diff --git a/mcMMO/com/gmail/nossr50/Messages.java b/mcMMO/com/gmail/nossr50/Messages.java deleted file mode 100644 index 1c4b71677..000000000 --- a/mcMMO/com/gmail/nossr50/Messages.java +++ /dev/null @@ -1,73 +0,0 @@ -package com.gmail.nossr50; - -import java.text.MessageFormat; -import java.util.Locale; -import java.util.MissingResourceException; -import java.util.ResourceBundle; - -import org.bukkit.ChatColor; - -import com.gmail.nossr50.config.LoadProperties; - -public class Messages { - private static final String BUNDLE_NAME = "com.gmail.nossr50.messages"; //$NON-NLS-1$ - - private static ResourceBundle RESOURCE_BUNDLE = null; - - private Messages() { - } - - public static String getString(String key) { - return getString(key, null); - } - - public static String getString(String key, Object[] messageArguments) { - try { - if (RESOURCE_BUNDLE == null) { - String myLocale = LoadProperties.locale.toLowerCase(); - try { - //attempt to get the locale denoted - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); - } catch (MissingResourceException e) { - //System.out.println("Failed to load locale specified by mcmmo.properties '"+myLocale+"', defaulting to en_us"); - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us")); - } - } - - String output = RESOURCE_BUNDLE.getString(key); - - if (messageArguments != null) { - MessageFormat formatter = new MessageFormat(""); - formatter.applyPattern(output); - output = formatter.format(messageArguments); - } - - output = addColors(output); - - return output; - } catch (MissingResourceException e) { - return '!' + key + '!'; - } - } - - private static String addColors(String input) { - input = input.replaceAll("\\Q[[BLACK]]\\E", ChatColor.BLACK.toString()); - input = input.replaceAll("\\Q[[DARK_BLUE]]\\E", ChatColor.DARK_BLUE.toString()); - input = input.replaceAll("\\Q[[DARK_GREEN]]\\E", ChatColor.DARK_GREEN.toString()); - input = input.replaceAll("\\Q[[DARK_AQUA]]\\E", ChatColor.DARK_AQUA.toString()); - input = input.replaceAll("\\Q[[DARK_RED]]\\E", ChatColor.DARK_RED.toString()); - input = input.replaceAll("\\Q[[DARK_PURPLE]]\\E", ChatColor.DARK_PURPLE.toString()); - input = input.replaceAll("\\Q[[GOLD]]\\E", ChatColor.GOLD.toString()); - input = input.replaceAll("\\Q[[GRAY]]\\E", ChatColor.GRAY.toString()); - input = input.replaceAll("\\Q[[DARK_GRAY]]\\E", ChatColor.DARK_GRAY.toString()); - input = input.replaceAll("\\Q[[BLUE]]\\E", ChatColor.BLUE.toString()); - input = input.replaceAll("\\Q[[GREEN]]\\E", ChatColor.GREEN.toString()); - input = input.replaceAll("\\Q[[AQUA]]\\E", ChatColor.AQUA.toString()); - input = input.replaceAll("\\Q[[RED]]\\E", ChatColor.RED.toString()); - input = input.replaceAll("\\Q[[LIGHT_PURPLE]]\\E", ChatColor.LIGHT_PURPLE.toString()); - input = input.replaceAll("\\Q[[YELLOW]]\\E", ChatColor.YELLOW.toString()); - input = input.replaceAll("\\Q[[WHITE]]\\E", ChatColor.WHITE.toString()); - - return input; - } -} diff --git a/mcMMO/com/gmail/nossr50/Mob.java b/mcMMO/com/gmail/nossr50/Mob.java deleted file mode 100644 index 0f28ee6d0..000000000 --- a/mcMMO/com/gmail/nossr50/Mob.java +++ /dev/null @@ -1,76 +0,0 @@ -package com.gmail.nossr50; - -import java.util.HashMap; - -import org.bukkit.entity.*; - -public class Mob -{ - HashMap mobDiff = new HashMap(); - HashMap isAggressive = new HashMap(); - - public void assignDifficulty(Entity entity) - { - short x = 0; - - if(entity.getLocation().getY() >= 45) - { - //LEVEL 2 - if(Math.random() * 100 > 50) - { - x = 0; - } - //LEVEL 3 - else - { - x = 1; - } - } - else - { - double y = Math.random() * 100; - //HIGH CHANCE FOR 5's - if(entity.getLocation().getY() < 20) - { - //ASSIGN INTO THE 5 RANKS - if(y >= 0 && y < 50) - x = 0; - if(y >= 50 && y < 80) - x = 1; - if(y >= 80 && y < 95) - x = 2; - if(y >= 95 && y < 98) - x = 3; - if(y >= 98 && y <= 100) - x = 4; - } - //HIGH CHANCE FOR 4's - else - { - //ASSIGN INTO THE 5 RANKS - if(y >= 0 && y < 50) - x = 0; - if(y >= 50 && y < 74) - x = 1; - if(y >= 74 && y < 89) - x = 2; - if(y >= 89 && y < 99) - x = 3; - if(y >= 99 && y <= 100) - x = 4; - } - if(x > 1) - { - isAggressive.put(entity.getEntityId(), false); - } - - } - - if(!mobDiff.containsKey(entity.getEntityId())) - { - mobDiff.put(entity.getEntityId(), x); - //System.out.println("Mob "+entity.getEntityId()+" (DIFFICULTY) "+ - //(x +1)+"(DEPTH) "+entity.getLocation().getY()); - } - } -} diff --git a/mcMMO/com/gmail/nossr50/mcBlockListener.java b/mcMMO/com/gmail/nossr50/mcBlockListener.java deleted file mode 100644 index 6615708de..000000000 --- a/mcMMO/com/gmail/nossr50/mcBlockListener.java +++ /dev/null @@ -1,347 +0,0 @@ -package com.gmail.nossr50; - -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import org.bukkit.Material; -import org.bukkit.Statistic; -import org.bukkit.block.Block; -import org.bukkit.entity.Player; -import org.bukkit.event.block.BlockBreakEvent; -import org.bukkit.event.block.BlockDamageEvent; -import org.bukkit.event.block.BlockFromToEvent; -import org.bukkit.event.block.BlockListener; -import org.bukkit.event.block.BlockPlaceEvent; -import org.bukkit.inventory.ItemStack; - -import com.gmail.nossr50.skills.*; -import com.gmail.nossr50.datatypes.FakeBlockBreakEvent; - - -public class mcBlockListener extends BlockListener { - private final mcMMO plugin; - - public mcBlockListener(final mcMMO plugin) { - this.plugin = plugin; - } - - public void onBlockPlace(BlockPlaceEvent event) - { - long before = System.currentTimeMillis(); - Block block; - Player player = event.getPlayer(); - if (event.getBlock() != null && event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) - { - block = event.getBlockAgainst(); - } - else - { - block = event.getBlock(); - } - if(player != null && m.shouldBeWatched(block)) - { - if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86) - block.setData((byte) 5); //Change the byte - if(block.getTypeId() == 17 || block.getTypeId() == 39 || block.getTypeId() == 40 || block.getTypeId() == 91 || block.getTypeId() == 86) - plugin.misc.blockWatchList.add(block); - } - if(block.getTypeId() == 42 && LoadProperties.anvilmessages) - event.getPlayer().sendMessage(Messages.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$ - - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onBlockPlace+=(after-before); - } - } - - public void onBlockBreak(BlockBreakEvent event) - { - long before = System.currentTimeMillis(); - - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - Block block = event.getBlock(); - ItemStack inhand = player.getItemInHand(); - if(event.isCancelled()) - return; - if (event instanceof FakeBlockBreakEvent) - return; - - /* - * HERBALISM - */ - if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07) - { - Herbalism.greenTerraCheck(player, block, plugin); - } - //Wheat && Triple drops - if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block)) - { - Herbalism.herbalismProcCheck(block, player, event, plugin); - Herbalism.greenTerraWheat(player, block, event, plugin); - } - - - /* - * MINING - */ - if(mcPermissions.getInstance().mining(player)){ - if(LoadProperties.miningrequirespickaxe){ - if(m.isMiningPick(inhand)) - Mining.miningBlockCheck(player, block, plugin); - } else { - Mining.miningBlockCheck(player, block, plugin); - } - } - /* - * WOOD CUTTING - */ - - if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player)) - { - if(LoadProperties.woodcuttingrequiresaxe) - { - if(m.isAxes(inhand)) - { - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, block); - //Default - if(block.getData() == (byte)0) - PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier); - //Spruce - if(block.getData() == (byte)1) - PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier); - //Birch - if(block.getData() == (byte)2) - PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier); - } - } - } else - { - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, block); - //Default - if(block.getData() == (byte)0) - PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier); - //Spruce - if(block.getData() == (byte)1) - PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier); - //Birch - if(block.getData() == (byte)2) - PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier); - } - } - Skills.XpCheck(player); - - /* - * IF PLAYER IS USING TREEFELLER - */ - if(mcPermissions.getInstance().woodCuttingAbility(player) - && PP.getTreeFellerMode() - && block.getTypeId() == 17 - && m.blockBreakSimulate(block, player, plugin)){ - - WoodCutting.treeFeller(block, player, plugin); - for(Block blockx : plugin.misc.treeFeller) - { - if(blockx != null){ - Material mat = Material.getMaterial(block.getTypeId()); - byte type = 0; - if(block.getTypeId() == 17) - type = block.getData(); - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - if(blockx.getTypeId() == 17){ - blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); - //XP WOODCUTTING - if(!plugin.misc.blockWatchList.contains(block)) - { - WoodCutting.woodCuttingProcCheck(player, blockx); - PP.addWoodcuttingXP(LoadProperties.mpine); - } - } - if(blockx.getTypeId() == 18) - { - mat = Material.SAPLING; - - item = new ItemStack(mat, 1, (short)0, blockx.getData()); - - if(Math.random() * 10 > 9) - blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item); - } - if(blockx.getType() != Material.AIR) - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - blockx.setType(Material.AIR); - } - } - if(LoadProperties.toolsLoseDurabilityFromAbilities) - m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); - plugin.misc.treeFeller.clear(); - } - } - /* - * EXCAVATION - */ - if(mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5) - Excavation.excavationProcCheck(block, player); - /* - * HERBALISM - */ - if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalism(player) && Herbalism.canBeGreenTerra(block)) - { - Herbalism.greenTerraCheck(player, block, plugin); - } - if(mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5) - Herbalism.herbalismProcCheck(block, player, event, plugin); - - //Change the byte back when broken - if(block.getData() == 5 && m.shouldBeWatched(block)) - { - block.setData((byte) 0); - if(plugin.misc.blockWatchList.contains(block)) - { - plugin.misc.blockWatchList.remove(block); - } - } - - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onBlockBreak+=(after-before); - } - } - public void onBlockDamage(BlockDamageEvent event) - { - long before = System.currentTimeMillis(); - - if(event.isCancelled()) - return; - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - ItemStack inhand = player.getItemInHand(); - Block block = event.getBlock(); - - Skills.monitorSkills(player); - - /* - * ABILITY PREPARATION CHECKS - */ - if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block)) - Herbalism.greenTerraCheck(player, block, plugin); - if(PP.getAxePreparationMode() && block.getTypeId() == 17) - WoodCutting.treeFellerCheck(player, block, plugin); - if(PP.getPickaxePreparationMode()) - Mining.superBreakerCheck(player, block, plugin); - if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block)) - Excavation.gigaDrillBreakerActivationCheck(player, block, plugin); - if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) - Unarmed.berserkActivationCheck(player, plugin); - - /* - * GREEN TERRA STUFF - */ - if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()){ - Herbalism.greenTerra(player, block); - } - - /* - * GIGA DRILL BREAKER CHECKS - */ - if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player, plugin) && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)){ - - if(m.getTier(player) >= 2) - Excavation.excavationProcCheck(block, player); - if(m.getTier(player) >= 3) - Excavation.excavationProcCheck(block, player); - if(m.getTier(player) >= 4) - Excavation.excavationProcCheck(block, player); - Material mat = Material.getMaterial(block.getTypeId()); - if(block.getTypeId() == 2) - mat = Material.DIRT; - byte type = block.getData(); - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - block.setType(Material.AIR); - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - if(LoadProperties.toolsLoseDurabilityFromAbilities) - m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } - /* - * BERSERK MODE CHECKS - */ - if(PP.getBerserkMode() - && m.blockBreakSimulate(block, player, plugin) - && player.getItemInHand().getTypeId() == 0 - && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)){ - Material mat = Material.getMaterial(block.getTypeId()); - if(block.getTypeId() == 2) - mat = Material.DIRT; - if(block.getTypeId() == 78) - mat = Material.SNOW_BALL; - byte type = block.getData(); - ItemStack item = new ItemStack(mat, 1, (byte)0, type); - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - block.setType(Material.AIR); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - } - - /* - * SUPER BREAKER CHECKS - */ - if(PP.getSuperBreakerMode() - && Mining.canBeSuperBroken(block) - && m.blockBreakSimulate(block, player, plugin)) - { - - if(LoadProperties.miningrequirespickaxe) - { - if(m.isMiningPick(inhand)) - Mining.SuperBreakerBlockCheck(player, block, plugin); - } else { - Mining.SuperBreakerBlockCheck(player, block, plugin); - } - } - - /* - * LEAF BLOWER - */ - if(block.getTypeId() == 18 && mcPermissions.getInstance().woodcutting(player) && PP.getSkill("woodcutting") >= 100 && m.isAxes(player.getItemInHand()) && m.blockBreakSimulate(block, player, plugin)) - { - m.damageTool(player, (short)1); - if(Math.random() * 10 > 9) - { - ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData()); - block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x); - } - block.setType(Material.AIR); - player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); - } - if(block.getType() == Material.AIR && plugin.misc.blockWatchList.contains(block)) - { - plugin.misc.blockWatchList.remove(block); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onBlockDamage+=(after-before); - } - } - - public void onBlockFromTo(BlockFromToEvent event) - { - long before = System.currentTimeMillis(); - - Block blockFrom = event.getBlock(); - Block blockTo = event.getToBlock(); - if(m.shouldBeWatched(blockFrom) && blockFrom.getData() == (byte)5) - { - blockTo.setData((byte)5); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onBlockFromTo+=(after-before); - } - } -} \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/mcEntityListener.java b/mcMMO/com/gmail/nossr50/mcEntityListener.java deleted file mode 100644 index 5bfdda00b..000000000 --- a/mcMMO/com/gmail/nossr50/mcEntityListener.java +++ /dev/null @@ -1,244 +0,0 @@ -package com.gmail.nossr50; - -import net.minecraft.server.EntityLiving; - -import org.bukkit.craftbukkit.entity.CraftEntity; -import org.bukkit.entity.Entity; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Monster; -import org.bukkit.entity.Player; -import org.bukkit.entity.Wolf; -import org.bukkit.event.entity.CreatureSpawnEvent; -import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; -import org.bukkit.event.entity.EntityDamageByEntityEvent; -import org.bukkit.event.entity.EntityDamageEvent; -import org.bukkit.event.entity.EntityDamageEvent.DamageCause; -import org.bukkit.event.entity.EntityDeathEvent; -import org.bukkit.event.entity.EntityListener; -import org.bukkit.event.entity.EntityTargetEvent; -import org.bukkit.inventory.ItemStack; - -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.party.Party; -import com.gmail.nossr50.skills.Acrobatics; -import com.gmail.nossr50.skills.Skills; -import com.gmail.nossr50.skills.Taming; - - -public class mcEntityListener extends EntityListener { - private final mcMMO plugin; - - public mcEntityListener(final mcMMO plugin) { - this.plugin = plugin; - } - /* - public void onCreatureSpawn(CreatureSpawnEvent event) { - Location loc = event.getLocation(); - Entity spawnee = event.getEntity(); - if(m.isBlockAround(loc, 5, 52)){ - Config.getInstance().addMobSpawnTrack(spawnee); - } - } - */ - public void onEntityDamage(EntityDamageEvent event) - { - long before = System.currentTimeMillis(); - - if(event.isCancelled()) - return; - //Check for world pvp flag - if(event instanceof EntityDamageByEntityEvent) - { - EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent)event; - if(eventb.getEntity() instanceof Player && eventb.getDamager() instanceof Player && !event.getEntity().getWorld().getPVP()) - return; - } - /* - * CHECK FOR INVULNERABILITY - */ - if(event.getEntity() instanceof Player) - { - Player defender = (Player)event.getEntity(); - PlayerProfile PPd = Users.getProfile(defender); - if(defender != null && PPd.getGodMode()) - event.setCancelled(true); - if(PPd == null) - Users.addUser(defender); - } - - if(event.getEntity() instanceof CraftEntity) - { - CraftEntity cEntity = (CraftEntity)event.getEntity(); - if(cEntity.getHandle() instanceof EntityLiving) - { - EntityLiving entityliving = (EntityLiving)cEntity.getHandle(); - if(entityliving.noDamageTicks < entityliving.maxNoDamageTicks/2.0F) - { - Entity x = event.getEntity(); - DamageCause type = event.getCause(); - if(event.getEntity() instanceof Wolf && ((Wolf)event.getEntity()).isTamed() && Taming.getOwner(((Wolf)event.getEntity()), plugin) != null) - { - Wolf theWolf = (Wolf) event.getEntity(); - Player master = Taming.getOwner(theWolf, plugin); - PlayerProfile PPo = Users.getProfile(master); - if(master == null || PPo == null) - return; - //Environmentally Aware - if((event.getCause() == DamageCause.CONTACT || event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.FIRE) && PPo.getSkill("taming") >= 100) - { - if(event.getDamage() < ((Wolf) event.getEntity()).getHealth()) - { - event.getEntity().teleport(Taming.getOwner(theWolf, plugin).getLocation()); - master.sendMessage(Messages.