From 01a7aa4d1264827d878a9181ade269bd4d019a31 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 4 Jan 2019 07:58:39 -0800 Subject: [PATCH] Reworked the relationship between SubSkill and Locale keys --- Changelog.txt | 17 +- .../commands/skills/AcrobaticsCommand.java | 4 + .../commands/skills/AlchemyCommand.java | 4 + .../commands/skills/ArcheryCommand.java | 10 +- .../nossr50/commands/skills/AxesCommand.java | 10 +- .../commands/skills/ExcavationCommand.java | 4 + .../commands/skills/FishingCommand.java | 4 + .../commands/skills/HerbalismCommand.java | 4 + .../commands/skills/MiningCommand.java | 4 + .../commands/skills/RepairCommand.java | 4 + .../commands/skills/SalvageCommand.java | 4 + .../nossr50/commands/skills/SkillCommand.java | 35 +-- .../commands/skills/SmeltingCommand.java | 4 + .../commands/skills/SwordsCommand.java | 10 +- .../commands/skills/TamingCommand.java | 6 +- .../commands/skills/UnarmedCommand.java | 12 +- .../commands/skills/WoodcuttingCommand.java | 26 +- .../gmail/nossr50/config/AdvancedConfig.java | 68 ++--- .../datatypes/skills/PrimarySkill.java | 14 +- .../nossr50/datatypes/skills/SubSkill.java | 36 ++- .../datatypes/skills/SubSkillFlags.java | 1 + .../skills/archery/ArcheryManager.java | 5 +- .../com/gmail/nossr50/skills/axes/Axes.java | 4 +- .../nossr50/skills/axes/AxesManager.java | 4 +- .../nossr50/skills/swords/SwordsManager.java | 4 +- .../nossr50/skills/taming/TamingManager.java | 6 +- .../skills/unarmed/UnarmedManager.java | 8 +- .../util/SkillTextComponentFactory.java | 33 ++- .../gmail/nossr50/util/skills/SkillUtils.java | 2 +- src/main/resources/advanced.yml | 10 +- .../resources/locale/locale_cs_CZ.properties | 240 +++++++-------- .../resources/locale/locale_cy.properties | 210 +++++++------- .../resources/locale/locale_da.properties | 210 +++++++------- .../resources/locale/locale_de.properties | 254 ++++++++-------- .../resources/locale/locale_en_US.properties | 273 +++++++++--------- .../resources/locale/locale_es.properties | 242 ++++++++-------- .../resources/locale/locale_et_EE.properties | 30 -- .../resources/locale/locale_fi.properties | 64 ++-- .../resources/locale/locale_fr.properties | 256 ++++++++-------- .../resources/locale/locale_hr_HR.properties | 21 -- .../resources/locale/locale_hu_HU.properties | 28 +- .../resources/locale/locale_id.properties | 0 .../resources/locale/locale_it.properties | 252 ++++++++-------- .../resources/locale/locale_ja_JP.properties | 14 +- .../resources/locale/locale_ko.properties | 254 ++++++++-------- .../resources/locale/locale_lt.properties | 16 - .../resources/locale/locale_lv.properties | 56 ---- .../resources/locale/locale_nl.properties | 186 ++++++------ .../resources/locale/locale_no.properties | 73 ----- .../resources/locale/locale_pl.properties | 228 +++++++-------- .../resources/locale/locale_pl_PL.properties | 2 - .../resources/locale/locale_pt_BR.properties | 46 +-- .../resources/locale/locale_pt_PT.properties | 20 -- .../resources/locale/locale_ru.properties | 242 ++++++++-------- .../resources/locale/locale_sv.properties | 46 +-- .../resources/locale/locale_th_TH.properties | 238 +++++++-------- .../resources/locale/locale_tr_TR.properties | 68 ----- .../resources/locale/locale_zh_CN.properties | 254 ++++++++-------- .../resources/locale/locale_zh_TW.properties | 242 ++++++++-------- src/main/resources/plugin.yml | 18 +- 60 files changed, 2118 insertions(+), 2322 deletions(-) delete mode 100644 src/main/resources/locale/locale_et_EE.properties delete mode 100644 src/main/resources/locale/locale_hr_HR.properties delete mode 100644 src/main/resources/locale/locale_id.properties delete mode 100644 src/main/resources/locale/locale_lt.properties delete mode 100644 src/main/resources/locale/locale_lv.properties delete mode 100644 src/main/resources/locale/locale_no.properties delete mode 100644 src/main/resources/locale/locale_pl_PL.properties delete mode 100644 src/main/resources/locale/locale_pt_PT.properties delete mode 100644 src/main/resources/locale/locale_tr_TR.properties diff --git a/Changelog.txt b/Changelog.txt index 3abd90c50..e8d882de7 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -8,26 +8,41 @@ Key: - Removal Version 2.1.0 - + Added JSON support to Woodcutting command + + Added JSON integration to all Skill Commands + Added config setting to enable or disable classic mcMMO skill scaling + (Config) Added rank settings for the new Woodcutting skill + (Config) Added configurable