. -Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} -Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} -Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. -Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** +Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} +Combat.Ignition=[[RED]]**PODPALENIE** +Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! +Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. +Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. +Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... +Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. +Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** +Combat.Gore=[[GREEN]]**KRWOTOK** +Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** +Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** +Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** +Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. +Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. +m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- +m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. +m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. +m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. +m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. +m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. +m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. +m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- +m.mccStats=- Pokazuje twoje statystyki. +m.mccLeaderboards=- Pokazuje najlepszych graczy. +m.mccMySpawn=- Teleportuje do twojego spawna. +m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. +m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. +m.mccAdminToggle=- Wlacza chat adminow. +m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. +m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. +m.mccMcGod=- Niesmiertelnosc. +m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. +m.mccModDescription=[[RED]]- Wyswietla opis moda. +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTY +m.YourStats=TWOJE STATYSTYKI +m.SkillTaming=OSWAJANIE +m.XPGainTaming=Utrate zdrowia wilkow. +m.EffectsTaming1_0=Wiedza o zwierzetach +m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. +m.EffectsTaming2_0=Krwotok +m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. +m.EffectsTaming3_0=Ostre pazury +m.EffectsTaming3_1=Zwiekszenie obrazen. +m.EffectsTaming4_0=Sztuka przetrwania +m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. +m.EffectsTaming5_0=Grube futro +m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. +m.EffectsTaming6_0=Odpornosc na eksplozje +m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. +m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. +m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. +m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. +m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. +m.AbilBonusTaming1_0=Sztuka przetrwania +m.AbilBonusTaming1_1=Wilki unikaja zagrozen. +m.AbilBonusTaming2_0=Grube futro +m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. +m.AbilBonusTaming3_0=Odpornosc na eksplozje +m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. +m.AbilBonusTaming4_0=Ostre pazury +m.AbilBonusTaming4_1=+2 do obrazen +m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% +m.SkillWoodCutting=DRWALNICTWO +m.XPGainWoodCutting=Scinanie drzew +m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) +m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. +m.EffectsWoodCutting2_0=Zdmuchiwacz lisci +m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. +m.EffectsWoodCutting3_0=Fachowa wycinka +m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. +m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. +m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci +m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. +m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund +m.SkillArchery=LUCZNICTWO +m.XPGainArchery=Atakowanie potworow przy uzyciu luku. +m.EffectsArchery1_0=Podpalenie +m.EffectsArchery1_1=25% szansa na podpalenie wroga. +m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) +m.EffectsArchery2_1=Dezorientuje przeciwnika. +m.EffectsArchery3_0=Wieksze obrazenia +m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. +m.EffectsArchery4_0=Odzyskiwanie strzal +m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. +m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund +m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} +m.SkillAxes=TOPORY +m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. +m.EffectsAxes1_0=Berserk (UMIEJETNOSC) +m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. +m.EffectsAxes2_0=Krytyczne uderzenie +m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. +m.EffectsAxes3_0=Doswiadczony wojownik +m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. +m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. +m.AbilBonusAxes1_0=Doswiadczony wojownik +m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. +m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund +m.SkillSwords=MIECZE +m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. +m.EffectsSwords1_0=Kontratak +m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. +m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) +m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. +m.EffectsSwords3_0=Krwawa furia ostrzy +m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. +m.EffectsSwords4_0=Blok +m.EffectsSwords4_1=Calkowicie blokujesz cios. +m.EffectsSwords5_0=Krwotok +m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. +m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. +m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund +m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. +m.SkillAcrobatics=AKROBATYKA +m.XPGainAcrobatics=Spadanie +m.EffectsAcrobatics1_0=Przewrot +m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. +m.EffectsAcrobatics2_0=Idealny przewrot +m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. +m.EffectsAcrobatics3_0=Unik +m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. +m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% +m.SkillMining=GORNICTWO +m.XPGainMining=Wykopywanie kamienia i roznych rud. +m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) +m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. +m.EffectsMining2_0=Fachowy wykop +m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. +m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund +m.SkillRepair=NAPRAWA +m.XPGainRepair=Naprawianie przedmiotow. +m.EffectsRepair1_0=Naprawa +m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. +m.EffectsRepair2_0=Mistrz naprawy +m.EffectsRepair2_1=Zwiekszona liczba napraw. +m.EffectsRepair3_0=Fachowa naprawa +m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. +m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) +m.EffectsRepair4_1=Naprawia diamentowe przedmioty. +m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. +m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% +m.SkillUnarmed=KUNG-FU +m.XPGainUnarmed=Atakowanie potworow bez broni. +m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) +m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. +m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) +m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. +m.EffectsUnarmed3_0=Wsciekle Piesci +m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. +m.EffectsUnarmed4_0=Droga Smoka +m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. +m.EffectsUnarmed5_0=Odbicie strzaly +m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. +m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. +m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. +m.AbilBonusUnarmed1_0=Droga Smoka +m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. +m.AbilBonusUnarmed2_0=Wsciekle Piesci +m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. +m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. +m.SkillHerbalism=ZIELARSTWO +m.XPGainHerbalism=Zbieranie ziol. +m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) +m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. +m.EffectsHerbalism2_0=Wprawne rece (zboze) +m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. +m.EffectsHerbalism3_0=Wprawne rece (bruk) +m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. +m.EffectsHerbalism4_0=Lepsze jedzenie +m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. +m.EffectsHerbalism5_0=Udane zbiory +m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. +m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund +m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} +m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia +m.SkillExcavation=WYKOPALISKA +m.XPGainExcavation=Kopanie i odnajdywanie skarbow. +m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) +m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. +m.EffectsExcavation2_0=Lowca Skarbow +m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow +m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. +mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. +mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone +mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** +mcPlayerListener.AcrobaticsSkill=Akrobatyka: +mcPlayerListener.ArcherySkill=Lucznictwo: +mcPlayerListener.AxesSkill=Topory: +mcPlayerListener.ExcavationSkill=Wykopaliska: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona +mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona +mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** +mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** +mcPlayerListener.HerbalismSkill=Zielarstwo: +mcPlayerListener.MiningSkill=Gornictwo: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. +mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. +mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. +mcPlayerListener.NoPermission=Brak mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. +mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. +mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. +mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. +mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. +mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. +mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. +mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy +mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. +mcPlayerListener.JoinedParty=Doszedles do grupy: {0} +mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY +mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY +mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY +mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY +mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- +mcPlayerListener.RepairSkill=Naprawa: +mcPlayerListener.SwordsSkill=Miecze: +mcPlayerListener.TamingSkill=Oswajanie: +mcPlayerListener.UnarmedSkill=Kung-fu: +mcPlayerListener.WoodcuttingSkill=Drwalnictwo: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki +Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. +Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. +Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! +Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! +Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! +Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! +Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! +Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! +Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! +Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. +Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** +Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** +Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** +Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** +Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** +Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** +Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** +Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** +Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** +Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** +Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** +Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** +Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! +Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! +Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! +Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! +Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! +Skills.SkullSplitterOn=[[GREEN]]**BERSERK** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! +Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! +Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** +Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** +Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** +Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** +Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** +Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** +Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** +Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) +Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) +Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) +Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) +Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) +Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) +Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) +Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) +Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) +Skills.FeltEasy=[[GRAY]]To bylo proste. +Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. +Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej +Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow +Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. +Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! +mcPlayerListener.SorcerySkill=Magia: +m.SkillSorcery=MAGIA +Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]Mana +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Many +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=PIORUN +Sorcery.Curative.Self=ULECZ SIEBIE +Sorcery.Curative.Other=ULECZ INNYCH +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** +Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. +Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. +Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. +Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. +Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. +Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. +Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} +Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} +Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. +Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_pt_br.properties b/src/com/gmail/nossr50/locale/locale_pt_br.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_pt_br.properties rename to src/com/gmail/nossr50/locale/locale_pt_br.properties index 67f660e05..a019dda06 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_pt_br.properties +++ b/src/com/gmail/nossr50/locale/locale_pt_br.properties @@ -1,366 +1,366 @@ -Combat.WolfExamine=[[GREEN]]*Você examinou um lobo usando Conhecimento de Feras* -Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} -Combat.Ignition=[[RED]]*IGNIÇAO* -Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\! -Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. -Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado -Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... -Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida -Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* -Combat.Gore=[[GREEN]]*MORDIDA* -Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* -Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* -Item.ChimaeraWingPass=*ASA QUIMERA* -Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Você precisa de mais penas... -m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- -m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe -m.mccPartyQ=[[RED]]- Sair da equipe atual -m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe -m.mccPartyInvite=[player name] [[RED]]- Enviar um convite -m.mccPartyAccept=[[RED]]- Aceitar convite -m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe -m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- -m.mccStats=- Ver seus status -m.mccLeaderboards=- Classificaçao -m.mccMySpawn=- Teleportar para o spawn -m.mccClearMySpawn=- Remove o Ponto de Spawn -m.mccToggleAbility=- Ativa habilidades especiais com botao direito -m.mccAdminToggle=- Ativa o chat dos admin -m.mccWhois=[playername] [[RED]]- Ver informaçoes do jogador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador -m.mccMcGod=- Modo Deus -m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade -m.mccModDescription=[[RED]]- Breve descriçao do Mod -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEITOS -m.YourStats=SUAS ESTATISTICAS - -m.SkillTaming=DOMESTICAR -m.XPGainTaming=Ataque com um lobo -m.EffectsTaming1_0=Conhecimento de Feras -m.EffectsTaming1_1=Inspeciona um lobo com um osso -m.EffectsTaming2_0=Mordida -m.EffectsTaming2_1=Ataque crítico que causa hemorragia -m.EffectsTaming3_0=Garras afiadas -m.EffectsTaming3_1=Bônus de Dano -m.EffectsTaming4_0=Consciência do Ambiente -m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda -m.EffectsTaming5_0=Pele Grossa -m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo -m.EffectsTaming6_0=A Prova de Choque -m.EffectsTaming6_1=Reduz danos tomados com explosivos -m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente) -m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) -m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) -m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) -m.AbilBonusTaming1_0=Conciência do ambiente -m.AbilBonusTaming1_1=Lobos evitam perigo -m.AbilBonusTaming2_0=Pele grossa -m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo -m.AbilBonusTaming3_0=A prova de choque -m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal -m.AbilBonusTaming4_0=Garras afiadas -m.AbilBonusTaming4_1=+2 Dano -m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% - -m.SkillWoodCutting=LENHADOR -m.XPGainWoodCutting=Cortando árvores -m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL) -m.EffectsWoodCutting1_1=Explode árvores -m.EffectsWoodCutting2_0=Soprador de Folhas -m.EffectsWoodCutting2_1=Destrói folhas rapidamente -m.EffectsWoodCutting3_0=Drop x2 -m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados -m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) -m.AbilBonusWoodCutting1_0=Soprador de Folhas -m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente -m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s - -m.SkillArchery=ARCO E FLECHA -m.XPGainArchery=Atacando monstros/ -m.EffectsArchery1_0=Igniçao -m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo -m.EffectsArchery2_0=Atordoar (Jogadores) -m.EffectsArchery2_1=Desorienta os adversários -m.EffectsArchery3_0=+Dano -m.EffectsArchery3_1=Aumenta o Dano -m.EffectsArchery4_0=Recuperar Flechas -m.EffectsArchery4_1=Chance de recuperar flechas de corpos -m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s -m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano - -m.SkillAxes=MACHADOS -m.XPGainAxes=Atacando monstros -m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL) -m.EffectsAxes1_1=Causa Danos em Area -m.EffectsAxes2_0=Ataques Críticos -m.EffectsAxes2_1=Dobra o Dano -m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) -m.EffectsAxes3_1=Aumenta o Dano -m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) -m.AbilBonusAxes1_0=Mestre com Machados/ -m.AbilBonusAxes1_1=Bônus de 4 de dano -m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s - -m.SkillSwords=ESPADAS -m.XPGainSwords=Atacando monstros -m.EffectsSwords1_0=Contra-Ataque -m.EffectsSwords1_1=Retorna 50% do dano tomado -m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) -m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria -m.EffectsSwords3_0=Ataque Cortante com Hemorragia -m.EffectsSwords3_1=5 Sangramentos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula o Dano -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo -m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos - -m.SkillAcrobatics=ACROBACIA -m.XPGainAcrobatics=Caindo -m.EffectsAcrobatics1_0=Rolar -m.EffectsAcrobatics1_1=Reduz ou anula o dano -m.EffectsAcrobatics2_0=Rolar com estilo -m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduz o dano pela metade -m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% - -m.SkillMining=MINERAÇAO -m.XPGainMining=Minerando Pedras e Minérios -m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) -m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 -m.EffectsMining2_0=Drop x2 -m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando -m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s - -m.SkillRepair=REPARAÇAO -m.XPGainRepair=Reparando itens -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro -m.EffectsRepair2_0=Mestre em Raparaçao -m.EffectsRepair2_1=Aumenta a quantia reparada -m.EffectsRepair3_0=Super Reparaçao -m.EffectsRepair3_1=Dobra a efetividade da Reparaçao -m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0}) -m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante -m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado -m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}% - -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Atacando monstros -m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL) -m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis -m.EffectsUnarmed2_0=Desarmar (Jogadores) -m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando -m.EffectsUnarmed3_0=Mestre do Desarmamento -m.EffectsUnarmed3_1=Aumenta muito o Dano -m.EffectsUnarmed4_0=Aprendiz do Desarmamento -m.EffectsUnarmed4_1=Aumenta o Dano -m.EffectsUnarmed5_0=Desviar Flechas -m.EffectsUnarmed5_1=Desvia Flechas jogadas em você -m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) -m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) -m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento -m.AbilBonusUnarmed1_1=+2 de Danos -m.AbilBonusUnarmed2_0=Mestre do Desarmamento -m.AbilBonusUnarmed2_1=+4 de Danos -m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s - -m.SkillHerbalism=HERBALISMO -m.XPGainHerbalism=Colhendo Ervas -m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) -m.EffectsHerbalism1_1=EXP x3, Drop x3 -m.EffectsHerbalism2_0=Dedos Verdes (Trigo) -m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo -m.EffectsHerbalism3_0=Dedos Verdes (Pedras) -m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) -m.EffectsHerbalism4_0=Comida+ -m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa -m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) -m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo -m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0} -m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bônus de {0} de vida - -m.SkillExcavation=ESCAVAÇAO -m.XPGainExcavation=Cavando e encontrando tesouros -m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) -m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade -m.EffectsExcavation2_0=Caçad/or de Tesouros -m.EffectsExcavation2_1=Encontra itens raros enquanto cava -m.ExcavationGreenTerraLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s - -mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você... -mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada -mcPlayerListener.AbilitiesOn=Habilidade especial ativada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* -mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): -mcPlayerListener.ArcherySkill=Arqueiro (Archery): -mcPlayerListener.AxesSkill=Machado (Axes): -mcPlayerListener.ExcavationSkill=Escavaçao (Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo -mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* -mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* -mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): -mcPlayerListener.MiningSkill=Mineraçao (Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. -mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. -mcPlayerListener.MyspawnTimeNotice=Você precisa esperar {0}m {1}s para usar "myspawn" -mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui. -mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe. -mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite -mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0} -mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes. -mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe -mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe -mcPlayerListener.JoinedParty=Sua Equipe: {0} -mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off -mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On -mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. -mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com -mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: -mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador- -mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0} -mcPlayerListener.RepairSkill=Reparaçao (Repair): -mcPlayerListener.SwordsSkill=Espadas (Swords): -mcPlayerListener.TamingSkill=Domar (Taming): -mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): -mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas -Party.InformedOnJoin={0} [[GREEN]] entrou na equipe -Party.InformedOnQuit={0} [[GREEN]] saiu da equipe - -Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível! -Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível! -Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível! -Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível! -Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível! -Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível! -Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível! -Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade. -Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* -Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* -Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* -Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* -Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* -Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* -Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* -Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* -Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* -Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* -Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* -Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* -Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria! -Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! -Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! -Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios! -Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! -Skills.GreenTerraOff=[[RED]]*Green Terra