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$ - event.getEntity().setFireTicks(0); - } - } - if(event.getCause() == DamageCause.FALL && PPo.getSkill("taming") >= 100) - { - event.setCancelled(true); - } - - //Thick Fur - if(event.getCause() == DamageCause.FIRE_TICK) - { - event.getEntity().setFireTicks(0); - } - } - - /* - * ACROBATICS - */ - if(x instanceof Player){ - Player player = (Player)x; - if(type == DamageCause.FALL){ - Acrobatics.acrobaticsCheck(player, event); - } - } - - /* - * Entity Damage by Entity checks - */ - if(event instanceof EntityDamageByEntityEvent && !event.isCancelled()) - { - EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event; - Entity f = eventb.getDamager(); - Entity e = event.getEntity(); - /* - * PARTY CHECKS - */ - if(event.getEntity() instanceof Player && f instanceof Player) - { - Player defender = (Player)e; - Player attacker = (Player)f; - if(Party.getInstance().inSameParty(defender, attacker)) - event.setCancelled(true); - } - Combat.combatChecks(event, plugin); - } - /* - * Check to see if the defender took damage so we can apply recently hurt - */ - if(event.getEntity() instanceof Player && !event.isCancelled() && event.getDamage() >= 1) - { - Player herpderp = (Player)event.getEntity(); - Users.getProfile(herpderp).setRecentlyHurt(System.currentTimeMillis()); - } - } - } - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onEntityDamage+=(after-before); - } - } - - public void onEntityDeath(EntityDeathEvent event) - { - long before = System.currentTimeMillis(); - Entity x = event.getEntity(); - x.setFireTicks(0); - - //cleanup mob diff - if(plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) - plugin.mob.mobDiff.remove(event.getEntity().getEntityId()); - - - //Remove bleed track - if(plugin.misc.bleedTracker.contains((LivingEntity)x)) - plugin.misc.addToBleedRemovalQue((LivingEntity)x); - - Skills.arrowRetrievalCheck(x, plugin); - /* - if(Config.getInstance().isMobSpawnTracked(x)){ - Config.getInstance().removeMobSpawnTrack(x); - } - */ - if(x instanceof Player){ - Player player = (Player)x; - Users.getProfile(player).setBleedTicks(0); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onEntityDeath+=(after-before); - } - } - - public void onCreatureSpawn(CreatureSpawnEvent event) - { - long before = System.currentTimeMillis(); - SpawnReason reason = event.getSpawnReason(); - - if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners) - { - plugin.misc.mobSpawnerList.add(event.getEntity()); - } else - { - if(event.getEntity() instanceof Monster && !plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId())) - plugin.mob.assignDifficulty(event.getEntity()); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onCreatureSpawn+=(after-before); - } - } - - public void onEntityTarget(EntityTargetEvent event) - { - long before = System.currentTimeMillis(); - int type = event.getEntity().getEntityId(); - //Make 3+ non-aggressive - if(event.getEntity() instanceof Monster - && plugin.mob.mobDiff.containsKey(type) - && plugin.mob.isAggressive.containsKey(type)) - { - if(plugin.mob.mobDiff.get(type) >= 2 && plugin.mob.isAggressive.get(type) == false) - { - event.setCancelled(true); - event.setTarget(null); - } - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onEntityTarget+=(after-before); - } - } - public boolean isBow(ItemStack is){ - if (is.getTypeId() == 261){ - return true; - } else { - return false; - } - } - public boolean isPlayer(Entity entity){ - if (entity instanceof Player) { - return true; - } else{ - return false; - } - } -} diff --git a/mcMMO/com/gmail/nossr50/mcPlayerListener.java b/mcMMO/com/gmail/nossr50/mcPlayerListener.java deleted file mode 100644 index 030501a02..000000000 --- a/mcMMO/com/gmail/nossr50/mcPlayerListener.java +++ /dev/null @@ -1,1102 +0,0 @@ -package com.gmail.nossr50; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.logging.Level; -import java.util.logging.Logger; - -import org.bukkit.ChatColor; -import org.bukkit.Location; -import org.bukkit.Material; -import org.bukkit.block.Block; -import org.bukkit.entity.Player; -import org.bukkit.event.block.Action; -import org.bukkit.event.player.PlayerChatEvent; -import org.bukkit.event.player.PlayerCommandPreprocessEvent; -import org.bukkit.event.player.PlayerInteractEvent; -import org.bukkit.event.player.PlayerJoinEvent; -import org.bukkit.event.player.PlayerListener; -import org.bukkit.event.player.PlayerLoginEvent; -import org.bukkit.event.player.PlayerQuitEvent; -import org.bukkit.event.player.PlayerRespawnEvent; -import org.bukkit.inventory.ItemStack; - -import com.gmail.nossr50.config.LoadProperties; -import com.gmail.nossr50.datatypes.PlayerProfile; -import com.gmail.nossr50.party.Party; -import com.gmail.nossr50.skills.Herbalism; -import com.gmail.nossr50.skills.Repair; -import com.gmail.nossr50.skills.Skills; - - -public class mcPlayerListener extends PlayerListener { - protected static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$ - public Location spawn = null; - private mcMMO plugin; - - public mcPlayerListener(mcMMO instance) { - plugin = instance; - } - - - public void onPlayerRespawn(PlayerRespawnEvent event) - { - long before = System.currentTimeMillis(); - Player player = event.getPlayer(); - if(LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player)) - { - PlayerProfile PP = Users.getProfile(player); - - if(player != null && PP != null) - { - PP.setRespawnATS(System.currentTimeMillis()); - Location mySpawn = PP.getMySpawn(player); - if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null) - mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin))); - if(mySpawn != null) - { - event.setRespawnLocation(mySpawn); - } - } - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onPlayerRespawn+=(after-before); - } - } - public void onPlayerLogin(PlayerLoginEvent event) - { - long before = System.currentTimeMillis(); - Users.addUser(event.getPlayer()); - long after = System.currentTimeMillis(); - - if(LoadProperties.print_reports) - { - plugin.onPlayerLogin+=(after-before); - } - } - - public void onPlayerQuit(PlayerQuitEvent event) - { - long before = System.currentTimeMillis(); - /* - * GARBAGE COLLECTION - */ - - //Discard the PlayerProfile object from players array in the Users object stored for this player as it is no longer needed - Users.removeUser(event.getPlayer()); - long after = System.currentTimeMillis(); - - if(LoadProperties.print_reports) - { - plugin.onPlayerQuit+=(after-before); - } - } - - public void onPlayerJoin(PlayerJoinEvent event) - { - long before = System.currentTimeMillis(); - Player player = event.getPlayer(); - - if(mcPermissions.getInstance().motd(player) && LoadProperties.enableMotd) - { - //player.sendMessage(ChatColor.BLUE +"This server is running mcMMO "+plugin.getDescription().getVersion()+" type /"+ChatColor.YELLOW+LoadProperties.mcmmo+ChatColor.BLUE+ " for help."); - player.sendMessage(Messages.getString("mcPlayerListener.MOTD", new Object[] {plugin.getDescription().getVersion(), LoadProperties.mcmmo})); - //player.sendMessage(ChatColor.GREEN+"http://mcmmo.wikia.com"+ChatColor.BLUE+" - mcMMO Wiki"); - player.sendMessage(Messages.getString("mcPlayerListener.WIKI")); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onPlayerJoin+=(after-before); - } - } - - public void onPlayerInteract(PlayerInteractEvent event) { - long before = System.currentTimeMillis(); - - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - Action action = event.getAction(); - Block block = event.getClickedBlock(); - - - - //Archery Nerf - if(player.getItemInHand().getTypeId() == 261 && LoadProperties.archeryFireRateLimit){ - if(System.currentTimeMillis() < PP.getArcheryShotATS() + 1000){ - /* - if(m.hasArrows(player)) - m.addArrows(player); - */ - player.updateInventory(); - event.setCancelled(true); - } else { - PP.setArcheryShotATS(System.currentTimeMillis()); - } - } - - /* - * Ability checks - */ - if(action == Action.RIGHT_CLICK_BLOCK) - { - ItemStack is = player.getItemInHand(); - if(LoadProperties.enableMySpawn && block != null && player != null) - { - if(block.getTypeId() == 26 && mcPermissions.getInstance().setMySpawn(player)){ - Location loc = player.getLocation(); - if(mcPermissions.getInstance().setMySpawn(player)){ - PP.setMySpawn(loc.getX(), loc.getY(), loc.getZ(), loc.getWorld().getName()); - } - player.sendMessage(Messages.getString("mcPlayerListener.MyspawnSet")); - } - } - - if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42) - { - Repair.repairCheck(player, is, event.getClickedBlock()); - } - - if(m.abilityBlockCheck(block)) - { - if(block != null && m.isHoe(player.getItemInHand()) && block.getTypeId() != 3 && block.getTypeId() != 2 && block.getTypeId() != 60){ - Skills.hoeReadinessCheck(player); - } - Skills.abilityActivationCheck(player); - } - - //GREEN THUMB - if(block != null && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT) && player.getItemInHand().getType() == Material.SEEDS) - { - boolean pass = false; - if(Herbalism.hasSeeds(player) && mcPermissions.getInstance().herbalism(player)){ - Herbalism.removeSeeds(player); - if(LoadProperties.enableCobbleToMossy && m.blockBreakSimulate(block, player, plugin) && block.getType() == Material.COBBLESTONE && Math.random() * 1500 <= PP.getSkill("herbalism")){ - player.sendMessage(Messages.getString("mcPlayerListener.GreenThumb")); - block.setType(Material.MOSSY_COBBLESTONE); - pass = true; - } - if(block.getType() == Material.DIRT && m.blockBreakSimulate(block, player, plugin) && Math.random() * 1500 <= PP.getSkill("herbalism")){ - player.sendMessage(Messages.getString("mcPlayerListener.GreenThumb")); - block.setType(Material.GRASS); - pass = true; - } - if(pass == false) - player.sendMessage(Messages.getString("mcPlayerListener.GreenThumbFail")); - } - return; - } - } - if(action == Action.RIGHT_CLICK_AIR) - { - Skills.hoeReadinessCheck(player); - Skills.abilityActivationCheck(player); - - /* - * HERBALISM MODIFIERS - */ - if(mcPermissions.getInstance().herbalism(player)) - { - Herbalism.breadCheck(player, player.getItemInHand()); - Herbalism.stewCheck(player, player.getItemInHand()); - } - } - /* - if(action == Action.LEFT_CLICK_AIR || action == Action.LEFT_CLICK_BLOCK) - { - if(mcPermissions.getInstance().sorcery(player)) - { - //FIND OUT WHAT SPELL THEY ARE USING - if(player.getItemInHand().getTypeId() == 351) - { - //IF USING LIGHT BLUE DYE (WATER MAGIC) - if(player.getItemInHand().getDurability() == (short) 12) - { - if(PP.getBlueDyeCycle() == 0 && PP.getCurrentMana() >= LoadProperties.water_thunder) - { - if(plugin.sorcery.getSpellTargetBlock(player) != null) - { - PP.setMana(PP.getCurrentMana() - LoadProperties.water_thunder); - - Block targetBlock = plugin.sorcery.getSpellTargetBlock(player); - World world = targetBlock.getLocation().getWorld(); - - world.strikeLightning(targetBlock.getLocation()); - world.strikeLightning(targetBlock.getLocation()); - world.strikeLightning(targetBlock.getLocation()); - - world.createExplosion(targetBlock.getLocation(), (float) 4, true); - - plugin.sorcery.informSpell(Messages.getString("Sorcery.Water.Thunder"), player); - plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Water.Thunder"), player); - } - } - else if (PP.getBlueDyeCycle() == 0 && PP.getCurrentMana() < LoadProperties.water_thunder ) - { - player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.water_thunder, Messages.getString("Sorcery.Water.Thunder")})); - } - } - //IF USING LIGHT GREEN DYE (RESTORATIVE MAGIC) - if(player.getItemInHand().getDurability() == (short) 10) - { - //CHECK WHICH SPELL - - //HEAL SELF SPELL - if(PP.getGreenDyeCycle() == 0 && mcPermissions.getInstance().sorceryCurativeHealSelf(player)) - { - //SPELL COST - if(PP.getCurrentMana() >= LoadProperties.cure_self) - { - PP.setMana(PP.getCurrentMana() - LoadProperties.cure_self); - player.setHealth(player.getHealth()+2); - if(player.getHealth() > 20) - player.setHealth(20); - - //XP - PP.addSorceryXP((LoadProperties.cure_self/PP.getMaxMana()) * 100); - Skills.XpCheck(player); - - plugin.sorcery.informSpell(Messages.getString("Sorcery.Curative.Self"), player); - plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Curative.Self"), player); - } - else - { - player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.cure_self, Messages.getString("Sorcery.Curative.Self")})); - } - } - //HEAL OTHER SPELL - if(PP.getGreenDyeCycle() == 1) - { - //SPELL COST - if(PP.getCurrentMana() >= LoadProperties.cure_other) - { - PP.setMana(PP.getCurrentMana() - LoadProperties.cure_other); - - //XP - PP.addSorceryXP((LoadProperties.cure_other/PP.getMaxMana()) * 100); - Skills.XpCheck(player); - - plugin.sorcery.informSpell(Messages.getString("Sorcery.Curative.Other"), player); - plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Curative.Other"), player); - } - else - { - player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.cure_other, Messages.getString("Sorcery.Curative.Other")})); - } - } - } - } - } - } - */ - - /* - if(action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK) - { - if(mcPermissions.getInstance().sorcery(player)) - { - //FIND OUT WHAT SPELL THEY ARE USING - if(player.getItemInHand().getTypeId() == 351) - { - //IF USING LIGHT GREEN DYE (RESTORATIVE MAGIC) - if(mcPermissions.getInstance().sorceryCurative(player) && player.getItemInHand().getDurability() == (short) 10) - { - - while(PP.getDyeChanged() == false) - { - plugin.sorcery.handleGreenDyeCycle(player); - } - - //CHANGE BACK - PP.setDyeChanged(false); - } - } - } - } - */ - - /* - * ITEM CHECKS - */ - if(action == Action.RIGHT_CLICK_AIR) - Item.itehecks(player, plugin); - if(action == Action.RIGHT_CLICK_BLOCK) - { - if(m.abilityBlockCheck(event.getClickedBlock())) - Item.itehecks(player, plugin); - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onPlayerInteract+=(after-before); - } - } - public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) - { - long before = System.currentTimeMillis(); - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - String[] split = event.getMessage().split(" "); - String playerName = player.getName(); - //Check if the command is an MMO related help command - m.mmoHelpCheck(split, player, event); - if(LoadProperties.mcabilityEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mcability)){ //$NON-NLS-1$ - event.setCancelled(true); - if(PP.getAbilityUse()){ - player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesOff")); //$NON-NLS-1$ - PP.toggleAbilityUse(); - } else { - player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesOn")); //$NON-NLS-1$ - PP.toggleAbilityUse(); - } - } - - /* - if(split[0].equalsIgnoreCase("/mmosupplies") && player.isOp()) - { - Location location = event.getPlayer().getLocation(); - World world = location.getWorld(); - world.spawnCreature(location, CreatureType.WOLF); - - ItemStack[] dye = new ItemStack[15]; - int y = 0; - for(ItemStack x : dye) - { - dye[y] = new ItemStack(351, 64, (short) y); - event.getPlayer().getWorld().dropItemNaturally(event.getPlayer().getLocation(), dye[y]); - y++; - } - - } - */ - - /* - * FFS -> MySQL - */ - if(split[0].equalsIgnoreCase("/mmoupdate")) //$NON-NLS-1$ - { - event.setCancelled(true); - if(!mcPermissions.getInstance().admin(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - player.sendMessage(ChatColor.GRAY+"Starting conversion..."); //$NON-NLS-1$ - Users.clearUsers(); - m.convertToMySQL(plugin); - for(Player x : plugin.getServer().getOnlinePlayers()) - { - Users.addUser(x); - } - player.sendMessage(ChatColor.GREEN+"Conversion finished!"); //$NON-NLS-1$ - } - - /* - * LEADER BOARD COMMAND - */ - if(LoadProperties.mctopEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mctop)){ //$NON-NLS-1$ - event.setCancelled(true); - if(LoadProperties.useMySQL == false){ - /* - * POWER LEVEL INFO RETRIEVAL - */ - if(split.length == 1) - { - int p = 1; - String[] info = Leaderboard.retrieveInfo("powerlevel", p); //$NON-NLS-1$ - player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard")); - int n = 1 * p; //Position - for(String x : info){ - if(x != null){ - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); //$NON-NLS-1$ - String[] splitx = x.split(":"); //$NON-NLS-1$ - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$ - n++; - } - } - } - if(split.length >= 2 && Leaderboard.isInt(split[1])){ - int p = 1; - //Grab page value if specified - if(split.length >= 2){ - if(Leaderboard.isInt(split[1])){ - p = Integer.valueOf(split[1]); - } - } - int pt = p; - if(p > 1){ - pt -= 1; - pt += (pt * 10); - pt = 10; - } - String[] info = Leaderboard.retrieveInfo("powerlevel", p); //$NON-NLS-1$ - player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard")); //$NON-NLS-1$ - int n = 1 * pt; //Position - for(String x : info){ - if(x != null){ - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); //$NON-NLS-1$ - String[] splitx = x.split(":"); //$NON-NLS-1$ - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$ - n++; - } - } - } - /* - * SKILL SPECIFIED INFO RETRIEVAL - */ - if(split.length >= 2 && Skills.isSkill(split[1])){ - int p = 1; - //Grab page value if specified - if(split.length >= 3){ - if(Leaderboard.isInt(split[2])){ - p = Integer.valueOf(split[2]); - } - } - int pt = p; - if(p > 1){ - pt -= 1; - pt += (pt * 10); - pt = 10; - } - String firstLetter = split[1].substring(0,1); // Get first letter - String remainder = split[1].substring(1); // Get remainder of word. - String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); - - String[] info = Leaderboard.retrieveInfo(split[1].toLowerCase(), p); - player.sendMessage(Messages.