parameters for the new Tree Feller + (Config) Added classic toggle for Tree Feller + (Chat) Added ability for admins to spy on party chat (off unless toggled on) + (Commands) Added toggle command /mcchatspy + + (API) Added many missing SubSkills to SubSkill class + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon + (Locale) Added locale strings for new Woodcutting abilities + (Locale) Added locale strings for mcchatspy command + (Locale) Added locale strings for JSON integration + + (Locale) Added locale strings for Taming's Pummel SubSkill + + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill + - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier) - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier) ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber ! (Skills) Archery's Skill Shot now uses a rank system ! (Skills) Axe's Axe Mastery now uses a rank system + ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle + ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect + ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack + ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval + ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node + ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice + ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack + ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect + ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle + ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated) + ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings ! (API) mcMMO is now built against Spigot-API instead of Bukkit ! (API) SkillType is now PrimarySkill diff --git a/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java index dcde96b75..f0b961427 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java @@ -4,6 +4,7 @@ import java.util.ArrayList; import java.util.List; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -99,6 +100,9 @@ public class AcrobaticsCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ACROBATICS); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/AlchemyCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/AlchemyCommand.java index 9e956b066..3f2a1edf6 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/AlchemyCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/AlchemyCommand.java @@ -5,6 +5,7 @@ import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -105,6 +106,9 @@ public class AlchemyCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ALCHEMY); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java index 210d67b54..65e14036f 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java @@ -5,6 +5,7 @@ import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -42,9 +43,9 @@ public class ArcheryCommand extends SkillCommand { dazeChanceLucky = dazeStrings[1]; } - // ARCHERY_RETRIEVE + // ARCHERY_ARROW_RETRIEVAL if (canRetrieve) { - String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_RETRIEVE, isLucky); + String[] retrieveStrings = calculateAbilityDisplayValues(skillValue, SubSkill.ARCHERY_ARROW_RETRIEVAL, isLucky); retrieveChance = retrieveStrings[0]; retrieveChanceLucky = retrieveStrings[1]; } @@ -54,7 +55,7 @@ public class ArcheryCommand extends SkillCommand { protected void permissionsCheck(Player player) { canSkillShot = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_SKILL_SHOT); canDaze = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_DAZE); - canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_RETRIEVE); + canRetrieve = Permissions.isSubSkillEnabled(player, SubSkill.ARCHERY_ARROW_RETRIEVAL); } @Override @@ -98,6 +99,9 @@ public class ArcheryCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.ARCHERY); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java index 70dc519bf..17b081f85 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java @@ -3,10 +3,9 @@ package com.gmail.nossr50.commands.skills; import java.util.ArrayList; import java.util.List; -import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; -import com.gmail.nossr50.util.skills.RankUtils; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -48,7 +47,7 @@ public class AxesCommand extends SkillCommand { // CRITICAL HIT if (canCritical) { - String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_HIT, isLucky); + String[] criticalHitStrings = calculateAbilityDisplayValues(skillValue, SubSkill.AXES_CRITICAL_STRIKES, isLucky); critChance = criticalHitStrings[0]; critChanceLucky = criticalHitStrings[1]; } @@ -62,7 +61,7 @@ public class AxesCommand extends SkillCommand { @Override protected void permissionsCheck(Player player) { canSkullSplitter = Permissions.skullSplitter(player); - canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_HIT); + canCritical = Permissions.isSubSkillEnabled(player, SubSkill.AXES_CRITICAL_STRIKES); canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkill.AXES_AXE_MASTERY); canImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_ARMOR_IMPACT); canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkill.AXES_GREATER_IMPACT); @@ -125,6 +124,9 @@ public class AxesCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.AXES); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java index a2e5a5e7f..95b3df513 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java @@ -3,6 +3,7 @@ package com.gmail.nossr50.commands.skills; import java.util.ArrayList; import java.util.List; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -67,6 +68,9 @@ public class ExcavationCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.EXCAVATION); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java index 04d1218a9..a1fc67999 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java @@ -4,6 +4,7 @@ import java.util.ArrayList; import java.util.List; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.Location; import org.bukkit.entity.EntityType; @@ -207,6 +208,9 @@ public class FishingCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.FISHING); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java index 9cde3b4f5..fa9d3003e 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java @@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.herbalism.Herbalism; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.Material; import org.bukkit.entity.Player; @@ -167,6 +168,9 @@ public class HerbalismCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.HERBALISM); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java index bd334e068..ce813115d 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java @@ -4,6 +4,7 @@ import java.util.ArrayList; import java.util.List; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -155,6 +156,9 @@ public class MiningCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.MINING); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java index 7b3c54dc3..d1efda3d7 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java @@ -11,6 +11,7 @@ import com.gmail.nossr50.skills.repair.Repair; import com.gmail.nossr50.skills.repair.RepairManager; import com.gmail.nossr50.skills.repair.repairables.Repairable; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.SkillTextComponentFactory; import com.gmail.nossr50.util.player.UserManager; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.Material; @@ -160,6 +161,9 @@ public class RepairCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.REPAIR); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SalvageCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SalvageCommand.java index f7b121df8..b2b8081fa 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SalvageCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SalvageCommand.java @@ -4,6 +4,7 @@ import java.util.ArrayList; import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -81,6 +82,9 @@ public class SalvageCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SALVAGE); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java index 60465ab5a..aabec6b06 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java @@ -71,29 +71,24 @@ public abstract class SkillCommand implements TabExecutor { ScoreboardManager.enablePlayerSkillScoreboard(player, skill); } - if(skill == PrimarySkill.WOODCUTTING) + sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue); + + //Make JSON text components + List subskillTextComponents = getTextComponents(player); + + + //Subskills Header + player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills"))); + + //Send JSON text components + for(TextComponent tc : subskillTextComponents) { - sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue); - - //Make JSON text components - List subskillTextComponents = getTextComponents(player); - - - //Subskills Header - player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills"))); - - //Send JSON text components - for(TextComponent tc : subskillTextComponents) - { - player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")}); - } - - //Stats - getStatMessages(player, isLucky, hasEndurance, skillValue); - } else { - displayOldSkillCommand(player, mcMMOPlayer, isLucky, hasEndurance, skillValue); + player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")}); } + //Stats + getStatMessages(player, isLucky, hasEndurance, skillValue); + return true; default: diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java index 33019d52a..0ef101cf7 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java @@ -4,6 +4,7 @@ import java.util.ArrayList; import java.util.List; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -122,6 +123,9 @@ public class SmeltingCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java index 17b86e01e..5d0b1e57f 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java @@ -5,6 +5,7 @@ import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -48,9 +49,9 @@ public class SwordsCommand extends SkillCommand { bleedChanceLucky = bleedStrings[1]; } - // SWORDS_COUNTER + // SWORDS_COUNTER_ATTACK if (canCounter) { - String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER, isLucky); + String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkill.SWORDS_COUNTER_ATTACK, isLucky); counterChance = counterStrings[0]; counterChanceLucky = counterStrings[1]; } @@ -59,7 +60,7 @@ public class SwordsCommand extends SkillCommand { @Override protected void permissionsCheck(Player player) { canBleed = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_BLEED); - canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER); + canCounter = Permissions.isSubSkillEnabled(player, SubSkill.SWORDS_COUNTER_ATTACK); canSerratedStrike = Permissions.serratedStrikes(player); } @@ -107,6 +108,9 @@ public class SwordsCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.SWORDS); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java index 965aeaa91..0bad17592 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java @@ -5,6 +5,7 @@ import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.EntityType; import org.bukkit.entity.Player; @@ -47,7 +48,7 @@ public class TamingCommand extends SkillCommand { canBeastLore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_BEAST_LORE); canCallWild = Permissions.callOfTheWild(player, EntityType.HORSE) || Permissions.callOfTheWild(player, EntityType.WOLF) || Permissions.callOfTheWild(player, EntityType.OCELOT); canEnvironmentallyAware = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_ENVIRONMENTALLY_AWARE); - canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD); + canFastFood = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_FAST_FOOD_SERVICE); canGore = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_GORE); canSharpenedClaws = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHARPENED_CLAWS); canShockProof = Permissions.isSubSkillEnabled(player, SubSkill.TAMING_SHOCK_PROOF); @@ -173,6 +174,9 @@ public class TamingCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.TAMING); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java index 521e47619..73b8d003b 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java @@ -5,6 +5,7 @@ import java.util.List; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; +import com.gmail.nossr50.util.SkillTextComponentFactory; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; @@ -49,9 +50,9 @@ public class UnarmedCommand extends SkillCommand { disarmChanceLucky = disarmStrings[1]; } - // UNARMED_DEFLECT + // UNARMED_ARROW_DEFLECT if (canDeflect) { - String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_DEFLECT, isLucky); + String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_ARROW_DEFLECT, isLucky); deflectChance = deflectStrings[0]; deflectChanceLucky = deflectStrings[1]; } @@ -72,8 +73,8 @@ public class UnarmedCommand extends SkillCommand { @Override protected void permissionsCheck(Player player) { canBerserk = Permissions.berserk(player); - canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM); - canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DEFLECT); + canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM_STYLE); + canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_ARROW_DEFLECT); canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM); canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP); // TODO: Apparently we forgot about block cracker? @@ -137,6 +138,9 @@ public class UnarmedCommand extends SkillCommand { @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); + + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.UNARMED); + return textComponents; } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java index 0c005010f..500f12bda 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java @@ -129,30 +129,10 @@ public class WoodcuttingCommand extends SkillCommand { protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); - if (canTreeFell) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_TREE_FELLER, 0, 1)); - } - - if (canLeafBlow) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_LEAF_BLOWER, 2, 3)); - } - - if (canDoubleDrop) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_HARVEST_LUMBER, 4, 5)); - } - - if (canSplinter) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_SPLINTER, 6, 7)); - } - - if(canBarkSurgeon) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_BARK_SURGEON, 8, 9)); - } - - if(canNaturesBounty) { - textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, SubSkill.WOODCUTTING_NATURES_BOUNTY, 10, 11)); - } + SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.WOODCUTTING); return textComponents; } + + } diff --git a/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java b/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java index daf531186..7407818dd 100644 --- a/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java +++ b/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java @@ -124,27 +124,27 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { } if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) { - reason.add("Skills.Acrobatics.Daze.ChanceMax should be at least 1!"); + reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!"); } if (getMaxBonusLevel(SubSkill.ARCHERY_DAZE) < 1) { - reason.add("Skills.Acrobatics.Daze.MaxBonusLevel should be at least 1!"); + reason.add("Skills.Archery.Daze.MaxBonusLevel should be at least 1!"); } if (getDazeBonusDamage() < 0) { - reason.add("Skills.Acrobatics.Daze.BonusDamage should be at least 0!"); + reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!"); } - if (getMaxChance(SubSkill.ARCHERY_RETRIEVE) < 1) { - reason.add("Skills.Acrobatics.Retrieve.ChanceMax should be at least 1!"); + if (getMaxChance(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) { + reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!"); } - if (getMaxBonusLevel(SubSkill.ARCHERY_RETRIEVE) < 1) { - reason.add("Skills.Acrobatics.Retrieve.MaxBonusLevel should be at least 1!"); + if (getMaxBonusLevel(SubSkill.ARCHERY_ARROW_RETRIEVAL) < 1) { + reason.add("Skills.Archery.Retrieve.MaxBonusLevel should be at least 1!"); } if (getForceMultiplier() < 0) { - reason.add("Skills.Acrobatics.ForceMultiplier should be at least 0!"); + reason.add("Skills.Archery.ForceMultiplier should be at least 0!"); } /* AXES */ @@ -153,20 +153,20 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!"); } - if (getMaxChance(SubSkill.AXES_CRITICAL_HIT) < 1) { + if (getMaxChance(SubSkill.AXES_CRITICAL_STRIKES) < 1) { reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!"); } - if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_HIT) < 1) { + if (getMaxBonusLevel(SubSkill.AXES_CRITICAL_STRIKES) < 1) { reason.add("Skills.Axes.CriticalHit.MaxBonusLevel should be at least 1!"); } - if (getCriticalHitPVPModifier() < 1) { - reason.add("Skills.Axes.CriticalHit.PVP_Modifier should be at least 1!"); + if (getCriticalStrikesPVPModifier() < 1) { + reason.add("Skills.Axes.CriticalStrikes.PVP_Modifier should be at least 1!"); } - if (getCriticalHitPVEModifier() < 1) { - reason.add("Skills.Axes.CriticalHit.PVE_Modifier should be at least 1!"); + if (getCriticalStrikesPVPModifier() < 1) { + reason.add("Skills.Axes.CriticalStrikes.PVE_Modifier should be at least 1!"); } if (getGreaterImpactChance() < 1) { @@ -520,16 +520,16 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!"); } - if (getMaxChance(SubSkill.SWORDS_COUNTER) < 1) { - reason.add("Skills.Swords.Counter.ChanceMax should be at least 1!"); + if (getMaxChance(SubSkill.SWORDS_COUNTER_ATTACK) < 1) { + reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!"); } - if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER) < 1) { - reason.add("Skills.Swords.Counter.MaxBonusLevel should be at least 1!"); + if (getMaxBonusLevel(SubSkill.SWORDS_COUNTER_ATTACK) < 1) { + reason.add("Skills.Swords.CounterAttack.MaxBonusLevel should be at least 1!"); } if (getCounterModifier() < 1) { - reason.add("Skills.Swords.Counter.DamageModifier should be at least 