acabou* -Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* -Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* -Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* -Skills.BerserkOff=[[RED]]*Fúria acabou* -Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou* -Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* -Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]Essa foi fácil. -Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. -Skills.NeedMore=[[DARK_RED]]Você precisa de mais -Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante -Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia. -Skills.Disarmed=[[DARK_RED]]Você foi Desarmado! -mcPlayerListener.SorcerySkill=Feitiçaria (Sorcery): - -m.SkillSorcery=FEITIÇARIA -Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=TROVAO -Sorcery.Curative.Self=CURAR-SE -Sorcery.Curative.Other=CURAR AMIGOS - -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* -Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO é um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma série de habilidades ao Minecraft. [[GOLD]]Você pode ganhar experiência de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaçoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraçao[[GOLD]] você receberá benefícios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraçao. [[GOLD]]que depende do nível da sua habilidade. Aumentar o nível de [[BLUE]]Mineraçao[[GOLD]] é simples. basta minerar pedras ou minérios!,[[GOLD]]O objetivo do mcMMO é criar uma experiência de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possíveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tópico do mcMMO no fórum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaçoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com -Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar. -Party.IsntLocked=[[GRAY]]Equipe nao está trancada -Party.Unlocked=[[GRAY]]Equipe foi Destrancada -Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe -Party.InvalidName=[[DARK_RED]]Este nome nao é valido -Party.PasswordSet=[[GREEN]]Senha da equipe: {0} -Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0} -Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe -Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0} -Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! -Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU! -Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!! -Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}! -Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! +Combat.WolfExamine=[[GREEN]]*Você examinou um lobo usando Conhecimento de Feras* +Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} +Combat.Ignition=[[RED]]*IGNIÇAO* +Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\! +Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. +Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado +Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... +Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida +Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* +Combat.Gore=[[GREEN]]*MORDIDA* +Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* +Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* +Item.ChimaeraWingPass=*ASA QUIMERA* +Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Você precisa de mais penas... +m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- +m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe +m.mccPartyQ=[[RED]]- Sair da equipe atual +m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe +m.mccPartyInvite=[player name] [[RED]]- Enviar um convite +m.mccPartyAccept=[[RED]]- Aceitar convite +m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe +m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- +m.mccStats=- Ver seus status +m.mccLeaderboards=- Classificaçao +m.mccMySpawn=- Teleportar para o spawn +m.mccClearMySpawn=- Remove o Ponto de Spawn +m.mccToggleAbility=- Ativa habilidades especiais com botao direito +m.mccAdminToggle=- Ativa o chat dos admin +m.mccWhois=[playername] [[RED]]- Ver informaçoes do jogador +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador +m.mccMcGod=- Modo Deus +m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade +m.mccModDescription=[[RED]]- Breve descriçao do Mod +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEITOS +m.YourStats=SUAS ESTATISTICAS + +m.SkillTaming=DOMESTICAR +m.XPGainTaming=Ataque com um lobo +m.EffectsTaming1_0=Conhecimento de Feras +m.EffectsTaming1_1=Inspeciona um lobo com um osso +m.EffectsTaming2_0=Mordida +m.EffectsTaming2_1=Ataque crítico que causa hemorragia +m.EffectsTaming3_0=Garras afiadas +m.EffectsTaming3_1=Bônus de Dano +m.EffectsTaming4_0=Consciência do Ambiente +m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda +m.EffectsTaming5_0=Pele Grossa +m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo +m.EffectsTaming6_0=A Prova de Choque +m.EffectsTaming6_1=Reduz danos tomados com explosivos +m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente) +m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) +m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) +m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) +m.AbilBonusTaming1_0=Conciência do ambiente +m.AbilBonusTaming1_1=Lobos evitam perigo +m.AbilBonusTaming2_0=Pele grossa +m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo +m.AbilBonusTaming3_0=A prova de choque +m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal +m.AbilBonusTaming4_0=Garras afiadas +m.AbilBonusTaming4_1=+2 Dano +m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% + +m.SkillWoodCutting=LENHADOR +m.XPGainWoodCutting=Cortando árvores +m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL) +m.EffectsWoodCutting1_1=Explode árvores +m.EffectsWoodCutting2_0=Soprador de Folhas +m.EffectsWoodCutting2_1=Destrói folhas rapidamente +m.EffectsWoodCutting3_0=Drop x2 +m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados +m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) +m.AbilBonusWoodCutting1_0=Soprador de Folhas +m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente +m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s + +m.SkillArchery=ARCO E FLECHA +m.XPGainArchery=Atacando monstros/ +m.EffectsArchery1_0=Igniçao +m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo +m.EffectsArchery2_0=Atordoar (Jogadores) +m.EffectsArchery2_1=Desorienta os adversários +m.EffectsArchery3_0=+Dano +m.EffectsArchery3_1=Aumenta o Dano +m.EffectsArchery4_0=Recuperar Flechas +m.EffectsArchery4_1=Chance de recuperar flechas de corpos +m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s +m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano + +m.SkillAxes=MACHADOS +m.XPGainAxes=Atacando monstros +m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL) +m.EffectsAxes1_1=Causa Danos em Area +m.EffectsAxes2_0=Ataques Críticos +m.EffectsAxes2_1=Dobra o Dano +m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) +m.EffectsAxes3_1=Aumenta o Dano +m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) +m.AbilBonusAxes1_0=Mestre com Machados/ +m.AbilBonusAxes1_1=Bônus de 4 de dano +m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s + +m.SkillSwords=ESPADAS +m.XPGainSwords=Atacando monstros +m.EffectsSwords1_0=Contra-Ataque +m.EffectsSwords1_1=Retorna 50% do dano tomado +m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) +m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria +m.EffectsSwords3_0=Ataque Cortante com Hemorragia +m.EffectsSwords3_1=5 Sangramentos +m.EffectsSwords4_0=Desviar +m.EffectsSwords4_1=Anula o Dano +m.EffectsSwords5_0=Hemorragia +m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo +m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos + +m.SkillAcrobatics=ACROBACIA +m.XPGainAcrobatics=Caindo +m.EffectsAcrobatics1_0=Rolar +m.EffectsAcrobatics1_1=Reduz ou anula o dano +m.EffectsAcrobatics2_0=Rolar com estilo +m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" +m.EffectsAcrobatics3_0=Esquivar +m.EffectsAcrobatics3_1=Reduz o dano pela metade +m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% + +m.SkillMining=MINERAÇAO +m.XPGainMining=Minerando Pedras e Minérios +m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) +m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 +m.EffectsMining2_0=Drop x2 +m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando +m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s + +m.SkillRepair=REPARAÇAO +m.XPGainRepair=Reparando itens +m.EffectsRepair1_0=Reparar +m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro +m.EffectsRepair2_0=Mestre em Raparaçao +m.EffectsRepair2_1=Aumenta a quantia reparada +m.EffectsRepair3_0=Super Reparaçao +m.EffectsRepair3_1=Dobra a efetividade da Reparaçao +m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0}) +m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante +m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado +m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}% + +m.SkillUnarmed=DESARMADO +m.XPGainUnarmed=Atacando monstros +m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL) +m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis +m.EffectsUnarmed2_0=Desarmar (Jogadores) +m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando +m.EffectsUnarmed3_0=Mestre do Desarmamento +m.EffectsUnarmed3_1=Aumenta muito o Dano +m.EffectsUnarmed4_0=Aprendiz do Desarmamento +m.EffectsUnarmed4_1=Aumenta o Dano +m.EffectsUnarmed5_0=Desviar Flechas +m.EffectsUnarmed5_1=Desvia Flechas jogadas em você +m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) +m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) +m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento +m.AbilBonusUnarmed1_1=+2 de Danos +m.AbilBonusUnarmed2_0=Mestre do Desarmamento +m.AbilBonusUnarmed2_1=+4 de Danos +m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s + +m.SkillHerbalism=HERBALISMO +m.XPGainHerbalism=Colhendo Ervas +m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) +m.EffectsHerbalism1_1=EXP x3, Drop x3 +m.EffectsHerbalism2_0=Dedos Verdes (Trigo) +m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo +m.EffectsHerbalism3_0=Dedos Verdes (Pedras) +m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) +m.EffectsHerbalism4_0=Comida+ +m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa +m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) +m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo +m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0} +m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bônus de {0} de vida + +m.SkillExcavation=ESCAVAÇAO +m.XPGainExcavation=Cavando e encontrando tesouros +m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) +m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade +m.EffectsExcavation2_0=Caçad/or de Tesouros +m.EffectsExcavation2_1=Encontra itens raros enquanto cava +m.ExcavationGreenTerraLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s + +mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você... +mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada +mcPlayerListener.AbilitiesOn=Habilidade especial ativada +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* +mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): +mcPlayerListener.ArcherySkill=Arqueiro (Archery): +mcPlayerListener.AxesSkill=Machado (Axes): +mcPlayerListener.ExcavationSkill=Escavaçao (Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo +mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* +mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* +mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): +mcPlayerListener.MiningSkill=Mineraçao (Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. +mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. +mcPlayerListener.MyspawnTimeNotice=Você precisa esperar {0}m {1}s para usar "myspawn" +mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui. +mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe. +mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite +mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0} +mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes. +mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe +mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe +mcPlayerListener.JoinedParty=Sua Equipe: {0} +mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off +mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On +mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. +mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com +mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: +mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador- +mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0} +mcPlayerListener.RepairSkill=Reparaçao (Repair): +mcPlayerListener.SwordsSkill=Espadas (Swords): +mcPlayerListener.TamingSkill=Domar (Taming): +mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): +mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas +Party.InformedOnJoin={0} [[GREEN]] entrou na equipe +Party.InformedOnQuit={0} [[GREEN]] saiu da equipe + +Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível! +Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível! +Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível! +Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível! +Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível! +Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível! +Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível! +Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade. +Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* +Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* +Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* +Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* +Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* +Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* +Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* +Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* +Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* +Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* +Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* +Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* +Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria! +Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! +Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! +Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios! +Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! +Skills.GreenTerraOff=[[RED]]*Green Terra acabou* +Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* +Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* +Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* +Skills.BerserkOff=[[RED]]*Fúria acabou* +Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou* +Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* +Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]Essa foi fácil. +Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. +Skills.NeedMore=[[DARK_RED]]Você precisa de mais +Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante +Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia. +Skills.Disarmed=[[DARK_RED]]Você foi Desarmado! +mcPlayerListener.SorcerySkill=Feitiçaria (Sorcery): + +m.SkillSorcery=FEITIÇARIA +Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=TROVAO +Sorcery.Curative.Self=CURAR-SE +Sorcery.Curative.Other=CURAR AMIGOS + +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* +Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO é um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma série de habilidades ao Minecraft. [[GOLD]]Você pode ganhar experiência de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaçoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraçao[[GOLD]] você receberá benefícios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraçao. [[GOLD]]que depende do nível da sua habilidade. Aumentar o nível de [[BLUE]]Mineraçao[[GOLD]] é simples. basta minerar pedras ou minérios!,[[GOLD]]O objetivo do mcMMO é criar uma experiência de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possíveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tópico do mcMMO no fórum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaçoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com +Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar. +Party.IsntLocked=[[GRAY]]Equipe nao está trancada +Party.Unlocked=[[GRAY]]Equipe foi Destrancada +Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe +Party.InvalidName=[[DARK_RED]]Este nome nao é valido +Party.PasswordSet=[[GREEN]]Senha da equipe: {0} +Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0} +Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe +Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0} +Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! +Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU! +Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!! +Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}! +Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/locale_ru.properties b/src/com/gmail/nossr50/locale/locale_ru.properties similarity index 98% rename from mcMMO/com/gmail/nossr50/locale/locale_ru.properties rename to src/com/gmail/nossr50/locale/locale_ru.properties index fb57ad3ba..3516e8a44 100644 --- a/mcMMO/com/gmail/nossr50/locale/locale_ru.properties +++ b/src/com/gmail/nossr50/locale/locale_ru.properties @@ -1,343 +1,343 @@ -Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** -Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** -Combat.WolfShowMaster=[[DARK_GREEN]]Ìàñòåð ïî ïðèðó÷åíèþ Âîëêîâ \: {0} -Combat.Ignition=[[RED]]**Âû ïîäîæãëè ïðîòèâíèêà ñòðåëîé!!** -Combat.BurningArrowHit=[[DARK_RED]]Âû áûëè ïîðàæåíû ãîðÿùåé ñòðåëîé\! -Combat.TouchedFuzzy=[[DARK_RED]]Âû èñòåêàåòå êðîâüþ. Êðóæèòñÿ ãîëîâà. -Combat.TargetDazed=Âàøà öåëü [[DARK_RED]]Øîêèðîâàíà -Combat.WolfNoMaster=[[GRAY]]Ó ýòîãî Âîëêà íåò õîçÿèíà -Combat.WolfHealth=[[GREEN]]Ó ýòîãî Âîëêà {0} Çäîðîâüÿ -Combat.StruckByGore=[[RED]]**Îêðàâëåíèå íåóäà÷íî** -Combat.Gore=[[GREEN]]**Îêðàâëåíèå** -Combat.ArrowDeflect=[[WHITE]]**Ñòðåëà îòñêî÷èëà** -Item.ChimaeraWingFail=**Êðûëüÿ Õèìåðû íå ñìîãëè âàñ óíåñòè\!** -Item.ChimaeraWingPass=**Êðûëüÿ Õèìåðû óíîñÿò âàñ...** -Item.InjuredWait=Âû ðàíåíû è íå ñìîæåòå ïîêà èñïîëüçîâàòü ýòî. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Âàì íóæíî áîëüøå ïåðüåâ.. -m.mccPartyCommands=[[GREEN]]--Ãðóïïîâûå êîìàíäû-- -m.mccParty=[party name] [[RED]]- Ñîçäàíèå ãðóïïû -m.mccPartyQ=[[RED]]- Ïîêèíüòå òåêóùóþ ãðóïïó -m.mccPartyToggle=[[RED]] - Âêëþ÷èòü ãðóïïîâîé ÷àò -m.mccPartyInvite=[player name] [[RED]]- Ïðèñëàòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyAccept=[[RED]]- Ïîäòâåðäèòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyTeleport=[party member name] [[RED]]- Òåëåïîðòèðîâàòüñÿ ê ÷ëåíó ãðóïïû -m.mccOtherCommands=[[GREEN]]--Äðóãèå êîìàíäû-- -m.mccStats=- Ïîñìîòðåòü âàøè McMMo õàðàêòåðèñòèêè -m.mccLeaderboards=- Äîñêà Ëèäåðîâ -m.mccMySpawn=- Òåëåïîðòèðóåò ê âàøåé êðîâàòè -m.mccClearMySpawn=- Óáèðàåò âàøó êðîâàòü -m.mccToggleAbility=- Àêòèâèðîâàòü âîçìîæíîñòü ïðàâûì êëèêîì ìûøè -m.mccAdminToggle=- Âêëþ÷èòü àäìèíñêèé ÷àò -m.mccWhois=[playername] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Èçìåíèòü öåëü -m.mccMcGod=- Ðåæèì Áîãà -m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè -m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=ÝÔÔÅÊÒÛ -m.YourStats=ÂÀØÈ ÕÀÐÀÊÒÅÐÈÑÒÈÊÈ -m.SkillTaming=Ïðèðó÷åíèå -m.XPGainTaming=Âîëêè ïðè÷èíÿþò óùåðá -m.EffectsTaming1_0=Óäàð Âîëêà -m.EffectsTaming1_1=Óìåíüøåíèå êîëè÷åñòâà êîñòåé -m.EffectsTaming2_0=Îêðàâëåíèå -m.EffectsTaming2_1=Êðèòè÷åñêèé óäàð âî âðåìÿ èñòåêàíèÿ êðîâüþ -m.EffectsTaming3_0=Îñòðûå Êîãòè -m.EffectsTaming3_1=Áîíóñ ê óðîíó -m.EffectsTaming4_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.EffectsTaming4_1=Èìóíèòåò ê ïàäåíèþ, áîÿçíü ëàâû/êàêòóñîâ -m.EffectsTaming5_0=Ãóñòîé ìåõ -m.EffectsTaming5_1=Ñîêðàùåíèå óðîíà, îãíåóñòîé÷èâîñòü -m.EffectsTaming6_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.EffectsTaming6_1=Ñíèæåíèå óðîíà îò âçðûâîâ -m.AbilLockTaming1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Íåçàâèñèìîñòü îò ýêîëîãèè) -m.AbilLockTaming2=Áëîêèðóåòñÿ äî 250+ óðîâíÿ (Ãóñòîé ìåõ) -m.AbilLockTaming3=Áëîêèðóåòñÿ äî 500+ óðîâíÿ (Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé) -m.AbilLockTaming4=Áëîêèðóåòñÿ äî 700+ óðîâíÿ (Îñòðûå Êîãòè) -m.AbilBonusTaming1_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.AbilBonusTaming1_1=Âîëêè èçáåãàþò îïàñíîñòåé -m.AbilBonusTaming2_0=Ãóñòîé ìåõ -m.AbilBonusTaming2_1=Óðîí íàïîëîâèíó, Îãíåóñòîé÷èâîñòü -m.AbilBonusTaming3_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.AbilBonusTaming3_1=Âçðûâû ïðè÷èíÿþò 1/6 íîðìàëüíîãî óðîíà -m.AbilBonusTaming4_0=Îñòðûå Êîãòè -m.AbilBonusTaming4_1=+2 Óðîíà -m.TamingGoreChance=[[RED]]Øàíñ îêðàâëåíèÿ: [[YELLOW]]{0}% -m.SkillWoodCutting=Äåðåâîîáðàáîòêà -m.XPGainWoodCutting=Ðóáèòü äåðåâüÿ -m.EffectsWoodCutting1_0=Ëþáèòåëü äåðåâüåâ(ñïîñîáíîñòü) -m.EffectsWoodCutting1_1=Äåëàòü âçðûâû äåðåâüåâ -m.EffectsWoodCutting2_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.EffectsWoodCutting2_1=Ñäóâàòü ëèñòüÿ -m.EffectsWoodCutting3_0=Äâîéíîé äðîï -m.EffectsWoodCutting3_1=Íîðìàëüíûé äâîéíîé äðîï -m.AbilLockWoodCutting1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Áûñòðîå ñðåçàíèå ëèñòüåâ) -m.AbilBonusWoodCutting1_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.AbilBonusWoodCutting1_1=Ñäóâàòü ëèñòüÿ -m.WoodCuttingDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ëþáèòåëÿ äåðåâüåâ: [[YELLOW]]{0}s -m.SkillArchery=Ñòðåëüáà èç ëóêà -m.XPGainArchery=Àòàêîâàòü ìîíñòðîâ èç ëóêà -m.EffectsArchery1_0=Ïî俏ã -m.EffectsArchery1_1=25% øàíñ, ÷òî öåëü ïîäîæã¸òñÿ -m.EffectsArchery2_0=Øîêèðîâàíèå(Èãðîêîâ) -m.EffectsArchery2_1=Äåçîðèåíòèðóåò âðàãîâ -m.EffectsArchery3_0=Óðîí+ -m.EffectsArchery3_1=Óëó÷øàåò Óðîí -m.EffectsArchery4_0=Ïîëó÷åíèå ñòðåë -m.EffectsArchery4_1=Øàíñ ïîëó÷èòü ñòðåëû èç òðóïîâ -m.ArcheryDazeChance=[[RED]]Øàíñ øîêèðîâàòü: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Øàíñ ïîëó÷èòü ñòðåëû: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Äëèòåëüíîñòü ïî俏ãà: [[YELLOW]]{0} ñåêóíä -m.ArcheryDamagePlus=[[RED]]Óðîí+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Òîïîðû -m.XPGainAxes=Àòàêîâàòü ìîíñòðîâ òîïîðîì -m.EffectsAxes1_0=Ðàçðóøèòåëü ÷åðåïîâ(ñïîñîáíîñòü) -m.EffectsAxes1_1=Óâåëè÷åíèå óðîíà îò òîïîðà -m.EffectsAxes2_0=Êðèòè÷åñêèå óäàðû -m.EffectsAxes2_1=Äâîéíîé óðîí -m.EffectsAxes3_0=Ìàñòåðñòâî òîïîðà(500 óðîâåíü) -m.EffectsAxes3_1=Óëó÷øåíèå óðîíà -m.AbilLockAxes1=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåðñòâî òîïîðà) -m.AbilBonusAxes1_0=Ìàñòåðñòâî òîïîðà -m.AbilBonusAxes1_1=Äàåò áîíóñ â 4 óðîíà -m.AxesCritChance=[[RED]]Øàíñ êðèòè÷åñêîãî óäàðà: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ðàçðóøèòåëÿ ×åðåïîâ: [[YELLOW]]{0}s -m.SkillSwords=Ìå÷è -m.XPGainSwords=Àòàêîâàòü ìîíñòðîâ ìå÷îì -m.EffectsSwords1_0=Êîíòð-Àòàêà -m.EffectsSwords1_1=Îòðàæàåò 50% ïîëó÷åííîãî óðîíà -m.EffectsSwords2_0=Çàçóáðåííûå ìå÷è(ñïîñîáíîñòü) -m.EffectsSwords2_1=25% Óðîíà+ è êðîâîòå÷åíèå îò óäàðà -m.EffectsSwords3_0=Óâåëå÷åíèå äëèòåëüíîñòè ñïîñîáíîñòè "Çàçóáðåííûå ìå÷è" -m.EffectsSwords3_1=Êðîâîòå÷åíèå 5 ðàç -m.EffectsSwords4_0=Ïàðèðîâàíèå -m.EffectsSwords4_1=Îòðèöàòåëüíûé óðîí -m.EffectsSwords5_0=Êðîâîòå÷åíèå -m.EffectsSwords5_1=Çàñòàâëÿåò âðàãà êðîâîòî÷èòü -m.SwordsCounterAttChance=[[RED]]Øàíñ Êîíòð-Àòàêè: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Äëèòåëüíîñòü êðîâîòå÷åíèÿ: [[YELLOW]]{0} ðàç -m.SwordsBleedChance=[[RED]]Øàíñ êðîâîòå÷åíèÿ: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Øàíñ ïàðèðîâàíèÿ: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Äëèòåëüíîñòü "Çàçóáðåííûx ìå÷åé": [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]Çàìåòêà: [[YELLOW]]1 ðàç äëèòüñÿ 2 ñåêóíäû -m.SkillAcrobatics=Àêðîáàòèêà -m.XPGainAcrobatics=Íóæíî Ïàäàòü ñ ãîð -m.EffectsAcrobatics1_0=Ïåðåâîðîò -m.EffectsAcrobatics1_1=Ïîãëîùàåò èëè óìåíüøàåò óðîí -m.EffectsAcrobatics2_0=Ïðåâîñõîäíûé ïåðåâîðîò -m.EffectsAcrobatics2_1=Äâàæäû ýôôåêòèâíåå ïåðåâîðîòà -m.EffectsAcrobatics3_0=Óâîðîò -m.EffectsAcrobatics3_1=Óìåíüøàåò óðîí íàïîëîâèíó îò ñòðåëû -m.AcrobaticsRollChance=[[RED]]Øàíñ ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Øàíñ ïðåâîñõîäíîãî ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Øàíñ óâîðîòà: [[YELLOW]]{0}% -m.SkillMining=Øàõò¸ðñòâî -m.XPGainMining=Äîáûâàòü ðóäó è êàìíè â øàõòàõ -m.EffectsMining1_0=Ñóïåð ðàçðóøèòåëü(ñïîñîáíîñòü) -m.EffectsMining1_1=Óâåëè÷åíèå ñêîðîñòè, Øàíñ òðîéíîãî äðîïà -m.EffectsMining2_0=Äâîéíîé äðîï -m.EffectsMining2_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì -m.MiningDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Äëèòåëüíîñòü ñïîñîáíîñòè "Ñóïåð Ðàçðóøèòåëü": [[YELLOW]]{0}s -m.SkillRepair=Ïî÷èíêà -m.XPGainRepair=×èíèòü âåùè -m.EffectsRepair1_0=Ïî÷èíêà -m.EffectsRepair1_1=×èíèò Æåëåçíûå èíñòðóìåíòû è áðîíþ -m.EffectsRepair2_0=Ìàñòåðñòâî ïî÷èíêè -m.EffectsRepair2_1=Óâåëè÷èâàåò êà÷åñòâî ðåìîíòà -m.EffectsRepair3_0=Ñóïåð ïî÷èíêà -m.EffectsRepair3_1=Äâîéíàÿ ýôôåêòèâíîñòü âåùåé -m.EffectsRepair4_0=Ïî÷èíêà Àëìàçíûõ âåùåé ({0}+ óðîâåíü) -m.EffectsRepair4_1=×èíèòü Àëìàçíûå èíñòðóìåíòû è áðîíþ -m.RepairRepairMastery=[[RED]]Ìàñòåðñòâî ïî÷èíêè: [[YELLOW]]Äîïîëíèòåëüíî {0}% äîëãîâå÷íîñòè âîññòàíîâëåíî -m.RepairSuperRepairChance=[[RED]]Øàíñ Ñóïåð ïî÷èíêè: [[YELLOW]]{0}% -m.SkillUnarmed=Ðóêîïàøíûé áîé -m.XPGainUnarmed=Àòàêîâàòü ìîíñòðîâ ãîëûìè ðóêàìè -m.EffectsUnarmed1_0=Áåðñåðê(ñïîñîáíîñòü) -m.EffectsUnarmed1_1=+50% Óðîíà, Ëîìàòü ñëàáûå ìàòåðèàëû -m.EffectsUnarmed2_0=Îáåçîðóæåíèå(Èãðîêè) -m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. -m.EffectsUnarmed3_0=Ìàñòåð Ðóêîïàøíîãî áîÿ -m.EffectsUnarmed3_1=Óëó÷øåíèå óðîíà îò êóëàêîâ -m.EffectsUnarmed4_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.EffectsUnarmed4_1=Óâåëè÷åíèå óðîíà îò êóëàêîâ -m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë -m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ -m.AbilLockUnarmed1=Áëîêèðóåòñÿ äî 250+ óðîâíÿ(Ó÷åíèê ðóêîïàøíîãî áîÿ) -m.AbilLockUnarmed2=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåð Ðóêîïàøíîãî áîÿ) -m.AbilBonusUnarmed1_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.AbilBonusUnarmed1_1=+2 áîíóñ ê óðîíó -m.AbilBonusUnarmed2_0=Ìàñòåð Ðóêîïàøíîãî áîÿ -m.AbilBonusUnarmed2_1=+4 áîíóñ ê óðîíó -m.UnarmedArrowDeflectChance=[[RED]]Øàíñ îòðàçèòü ñòðåëû: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Øàíñ îáåçîðóæèòü: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Äëèòåëüíîñòü "Áåðñåðêà": [[YELLOW]]{0}s -m.SkillHerbalism=Òðàâîâåäåíèå -m.XPGainHerbalism=Âûðàùèâàòü ðàñòåíèÿ -m.EffectsHerbalism1_0=Îçåëåíèòåëü(ñïîñîáíîñòü) -m.EffectsHerbalism1_1=Ðàñïðîñòðîíåíèå îçåëåíåíèé, 3-îé äðîï -m.EffectsHerbalism2_0="Çåëåíûé ôåðìåð"(Ïùåíèöà) -m.EffectsHerbalism2_1=Àâòî âûðàùèâàíèå ïùåíèöû ïîñëå ïîñàäêè -m.EffectsHerbalism3_0="Çåëåíûé ôåðìåð"(Ìîõ) -m.EffectsHerbalism3_1=Êàìåíü -> Çàìøåëûé êàìåíü + ñåìåíà -m.EffectsHerbalism4_0=Óëó÷øåíèå åäû -m.EffectsHerbalism4_1=Óëó÷øàåò êîëè÷åñòâî çäîðîâüÿ îò õëåáà è ãðèáíîãî ñóïà -m.EffectsHerbalism5_0=Äðîéíîé äðîï(Âñå ðàñòåíèÿ) -m.EffectsHerbalism5_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì -m.HerbalismGreenTerraLength=[[RED]]Ïðîäîëæèòåëüíîñòü "Îçåëåíèòåëÿ": [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Øàíñ "Çåëåíîãî ôåðìåðà": [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Óðîâåíü "Çåëåíîãî ôåðìåðà": [[YELLOW]] Ïùåíèöà ðàñòåò ïî-óðîâíåâî {0} -m.HerbalismDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Åäà+ (Rank{0}): [[YELLOW]]Áîíóñ {0} ëå÷åíèÿ -m.SkillExcavation=Ðàñêîïêà -m.XPGainExcavation=Ðàñêàïûâàòü è èñêàòü ñîêðîâèùà -m.EffectsExcavation1_0=Ìåãà äðåëü(ñïîñîáíîñòü) -m.EffectsExcavation1_1=3-îé äðîï, 3-îé îïûò, Óâåëè÷åíèå ñêîðîñòè -m.EffectsExcavation2_0=Îõîòíèê çà ñîêðîâèùàìè -m.EffectsExcavation2_1=Ñïîñîáíîñòü êîïàòü ñîêðîâèùà -m.ExcavationGreenTerraLength=[[RED]]Ïðîäîëæèòåëüíîñòü "Ìåãà äðåëè": [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Âû ðàçìåñòèëè íàêîâàëüíè è òåïåðü ìîæåòå ÷èíèòü âåùè. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Âàø âîëê õî÷åò âåðíóòüñÿ ê âàì -mcPlayerListener.AbilitiesOff=Èñïîëüçîâàíèå ñïîñîáíîñòåé âûêëþ÷åíî -mcPlayerListener.AbilitiesOn=Èñïîëüçîâàíèå ñïîñîáíîñòåé âêëþ÷åíî -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Ñïîñîáíîñòè âîññòàíîâëåíû\!** -mcPlayerListener.AcrobaticsSkill=Àêðîáàòèêà: -mcPlayerListener.ArcherySkill=Ñòðåëüáà èç ëóêà: -mcPlayerListener.AxesSkill=Òîïîðû: -mcPlayerListener.ExcavationSkill=Ðàñêîïêà: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO ðåæèì áîãà âûêëþ÷åí -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO ðåæèì áîãà âêëþ÷¸í -mcPlayerListener.GreenThumb=[[GREEN]]**"Çåëåíûé ôåðìåð"** -mcPlayerListener.GreenThumbFail=[[RED]]**"Çåëåíûé ôåðìåð" íåóäàëñÿ** -mcPlayerListener.HerbalismSkill=Òðàâîâåäåíèå: -mcPlayerListener.MiningSkill=Øàõò¸ðñòâî: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Âàøà êðîâàòü óáðàíà. -mcPlayerListener.MyspawnNotExist=[[RED]]Ñäåëàéòå âàøó òî÷êó ïîÿâëåíèÿ âîçëå êðîâàòè, ïîñïàâ íà êðîâàòè. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Ìîÿ òî÷êà ïîÿâëåíèÿ ñîõðàíåíà â ýòîé ëîêàöèè. -mcPlayerListener.MyspawnTimeNotice=Âû äîëæíû ïîäîæäàòü {0}m {1}s ÷òîáû èñïîëüçîâàòü ïîÿâëåíèå îêîëî êðîâàòè -mcPlayerListener.NoPermission=Íåäîñòàòî÷íûå ïðàâà. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Åñëè ó âàñ íåò äîñòóïà ê óìåíèþ, òî îíî çäåñü íå îòîáðàçèòñÿ. -mcPlayerListener.NotInParty=[[RED]]Âû íå â ãðóïïå! -mcPlayerListener.InviteSuccess=[[GREEN]]Ïðèãëàøåíèå óñïåøíî ïîñëàíî. -mcPlayerListener.ReceivedInvite1=[[RED]]ÒÐÅÂÎÃÀ: [[GREEN]]Âû ïîëó÷èëè ïðèãëàøåíèå íà âñòóïëåíèå â ãðóïïó {0} îò {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] ÷òîáû îäîáðèòü âñòóïëåíèå -mcPlayerListener.InviteAccepted=[[GREEN]]Ïðèãëàøåíèå îäîáðåíî. Âû âñòóïèëè â ãðóïïó {0} -mcPlayerListener.NoInvites=[[RED]]Ó âàñ íåò ïðèãëàøåíèé â ãðóïïó ñåé÷àñ -mcPlayerListener.YouAreInParty=[[GREEN]]Âû óæå â ãðóïïå {0} -mcPlayerListener.PartyMembers=[[GREEN]]×ëåíû ãðóïïû -mcPlayerListener.LeftParty=[[RED]]Âû âûøëè èç ãðóïïû -mcPlayerListener.JoinedParty=Ïðèñîåäèííûå ãðóïïû: {0} -mcPlayerListener.PartyChatOn=Òîëüêî ÷àò ãðóïïû [[GREEN]]Âêëþ÷åíî -mcPlayerListener.PartyChatOff=Òîëüêî ÷àò ãðóïïû [[RED]]Âûêëþ÷åíî -mcPlayerListener.AdminChatOn=Òîëüêî àäìèí ÷àò [[GREEN]]Âêëþ÷åíî -mcPlayerListener.AdminChatOff=Òîëüêî àäìèí ÷àò [[RED]]Âûêëþ÷åíî -mcPlayerListener.MOTD=[[BLUE]]Íà ýòîì ñåðâåðå óñòàíîâëåí ïëàãèí McMMO {0} type [[YELLOW]]/{1}[[BLUE]] äëÿ ïîìîùè. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Âèêèïåäèÿ -mcPlayerListener.PowerLevel=[[DARK_RED]]Óðîâåíü óìåíèé: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Óðîâåíü óìåíèé [[YELLOW]]Äîñêà Ëèäåðîâ-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Äîñêà Ëèäåðîâ-- -mcPlayerListener.RepairSkill=Ïî÷èíêà: -mcPlayerListener.SwordsSkill=Ìå÷è: -mcPlayerListener.TamingSkill=Ïðèðó÷åíèå âîëêîâ: -mcPlayerListener.UnarmedSkill=Ðóêîïàøíûé áîé: -mcPlayerListener.WoodcuttingSkill=Äåðåâîîáðàáîòêà: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Õàðàêòåðèñòèêè -Party.InformedOnJoin={0} [[GREEN]] ïðèñîåäèíèëñÿ ê ãðóïïå -Party.InformedOnQuit={0} [[GREEN]] óø¸ë èç ãðóïïû -Skills.YourGreenTerra=[[GREEN]]Âàøà ñïîñîáíîñòü[[YELLOW]]"Îçåëåíåíèå" [[GREEN]]âîññòàíîâëåíà! -Skills.YourTreeFeller=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ëþáèòåëü äåðåâüåâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSuperBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ñóïåð ðàçðóøèòåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSerratedStrikes=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Çàçóáðåííûå ìå÷è" [[GREEN]]âîññòàíîâëåíà! -Skills.YourBerserk=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Áåðñåðê" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSkullSplitter=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ðàçðóøèòåëü ÷åðåïîâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourGigaDrillBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ìåãà äðåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.TooTired=[[RED]]Âû ñëèøêîì óñòàëè, ÷òîáû èñïîëüçîâàòü ñïîñîáíîñòü åù¸ ðàç. -Skills.ReadyHoe=[[GREEN]]**Ïðèãîòîâüòå âàøó Ìîòûãó** -Skills.LowerHoe=[[GRAY]]**Îïóñòèòå âàøó Ìîòûãó** -Skills.ReadyAxe=[[GREEN]]**Ïðèãîòîâüòå âàø Òîïîð** -Skills.LowerAxe=[[GRAY]]**Îïóñòèòå âàø Òîïîð** -Skills.ReadyFists=[[GREEN]]**Ïðèãîòîâüòå âàøè Êóëàêè** -Skills.LowerFists=[[GRAY]]**Îïóñòèòå âàøè Êóëàêè** -Skills.ReadyPickAxe=[[GREEN]]**Ïðèãîòîâüòå âàøó Êèðêó** -Skills.LowerPickAxe=[[GRAY]]**Îïóñòèòå âàøó Êèðêó** -Skills.ReadyShovel=[[GREEN]]**Ïðèãîòîâüòå âàøó Ëîïàòó** -Skills.LowerShovel=[[GRAY]]**Îïóñòèòå âàøó Ëîïàòó** -Skills.ReadySword=[[GREEN]]**Ïðèãîòîâüòå âàø Ìå÷** -Skills.LowerSword=[[GRAY]]**Îïóñòèòå âàø Ìå÷** -Skills.BerserkOn=[[GREEN]]**Ñïîñîáíîñòü "Áåðñåðê" àêòèâèðîâàíà** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Áåðñåðê"! -Skills.GreenTerraOn=[[GREEN]]**Ñïîñîáíîñòü "Îçåëåíåíèå" àêòèâèðîâàíà** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Îçåëåíåíèå"! -Skills.TreeFellerOn=[[GREEN]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" àêòèâèðîâàíà** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ëþáèòåëü Äåðåâüåâ"! -Skills.SuperBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" àêòèâèðîâàíà** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ñóïåð Ðàçðóøèòåëü"! -Skills.SerratedStrikesOn=[[GREEN]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" àêòèâèðîâàíà** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Çàçóáðåííûå ìå÷è"! -Skills.SkullSplitterOn=[[GREEN]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" àêòèâèðîâàíà** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ðàçðóøèòåëü ÷åðåïîâ"! -Skills.GigaDrillBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ìåãà äðåëü" àêòèâèðîâàíà** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ìåãà äðåëü"! -Skills.GreenTerraOff=[[RED]]**Ñïîñîáíîñòü "Îçåëåíåíèå" äåàêòèâèðîâàíà** -Skills.TreeFellerOff=[[RED]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" äåàêòèâèðîâàíà** -Skills.SuperBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" äåàêòèâèðîâàíà** -Skills.SerratedStrikesOff=[[RED]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" äåàêòèâèðîâàíà** -Skills.BerserkOff=[[RED]]**Ñïîñîáíîñòü "Áåðñåðê" äåàêòèâèðîâàíà** -Skills.SkullSplitterOff=[[RED]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" äåàêòèâèðîâàíà** -Skills.GigaDrillBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ìåãà äðåëü" äåàêòèâèðîâàíà** -Skills.TamingUp=[[YELLOW]]Óìåíèå "Ïðèðó÷åíèå âîëêîâ" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Óìåíèå "Àêðîáàòèêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ArcheryUp=[[YELLOW]]Óìåíèå "Ñòðåëüáà èç ëóêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.SwordsUp=[[YELLOW]]Óìåíèå "Ìå÷è" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AxesUp=[[YELLOW]]Óìåíèå "Òîïîðû" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.UnarmedUp=[[YELLOW]]Óìåíèå "Ðóêîïàøíûé áîé" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.HerbalismUp=[[YELLOW]]Óìåíèå "Òðàâîâåäåíèå" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.MiningUp=[[YELLOW]]Óìåíèå "Øàõò¸ðñòâî" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Óìåíèå "Äåðåâîîáðàáîòêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.RepairUp=[[YELLOW]]Óìåíèå "Ïî÷èíêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ExcavationUp=[[YELLOW]]Óìåíèå "Ðàñêîïêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.FeltEasy=[[GRAY]]Ýòî áûëî ëåãêî. -Skills.StackedItems=[[DARK_RED]]Âû íå ìîæåòå ÷èíèòü ñòàêóþùèåñÿ ïðåäìåòû -Skills.NeedMore=[[DARK_RED]]Íóæíî áîëüøå ìàòåðèàëà -Skills.AdeptDiamond=[[DARK_RED]]Âû íå îáó÷åíû ÷èíèòü àëìàçíûå èíñòðóìåíòû è áðîíþ -Skills.FullDurability=[[GRAY]]Âåùü íå íóæäàåòñÿ â ïî÷èíêå. -Skills.Disarmed=[[DARK_RED]]Âû îáåçîðóæåíû! -mcPlayerListener.SorcerySkill=Êîëäîâñòâî: -m.SkillSorcery=Êîëäîâñòâî -Sorcery.HasCast=[[GREEN]]**Èñïîëüçóþ "Êîëäîâñòâî"**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]] Ìàíû -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Ìàíû -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Íå õâàòàåò ìàíû [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=Ãðîì -Sorcery.Curative.Self=Âûëå÷èòü ñåáÿ -Sorcery.Curative.Other=Âûëå÷èòü äðóãèõ -m.LVL=[[DARK_GRAY]]Óðîâåíü: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**Óìåíèå "Óäàð âîëêà" àêòèâèðîâàíî** -Combat.BeastLoreOwner=[[DARK_AQUA]]Âëàäåëåö ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/8) -Party.Locked=[[RED]]Ãðóïïà çàïàðîëåíà, òîëüêî ëèäåð ãðóïïû ìîæåò ïðèãëàøàòü. -Party.IsntLocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Unlocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Help1=[[RED]]Èñïîëüçîâàíèå [[YELLOW]]/{0} [[WHITE]][[YELLOW]] èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help2=[[RED]]×òîáû ïðèñîåäèíèòñÿ ê çàïàðîëåííîé ãðóïïå ââåäèòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> <ïàðîëü> -Party.Help3=[[RED]]Ââåäèòå /{0} ? äëÿ áîëüøåé èíôîðìàöèè -Party.Help4=[[RED]]Èñïîëüçóéòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> [[YELLOW]]÷òîáû ïðèñîåäèíèòñÿ ê ãðóïïå èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help5=[[RED]]×òîáû çàáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]×òîáû ðàçáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]×òîáû çàïàðîëèòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]password <ïàðîëü> -Party.Help8=[[RED]]×òîáû âûêèíóòü èãðîêà èç ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]kick <èãðîê> -Party.Help9=[[RED]]×òîáû îòäàòü ëèäåðñòâî ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]owner <èãðîê> -Party.NotOwner=[[DARK_RED]]Âû òåïåðü íå ëèäåð ãðóïïû -Party.InvalidName=[[DARK_RED]]Íåêîððåêòíîå èìÿ ãðóïïû -Party.PasswordSet=[[GREEN]]Ïàðîëü ãðóïïû íàçíà÷åí {0} -Party.CouldNotKick=[[DARK_RED]]Âû íå ìîæåòå óáðàòü èãðîêà èç ãðóïïû {0} -Party.NotInYourParty=[[DARK_RED]]{0} íå â ãðóïïå -Party.CouldNotSetOwner=[[DARK_RED]]Âû íå ìîæåòå îòäàòü ëèäåðñòâî èãðîêó {0} +Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** +Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** +Combat.WolfShowMaster=[[DARK_GREEN]]Ìàñòåð ïî ïðèðó÷åíèþ Âîëêîâ \: {0} +Combat.Ignition=[[RED]]**Âû ïîäîæãëè ïðîòèâíèêà ñòðåëîé!!** +Combat.BurningArrowHit=[[DARK_RED]]Âû áûëè ïîðàæåíû ãîðÿùåé ñòðåëîé\! +Combat.TouchedFuzzy=[[DARK_RED]]Âû èñòåêàåòå êðîâüþ. Êðóæèòñÿ ãîëîâà. +Combat.TargetDazed=Âàøà öåëü [[DARK_RED]]Øîêèðîâàíà +Combat.WolfNoMaster=[[GRAY]]Ó ýòîãî Âîëêà íåò õîçÿèíà +Combat.WolfHealth=[[GREEN]]Ó ýòîãî Âîëêà {0} Çäîðîâüÿ +Combat.StruckByGore=[[RED]]**Îêðàâëåíèå íåóäà÷íî** +Combat.Gore=[[GREEN]]**Îêðàâëåíèå** +Combat.ArrowDeflect=[[WHITE]]**Ñòðåëà îòñêî÷èëà** +Item.ChimaeraWingFail=**Êðûëüÿ Õèìåðû íå ñìîãëè âàñ óíåñòè\!** +Item.ChimaeraWingPass=**Êðûëüÿ Õèìåðû óíîñÿò âàñ...** +Item.InjuredWait=Âû ðàíåíû è íå ñìîæåòå ïîêà èñïîëüçîâàòü ýòî. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Âàì íóæíî áîëüøå ïåðüåâ.. +m.mccPartyCommands=[[GREEN]]--Ãðóïïîâûå êîìàíäû-- +m.mccParty=[party name] [[RED]]- Ñîçäàíèå ãðóïïû +m.mccPartyQ=[[RED]]- Ïîêèíüòå òåêóùóþ ãðóïïó +m.mccPartyToggle=[[RED]] - Âêëþ÷èòü ãðóïïîâîé ÷àò +m.mccPartyInvite=[player name] [[RED]]- Ïðèñëàòü ïðèãëàøåíèå â ãðóïïó +m.mccPartyAccept=[[RED]]- Ïîäòâåðäèòü ïðèãëàøåíèå â ãðóïïó +m.mccPartyTeleport=[party member name] [[RED]]- Òåëåïîðòèðîâàòüñÿ ê ÷ëåíó ãðóïïû +m.mccOtherCommands=[[GREEN]]--Äðóãèå êîìàíäû-- +m.mccStats=- Ïîñìîòðåòü âàøè McMMo õàðàêòåðèñòèêè +m.mccLeaderboards=- Äîñêà Ëèäåðîâ +m.mccMySpawn=- Òåëåïîðòèðóåò ê âàøåé êðîâàòè +m.mccClearMySpawn=- Óáèðàåò âàøó êðîâàòü +m.mccToggleAbility=- Àêòèâèðîâàòü âîçìîæíîñòü ïðàâûì êëèêîì ìûøè +m.mccAdminToggle=- Âêëþ÷èòü àäìèíñêèé ÷àò +m.mccWhois=[playername] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Èçìåíèòü öåëü +m.mccMcGod=- Ðåæèì Áîãà +m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè +m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=ÝÔÔÅÊÒÛ +m.YourStats=ÂÀØÈ ÕÀÐÀÊÒÅÐÈÑÒÈÊÈ +m.SkillTaming=Ïðèðó÷åíèå +m.XPGainTaming=Âîëêè ïðè÷èíÿþò óùåðá +m.EffectsTaming1_0=Óäàð Âîëêà +m.EffectsTaming1_1=Óìåíüøåíèå êîëè÷åñòâà êîñòåé +m.EffectsTaming2_0=Îêðàâëåíèå +m.EffectsTaming2_1=Êðèòè÷åñêèé óäàð âî âðåìÿ èñòåêàíèÿ êðîâüþ +m.EffectsTaming3_0=Îñòðûå Êîãòè +m.EffectsTaming3_1=Áîíóñ ê óðîíó +m.EffectsTaming4_0=Íåçàâèñèìîñòü îò ýêîëîãèè +m.EffectsTaming4_1=Èìóíèòåò ê ïàäåíèþ, áîÿçíü ëàâû/êàêòóñîâ +m.EffectsTaming5_0=Ãóñòîé ìåõ +m.EffectsTaming5_1=Ñîêðàùåíèå óðîíà, îãíåóñòîé÷èâîñòü +m.EffectsTaming6_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé +m.EffectsTaming6_1=Ñíèæåíèå óðîíà îò âçðûâîâ 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+m.EffectsWoodCutting3_1=Íîðìàëüíûé äâîéíîé äðîï +m.AbilLockWoodCutting1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Áûñòðîå ñðåçàíèå ëèñòüåâ) +m.AbilBonusWoodCutting1_0=Áûñòðîå ñðåçàíèå ëèñòüåâ +m.AbilBonusWoodCutting1_1=Ñäóâàòü ëèñòüÿ +m.WoodCuttingDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ëþáèòåëÿ äåðåâüåâ: [[YELLOW]]{0}s +m.SkillArchery=Ñòðåëüáà èç ëóêà +m.XPGainArchery=Àòàêîâàòü ìîíñòðîâ èç ëóêà +m.EffectsArchery1_0=Ïî俏ã +m.EffectsArchery1_1=25% øàíñ, ÷òî öåëü ïîäîæã¸òñÿ +m.EffectsArchery2_0=Øîêèðîâàíèå(Èãðîêîâ) +m.EffectsArchery2_1=Äåçîðèåíòèðóåò âðàãîâ +m.EffectsArchery3_0=Óðîí+ +m.EffectsArchery3_1=Óëó÷øàåò Óðîí +m.EffectsArchery4_0=Ïîëó÷åíèå ñòðåë +m.EffectsArchery4_1=Øàíñ ïîëó÷èòü ñòðåëû èç òðóïîâ +m.ArcheryDazeChance=[[RED]]Øàíñ øîêèðîâàòü: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Øàíñ ïîëó÷èòü ñòðåëû: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Äëèòåëüíîñòü ïî俏ãà: [[YELLOW]]{0} ñåêóíä +m.ArcheryDamagePlus=[[RED]]Óðîí+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=Òîïîðû +m.XPGainAxes=Àòàêîâàòü ìîíñòðîâ òîïîðîì +m.EffectsAxes1_0=Ðàçðóøèòåëü ÷åðåïîâ(ñïîñîáíîñòü) +m.EffectsAxes1_1=Óâåëè÷åíèå óðîíà îò òîïîðà +m.EffectsAxes2_0=Êðèòè÷åñêèå óäàðû +m.EffectsAxes2_1=Äâîéíîé óðîí +m.EffectsAxes3_0=Ìàñòåðñòâî òîïîðà(500 óðîâåíü) +m.EffectsAxes3_1=Óëó÷øåíèå óðîíà +m.AbilLockAxes1=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåðñòâî òîïîðà) +m.AbilBonusAxes1_0=Ìàñòåðñòâî òîïîðà +m.AbilBonusAxes1_1=Äàåò áîíóñ â 4 óðîíà +m.AxesCritChance=[[RED]]Øàíñ êðèòè÷åñêîãî óäàðà: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ðàçðóøèòåëÿ ×åðåïîâ: [[YELLOW]]{0}s +m.SkillSwords=Ìå÷è +m.XPGainSwords=Àòàêîâàòü ìîíñòðîâ ìå÷îì +m.EffectsSwords1_0=Êîíòð-Àòàêà +m.EffectsSwords1_1=Îòðàæàåò 50% ïîëó÷åííîãî óðîíà +m.EffectsSwords2_0=Çàçóáðåííûå ìå÷è(ñïîñîáíîñòü) +m.EffectsSwords2_1=25% Óðîíà+ è êðîâîòå÷åíèå îò óäàðà +m.EffectsSwords3_0=Óâåëå÷åíèå äëèòåëüíîñòè ñïîñîáíîñòè "Çàçóáðåííûå ìå÷è" 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[[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Øàíñ ïðåâîñõîäíîãî ïåðåâîðîòà: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Øàíñ óâîðîòà: [[YELLOW]]{0}% +m.SkillMining=Øàõò¸ðñòâî +m.XPGainMining=Äîáûâàòü ðóäó è êàìíè â øàõòàõ +m.EffectsMining1_0=Ñóïåð ðàçðóøèòåëü(ñïîñîáíîñòü) +m.EffectsMining1_1=Óâåëè÷åíèå ñêîðîñòè, Øàíñ òðîéíîãî äðîïà +m.EffectsMining2_0=Äâîéíîé äðîï +m.EffectsMining2_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì +m.MiningDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Äëèòåëüíîñòü ñïîñîáíîñòè "Ñóïåð Ðàçðóøèòåëü": [[YELLOW]]{0}s +m.SkillRepair=Ïî÷èíêà +m.XPGainRepair=×èíèòü âåùè +m.EffectsRepair1_0=Ïî÷èíêà +m.EffectsRepair1_1=×èíèò Æåëåçíûå èíñòðóìåíòû è áðîíþ +m.EffectsRepair2_0=Ìàñòåðñòâî ïî÷èíêè +m.EffectsRepair2_1=Óâåëè÷èâàåò êà÷åñòâî ðåìîíòà +m.EffectsRepair3_0=Ñóïåð ïî÷èíêà +m.EffectsRepair3_1=Äâîéíàÿ ýôôåêòèâíîñòü âåùåé +m.EffectsRepair4_0=Ïî÷èíêà Àëìàçíûõ âåùåé ({0}+ óðîâåíü) +m.EffectsRepair4_1=×èíèòü Àëìàçíûå èíñòðóìåíòû è áðîíþ +m.RepairRepairMastery=[[RED]]Ìàñòåðñòâî ïî÷èíêè: [[YELLOW]]Äîïîëíèòåëüíî {0}% äîëãîâå÷íîñòè âîññòàíîâëåíî +m.RepairSuperRepairChance=[[RED]]Øàíñ Ñóïåð ïî÷èíêè: [[YELLOW]]{0}% +m.SkillUnarmed=Ðóêîïàøíûé áîé +m.XPGainUnarmed=Àòàêîâàòü ìîíñòðîâ ãîëûìè ðóêàìè +m.EffectsUnarmed1_0=Áåðñåðê(ñïîñîáíîñòü) +m.EffectsUnarmed1_1=+50% Óðîíà, Ëîìàòü ñëàáûå ìàòåðèàëû +m.EffectsUnarmed2_0=Îáåçîðóæåíèå(Èãðîêè) +m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. +m.EffectsUnarmed3_0=Ìàñòåð Ðóêîïàøíîãî áîÿ +m.EffectsUnarmed3_1=Óëó÷øåíèå óðîíà îò êóëàêîâ +m.EffectsUnarmed4_0=Ó÷åíèê ðóêîïàøíîãî áîÿ +m.EffectsUnarmed4_1=Óâåëè÷åíèå óðîíà îò êóëàêîâ +m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë +m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ +m.AbilLockUnarmed1=Áëîêèðóåòñÿ äî 250+ óðîâíÿ(Ó÷åíèê ðóêîïàøíîãî áîÿ) +m.AbilLockUnarmed2=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåð Ðóêîïàøíîãî áîÿ) +m.AbilBonusUnarmed1_0=Ó÷åíèê ðóêîïàøíîãî áîÿ +m.AbilBonusUnarmed1_1=+2 áîíóñ ê óðîíó 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+m.HerbalismGreenThumbChance=[[RED]]Øàíñ "Çåëåíîãî ôåðìåðà": [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Óðîâåíü "Çåëåíîãî ôåðìåðà": [[YELLOW]] Ïùåíèöà ðàñòåò ïî-óðîâíåâî {0} +m.HerbalismDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Åäà+ (Rank{0}): [[YELLOW]]Áîíóñ {0} ëå÷åíèÿ +m.SkillExcavation=Ðàñêîïêà +m.XPGainExcavation=Ðàñêàïûâàòü è èñêàòü ñîêðîâèùà +m.EffectsExcavation1_0=Ìåãà äðåëü(ñïîñîáíîñòü) +m.EffectsExcavation1_1=3-îé äðîï, 3-îé îïûò, Óâåëè÷åíèå ñêîðîñòè +m.EffectsExcavation2_0=Îõîòíèê çà ñîêðîâèùàìè +m.EffectsExcavation2_1=Ñïîñîáíîñòü êîïàòü ñîêðîâèùà +m.ExcavationGreenTerraLength=[[RED]]Ïðîäîëæèòåëüíîñòü "Ìåãà äðåëè": [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Âû ðàçìåñòèëè íàêîâàëüíè è òåïåðü ìîæåòå ÷èíèòü âåùè. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Âàø âîëê õî÷åò âåðíóòüñÿ ê âàì +mcPlayerListener.AbilitiesOff=Èñïîëüçîâàíèå ñïîñîáíîñòåé âûêëþ÷åíî +mcPlayerListener.AbilitiesOn=Èñïîëüçîâàíèå ñïîñîáíîñòåé âêëþ÷åíî +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Ñïîñîáíîñòè âîññòàíîâëåíû\!** +mcPlayerListener.AcrobaticsSkill=Àêðîáàòèêà: +mcPlayerListener.ArcherySkill=Ñòðåëüáà èç ëóêà: +mcPlayerListener.AxesSkill=Òîïîðû: +mcPlayerListener.ExcavationSkill=Ðàñêîïêà: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO ðåæèì áîãà âûêëþ÷åí +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO ðåæèì áîãà âêëþ÷¸í +mcPlayerListener.GreenThumb=[[GREEN]]**"Çåëåíûé ôåðìåð"** +mcPlayerListener.GreenThumbFail=[[RED]]**"Çåëåíûé ôåðìåð" íåóäàëñÿ** +mcPlayerListener.HerbalismSkill=Òðàâîâåäåíèå: +mcPlayerListener.MiningSkill=Øàõò¸ðñòâî: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Âàøà êðîâàòü óáðàíà. +mcPlayerListener.MyspawnNotExist=[[RED]]Ñäåëàéòå âàøó òî÷êó ïîÿâëåíèÿ âîçëå êðîâàòè, ïîñïàâ íà êðîâàòè. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Ìîÿ òî÷êà ïîÿâëåíèÿ ñîõðàíåíà â ýòîé ëîêàöèè. +mcPlayerListener.MyspawnTimeNotice=Âû äîëæíû ïîäîæäàòü {0}m {1}s ÷òîáû èñïîëüçîâàòü ïîÿâëåíèå îêîëî êðîâàòè +mcPlayerListener.NoPermission=Íåäîñòàòî÷íûå ïðàâà. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Åñëè ó âàñ íåò äîñòóïà ê óìåíèþ, òî îíî çäåñü íå îòîáðàçèòñÿ. +mcPlayerListener.NotInParty=[[RED]]Âû íå â ãðóïïå! +mcPlayerListener.InviteSuccess=[[GREEN]]Ïðèãëàøåíèå óñïåøíî ïîñëàíî. +mcPlayerListener.ReceivedInvite1=[[RED]]ÒÐÅÂÎÃÀ: [[GREEN]]Âû ïîëó÷èëè ïðèãëàøåíèå íà âñòóïëåíèå â ãðóïïó {0} îò {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] ÷òîáû îäîáðèòü âñòóïëåíèå +mcPlayerListener.InviteAccepted=[[GREEN]]Ïðèãëàøåíèå îäîáðåíî. Âû âñòóïèëè â ãðóïïó {0} +mcPlayerListener.NoInvites=[[RED]]Ó âàñ íåò ïðèãëàøåíèé â ãðóïïó ñåé÷àñ +mcPlayerListener.YouAreInParty=[[GREEN]]Âû óæå â ãðóïïå {0} +mcPlayerListener.PartyMembers=[[GREEN]]×ëåíû ãðóïïû +mcPlayerListener.LeftParty=[[RED]]Âû âûøëè èç ãðóïïû +mcPlayerListener.JoinedParty=Ïðèñîåäèííûå ãðóïïû: {0} +mcPlayerListener.PartyChatOn=Òîëüêî ÷àò ãðóïïû [[GREEN]]Âêëþ÷åíî +mcPlayerListener.PartyChatOff=Òîëüêî ÷àò ãðóïïû [[RED]]Âûêëþ÷åíî +mcPlayerListener.AdminChatOn=Òîëüêî àäìèí ÷àò [[GREEN]]Âêëþ÷åíî +mcPlayerListener.AdminChatOff=Òîëüêî àäìèí ÷àò [[RED]]Âûêëþ÷åíî +mcPlayerListener.MOTD=[[BLUE]]Íà ýòîì ñåðâåðå óñòàíîâëåí ïëàãèí McMMO {0} type [[YELLOW]]/{1}[[BLUE]] äëÿ ïîìîùè. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Âèêèïåäèÿ +mcPlayerListener.PowerLevel=[[DARK_RED]]Óðîâåíü óìåíèé: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Óðîâåíü óìåíèé [[YELLOW]]Äîñêà Ëèäåðîâ-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Äîñêà Ëèäåðîâ-- +mcPlayerListener.RepairSkill=Ïî÷èíêà: +mcPlayerListener.SwordsSkill=Ìå÷è: +mcPlayerListener.TamingSkill=Ïðèðó÷åíèå âîëêîâ: +mcPlayerListener.UnarmedSkill=Ðóêîïàøíûé áîé: +mcPlayerListener.WoodcuttingSkill=Äåðåâîîáðàáîòêà: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Õàðàêòåðèñòèêè +Party.InformedOnJoin={0} [[GREEN]] ïðèñîåäèíèëñÿ ê ãðóïïå +Party.InformedOnQuit={0} [[GREEN]] óø¸ë èç ãðóïïû +Skills.YourGreenTerra=[[GREEN]]Âàøà ñïîñîáíîñòü[[YELLOW]]"Îçåëåíåíèå" [[GREEN]]âîññòàíîâëåíà! +Skills.YourTreeFeller=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ëþáèòåëü äåðåâüåâ" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSuperBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ñóïåð ðàçðóøèòåëü" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSerratedStrikes=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Çàçóáðåííûå ìå÷è" [[GREEN]]âîññòàíîâëåíà! +Skills.YourBerserk=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Áåðñåðê" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSkullSplitter=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ðàçðóøèòåëü ÷åðåïîâ" [[GREEN]]âîññòàíîâëåíà! +Skills.YourGigaDrillBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ìåãà äðåëü" [[GREEN]]âîññòàíîâëåíà! +Skills.TooTired=[[RED]]Âû ñëèøêîì óñòàëè, ÷òîáû èñïîëüçîâàòü ñïîñîáíîñòü åù¸ ðàç. +Skills.ReadyHoe=[[GREEN]]**Ïðèãîòîâüòå âàøó Ìîòûãó** +Skills.LowerHoe=[[GRAY]]**Îïóñòèòå âàøó Ìîòûãó** +Skills.ReadyAxe=[[GREEN]]**Ïðèãîòîâüòå âàø Òîïîð** +Skills.LowerAxe=[[GRAY]]**Îïóñòèòå âàø Òîïîð** +Skills.ReadyFists=[[GREEN]]**Ïðèãîòîâüòå âàøè Êóëàêè** +Skills.LowerFists=[[GRAY]]**Îïóñòèòå âàøè Êóëàêè** +Skills.ReadyPickAxe=[[GREEN]]**Ïðèãîòîâüòå âàøó Êèðêó** +Skills.LowerPickAxe=[[GRAY]]**Îïóñòèòå âàøó Êèðêó** +Skills.ReadyShovel=[[GREEN]]**Ïðèãîòîâüòå âàøó Ëîïàòó** +Skills.LowerShovel=[[GRAY]]**Îïóñòèòå âàøó Ëîïàòó** +Skills.ReadySword=[[GREEN]]**Ïðèãîòîâüòå âàø Ìå÷** +Skills.LowerSword=[[GRAY]]**Îïóñòèòå âàø Ìå÷** +Skills.BerserkOn=[[GREEN]]**Ñïîñîáíîñòü "Áåðñåðê" àêòèâèðîâàíà** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Áåðñåðê"! +Skills.GreenTerraOn=[[GREEN]]**Ñïîñîáíîñòü "Îçåëåíåíèå" àêòèâèðîâàíà** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Îçåëåíåíèå"! +Skills.TreeFellerOn=[[GREEN]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" àêòèâèðîâàíà** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ëþáèòåëü Äåðåâüåâ"! +Skills.SuperBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" àêòèâèðîâàíà** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ñóïåð Ðàçðóøèòåëü"! +Skills.SerratedStrikesOn=[[GREEN]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" àêòèâèðîâàíà** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Çàçóáðåííûå ìå÷è"! +Skills.SkullSplitterOn=[[GREEN]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" àêòèâèðîâàíà** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ðàçðóøèòåëü ÷åðåïîâ"! +Skills.GigaDrillBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ìåãà äðåëü" àêòèâèðîâàíà** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ìåãà äðåëü"! +Skills.GreenTerraOff=[[RED]]**Ñïîñîáíîñòü "Îçåëåíåíèå" äåàêòèâèðîâàíà** +Skills.TreeFellerOff=[[RED]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" äåàêòèâèðîâàíà** +Skills.SuperBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" äåàêòèâèðîâàíà** +Skills.SerratedStrikesOff=[[RED]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" äåàêòèâèðîâàíà** +Skills.BerserkOff=[[RED]]**Ñïîñîáíîñòü "Áåðñåðê" äåàêòèâèðîâàíà** +Skills.SkullSplitterOff=[[RED]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" äåàêòèâèðîâàíà** +Skills.GigaDrillBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ìåãà äðåëü" äåàêòèâèðîâàíà** +Skills.TamingUp=[[YELLOW]]Óìåíèå "Ïðèðó÷åíèå âîëêîâ" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Óìåíèå "Àêðîáàòèêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.ArcheryUp=[[YELLOW]]Óìåíèå "Ñòðåëüáà èç ëóêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.SwordsUp=[[YELLOW]]Óìåíèå "Ìå÷è" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.AxesUp=[[YELLOW]]Óìåíèå "Òîïîðû" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.UnarmedUp=[[YELLOW]]Óìåíèå "Ðóêîïàøíûé áîé" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.HerbalismUp=[[YELLOW]]Óìåíèå "Òðàâîâåäåíèå" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.MiningUp=[[YELLOW]]Óìåíèå "Øàõò¸ðñòâî" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Óìåíèå "Äåðåâîîáðàáîòêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.RepairUp=[[YELLOW]]Óìåíèå "Ïî÷èíêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.ExcavationUp=[[YELLOW]]Óìåíèå "Ðàñêîïêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.FeltEasy=[[GRAY]]Ýòî áûëî ëåãêî. +Skills.StackedItems=[[DARK_RED]]Âû íå ìîæåòå ÷èíèòü ñòàêóþùèåñÿ ïðåäìåòû +Skills.NeedMore=[[DARK_RED]]Íóæíî áîëüøå ìàòåðèàëà +Skills.AdeptDiamond=[[DARK_RED]]Âû íå îáó÷åíû ÷èíèòü àëìàçíûå èíñòðóìåíòû è áðîíþ +Skills.FullDurability=[[GRAY]]Âåùü íå íóæäàåòñÿ â ïî÷èíêå. +Skills.Disarmed=[[DARK_RED]]Âû îáåçîðóæåíû! +mcPlayerListener.SorcerySkill=Êîëäîâñòâî: +m.SkillSorcery=Êîëäîâñòâî +Sorcery.HasCast=[[GREEN]]**Èñïîëüçóþ "Êîëäîâñòâî"**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]] Ìàíû +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Ìàíû +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Íå õâàòàåò ìàíû [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=Ãðîì +Sorcery.Curative.Self=Âûëå÷èòü ñåáÿ +Sorcery.Curative.Other=Âûëå÷èòü äðóãèõ +m.LVL=[[DARK_GRAY]]Óðîâåíü: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**Óìåíèå "Óäàð âîëêà" àêòèâèðîâàíî** +Combat.BeastLoreOwner=[[DARK_AQUA]]Âëàäåëåö ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/8) +Party.Locked=[[RED]]Ãðóïïà çàïàðîëåíà, òîëüêî ëèäåð ãðóïïû ìîæåò ïðèãëàøàòü. +Party.IsntLocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà +Party.Unlocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà +Party.Help1=[[RED]]Èñïîëüçîâàíèå [[YELLOW]]/{0} [[WHITE]][[YELLOW]] èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà +Party.Help2=[[RED]]×òîáû ïðèñîåäèíèòñÿ ê çàïàðîëåííîé ãðóïïå ââåäèòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> <ïàðîëü> +Party.Help3=[[RED]]Ââåäèòå /{0} ? äëÿ áîëüøåé èíôîðìàöèè +Party.Help4=[[RED]]Èñïîëüçóéòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> [[YELLOW]]÷òîáû ïðèñîåäèíèòñÿ ê ãðóïïå èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà +Party.Help5=[[RED]]×òîáû çàáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]×òîáû ðàçáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]×òîáû çàïàðîëèòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]password <ïàðîëü> +Party.Help8=[[RED]]×òîáû âûêèíóòü èãðîêà èç ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]kick <èãðîê> +Party.Help9=[[RED]]×òîáû îòäàòü ëèäåðñòâî ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]owner <èãðîê> +Party.NotOwner=[[DARK_RED]]Âû òåïåðü íå ëèäåð ãðóïïû +Party.InvalidName=[[DARK_RED]]Íåêîððåêòíîå èìÿ ãðóïïû +Party.PasswordSet=[[GREEN]]Ïàðîëü ãðóïïû íàçíà÷åí {0} +Party.CouldNotKick=[[DARK_RED]]Âû íå ìîæåòå óáðàòü èãðîêà èç ãðóïïû {0} +Party.NotInYourParty=[[DARK_RED]]{0} íå â ãðóïïå +Party.CouldNotSetOwner=[[DARK_RED]]Âû íå ìîæåòå îòäàòü ëèäåðñòâî èãðîêó {0} mcMMO.Description=[[DARK_AQUA]]Q: ×òî ýòî?,[[GOLD]]mcMMO ýòî [[RED]]ÎÏÅÍ ÑÓÐÑ[[GOLD]] RPG ìîä äëÿ ñåðâåðà Bukkit îò ïîëüçîâàòåëÿ [[BLUE]]nossr50,[[GOLD]]Çäåñü áûëî äîáàâëåíî ìíîãî óìåíèé äëÿ Minecraft ñåðâåðà.,[[GOLD]]Âû ìîæåòå ïðîêà÷àòü èõ ðàçíûìè ñïîñîáàìè,[[GOLD]]Âû õîòèòå íàéòè áîëüøå èíôîðìàöèè î óìåíèè [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: ×òî ÿ äîëæåí ñäåëàòü?,[[GOLD]]Äëÿ ïðèìåðà... in [[DARK_AQUA]]Øàõò¸ðñòâî[[GOLD]] âû ïîëó÷èòå [[RED]]2-îé äðîï[[GOLD]] èëè ñïîñîáíîñòü [[RED]]"Ñóïåð ðàçðóøèòåëü"[[GOLD]] ,êîòîðàÿ àêòèâèðóåòñÿ [[GOLD]]íàæàòèåì ïðàâîé êíîïêè ìûøè íà íåêîòîðîå âðåìÿ,[[GOLD]]ñâÿçàííîå ñ âàøèì óðîâíåì óìåíèÿ. Ïîäíÿòü óðîâåíü [[BLUE]]Øàõò¸ðñòâà,[[GOLD]]ëåãêî ïðîñòî êîïàéòå ðóäû è êàìíè! \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/locale/mcLocale.java b/src/com/gmail/nossr50/locale/mcLocale.java similarity index 97% rename from mcMMO/com/gmail/nossr50/locale/mcLocale.java rename to src/com/gmail/nossr50/locale/mcLocale.java index 321b7806a..6336826ae 100644 --- a/mcMMO/com/gmail/nossr50/locale/mcLocale.java +++ b/src/com/gmail/nossr50/locale/mcLocale.java @@ -1,75 +1,75 @@ -package com.gmail.nossr50.locale; - -import java.text.MessageFormat; -import java.util.Locale; -import java.util.MissingResourceException; -import java.util.ResourceBundle; - -import org.bukkit.ChatColor; - -import com.gmail.nossr50.config.LoadProperties; - -public class mcLocale -{ - private static final String BUNDLE_NAME = "com.gmail.nossr50.locale.locale"; //$NON-NLS-1$ - - private static ResourceBundle RESOURCE_BUNDLE = null; - - public static String getString(String key) - { - return getString(key, null); - } - - public static String getString(String key, Object[] messageArguments) - { - try { - if (RESOURCE_BUNDLE == null) - { - String myLocale = LoadProperties.locale.toLowerCase(); - try { - //attempt to get the locale denoted - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); - } catch (MissingResourceException e) { - //System.out.println("Failed to load locale specified by mcmmo.properties '"+myLocale+"', defaulting to en_us"); - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us")); - } - } - - String output = RESOURCE_BUNDLE.getString(key); - - if (messageArguments != null) - { - MessageFormat formatter = new MessageFormat(""); - formatter.applyPattern(output); - output = formatter.format(messageArguments); - } - - output = addColors(output); - - return output; - } catch (MissingResourceException e) { - return '!' + key + '!'; - } - } - - private static String addColors(String input) { - input = input.replaceAll("\\Q[[BLACK]]\\E", ChatColor.BLACK.toString()); - input = input.replaceAll("\\Q[[DARK_BLUE]]\\E", ChatColor.DARK_BLUE.toString()); - input = input.replaceAll("\\Q[[DARK_GREEN]]\\E", ChatColor.DARK_GREEN.toString()); - input = input.replaceAll("\\Q[[DARK_AQUA]]\\E", ChatColor.DARK_AQUA.toString()); - input = input.replaceAll("\\Q[[DARK_RED]]\\E", ChatColor.DARK_RED.toString()); - input = input.replaceAll("\\Q[[DARK_PURPLE]]\\E", ChatColor.DARK_PURPLE.toString()); - input = input.replaceAll("\\Q[[GOLD]]\\E", ChatColor.GOLD.toString()); - input = input.replaceAll("\\Q[[GRAY]]\\E", ChatColor.GRAY.toString()); - input = input.replaceAll("\\Q[[DARK_GRAY]]\\E", ChatColor.DARK_GRAY.toString()); - input = input.replaceAll("\\Q[[BLUE]]\\E", ChatColor.BLUE.toString()); - input = input.replaceAll("\\Q[[GREEN]]\\E", ChatColor.GREEN.toString()); - input = input.replaceAll("\\Q[[AQUA]]\\E", ChatColor.AQUA.toString()); - input = input.replaceAll("\\Q[[RED]]\\E", ChatColor.RED.toString()); - input = input.replaceAll("\\Q[[LIGHT_PURPLE]]\\E", ChatColor.LIGHT_PURPLE.toString()); - input = input.replaceAll("\\Q[[YELLOW]]\\E", ChatColor.YELLOW.toString()); - input = input.replaceAll("\\Q[[WHITE]]\\E", ChatColor.WHITE.toString()); - - return input; - } -} +package com.gmail.nossr50.locale; + +import java.text.MessageFormat; +import java.util.Locale; +import java.util.MissingResourceException; +import java.util.ResourceBundle; + +import org.bukkit.ChatColor; + +import com.gmail.nossr50.config.LoadProperties; + +public class mcLocale +{ + private static final String BUNDLE_NAME = "com.gmail.nossr50.locale.locale"; //$NON-NLS-1$ + + private static ResourceBundle RESOURCE_BUNDLE = null; + + public static String getString(String key) + { + return getString(key, null); + } + + public static String getString(String key, Object[] messageArguments) + { + try { + if (RESOURCE_BUNDLE == null) + { + String myLocale = LoadProperties.locale.toLowerCase(); + try { + //attempt to get the locale denoted + RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); + } catch (MissingResourceException e) { + //System.out.println("Failed to load locale specified by mcmmo.properties '"+myLocale+"', defaulting to en_us"); + RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us")); + } + } + + String output = RESOURCE_BUNDLE.getString(key); + + if (messageArguments != null) + { + MessageFormat formatter = new MessageFormat(""); + formatter.applyPattern(output); + output = formatter.format(messageArguments); + } + + output = addColors(output); + + return output; + } catch (MissingResourceException e) { + return '!' + key + '!'; + } + } + + private static String addColors(String input) { + input = input.replaceAll("\\Q[[BLACK]]\\E", ChatColor.BLACK.toString()); + input = input.replaceAll("\\Q[[DARK_BLUE]]\\E", ChatColor.DARK_BLUE.toString()); + input = input.replaceAll("\\Q[[DARK_GREEN]]\\E", ChatColor.DARK_GREEN.toString()); + input = input.replaceAll("\\Q[[DARK_AQUA]]\\E", ChatColor.DARK_AQUA.toString()); + input = input.replaceAll("\\Q[[DARK_RED]]\\E", ChatColor.DARK_RED.toString()); + input = input.replaceAll("\\Q[[DARK_PURPLE]]\\E", ChatColor.DARK_PURPLE.toString()); + input = input.replaceAll("\\Q[[GOLD]]\\E", ChatColor.GOLD.toString()); + input = input.replaceAll("\\Q[[GRAY]]\\E", ChatColor.GRAY.toString()); + input = input.replaceAll("\\Q[[DARK_GRAY]]\\E", ChatColor.DARK_GRAY.toString()); + input = input.replaceAll("\\Q[[BLUE]]\\E", ChatColor.BLUE.toString()); + input = input.replaceAll("\\Q[[GREEN]]\\E", ChatColor.GREEN.toString()); + input = input.replaceAll("\\Q[[AQUA]]\\E", ChatColor.AQUA.toString()); + input = input.replaceAll("\\Q[[RED]]\\E", ChatColor.RED.toString()); + input = input.replaceAll("\\Q[[LIGHT_PURPLE]]\\E", ChatColor.LIGHT_PURPLE.toString()); + input = input.replaceAll("\\Q[[YELLOW]]\\E", ChatColor.YELLOW.toString()); + input = input.replaceAll("\\Q[[WHITE]]\\E", ChatColor.WHITE.toString()); + + return input; + } +} diff --git a/mcMMO/com/gmail/nossr50/m.java b/src/com/gmail/nossr50/m.java similarity index 100% rename from mcMMO/com/gmail/nossr50/m.java rename to src/com/gmail/nossr50/m.java diff --git a/mcMMO/com/gmail/nossr50/mcMMO.java b/src/com/gmail/nossr50/mcMMO.java similarity index 100% rename from mcMMO/com/gmail/nossr50/mcMMO.java rename to src/com/gmail/nossr50/mcMMO.java diff --git a/mcMMO/com/gmail/nossr50/mcPermissions.java b/src/com/gmail/nossr50/mcPermissions.java similarity index 96% rename from mcMMO/com/gmail/nossr50/mcPermissions.java rename to src/com/gmail/nossr50/mcPermissions.java index 571e48074..2e4bcc3b1 100644 --- a/mcMMO/com/gmail/nossr50/mcPermissions.java +++ b/src/com/gmail/nossr50/mcPermissions.java @@ -1,315 +1,315 @@ -package com.gmail.nossr50; - -import java.util.logging.Logger; - -import org.bukkit.Server; -import org.bukkit.entity.Player; -import org.bukkit.plugin.Plugin; - -import ru.tehkode.permissions.PermissionManager; -import ru.tehkode.permissions.bukkit.PermissionsEx; - -import com.nijiko.permissions.PermissionHandler; -import com.nijikokun.bukkit.Permissions.Permissions; - -public class mcPermissions -{ - private static volatile mcPermissions instance; - - private enum PermissionType { - PEX, PERMISSIONS, BUKKIT - } - - private static PermissionType permissionType; - private static Object PHandle; - public static boolean permissionsEnabled = false; - - public static void initialize(Server server) - { - Logger log = Logger.getLogger("Minecraft"); - - if(permissionsEnabled && permissionType != PermissionType.PERMISSIONS) return; - - Plugin PEXtest = server.getPluginManager().getPlugin("PermissionsEx"); - Plugin test = server.getPluginManager().getPlugin("Permissions"); - if(PEXtest != null) { - PHandle = (PermissionManager) PermissionsEx.getPermissionManager(); - permissionType = PermissionType.PEX; - permissionsEnabled = true; - log.info("[mcMMO] PermissionsEx found, using PermissionsEx."); - } else if(test != null) { - PHandle = (PermissionHandler) ((Permissions) test).getHandler(); - permissionType = PermissionType.PERMISSIONS; - permissionsEnabled = true; - log.info("[mcMMO] Permissions version "+test.getDescription().getVersion()+" found, using Permissions."); - } else { - permissionType = PermissionType.BUKKIT; - permissionsEnabled = true; - log.info("[mcMMO] Using Bukkit Permissions."); - } - } - - public static boolean getEnabled() - { - return permissionsEnabled; - } - - public static boolean permission(Player player, String permission) - { - if(!permissionsEnabled) return player.isOp(); - switch(permissionType) { - case PEX: - return ((PermissionManager) PHandle).has(player, permission); - case PERMISSIONS: - return ((PermissionHandler) PHandle).has(player, permission); - case BUKKIT: - return player.hasPermission(permission); - default: - return true; - } - } - public boolean admin(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.admin"); - } else { - return true; - } - } - public boolean mcrefresh(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.tools.mcrefresh"); - } else { - return true; - } - } - public boolean mmoedit(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.tools.mmoedit"); - } else { - return true; - } - } - public boolean herbalismAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.herbalism"); - } else { - return true; - } - } - public boolean excavationAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.excavation"); - } else { - return true; - } - } - public boolean unarmedAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.unarmed"); - } else { - return true; - } - } - public boolean chimaeraWing(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.item.chimaerawing"); - } else { - return true; - } - } - public boolean miningAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.mining"); - } else { - return true; - } - } - public boolean axesAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.axes"); - } else { - return true; - } - } - public boolean swordsAbility(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.swords"); - } else { - return true; - } - } - public boolean woodCuttingAbility(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.ability.woodcutting"); - } else { - return true; - } - } - public boolean mcgod(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.tools.mcgod"); - } else { - return true; - } - } - public boolean regeneration(Player player){ - if (permissionsEnabled) { - return permission(player, "mcmmo.regeneration"); - } else { - return true; - } - } - public boolean motd(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.motd"); - } else { - return true; - } - } - public boolean mcAbility(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.ability"); - } else { - return true; - } - } - public boolean mySpawn(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.myspawn"); - } else { - return true; - } - } - public boolean setMySpawn(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.setmyspawn"); - } else { - return true; - } - } - public boolean partyChat(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.chat.partychat"); - } else { - return true; - } - } - public boolean partyLock(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.chat.partylock"); - } else { - return true; - } - } - public boolean partyTeleport(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.ptp"); - } else { - return true; - } - } - public boolean whois(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.whois"); - } else { - return true; - } - } - public boolean party(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.commands.party"); - } else { - return true; - } - } - public boolean adminChat(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.chat.adminchat"); - } else { - return true; - } - } - public static mcPermissions getInstance() { - if (instance == null) { - instance = new mcPermissions(); - } - return instance; - } - public boolean taming(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.taming"); - } else { - return true; - } - } - public boolean mining(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.mining"); - } else { - return true; - } - } - public boolean woodcutting(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.woodcutting"); - } else { - return true; - } - } - public boolean repair(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.repair"); - } else { - return true; - } - } - public boolean unarmed(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.unarmed"); - } else { - return true; - } - } - public boolean archery(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.archery"); - } else { - return true; - } - } - public boolean herbalism(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.herbalism"); - } else { - return true; - } - } - public boolean excavation(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.excavation"); - } else { - return true; - } - } - public boolean swords(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.swords"); - } else { - return true; - } - } - public boolean axes(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.axes"); - } else { - return true; - } - } - public boolean acrobatics(Player player) { - if (permissionsEnabled) { - return permission(player, "mcmmo.skills.acrobatics"); - } else { - return true; - } - } -} +package com.gmail.nossr50; + +import java.util.logging.Logger; + +import org.bukkit.Server; +import org.bukkit.entity.Player; +import org.bukkit.plugin.Plugin; + +import ru.tehkode.permissions.PermissionManager; +import ru.tehkode.permissions.bukkit.PermissionsEx; + +import com.nijiko.permissions.PermissionHandler; +import com.nijikokun.bukkit.Permissions.Permissions; + +public class mcPermissions +{ + private static volatile mcPermissions instance; + + private enum PermissionType { + PEX, PERMISSIONS, BUKKIT + } + + private static PermissionType permissionType; + private static Object PHandle; + public static boolean permissionsEnabled = false; + + public static void initialize(Server server) + { + Logger log = Logger.getLogger("Minecraft"); + + if(permissionsEnabled && permissionType != PermissionType.PERMISSIONS) return; + + Plugin PEXtest = server.getPluginManager().getPlugin("PermissionsEx"); + Plugin test = server.getPluginManager().getPlugin("Permissions"); + if(PEXtest != null) { + PHandle = (PermissionManager) PermissionsEx.getPermissionManager(); + permissionType = PermissionType.PEX; + permissionsEnabled = true; + log.info("[mcMMO] PermissionsEx found, using PermissionsEx."); + } else if(test != null) { + PHandle = (PermissionHandler) ((Permissions) test).getHandler(); + permissionType = PermissionType.PERMISSIONS; + permissionsEnabled = true; + log.info("[mcMMO] Permissions version "+test.getDescription().getVersion()+" found, using Permissions."); + } else { + permissionType = PermissionType.BUKKIT; + permissionsEnabled = true; + log.info("[mcMMO] Using Bukkit Permissions."); + } + } + + public static boolean getEnabled() + { + return permissionsEnabled; + } + + public static boolean permission(Player player, String permission) + { + if(!permissionsEnabled) return player.isOp(); + switch(permissionType) { + case PEX: + return ((PermissionManager) PHandle).has(player, permission); + case PERMISSIONS: + return ((PermissionHandler) PHandle).has(player, permission); + case BUKKIT: + return player.hasPermission(permission); + default: + return true; + } + } + public boolean admin(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.admin"); + } else { + return true; + } + } + public boolean mcrefresh(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.tools.mcrefresh"); + } else { + return true; + } + } + public boolean mmoedit(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.tools.mmoedit"); + } else { + return true; + } + } + public boolean herbalismAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.herbalism"); + } else { + return true; + } + } + public boolean excavationAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.excavation"); + } else { + return true; + } + } + public boolean unarmedAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.unarmed"); + } else { + return true; + } + } + public boolean chimaeraWing(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.item.chimaerawing"); + } else { + return true; + } + } + public boolean miningAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.mining"); + } else { + return true; + } + } + public boolean axesAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.axes"); + } else { + return true; + } + } + public boolean swordsAbility(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.swords"); + } else { + return true; + } + } + public boolean woodCuttingAbility(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.ability.woodcutting"); + } else { + return true; + } + } + public boolean mcgod(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.tools.mcgod"); + } else { + return true; + } + } + public boolean regeneration(Player player){ + if (permissionsEnabled) { + return permission(player, "mcmmo.regeneration"); + } else { + return true; + } + } + public boolean motd(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.motd"); + } else { + return true; + } + } + public boolean mcAbility(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.ability"); + } else { + return true; + } + } + public boolean mySpawn(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.myspawn"); + } else { + return true; + } + } + public boolean setMySpawn(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.setmyspawn"); + } else { + return true; + } + } + public boolean partyChat(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.chat.partychat"); + } else { + return true; + } + } + public boolean partyLock(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.chat.partylock"); + } else { + return true; + } + } + public boolean partyTeleport(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.ptp"); + } else { + return true; + } + } + public boolean whois(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.whois"); + } else { + return true; + } + } + public boolean party(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.commands.party"); + } else { + return true; + } + } + public boolean adminChat(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.chat.adminchat"); + } else { + return true; + } + } + public static mcPermissions getInstance() { + if (instance == null) { + instance = new mcPermissions(); + } + return instance; + } + public boolean taming(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.taming"); + } else { + return true; + } + } + public boolean mining(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.mining"); + } else { + return true; + } + } + public boolean woodcutting(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.woodcutting"); + } else { + return true; + } + } + public boolean repair(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.repair"); + } else { + return true; + } + } + public boolean unarmed(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.unarmed"); + } else { + return true; + } + } + public boolean archery(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.archery"); + } else { + return true; + } + } + public boolean herbalism(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.herbalism"); + } else { + return true; + } + } + public boolean excavation(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.excavation"); + } else { + return true; + } + } + public boolean swords(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.swords"); + } else { + return true; + } + } + public boolean axes(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.axes"); + } else { + return true; + } + } + public boolean acrobatics(Player player) { + if (permissionsEnabled) { + return permission(player, "mcmmo.skills.acrobatics"); + } else { + return true; + } + } +} diff --git a/mcMMO/com/gmail/nossr50/mcTimer.java b/src/com/gmail/nossr50/mcTimer.java similarity index 95% rename from mcMMO/com/gmail/nossr50/mcTimer.java rename to src/com/gmail/nossr50/mcTimer.java index 4dfae740f..1c90bb586 100644 --- a/mcMMO/com/gmail/nossr50/mcTimer.java +++ b/src/com/gmail/nossr50/mcTimer.java @@ -1,91 +1,91 @@ -package com.gmail.nossr50; -import org.bukkit.entity.*; - -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.skills.Skills; -import com.gmail.nossr50.skills.Swords; - - -public class mcTimer implements Runnable -{ - private final mcMMO plugin; - int thecount = 1; - - public mcTimer(final mcMMO plugin) - { - this.plugin = plugin; - } - - public void run() - { - for(Player player : plugin.getServer().getOnlinePlayers()) - { - if(player == null) - continue; - PlayerProfile PP = Users.getProfile(player); - - if(PP == null) - continue; - - /* - * MONITOR SKILLS - */ - Skills.monitorSkills(player); - - /* - * COOLDOWN MONITORING - */ - Skills.watchCooldowns(player); - - /* - * PLAYER BLEED MONITORING - */ - if(thecount % 2 == 0 && PP.getBleedTicks() >= 1) - { - player.damage(2); - PP.decreaseBleedTicks(); - } - - if(LoadProperties.enableRegen && mcPermissions.getInstance().regeneration(player) && System.currentTimeMillis() >= PP.getRecentlyHurt() + 60000) - { - if(thecount == 20 || thecount == 40 || thecount == 60 || thecount == 80){ - if(player != null && - player.getHealth() > 0 && player.getHealth() < 20 - && m.getPowerLevel(player) >= 1000){ - player.setHealth(m.calculateHealth(player.getHealth(), 1)); - } - } - if(thecount == 40 || thecount == 80){ - if(player != null && - player.getHealth() > 0 && player.getHealth() < 20 - && m.getPowerLevel(player) >= 500 - && m.getPowerLevel(player) < 1000){ - player.setHealth(m.calculateHealth(player.getHealth(), 1)); - } - } - if(thecount == 80) - { - if(player != null && - player.getHealth() > 0 && player.getHealth() < 20 - && m.getPowerLevel(player) < 500){ - player.setHealth(m.calculateHealth(player.getHealth(), 1)); - } - } - } - } - - - /* - * NON-PLAYER BLEED MONITORING - */ - - if(thecount % 2 == 0) - Swords.bleedSimulate(plugin); - - //SETUP FOR HP REGEN/BLEED - thecount++; - if(thecount >= 81) - thecount = 1; - } -} +package com.gmail.nossr50; +import org.bukkit.entity.*; + +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.skills.Skills; +import com.gmail.nossr50.skills.Swords; + + +public class mcTimer implements Runnable +{ + private final mcMMO plugin; + int thecount = 1; + + public mcTimer(final mcMMO plugin) + { + this.plugin = plugin; + } + + public void run() + { + for(Player player : plugin.getServer().getOnlinePlayers()) + { + if(player == null) + continue; + PlayerProfile PP = Users.getProfile(player); + + if(PP == null) + continue; + + /* + * MONITOR SKILLS + */ + Skills.monitorSkills(player); + + /* + * COOLDOWN MONITORING + */ + Skills.watchCooldowns(player); + + /* + * PLAYER BLEED MONITORING + */ + if(thecount % 2 == 0 && PP.getBleedTicks() >= 1) + { + player.damage(2); + PP.decreaseBleedTicks(); + } + + if(LoadProperties.enableRegen && mcPermissions.getInstance().regeneration(player) && System.currentTimeMillis() >= PP.getRecentlyHurt() + 60000) + { + if(thecount == 20 || thecount == 40 || thecount == 60 || thecount == 80){ + if(player != null && + player.getHealth() > 0 && player.getHealth() < 20 + && m.getPowerLevel(player) >= 1000){ + player.setHealth(m.calculateHealth(player.getHealth(), 1)); + } + } + if(thecount == 40 || thecount == 80){ + if(player != null && + player.getHealth() > 0 && player.getHealth() < 20 + && m.getPowerLevel(player) >= 500 + && m.getPowerLevel(player) < 1000){ + player.setHealth(m.calculateHealth(player.getHealth(), 1)); + } + } + if(thecount == 80) + { + if(player != null && + player.getHealth() > 0 && player.getHealth() < 20 + && m.getPowerLevel(player) < 500){ + player.setHealth(m.calculateHealth(player.getHealth(), 1)); + } + } + } + } + + + /* + * NON-PLAYER BLEED MONITORING + */ + + if(thecount % 2 == 0) + Swords.bleedSimulate(plugin); + + //SETUP FOR HP REGEN/BLEED + thecount++; + if(thecount >= 81) + thecount = 1; + } +} diff --git a/mcMMO/com/gmail/nossr50/party/Party.java b/src/com/gmail/nossr50/party/Party.java similarity index 100% rename from mcMMO/com/gmail/nossr50/party/Party.java rename to src/com/gmail/nossr50/party/Party.java diff --git a/mcMMO/com/gmail/nossr50/skills/Acrobatics.java b/src/com/gmail/nossr50/skills/Acrobatics.