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Fix another bug where usernames can be saved as null for FlatFileDB
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@@ -2,6 +2,8 @@ package com.gmail.nossr50.api;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.mcMMO;
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import org.bukkit.OfflinePlayer;
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import org.jetbrains.annotations.NotNull;
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import java.util.UUID;
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@@ -9,20 +11,38 @@ public class DatabaseAPI {
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/**
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* Checks if a player exists in the mcMMO Database
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* @param uuid player UUID
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* @param offlinePlayer target player
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* @return true if the player exists in the DB, false if they do not
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*/
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public boolean doesPlayerExistInDB(String uuid) {
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return doesPlayerExistInDB(UUID.fromString(uuid));
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public boolean doesPlayerExistInDB(@NotNull OfflinePlayer offlinePlayer) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(offlinePlayer);
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return playerProfile.isLoaded();
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}
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/**
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* Checks if a player exists in the mcMMO Database
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* @param uuid player UUID
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* @param uuid target player
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* @return true if the player exists in the DB, false if they do not
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*/
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public boolean doesPlayerExistInDB(UUID uuid) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid, null);
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public boolean doesPlayerExistInDB(@NotNull UUID uuid) {
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PlayerProfile playerProfile = null;
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try {
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playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid);
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} catch (Exception e) {
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return false;
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}
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return playerProfile.isLoaded();
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}
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/**
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* Checks if a player exists in the mcMMO Database
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* @param playerName target player
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* @return true if the player exists in the DB, false if they do not
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*/
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public boolean doesPlayerExistInDB(@NotNull String playerName) {
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PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName);
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return playerProfile.isLoaded();
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}
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