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mirror of https://github.com/mcMMO-Dev/mcMMO.git synced 2026-02-19 18:33:00 +01:00

Use player objects instead of names - should be more efficient and less

buggy.
This commit is contained in:
GJ
2013-05-28 13:33:20 -04:00
parent b0eb4b93a8
commit 0ba4bc25c7
29 changed files with 57 additions and 46 deletions

View File

@@ -5,6 +5,7 @@ import java.util.List;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.locale.LocaleLoader;
@@ -17,7 +18,7 @@ public class McnotifyCommand implements TabExecutor {
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
switch (args.length) {
case 0:
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(sender.getName());
McMMOPlayer mcMMOPlayer = UserManager.getPlayer((Player) sender);
sender.sendMessage(LocaleLoader.getString("Commands.Notifications." + (mcMMOPlayer.useChatNotifications() ? "Off" : "On")));
mcMMOPlayer.toggleChatNotifications();