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Acrobatics.java rename to src/com/gmail/nossr50/skills/Acrobatics.java diff --git a/mcMMO/com/gmail/nossr50/skills/Archery.java b/src/com/gmail/nossr50/skills/Archery.java similarity index 96% rename from mcMMO/com/gmail/nossr50/skills/Archery.java rename to src/com/gmail/nossr50/skills/Archery.java index ce1db516d..9e416a11e 100644 --- a/mcMMO/com/gmail/nossr50/skills/Archery.java +++ b/src/com/gmail/nossr50/skills/Archery.java @@ -1,99 +1,99 @@ -package com.gmail.nossr50.skills; - -import org.bukkit.Location; -import org.bukkit.entity.Entity; -import org.bukkit.entity.Player; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.party.Party; - -public class Archery -{ - public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByEntityEvent event, Player attacker) - { - PlayerProfile PPa = Users.getProfile(attacker); - if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0) - { - pluginx.misc.arrowTracker.put(x, 0); - if(attacker != null) - { - if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) - { - pluginx.misc.arrowTracker.put(x, 1); - } - } - } else - { - if(event.getDamage() > 0) - { - if(attacker != null) - { - if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) - { - pluginx.misc.arrowTracker.put(x, 1); - } - } - } - } - } - public static void ignitionCheck(Entity x, EntityDamageByEntityEvent event, Player attacker) - { - PlayerProfile PPa = Users.getProfile(attacker); - if(Math.random() * 100 >= 75) - { - - int ignition = 20; - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 200) - ignition+=20; - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 400) - ignition+=20; - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 600) - ignition+=20; - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 800) - ignition+=20; - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000) - ignition+=20; - - if(x instanceof Player) - { - Player Defender = (Player)x; - if(!Party.getInstance().inSameParty(attacker, Defender)) - { - event.getEntity().setFireTicks(ignition); - attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$ - Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$ - } - } else { - event.getEntity().setFireTicks(ignition); - attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$ - } - } - } - public static void dazeCheck(Player defender, Player attacker) - { - PlayerProfile PPa = Users.getProfile(attacker); - - Location loc = defender.getLocation(); - if(Math.random() * 10 > 5) - { - loc.setPitch(90); - } else { - loc.setPitch(-90); - } - if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000){ - if(Math.random() * 1000 <= 500){ - defender.teleport(loc); - defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$ - attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$ - } - } else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.ARCHERY)){ - defender.teleport(loc); - defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$ - attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$ - } - } -} +package com.gmail.nossr50.skills; + +import org.bukkit.Location; +import org.bukkit.entity.Entity; +import org.bukkit.entity.Player; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.party.Party; + +public class Archery +{ + public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByEntityEvent event, Player attacker) + { + PlayerProfile PPa = Users.getProfile(attacker); + if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0) + { + pluginx.misc.arrowTracker.put(x, 0); + if(attacker != null) + { + if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) + { + pluginx.misc.arrowTracker.put(x, 1); + } + } + } else + { + if(event.getDamage() > 0) + { + if(attacker != null) + { + if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) + { + pluginx.misc.arrowTracker.put(x, 1); + } + } + } + } + } + public static void ignitionCheck(Entity x, EntityDamageByEntityEvent event, Player attacker) + { + PlayerProfile PPa = Users.getProfile(attacker); + if(Math.random() * 100 >= 75) + { + + int ignition = 20; + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 200) + ignition+=20; + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 400) + ignition+=20; + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 600) + ignition+=20; + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 800) + ignition+=20; + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000) + ignition+=20; + + if(x instanceof Player) + { + Player Defender = (Player)x; + if(!Party.getInstance().inSameParty(attacker, Defender)) + { + event.getEntity().setFireTicks(ignition); + attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$ + Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$ + } + } else { + event.getEntity().setFireTicks(ignition); + attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$ + } + } + } + public static void dazeCheck(Player defender, Player attacker) + { + PlayerProfile PPa = Users.getProfile(attacker); + + Location loc = defender.getLocation(); + if(Math.random() * 10 > 5) + { + loc.setPitch(90); + } else { + loc.setPitch(-90); + } + if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000){ + if(Math.random() * 1000 <= 500){ + defender.teleport(loc); + defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$ + attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$ + } + } else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.ARCHERY)){ + defender.teleport(loc); + defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$ + attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$ + } + } +} diff --git a/mcMMO/com/gmail/nossr50/skills/Axes.java b/src/com/gmail/nossr50/skills/Axes.java similarity index 97% rename from mcMMO/com/gmail/nossr50/skills/Axes.java rename to src/com/gmail/nossr50/skills/Axes.java index f97bbc121..edd89eea4 100644 --- a/mcMMO/com/gmail/nossr50/skills/Axes.java +++ b/src/com/gmail/nossr50/skills/Axes.java @@ -1,155 +1,155 @@ -package com.gmail.nossr50.skills; - -import org.bukkit.ChatColor; -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Player; -import org.bukkit.entity.Wolf; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import org.bukkit.plugin.Plugin; - -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcPermissions; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.party.Party; - -public class Axes { - public static void skullSplitterCheck(Player player){ - PlayerProfile PP = Users.getProfile(player); - if(m.isAxes(player.getItemInHand()) && mcPermissions.getInstance().axesAbility(player)){ - /* - * CHECK FOR AXE PREP MODE - */ - if(PP.getAxePreparationMode()) - { - PP.setAxePreparationMode(false); - } - int ticks = 2; - int x = PP.getSkillLevel(SkillType.AXES); - while(x >= 50){ - x-=50; - ticks++; - } - - if(!PP.getSkullSplitterMode() && Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)) - { - player.sendMessage(mcLocale.getString("Skills.SkullSplitterOn")); - for(Player y : player.getWorld().getPlayers()){ - if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) - y.sendMessage(mcLocale.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()})); - } - PP.setSkullSplitterActivatedTimeStamp(System.currentTimeMillis()); - PP.setSkullSplitterDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); - PP.setSkullSplitterMode(true); - } - if(!PP.getSkullSplitterMode() && !Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)){ - player.sendMessage(mcLocale.getString("Skills.TooTired") - +ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)+"s)"); - } - } - } - public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx){ - Entity x = event.getEntity(); - if(x instanceof Wolf){ - Wolf wolf = (Wolf)x; - if(Taming.getOwner(wolf, pluginx) != null) - { - if(Taming.getOwner(wolf, pluginx) == attacker) - return; - if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx))) - return; - } - } - PlayerProfile PPa = Users.getProfile(attacker); - if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ - if(PPa.getSkillLevel(SkillType.AXES) >= 750){ - if(Math.random() * 1000 <= 750){ - if(x instanceof Player){ - Player player = (Player)x; - player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); - } - if(x instanceof Player){ - event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); - } else { - event.setDamage(event.getDamage() * 2); - } - attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); - } - } else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES)){ - if(x instanceof Player){ - Player player = (Player)x; - player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); - } - if(x instanceof Player){ - event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); - } else { - event.setDamage(event.getDamage() * 2); - } - attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); - } - } - } - - public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx) - { - int targets = 0; - - if(event.getEntity() instanceof LivingEntity) - { - LivingEntity x = (LivingEntity) event.getEntity(); - targets = m.getTier(attacker); - - for(Entity derp : x.getWorld().getEntities()) - { - if(m.getDistance(x.getLocation(), derp.getLocation()) < 5) - { - - - //Make sure the Wolf is not friendly - if(derp instanceof Wolf) - { - Wolf hurrDurr = (Wolf)derp; - if(Taming.getOwner(hurrDurr, pluginx) == attacker) - continue; - if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx))) - continue; - } - //Damage nearby LivingEntities - if(derp instanceof LivingEntity && targets >= 1) - { - if(derp instanceof Player) - { - Player target = (Player)derp; - - if(Users.getProfile(target).getGodMode()) - continue; - - if(target.getName().equals(attacker.getName())) - continue; - - if(Party.getInstance().inSameParty(attacker, target)) - continue; - if(targets >= 1 && derp.getWorld().getPVP()) - { - target.damage(event.getDamage() / 2); - target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!"); - targets--; - continue; - } - } - else - { - LivingEntity target = (LivingEntity)derp; - target.damage(event.getDamage() / 2); - targets--; - } - } - } - } - } - } -} +package com.gmail.nossr50.skills; + +import org.bukkit.ChatColor; +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Player; +import org.bukkit.entity.Wolf; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import org.bukkit.plugin.Plugin; + +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcPermissions; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.party.Party; + +public class Axes { + public static void skullSplitterCheck(Player player){ + PlayerProfile PP = Users.getProfile(player); + if(m.isAxes(player.getItemInHand()) && mcPermissions.getInstance().axesAbility(player)){ + /* + * CHECK FOR AXE PREP MODE + */ + if(PP.getAxePreparationMode()) + { + PP.setAxePreparationMode(false); + } + int ticks = 2; + int x = PP.getSkillLevel(SkillType.AXES); + while(x >= 50){ + x-=50; + ticks++; + } + + if(!PP.getSkullSplitterMode() && Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)) + { + player.sendMessage(mcLocale.getString("Skills.SkullSplitterOn")); + for(Player y : player.getWorld().getPlayers()){ + if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) + y.sendMessage(mcLocale.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()})); + } + PP.setSkullSplitterActivatedTimeStamp(System.currentTimeMillis()); + PP.setSkullSplitterDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); + PP.setSkullSplitterMode(true); + } + if(!PP.getSkullSplitterMode() && !Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)){ + player.sendMessage(mcLocale.getString("Skills.TooTired") + +ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)+"s)"); + } + } + } + public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx){ + Entity x = event.getEntity(); + if(x instanceof Wolf){ + Wolf wolf = (Wolf)x; + if(Taming.getOwner(wolf, pluginx) != null) + { + if(Taming.getOwner(wolf, pluginx) == attacker) + return; + if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx))) + return; + } + } + PlayerProfile PPa = Users.getProfile(attacker); + if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ + if(PPa.getSkillLevel(SkillType.AXES) >= 750){ + if(Math.random() * 1000 <= 750){ + if(x instanceof Player){ + Player player = (Player)x; + player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); + } + if(x instanceof Player){ + event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); + } else { + event.setDamage(event.getDamage() * 2); + } + attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); + } + } else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES)){ + if(x instanceof Player){ + Player player = (Player)x; + player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); + } + if(x instanceof Player){ + event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); + } else { + event.setDamage(event.getDamage() * 2); + } + attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); + } + } + } + + public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx) + { + int targets = 0; + + if(event.getEntity() instanceof LivingEntity) + { + LivingEntity x = (LivingEntity) event.getEntity(); + targets = m.getTier(attacker); + + for(Entity derp : x.getWorld().getEntities()) + { + if(m.getDistance(x.getLocation(), derp.getLocation()) < 5) + { + + + //Make sure the Wolf is not friendly + if(derp instanceof Wolf) + { + Wolf hurrDurr = (Wolf)derp; + if(Taming.getOwner(hurrDurr, pluginx) == attacker) + continue; + if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx))) + continue; + } + //Damage nearby LivingEntities + if(derp instanceof LivingEntity && targets >= 1) + { + if(derp instanceof Player) + { + Player target = (Player)derp; + + if(Users.getProfile(target).getGodMode()) + continue; + + if(target.getName().equals(attacker.getName())) + continue; + + if(Party.getInstance().inSameParty(attacker, target)) + continue; + if(targets >= 1 && derp.getWorld().getPVP()) + { + target.damage(event.getDamage() / 2); + target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!"); + targets--; + continue; + } + } + else + { + LivingEntity target = (LivingEntity)derp; + target.damage(event.getDamage() / 2); + targets--; + } + } + } + } + } + } +} diff --git a/mcMMO/com/gmail/nossr50/skills/Excavation.java b/src/com/gmail/nossr50/skills/Excavation.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Excavation.java rename to src/com/gmail/nossr50/skills/Excavation.java diff --git a/mcMMO/com/gmail/nossr50/skills/Herbalism.java b/src/com/gmail/nossr50/skills/Herbalism.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Herbalism.java rename to src/com/gmail/nossr50/skills/Herbalism.java diff --git a/mcMMO/com/gmail/nossr50/skills/Mining.java b/src/com/gmail/nossr50/skills/Mining.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Mining.java rename to src/com/gmail/nossr50/skills/Mining.java diff --git a/mcMMO/com/gmail/nossr50/skills/Repair.java b/src/com/gmail/nossr50/skills/Repair.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Repair.java rename to src/com/gmail/nossr50/skills/Repair.java diff --git a/mcMMO/com/gmail/nossr50/skills/Skills.java b/src/com/gmail/nossr50/skills/Skills.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/Skills.java rename to src/com/gmail/nossr50/skills/Skills.java diff --git a/mcMMO/com/gmail/nossr50/skills/Swords.java b/src/com/gmail/nossr50/skills/Swords.java similarity index 96% rename from mcMMO/com/gmail/nossr50/skills/Swords.java rename to src/com/gmail/nossr50/skills/Swords.java index 457a81e77..68b235bcb 100644 --- a/mcMMO/com/gmail/nossr50/skills/Swords.java +++ b/src/com/gmail/nossr50/skills/Swords.java @@ -1,271 +1,271 @@ -package com.gmail.nossr50.skills; - -import org.bukkit.ChatColor; -import org.bukkit.entity.Arrow; -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Player; -import org.bukkit.entity.Wolf; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import com.gmail.nossr50.Combat; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.mcPermissions; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.locale.mcLocale; -import com.gmail.nossr50.party.Party; - -public class Swords -{ - public static void serratedStrikesActivationCheck(Player player){ - PlayerProfile PP = Users.getProfile(player); - if(m.isSwords(player.getItemInHand())) - { - if(PP.getSwordsPreparationMode()) - { - PP.setSwordsPreparationMode(false); - } - int ticks = 2; - int x = PP.getSkillLevel(SkillType.SWORDS); - while(x >= 50) - { - x-=50; - ticks++; - } - - if(!PP.getSerratedStrikesMode() && PP.getSerratedStrikesDeactivatedTimeStamp() < System.currentTimeMillis()) - { - player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOn")); - for(Player y : player.getWorld().getPlayers()) - { - if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) - y.sendMessage(mcLocale.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()})); - } - PP.setSerratedStrikesActivatedTimeStamp(System.currentTimeMillis()); - PP.setSerratedStrikesDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); - PP.setSerratedStrikesMode(true); - } - - } - } - - public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx) - { - PlayerProfile PPa = Users.getProfile(attacker); - - if(x instanceof Wolf) - { - Wolf wolf = (Wolf)x; - if(Taming.getOwner(wolf, pluginx) != null) - { - if(Taming.getOwner(wolf, pluginx) == attacker) - return; - if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx))) - return; - } - } - if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){ - if(PPa.getSkillLevel(SkillType.SWORDS) >= 750) - { - if(Math.random() * 1000 >= 750) - { - if(!(x instanceof Player)) - pluginx.misc.addToBleedQue(x); - if(x instanceof Player) - { - Player target = (Player)x; - Users.getProfile(target).addBleedTicks(3); - } - attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); - } - } - else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS)) - { - if(!(x instanceof Player)) - pluginx.misc.addToBleedQue(x); - if(x instanceof Player) - { - Player target = (Player)x; - Users.getProfile(target).addBleedTicks(2); - } - attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); - } - } - } - public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx) - { - int targets = 0; - - if(event.getEntity() instanceof LivingEntity) - { - LivingEntity x = (LivingEntity) event.getEntity(); - targets = m.getTier(attacker); - - for(Entity derp : x.getWorld().getEntities()) - { - if(m.getDistance(x.getLocation(), derp.getLocation()) < 5) - { - - - //Make sure the Wolf is not friendly - if(derp instanceof Wolf) - { - Wolf hurrDurr = (Wolf)derp; - if(Taming.getOwner(hurrDurr, pluginx) == attacker) - continue; - if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx))) - continue; - } - //Damage nearby LivingEntities - if(derp instanceof LivingEntity && targets >= 1) - { - if(derp instanceof Player) - { - Player target = (Player)derp; - - if(target.getName().equals(attacker.getName())) - continue; - - if(Users.getProfile(target).getGodMode()) - continue; - - if(Party.getInstance().inSameParty(attacker, target)) - continue; - if(targets >= 1 && derp.getWorld().getPVP()) - { - target.damage(event.getDamage() / 4); - target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!"); - Users.getProfile(target).addBleedTicks(5); - targets--; - continue; - } - } - else - { - if(!pluginx.misc.bleedTracker.contains(derp)) - pluginx.misc.addToBleedQue((LivingEntity)derp); - - LivingEntity target = (LivingEntity)derp; - target.damage(event.getDamage() / 4); - targets--; - } - } - } - } - } - } - - public static void parryCheck(EntityDamageByEntityEvent event, Player defender) - { - Entity y = event.getDamager(); - PlayerProfile PPd = Users.getProfile(defender); - if(defender != null && m.isSwords(defender.getItemInHand()) - && mcPermissions.getInstance().swords(defender)){ - if(PPd.getSkillLevel(SkillType.SWORDS) >= 900) - { - if(Math.random() * 3000 <= 900) - { - event.setCancelled(true); - defender.sendMessage(ChatColor.GREEN+"**PARRIED**"); - defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); - if(y instanceof Player) - { - Player attacker = (Player)y; - attacker.sendMessage(ChatColor.GREEN+"**PARRIED**"); - } - } - } else - { - if(Math.random() * 3000 <= PPd.getSkillLevel(SkillType.SWORDS)) - { - event.setCancelled(true); - defender.sendMessage(ChatColor.YELLOW+"*CLANG* SUCCESSFUL PARRY *CLANG*"); - defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); - if(y instanceof Player) - { - Player attacker = (Player)y; - attacker.sendMessage(ChatColor.DARK_RED+"**TARGET HAS PARRIED THAT ATTACK**"); - } - } - } - } - } - public static void counterAttackChecks(EntityDamageByEntityEvent event) - { - //Don't want to counter attack arrows - - if(event.getDamager() instanceof Arrow) - return; - - if(event instanceof EntityDamageByEntityEvent) - { - Entity f = ((EntityDamageByEntityEvent) event).getDamager(); - if(event.getEntity() instanceof Player) - { - Player defender = (Player)event.getEntity(); - PlayerProfile PPd = Users.getProfile(defender); - if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender)) - { - if(PPd.getSkillLevel(SkillType.SWORDS) >= 600) - { - if(Math.random() * 2000 <= 600) - { - Combat.dealDamage(f, event.getDamage() / 2); - defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); - if(f instanceof Player) - ((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); - } - } - else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS)) - { - Combat.dealDamage(f, event.getDamage() / 2); - defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); - if(f instanceof Player) - ((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); - } - } - } - } - } - public static void bleedSimulate(mcMMO plugin) - { - //Add items from Que list to BleedTrack list - - for(LivingEntity x : plugin.misc.bleedQue) - { - plugin.misc.bleedTracker.add(x); - } - - //Clear list - plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length]; - plugin.misc.bleedQuePos = 0; - - //Cleanup any dead entities from the list - for(LivingEntity x : plugin.misc.bleedRemovalQue) - { - plugin.misc.bleedTracker.remove(x); - } - - //Clear bleed removal list - plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length]; - plugin.misc.bleedRemovalQuePos = 0; - - //Bleed monsters/animals - for(LivingEntity x : plugin.misc.bleedTracker) - { - if(x == null){continue;} - - if(x.getHealth() <= 0) - { - plugin.misc.addToBleedRemovalQue(x); - continue; - } - else - { - x.damage(2); - } - } - } -} +package com.gmail.nossr50.skills; + +import org.bukkit.ChatColor; +import org.bukkit.entity.Arrow; +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Player; +import org.bukkit.entity.Wolf; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import com.gmail.nossr50.Combat; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.mcPermissions; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.locale.mcLocale; +import com.gmail.nossr50.party.Party; + +public class Swords +{ + public static void serratedStrikesActivationCheck(Player player){ + PlayerProfile PP = Users.getProfile(player); + if(m.isSwords(player.getItemInHand())) + { + if(PP.getSwordsPreparationMode()) + { + PP.setSwordsPreparationMode(false); + } + int ticks = 2; + int x = PP.getSkillLevel(SkillType.SWORDS); + while(x >= 50) + { + x-=50; + ticks++; + } + + if(!PP.getSerratedStrikesMode() && PP.getSerratedStrikesDeactivatedTimeStamp() < System.currentTimeMillis()) + { + player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOn")); + for(Player y : player.getWorld().getPlayers()) + { + if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) + y.sendMessage(mcLocale.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()})); + } + PP.setSerratedStrikesActivatedTimeStamp(System.currentTimeMillis()); + PP.setSerratedStrikesDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); + PP.setSerratedStrikesMode(true); + } + + } + } + + public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx) + { + PlayerProfile PPa = Users.getProfile(attacker); + + if(x instanceof Wolf) + { + Wolf wolf = (Wolf)x; + if(Taming.getOwner(wolf, pluginx) != null) + { + if(Taming.getOwner(wolf, pluginx) == attacker) + return; + if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx))) + return; + } + } + if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){ + if(PPa.getSkillLevel(SkillType.SWORDS) >= 750) + { + if(Math.random() * 1000 >= 750) + { + if(!(x instanceof Player)) + pluginx.misc.addToBleedQue(x); + if(x instanceof Player) + { + Player target = (Player)x; + Users.getProfile(target).addBleedTicks(3); + } + attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); + } + } + else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS)) + { + if(!