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); //$NON-NLS-1$ //$NON-NLS-2$ - int n = 1 * pt; //Position - for(String x : info){ - if(x != null){ - String digit = String.valueOf(n); - if(n < 10) - digit ="0"+String.valueOf(n); //$NON-NLS-1$ - String[] splitx = x.split(":"); //$NON-NLS-1$ - //Format: 1. Playername - skill value - player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$ - n++; - } - } - } - } else - /* - * MYSQL LEADERBOARDS - */ - { - String powerlevel = "taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics"; //$NON-NLS-1$ - if(split.length >= 2 && Skills.isSkill(split[1])) - { - /* - * Create a nice consistent capitalized leaderboard name - */ - String lowercase = split[1].toLowerCase(); //For the query - String firstLetter = split[1].substring(0,1); //Get first letter - String remainder = split[1].substring(1); //Get remainder of word. - String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase(); - - player.sendMessage(Messages.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); //$NON-NLS-1$ //$NON-NLS-2$ - if(split.length >= 3 && m.isInt(split[2])) - { - int n = 1; //For the page number - int n2 = Integer.valueOf(split[2]); - if(n2 > 1) - { - //Figure out the 'page' here - n = 10; - n = n * (n2-1); - } - //If a page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$ - +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ - - for(int i=n;i<=n+10;i++) - { - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$ - } - return; - } - //If no page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$ - +LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ - for(int i=1;i<=10;i++) //i<=userslist.size() - { - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$ - } - return; - } - if(split.length >= 1) - { - player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard")); //$NON-NLS-1$ - if(split.length >= 2 && m.isInt(split[1])) - { - int n = 1; //For the page number - int n2 = Integer.valueOf(split[1]); - if(n2 > 1) - { - //Figure out the 'page' here - n = 10; - n = n * (n2-1); - } - //If a page number is specified - HashMap> userslist = mcMMO.database.Read("SELECT "+powerlevel+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$ - +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); //$NON-NLS-1$ //$NON-NLS-2$ - for(int i=n;i<=n+10;i++) - { - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$ - } - return; - } - HashMap> userslist = mcMMO.database.Read("SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics, user_id FROM " //$NON-NLS-1$ - +LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); //$NON-NLS-1$ //$NON-NLS-2$ - for(int i=1;i<=10;i++) - { - if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - break; - HashMap> username = mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$ - //System.out.println(username.get(1).get(0)); - //System.out.println("Mining : " + userslist.get(i).get(0) + ", User id : " + userslist.get(i).get(1)); - } - } - } - } - - if(LoadProperties.mcrefreshEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mcrefresh)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().mcrefresh(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length >= 2 && isPlayer(split[1])){ - player.sendMessage("You have refreshed "+split[1]+"'s cooldowns!"); //$NON-NLS-1$ //$NON-NLS-2$ - player = getPlayer(split[1]); - } - /* - * PREP MODES - */ - PP = Users.getProfile(player); - PP.setRecentlyHurt((long) 0); - PP.setHoePreparationMode(false); - PP.setAxePreparationMode(false); - PP.setFistsPreparationMode(false); - PP.setSwordsPreparationMode(false); - PP.setPickaxePreparationMode(false); - /* - * GREEN TERRA - */ - PP.setGreenTerraMode(false); - PP.setGreenTerraDeactivatedTimeStamp((long) 0); - - /* - * GIGA DRILL BREAKER - */ - PP.setGigaDrillBreakerMode(false); - PP.setGigaDrillBreakerDeactivatedTimeStamp((long) 0); - /* - * SERRATED STRIKE - */ - PP.setSerratedStrikesMode(false); - PP.setSerratedStrikesDeactivatedTimeStamp((long) 0); - /* - * SUPER BREAKER - */ - PP.setSuperBreakerMode(false); - PP.setSuperBreakerDeactivatedTimeStamp((long) 0); - /* - * TREE FELLER - */ - PP.setTreeFellerMode(false); - PP.setTreeFellerDeactivatedTimeStamp((long) 0); - /* - * BERSERK - */ - PP.setBerserkMode(false); - PP.setBerserkDeactivatedTimeStamp((long)0); - - player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesRefreshed")); //$NON-NLS-1$ - } - /* - * GODMODE COMMAND - */ - if(LoadProperties.mcgodEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mcgod)) - { //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().mcgod(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(PP.getGodMode()) - { - player.sendMessage(Messages.getString("mcPlayerListener.GodModeDisabled")); //$NON-NLS-1$ - PP.toggleGodMode(); - } else { - player.sendMessage(Messages.getString("mcPlayerListener.GodModeEnabled")); //$NON-NLS-1$ - PP.toggleGodMode(); - } - } - if(LoadProperties.clearmyspawnEnable && LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player) && split[0].equalsIgnoreCase("/"+LoadProperties.clearmyspawn)){ //$NON-NLS-1$ - event.setCancelled(true); - double x = plugin.getServer().getWorlds().get(0).getSpawnLocation().getX(); - double y = plugin.getServer().getWorlds().get(0).getSpawnLocation().getY(); - double z = plugin.getServer().getWorlds().get(0).getSpawnLocation().getZ(); - String worldname = plugin.getServer().getWorlds().get(0).getName(); - PP.setMySpawn(x, y, z, worldname); - player.sendMessage(Messages.getString("mcPlayerListener.MyspawnCleared")); //$NON-NLS-1$ - } - if(LoadProperties.mmoeditEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mmoedit)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().mmoedit(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length < 3){ - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length == 4){ - if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])){ - int newvalue = Integer.valueOf(split[3]); - Users.getProfile(getPlayer(split[1])).modifyskill(newvalue, split[2]); - player.sendMessage(ChatColor.RED+split[2]+" has been modified."); //$NON-NLS-1$ - } - } - else if(split.length == 3){ - if(m.isInt(split[2]) && Skills.isSkill(split[1])){ - int newvalue = Integer.valueOf(split[2]); - PP.modifyskill(newvalue, split[1]); - player.sendMessage(ChatColor.RED+split[1]+" has been modified."); //$NON-NLS-1$ - } - } else { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); //$NON-NLS-1$ //$NON-NLS-2$ - } - } - /* - * ADD EXPERIENCE COMMAND - */ - if(LoadProperties.addxpEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.addxp)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().mmoedit(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length < 3){ - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length == 4){ - if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])){ - int newvalue = Integer.valueOf(split[3]); - Users.getProfile(getPlayer(split[1])).addXP(split[2], newvalue); - getPlayer(split[1]).sendMessage(ChatColor.GREEN+"Experience granted!"); //$NON-NLS-1$ - player.sendMessage(ChatColor.RED+split[2]+" has been modified."); //$NON-NLS-1$ - Skills.XpCheck(getPlayer(split[1])); - } - } - else if(split.length == 3 && m.isInt(split[2]) && Skills.isSkill(split[1])){ - int newvalue = Integer.valueOf(split[2]); - Users.getProfile(player).addXP(split[1], newvalue); - player.sendMessage(ChatColor.RED+split[1]+" has been modified."); //$NON-NLS-1$ - } else { - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); //$NON-NLS-1$ //$NON-NLS-2$ - } - } - - if(LoadProperties.ptpEnable && PP != null && PP.inParty() && split[0].equalsIgnoreCase("/"+LoadProperties.ptp)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().partyTeleport(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length < 2){ - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.ptp+" "); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(!isPlayer(split[1])){ - player.sendMessage("That is not a valid player"); //$NON-NLS-1$ - } - if(isPlayer(split[1])){ - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - if(PP.getParty().equals(PPt.getParty())){ - player.teleport(target); - player.sendMessage(ChatColor.GREEN+"You have teleported to "+target.getName()); //$NON-NLS-1$ - target.sendMessage(ChatColor.GREEN+player.getName() + " has teleported to you."); //$NON-NLS-1$ - } - } - } - /* - * WHOIS COMMAND - */ - if(LoadProperties.whoisEnable && (player.isOp() || mcPermissions.getInstance().whois(player)) && split[0].equalsIgnoreCase("/"+LoadProperties.whois)){ //$NON-NLS-1$ - event.setCancelled(true); - if(split.length < 2){ - player.sendMessage(ChatColor.RED + "Proper usage is /"+LoadProperties.whois+" "); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - //if split[1] is a player - if(isPlayer(split[1])) - { - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - double x,y,z; - x = target.getLocation().getX(); - y = target.getLocation().getY(); - z = target.getLocation().getZ(); - player.sendMessage(ChatColor.GREEN + "~~WHOIS RESULTS~~"); //$NON-NLS-1$ - player.sendMessage(target.getName()); - if(PPt.inParty()) - player.sendMessage("Party: "+PPt.getParty()); //$NON-NLS-1$ - player.sendMessage("Health: "+target.getHealth()+ChatColor.GRAY+" (20 is full health)"); //$NON-NLS-1$ //$NON-NLS-2$ - player.sendMessage("OP: " + target.isOp()); //$NON-NLS-1$ - player.sendMessage(ChatColor.GREEN+"mcMMO Stats for "+ChatColor.YELLOW+target.getName()); //$NON-NLS-1$ - - player.sendMessage(ChatColor.GOLD+"-=GATHERING SKILLS=-"); - if(mcPermissions.getInstance().excavation(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ExcavationSkill"), PPt.getSkillToString("excavation"), PPt.getSkillToString("excavationXP"), PPt.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().herbalism(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.HerbalismSkill"), PPt.getSkillToString("herbalism"), PPt.getSkillToString("herbalismXP"), PPt.getXpToLevel("herbalism"))); - if(mcPermissions.getInstance().mining(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.MiningSkill"), PPt.getSkillToString("mining"), PPt.getSkillToString("miningXP"), PPt.getXpToLevel("mining"))); - if(mcPermissions.getInstance().woodCuttingAbility(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.WoodcuttingSkill"), PPt.getSkillToString("woodcutting"), PPt.getSkillToString("woodcuttingXP"), PPt.getXpToLevel("woodcutting"))); - - player.sendMessage(ChatColor.GOLD+"-=COMBAT SKILLS=-"); - if(mcPermissions.getInstance().axes(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AxesSkill"), PPt.getSkillToString("axes"), PPt.getSkillToString("axesXP"), PPt.getXpToLevel("axes"))); - if(mcPermissions.getInstance().archery(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ArcherySkill"), PPt.getSkillToString("archery"), PPt.getSkillToString("archeryXP"), PPt.getXpToLevel("archery"))); - //if(mcPermissions.getInstance().sorcery(target)) - //player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SorcerySkill"), PPt.getSkillToString("sorcery"), PPt.getSkillToString("sorceryXP"), PPt.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().swords(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SwordsSkill"), PPt.getSkillToString("swords"), PPt.getSkillToString("swordsXP"), PPt.getXpToLevel("swords"))); - if(mcPermissions.getInstance().taming(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.TamingSkill"), PPt.getSkillToString("taming"), PPt.getSkillToString("tamingXP"), PPt.getXpToLevel("taming"))); - if(mcPermissions.getInstance().unarmed(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.UnarmedSkill"), PPt.getSkillToString("unarmed"), PPt.getSkillToString("unarmedXP"), PPt.getXpToLevel("unarmed"))); - - player.sendMessage(ChatColor.GOLD+"-=MISC SKILLS=-"); - if(mcPermissions.getInstance().acrobatics(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AcrobaticsSkill"), PPt.getSkillToString("acrobatics"), PPt.getSkillToString("acrobaticsXP"), PPt.getXpToLevel("acrobatics"))); - if(mcPermissions.getInstance().repair(target)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.RepairSkill"), PPt.getSkillToString("repair"), PPt.getSkillToString("repairXP"), PPt.getXpToLevel("repair"))); - - player.sendMessage(Messages.getString("mcPlayerListener.PowerLevel") +ChatColor.GREEN+(m.getPowerLevel(target))); //$NON-NLS-1$ - - player.sendMessage(ChatColor.GREEN+"~~COORDINATES~~"); //$NON-NLS-1$ - player.sendMessage("X: "+x); //$NON-NLS-1$ - player.sendMessage("Y: "+y); //$NON-NLS-1$ - player.sendMessage("Z: "+z); //$NON-NLS-1$ - } - } - /* - * STATS COMMAND - */ - if(LoadProperties.statsEnable && split[0].equalsIgnoreCase("/"+LoadProperties.stats)){ //$NON-NLS-1$ - event.setCancelled(true); - - player.sendMessage(Messages.getString("mcPlayerListener.YourStats")); //$NON-NLS-1$ - if(mcPermissions.getInstance().permissionsEnabled) - player.sendMessage(Messages.getString("mcPlayerListener.NoSkillNote")); //$NON-NLS-1$ - - ChatColor header = ChatColor.GOLD; - - if(Skills.hasGatheringSkills(player)) - { - player.sendMessage(header+"-=GATHERING SKILLS=-"); - if(mcPermissions.getInstance().excavation(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ExcavationSkill"), PP.getSkillToString("excavation"), PP.getSkillToString("excavationXP"), PP.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().herbalism(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.HerbalismSkill"), PP.getSkillToString("herbalism"), PP.getSkillToString("herbalismXP"), PP.getXpToLevel("herbalism"))); - if(mcPermissions.getInstance().mining(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.MiningSkill"), PP.getSkillToString("mining"), PP.getSkillToString("miningXP"), PP.getXpToLevel("mining"))); - if(mcPermissions.getInstance().woodCuttingAbility(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.WoodcuttingSkill"), PP.getSkillToString("woodcutting"), PP.getSkillToString("woodcuttingXP"), PP.getXpToLevel("woodcutting"))); - } - if(Skills.hasCombatSkills(player)) - { - player.sendMessage(header+"-=COMBAT SKILLS=-"); - if(mcPermissions.getInstance().axes(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AxesSkill"), PP.getSkillToString("axes"), PP.getSkillToString("axesXP"), PP.getXpToLevel("axes"))); - if(mcPermissions.getInstance().archery(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ArcherySkill"), PP.getSkillToString("archery"), PP.getSkillToString("archeryXP"), PP.getXpToLevel("archery"))); - //if(mcPermissions.getInstance().sorcery(player)) - //player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SorcerySkill"), PP.getSkillToString("sorcery"), PP.getSkillToString("sorceryXP"), PP.getXpToLevel("excavation"))); - if(mcPermissions.getInstance().swords(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SwordsSkill"), PP.getSkillToString("swords"), PP.getSkillToString("swordsXP"), PP.getXpToLevel("swords"))); - if(mcPermissions.getInstance().taming(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.TamingSkill"), PP.getSkillToString("taming"), PP.getSkillToString("tamingXP"), PP.getXpToLevel("taming"))); - if(mcPermissions.getInstance().unarmed(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.UnarmedSkill"), PP.getSkillToString("unarmed"), PP.getSkillToString("unarmedXP"), PP.getXpToLevel("unarmed"))); - } - - if(Skills.hasMiscSkills(player)) - { - player.sendMessage(header+"-=MISC SKILLS=-"); - if(mcPermissions.getInstance().acrobatics(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AcrobaticsSkill"), PP.getSkillToString("acrobatics"), PP.getSkillToString("acrobaticsXP"), PP.getXpToLevel("acrobatics"))); - if(mcPermissions.getInstance().repair(player)) - player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.RepairSkill"), PP.getSkillToString("repair"), PP.getSkillToString("repairXP"), PP.getXpToLevel("repair"))); - } - player.sendMessage(Messages.getString("mcPlayerListener.PowerLevel")+ChatColor.GREEN+(m.getPowerLevel(player))); //$NON-NLS-1$ - } - //Invite Command - if(LoadProperties.inviteEnable && mcPermissions.getInstance().party(player) && split[0].equalsIgnoreCase("/"+LoadProperties.invite)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!PP.inParty()){ - player.sendMessage(Messages.getString("mcPlayerListener.NotInParty")); //$NON-NLS-1$ - return; - } - if(split.length < 2){ - player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.invite+" "); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(PP.inParty() && split.length >= 2 && isPlayer(split[1])){ - Player target = getPlayer(split[1]); - PlayerProfile PPt = Users.getProfile(target); - PPt.modifyInvite(PP.getParty()); - player.sendMessage(Messages.getString("mcPlayerListener.InviteSuccess")); //$NON-NLS-1$ - //target.sendMessage(ChatColor.RED+"ALERT: "+ChatColor.GREEN+"You have received a party invite for "+PPt.getInvite()+" from "+player.getName()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - target.sendMessage(Messages.getString("mcPlayerListener.ReceivedInvite1", new Object[] {PPt.getInvite(), player.getName()})); - //target.sendMessage(ChatColor.YELLOW+"Type "+ChatColor.GREEN+"/"+LoadProperties.accept+ChatColor.YELLOW+" to accept the invite"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - target.sendMessage(Messages.getString("mcPlayerListener.ReceivedInvite2", new Object[] {LoadProperties.accept})); - } - } - //Accept invite - if(LoadProperties.acceptEnable && mcPermissions.getInstance().party(player) && split[0].equalsIgnoreCase("/"+LoadProperties.accept)){ //$NON-NLS-1$ - event.setCancelled(true); - if(PP.hasPartyInvite()){ - if(PP.inParty()){ - Party.getInstance().informPartyMembersQuit(player, getPlayersOnline()); - } - PP.acceptInvite(); - Party.getInstance().informPartyMembers(player, getPlayersOnline()); - player.sendMessage(Messages.getString("mcPlayerListener.InviteAccepted", new Object[]{PP.getParty()})); //$NON-NLS-1$ //$NON-NLS-2$ - } else { - player.sendMessage(Messages.getString("mcPlayerListener.NoInvites")); //$NON-NLS-1$ - } - } - //Party command - if(LoadProperties.partyEnable && split[0].equalsIgnoreCase("/"+LoadProperties.party)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().party(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(split.length == 1 && !PP.inParty()){ - player.sendMessage("Proper usage is "+"/"+LoadProperties.party+" or 'q' to quit"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - return; - } - if(split.length == 1 && PP.inParty()){ - String tempList = ""; //$NON-NLS-1$ - int x = 0; - for(Player p : plugin.getServer().getOnlinePlayers()) - { - if(PP.getParty().equals(Users.getProfile(p).getParty())){ - if(p != null && x+1 >= Party.getInstance().partyCount(player, getPlayersOnline())){ - tempList+= p.getName(); - x++; - } - if(p != null && x < Party.getInstance().partyCount(player, getPlayersOnline())){ - tempList+= p.getName() +", "; //$NON-NLS-1$ - x++; - } - } - } - player.sendMessage(Messages.getString("mcPlayerListener.YouAreInParty", new Object[] {PP.getParty()})); - player.sendMessage(Messages.getString("mcPlayerListener.PartyMembers")+" ("+ChatColor.WHITE+tempList+ChatColor.GREEN+")"); //$NON-NLS-1$ //$NON-NLS-2$ - } - if(split.length > 1 && split[1].equals("q") && PP.inParty()){ //$NON-NLS-1$ - Party.getInstance().informPartyMembersQuit(player, getPlayersOnline()); - PP.removeParty(); - player.sendMessage(Messages.getString("mcPlayerListener.LeftParty")); //$NON-NLS-1$ - return; - } - if(split.length >= 2) - { - if(PP.inParty()) - Party.getInstance().informPartyMembersQuit(player, getPlayersOnline()); - PP.setParty(split[1]); - player.sendMessage(Messages.getString("mcPlayerListener.JoinedParty", new Object[] {split[1]})); - Party.getInstance().informPartyMembers(player, getPlayersOnline()); - } - } - if(LoadProperties.partyEnable && split[0].equalsIgnoreCase("/p")) - { - event.setCancelled(true); - if(!mcPermissions.getInstance().party(player)) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(PP.getAdminChatMode()) - PP.toggleAdminChat(); - - PP.togglePartyChat(); - - if(PP.getPartyChatMode()) - { - //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled On"); //$NON-NLS-1$ - player.sendMessage(Messages.getString("mcPlayerListener.PartyChatOn")); - } else { - //player.sendMessage(ChatColor.GREEN + "Party Chat Toggled " + ChatColor.RED + "Off"); //$NON-NLS-1$ //$NON-NLS-2$ - player.sendMessage(Messages.getString("mcPlayerListener.PartyChatOff")); - } - } - - if(split[0].equalsIgnoreCase("/a") && (player.isOp() || mcPermissions.getInstance().adminChat(player))) - { - if(!mcPermissions.getInstance().adminChat(player) && !player.isOp()) - { - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - - event.setCancelled(true); - - if(PP.getPartyChatMode()) - PP.togglePartyChat(); - - PP.toggleAdminChat(); - - if(PP.getAdminChatMode()) - { - player.sendMessage(Messages.getString("mcPlayerListener.AdminChatOn")); - //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.GREEN + "On"); //$NON-NLS-1$ //$NON-NLS-2$ - } else { - player.sendMessage(Messages.getString("mcPlayerListener.AdminChatOff")); - //player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.RED + "Off"); //$NON-NLS-1$ //$NON-NLS-2$ - } - } - - /* - * MYSPAWN - */ - if(LoadProperties.myspawnEnable && LoadProperties.enableMySpawn && split[0].equalsIgnoreCase("/"+LoadProperties.myspawn)){ //$NON-NLS-1$ - event.setCancelled(true); - if(!mcPermissions.getInstance().mySpawn(player)){ - player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$ - return; - } - if(System.currentTimeMillis() < PP.getMySpawnATS() + 3600000){ - long x = ((PP.getMySpawnATS() + 3600000) - System.currentTimeMillis()); - int y = (int) (x/60000); - int z = (int) ((x/1000) - (y*60)); - player.sendMessage(Messages.getString("mcPlayerListener.MyspawnTimeNotice", new Object[] {y, z})); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ - return; - } - PP.setMySpawnATS(System.currentTimeMillis()); - if(PP.getMySpawn(player) != null) - { - Location mySpawn = PP.getMySpawn(player); - if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null) - mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin))); - if(mySpawn != null) - { - //It's done twice because it acts oddly when you are in another world - player.teleport(mySpawn); - player.teleport(mySpawn); - } - } else { - player.sendMessage(Messages.getString("mcPlayerListener.MyspawnNotExist")); //$NON-NLS-1$ - } - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onPlayerCommandPreprocess+=(after-before); - } - } - - - public void onPlayerChat(PlayerChatEvent event) - { - long before = System.currentTimeMillis(); - Player player = event.getPlayer(); - PlayerProfile PP = Users.getProfile(player); - - String x = ChatColor.GREEN + "(" + ChatColor.WHITE + player.getName() + ChatColor.GREEN + ") "; //$NON-NLS-1$ //$NON-NLS-2$ - String y = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getName() + ChatColor.AQUA + "} "; //$NON-NLS-1$ //$NON-NLS-2$ - - if(PP.getPartyChatMode()) - { - event.setCancelled(true); - log.log(Level.INFO, "[P]("+PP.getParty()+")"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ - for(Player herp : plugin.getServer().getOnlinePlayers()) - { - if(Users.getProfile(herp).inParty()) - { - if(Party.getInstance().inSameParty(herp, player)) - { - herp.sendMessage(x+event.getMessage()); - } - } - } - return; - } - - if((player.isOp() || mcPermissions.getInstance().adminChat(player)) && PP.getAdminChatMode()) - { - log.log(Level.INFO, "[A]"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ - event.setCancelled(true); - for(Player herp : plugin.getServer().getOnlinePlayers()){ - if((herp.isOp() || mcPermissions.getInstance().adminChat(herp))){ - herp.sendMessage(y+event.getMessage()); - } - } - return; - } - long after = System.currentTimeMillis(); - if(LoadProperties.print_reports) - { - plugin.onPlayerChat+=(after-before); - } - } - - - public Player[] getPlayersOnline() - { - return plugin.getServer().getOnlinePlayers(); - } - - - public boolean isPlayer(String playerName) - { - for(Player herp : getPlayersOnline()) - { - if(herp.getName().toLowerCase().equals(playerName.toLowerCase())) - { - return true; - } - } - return false; - } - - - public Player getPlayer(String playerName) - { - for(Player herp : getPlayersOnline()) - { - if(herp.getName().toLowerCase().equals(playerName.toLowerCase())) - { - return herp; - } - } - return null; - } -} \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/mcTimerSpells.java b/mcMMO/com/gmail/nossr50/mcTimerSpells.java deleted file mode 100644 index 5ce670c40..000000000 --- a/mcMMO/com/gmail/nossr50/mcTimerSpells.java +++ /dev/null @@ -1,20 +0,0 @@ -package com.gmail.nossr50; - -import java.util.TimerTask; - -public class mcTimerSpells extends TimerTask -{ - mcMMO plugin = null; - - public mcTimerSpells(mcMMO pluginx) - { - plugin = pluginx; - } - - @Override - public void run() - { - - } - -} diff --git a/mcMMO/com/gmail/nossr50/messages_de.properties b/mcMMO/com/gmail/nossr50/messages_de.properties deleted file mode 100644 index d878d6694..000000000 --- a/mcMMO/com/gmail/nossr50/messages_de.properties +++ /dev/null @@ -1,321 +0,0 @@ -Combat.WolfExamine=[[GREEN]]**du musterst den Wolf mit Bestienkunde** -Combat.WolfShowMaster=[[DARK_GREEN]]Der Bestienmeister \: {0} -Combat.Ignition=[[RED]]**ENTZUENDEN** -Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! -Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. -Combat.TargetDazed=Target was [[DARK_RED]]benommen -Combat.WolfNoMaster=[[GRAY]]Diese Bestie hat keinen Meister... -Combat.WolfHealth=[[GREEN]]Die Bestie hat {0} Lebensenergie -Combat.StruckByGore=[[RED]]**Getroffen von Biss** -Combat.Gore=[[GREEN]]**BISS** -Combat.ArrowDeflect=[[WHITE]]**PFEIL ABGELENKT** -Item.ChimaeraWingFail=**CHIMAERA FLUEGEL fehlgeschlagen\!** -Item.ChimaeraWingPass=**CHIMAERA FLUEGEL** -Item.InjuredWait=du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Du brauchst mehr Federn.. -m.mccPartyCommands=[[GREEN]]--GRUPPEN BEFEHLE-- -m.mccParty=[party name] [[RED]]- Erstellen/beitreten einer Gruppe -m.mccPartyQ=[[RED]]- Verlasse aktuelle Gruppe -m.mccPartyToggle=[[RED]] - aktiviert Gruppenchat -m.mccPartyInvite=[player name] [[RED]]- sende Gruppeneinladung -m.mccPartyAccept=[[RED]]- Gruppeneinladung akzeptieren -m.mccPartyTeleport=[party member name] [[RED]]- Teleport zu Gruppenmitglied -m.mccOtherCommands=[[GREEN]]--ANDERE BEFEHLE-- -m.mccStats=- zeigt deinen Status -m.mccLeaderboards=- Ranglisten -m.mccMySpawn=- Teleport zum Spawnpunkt -m.mccClearMySpawn=- Spawnpunkt loeschen -m.mccToggleAbility=- Faehigkeitsaktivierung mit rechtsklick an/aus schalten -m.mccAdminToggle=- Adminchat aktivieren -m.mccWhois=[playername] [[RED]]- Detailierte Spielerinfos zeigen -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Ziel modifizieren -m.mccMcGod=- God Mode -m.mccSkillInfo=[skillname] [[RED]]- Detailierte Skillinfos zeigen -m.mccModDescription=[[RED]]- kurze MOD-Beschreibung lesen -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP Erhalten: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFEKTE -m.YourStats=DEINE WERTE -m.SkillTaming=Bestienkunde (Taming) -m.XPGainTaming=wenn Woelfe Schaden bekommen -m.EffectsTaming1_0=Bestienkunde -m.EffectsTaming1_1=mit Knochen schlagen inspiziert Woelfe -m.EffectsTaming2_0=Biss -m.EffectsTaming2_1=Kritischer Schlag mit Blutungseffekt -m.EffectsTaming3_0=Geschaerfte Krallen -m.EffectsTaming3_1=Schadens-Bonus -m.EffectsTaming4_0=Umweltbewusst -m.EffectsTaming4_1=Kaktus/Lava Phobie, Fall Schaden Immun -m.EffectsTaming5_0=Dichtes Fell -m.EffectsTaming5_1=Schadens-Reduzierung, Feuer-Resistenz -m.EffectsTaming6_0=schockfest -m.EffectsTaming6_1=Explosions-Schaden-Reduzierung -m.AbilLockTaming1=gesperrt bis 100+ Skilllevel (Umweltbewusst) -m.AbilLockTaming2=gesperrt bis 250+ Skillevel (Dichtes Fell) -m.AbilLockTaming3=gesperrt bis 500+ Skillevel (Schockfest) -m.AbilLockTaming4=gesperrt bis 750+ Skillevel (Geschaerfte Krallen) -m.AbilBonusTaming1_0=Umweltbewusst -m.AbilBonusTaming1_1=Woelfe meiden Gefahr -m.AbilBonusTaming2_0=Dichtes Fell -m.AbilBonusTaming2_1=Halber Schaden, Feuer-Resistenz -m.AbilBonusTaming3_0=Schockfest -m.AbilBonusTaming3_1=Explosionen machen 1/6 normalen Schaden -m.AbilBonusTaming4_0=Geschärfte Krallen -m.AbilBonusTaming4_1=+2 Schaden -m.TamingGoreChance=[[RED]]Biss Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=Holzfaellen (WoodCutting) -m.XPGainWoodCutting=Baeume faellen -m.EffectsWoodCutting1_0=Baumfaeller (Faehigkeit) -m.EffectsWoodCutting1_1=Bringt Baeume zum explodieren -m.EffectsWoodCutting2_0=Blaetter-Sturm -m.EffectsWoodCutting2_1=blaest Blaetter weg -m.EffectsWoodCutting3_0=Doppelte Drops -m.EffectsWoodCutting3_1=doppelte Anzahl Items -m.AbilLockWoodCutting1=gesperrt bis 100+ Skilllevel (Blaetter-Sturm) -m.AbilBonusWoodCutting1_0=Blaetter-Sturm -m.AbilBonusWoodCutting1_1=blaest Blaetter weg -m.WoodCuttingDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Baumfaeller Dauer: [[YELLOW]]{0}s -m.SkillArchery=Bogenschiessen (Archery) -m.XPGainArchery=Monster/Spieler angreifen -m.EffectsArchery1_0=Entzuenden -m.EffectsArchery1_1=25% Chance das Feind Feuer faengt -m.EffectsArchery2_0=Blenden (Spieler) -m.EffectsArchery2_1=Disorientiert Feinde -m.EffectsArchery3_0=Schaden+ -m.EffectsArchery3_1=Modifiziert Schaden -m.EffectsArchery4_0=Pfeil Rueckgewinnung -m.EffectsArchery4_1=Chance Pfeile von Leichen zurueckzugewinnen -m.ArcheryDazeChance=[[RED]]Chance zu blenden: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance Pfeile zurueckzugewinnen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dauer von Entzuenden: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schaden+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Axt (Axes) -m.XPGainAxes=Monster/Spieler angreifen -m.EffectsAxes1_0=Schaedelspalter (Faehigkeit) -m.EffectsAxes1_1=Verursacht Flaechenschaden -m.EffectsAxes2_0=Kritischer Schlag -m.EffectsAxes2_1=doppelter Schaden -m.EffectsAxes3_0=Axtmeister (500 Skilllevel) -m.EffectsAxes3_1=Modifiziert Schaden -m.AbilLockAxes1=gesperrt bis 500+ Skilllevel(Axtmeister) -m.AbilBonusAxes1_0=Axtmeister -m.AbilBonusAxes1_1=4 Bonus-Schaden -m.AxesCritChance=[[RED]]Chance fuer kritische Treffer: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schaedelspalter Dauer: [[YELLOW]]{0}s -m.SkillSwords=Schwert (Swords) -m.XPGainSwords=Monster/Spieler angreifen -m.EffectsSwords1_0=Konter -m.EffectsSwords1_1=Reflektiert 50% des erhaltenen Schadens -m.EffectsSwords2_0=Saegezahn-Schlag (Faehigkeit) -m.EffectsSwords2_1=25% Flaechenschaden, Blutung+ Flaecheneffekt -m.EffectsSwords3_0=Saegezahn-Schlag Blutung+ -m.EffectsSwords3_1=5 Tick Blutung -m.EffectsSwords4_0=parrieren -m.EffectsSwords4_1=negiert Schaden -m.EffectsSwords5_0=Blutung -m.EffectsSwords5_1=hinterlaesst Blutungs-DOT -m.SwordsCounterAttChance=[[RED]]Konter Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Blutung Dauer: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Blutung Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parieren Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Saegezahn-Schlag Dauer: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTIZ: [[YELLOW]]1 Tick erfolgt aller 2 Sekunden -m.SkillAcrobatics=Akrobatik (Acrobatics) -m.XPGainAcrobatics=runterfallen -m.EffectsAcrobatics1_0=Rolle -m.EffectsAcrobatics1_1=Reduziert oder negiert Schaden -m.EffectsAcrobatics2_0=elegante Rolle -m.EffectsAcrobatics2_1=Doppelt so effektiv wie Rolle -m.EffectsAcrobatics3_0=Ausweichen -m.EffectsAcrobatics3_1=halbiert Schaden -m.AcrobaticsRollChance=[[RED]]Rolle Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]elegante Rolle Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Ausweichen Chance: [[YELLOW]]{0}% -m.SkillMining=Bergbau (Mining) -m.XPGainMining=Abbauen von Stein und Erz -m.EffectsMining1_0=Super Brecher (Faehigkeit) -m.EffectsMining1_1=Tempo+, dreifache Drop Chance -m.EffectsMining2_0=doppelte Drops -m.EffectsMining2_1=doppelte Anzahl Items -m.MiningDoubleDropChance=[[RED]]doppelte Drops Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Brecher Dauer: [[YELLOW]]{0}s -m.SkillRepair=Reparieren (Repair) -m.XPGainRepair=reparieren -m.EffectsRepair1_0=reparieren -m.EffectsRepair1_1=reparieren von Eisenwerkzeugen und Ruestung -m.EffectsRepair2_0=reparieren - Meister -m.EffectsRepair2_1=erhoeht Reparierwert -m.EffectsRepair3_0=Super Reparatur -m.EffectsRepair3_1=doppelte Effektivitaet -m.EffectsRepair4_0=Diamanten Reparatur ({0}+ SKILL) -m.EffectsRepair4_1=Reparieren von Diamantwerkzeugen und Ruestung -m.RepairRepairMastery=[[RED]]reparieren - Meister: [[YELLOW]]Extra {0}% Haltbarkeit -m.RepairSuperRepairChance=[[RED]]Super Reparatur Chance: [[YELLOW]]{0}% -m.SkillUnarmed=Faustkampf (Unarmed) -m.XPGainUnarmed=Monster/Spieler angreifen -m.EffectsUnarmed1_0=Berserker (Faehigkeit) -m.EffectsUnarmed1_1=+50% Schaden, bricht weiches Material (Bsp. Erde) -m.EffectsUnarmed2_0=Entwaffnen (Spieler) -m.EffectsUnarmed2_1=Droppt Item welches Feind in Hand haelt -m.EffectsUnarmed3_0=Faustkampfmeister -m.EffectsUnarmed3_1=grosse Schadenssteigerung -m.EffectsUnarmed4_0=Faustkampflehrling -m.EffectsUnarmed4_1=Schadens-Bonus -m.EffectsUnarmed5_0=Pfeil ablenken -m.EffectsUnarmed5_1=wehrt Pfeile ab -m.AbilLockUnarmed1=gesperrt bis 250+ Skilllevel (Faustkampflehrling) -m.AbilLockUnarmed2=gesperrt bis 500+ Skilllevel (Faustkampfmeister) -m.AbilBonusUnarmed1_0=Faustkampflehrling -m.AbilBonusUnarmed1_1=+2 Schadens-Bonus -m.AbilBonusUnarmed2_0=Faustkampfmeister -m.AbilBonusUnarmed2_1=+4 Schadens-Bonus -m.UnarmedArrowDeflectChance=[[RED]]Pfeil ablenken Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Entwaffnen Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserker Dauer: [[YELLOW]]{0}s -m.SkillHerbalism=Kraeutersammler (Herbalism) -m.XPGainHerbalism=Kraeuter sammeln -m.EffectsHerbalism1_0=Gruene Welt (Faehigkeit) -m.EffectsHerbalism1_1=Pflegt die Welt, dreifache Drops -m.EffectsHerbalism2_0=Gruener Daumen (Weizen) -m.EffectsHerbalism2_1=automatisches neupflanzen nach ernten -m.EffectsHerbalism3_0=Gruener Daumen (Cobble) -m.EffectsHerbalism3_1=verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen -m.EffectsHerbalism4_0=Nahrung+ -m.EffectsHerbalism4_1=Modifiziert Heilung von Brot/Suppe -m.EffectsHerbalism5_0=Doppelte Drops (Alle Kraeuter) -m.EffectsHerbalism5_1=doppelte Anzahl Items -m.HerbalismGreenTerraLength=[[RED]]Gruene Welt Dauer: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Gruener Daumen Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Gruener Daumen Stufe: [[YELLOW]] Getreide waechst auf Stufe {0} -m.HerbalismDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nahrung+ (Rank{0}): [[YELLOW]]Bonus-Heilung {0} -m.SkillExcavation=Graben (Excavation) -m.XPGainExcavation=Graben und finden von Schaetzen -m.EffectsExcavation1_0=Giga Bohrer (Faehigkeit) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Tempo -m.EffectsExcavation2_0=Schatzjaeger -m.EffectsExcavation2_1=Faehigkeit nach Schaetzen zu graben -m.ExcavationGreenTerraLength=[[RED]]Giga Bohrer Dauer: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Dein Wolf hastet zurueck zu dir... -mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus -mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Faehigkeiten aufgefrischt\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill (Acrobatics): -mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill (Archery): -mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill (Axes): -mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill (Excavations): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode deaktiviert -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode aktiviert -mcPlayerListener.GreenThumb=[[GREEN]]**GRUENER DAUMEN** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FEHLGESCHLAGEN** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill (Herbalism): -mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill (Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben -mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt -mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen -mcPlayerListener.NoPermission=unzureichende mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]wenn du keinen Zugriff auf einen Skill hast wird er nicht hier gezeigt -mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. -mcPlayerListener.InviteSuccess=[[GREEN]]Einladung erfolgreich versendet. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Du hast eine Gruppeneinladung für {0} von {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Schreibe[[GREEN]]/{0}[[YELLOW]] um die Einladung zu akzeptieren -mcPlayerListener.InviteAccepted=[[GREEN]]Einladung akzeptiert. du bist {0} beigetreten -mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen -mcPlayerListener.YouAreInParty=[[GREEN]]Du bist in Gruppe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Gruppen Mitglieder -mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen -mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} -mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an -mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus -mcPlayerListener.AdminChatOn=nur Adminchat [[GREEN]]an -mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus -mcPlayerListener.MOTD=[[BLUE]]Auf diesem Server laeuft {0} schreibe[[YELLOW]]/{1}[[BLUE]] fuer Hilfe. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Rangliste-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste-- -mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill (Repair): -mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill (Swords): -mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill (Taming): -mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill (Unarmed): -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Deine MMO Werte -Party.InformedOnJoin={0} [[GREEN]] ist deiner Gruppe beigetreten -Party.InformedOnQuit={0} [[GREEN]] hat deine Gruppe verlassen -Skills.YourGreenTerra=[[GREEN]]Deine [[YELLOW]]Gruene Welt [[GREEN]]Faehigkeit ist bereit! -Skills.YourTreeFeller=[[GREEN]]Deine [[YELLOW]]Baumfaeller [[GREEN]]Faehigkeit ist bereit! -Skills.YourSuperBreaker=[[GREEN]]Deine [[YELLOW]]Super Brecher [[GREEN]]Faehigkeit ist bereit! -Skills.YourSerratedStrikes=[[GREEN]]Deine [[YELLOW]]Saegezahn-Schlag [[GREEN]]Faehigkeit ist bereit! -Skills.YourBerserk=[[GREEN]]Deine [[YELLOW]]Berserker [[GREEN]]Faehigkeit ist bereit! -Skills.YourSkullSplitter=[[GREEN]]Deine [[YELLOW]]Schaedelspalter[[GREEN]]Faehigkeit ist bereit! -Skills.YourGigaDrillBreaker=[[GREEN]]Deine [[YELLOW]]Giga Bohrer[[GREEN]]Faehigkeit ist bereit! -Skills.TooTired=[[RED]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. -Skills.ReadyHoe=[[GREEN]]**DU BEREITEST DEINE HARKE VOR** -Skills.LowerHoe=[[GRAY]]**DU SENKST DEINE HARKE** -Skills.ReadyAxe=[[GREEN]]**DU BEREITEST DEINE AXT VOR** -Skills.LowerAxe=[[GRAY]]**DU SENKST DEINE AXT** -Skills.ReadyFists=[[GREEN]]**DU BEREITEST DEINE FAEUSTE VOR** -Skills.LowerFists=[[GRAY]]**DU SENKST DEINE FAUSTE** -Skills.ReadyPickAxe=[[GREEN]]**DU BEREITEST DEINE SPITZHACKE VOR** -Skills.LowerPickAxe=[[GRAY]]**DU SENKST DEINE SPITZHACKE** -Skills.ReadyShovel=[[GREEN]]**DU BEREITEST DEINE SCHAUFEL VOR** -Skills.LowerShovel=[[GRAY]]**DU SENKST DEINE SCHAUFEL** -Skills.ReadySword=[[GREEN]]**DU ERHEBST DEIN SCHWERT** -Skills.LowerSword=[[GRAY]]**DU SENKST DEIN SCHWERT** -Skills.GreenTerraOn=[[GREEN]]**GRUENE WELT AKTIV** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Green Terra[[DARK_GREEN]] benutzt! -Skills.TreeFellerOn=[[GREEN]]**BAUMFAELLER AKTIV** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Baumfaeller[[DARK_GREEN]] benutzt! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BRECHER AKTIV** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Super Brecher[[DARK_GREEN]] benutzt! -Skills.SerratedStrikesOn=[[GREEN]]**SAEGEZAHN-SCHLAG AKTIV** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Saegezahn-Schlag[[DARK_GREEN]] benutzt! -Skills.SkullSplitterOn=[[GREEN]]**SCHAEDELSPALTER AKTIV** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Schaedelspalter[[DARK_GREEN]] benutzt! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA BOHRER AKTIV** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]GigaBohrer[[DARK_GREEN]] benutzt! -Skills.GreenTerraOff=[[RED]]**Gruene Welt ausgelaufen** -Skills.TreeFellerOff=[[RED]]**Baumfaeller ausgelaufen** -Skills.SuperBreakerOff=[[RED]]**Super Brecher ausgelaufen** -Skills.SerratedStrikesOff=[[RED]]**Saegezahn-Schlag ausgelaufen** -Skills.BerserkOff=[[RED]]**Berserker ausgelaufen** -Skills.SkullSplitterOff=[[RED]]**Schaedelspalter ausgelaufen** -Skills.GigaDrillBreakerOff=[[RED]]**Gruene Welt ausgelaufen** -Skills.TamingUp=[[YELLOW]]Bestienkunde um {0} erhoeht. Gesamt ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Akrobatik um {0} erhoeht. Gesamt ({1}) -Skills.ArcheryUp=[[YELLOW]]Bogenschiessen um {0} erhoeht. Gesamt ({1}) -Skills.SwordsUp=[[YELLOW]]Schwert um {0} erhoeht. Gesamt ({1}) -Skills.AxesUp=[[YELLOW]]Axt um {0} erhoeht. Gesamt ({1}) -Skills.UnarmedUp=[[YELLOW]]Faustkampf um {0} erhoeht. Gesamt ({1}) -Skills.HerbalismUp=[[YELLOW]]Krauterkunde um {0} erhoeht. Gesamt ({1}) -Skills.MiningUp=[[YELLOW]]Bergbau um {0} erhoeht. Gesamt ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Holzfaeller um {0} erhoeht. Gesamt ({1}) -Skills.RepairUp=[[YELLOW]]Reparieren um {0} erhoeht. Gesamt ({1}) -Skills.ExcavationUp=[[YELLOW]]Graben um {0} erhoeht. Gesamt ({1}) -Skills.FeltEasy=[[GRAY]]Das fuehlt sich einfach an. -Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren -Skills.NeedMore=[[DARK_RED]]Du brauchst mehr -Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren -Skills.FullDurability=[[GRAY]]Dieses Item hat volle Haltbarkeit -Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! -mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): -m.SkillSorcery=Zauberkunst (Sorcery) -Sorcery.HasCast=[[GREEN]]**ZAUBERN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=GEWITTER -Sorcery.Curative.Self=HEILEN (SELBST) -Sorcery.Curative.Other=HEILEN (ANDERE) -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BESTIENKUNDE** -Combat.BeastLoreOwner=[[DARK_AQUA]]BEsitzer ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/8) \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/messages_en_us.properties b/mcMMO/com/gmail/nossr50/messages_en_us.properties deleted file mode 100644 index e52aa20cc..000000000 --- a/mcMMO/com/gmail/nossr50/messages_en_us.properties +++ /dev/null @@ -1,323 +0,0 @@ -Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... -Combat.WolfHealth=[[GREEN]]This beast has {0} Health -Combat.StruckByGore=[[RED]]**STRUCK BY GORE** -Combat.Gore=[[GREEN]]**GORE** -Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]You need more feathers.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- -m.mccParty=[party name] [[RED]]- Create/Join designated party -m.mccPartyQ=[[RED]]- Leave your current party -m.mccPartyToggle=[[RED]] - Toggle Party Chat -m.mccPartyInvite=[player name] [[RED]]- Send party invite -m.mccPartyAccept=[[RED]]- Accept party invite -m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member -m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- -m.mccStats=- View your mcMMO stats -m.mccLeaderboards=- Leaderboards -m.mccMySpawn=- Teleports to myspawn -m.mccClearMySpawn=- Clears your MySpawn -m.mccToggleAbility=- Toggle ability activation with right click -m.mccAdminToggle=- Toggle admin chat -m.mccWhois=[playername] [[RED]]- View detailed player info -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target -m.mccMcGod=- God Mode -m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill -m.mccModDescription=[[RED]]- Read brief mod description -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTS -m.YourStats=YOUR STATS -m.SkillTaming=TAMING -m.XPGainTaming=Wolves getting harmed -m.EffectsTaming1_0=Beast Lore -m.EffectsTaming1_1=Bone-whacking inspects wolves -m.EffectsTaming2_0=Gore -m.EffectsTaming2_1=Critical Strike that applies Bleed -m.EffectsTaming3_0=Sharpened Claws -m.EffectsTaming3_1=Damage Bonus -m.EffectsTaming4_0=Environmentally Aware -m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune -m.EffectsTaming5_0=Thick Fur -m.EffectsTaming5_1=DMG Reduction, Fire Resistance -m.EffectsTaming6_0=Shock Proof -m.EffectsTaming6_1=Explosive Damage Reduction -m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) -m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -m.AbilBonusTaming1_0=Environmentally Aware -m.AbilBonusTaming1_1=Wolves avoid danger -m.AbilBonusTaming2_0=Thick Fur -m.AbilBonusTaming2_1=Halved Damage, Fire Resistance -m.AbilBonusTaming3_0=Shock Proof -m.AbilBonusTaming3_1=Explosives do 1/6 normal damage -m.AbilBonusTaming4_0=Sharpened Claws -m.AbilBonusTaming4_1=+2 Damage -m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=WOODCUTTING -m.XPGainWoodCutting=Chopping down trees -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Make trees explode -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Blow Away Leaves -m.EffectsWoodCutting3_0=Double Drops -m.EffectsWoodCutting3_1=Double the normal loot -m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Blow away leaves -m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -m.SkillArchery=ARCHERY -m.XPGainArchery=Attacking Monsters -m.EffectsArchery1_0=Ignition -m.EffectsArchery1_1=25% Chance Enemies will ignite -m.EffectsArchery2_0=Daze (Players) -m.EffectsArchery2_1=Disorients foes -m.EffectsArchery3_0=Damage+ -m.EffectsArchery3_1=Modifies Damage -m.EffectsArchery4_0=Arrow Retrieval -m.EffectsArchery4_1=Chance to retrieve arrows from corpses -m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=AXES -m.XPGainAxes=Attacking Monsters -m.EffectsAxes1_0=Skull Splitter (ABILITY) -m.EffectsAxes1_1=Deal AoE Damage -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Double Damage -m.EffectsAxes3_0=Axe Mastery (500 SKILL) -m.EffectsAxes3_1=Modifies Damage -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus 4 damage -m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -m.SkillSwords=SWORDS -m.XPGainSwords=Attacking Monsters -m.EffectsSwords1_0=Counter Attack -m.EffectsSwords1_1=Reflect 50% of damage taken -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE -m.EffectsSwords3_0=Serrated Strikes Bleed+ -m.EffectsSwords3_1=5 Tick Bleed -m.EffectsSwords4_0=Parrying -m.EffectsSwords4_1=Negates Damage -m.EffectsSwords5_0=Bleed -m.EffectsSwords5_1=Apply a bleed DoT -m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -m.SkillAcrobatics=ACROBATICS -m.XPGainAcrobatics=Falling -m.EffectsAcrobatics1_0=Roll -m.EffectsAcrobatics1_1=Reduces or Negates damage -m.EffectsAcrobatics2_0=Graceful Roll -m.EffectsAcrobatics2_1=Twice as effective as Roll -m.EffectsAcrobatics3_0=Dodge -m.EffectsAcrobatics3_1=Reduce damage by half -m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% -m.SkillMining=MINING -m.XPGainMining=Mining Stone & Ore -m.EffectsMining1_0=Super Breaker (ABILITY) -m.EffectsMining1_1=Speed+, Triple Drop Chance -m.EffectsMining2_0=Double Drops -m.EffectsMining2_1=Double the normal loot -m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -m.SkillRepair=REPAIR -m.XPGainRepair=Repairing -m.EffectsRepair1_0=Repair -m.EffectsRepair1_1=Repair Iron Tools & Armor -m.EffectsRepair2_0=Repair Mastery -m.EffectsRepair2_1=Increased repair amount -m.EffectsRepair3_0=Super Repair -m.EffectsRepair3_1=Double effectiveness -m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) -m.EffectsRepair4_1=Repair Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% -m.SkillUnarmed=UNARMED -m.XPGainUnarmed=Attacking Monsters -m.EffectsUnarmed1_0=Berserk (ABILITY) -m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials -m.EffectsUnarmed2_0=Disarm (Players) -m.EffectsUnarmed2_1=Drops the foes item held in hand -m.EffectsUnarmed3_0=Unarmed Mastery -m.EffectsUnarmed3_1=Large Damage Upgrade -m.EffectsUnarmed4_0=Unarmed Apprentice -m.EffectsUnarmed4_1=Damage Upgrade -m.EffectsUnarmed5_0=Arrow Deflect -m.EffectsUnarmed5_1=Deflect arrows -m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) -m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) -m.AbilBonusUnarmed1_0=Unarmed Apprentice -m.AbilBonusUnarmed1_1=+2 DMG Upgrade -m.AbilBonusUnarmed2_0=Unarmed Mastery -m.AbilBonusUnarmed2_1=+4 DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s -m.SkillHerbalism=HERBALISM -m.XPGainHerbalism=Harvesting Herbs -m.EffectsHerbalism1_0=Green Terra (ABILITY) -m.EffectsHerbalism1_1=Spread the Terra, 3x Drops -m.EffectsHerbalism2_0=Green Thumb (Wheat) -m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting -m.EffectsHerbalism3_0=Green Thumb (Cobble) -m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds -m.EffectsHerbalism4_0=Food+ -m.EffectsHerbalism4_1=Modifies health received from bread/stew -m.EffectsHerbalism5_0=Double Drops (All Herbs) -m.EffectsHerbalism5_1=Double the normal loot -m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Digging and finding treasures -m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed -m.EffectsExcavation2_0=Treasure Hunter -m.EffectsExcavation2_1=Ability to dig for treasure -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... -mcPlayerListener.AbilitiesOff=Ability use toggled off -mcPlayerListener.AbilitiesOn=Ability use toggled on -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** -mcPlayerListener.AcrobaticsSkill=Acrobatics: -mcPlayerListener.ArcherySkill=Archery: -mcPlayerListener.AxesSkill=Axes: -mcPlayerListener.ExcavationSkill=Excavation: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled -mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** -mcPlayerListener.HerbalismSkill=Herbalism: -mcPlayerListener.MiningSkill=Mining: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. -mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. -mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn -mcPlayerListener.NoPermission=Insufficient mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. -mcPlayerListener.NotInParty=[[RED]]You are not in a party. -mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite -mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} -mcPlayerListener.NoInvites=[[RED]]You have no invites at this time -mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Members -mcPlayerListener.LeftParty=[[RED]]You have left that party -mcPlayerListener.JoinedParty=Joined Party: {0} -mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On -mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=Repair: -mcPlayerListener.SwordsSkill=Swords: -mcPlayerListener.TamingSkill=Taming: -mcPlayerListener.UnarmedSkill=Unarmed: -mcPlayerListener.WoodcuttingSkill=Woodcutting: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] has left your party -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]You can't repair stacked items -Skills.NeedMore=[[DARK_RED]]You need more -Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond -Skills.FullDurability=[[GRAY]]That is at full durability. -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/messages_fi.properties b/mcMMO/com/gmail/nossr50/messages_fi.properties deleted file mode 100644 index 4824b4aea..000000000 --- a/mcMMO/com/gmail/nossr50/messages_fi.properties +++ /dev/null @@ -1,300 +0,0 @@ -Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa** -Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0} -Combat.Ignition=[[RED]]**SYTYTYS** -Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty -Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää... -Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0} -Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** -Combat.Gore=[[GREEN]]**PISTO** -Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** -Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** -Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** -Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia.. -m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- -m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään -m.mccPartyQ=[[RED]]- Lähde ryhmästä -m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois -m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu -m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu -m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo -m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- -m.mccStats=- Näytä mcMMO tilastosi -m.mccLeaderboards=- Tulostaulukko -m.mccMySpawn=- Siirtää sinut myspawniin -m.mccClearMySpawn=- Tyhjää myspawnisi -m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois -m.mccAdminToggle=- Laita admin juttelu päälle/pois -m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta -m.mccMcGod=- "God Mode" -m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta -m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTIT -m.YourStats=TILASTOSI -m.SkillTaming=KESYTTÄMINEN -m.XPGainTaming=Susien satuttaminen -m.EffectsTaming1_0=Pedon Tarina -m.EffectsTaming1_1=Luulla lyöminen tutkii susia -m.EffectsTaming2_0=Pisto -m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon -m.EffectsTaming3_0=Teroitetut Kynnet -m.EffectsTaming3_1=Tuhoamis Bonus -m.EffectsTaming4_0=Ympäristötietoinen -m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle -m.EffectsTaming5_0=Paksu Turkki -m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä -m.EffectsTaming6_0=Räjähdyskestävä -m.EffectsTaming6_1=Räjähdysvahingon vähennys -m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) -m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) -m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) -m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) -m.AbilBonusTaming1_0=Ympäristötietoinen -m.AbilBonusTaming1_1=Sudet karttavat vaaraa -m.AbilBonusTaming2_0=Paksu Turkki -m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä -m.AbilBonusTaming3_0=Räjähdyskestävä -m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän -m.AbilBonusTaming4_0=Teroitetut Kynnet -m.AbilBonusTaming4_1=+2 Vahinko -m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% -m.SkillWoodCutting=PUUN KAATO -m.XPGainWoodCutting=Puiden pilkkominen -m.EffectsWoodCutting1_0=Puunkaataja (TAITO) -m.EffectsWoodCutting1_1=Räjäytä puita -m.EffectsWoodCutting2_0=Lehdenpuhallin -m.EffectsWoodCutting2_1=Puhalla lehtiä pois -m.EffectsWoodCutting3_0=Tuplasaalis -m.EffectsWoodCutting3_1=Tuplaa normaali saalis -m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) -m.AbilBonusWoodCutting1_0=Lehdenpuhallin -m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois -m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -m.SkillArchery=JOUSIAMMUNTA -m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun -m.EffectsArchery1_0=Sytytys -m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen -m.EffectsArchery2_0=Pökerrys (Pelaajat) -m.EffectsArchery2_1=Saa viholliset pois tolaltaan -m.EffectsArchery3_0=Vahinko+ -m.EffectsArchery3_1=Muokkaa vahinkoa -m.EffectsArchery4_0=Nuolenkeräys -m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista -m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia -m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko -m.SkillAxes=KIRVEET -m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun -m.EffectsAxes1_0=Kallonhalkoja (TAITO) -m.EffectsAxes1_1=Tee aluevahinkoa -m.EffectsAxes2_0=Kriittiset Iskut -m.EffectsAxes2_1=Tuplavahinko -m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) -m.EffectsAxes3_1=Muokkaa vahinkoa -m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) -m.AbilBonusAxes1_0=Kirveiden Herra -m.AbilBonusAxes1_1=+4 Vahinko -m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s -m.SkillSwords=MIEKAT -m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun -m.EffectsSwords1_0=Vastaisku -m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta -m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) -m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko -m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ -m.EffectsSwords3_1=5 Aiheuta Verenvuotoa -m.EffectsSwords4_0=Torjuminen -m.EffectsSwords4_1=Estää saadun vahingon -m.EffectsSwords5_0=Verenvuoto -m.EffectsSwords5_1=Lisää Verenvuoto -m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa -m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti -m.SkillAcrobatics=AKROBATIA -m.XPGainAcrobatics=Tippumalla -m.EffectsAcrobatics1_0=Kieriminen -m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa -m.EffectsAcrobatics2_0=Sulava Kieriminen -m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen -m.EffectsAcrobatics3_0=Väistö -m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen -m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% -m.SkillMining=LOUHINTA -m.XPGainMining=Louhimalla kiveä ja malmia -m.EffectsMining1_0=Supermurskain (TAITO) -m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys -m.EffectsMining2_0=Tuplasaalis -m.EffectsMining2_1=Tuplaa normaali saaliin määrä -m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s -m.SkillRepair=KORJAUS -m.XPGainRepair=Korjaamalla -m.EffectsRepair1_0=Korjaa -m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja -m.EffectsRepair2_0=Korjausten Herra -m.EffectsRepair2_1=Lisätty korjausten määrä -m.EffectsRepair3_0=Superkorjaus -m.EffectsRepair3_1=Tuplatehokkuus -m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) -m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja -m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu -m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% -m.SkillUnarmed=ASEISTAMATON -m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun -m.EffectsUnarmed1_0=Raivopää (TAITO) -m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja -m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) -m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä -m.EffectsUnarmed3_0=Aseistamattomuuden Herra -m.EffectsUnarmed3_1=Suuri vahingonlisäys -m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija -m.EffectsUnarmed4_1=Vahingonlisäys -m.EffectsUnarmed5_0=Nuolentorjunta -m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) -m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) -m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija -m.AbilBonusUnarmed1_1=+2 Vahinko -m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra -m.AbilBonusUnarmed2_1=+4 Vahinko -m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s -m.SkillHerbalism=YRTTIHOITO -m.XPGainHerbalism=Keräämällä yrttejä -m.EffectsHerbalism1_0=Vihermaa (TAITO) -m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis -m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) -m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää -m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) -m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä -m.EffectsHerbalism4_0=Ruoka+ -m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta -m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) -m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä -m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa -m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä -m.SkillExcavation=KAIVANTO -m.XPGainExcavation=Kaivamalla ja löytämällä aarteita -m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) -m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus -m.EffectsExcavation2_0=Aarteenmetsästäjä -m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... -mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä -mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: -mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: -mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä -mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** -mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: -mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty. -mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi. -mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia -mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. -mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. -mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. -mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun -mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} -mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja -mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} -mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet -mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä -mcPlayerListener.JoinedParty=Liityit ryhmään: {0} -mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä -mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä -mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä -mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä -mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- -mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: -mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: -mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: -mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi -Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään -Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/messages_fr.properties b/mcMMO/com/gmail/nossr50/messages_fr.properties deleted file mode 100644 index 1a60d0fe6..000000000 --- a/mcMMO/com/gmail/nossr50/messages_fr.properties +++ /dev/null @@ -1,321 +0,0 @@ -Combat.WolfExamine=[[GREEN]]**Vous exminez le loup avec le Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]Le Maitre des betes \: {0} -Combat.Ignition=[[RED]]**ALLUMAGE** -Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! -Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez floue. Vous vous senter étourdi. -Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi -Combat.WolfNoMaster=[[GRAY]]Cette bete n'a pas de maitre... -Combat.WolfHealth=[[GREEN]]Cette bete a {0} de Vie -Combat.StruckByGore=[[RED]]**FRAPPE JUSQU'AU SANG** -Combat.Gore=[[GREEN]]**SANG** -Combat.ArrowDeflect=[[WHITE]]**FLECHE DEVIER** -Item.ChimaeraWingFail=**CHIMAERA WING MANQUE\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour l'utiliser. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. -m.mccPartyCommands=[[GREEN]]--COMMANDES PARTIE-- -m.mccParty=[party name] [[RED]]- Créer / Rejoignez partie désignée -m.mccPartyQ=[[RED]]- Vous quitter la partie en cours -m.mccPartyToggle=[[RED]] - Active le Chat en groupe -m.mccPartyInvite=[player name] [[RED]]- Envoye une invite -m.mccPartyAccept=[[RED]]- Accepter l'invitation -m.mccPartyTeleport=[party member name] [[RED]]- Vous teleporte vers la partie -m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- -m.mccStats=- Voir les statistiques de votre mcMMO -m.mccLeaderboards=- Classements -m.mccMySpawn=- Téléporte au myspawn -m.mccClearMySpawn=- Efface le MySpawn -m.mccToggleAbility=- Active les capacités avec un clic droit -m.mccAdminToggle=- Active le chat admin -m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier -m.mccMcGod=- Mod dieu -m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées sur une compétence -m.mccModDescription=[[RED]]- Affiche la description de Mcmmo -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAGNER: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETS -m.YourStats=VOS STATISTIQUES -m.SkillTaming=APPRIVOISER -m.XPGainTaming=Attaque avec les loups -m.EffectsTaming1_0=Connaissance des betes -m.EffectsTaming1_1=Bone-whacking inspects wolves -m.EffectsTaming2_0=Morsures -m.EffectsTaming2_1=Des coups critiques qui s'applique a la morsures -m.EffectsTaming3_0=Griffes aiguisées -m.EffectsTaming3_1=Bonus de dégâts -m.EffectsTaming4_0=Conscient de l'environnement -m.EffectsTaming4_1=Resistance Cactus/Lava Phobia -m.EffectsTaming5_0=Epaisse fourrure -m.EffectsTaming5_1=Réduction DMG, Résistance au feu -m.EffectsTaming6_0=Résistance aux chocs -m.EffectsTaming6_1=Réduction des dommages explosifs -m.AbilLockTaming1=Verrouillé jusqu'à+ SKILL (Previent du danger) -m.AbilLockTaming2=Verrouillé jusqu'à 250+ SKILL (épaisse fourrure) -m.AbilLockTaming3=Verrouillé jusqu'à 500+ SKILL (antichoc) -m.AbilLockTaming4=Verrouillé jusqu'à 750+ SKILL (Griffes aiguisées) -m.AbilBonusTaming1_0=Conscient de l'environnement -m.AbilBonusTaming1_1=Les loups previent du danger -m.AbilBonusTaming2_0=Epaisse fourrure -m.AbilBonusTaming2_1=Réduit de moitié les dommages dus à la résistance au feu -m.AbilBonusTaming3_0=Résistance aux chocs -m.AbilBonusTaming3_1=1/6 des explotion par rapport au dommages normaux -m.AbilBonusTaming4_0=Griffes aiguisées -m.AbilBonusTaming4_1=+2 Dommages -m.TamingGoreChance=[[RED]]Chancede Morsures: [[YELLOW]]{0}% -m.SkillWoodCutting=COUPAGES DE BOIS -m.XPGainWoodCutting=Abattre des arbres -m.EffectsWoodCutting1_0=Arbre Félée (CAPACITE) -m.EffectsWoodCutting1_1=Faire exploser des arbres -m.EffectsWoodCutting2_0=Soufler les feuilles -m.EffectsWoodCutting2_1=Soufler les feuilles encore + -m.EffectsWoodCutting3_0=Double Drops -m.EffectsWoodCutting3_1=Double du butin normal -m.AbilLockWoodCutting1=Verrouillé jusqu'à 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Soufler les feuilles -m.AbilBonusWoodCutting1_1=Soufler les feuilles encore + -m.WoodCuttingDoubleDropChance=[[RED]]Chance de drop doubler: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Temps de votre Arbre Félée: [[YELLOW]]{0}s -m.SkillArchery=TIR A L'ARC -m.XPGainArchery=Attaque de monstre -m.EffectsArchery1_0=Bruler -m.EffectsArchery1_1=25% de chance que l'ennemi s'enflamment -m.EffectsArchery2_0=Etourdir (les joueurs) -m.EffectsArchery2_1=Ennemis désoriente -m.EffectsArchery3_0=Dommages+ -m.EffectsArchery3_1=Modifie les dommages -m.EffectsArchery4_0=Récupération de fleches -m.EffectsArchery4_1=Chance pour récupérer les flèches sur un cadavres -m.ArcheryDazeChance=[[RED]]Chance d'étourdir: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance pour récupérer les flèches: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durée du feux: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rank{0}): [[YELLOW]]Bonus {0} dommages -m.SkillAxes=HACHES -m.XPGainAxes=Attaque de monstre -m.EffectsAxes1_0=Casseur de tete (capacité) -m.EffectsAxes1_1=Frappes de dommages AoE -m.EffectsAxes2_0=Coup critiques -m.EffectsAxes2_1=Double Dommages -m.EffectsAxes3_0=Maîtrise de la hache (500 SKILL) -m.EffectsAxes3_1=Modifie les dommages -m.AbilLockAxes1=Verrouillé jusqu'à 500+ SKILL (MAITRISE DE LA HACHE) -m.AbilBonusAxes1_0=Maîtrise de la hache -m.AbilBonusAxes1_1=4 Blessures en bonus -m.AxesCritChance=[[RED]]Chance de coup critique: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Temps de votre Casseur de tete: [[YELLOW]]{0}s -m.SkillSwords=EPEE -m.XPGainSwords=Attaque de monstre -m.EffectsSwords1_0=Contre-Attaque -m.EffectsSwords1_1=Renvoie 50% des degats subis -m.EffectsSwords2_0=Epee cranté (capacité) -m.EffectsSwords2_1=25% DMG AoE, saignement+ AoE -m.EffectsSwords3_0=Epee cranté et saignement+ -m.EffectsSwords3_1=5 saignement -m.EffectsSwords4_0=Parer -m.EffectsSwords4_1=Inverse les dommages -m.EffectsSwords5_0=Saignement -m.EffectsSwords5_1=Applique un saignement DoT -m.SwordsCounterAttChance=[[RED]]Chance de Contre-Attaque : [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]La longueur du saignement : [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Chance de faire saigner: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chance de parer: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Temps de votre epée cranté: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Le Tick va durer 2 secondes -m.SkillAcrobatics=VOLTIGE -m.XPGainAcrobatics=Chute -m.EffectsAcrobatics1_0=Roulade -m.EffectsAcrobatics1_1=Réduit ou Inverse les dommages -m.EffectsAcrobatics2_0=Super roulade -m.EffectsAcrobatics2_1=Roulade deux fois plus efficace -m.EffectsAcrobatics3_0=Esquive -m.EffectsAcrobatics3_1=Domages reduit de moitié -m.AcrobaticsRollChance=[[RED]]Chance de rouler: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance de super roulade: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance d'esquive: [[YELLOW]]{0}% -m.SkillMining=MINAGE -m.XPGainMining=Extraction de pierre et de minerais -m.EffectsMining1_0=Super Breaker (capacité) -m.EffectsMining1_1=Vitesse+, Triple Chance de loot -m.EffectsMining2_0=Double Drops -m.EffectsMining2_1=Double du butin normal -m.MiningDoubleDropChance=[[RED]]Double Chance de drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -m.SkillRepair=RÉPARATION -m.XPGainRepair=Réparation -m.EffectsRepair1_0=Réparer -m.EffectsRepair1_1=Réparation Outils en fer & Armure -m.EffectsRepair2_0=Maitre en reparation -m.EffectsRepair2_1=Augmentation des réparations -m.EffectsRepair3_0=Super Réparation -m.EffectsRepair3_1=Double efficacité -m.EffectsRepair4_0=Réparation du Diamant ({0}+ compétence) -m.EffectsRepair4_1=Réparation des outils diamant & Armure -m.RepairRepairMastery=[[RED]]Maitre en reparation: [[YELLOW]]En plus {0}% durabilité restauré -m.RepairSuperRepairChance=[[RED]]Chance de super réparation: [[YELLOW]]{0}% -m.SkillUnarmed=Sans armes -m.XPGainUnarmed=Attaque de monstre -m.EffectsUnarmed1_0=Berserk (CAPACITE) -m.EffectsUnarmed1_1=+50% DMG, Rend matériaux faibles -m.EffectsUnarmed2_0=Désarmer (Players) -m.EffectsUnarmed2_1=Vole l'objet ennemis dans la main -m.EffectsUnarmed3_0=Maitres en désarmement -m.EffectsUnarmed3_1=De gros dégâts ajouter -m.EffectsUnarmed4_0=Apprentissage désarmement -m.EffectsUnarmed4_1=Dommages ajouter -m.EffectsUnarmed5_0=Fleches dévier -m.EffectsUnarmed5_1=Déviation de fleches -m.AbilLockUnarmed1=Verrouillé jusqu'à 250+ SKILL (APPRENTIE DESARMER) -m.AbilLockUnarmed2=Verrouillé jusqu'à 500+ SKILL (MAITRES EN DESARMEMENT) -m.AbilBonusUnarmed1_0=Apprentissage désarmement -m.AbilBonusUnarmed1_1=+2 DMG ajouter -m.AbilBonusUnarmed2_0=Maitres en désarmement -m.AbilBonusUnarmed2_1=+4 DMG ajouter -m.UnarmedArrowDeflectChance=[[RED]]Chance de Fleches dévier: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chance de Désarmer: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Temps de votre Berserk: [[YELLOW]]{0}s -m.SkillHerbalism=Herboristerie -m.XPGainHerbalism=La récolte des herbes -m.EffectsHerbalism1_0=Main verte (CAPACITE) -m.EffectsHerbalism1_1=Propage la Main verte, 3x Items -m.EffectsHerbalism2_0=Main verte (Wheat) -m.EffectsHerbalism2_1=Auto-plantes lors de la récolte de blé -m.EffectsHerbalism3_0=Main verte (Cobble) -m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds -m.EffectsHerbalism4_0=Nouriture+ -m.EffectsHerbalism4_1=Modifie la santé a reçu du pain / ragoût -m.EffectsHerbalism5_0=Double items (Toutes les cultures) -m.EffectsHerbalism5_1=Double tout les items -m.HerbalismGreenTerraLength=[[RED]]Temps de la Main verte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Main verte Taux de chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux: [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Double Chance de dropper: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rank{0}): [[YELLOW]]Bonus {0} curatif -m.SkillExcavation=CREUSAGE -m.XPGainExcavation=Creuser et de trouver des trésors -m.EffectsExcavation1_0=Super broyeur (Capacité) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXPERIENCE, +Vitesse -m.EffectsExcavation2_0=Chercheur de trésor -m.EffectsExcavation2_1=Capacité de trouver un trésor -m.ExcavationGreenTerraLength=[[RED]]Temps de votre Super broyeur: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup se précipite de nouveau vers vous... -mcPlayerListener.AbilitiesOff=Capacité bascule off -mcPlayerListener.AbilitiesOn=Capacité bascule on -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITE RAFRAICHIE\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobaties compétences**/Acrobatics**: -mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc compétences**/Archery**: -mcPlayerListener.AxesSkill=[[YELLOW]]Haches compétences**/Axes**: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Pelle compétences**/Excavation**: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Mode Dieux Desactiver -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Mode Dieux Activer -mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste compétences**/Herbalism**: -mcPlayerListener.MiningSkill=[[YELLOW]]Minage compétences**/Mining**: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn est maintenant effacée. -mcPlayerListener.MyspawnNotExist=[[RED]]Configurez votre myspawn en 1er avec un lit. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn a été enregistrer à votre emplacement actuel. -mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s pour utiliser myspawn -mcPlayerListener.NoPermission=Insufficient mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Vous n'avez pas accès a la compétence. -mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. -mcPlayerListener.InviteSuccess=[[GREEN]]Invitation a été envoyé avec succès. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Vous avez reçu un invitation pour la partie {0} a partir de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] à accepter l'invitation -mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptées. Vous avez rejoint la partie {0} -mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment -mcPlayerListener.YouAreInParty=[[GREEN]]Vous avez dans la partie {0} -mcPlayerListener.PartyMembers=[[GREEN]]Partie Membres -mcPlayerListener.LeftParty=[[RED]]Vous avez quitté la partie -mcPlayerListener.JoinedParty=Joidre la partie: {0} -mcPlayerListener.PartyChatOn=Party Chat uniquement [[GREEN]]On -mcPlayerListener.PartyChatOff=Party Chat uniquement [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=[[YELLOW]]Réparation Compétence**/Repair**: -mcPlayerListener.SwordsSkill=[[YELLOW]]Epee compétence**/Swords**: -mcPlayerListener.TamingSkill=[[YELLOW]]Dressage compétence**/Taming**: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nue Compétence**/Unarmed**: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron Compétence**/Woodcutting**: -mcPlayerListener.YourStats=[[GREEN]]Votre MMO Stats -Party.InformedOnJoin={0} [[GREEN]] a join votre partie -Party.InformedOnQuit={0} [[GREEN]] a quitté votre partie -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Main verte [[GREEN]]la capacité est revenue! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Massacre à la tronçonneuse [[GREEN]]la capacité est revenue! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Broyeur [[GREEN]]la capacité est revenue! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Epee cranté [[GREEN]]la capacité est revenue! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]la capacité est revenue! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Casseur de tete [[GREEN]]la capacité est revenue! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Super broyeur [[GREEN]]la capacité est revenue! -Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité à nouveau. -Skills.ReadyHoe=[[GREEN]]**TA BINETTE EST PRETE** -Skills.LowerHoe=[[GRAY]]**Ta binette n'est plus prete** -Skills.ReadyAxe=[[GREEN]]**TA HACHE EST PRETE** -Skills.LowerAxe=[[GRAY]]**Ta hache n'est plus prete** -Skills.ReadyFists=[[GREEN]]**TON POINGS EST PRETE** -Skills.LowerFists=[[GRAY]]**Ton poings n'est plus pret** -Skills.ReadyPickAxe=[[GREEN]]**TA PIOCHE EST PRETE** -Skills.LowerPickAxe=[[GRAY]]**Ta pioche n'est plus prete** -Skills.ReadyShovel=[[GREEN]]**TA PELLE EST PRETE** -Skills.LowerShovel=[[GRAY]]**Ta pelle n'est plus prete** -Skills.ReadySword=[[GREEN]]**TON EPEE EST PRETE** -Skills.LowerSword=[[GRAY]]**Ton épee n'est plus prete** -Skills.GreenTerraOn=[[GREEN]]**MAIN VERTE ACTIF** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Main verte! -Skills.TreeFellerOn=[[GREEN]]**MASSACRE A LA TRONCONNEUSE ACTIF** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Massacre à la tronçonneuse! -Skills.SuperBreakerOn=[[GREEN]]**BROYEUR ACTIF** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Broyeur! -Skills.SerratedStrikesOn=[[GREEN]]**EPEE CRANTER ACTIF** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Epee cranté! -Skills.SkullSplitterOn=[[GREEN]]**CASSEUR DE TETE ACTIF** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Casseur de tete! -Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER BROYEUR ACTIF** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Super broyeur! -Skills.GreenTerraOff=[[RED]]**Main verte est fini** -Skills.TreeFellerOff=[[RED]]**Massacre à la tronçonneuse est fini** -Skills.SuperBreakerOff=[[RED]]**Le broyeur est fini** -Skills.SerratedStrikesOff=[[RED]]**Epee cranté est fini** -Skills.BerserkOff=[[RED]]**Berserk est fini** -Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** -Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** -Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La competence acrobaties a augmenté de {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]La competence epee a augmenté de {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La competence coupe de bois a augmenté de {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]La competence creusage a augmenté de {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]You can't repair stacked items -Skills.NeedMore=[[DARK_RED]]You need more -Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond -Skills.FullDurability=[[GRAY]]That is at full durability. -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/messages_nl.properties b/mcMMO/com/gmail/nossr50/messages_nl.properties deleted file mode 100644 index dca0fd686..000000000 --- a/mcMMO/com/gmail/nossr50/messages_nl.properties +++ /dev/null @@ -1,329 +0,0 @@ -# Dutch translation by Pluis65 v1.1 -# To use: Set locale to nl -# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ -# Verander deze file alleen met Notepad++ -# Geef fouten door aan pluis65@hotmail.com -# Last official edit: 8-7-2011 -Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** -Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! -Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. -Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft -Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... -Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens -Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** -Combat.Gore=[[GREEN]]**GESTOLD BLOED** -Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** -Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- -m.mccParty=[party name] [[RED]]- Maak/Join getypte party -m.mccPartyQ=[[RED]]- Verlaat je huidige party -m.mccPartyToggle=[[RED]] - Doe party chat aan/uit -m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party -m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging -m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid -m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- -m.mccStats=- Laat je levels zien -m.mccLeaderboards=- Topscores -m.mccMySpawn=- Teleporteer naar MySpawn -m.mccClearMySpawn=- Verwijder je MySpawn -m.mccToggleAbility=- Doe ability activatie aan/uit -m.mccAdminToggle=- Doe admin chat aan/uit -m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels -m.mccMcGod=- God Modus -m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill -m.mccModDescription=[[RED]]- Lees MOD beschrijving -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTEN -m.YourStats=JOUW STATUS -m.SkillTaming=TEMMEN -m.XPGainTaming=Wolven krijgen schade -m.EffectsTaming1_0=Wolfinspectie -m.EffectsTaming1_1=Bone-meal inspecteert wolven -m.EffectsTaming2_0=Gestold bloed -m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen -m.EffectsTaming3_0=Scherpere klauwen -m.EffectsTaming3_1=Geeft meer schade -m.EffectsTaming4_0=Mileukennis -m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage -m.EffectsTaming5_0=Dikke huis -m.EffectsTaming5_1=Minder schade, kan tegen vuur -m.EffectsTaming6_0=Explosieschild -m.EffectsTaming6_1=Minder explosie schade -m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) -m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) -m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) -m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) -m.AbilBonusTaming1_0=Milieukennis -m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) -m.AbilBonusTaming2_0=Dikkere huid -m.AbilBonusTaming2_1=Halve schade, kan tegen vuur -m.AbilBonusTaming3_0=Explosieschild -m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade -m.AbilBonusTaming4_0=Scherpere klauwen -m.AbilBonusTaming4_1=+2 Schade -m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% -m.SkillWoodCutting=HOUTHAKKEN -m.XPGainWoodCutting=Bomen omhakken -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Laat bomen deels exploderen -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Laat leaves verdwijnen -m.EffectsWoodCutting3_0=Dubbele Drop -m.EffectsWoodCutting3_1=Geeft een dubbele drop -m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen -m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s -m.SkillArchery=BOOGSCHIETEN -m.XPGainArchery=Schiet op vijanden -m.EffectsArchery1_0=Brandende pijl -m.EffectsArchery1_1=25% kans dat een vijand verbrand -m.EffectsArchery2_0=Verdoof (Players) -m.EffectsArchery2_1=Gedesorienteerde vijanden -m.EffectsArchery3_0=Schade+ -m.EffectsArchery3_1=Verhoogt schade -m.EffectsArchery4_0=Pijlen terugkrijgen -m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen -m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade -m.SkillAxes=BIJLEN -m.XPGainAxes=Val monsters aan met een bijl -m.EffectsAxes1_0=Schedelsplijter (ABILITY) -m.EffectsAxes1_1=Geef schade rond om je heen -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Dubbele schade -m.EffectsAxes3_0=Bijl Master (500 SKILL) -m.EffectsAxes3_1=Verhoogt schade -m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) -m.AbilBonusAxes1_0=Bijl Master -m.AbilBonusAxes1_1=4 schade extra -m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s -m.SkillSwords=ZWAARDEN -m.XPGainSwords=Val monsters aan met een zwaard -m.EffectsSwords1_0=Terugkaats Aanval -m.EffectsSwords1_1=Kaats 50% van de schade terug -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen -m.EffectsSwords3_0=Serrated Strikes Bloeding+ -m.EffectsSwords3_1=Kans op extra bloeding bij vijanden -m.EffectsSwords4_0=Pareren -m.EffectsSwords4_1=Blokkeer vijandelijke aanval -m.EffectsSwords5_0=5 Tikken van Bloeding -m.EffectsSwords5_1=Laat anderen bloeden -m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden -m.SkillAcrobatics=ACROBATIEK -m.XPGainAcrobatics=Vallen -m.EffectsAcrobatics1_0=Rollen -m.EffectsAcrobatics1_1=Verminderd of voorkomt schade -m.EffectsAcrobatics2_0=Perfecte Rol -m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen -m.EffectsAcrobatics3_0=Ontwijken -m.EffectsAcrobatics3_1=50% minder schade -m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% -m.SkillMining=MIJNBOUW -m.XPGainMining=Hak steen & erts met een pickaxe -m.EffectsMining1_0=Super Breeker (ABILITY) -m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop -m.EffectsMining2_0=Dubbele Drops -m.EffectsMining2_1=Dubbele van normale drop -m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s -m.SkillRepair=REPAREREN -m.XPGainRepair=Repareer tools en armor -m.EffectsRepair1_0=Repareer -m.EffectsRepair1_1=Repareer Iron Tools & Armor -m.EffectsRepair2_0=Repareer Master -m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid -m.EffectsRepair3_0=Super Repareren -m.EffectsRepair3_1=Dubbel effectief -m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) -m.EffectsRepair4_1=Repareer Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% -m.SkillUnarmed=ONBEWAPEND -m.XPGainUnarmed=Val monsters aan met hand -m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) -m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg -m.EffectsUnarmed2_0=Ontwapen (Players) -m.EffectsUnarmed2_1=Dropt het wapen van de vijand -m.EffectsUnarmed3_0=Onbewapende held -m.EffectsUnarmed3_1=Nog meer schade -m.EffectsUnarmed4_0=Onbewapende leerling -m.EffectsUnarmed4_1=Meer schade -m.EffectsUnarmed5_0=Pijlafwijking -m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) -m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) -m.AbilBonusUnarmed1_0=Onbewapende leerling -m.AbilBonusUnarmed1_1=+2 meer schade -m.AbilBonusUnarmed2_0=Onbewapende held -m.AbilBonusUnarmed2_1=+4 meer schade -m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s -m.SkillHerbalism=LANDBOUW -m.XPGainHerbalism=Verzamel kruiden en planten -m.EffectsHerbalism1_0=Groene Aarde (ABILITY) -m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop -m.EffectsHerbalism2_0=Groene vingers (Wheat) -m.EffectsHerbalism2_1=Plant wheat bij het oogsten -m.EffectsHerbalism3_0=Groene vingers (Cobble) -m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds -m.EffectsHerbalism4_0=Voedsel+ -m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews -m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) -m.EffectsHerbalism5_1=Dubbele drop van planten -m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} -m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling -m.SkillExcavation=UITGRAVING -m.XPGainExcavation=Graven -m.EffectsExcavation1_0=Giga Drilboor (ABILITY) -m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid -m.EffectsExcavation2_0=Schatzoeker -m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken -m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... -mcPlayerListener.AbilitiesOff=Ability activatie is uit -mcPlayerListener.AbilitiesOn=Ability activatie is aan -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** -mcPlayerListener.AcrobaticsSkill=Acrobatiek: -mcPlayerListener.ArcherySkill=Boogschieten: -mcPlayerListener.AxesSkill=Bijlen: -mcPlayerListener.ExcavationSkill=Uitgraving: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld -mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld -mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** -mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** -mcPlayerListener.HerbalismSkill=Landbouw: -mcPlayerListener.MiningSkill=Mijnbouw: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. -mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. -mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. -mcPlayerListener.NoPermission=Je hebt geen permissie. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. -mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. -mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. -mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. -mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} -mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen -mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Leden -mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten -mcPlayerListener.JoinedParty=Lid geworden van: {0} -mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan -mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit -mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan -mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit -mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- -mcPlayerListener.RepairSkill=Repareren: -mcPlayerListener.SwordsSkill=Zwaarden: -mcPlayerListener.TamingSkill=Temmen: -mcPlayerListener.UnarmedSkill=Onbewapend: -mcPlayerListener.WoodcuttingSkill=Houthakken: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status -Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined -Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten -Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! -Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! -Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! -Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! -Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! -Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! -Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! -Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. -Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** -Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** -Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** -Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** -Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** -Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** -Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** -Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** -Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** -Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** -Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** -Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** -Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! -Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! -Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** -Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** -Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** -Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** -Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** -Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) -Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) -Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) -Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) -Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) -Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) -Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) -Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) -Skills.FeltEasy=[[GRAY]]Dat was makkelijk. -Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren -Skills.NeedMore=[[DARK_RED]]Je hebt te weinig -Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. -Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. -Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! -mcPlayerListener.SorcerySkill=Tovenarij: -m.SkillSorcery=TOVERNARIJ -Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=DONDER -Sorcery.Curative.Self=HEEL JEZELF -Sorcery.Curative.Other=HEEL EEN ANDER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) \ No newline at end of file diff --git a/mcMMO/com/gmail/nossr50/messages_pl.properties b/mcMMO/com/gmail/nossr50/messages_pl.properties deleted file mode 100644 index 8d0c61172..000000000 --- a/mcMMO/com/gmail/nossr50/messages_pl.properties +++ /dev/null @@ -1,323 +0,0 @@ -Combat.WolfExamine=[[GREEN]]**Zbadales Wilka uzywajac Wiedzy Besti** -Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem besti jest \: {0} -Combat.Ignition=[[RED]]**PODPALENIE** -Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! -Combat.TouchedFuzzy=[[DARK_RED]]Czujesz sie oszolomiony. -Combat.TargetDazed=Target was [[DARK_RED]]Oszolomiony. -Combat.WolfNoMaster=[[GRAY]]Ta Bestia nie ma wlasciciela... -Combat.WolfHealth=[[GREEN]]Ta bestia ma {0} zycia. -Combat.StruckByGore=[[RED]]**POWALONY** -Combat.Gore=[[GREEN]]**WYLEW KRWI** -Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALU** -Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMAERY NIE POWIODLO SIE\!