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Moving Fishing and Arcance Forging settings to advanced.yml
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@@ -67,7 +67,20 @@ public class AdvancedConfig extends ConfigLoader {
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//Nothing to configure, everything is already configurable in config.yml
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/* FISHING */
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public int getFishingTierLevelsTier1() { return config.getInt("Skills.Fishing.Tier_Levels.Tier1", 0); }
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public int getFishingTierLevelsTier2() { return config.getInt("Skills.Fishing.Tier_Levels.Tier2", 200); }
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public int getFishingTierLevelsTier3() { return config.getInt("Skills.Fishing.Tier_Levels.Tier3", 400); }
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public int getFishingTierLevelsTier4() { return config.getInt("Skills.Fishing.Tier_Levels.Tier4", 600); }
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public int getFishingTierLevelsTier5() { return config.getInt("Skills.Fishing.Tier_Levels.Tier5", 800); }
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/* Shake */
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public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
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public int getShakeChanceRank1() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_1", 25); }
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public int getShakeChanceRank2() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_2", 40); }
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public int getShakeChanceRank3() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_3", 55); }
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public int getShakeChanceRank4() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_4", 60); }
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public int getShakeChanceRank5() { return config.getInt("Skills.Fishing.Shake_Chance.Rank_5", 75); }
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public int getFishingMagicMultiplier() { return config.getInt("Skills.Fishing.MagicHunter_Multiplier", 5); }
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/* HERBALISM */
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@@ -98,6 +111,22 @@ public class AdvancedConfig extends ConfigLoader {
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public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
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public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
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/* Arcane Forging */
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public boolean getArcaneForgingDowngradeEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.Downgrades.Enabled", true); }
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public int getArcaneForgingDowngradeChanceRank1() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_1", 75); }
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public int getArcaneForgingDowngradeChanceRank2() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_2", 50); }
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public int getArcaneForgingDowngradeChanceRank3() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_3", 25); }
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public int getArcaneForgingDowngradeChanceRank4() { return config.getInt("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_4", 15); }
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public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.May_Lose_Enchants", true); }
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public int getArcaneForgingKeepEnchantsChanceRank1() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_1", 10); }
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public int getArcaneForgingKeepEnchantsChanceRank2() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20); }
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public int getArcaneForgingKeepEnchantsChanceRank3() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30); }
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public int getArcaneForgingKeepEnchantsChanceRank4() { return config.getInt("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40); }
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public int getArcaneForgingRankLevels1() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_1", 100); }
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public int getArcaneForgingRankLevels2() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_2", 250); }
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public int getArcaneForgingRankLevels3() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_3", 500); }
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public int getArcaneForgingRankLevels4() { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_4", 750); }
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/* SWORDS */
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public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
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public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
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