(x instanceof Player)) + pluginx.misc.addToBleedQue(x); + if(x instanceof Player) + { + Player target = (Player)x; + Users.getProfile(target).addBleedTicks(2); + } + attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); + } + } + } + public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx) + { + int targets = 0; + + if(event.getEntity() instanceof LivingEntity) + { + LivingEntity x = (LivingEntity) event.getEntity(); + targets = m.getTier(attacker); + + for(Entity derp : x.getWorld().getEntities()) + { + if(m.getDistance(x.getLocation(), derp.getLocation()) < 5) + { + + + //Make sure the Wolf is not friendly + if(derp instanceof Wolf) + { + Wolf hurrDurr = (Wolf)derp; + if(Taming.getOwner(hurrDurr, pluginx) == attacker) + continue; + if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx))) + continue; + } + //Damage nearby LivingEntities + if(derp instanceof LivingEntity && targets >= 1) + { + if(derp instanceof Player) + { + Player target = (Player)derp; + + if(target.getName().equals(attacker.getName())) + continue; + + if(Users.getProfile(target).getGodMode()) + continue; + + if(Party.getInstance().inSameParty(attacker, target)) + continue; + if(targets >= 1 && derp.getWorld().getPVP()) + { + target.damage(event.getDamage() / 4); + target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!"); + Users.getProfile(target).addBleedTicks(5); + targets--; + continue; + } + } + else + { + if(!pluginx.misc.bleedTracker.contains(derp)) + pluginx.misc.addToBleedQue((LivingEntity)derp); + + LivingEntity target = (LivingEntity)derp; + target.damage(event.getDamage() / 4); + targets--; + } + } + } + } + } + } + + public static void parryCheck(EntityDamageByEntityEvent event, Player defender) + { + Entity y = event.getDamager(); + PlayerProfile PPd = Users.getProfile(defender); + if(defender != null && m.isSwords(defender.getItemInHand()) + && mcPermissions.getInstance().swords(defender)){ + if(PPd.getSkillLevel(SkillType.SWORDS) >= 900) + { + if(Math.random() * 3000 <= 900) + { + event.setCancelled(true); + defender.sendMessage(ChatColor.GREEN+"**PARRIED**"); + defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); + if(y instanceof Player) + { + Player attacker = (Player)y; + attacker.sendMessage(ChatColor.GREEN+"**PARRIED**"); + } + } + } else + { + if(Math.random() * 3000 <= PPd.getSkillLevel(SkillType.SWORDS)) + { + event.setCancelled(true); + defender.sendMessage(ChatColor.YELLOW+"*CLANG* SUCCESSFUL PARRY *CLANG*"); + defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); + if(y instanceof Player) + { + Player attacker = (Player)y; + attacker.sendMessage(ChatColor.DARK_RED+"**TARGET HAS PARRIED THAT ATTACK**"); + } + } + } + } + } + public static void counterAttackChecks(EntityDamageByEntityEvent event) + { + //Don't want to counter attack arrows + + if(event.getDamager() instanceof Arrow) + return; + + if(event instanceof EntityDamageByEntityEvent) + { + Entity f = ((EntityDamageByEntityEvent) event).getDamager(); + if(event.getEntity() instanceof Player) + { + Player defender = (Player)event.getEntity(); + PlayerProfile PPd = Users.getProfile(defender); + if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender)) + { + if(PPd.getSkillLevel(SkillType.SWORDS) >= 600) + { + if(Math.random() * 2000 <= 600) + { + Combat.dealDamage(f, event.getDamage() / 2); + defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); + if(f instanceof Player) + ((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); + } + } + else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS)) + { + Combat.dealDamage(f, event.getDamage() / 2); + defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); + if(f instanceof Player) + ((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); + } + } + } + } + } + public static void bleedSimulate(mcMMO plugin) + { + //Add items from Que list to BleedTrack list + + for(LivingEntity x : plugin.misc.bleedQue) + { + plugin.misc.bleedTracker.add(x); + } + + //Clear list + plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length]; + plugin.misc.bleedQuePos = 0; + + //Cleanup any dead entities from the list + for(LivingEntity x : plugin.misc.bleedRemovalQue) + { + plugin.misc.bleedTracker.remove(x); + } + + //Clear bleed removal list + plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length]; + plugin.misc.bleedRemovalQuePos = 0; + + //Bleed monsters/animals + for(LivingEntity x : plugin.misc.bleedTracker) + { + if(x == null){continue;} + + if(x.getHealth() <= 0) + { + plugin.misc.addToBleedRemovalQue(x); + continue; + } + else + { + x.damage(2); + } + } + } +} diff --git a/mcMMO/com/gmail/nossr50/skills/Taming.java b/src/com/gmail/nossr50/skills/Taming.java similarity index 95% rename from mcMMO/com/gmail/nossr50/skills/Taming.java rename to src/com/gmail/nossr50/skills/Taming.java index 9c63f2f95..a3fc20217 100644 --- a/mcMMO/com/gmail/nossr50/skills/Taming.java +++ b/src/com/gmail/nossr50/skills/Taming.java @@ -1,53 +1,53 @@ -package com.gmail.nossr50.skills; - -import org.bukkit.entity.AnimalTamer; -import org.bukkit.entity.Entity; -import org.bukkit.entity.Player; -import org.bukkit.entity.Wolf; -import org.bukkit.plugin.Plugin; - -public class Taming -{ - public static boolean ownerOnline(Wolf theWolf, Plugin pluginx) - { - for(Player x : pluginx.getServer().getOnlinePlayers()) - { - if(x instanceof AnimalTamer) - { - AnimalTamer tamer = (AnimalTamer)x; - if(theWolf.getOwner() == tamer) - return true; - } - } - return false; - } - - public static Player getOwner(Entity wolf, Plugin pluginx) - { - if(wolf instanceof Wolf) - { - Wolf theWolf = (Wolf)wolf; - for(Player x : pluginx.getServer().getOnlinePlayers()) - { - if(x instanceof AnimalTamer) - { - AnimalTamer tamer = (AnimalTamer)x; - if(theWolf.getOwner() == tamer) - return x; - } - } - } - return null; - } - - public static String getOwnerName(Wolf theWolf) - { - Player owner = (Player)theWolf.getOwner(); - if(owner != null) - { - return owner.getName(); - } - else - return "Offline Master"; - } -} +package com.gmail.nossr50.skills; + +import org.bukkit.entity.AnimalTamer; +import org.bukkit.entity.Entity; +import org.bukkit.entity.Player; +import org.bukkit.entity.Wolf; +import org.bukkit.plugin.Plugin; + +public class Taming +{ + public static boolean ownerOnline(Wolf theWolf, Plugin pluginx) + { + for(Player x : pluginx.getServer().getOnlinePlayers()) + { + if(x instanceof AnimalTamer) + { + AnimalTamer tamer = (AnimalTamer)x; + if(theWolf.getOwner() == tamer) + return true; + } + } + return false; + } + + public static Player getOwner(Entity wolf, Plugin pluginx) + { + if(wolf instanceof Wolf) + { + Wolf theWolf = (Wolf)wolf; + for(Player x : pluginx.getServer().getOnlinePlayers()) + { + if(x instanceof AnimalTamer) + { + AnimalTamer tamer = (AnimalTamer)x; + if(theWolf.getOwner() == tamer) + return x; + } + } + } + return null; + } + + public static String getOwnerName(Wolf theWolf) + { + Player owner = (Player)theWolf.getOwner(); + if(owner != null) + { + return owner.getName(); + } + else + return "Offline Master"; + } +} diff --git a/mcMMO/com/gmail/nossr50/skills/Unarmed.java b/src/com/gmail/nossr50/skills/Unarmed.java similarity index 97% rename from mcMMO/com/gmail/nossr50/skills/Unarmed.java rename to src/com/gmail/nossr50/skills/Unarmed.java index 6fd7f067d..ea2e46f53 100644 --- a/mcMMO/com/gmail/nossr50/skills/Unarmed.java +++ b/src/com/gmail/nossr50/skills/Unarmed.java @@ -1,95 +1,95 @@ -package com.gmail.nossr50.skills; - -import org.bukkit.Location; -import org.bukkit.entity.Player; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import org.bukkit.inventory.ItemStack; -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.locale.mcLocale; - -public class Unarmed { - public static void berserkActivationCheck(Player player) - { - PlayerProfile PP = Users.getProfile(player); - if(player.getItemInHand().getTypeId() == 0) - { - if(PP.getFistsPreparationMode()) - { - PP.setFistsPreparationMode(false); - } - int ticks = 2; - int x = PP.getSkillLevel(SkillType.UNARMED); - while(x >= 50){ - x-=50; - ticks++; - } - - if(!PP.getBerserkMode() && Skills.cooldownOver(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown)) - { - player.sendMessage(mcLocale.getString("Skills.BerserkOn")); - for(Player y : player.getWorld().getPlayers()) - { - if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) - y.sendMessage(mcLocale.getString("Skills.BerserkPlayer", new Object[] {player.getName()})); - } - PP.setBerserkActivatedTimeStamp(System.currentTimeMillis()); - PP.setBerserkDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); - PP.setBerserkMode(true); - } - } - } - public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event) - { - PlayerProfile PPa = Users.getProfile(attacker); - int bonus = 0; - if (PPa.getSkillLevel(SkillType.UNARMED) >= 250) - bonus+=2; - if (PPa.getSkillLevel(SkillType.UNARMED) >= 500) - bonus+=4; - event.setDamage(event.getDamage()+bonus); - } - public static void disarmProcCheck(Player attacker, Player defender) - { - PlayerProfile PP = Users.getProfile(attacker); - if(attacker.getItemInHand().getTypeId() == 0) - { - if(PP.getSkillLevel(SkillType.UNARMED) >= 1000) - { - if(Math.random() * 4000 <= 1000) - { - Location loc = defender.getLocation(); - if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0) - { - defender.sendMessage(mcLocale.getString("Skills.Disarmed")); - ItemStack item = defender.getItemInHand(); - if(item != null) - { - loc.getWorld().dropItemNaturally(loc, item); - ItemStack itemx = null; - defender.setItemInHand(itemx); - } - } - } - } else { - if(Math.random() * 4000 <= PP.getSkillLevel(SkillType.UNARMED)){ - Location loc = defender.getLocation(); - if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0) - { - defender.sendMessage(mcLocale.getString("Skills.Disarmed")); - ItemStack item = defender.getItemInHand(); - if(item != null) - { - loc.getWorld().dropItemNaturally(loc, item); - ItemStack itemx = null; - defender.setItemInHand(itemx); - } - } - } - } - } - } -} +package com.gmail.nossr50.skills; + +import org.bukkit.Location; +import org.bukkit.entity.Player; +import org.bukkit.event.entity.EntityDamageByEntityEvent; +import org.bukkit.inventory.ItemStack; +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.locale.mcLocale; + +public class Unarmed { + public static void berserkActivationCheck(Player player) + { + PlayerProfile PP = Users.getProfile(player); + if(player.getItemInHand().getTypeId() == 0) + { + if(PP.getFistsPreparationMode()) + { + PP.setFistsPreparationMode(false); + } + int ticks = 2; + int x = PP.getSkillLevel(SkillType.UNARMED); + while(x >= 50){ + x-=50; + ticks++; + } + + if(!PP.getBerserkMode() && Skills.cooldownOver(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown)) + { + player.sendMessage(mcLocale.getString("Skills.BerserkOn")); + for(Player y : player.getWorld().getPlayers()) + { + if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10) + y.sendMessage(mcLocale.getString("Skills.BerserkPlayer", new Object[] {player.getName()})); + } + PP.setBerserkActivatedTimeStamp(System.currentTimeMillis()); + PP.setBerserkDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000)); + PP.setBerserkMode(true); + } + } + } + public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event) + { + PlayerProfile PPa = Users.getProfile(attacker); + int bonus = 0; + if (PPa.getSkillLevel(SkillType.UNARMED) >= 250) + bonus+=2; + if (PPa.getSkillLevel(SkillType.UNARMED) >= 500) + bonus+=4; + event.setDamage(event.getDamage()+bonus); + } + public static void disarmProcCheck(Player attacker, Player defender) + { + PlayerProfile PP = Users.getProfile(attacker); + if(attacker.getItemInHand().getTypeId() == 0) + { + if(PP.getSkillLevel(SkillType.UNARMED) >= 1000) + { + if(Math.random() * 4000 <= 1000) + { + Location loc = defender.getLocation(); + if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0) + { + defender.sendMessage(mcLocale.getString("Skills.Disarmed")); + ItemStack item = defender.getItemInHand(); + if(item != null) + { + loc.getWorld().dropItemNaturally(loc, item); + ItemStack itemx = null; + defender.setItemInHand(itemx); + } + } + } + } else { + if(Math.random() * 4000 <= PP.getSkillLevel(SkillType.UNARMED)){ + Location loc = defender.getLocation(); + if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0) + { + defender.sendMessage(mcLocale.getString("Skills.Disarmed")); + ItemStack item = defender.getItemInHand(); + if(item != null) + { + loc.getWorld().dropItemNaturally(loc, item); + ItemStack itemx = null; + defender.setItemInHand(itemx); + } + } + } + } + } + } +} diff --git a/mcMMO/com/gmail/nossr50/skills/WoodCutting.java b/src/com/gmail/nossr50/skills/WoodCutting.java similarity index 100% rename from mcMMO/com/gmail/nossr50/skills/WoodCutting.java rename to src/com/gmail/nossr50/skills/WoodCutting.java diff --git a/mcMMO/com/gmail/nossr50/spout/ArrayListString.java b/src/com/gmail/nossr50/spout/ArrayListString.java similarity index 96% rename from mcMMO/com/gmail/nossr50/spout/ArrayListString.java rename to src/com/gmail/nossr50/spout/ArrayListString.java index e424ffb31..ad68b6892 100644 --- a/mcMMO/com/gmail/nossr50/spout/ArrayListString.java +++ b/src/com/gmail/nossr50/spout/ArrayListString.java @@ -1,112 +1,112 @@ -/* - * This file is part of mmoMinecraft (http://code.google.com/p/mmo-minecraft/). - * - * mmoMinecraft is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -package com.gmail.nossr50.spout; - -import java.util.ArrayList; - -/** - * Case insensitive ArrayList. - * Overrides the .contains(), .indexOf(), .lastIndexOf() and .remove() methods. - */ -public class ArrayListString extends ArrayList { - - private static final long serialVersionUID = -8111006526598412404L; - - /** - * Returns true if this list contains the specified string. - * @param o String whose presence in this list is to be tested - * @return true if this list contains the specified string - */ - public boolean contains(String o) { - for (String e : this) { - if (o == null ? e == null : o.equalsIgnoreCase(e)) { - return true; - } - } - return false; - } - - /** - * Returns the index of the first occurrence of the specified string in this list, or -1 if this list does not contain the string. - * @param o String to search for - * @return The index of the first occurrence of the specified string in this list, or -1 if this list does not contain the string - */ - public int indexOf(String o) { - for (int i = 0; i < this.size(); i++) { - if (o == null ? get(i) == null : o.equalsIgnoreCase(get(i))) { - return i; - } - } - return -1; - } - - /** - * Returns the index of the last occurrence of the specified string in this list, or -1 if this list does not contain the string. - * @param o String to search for - * @return The index of the last occurrence of the specified string in this list, or -1 if this list does not contain the string - */ - public int lastIndexOf(String o) { - for (int i = size() - 1; i >= 0; i--) { - if (o == null ? get(i) == null : o.equalsIgnoreCase(get(i))) { - return i; - } - } - return -1; - } - - /** - * Removes the first occurrence of the specified string from this list, if it is present. If the list does not contain the string, it is unchanged. - * @param o String to be removed from this list, if present - * @return true if this list contained the specified string - */ - public boolean remove(String o) { - int i = indexOf(o); - if (i != -1) { - remove(i); - return true; - } - return false; - } - - /** - * Returns the element at the specified position in this list. - * This is for finding the correct capitalisation of an element. - * @param index String to search for - * @return the correctly capitalised element - */ - public String get(String index) { - int i = this.indexOf(index); - if (i != -1) { - return this.get(i); - } - return null; - } - - public ArrayListString meFirst(String name) { - ArrayListString copy = new ArrayListString(); - if (this.contains(name)) { - copy.add(name); - } - for (String next : this) { - if (!next.equalsIgnoreCase(name)) { - copy.add(next); - } - } - return copy; - } +/* + * This file is part of mmoMinecraft (http://code.google.com/p/mmo-minecraft/). + * + * mmoMinecraft is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package com.gmail.nossr50.spout; + +import java.util.ArrayList; + +/** + * Case insensitive ArrayList. + * Overrides the .contains(), .indexOf(), .lastIndexOf() and .remove() methods. + */ +public class ArrayListString extends ArrayList { + + private static final long serialVersionUID = -8111006526598412404L; + + /** + * Returns true if this list contains the specified string. + * @param o String whose presence in this list is to be tested + * @return true if this list contains the specified string + */ + public boolean contains(String o) { + for (String e : this) { + if (o == null ? e == null : o.equalsIgnoreCase(e)) { + return true; + } + } + return false; + } + + /** + * Returns the index of the first occurrence of the specified string in this list, or -1 if this list does not contain the string. + * @param o String to search for + * @return The index of the first occurrence of the specified string in this list, or -1 if this list does not contain the string + */ + public int indexOf(String o) { + for (int i = 0; i < this.size(); i++) { + if (o == null ? get(i) == null : o.equalsIgnoreCase(get(i))) { + return i; + } + } + return -1; + } + + /** + * Returns the index of the last occurrence of the specified string in this list, or -1 if this list does not contain the string. + * @param o String to search for + * @return The index of the last occurrence of the specified string in this list, or -1 if this list does not contain the string + */ + public int lastIndexOf(String o) { + for (int i = size() - 1; i >= 0; i--) { + if (o == null ? get(i) == null : o.equalsIgnoreCase(get(i))) { + return i; + } + } + return -1; + } + + /** + * Removes the first occurrence of the specified string from this list, if it is present. If the list does not contain the string, it is unchanged. + * @param o String to be removed from this list, if present + * @return true if this list contained the specified string + */ + public boolean remove(String o) { + int i = indexOf(o); + if (i != -1) { + remove(i); + return true; + } + return false; + } + + /** + * Returns the element at the specified position in this list. + * This is for finding the correct capitalisation of an element. + * @param index String to search for + * @return the correctly capitalised element + */ + public String get(String index) { + int i = this.indexOf(index); + if (i != -1) { + return this.get(i); + } + return null; + } + + public ArrayListString meFirst(String name) { + ArrayListString copy = new ArrayListString(); + if (this.contains(name)) { + copy.add(name); + } + for (String next : this) { + if (!next.equalsIgnoreCase(name)) { + copy.add(next); + } + } + return copy; + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/spout/GenericFace.java b/src/com/gmail/nossr50/spout/GenericFace.java similarity index 96% rename from mcMMO/com/gmail/nossr50/spout/GenericFace.java rename to src/com/gmail/nossr50/spout/GenericFace.java index 5aa310af3..ffa70395d 100644 --- a/mcMMO/com/gmail/nossr50/spout/GenericFace.java +++ b/src/com/gmail/nossr50/spout/GenericFace.java @@ -1,58 +1,58 @@ -/* - * This file is part of mmoMinecraft (http://code.google.com/p/mmo-minecraft/). - * - * mmoMinecraft is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -package com.gmail.nossr50.spout; - -import org.getspout.spoutapi.gui.GenericTexture; - -public final class GenericFace extends GenericTexture { - - private static String facePath = "http://face.rycochet.net/"; - private static int defaultSize = 8; - private String name; - - public GenericFace() { - this.setWidth(defaultSize).setHeight(defaultSize).setFixed(true); - setName(""); - } - - public GenericFace(String name) { - this.setWidth(defaultSize).setHeight(defaultSize).setFixed(true); - setName(name); - } - - public GenericFace(String name, int size) { - this.setWidth(size).setHeight(size).setFixed(true); - setName(name); - } - - public String getName() { - return name; - } - - public GenericFace setName(String name) { - this.name = name == null ? "" : name; - super.setUrl(facePath + this.name + ".png"); - super.setDirty(true); - return this; - } - - public GenericFace setSize(int size) { - super.setWidth(size).setHeight(size); - return this; - } -} +/* + * This file is part of mmoMinecraft (http://code.google.com/p/mmo-minecraft/). + * + * mmoMinecraft is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package com.gmail.nossr50.spout; + +import org.getspout.spoutapi.gui.GenericTexture; + +public final class GenericFace extends GenericTexture { + + private static String facePath = "http://face.rycochet.net/"; + private static int defaultSize = 8; + private String name; + + public GenericFace() { + this.setWidth(defaultSize).setHeight(defaultSize).setFixed(true); + setName(""); + } + + public GenericFace(String name) { + this.setWidth(defaultSize).setHeight(defaultSize).setFixed(true); + setName(name); + } + + public GenericFace(String name, int size) { + this.setWidth(size).setHeight(size).setFixed(true); + setName(name); + } + + public String getName() { + return name; + } + + public GenericFace setName(String name) { + this.name = name == null ? "" : name; + super.setUrl(facePath + this.name + ".png"); + super.setDirty(true); + return this; + } + + public GenericFace setSize(int size) { + super.setWidth(size).setHeight(size); + return this; + } +} diff --git a/mcMMO/com/gmail/nossr50/spout/GenericLivingEntity.java b/src/com/gmail/nossr50/spout/GenericLivingEntity.java similarity index 96% rename from mcMMO/com/gmail/nossr50/spout/GenericLivingEntity.java rename to src/com/gmail/nossr50/spout/GenericLivingEntity.java index 7be66dbab..6d3d923a2 100644 --- a/mcMMO/com/gmail/nossr50/spout/GenericLivingEntity.java +++ b/src/com/gmail/nossr50/spout/GenericLivingEntity.java @@ -1,227 +1,227 @@ -/* - * This file is from mmoMinecraft (http://code.google.com/p/mmo-minecraft/). - * - * mmoMinecraft is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ -package com.gmail.nossr50.spout; - -import org.bukkit.Bukkit; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Player; -import org.getspout.spoutapi.gui.*; - -public class GenericLivingEntity extends GenericContainer { - - private Container _bars; - private Container _space; - private Label _label; - private Gradient _health; - private Gradient _armor; - private GenericFace _face; - private int health = 100; - private int armor = 100; - private int def_width = 80; - private int def_height = 14; - private boolean target = false; - String face = "~"; - String label = ""; - - public GenericLivingEntity() { - super(); - Color black = new Color(0, 0, 0, 0.75f); - - this.addChildren( - new GenericContainer( // Used for the bar, this.children with an index 1+ are targets - _space = (Container) new GenericContainer() - .setMinWidth(def_width / 4) - .setMaxWidth(def_width / 4) - .setVisible(target), - new GenericContainer( - new GenericGradient() - .setTopColor(black) - .setBottomColor(black) - .setPriority(RenderPriority.Highest), - _bars = (Container) new GenericContainer( - _health = (Gradient) new GenericGradient(), - _armor = (Gradient) new GenericGradient() - ) .setMargin(1) - .setPriority(RenderPriority.High), - new GenericContainer( - _face = (GenericFace) new GenericFace() - .setMargin(3, 0, 3, 3), - _label = (Label) new GenericLabel() - .setMargin(3) - ) .setLayout(ContainerType.HORIZONTAL) - ) .setLayout(ContainerType.OVERLAY) - ) .setLayout(ContainerType.HORIZONTAL) - .setMargin(0, 0, 1, 0) - .setFixed(true) - .setWidth(def_width) - .setHeight(def_height) - ) .setAlign(WidgetAnchor.TOP_LEFT) - .setFixed(true) - .setWidth(def_width) - .setHeight(def_height + 1); - - this.setHealthColor(new Color(1f, 0, 0, 0.75f)); - this.setArmorColor(new Color(0.75f, 0.75f, 0.75f, 0.75f)); - } - - /** - * Set the display from a possibly offline player - * @param name - * @return - */ - public GenericLivingEntity setEntity(String name) { - return setEntity(name, ""); - } - - /** - * Set the display from a possibly offline player - * @param name - * @param prefix Place before the name - * @return - */ - public GenericLivingEntity setEntity(String name, String prefix) { - Player player = Bukkit.getServer().getPlayer(name); - if (player != null && player.isOnline()) { - return setEntity(player, prefix); - } - setHealth(0); - setArmor(0); - setLabel((!"".equals(prefix) ? prefix : "") + mmoHelper.getColor(screen != null ? screen.getPlayer() : null, null) + name); - setFace("~" + name); - return this; - } - - /** - * Set the display from a player or living entity - * @param entity - * @return - */ - public GenericLivingEntity setEntity(LivingEntity entity) { - return setEntity(entity, ""); - } - - /** - * Set the display from a player or living entity - * @param entity - * @param prefix Place before the name - * @return - */ - public GenericLivingEntity setEntity(LivingEntity entity, String prefix) { - if (entity != null && entity instanceof LivingEntity) { - setHealth(mmoHelper.getHealth(entity)); // Needs a maxHealth() check - setArmor(mmoHelper.getArmor(entity)); - setLabel((!"".equals(prefix) ? prefix : "") + mmoHelper.getColor(screen != null ? screen.getPlayer() : null, entity) + mmoHelper.getSimpleName(entity, !target)); - setFace(entity instanceof Player ? ((Player)entity).getName() : ""); - } else { - setHealth(0); - setArmor(0); - setLabel(""); - setFace(""); - } - return this; - } - - /** - * Set the targets of this entity - either actual targets, or pets etc - * @param targets - * @return - */ - public GenericLivingEntity setTargets(LivingEntity... targets) { - Widget[] widgets = this.getChildren(); - if (targets == null) { - targets = new LivingEntity[0]; // zero-length array is easier to handle - } - for (int i=targets.length + 1; i i + 1) { - child = (GenericLivingEntity) widgets[i+1]; - } else { - this.addChild(child = new GenericLivingEntity()); - } - child.setTarget(true); - child.setEntity(targets[i]); - } - setHeight((targets.length + 1) * (def_height + 1)); - updateLayout(); - return this; - } - - public GenericLivingEntity setTarget(boolean target) { - if (this.target != target) { - this.target = target; - _space.setVisible(target); - updateLayout(); - } - return this; - } - - public GenericLivingEntity setHealth(int health) { - if (this.health != health) { - this.health = health; - updateLayout(); - } - return this; - } - - public GenericLivingEntity setHealthColor(Color color) { - _health.setTopColor(color).setBottomColor(color); - return this; - } - - public GenericLivingEntity setArmor(int armor) { - if (this.armor != armor) { - this.armor = armor; - updateLayout(); - } - return this; - } - - public GenericLivingEntity setArmorColor(Color color) { - _armor.setTopColor(color).setBottomColor(color); - return this; - } - - public GenericLivingEntity setLabel(String label) { - if (!this.label.equals(label)) { - this.label = label; - _label.setText(label).setDirty(true); - updateLayout(); - } - return this; - } - - public GenericLivingEntity setFace(String name) { - if (!this.face.equals(name)) { - this.face = name; - _face.setVisible(!name.isEmpty()); - _face.setName(name); - updateLayout(); - } - return this; - } - - @Override - public Container updateLayout() { - super.updateLayout(); - _armor.setWidth((_bars.getWidth() * armor) / 100).setDirty(true); - _health.setWidth((_bars.getWidth() * health) / 100).setDirty(true); - return this; - } +/* + * This file is from mmoMinecraft (http://code.google.com/p/mmo-minecraft/). + * + * mmoMinecraft is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package com.gmail.nossr50.spout; + +import org.bukkit.Bukkit; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Player; +import org.getspout.spoutapi.gui.