** -Item.ChimaeraWingPass=**UZYLES SKRZYDEL CHIMAERY** -Item.InjuredWait=Musisz poczekac aby znowu to uzyc. [[YELLOW]]({0}sekund) -Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. -m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- -m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. -m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. -m.mccPartyToggle=[[RED]] - Wlacza chat druzyny. -m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. -m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. -m.mccPartyTeleport=[party member name] [[RED]]- Teleportuje cie do czlonka druzyny. -m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- -m.mccStats=- Pokazuje twoje statystyki. -m.mccLeaderboards=- Pokazuje najlepszych graczy. -m.mccMySpawn=- Teleportuje do spawna. -m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. -m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. -m.mccAdminToggle=- Wlacza chat adminow. -m.mccWhois=[nazwa gracza] [[RED]]- Zobacz dokladne informacje na temat gracza. -m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. -m.mccMcGod=- Tryb Boga. -m.mccSkillInfo=[nazwa umiejetnosci (np. Mining)] [[RED]]- Pokazuje dokladne informacje o umiejetnosci. -m.mccModDescription=[[RED]]- Wyswietla opis moda. -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTY -m.YourStats=TWOJE STATYSTYKI -m.SkillTaming=OSWAJANIE -m.XPGainTaming=Wilki zostaja oswojone. -m.EffectsTaming1_0=Wiedza Besti -m.EffectsTaming1_1=Kosci pozwalaja sprawdzic wilki. -m.EffectsTaming2_0=Krwotok -m.EffectsTaming2_1=Atak Krytyczny powodujacy silny krwotok. -m.EffectsTaming3_0=Naostrzone pazury -m.EffectsTaming3_1=Bonus do obrazen -m.EffectsTaming4_0=Swiadome srodowisko -m.EffectsTaming4_1=Strach przed kaktusami i lawa, odpornosc na obrazenia ze spadania. -m.EffectsTaming5_0=Grube Futro -m.EffectsTaming5_1=Redukcja obrazen, obrona przeciw ogniowi. -m.EffectsTaming6_0=Odpornosc na wstrzasy. -m.EffectsTaming6_1=Redukajca obrazen spowodowanych wybuchem. -m.AbilLockTaming1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (SWIADOME SRODOWISKO) -m.AbilLockTaming2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (GRUBE FUTRO) -m.AbilLockTaming3=Zablokowane puki nie osiganiesz umiejetnosci na poziomie 500+ (ODPORNOSC NA WSTRZASY) -m.AbilLockTaming4=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 750+ (NAOSTRZONE PAZURY) -m.AbilBonusTaming1_0=Swiadome srodowisko. -m.AbilBonusTaming1_1=Wilki unikaja zagrozenia. -m.AbilBonusTaming2_0=Grube futro. -m.AbilBonusTaming2_1=Polowa obrazen, obrona przeciw ogniowi. -m.AbilBonusTaming3_0=Odpornosc na wstrzasy. -m.AbilBonusTaming3_1=Wybuchy powoduja 1/6 normalnych obrazen. -m.AbilBonusTaming4_0=Naostrzone pazury -m.AbilBonusTaming4_1=+2 Obrazen -m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% -m.SkillWoodCutting=Scinanie Drzew -m.XPGainWoodCutting=Powalanie drzew -m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) -m.EffectsWoodCutting1_1=Powoduje ze drzewa blyskawicznie zostaja powalone -m.EffectsWoodCutting2_0=Wysadzacz lisci -m.EffectsWoodCutting2_1=Wyrzuca liscie -m.EffectsWoodCutting3_0=Podwojna Zaplata -m.EffectsWoodCutting3_1=Podwaja normalny drop przedmiotow. -m.AbilLockWoodCutting1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (WYSADZACZ LISCI) -m.AbilBonusWoodCutting1_0=Wysadzacz lisci -m.AbilBonusWoodCutting1_1=Wyrzuca liscie -m.WoodCuttingDoubleDropChance=[[RED]]Szansa na Podwojna Zaplate: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Dlugosc Powalacza Drzew: [[YELLOW]]{0}sekund -m.SkillArchery=LUCZNICTWO -m.XPGainArchery=Atakowanie potworow przy uzyciu luku. -m.EffectsArchery1_0=Podpalenie -m.EffectsArchery1_1=25% szansy, ze cel zostanie podpalony. -m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) -m.EffectsArchery2_1=Dezorientuje przeciwnikow. -m.EffectsArchery3_0=Obrazenia+ -m.EffectsArchery3_1=Modyfikuje obrazenia. -m.EffectsArchery4_0=Odzyskanie strzal. -m.EffectsArchery4_1=Szansa na wyciagniecie strzalow ze zwlok. -m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund -m.ArcheryDamagePlus=[[RED]]Obrazenia+ (Rank{0}): [[YELLOW]]Dodatkowe {0} obrazenia -m.SkillAxes=TOPORY -m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. -m.EffectsAxes1_0=Lamacz Czaszek (UMIEJETNOSC) -m.EffectsAxes1_1=Powoduje obrazenia dla calego obszaru. -m.EffectsAxes2_0=Krytyczne Ataki -m.EffectsAxes2_1=Podwojna Sila -m.EffectsAxes3_0=Mistrzostwo Toporow -m.EffectsAxes3_1=Modyfikuje obrazenia -m.AbilLockAxes1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO TOPOROW) -m.AbilBonusAxes1_0=Mistrzostwo Toporow -m.AbilBonusAxes1_1=Dodatkowe 4 obrazen -m.AxesCritChance=[[RED]]Szansa na krytyczne ataki: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Dlugosc Lamacza Czaszek: [[YELLOW]]{0}sekund -m.SkillSwords=MIECZE -m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. -m.EffectsSwords1_0=Konter-Atak -m.EffectsSwords1_1=Odbija 50% poniesionych obrazen. -m.EffectsSwords2_0=Zabkowany Atak (UMIEJETNOSC) -m.EffectsSwords2_1=25% obrazen obszarowych, Krwotok+ obszarowy -m.EffectsSwords3_0=Zabkowany Atak, Krwotok+ -m.EffectsSwords3_1=Powoduje dlugotrwaly krwotok. -m.EffectsSwords4_0=Blok. -m.EffectsSwords4_1=Nie ponosisz obrazen. -m.EffectsSwords5_0=Krwotok -m.EffectsSwords5_1=Powoduje Krwotok -m.SwordsCounterAttChance=[[RED]]Szansa na Konter-Atak: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Dlugosc Krwotoku: [[YELLOW]]{0} wylewow krwi. -m.SwordsBleedChance=[[RED]]Szansa na spowodowanie Krwotoku: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Dlugosc Zabkowanego Ataku: [[YELLOW]]{0}sekund -m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 Wylew Krwi pojawia sie co 2 sekundy. -m.SkillAcrobatics=AKROBATYKI -m.XPGainAcrobatics=Spadanie -m.EffectsAcrobatics1_0=Rolowanie sie. -m.EffectsAcrobatics1_1=Redukuje albo usuwa obrazenia. -m.EffectsAcrobatics2_0=Wielka przewrotka -m.EffectsAcrobatics2_1=Dwa razy efektowowniejsze niz rolowanie sie. -m.EffectsAcrobatics3_0=Unik -m.EffectsAcrobatics3_1=Redukuje polowe obrazen. -m.AcrobaticsRollChance=[[RED]]Szansa na rolowanie sie: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Szansa na wielka przewrotke: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% -m.SkillMining=WYKOPALISKA -m.XPGainMining=Wykopywanie kamienia i roznych rud. -m.EffectsMining1_0=Super Kopacz (UMIEJETNOSC) -m.EffectsMining1_1=Szybkosc+, Szansa na potrujna zaplate. -m.EffectsMining2_0=Podwojna zaplata. -m.EffectsMining2_1=Podwaja normalny drop. -m.MiningDoubleDropChance=[[RED]]Szansa na podwojna zaplate: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0}sekund -m.SkillRepair=NAPRAWA -m.XPGainRepair=Naprawianie przedmiotow. -m.EffectsRepair1_0=Naprawa -m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. -m.EffectsRepair2_0=Mistrz naprawy -m.EffectsRepair2_1=Powiekszona liczba napraw. -m.EffectsRepair3_0=Super Naprawa -m.EffectsRepair3_1=Podwojna efektownosc. -m.EffectsRepair4_0=Diamentowa Odnowa ({0}+ UMIEJETNOSC) -m.EffectsRepair4_1=Naprawia diamentowe przedmioty. -m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. -m.RepairSuperRepairChance=[[RED]]Szansa na Super Odnowe: [[YELLOW]]{0}% -m.SkillUnarmed=BEZBRONNY -m.XPGainUnarmed=Atakowanie potworow piescia. -m.EffectsUnarmed1_0=Furia (UMIEJETNOSC) -m.EffectsUnarmed1_1=+50% obrazen, niszczy slabe materialy. -m.EffectsUnarmed2_0=Rozbrojenie (Gracze) -m.EffectsUnarmed2_1=Wyrzuca przedmioty przyciwnikow trzymane przez nich w rekach. -m.EffectsUnarmed3_0=Mistrzostwo walki gola piescia -m.EffectsUnarmed3_1=Ogromne ulepszenie obrazen -m.EffectsUnarmed4_0=Poczatkujacy bezbronny -m.EffectsUnarmed4_1=Ulepszenie obrazen -m.EffectsUnarmed5_0=Odbicie strzaly -m.EffectsUnarmed5_1=Odbija strzaly -m.AbilLockUnarmed1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (POCZATKUJACY BEZBRONNY) -m.AbilLockUnarmed2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO WALKI GOLA PIESCIA) -m.AbilBonusUnarmed1_0=Poczatkujacy bezbronny -m.AbilBonusUnarmed1_1=+2 obrazen -m.AbilBonusUnarmed2_0=Mistrzostwo walki gola piescia -m.AbilBonusUnarmed2_1=+4 obrazen -m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Dlugosc Furii: [[YELLOW]]{0}s -m.SkillHerbalism=ZIELARSTWO -m.XPGainHerbalism=Zbieranie ziol. -m.EffectsHerbalism1_0=Zielona Ziemia (UMIEJETNOSC) -m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, Potraja Wynagrodzenie. -m.EffectsHerbalism2_0=Zielony Kciuk (Zboze) -m.EffectsHerbalism2_1=Automatycznie zasadza nasiona przy zbieraniu zboza. -m.EffectsHerbalism3_0=Zielony Kciuk (Cobbletone) -m.EffectsHerbalism3_1=Zamienia Cooblestone w Mossy Stone -m.EffectsHerbalism4_0=Jedzenie+ -m.EffectsHerbalism4_1=Modyfikuje ilosc zycia regenerowana przez zjedzenie chleba/zupy grzybowej. -m.EffectsHerbalism5_0=Podwojne wynagrodzenie -m.EffectsHerbalism5_1=Podwaja normalny drop -m.HerbalismGreenTerraLength=[[RED]]Czas Trwania Zielonego Kciuka: [[YELLOW]]{0}sekund -m.HerbalismGreenThumbChance=[[RED]]Szansa na powodzenie Zielonego Kciuka: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Poziom Zielonego Kciuka: [[YELLOW]] Zboze rosnie na poziomie {0} -m.HerbalismDoubleDropChance=[[RED]]Podwojne wynagrodzenie: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Jedzenie+ (Rank{0}): [[YELLOW]]Dodatkowe {0} zycia -m.SkillExcavation=ARCHEOLOGIA -m.XPGainExcavation=Kopanie i odnajdywanie skarbow -m.EffectsExcavation1_0=Wielki Lamacz Wiertla (UMIEJETNOSC) -m.EffectsExcavation1_1=3x wieksze wynagrodzenei, 3x wiecej doswiadczenia, +Szybkosc -m.EffectsExcavation2_0=Lowca Skarbow -m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow -m.ExcavationGreenTerraLength=[[RED]]Wielki Lamacz Wiertla: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj Wilk do Ciebie wraca. -mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone -mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** -mcPlayerListener.AcrobaticsSkill=Akrobatyka: -mcPlayerListener.ArcherySkill=Lucznictwo: -mcPlayerListener.AxesSkill=Topory: -mcPlayerListener.ExcavationSkill=Archeologia: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Tryb boga wylaczony -mcPlayerListener.GodModeEnabled=[[YELLOW]]Tryb boga wlaczony -mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONY KCIUK** -mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEGO KCIUKA NIE POWIODLO SIE** -mcPlayerListener.HerbalismSkill=Zielarstwo: -mcPlayerListener.MiningSkill=Wykopaliska: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn jest teraz oczyszczony. -mcPlayerListener.MyspawnNotExist=[[RED]]Ustaw wpierw swoj spawn za pomoca lozka. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. -mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0}minut i {1}sekund aby przeteleportowac sie na spawn. -mcPlayerListener.NoPermission=Brak mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jesli nie masz prawa do uzywania umiejetnosci, nie pokaze sie ona tu. -mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. -mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. -mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie -mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0} -mcPlayerListener.NoInvites=[[RED]]Nie masz zadnych zaproszen do grupy -mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0} -mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy -mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy -mcPlayerListener.JoinedParty=Doszedles do grupy: {0} -mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY -mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY -mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY -mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY -mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- -mcPlayerListener.RepairSkill=Naprawa: -mcPlayerListener.SwordsSkill=Miecze: -mcPlayerListener.TamingSkill=Oswajanie: -mcPlayerListener.UnarmedSkill=Bezbronny: -mcPlayerListener.WoodcuttingSkill=Scinanie drzew: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki -Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy -Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy -Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zielona Ziemia [[GREEN]]zostala naladowana! -Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Powalacz Drzew [[GREEN]]zostala naladowana! -Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Kopacz [[GREEN]]zostala naladowana! -Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zabkowany Atak [[GREEN]]zostala naladowana! -Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Furia [[GREEN]]zostala naladowana! -Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Lamacz Czaszek [[GREEN]]zostala naladowana! -Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wielki Lamacz Wiertla [[GREEN]]zostala naladowana! -Skills.TooTired=[[RED]]Jestes zbyt zmeczony zeby uzyc znowu tej umiejetnosci. -Skills.ReadyHoe=[[GREEN]]**NALADOWALES SWOJA MOTYKE** -Skills.LowerHoe=[[GRAY]]**ZWOLNILES SWOJA MOTYKE** -Skills.ReadyAxe=[[GREEN]]**NALADOWALES SWOJ TOPOR** -Skills.LowerAxe=[[GRAY]]**ZWOLNILES SWOJ TOPOR** -Skills.ReadyFists=[[GREEN]]**NALADOWALES SWOJE PIESCI** -Skills.LowerFists=[[GRAY]]**ZWOLNILES SWOJE PIESCI** -Skills.ReadyPickAxe=[[GREEN]]**NALADOWALES SWOJ KILOF** -Skills.LowerPickAxe=[[GRAY]]**ZWOLNILES SWOJ KILOF** -Skills.ReadyShovel=[[GREEN]]**NALADOWALES SWOJA LOPATE** -Skills.LowerShovel=[[GRAY]]**ZWOLNILES SWOJA LOPATE** -Skills.ReadySword=[[GREEN]]**NALADOWALES SWOJ MIECZ** -Skills.LowerSword=[[GRAY]]**ZWOLNILES SWOJ MIECZ** -Skills.BerserkOn=[[GREEN]]**FURIA AKTYWOWANA** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Furie! -Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA AKTYWOWANA** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zielona Ziemie! -Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW AKTYWOWANY** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Powalacza Drzew! -Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ AKTYWOWANY** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! -Skills.SerratedStrikesOn=[[GREEN]]**ZABKOWANY ATAK AKTYWOWANY** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zabkowany Atak! -Skills.SkullSplitterOn=[[GREEN]]**LAMACZ CZASZEK AKTYWOWANY** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Lamacza Czaszek! -Skills.GigaDrillBreakerOn=[[GREEN]]**WIELKI LAMACZ WIERTLA AKTYWOWANY** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Wielki Lamacz Wiertla! -Skills.GreenTerraOff=[[RED]]**Zielona Ziemia zostala zuzyta** -Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** -Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** -Skills.SerratedStrikesOff=[[RED]]**Zabkowany Atak zostal zuzyty** -Skills.BerserkOff=[[RED]]**Furia zostala zuzyta** -Skills.SkullSplitterOff=[[RED]]**Lamacz czaszek zostal zuzyty** -Skills.GigaDrillBreakerOff=[[RED]]**Wielki Lamacz Wiertla zostal zuzyty** -Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania ulepszona o {0}. Razem ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne ulepszone o {0}. Razem ({1}) -Skills.ArcheryUp=[[YELLOW]]Umiejetnosc lucznictwa ulepszona o {0}. Razem ({1}) -Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy ulepszona o {0}. Razem ({1}) -Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania topora ulepszona o {0}. Razem ({1}) -Skills.UnarmedUp=[[YELLOW]]Umiejetnosc bezbronnosci ulepszona o {0}. Razem ({1}) -Skills.HerbalismUp=[[YELLOW]]Umiejetnosc zielarstwa ulepszona o {0}. Razem ({1}) -Skills.MiningUp=[[YELLOW]]Umiejetnosc wykopalisk ulepszona o {0}. Razem ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosc ciecia drzew ulepszona o {0}. Razem ({1}) -Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy ulepszona o {0}. Razem ({1}) -Skills.ExcavationUp=[[YELLOW]]Umiejetnosc archeologii ulepszona o {0}. Razem ({1}) -Skills.FeltEasy=[[GRAY]]To poszlo latwo. -Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac przedmiotow ulozonych na sterte. -Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej -Skills.AdeptDiamond=[[DARK_RED]]Nie jestes wystarczajaco utalentowany zeby naprawic Diament -Skills.FullDurability=[[GRAY]]Ten przedmiot jest w pelni wytrzymaly. -Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! -mcPlayerListener.SorcerySkill=Magia: -m.SkillSorcery=MAGIA -Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Koniec Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=PIORUN -Sorcery.Curative.Self=LECZENIE SIEBIE -Sorcery.Curative.Other=LECZENIE INNYCH LUDZI -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WIEDZA BESTI** -Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) \ No newline at end of file