*; + +public class GenericLivingEntity extends GenericContainer { + + private Container _bars; + private Container _space; + private Label _label; + private Gradient _health; + private Gradient _armor; + private GenericFace _face; + private int health = 100; + private int armor = 100; + private int def_width = 80; + private int def_height = 14; + private boolean target = false; + String face = "~"; + String label = ""; + + public GenericLivingEntity() { + super(); + Color black = new Color(0, 0, 0, 0.75f); + + this.addChildren( + new GenericContainer( // Used for the bar, this.children with an index 1+ are targets + _space = (Container) new GenericContainer() + .setMinWidth(def_width / 4) + .setMaxWidth(def_width / 4) + .setVisible(target), + new GenericContainer( + new GenericGradient() + .setTopColor(black) + .setBottomColor(black) + .setPriority(RenderPriority.Highest), + _bars = (Container) new GenericContainer( + _health = (Gradient) new GenericGradient(), + _armor = (Gradient) new GenericGradient() + ) .setMargin(1) + .setPriority(RenderPriority.High), + new GenericContainer( + _face = (GenericFace) new GenericFace() + .setMargin(3, 0, 3, 3), + _label = (Label) new GenericLabel() + .setMargin(3) + ) .setLayout(ContainerType.HORIZONTAL) + ) .setLayout(ContainerType.OVERLAY) + ) .setLayout(ContainerType.HORIZONTAL) + .setMargin(0, 0, 1, 0) + .setFixed(true) + .setWidth(def_width) + .setHeight(def_height) + ) .setAlign(WidgetAnchor.TOP_LEFT) + .setFixed(true) + .setWidth(def_width) + .setHeight(def_height + 1); + + this.setHealthColor(new Color(1f, 0, 0, 0.75f)); + this.setArmorColor(new Color(0.75f, 0.75f, 0.75f, 0.75f)); + } + + /** + * Set the display from a possibly offline player + * @param name + * @return + */ + public GenericLivingEntity setEntity(String name) { + return setEntity(name, ""); + } + + /** + * Set the display from a possibly offline player + * @param name + * @param prefix Place before the name + * @return + */ + public GenericLivingEntity setEntity(String name, String prefix) { + Player player = Bukkit.getServer().getPlayer(name); + if (player != null && player.isOnline()) { + return setEntity(player, prefix); + } + setHealth(0); + setArmor(0); + setLabel((!"".equals(prefix) ? prefix : "") + mmoHelper.getColor(screen != null ? screen.getPlayer() : null, null) + name); + setFace("~" + name); + return this; + } + + /** + * Set the display from a player or living entity + * @param entity + * @return + */ + public GenericLivingEntity setEntity(LivingEntity entity) { + return setEntity(entity, ""); + } + + /** + * Set the display from a player or living entity + * @param entity + * @param prefix Place before the name + * @return + */ + public GenericLivingEntity setEntity(LivingEntity entity, String prefix) { + if (entity != null && entity instanceof LivingEntity) { + setHealth(mmoHelper.getHealth(entity)); // Needs a maxHealth() check + setArmor(mmoHelper.getArmor(entity)); + setLabel((!"".equals(prefix) ? prefix : "") + mmoHelper.getColor(screen != null ? screen.getPlayer() : null, entity) + mmoHelper.getSimpleName(entity, !target)); + setFace(entity instanceof Player ? ((Player)entity).getName() : ""); + } else { + setHealth(0); + setArmor(0); + setLabel(""); + setFace(""); + } + return this; + } + + /** + * Set the targets of this entity - either actual targets, or pets etc + * @param targets + * @return + */ + public GenericLivingEntity setTargets(LivingEntity... targets) { + Widget[] widgets = this.getChildren(); + if (targets == null) { + targets = new LivingEntity[0]; // zero-length array is easier to handle + } + for (int i=targets.length + 1; i i + 1) { + child = (GenericLivingEntity) widgets[i+1]; + } else { + this.addChild(child = new GenericLivingEntity()); + } + child.setTarget(true); + child.setEntity(targets[i]); + } + setHeight((targets.length + 1) * (def_height + 1)); + updateLayout(); + return this; + } + + public GenericLivingEntity setTarget(boolean target) { + if (this.target != target) { + this.target = target; + _space.setVisible(target); + updateLayout(); + } + return this; + } + + public GenericLivingEntity setHealth(int health) { + if (this.health != health) { + this.health = health; + updateLayout(); + } + return this; + } + + public GenericLivingEntity setHealthColor(Color color) { + _health.setTopColor(color).setBottomColor(color); + return this; + } + + public GenericLivingEntity setArmor(int armor) { + if (this.armor != armor) { + this.armor = armor; + updateLayout(); + } + return this; + } + + public GenericLivingEntity setArmorColor(Color color) { + _armor.setTopColor(color).setBottomColor(color); + return this; + } + + public GenericLivingEntity setLabel(String label) { + if (!this.label.equals(label)) { + this.label = label; + _label.setText(label).setDirty(true); + updateLayout(); + } + return this; + } + + public GenericLivingEntity setFace(String name) { + if (!this.face.equals(name)) { + this.face = name; + _face.setVisible(!name.isEmpty()); + _face.setName(name); + updateLayout(); + } + return this; + } + + @Override + public Container updateLayout() { + super.updateLayout(); + _armor.setWidth((_bars.getWidth() * armor) / 100).setDirty(true); + _health.setWidth((_bars.getWidth() * health) / 100).setDirty(true); + return this; + } } \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/spout/SpoutStuff.java b/src/com/gmail/nossr50/spout/SpoutStuff.java similarity index 96% rename from mcMMO/com/gmail/nossr50/spout/SpoutStuff.java rename to src/com/gmail/nossr50/spout/SpoutStuff.java index a092518c9..c6df31015 100644 --- a/mcMMO/com/gmail/nossr50/spout/SpoutStuff.java +++ b/src/com/gmail/nossr50/spout/SpoutStuff.java @@ -1,540 +1,540 @@ -package com.gmail.nossr50.spout; - -import java.io.File; -import java.io.FileNotFoundException; -import java.io.FileOutputStream; -import java.io.IOException; -import java.io.InputStream; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.jar.JarEntry; -import java.util.jar.JarFile; - -import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.Location; -import org.bukkit.Material; -import org.bukkit.entity.Player; -import org.bukkit.event.Event; -import org.bukkit.event.Event.Priority; -import org.getspout.spoutapi.SpoutManager; -import org.getspout.spoutapi.gui.Color; -import org.getspout.spoutapi.keyboard.Keyboard; -import org.getspout.spoutapi.player.SpoutPlayer; -import org.getspout.spoutapi.sound.SoundEffect; -import org.getspout.spoutapi.sound.SoundManager; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.m; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.HUDType; -import com.gmail.nossr50.datatypes.HUDmmo; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.datatypes.popups.PopupMMO; -import com.gmail.nossr50.datatypes.SkillType; -import com.gmail.nossr50.listeners.mcSpoutInputListener; -import com.gmail.nossr50.listeners.mcSpoutListener; -import com.gmail.nossr50.listeners.mcSpoutScreenListener; - -public class SpoutStuff -{ - static mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO"); - - private final static mcSpoutListener spoutListener = new mcSpoutListener(plugin); - private final static mcSpoutInputListener spoutInputListener = new mcSpoutInputListener(plugin); - private final static mcSpoutScreenListener spoutScreenListener = new mcSpoutScreenListener(plugin); - - public static HashMap playerHUDs = new HashMap(); - //public static HashMap> partyHealthBars = new HashMap>(); - public static HashMap playerScreens = new HashMap(); - - public static Keyboard keypress; - - public static void writeFile(String theFileName, String theFilePath) - { - try { - File currentFile = new File("plugins/mcMMO/Resources/"+theFilePath+theFileName); - //System.out.println(theFileName); - @SuppressWarnings("static-access") - JarFile jar = new JarFile(plugin.mcmmo); - JarEntry entry = jar.getJarEntry(theFileName); - InputStream is = jar.getInputStream(entry); - FileOutputStream os = new FileOutputStream(currentFile); - byte[] buf = new byte[(int)entry.getSize()]; - is.read(buf, 0, (int)entry.getSize()); - os.write(buf); - os.close(); - } catch (FileNotFoundException e) { - // TODO Auto-generated catch block - e.printStackTrace(); - } catch (IOException e) { - // TODO Auto-generated catch block - e.printStackTrace(); - } - } - - public static void extractFiles() - { - //Setup directories - new File("plugins/mcMMO/Resources/").mkdir(); - new File("plugins/mcMMO/Resources/HUD/").mkdir(); - new File("plugins/mcMMO/Resources/HUD/Standard/").mkdir(); - new File("plugins/mcMMO/Resources/HUD/Retro/").mkdir(); - new File("plugins/mcMMO/Resources/Sound/").mkdir(); - - //Xp Bar images - for(int x =0; x < 255; x++) - { - //String s = File.separator; - String theFilePath = "HUD/Standard/"; - if(x < 10) - { - String theFileName = "xpbar_inc00"+x+".png"; - writeFile(theFileName, theFilePath); - } else if (x < 100) - { - String theFileName = "xpbar_inc0"+x+".png"; - writeFile(theFileName, theFilePath); - } else - { - String theFileName = "xpbar_inc"+x+".png"; - writeFile(theFileName, theFilePath); - } - } - - //Standard XP Icons - - String theFilePathA = "HUD/Standard/"; - String theFilePathB = "HUD/Retro/"; - - for(SkillType y : SkillType.values()) - { - if(y == SkillType.ALL) - continue; - - - String theFileNameA = m.getCapitalized(y.toString())+".png"; - String theFileNameB = m.getCapitalized(y.toString())+"_r.png"; - - writeFile(theFileNameA, theFilePathA); - writeFile(theFileNameB, theFilePathB); - } - - //Blank icons - - writeFile("Icon.png", theFilePathA); - writeFile("Icon_r.png", theFilePathB); - - String theSoundFilePath = "Sound/"; - //Repair SFX - writeFile("repair.wav", theSoundFilePath); - writeFile("level.wav", theSoundFilePath); - } - - public static void setupSpoutConfigs() - { - String temp = LoadProperties.readString("Spout.Menu.Key", "KEY_M"); - - for(Keyboard x : Keyboard.values()) - { - if(x.toString().equalsIgnoreCase(temp)) - { - keypress = x; - } - } - - if(keypress == null) - { - System.out.println("Invalid KEY for Spout.Menu.Key, using KEY_M"); - keypress = Keyboard.KEY_M; - } - } - public static ArrayList getFiles() - { - ArrayList files = new ArrayList(); - String dir = "plugins/mcMMO/Resources/"; - int x = 0; - - //XP BAR - while(x < 255) - { - if(x < 10) - { - files.add(new File(dir+"HUD/Standard/xpbar_inc00"+x+".png")); - } else if (x < 100) - { - files.add(new File(dir+"HUD/Standard/xpbar_inc0"+x+".png")); - } else - { - files.add(new File(dir+"HUD/Standard/xpbar_inc"+x+".png")); - } - x++; - } - - //Standard XP Icons - for(SkillType y : SkillType.values()) - { - if(y == SkillType.ALL) - continue; - files.add(new File(dir+"HUD/Standard/"+m.getCapitalized(y.toString())+".png")); - files.add(new File(dir+"HUD/Retro/"+m.getCapitalized(y.toString())+"_r.png")); - } - - //Blank icons - files.add(new File(dir+"HUD/Standard/Icon.png")); - files.add(new File(dir+"HUD/Retro/Icon_r.png")); - //Repair SFX - files.add(new File(dir+"/Sound/repair.wav")); - //Level SFX - files.add(new File(dir+"/Sound/level.wav")); - - return files; - } - public static void registerCustomEvent() - { - Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutListener, Priority.Normal, plugin); - Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutInputListener, Priority.Normal, plugin); - Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutScreenListener, Priority.Normal, plugin); - } - - public static Color getRetroColor(SkillType type) - { - switch(type) - { - case ACROBATICS: - return new Color((float) LoadProperties.acrobatics_r, (float) LoadProperties.acrobatics_g, (float) LoadProperties.acrobatics_b, 1); - case ARCHERY: - return new Color((float) LoadProperties.archery_r, (float)LoadProperties.archery_g, (float)LoadProperties.archery_b, 1f); - case AXES: - return new Color((float) LoadProperties.axes_r, (float)LoadProperties.axes_g, (float)LoadProperties.axes_b, 1f); - case EXCAVATION: - return new Color((float)LoadProperties.excavation_r, (float)LoadProperties.excavation_g, (float)LoadProperties.excavation_b, 1f); - case HERBALISM: - return new Color((float)LoadProperties.herbalism_r, (float)LoadProperties.herbalism_g, (float)LoadProperties.herbalism_b, 1f); - case MINING: - return new Color((float)LoadProperties.mining_r, (float)LoadProperties.mining_g, (float)LoadProperties.mining_b, 1f); - case REPAIR: - return new Color((float)LoadProperties.repair_r, (float)LoadProperties.repair_g, (float)LoadProperties.repair_b, 1f); - case SWORDS: - return new Color((float)LoadProperties.swords_r, (float)LoadProperties.swords_g, (float)LoadProperties.swords_b, 1f); - case TAMING: - return new Color((float)LoadProperties.taming_r, (float)LoadProperties.taming_g, (float)LoadProperties.taming_b, 1f); - case UNARMED: - return new Color((float)LoadProperties.unarmed_r, (float)LoadProperties.unarmed_g, (float)LoadProperties.unarmed_b, 1f); - case WOODCUTTING: - return new Color((float)LoadProperties.woodcutting_r, (float)LoadProperties.woodcutting_g, (float)LoadProperties.woodcutting_b, 1f); - default: - return new Color(0.3f, 0.3f, 0.75f, 1f); - } - } - public static SpoutPlayer getSpoutPlayer(String playerName) - { - for(Player x : Bukkit.getServer().getOnlinePlayers()) - { - if(x.getName().equalsIgnoreCase(playerName)) - { - return SpoutManager.getPlayer(x); - } - } - return null; - } - - public static void playSoundForPlayer(SoundEffect effect, Player player, Location location) - { - //Contrib stuff - SoundManager SM = SpoutManager.getSoundManager(); - SpoutPlayer sPlayer = SpoutManager.getPlayer(player); - SM.playSoundEffect(sPlayer, effect, location); - } - - public static void playRepairNoise(Player player) - { - SoundManager SM = SpoutManager.getSoundManager(); - SpoutPlayer sPlayer = SpoutManager.getPlayer(player); - SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "repair.wav", false); - } - - public static void playLevelUpNoise(Player player) - { - SoundManager SM = SpoutManager.getSoundManager(); - SpoutPlayer sPlayer = SpoutManager.getPlayer(player); - SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "level.wav", false); - } - - public static void levelUpNotification(SkillType skillType, SpoutPlayer sPlayer) - { - PlayerProfile PP = Users.getProfile(sPlayer); - - Material mat = null; - switch(skillType) - { - case TAMING: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.PORK; - break; - case 2: - mat = Material.PORK; - break; - case 3: - mat = Material.GRILLED_PORK; - break; - case 4: - mat = Material.GRILLED_PORK; - break; - case 5: - mat = Material.BONE; - break; - } - break; - case MINING: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.COAL_ORE; - break; - case 2: - mat = Material.IRON_ORE; - break; - case 3: - mat = Material.GOLD_ORE; - break; - case 4: - mat = Material.LAPIS_ORE; - break; - case 5: - mat = Material.DIAMOND_ORE; - break; - } - break; - case WOODCUTTING: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.WOOD; - break; - case 2: - mat = Material.WOOD; - break; - case 3: - mat = Material.WOOD; - break; - case 4: - mat = Material.LOG; - break; - case 5: - mat = Material.LOG; - break; - } - break; - case REPAIR: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.COBBLESTONE; - break; - case 2: - mat = Material.IRON_BLOCK; - break; - case 3: - mat = Material.GOLD_BLOCK; - break; - case 4: - mat = Material.LAPIS_BLOCK; - break; - case 5: - mat = Material.DIAMOND_BLOCK; - break; - } - break; - case HERBALISM: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.YELLOW_FLOWER; - break; - case 2: - mat = Material.RED_ROSE; - break; - case 3: - mat = Material.BROWN_MUSHROOM; - break; - case 4: - mat = Material.RED_MUSHROOM; - break; - case 5: - mat = Material.PUMPKIN; - break; - } - break; - case ACROBATICS: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.LEATHER_BOOTS; - break; - case 2: - mat = Material.CHAINMAIL_BOOTS; - break; - case 3: - mat = Material.IRON_BOOTS; - break; - case 4: - mat = Material.GOLD_BOOTS; - break; - case 5: - mat = Material.DIAMOND_BOOTS; - break; - } - break; - case SWORDS: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.WOOD_SWORD; - break; - case 2: - mat = Material.STONE_SWORD; - break; - case 3: - mat = Material.IRON_SWORD; - break; - case 4: - mat = Material.GOLD_SWORD; - break; - case 5: - mat = Material.DIAMOND_SWORD; - break; - } - break; - case ARCHERY: - mat = Material.ARROW; - break; - case UNARMED: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.LEATHER_HELMET; - break; - case 2: - mat = Material.CHAINMAIL_HELMET; - break; - case 3: - mat = Material.IRON_HELMET; - break; - case 4: - mat = Material.GOLD_HELMET; - break; - case 5: - mat = Material.DIAMOND_HELMET; - break; - } - break; - case EXCAVATION: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.WOOD_SPADE; - break; - case 2: - mat = Material.STONE_SPADE; - break; - case 3: - mat = Material.IRON_SPADE; - break; - case 4: - mat = Material.GOLD_SPADE; - break; - case 5: - mat = Material.DIAMOND_SPADE; - break; - } - break; - case AXES: - switch(getNotificationTier(PP.getSkillLevel(skillType))) - { - case 1: - mat = Material.WOOD_AXE; - break; - case 2: - mat = Material.STONE_AXE; - break; - case 3: - mat = Material.IRON_AXE; - break; - case 4: - mat = Material.GOLD_AXE; - break; - case 5: - mat = Material.DIAMOND_AXE; - break; - } - break; - default: - mat = Material.WATCH; - break; - } - sPlayer.sendNotification(ChatColor.GREEN+"Level Up!", ChatColor.YELLOW+m.getCapitalized(skillType.toString())+ChatColor.DARK_AQUA+" ("+ChatColor.GREEN+PP.getSkillLevel(skillType)+ChatColor.DARK_AQUA+")", mat); - playLevelUpNoise(sPlayer); - } - - public static Integer getNotificationTier(Integer level) - { - if(level < 200) - return 1; - else if (level >= 200 && level < 400) - return 2; - else if (level >= 400 && level < 600) - return 3; - else if (level >= 600 && level < 800) - return 4; - else - return 5; - } - - public static Integer getXpInc(int skillxp, int xptolevel, HUDType hud) - { - if(hud == HUDType.STANDARD) - { - double percentage = (double) skillxp/xptolevel; - double inc = 0.0039370078740157; - return (int) (percentage/inc); - } else if (hud == HUDType.RETRO) - { - double percentage = (double) skillxp/xptolevel; - double inc = 0.0079365079365079; - return (int) (percentage/inc); - } else { - return 1; - } - } - - public static void updateXpBar(Player player) - { - playerHUDs.get(player).updateXpBarDisplay(Users.getProfile(player).getHUDType(), player); - } - - public static String getUrlBar(Integer number) - { - if(number.toString().toCharArray().length == 1) - { - return "xpbar_inc00"+number+".png"; - } else if (number.toString().toCharArray().length == 2) - { - return "xpbar_inc0"+number+".png"; - } else { - return "xpbar_inc"+number+".png"; - } - } - - public static String getUrlIcon(SkillType skillType) - { - return m.getCapitalized(skillType.toString())+".png"; - } - public static boolean shouldBeFilled(PlayerProfile PP) - { - return PP.getXpBarInc() < getXpInc(PP.getSkillXpLevel(PP.getLastGained()), PP.getXpToLevel(PP.getLastGained()), HUDType.STANDARD); - } -} +package com.gmail.nossr50.spout; + +import java.io.File; +import java.io.FileNotFoundException; +import java.io.FileOutputStream; +import java.io.IOException; +import java.io.InputStream; +import java.util.ArrayList; +import java.util.HashMap; +import java.util.jar.JarEntry; +import java.util.jar.JarFile; + +import org.bukkit.Bukkit; +import org.bukkit.ChatColor; +import org.bukkit.Location; +import org.bukkit.Material; +import org.bukkit.entity.Player; +import org.bukkit.event.Event; +import org.bukkit.event.Event.Priority; +import org.getspout.spoutapi.SpoutManager; +import org.getspout.spoutapi.gui.Color; +import org.getspout.spoutapi.keyboard.Keyboard; +import org.getspout.spoutapi.player.SpoutPlayer; +import org.getspout.spoutapi.sound.SoundEffect; +import org.getspout.spoutapi.sound.SoundManager; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.m; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.config.LoadProperties; +import com.gmail.nossr50.datatypes.HUDType; +import com.gmail.nossr50.datatypes.HUDmmo; +import com.gmail.nossr50.datatypes.PlayerProfile; +import com.gmail.nossr50.datatypes.popups.PopupMMO; +import com.gmail.nossr50.datatypes.SkillType; +import com.gmail.nossr50.listeners.mcSpoutInputListener; +import com.gmail.nossr50.listeners.mcSpoutListener; +import com.gmail.nossr50.listeners.mcSpoutScreenListener; + +public class SpoutStuff +{ + static mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO"); + + private final static mcSpoutListener spoutListener = new mcSpoutListener(plugin); + private final static mcSpoutInputListener spoutInputListener = new mcSpoutInputListener(plugin); + private final static mcSpoutScreenListener spoutScreenListener = new mcSpoutScreenListener(plugin); + + public static HashMap playerHUDs = new HashMap(); + //public static HashMap> partyHealthBars = new HashMap>(); + public static HashMap playerScreens = new HashMap(); + + public static Keyboard keypress; + + public static void writeFile(String theFileName, String theFilePath) + { + try { + File currentFile = new File("plugins/mcMMO/Resources/"+theFilePath+theFileName); + //System.out.println(theFileName); + @SuppressWarnings("static-access") + JarFile jar = new JarFile(plugin.mcmmo); + JarEntry entry = jar.getJarEntry(theFileName); + InputStream is = jar.getInputStream(entry); + FileOutputStream os = new FileOutputStream(currentFile); + byte[] buf = new byte[(int)entry.getSize()]; + is.read(buf, 0, (int)entry.getSize()); + os.write(buf); + os.close(); + } catch (FileNotFoundException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } catch (IOException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + + public static void extractFiles() + { + //Setup directories + new File("plugins/mcMMO/Resources/").mkdir(); + new File("plugins/mcMMO/Resources/HUD/").mkdir(); + new File("plugins/mcMMO/Resources/HUD/Standard/").mkdir(); + new File("plugins/mcMMO/Resources/HUD/Retro/").mkdir(); + new File("plugins/mcMMO/Resources/Sound/").mkdir(); + + //Xp Bar images + for(int x =0; x < 255; x++) + { + //String s = File.separator; + String theFilePath = "HUD/Standard/"; + if(x < 10) + { + String theFileName = "xpbar_inc00"+x+".png"; + writeFile(theFileName, theFilePath); + } else if (x < 100) + { + String theFileName = "xpbar_inc0"+x+".png"; + writeFile(theFileName, theFilePath); + } else + { + String theFileName = "xpbar_inc"+x+".png"; + writeFile(theFileName, theFilePath); + } + } + + //Standard XP Icons + + String theFilePathA = "HUD/Standard/"; + String theFilePathB = "HUD/Retro/"; + + for(SkillType y : SkillType.values()) + { + if(y == SkillType.ALL) + continue; + + + String theFileNameA = m.getCapitalized(y.toString())+".png"; + String theFileNameB = m.getCapitalized(y.toString())+"_r.png"; + + writeFile(theFileNameA, theFilePathA); + writeFile(theFileNameB, theFilePathB); + } + + //Blank icons + + writeFile("Icon.png", theFilePathA); + writeFile("Icon_r.png", theFilePathB); + + String theSoundFilePath = "Sound/"; + //Repair SFX + writeFile("repair.wav", theSoundFilePath); + writeFile("level.wav", theSoundFilePath); + } + + public static void setupSpoutConfigs() + { + String temp = LoadProperties.readString("Spout.Menu.Key", "KEY_M"); + + for(Keyboard x : Keyboard.values()) + { + if(x.toString().equalsIgnoreCase(temp)) + { + keypress = x; + } + } + + if(keypress == null) + { + System.out.println("Invalid KEY for Spout.Menu.Key, using KEY_M"); + keypress = Keyboard.KEY_M; + } + } + public static ArrayList getFiles() + { + ArrayList files = new ArrayList(); + String dir = "plugins/mcMMO/Resources/"; + int x = 0; + + //XP BAR + while(x < 255) + { + if(x < 10) + { + files.add(new File(dir+"HUD/Standard/xpbar_inc00"+x+".png")); + } else if (x < 100) + { + files.add(new File(dir+"HUD/Standard/xpbar_inc0"+x+".png")); + } else + { + files.add(new File(dir+"HUD/Standard/xpbar_inc"+x+".png")); + } + x++; + } + + //Standard XP Icons + for(SkillType y : SkillType.values()) + { + if(y == SkillType.ALL) + continue; + files.add(new File(dir+"HUD/Standard/"+m.getCapitalized(y.toString())+".png")); + files.add(new File(dir+"HUD/Retro/"+m.getCapitalized(y.toString())+"_r.png")); + } + + //Blank icons + files.add(new File(dir+"HUD/Standard/Icon.png")); + files.add(new File(dir+"HUD/Retro/Icon_r.png")); + //Repair SFX + files.add(new File(dir+"/Sound/repair.wav")); + //Level SFX + files.add(new File(dir+"/Sound/level.wav")); + + return files; + } + public static void registerCustomEvent() + { + Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutListener, Priority.Normal, plugin); + Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutInputListener, Priority.Normal, plugin); + Bukkit.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT, spoutScreenListener, Priority.Normal, plugin); + } + + public static Color getRetroColor(SkillType type) + { + switch(type) + { + case ACROBATICS: + return new Color((float) LoadProperties.acrobatics_r, (float) LoadProperties.acrobatics_g, (float) LoadProperties.acrobatics_b, 1); + case ARCHERY: + return new Color((float) LoadProperties.archery_r, (float)LoadProperties.archery_g, (float)LoadProperties.archery_b, 1f); + case AXES: + return new Color((float) LoadProperties.axes_r, (float)LoadProperties.axes_g, (float)LoadProperties.axes_b, 1f); + case EXCAVATION: + return new Color((float)LoadProperties.excavation_r, (float)LoadProperties.excavation_g, (float)LoadProperties.excavation_b, 1f); + case HERBALISM: + return new Color((float)LoadProperties.herbalism_r, (float)LoadProperties.herbalism_g, (float)LoadProperties.herbalism_b, 1f); + case MINING: + return new Color((float)LoadProperties.mining_r, (float)LoadProperties.mining_g, (float)LoadProperties.mining_b, 1f); + case REPAIR: + return new Color((float)LoadProperties.repair_r, (float)LoadProperties.repair_g, (float)LoadProperties.repair_b, 1f); + case SWORDS: + return new Color((float)LoadProperties.swords_r, (float)LoadProperties.swords_g, (float)LoadProperties.swords_b, 1f); + case TAMING: + return new Color((float)LoadProperties.taming_r, (float)LoadProperties.taming_g, (float)LoadProperties.taming_b, 1f); + case UNARMED: + return new Color((float)LoadProperties.unarmed_r, (float)LoadProperties.unarmed_g, (float)LoadProperties.unarmed_b, 1f); + case WOODCUTTING: + return new Color((float)LoadProperties.woodcutting_r, (float)LoadProperties.woodcutting_g, (float)LoadProperties.woodcutting_b, 1f); + default: + return new Color(0.3f, 0.3f, 0.75f, 1f); + } + } + public static SpoutPlayer getSpoutPlayer(String playerName) + { + for(Player x : Bukkit.getServer().getOnlinePlayers()) + { + if(x.getName().equalsIgnoreCase(playerName)) + { + return SpoutManager.getPlayer(x); + } + } + return null; + } + + public static void playSoundForPlayer(SoundEffect effect, Player player, Location location) + { + //Contrib stuff + SoundManager SM = SpoutManager.getSoundManager(); + SpoutPlayer sPlayer = SpoutManager.getPlayer(player); + SM.playSoundEffect(sPlayer, effect, location); + } + + public static void playRepairNoise(Player player) + { + SoundManager SM = SpoutManager.getSoundManager(); + SpoutPlayer sPlayer = SpoutManager.getPlayer(player); + SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "repair.wav", false); + } + + public static void playLevelUpNoise(Player player) + { + SoundManager SM = SpoutManager.getSoundManager(); + SpoutPlayer sPlayer = SpoutManager.getPlayer(player); + SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "level.wav", false); + } + + public static void levelUpNotification(SkillType skillType, SpoutPlayer sPlayer) + { + PlayerProfile PP = Users.getProfile(sPlayer); + + Material mat = null; + switch(skillType) + { + case TAMING: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.PORK; + break; + case 2: + mat = Material.PORK; + break; + case 3: + mat = Material.GRILLED_PORK; + break; + case 4: + mat = Material.GRILLED_PORK; + break; + case 5: + mat = Material.BONE; + break; + } + break; + case MINING: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.COAL_ORE; + break; + case 2: + mat = Material.IRON_ORE; + break; + case 3: + mat = Material.GOLD_ORE; + break; + case 4: + mat = Material.LAPIS_ORE; + break; + case 5: + mat = Material.DIAMOND_ORE; + break; + } + break; + case WOODCUTTING: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.WOOD; + break; + case 2: + mat = Material.WOOD; + break; + case 3: + mat = Material.WOOD; + break; + case 4: + mat = Material.LOG; + break; + case 5: + mat = Material.LOG; + break; + } + break; + case REPAIR: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.COBBLESTONE; + break; + case 2: + mat = Material.IRON_BLOCK; + break; + case 3: + mat = Material.GOLD_BLOCK; + break; + case 4: + mat = Material.LAPIS_BLOCK; + break; + case 5: + mat = Material.DIAMOND_BLOCK; + break; + } + break; + case HERBALISM: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.YELLOW_FLOWER; + break; + case 2: + mat = Material.RED_ROSE; + break; + case 3: + mat = Material.BROWN_MUSHROOM; + break; + case 4: + mat = Material.RED_MUSHROOM; + break; + case 5: + mat = Material.PUMPKIN; + break; + } + break; + case ACROBATICS: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.LEATHER_BOOTS; + break; + case 2: + mat = Material.CHAINMAIL_BOOTS; + break; + case 3: + mat = Material.IRON_BOOTS; + break; + case 4: + mat = Material.GOLD_BOOTS; + break; + case 5: + mat = Material.DIAMOND_BOOTS; + break; + } + break; + case SWORDS: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.WOOD_SWORD; + break; + case 2: + mat = Material.STONE_SWORD; + break; + case 3: + mat = Material.IRON_SWORD; + break; + case 4: + mat = Material.GOLD_SWORD; + break; + case 5: + mat = Material.DIAMOND_SWORD; + break; + } + break; + case ARCHERY: + mat = Material.ARROW; + break; + case UNARMED: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.LEATHER_HELMET; + break; + case 2: + mat = Material.CHAINMAIL_HELMET; + break; + case 3: + mat = Material.IRON_HELMET; + break; + case 4: + mat = Material.GOLD_HELMET; + break; + case 5: + mat = Material.DIAMOND_HELMET; + break; + } + break; + case EXCAVATION: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.WOOD_SPADE; + break; + case 2: + mat = Material.STONE_SPADE; + break; + case 3: + mat = Material.IRON_SPADE; + break; + case 4: + mat = Material.GOLD_SPADE; + break; + case 5: + mat = Material.DIAMOND_SPADE; + break; + } + break; + case AXES: + switch(getNotificationTier(PP.getSkillLevel(skillType))) + { + case 1: + mat = Material.WOOD_AXE; + break; + case 2: + mat = Material.STONE_AXE; + break; + case 3: + mat = Material.IRON_AXE; + break; + case 4: + mat = Material.GOLD_AXE; + break; + case 5: + mat = Material.DIAMOND_AXE; + break; + } + break; + default: + mat = Material.WATCH; + break; + } + sPlayer.sendNotification(ChatColor.GREEN+"Level Up!", ChatColor.YELLOW+m.getCapitalized(skillType.toString())+ChatColor.DARK_AQUA+" ("+ChatColor.GREEN+PP.getSkillLevel(skillType)+ChatColor.DARK_AQUA+")", mat); + playLevelUpNoise(sPlayer); + } + + public static Integer getNotificationTier(Integer level) + { + if(level < 200) + return 1; + else if (level >= 200 && level < 400) + return 2; + else if (level >= 400 && level < 600) + return 3; + else if (level >= 600 && level < 800) + return 4; + else + return 5; + } + + public static Integer getXpInc(int skillxp, int xptolevel, HUDType hud) + { + if(hud == HUDType.STANDARD) + { + double percentage = (double) skillxp/xptolevel; + double inc = 0.0039370078740157; + return (int) (percentage/inc); + } else if (hud == HUDType.RETRO) + { + double percentage = (double) skillxp/xptolevel; + double inc = 0.0079365079365079; + return (int) (percentage/inc); + } else { + return 1; + } + } + + public static void updateXpBar(Player player) + { + playerHUDs.get(player).updateXpBarDisplay(Users.getProfile(player).getHUDType(), player); + } + + public static String getUrlBar(Integer number) + { + if(number.toString().toCharArray().length == 1) + { + return "xpbar_inc00"+number+".png"; + } else if (number.toString().toCharArray().length == 2) + { + return "xpbar_inc0"+number+".png"; + } else { + return "xpbar_inc"+number+".png"; + } + } + + public static String getUrlIcon(SkillType skillType) + { + return m.getCapitalized(skillType.toString())+".png"; + } + public static boolean shouldBeFilled(PlayerProfile PP) + { + return PP.getXpBarInc() < getXpInc(PP.getSkillXpLevel(PP.getLastGained()), PP.getXpToLevel(PP.getLastGained()), HUDType.STANDARD); + } +} diff --git a/mcMMO/com/gmail/nossr50/spout/mmoHelper.java b/src/com/gmail/nossr50/spout/mmoHelper.java similarity index 96% rename from mcMMO/com/gmail/nossr50/spout/mmoHelper.java rename to src/com/gmail/nossr50/spout/mmoHelper.java index 1d1e3988d..ebbf34beb 100644 --- a/mcMMO/com/gmail/nossr50/spout/mmoHelper.java +++ b/src/com/gmail/nossr50/spout/mmoHelper.java @@ -1,250 +1,250 @@ -/* - * This file is from mmoMinecraft (http://code.google.com/p/mmo-minecraft/). - * - * mmoMinecraft is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -package com.gmail.nossr50.spout; - -import java.util.ArrayList; -import java.util.HashMap; - -import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.World; -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Player; -import org.bukkit.entity.Tameable; -import org.bukkit.inventory.ItemStack; -import org.bukkit.plugin.Plugin; -import org.bukkit.entity.*; -import org.getspout.spoutapi.gui.Container; -import org.getspout.spoutapi.gui.GenericContainer; -import org.getspout.spoutapi.gui.Widget; -import org.getspout.spoutapi.gui.WidgetAnchor; -import org.getspout.spoutapi.player.SpoutPlayer; - -import com.gmail.nossr50.Users; -import com.gmail.nossr50.party.Party; - -public class mmoHelper -{ - - /** - * A map of player containers, each container is their party bar - */ - public static HashMap containers = new HashMap(); - - /** - * Get the percentage health of a Player. - * @param player The Player we're interested in - * @return The percentage of max health - */ - public static int getHealth(Entity player) { - if (player != null && player instanceof LivingEntity) { - try { - return Math.min(((LivingEntity) player).getHealth() * 5, 100); - } catch (Exception e) { - } - } - return 0; - } - - /** - * Get the colour of a LivingEntity target from a player's point of view. - * @param player The player viewing the target - * @param target The target to name - * @return The name to use - */ - public static String getColor(Player player, LivingEntity target) { - if (target instanceof Player) { - return ChatColor.YELLOW.toString(); - } else { - if (target instanceof Monster) { - if (player != null && player.equals(((Creature) target).getTarget())) { - return ChatColor.RED.toString(); - } else { - return ChatColor.YELLOW.toString(); - } - } else if (target instanceof WaterMob) { - return ChatColor.GREEN.toString(); - } else if (target instanceof Flying) { - return ChatColor.YELLOW.toString(); - } else if (target instanceof Animals) { - if (player != null && player.equals(((Creature) target).getTarget())) { - return ChatColor.RED.toString(); - } else if (target instanceof Tameable) { - Tameable pet = (Tameable) target; - if (pet.isTamed()) { - return ChatColor.GREEN.toString(); - } else { - return ChatColor.YELLOW.toString(); - } - } else { - return ChatColor.GRAY.toString(); - } - } else { - return ChatColor.GRAY.toString(); - } - } - } - - /** - * Get the percentage armour of a Player. - * @param player The Player we're interested in - * @return The percentage of max armour - */ - public static int getArmor(Entity player) { - if (player != null && player instanceof Player) { - int armor = 0, max, multi[] = {15, 30, 40, 15}; - ItemStack inv[] = ((Player) player).getInventory().getArmorContents(); - for (int i = 0; i < inv.length; i++) { - max = inv[i].getType().getMaxDurability(); - if (max >= 0) { - armor += multi[i] * (max - inv[i].getDurability()) / max; - } - } - return armor; - } - return 0; - } - - public static String getSimpleName(LivingEntity target, boolean showOwner) { - String name = ""; - if (target instanceof Player) { - name += ((Player)target).getName(); - } else { - if (target instanceof Tameable) { - if (((Tameable)target).isTamed()) { - if (showOwner && ((Tameable)target).getOwner() instanceof Player) { - name += ((Player)((Tameable)target).getOwner()).getName() + "'s "; - } else { - name += "Pet "; - } - } - } - if (target instanceof Chicken) { - name += "Chicken"; - } else if (target instanceof Cow) { - name += "Cow"; - } else if (target instanceof Creeper) { - name += "Creeper"; - } else if (target instanceof Giant) { - name += "Giant"; - } else if (target instanceof Pig) { - name += "Pig"; - } else if (target instanceof PigZombie) { - name += "PigZombie"; - } else if (target instanceof Sheep) { - name += "Sheep"; - } else if (target instanceof Skeleton) { - name += "Skeleton"; - } else if (target instanceof Spider) { - name += "Spider"; - } else if (target instanceof Squid) { - name += "Squid"; - } else if (target instanceof Wolf) { - name += "Wolf"; - } else if (target instanceof Zombie) { - name += "Zombie"; - } else if (target instanceof Monster) { - name += "Monster"; - } else if (target instanceof Creature) { - name += "Creature"; - } else { - name += "Unknown"; - } - } - return name; - } - - public static LivingEntity[] getPets(HumanEntity player) { - ArrayList pets = new ArrayList(); - if (player != null && (!(player instanceof Player) || ((Player)player).isOnline())) { - String name = player.getName(); - for (World world : Bukkit.getServer().getWorlds()) { - for (LivingEntity entity : world.getLivingEntities()) { - if (entity instanceof Tameable && ((Tameable) entity).isTamed() && ((Tameable) entity).getOwner() instanceof Player) { - if (name.equals(((Player) ((Tameable) entity).getOwner()).getName())) { - pets.add(entity); - } - } - } - } - } - LivingEntity[] list = new LivingEntity[pets.size()]; - pets.toArray(list); - return list; - } - - public static void update(Player player) - { - //boolean show_pets = true; - Container container = containers.get(player); - - if (container != null) - { - int index = 0; - Widget[] bars = container.getChildren(); - for (String name : Party.getInstance().getPartyMembersByName(player).meFirst(player.getName())) - { - GenericLivingEntity bar; - if (index >= bars.length) - { - container.addChild(bar = new GenericLivingEntity()); - } else { - bar = (GenericLivingEntity)bars[index]; - } - bar.setEntity(name, Party.getInstance().isPartyLeader(Bukkit.getServer().getPlayer(name), Users.getProfile(Bukkit.getServer().getPlayer(name)).getParty()) ? ChatColor.GREEN + "@" : ""); - //bar.setTargets(show_pets ? getPets(Bukkit.getServer().getPlayer(name)) : null); - index++; - } - while (index < bars.length) { - container.removeChild(bars[index++]); - } - container.updateLayout(); - } - } - - public static void initialize(SpoutPlayer sPlayer, Plugin plugin) - { - GenericContainer container = new GenericContainer(); - - container.setAlign(WidgetAnchor.TOP_LEFT) - .setAnchor(WidgetAnchor.TOP_LEFT) - .setX(3) - .setY(3) - .setWidth(427) - .setHeight(240) - .setFixed(true); - - mmoHelper.containers.put(sPlayer, container); - - sPlayer.getMainScreen().attachWidget(plugin, container); - } - /** - * Update all parties. - */ - public static void updateAll() { - for(Player x : Bukkit.getServer().getOnlinePlayers()) - { - if(Users.getProfile(x).inParty()) - { - update(x); - } - } - } - -} +/* + * This file is from mmoMinecraft (http://code.google.com/p/mmo-minecraft/). + * + * mmoMinecraft is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package com.gmail.nossr50.spout; + +import java.util.ArrayList; +import java.util.HashMap; + +import org.bukkit.Bukkit; +import org.bukkit.ChatColor; +import org.bukkit.World; +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; +import org.bukkit.entity.Player; +import org.bukkit.entity.Tameable; +import org.bukkit.inventory.ItemStack; +import org.bukkit.plugin.Plugin; +import org.bukkit.entity.*; +import org.getspout.spoutapi.gui.Container; +import org.getspout.spoutapi.gui.GenericContainer; +import org.getspout.spoutapi.gui.Widget; +import org.getspout.spoutapi.gui.WidgetAnchor; +import org.getspout.spoutapi.player.SpoutPlayer; + +import com.gmail.nossr50.Users; +import com.gmail.nossr50.party.Party; + +public class mmoHelper +{ + + /** + * A map of player containers, each container is their party bar + */ + public static HashMap containers = new HashMap(); + + /** + * Get the percentage health of a Player. + * @param player The Player we're interested in + * @return The percentage of max health + */ + public static int getHealth(Entity player) { + if (player != null && player instanceof LivingEntity) { + try { + return Math.min(((LivingEntity) player).getHealth() * 5, 100); + } catch (Exception e) { + } + } + return 0; + } + + /** + * Get the colour of a LivingEntity target from a player's point of view. + * @param player The player viewing the target + * @param target The target to name + * @return The name to use + */ + public static String getColor(Player player, LivingEntity target) { + if (target instanceof Player) { + return ChatColor.YELLOW.toString(); + } else { + if (target instanceof Monster) { + if (player != null && player.equals(((Creature) target).getTarget())) { + return ChatColor.RED.toString(); + } else { + return ChatColor.YELLOW.toString(); + } + } else if (target instanceof WaterMob) { + return ChatColor.GREEN.toString(); + } else if (target instanceof Flying) { + return ChatColor.YELLOW.toString(); + } else if (target instanceof Animals) { + if (player != null && player.equals(((Creature) target).getTarget())) { + return ChatColor.RED.toString(); + } else if (target instanceof Tameable) { + Tameable pet = (Tameable) target; + if (pet.isTamed()) { + return ChatColor.GREEN.toString(); + } else { + return ChatColor.YELLOW.toString(); + } + } else { + return ChatColor.GRAY.toString(); + } + } else { + return ChatColor.GRAY.toString(); + } + } + } + + /** + * Get the percentage armour of a Player. + * @param player The Player we're interested in + * @return The percentage of max armour + */ + public static int getArmor(Entity player) { + if (player != null && player instanceof Player) { + int armor = 0, max, multi[] = {15, 30, 40, 15}; + ItemStack inv[] = ((Player) player).getInventory().getArmorContents(); + for (int i = 0; i < inv.length; i++) { + max = inv[i].getType().getMaxDurability(); + if (max >= 0) { + armor += multi[i] * (max - inv[i].getDurability()) / max; + } + } + return armor; + } + return 0; + } + + public static String getSimpleName(LivingEntity target, boolean showOwner) { + String name = ""; + if (target instanceof Player) { + name += ((Player)target).getName(); + } else { + if (target instanceof Tameable) { + if (((Tameable)target).isTamed()) { + if (showOwner && ((Tameable)target).getOwner() instanceof Player) { + name += ((Player)((Tameable)target).getOwner()).getName() + "'s "; + } else { + name += "Pet "; + } + } + } + if (target instanceof Chicken) { + name += "Chicken"; + } else if (target instanceof Cow) { + name += "Cow"; + } else if (target instanceof Creeper) { + name += "Creeper"; + } else if (target instanceof Giant) { + name += "Giant"; + } else if (target instanceof Pig) { + name += "Pig"; + } else if (target instanceof PigZombie) { + name += "PigZombie"; + } else if (target instanceof Sheep) { + name += "Sheep"; + } else if (target instanceof Skeleton) { + name += "Skeleton"; + } else if (target instanceof Spider) { + name += "Spider"; + } else if (target instanceof Squid) { + name += "Squid"; + } else if (target instanceof Wolf) { + name += "Wolf"; + } else if (target instanceof Zombie) { + name += "Zombie"; + } else if (target instanceof Monster) { + name += "Monster"; + } else if (target instanceof Creature) { + name += "Creature"; + } else { + name += "Unknown"; + } + } + return name; + } + + public static LivingEntity[] getPets(HumanEntity player) { + ArrayList pets = new ArrayList(); + if (player != null && (!(player instanceof Player) || ((Player)player).isOnline())) { + String name = player.getName(); + for (World world : Bukkit.getServer().getWorlds()) { + for (LivingEntity entity : world.getLivingEntities()) { + if (entity instanceof Tameable && ((Tameable) entity).isTamed() && ((Tameable) entity).getOwner() instanceof Player) { + if (name.equals(((Player) ((Tameable) entity).getOwner()).getName())) { + pets.add(entity); + } + } + } + } + } + LivingEntity[] list = new LivingEntity[pets.size()]; + pets.toArray(list); + return list; + } + + public static void update(Player player) + { + //boolean show_pets = true; + Container container = containers.get(player); + + if (container != null) + { + int index = 0; + Widget[] bars = container.getChildren(); + for (String name : Party.getInstance().getPartyMembersByName(player).meFirst(player.getName())) + { + GenericLivingEntity bar; + if (index >= bars.length) + { + container.addChild(bar = new GenericLivingEntity()); + } else { + bar = (GenericLivingEntity)bars[index]; + } + bar.setEntity(name, Party.getInstance().isPartyLeader(Bukkit.getServer().getPlayer(name), Users.getProfile(Bukkit.getServer().getPlayer(name)).getParty()) ? ChatColor.GREEN + "@" : ""); + //bar.setTargets(show_pets ? getPets(Bukkit.getServer().getPlayer(name)) : null); + index++; + } + while (index < bars.length) { + container.removeChild(bars[index++]); + } + container.updateLayout(); + } + } + + public static void initialize(SpoutPlayer sPlayer, Plugin plugin) + { + GenericContainer container = new GenericContainer(); + + container.setAlign(WidgetAnchor.TOP_LEFT) + .setAnchor(WidgetAnchor.TOP_LEFT) + .setX(3) + .setY(3) + .setWidth(427) + .setHeight(240) + .setFixed(true); + + mmoHelper.containers.put(sPlayer, container); + + sPlayer.getMainScreen().attachWidget(plugin, container); + } + /** + * Update all parties. + */ + public static void updateAll() { + for(Player x : Bukkit.getServer().getOnlinePlayers()) + { + if(Users.getProfile(x).inParty()) + { + update(x); + } + } + } + +} diff --git a/mcMMO/Acrobatics.png b/src/resources/Acrobatics.png similarity index 100% rename from mcMMO/Acrobatics.png rename to src/resources/Acrobatics.png diff --git a/mcMMO/Acrobatics_r.png b/src/resources/Acrobatics_r.png similarity index 100% rename from mcMMO/Acrobatics_r.png rename to src/resources/Acrobatics_r.png diff --git a/mcMMO/Archery.png b/src/resources/Archery.png similarity index 100% rename from mcMMO/Archery.png rename to src/resources/Archery.png diff --git a/mcMMO/Archery_r.png b/src/resources/Archery_r.png similarity index 100% rename from mcMMO/Archery_r.png rename to src/resources/Archery_r.png diff --git a/mcMMO/Axe_r.png b/src/resources/Axe_r.png similarity index 100% rename from mcMMO/Axe_r.png rename to src/resources/Axe_r.png diff --git a/mcMMO/Axes.png b/src/resources/Axes.png similarity index 100% rename from mcMMO/Axes.png rename to src/resources/Axes.png diff --git a/mcMMO/Axes_r.png b/src/resources/Axes_r.png similarity index 100% rename from mcMMO/Axes_r.png rename to src/resources/Axes_r.png diff --git a/mcMMO/Excavation.png b/src/resources/Excavation.png similarity index 100% rename from mcMMO/Excavation.png rename to src/resources/Excavation.png diff --git a/mcMMO/Excavation_r.png b/src/resources/Excavation_r.png similarity index 100% rename from mcMMO/Excavation_r.png rename to src/resources/Excavation_r.png diff --git a/mcMMO/Herbalism.png b/src/resources/Herbalism.png similarity index 100% rename from mcMMO/Herbalism.png rename to src/resources/Herbalism.png diff --git a/mcMMO/Herbalism_r.png b/src/resources/Herbalism_r.png similarity index 100% rename from mcMMO/Herbalism_r.png rename to src/resources/Herbalism_r.png diff --git a/mcMMO/Icon.png b/src/resources/Icon.png similarity index 100% rename from mcMMO/Icon.png rename to src/resources/Icon.png diff --git a/mcMMO/Icon_old.png b/src/resources/Icon_old.png similarity index 100% rename from mcMMO/Icon_old.png rename to src/resources/Icon_old.png diff --git a/mcMMO/Icon_r.png b/src/resources/Icon_r.png similarity index 100% rename from mcMMO/Icon_r.png rename to src/resources/Icon_r.png diff --git 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diff --git a/mcMMO/xpbar_inc250.png b/src/resources/xpbar_inc250.png similarity index 100% rename from mcMMO/xpbar_inc250.png rename to src/resources/xpbar_inc250.png diff --git a/mcMMO/xpbar_inc251.png b/src/resources/xpbar_inc251.png similarity index 100% rename from mcMMO/xpbar_inc251.png rename to src/resources/xpbar_inc251.png diff --git a/mcMMO/xpbar_inc252.png b/src/resources/xpbar_inc252.png similarity index 100% rename from mcMMO/xpbar_inc252.png rename to src/resources/xpbar_inc252.png diff --git a/mcMMO/xpbar_inc253.png b/src/resources/xpbar_inc253.png similarity index 100% rename from mcMMO/xpbar_inc253.png rename to src/resources/xpbar_inc253.png diff --git a/mcMMO/xpbar_inc254.png b/src/resources/xpbar_inc254.png similarity index 100% rename from mcMMO/xpbar_inc254.png rename to src/resources/xpbar_inc254.png From 2eddcbeb05c9c9cc1b22d76aea6d9e4c39a66420 Mon Sep 17 00:00:00 2001 From: Ben Diskmaster L Date: Sun, 4 Sep 2011 04:31:00 -0500 Subject: [PATCH 2/5] Phase 2 of rearrange. Reminder for self to move plugin.yml back once maven support is setup. plugin commenting is to get around the craftbukkit dep (which disables colorsend and comments out something nossr forgot about.) UNTESTED --- src/com/gmail/nossr50/datatypes/HealthBarMMO.java | 6 +++--- src/com/gmail/nossr50/listeners/mcPlayerListener.java | 10 +++++----- src/{resources => com/gmail}/plugin.yml | 2 +- 3 files changed, 9 insertions(+), 9 deletions(-) rename src/{resources => com/gmail}/plugin.yml (99%) diff --git a/src/com/gmail/nossr50/datatypes/HealthBarMMO.java b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java index 0d92e8a0a..9f763eb03 100644 --- a/src/com/gmail/nossr50/datatypes/HealthBarMMO.java +++ b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java @@ -5,7 +5,7 @@ import org.bukkit.entity.LivingEntity; import org.getspout.spoutapi.gui.GenericLabel; import org.getspout.spoutapi.gui.GenericTexture; -import com.gmail.nossr50.spout.SpoutStuff; +//import com.gmail.nossr50.spout.SpoutStuff; public class HealthBarMMO { @@ -18,8 +18,8 @@ public class HealthBarMMO health_name = new GenericLabel(); health_name.setText(ChatColor.GREEN+name).setDirty(true); - health_bar = new GenericTexture(); - health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); + //health_bar = new GenericTexture(); + //health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); playerName = name; } diff --git a/src/com/gmail/nossr50/listeners/mcPlayerListener.java b/src/com/gmail/nossr50/listeners/mcPlayerListener.java index d1e7233b3..99e8c418c 100644 --- a/src/com/gmail/nossr50/listeners/mcPlayerListener.java +++ b/src/com/gmail/nossr50/listeners/mcPlayerListener.java @@ -7,7 +7,7 @@ import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; -import org.bukkit.craftbukkit.command.ColouredConsoleSender; +//import org.bukkit.craftbukkit.command.ColouredConsoleSender; import org.bukkit.entity.Player; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerChatEvent; @@ -243,11 +243,11 @@ public class mcPlayerListener extends PlayerListener if(Party.getInstance().inSameParty(player, x)) x.sendMessage(format); } - if(Bukkit.getServer() instanceof ColouredConsoleSender) + /*if(Bukkit.getServer() instanceof ColouredConsoleSender) { ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer(); ccs.sendMessage(ChatColor.GREEN+"[P]"+format); //Colors, woot! - } + }*/ } else if (PP.getAdminChatMode()) { event.setCancelled(true); String format = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getDisplayName() + ChatColor.AQUA + "} "+event.getMessage(); @@ -256,11 +256,11 @@ public class mcPlayerListener extends PlayerListener if(x.isOp() || mcPermissions.getInstance().adminChat(x)) x.sendMessage(format); } - if(Bukkit.getServer() instanceof ColouredConsoleSender) + /*if(Bukkit.getServer() instanceof ColouredConsoleSender) { ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer(); ccs.sendMessage(ChatColor.AQUA+"[A]"+format); //Colors, woot! - } + }*/ } } } \ No newline at end of file diff --git a/src/resources/plugin.yml b/src/com/gmail/plugin.yml similarity index 99% rename from src/resources/plugin.yml rename to src/com/gmail/plugin.yml index 2ecbf404a..1d4bcb7f5 100644 --- a/src/resources/plugin.yml +++ b/src/com/gmail/plugin.yml @@ -1,6 +1,6 @@ name: mcMMO main: com.gmail.nossr50.mcMMO -version: 1.1.14 +version: 1.1.14-Disk-GIT softdepend: [Spout] commands: mchud: From 2877c733d54a3cdc540f48fd66f299457f2105c5 Mon Sep 17 00:00:00 2001 From: Ben Diskmaster L Date: Sun, 4 Sep 2011 04:35:14 -0500 Subject: [PATCH 3/5] Woke up with the dumb. Let's try this again. --- src/{com/gmail => }/plugin.yml | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename src/{com/gmail => }/plugin.yml (100%) diff --git a/src/com/gmail/plugin.yml b/src/plugin.yml similarity index 100% rename from src/com/gmail/plugin.yml rename to src/plugin.yml From b83b69c7ff6a02cdf4970e31fe6b25e566e8dd22 Mon Sep 17 00:00:00 2001 From: Ben Diskmaster L Date: Sun, 4 Sep 2011 04:54:20 -0500 Subject: [PATCH 4/5] Phase 3: Fix the location it expects files to be in. Also, directory creation appears broken in spout-dev atm? --- src/com/gmail/nossr50/spout/SpoutStuff.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/gmail/nossr50/spout/SpoutStuff.java b/src/com/gmail/nossr50/spout/SpoutStuff.java index c6df31015..38fef3444 100644 --- a/src/com/gmail/nossr50/spout/SpoutStuff.java +++ b/src/com/gmail/nossr50/spout/SpoutStuff.java @@ -58,7 +58,7 @@ public class SpoutStuff //System.out.println(theFileName); @SuppressWarnings("static-access") JarFile jar = new JarFile(plugin.mcmmo); - JarEntry entry = jar.getJarEntry(theFileName); + JarEntry entry = jar.getJarEntry("resources/"+theFileName); InputStream is = jar.getInputStream(entry); FileOutputStream os = new FileOutputStream(currentFile); byte[] buf = new byte[(int)entry.getSize()]; From 3989861f1a17e6507599317e455cdad94c153154 Mon Sep 17 00:00:00 2001 From: Ben Diskmaster L Date: Sun, 4 Sep 2011 05:16:39 -0500 Subject: [PATCH 5/5] Revert commenting out of the code blocks from stage1's commit. --- src/com/gmail/nossr50/datatypes/HealthBarMMO.java | 6 +++--- src/com/gmail/nossr50/listeners/mcPlayerListener.java | 10 +++++----- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/com/gmail/nossr50/datatypes/HealthBarMMO.java b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java index 9f763eb03..0d92e8a0a 100644 --- a/src/com/gmail/nossr50/datatypes/HealthBarMMO.java +++ b/src/com/gmail/nossr50/datatypes/HealthBarMMO.java @@ -5,7 +5,7 @@ import org.bukkit.entity.LivingEntity; import org.getspout.spoutapi.gui.GenericLabel; import org.getspout.spoutapi.gui.GenericTexture; -//import com.gmail.nossr50.spout.SpoutStuff; +import com.gmail.nossr50.spout.SpoutStuff; public class HealthBarMMO { @@ -18,8 +18,8 @@ public class HealthBarMMO health_name = new GenericLabel(); health_name.setText(ChatColor.GREEN+name).setDirty(true); - //health_bar = new GenericTexture(); - //health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); + health_bar = new GenericTexture(); + health_bar.setUrl(SpoutStuff.getHealthBarURL(entity.getHealth())).setHeight(8).setWidth(64).setDirty(true); playerName = name; } diff --git a/src/com/gmail/nossr50/listeners/mcPlayerListener.java b/src/com/gmail/nossr50/listeners/mcPlayerListener.java index 99e8c418c..d1e7233b3 100644 --- a/src/com/gmail/nossr50/listeners/mcPlayerListener.java +++ b/src/com/gmail/nossr50/listeners/mcPlayerListener.java @@ -7,7 +7,7 @@ import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; -//import org.bukkit.craftbukkit.command.ColouredConsoleSender; +import org.bukkit.craftbukkit.command.ColouredConsoleSender; import org.bukkit.entity.Player; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerChatEvent; @@ -243,11 +243,11 @@ public class mcPlayerListener extends PlayerListener if(Party.getInstance().inSameParty(player, x)) x.sendMessage(format); } - /*if(Bukkit.getServer() instanceof ColouredConsoleSender) + if(Bukkit.getServer() instanceof ColouredConsoleSender) { ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer(); ccs.sendMessage(ChatColor.GREEN+"[P]"+format); //Colors, woot! - }*/ + } } else if (PP.getAdminChatMode()) { event.setCancelled(true); String format = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getDisplayName() + ChatColor.AQUA + "} "+event.getMessage(); @@ -256,11 +256,11 @@ public class mcPlayerListener extends PlayerListener if(x.isOp() || mcPermissions.getInstance().adminChat(x)) x.sendMessage(format); } - /*if(Bukkit.getServer() instanceof ColouredConsoleSender) + if(Bukkit.getServer() instanceof ColouredConsoleSender) { ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer(); ccs.sendMessage(ChatColor.AQUA+"[A]"+format); //Colors, woot! - }*/ + } } } } \ No newline at end of file