1!"); + reason.add("Skills.Swords.CounterAttack.DamageModifier should be at least 1!"); } if (getSerratedStrikesModifier() < 1) { @@ -611,12 +611,12 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!"); } - if (getMaxChance(SubSkill.UNARMED_DEFLECT) < 1) { - reason.add("Skills.Unarmed.Deflect.ChanceMax should be at least 1!"); + if (getMaxChance(SubSkill.UNARMED_ARROW_DEFLECT) < 1) { + reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!"); } - if (getMaxBonusLevel(SubSkill.UNARMED_DEFLECT) < 1) { - reason.add("Skills.Unarmed.Deflect.MaxBonusLevel should be at least 1!"); + if (getMaxBonusLevel(SubSkill.UNARMED_ARROW_DEFLECT) < 1) { + reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!"); } if (getMaxChance(SubSkill.UNARMED_IRON_GRIP) < 1) { @@ -628,19 +628,19 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { } if (getIronArmMinBonus() < 0) { - reason.add("Skills.Unarmed.IronArm.BonusMin should be at least 0!"); + reason.add("Skills.Unarmed.IronArmStyle.BonusMin should be at least 0!"); } if (getIronArmMaxBonus() < 0) { - reason.add("Skills.Unarmed.IronArm.BonusMax should be at least 0!"); + reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be at least 0!"); } if (getIronArmMaxBonus() < getIronArmMinBonus()) { - reason.add("Skills.Unarmed.IronArm.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!"); + reason.add("Skills.Unarmed.IronArmStyle.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!"); } if (getIronArmIncreaseLevel() < 1) { - reason.add("Skills.Unarmed.IronArm.IncreaseLevel should be at least 1!"); + reason.add("Skills.Unarmed.IronArmStyle.IncreaseLevel should be at least 1!"); } /* WOODCUTTING */ @@ -750,8 +750,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { /* AXES */ public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); } - public double getCriticalHitPVPModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVP_Modifier", 1.5D); } - public double getCriticalHitPVEModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVE_Modifier", 2.0D); } + public double getCriticalStrikesPVPModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVP_Modifier", 1.5D); } + public double getCriticalStrikesPVEModifier() { return config.getDouble("Skills.Axes.CriticalStrikes.PVE_Modifier", 2.0D); } public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); } public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); } @@ -836,8 +836,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); } public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); } - public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.Counter.RequiresBlock"); } - public double getCounterModifier() { return config.getDouble("Skills.Swords.Counter.DamageModifier", 2.0D); } + public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.CounterAttack.RequiresBlock"); } + public double getCounterModifier() { return config.getDouble("Skills.Swords.CounterAttack.DamageModifier", 2.0D); } public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); } public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); } @@ -866,9 +866,9 @@ public class AdvancedConfig extends AutoUpdateConfigLoader { public double getMaxHorseJumpStrength() { return config.getDouble("Skills.Taming.CallOfTheWild.MaxHorseJumpStrength", 2.0D); } /* UNARMED */ - public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); } - public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); } - public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); } + public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMin", 3.0D); } + public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMax", 8.0D); } + public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArmStyle.IncreaseLevel", 50); } public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); } /* WOODCUTTING */ diff --git a/src/main/java/com/gmail/nossr50/datatypes/skills/PrimarySkill.java b/src/main/java/com/gmail/nossr50/datatypes/skills/PrimarySkill.java index 7a70991ba..15dd26737 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/skills/PrimarySkill.java +++ b/src/main/java/com/gmail/nossr50/datatypes/skills/PrimarySkill.java @@ -38,18 +38,18 @@ import com.google.common.collect.ImmutableList; public enum PrimarySkill { ACROBATICS(AcrobaticsManager.class, Color.WHITE, ImmutableList.of(SubSkill.ACROBATICS_DODGE, SubSkill.ACROBATICS_GRACEFUL_ROLL, SubSkill.ACROBATICS_ROLL)), ALCHEMY(AlchemyManager.class, Color.FUCHSIA, ImmutableList.of(SubSkill.ALCHEMY_CATALYSIS, SubSkill.ALCHEMY_CONCOCTIONS)), - ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_RETRIEVE, SubSkill.ARCHERY_SKILL_SHOT)), - AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_HIT, SubSkill.AXES_GREATER_IMPACT)), - EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_TREASURE_HUNTER)), + ARCHERY(ArcheryManager.class, Color.MAROON, ImmutableList.of(SubSkill.ARCHERY_DAZE, SubSkill.ARCHERY_ARROW_RETRIEVAL, SubSkill.ARCHERY_SKILL_SHOT)), + AXES(AxesManager.class, Color.AQUA, SuperAbility.SKULL_SPLITTER, ToolType.AXE, ImmutableList.of(SubSkill.AXES_SKULL_SPLITTER, SubSkill.AXES_ARMOR_IMPACT, SubSkill.AXES_AXE_MASTERY, SubSkill.AXES_CRITICAL_STRIKES, SubSkill.AXES_GREATER_IMPACT)), + EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbility.GIGA_DRILL_BREAKER, ToolType.SHOVEL, ImmutableList.of(SubSkill.EXCAVATION_GIGA_DRILL_BREAKER, SubSkill.EXCAVATION_TREASURE_HUNTER)), FISHING(FishingManager.class, Color.NAVY, ImmutableList.of(SubSkill.FISHING_FISHERMANS_DIET, SubSkill.FISHING_TREASURE_HUNTER, SubSkill.FISHING_ICE_FISHING, SubSkill.FISHING_MAGIC_HUNTER, SubSkill.FISHING_MASTER_ANGLER, SubSkill.FISHING_SHAKE)), HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbility.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkill.HERBALISM_FARMERS_DIET, SubSkill.HERBALISM_GREEN_THUMB, SubSkill.HERBALISM_DOUBLE_DROPS, SubSkill.HERBALISM_HYLIAN_LUCK, SubSkill.HERBALISM_SHROOM_THUMB)), - MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_DOUBLE_DROPS)), + MINING(MiningManager.class, Color.GRAY, SuperAbility.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkill.MINING_SUPER_BREAKER, SubSkill.MINING_DEMOLITIONS_EXPERTISE, SubSkill.MINING_BIGGER_BOMBS, SubSkill.MINING_BLAST_MINING, SubSkill.MINING_DOUBLE_DROPS)), REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkill.REPAIR_ARCANE_FORGING, SubSkill.REPAIR_REPAIR_MASTERY, SubSkill.REPAIR_SUPER_REPAIR)), SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkill.SALVAGE_ADVANCED_SALVAGE, SubSkill.SALVAGE_ARCANE_SALVAGE)), SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkill.SMELTING_FLUX_MINING, SubSkill.SMELTING_FUEL_EFFICIENCY, SubSkill.SMELTING_SECOND_SMELT)), - SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER)), - TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)), - UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM, SubSkill.UNARMED_IRON_GRIP)), + SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbility.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkill.SWORDS_SERRATED_STRIKES, SubSkill.SWORDS_BLEED, SubSkill.SWORDS_COUNTER_ATTACK)), + TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkill.TAMING_BEAST_LORE, SubSkill.TAMING_CALL_OF_THE_WILD, SubSkill.TAMING_ENVIRONMENTALLY_AWARE, SubSkill.TAMING_FAST_FOOD_SERVICE, SubSkill.TAMING_GORE, SubSkill.TAMING_HOLY_HOUND, SubSkill.TAMING_SHARPENED_CLAWS, SubSkill.TAMING_SHOCK_PROOF, SubSkill.TAMING_THICK_FUR, SubSkill.TAMING_PUMMEL)), + UNARMED(UnarmedManager.class, Color.BLACK, SuperAbility.BERSERK, ToolType.FISTS, ImmutableList.of(SubSkill.UNARMED_BERSERK, SubSkill.UNARMED_BLOCK_CRACKER, SubSkill.UNARMED_ARROW_DEFLECT, SubSkill.UNARMED_DISARM, SubSkill.UNARMED_IRON_ARM_STYLE, SubSkill.UNARMED_IRON_GRIP)), WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbility.TREE_FELLER, ToolType.AXE, ImmutableList.of(SubSkill.WOODCUTTING_LEAF_BLOWER, SubSkill.WOODCUTTING_BARK_SURGEON, SubSkill.WOODCUTTING_SPLINTER, SubSkill.WOODCUTTING_NATURES_BOUNTY, SubSkill.WOODCUTTING_TREE_FELLER, SubSkill.WOODCUTTING_HARVEST_LUMBER)); private Class managerClass; diff --git a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkill.java b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkill.java index 6d8bd5b5e..f19f10f23 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkill.java +++ b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkill.java @@ -5,6 +5,7 @@ import com.gmail.nossr50.util.StringUtils; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.ACTIVE; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.SUPERABILITY; import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.RNG; +import static com.gmail.nossr50.datatypes.skills.SubSkillFlags.PVP; public enum SubSkill { @@ -20,19 +21,20 @@ public enum SubSkill { ALCHEMY_CONCOCTIONS(8), /* ARCHERY */ - ARCHERY_DAZE, - ARCHERY_RETRIEVE, + ARCHERY_DAZE(0, PVP), + ARCHERY_ARROW_RETRIEVAL, ARCHERY_SKILL_SHOT(20), /* Axes */ AXES_ARMOR_IMPACT, AXES_AXE_MASTERY(4), - AXES_CRITICAL_HIT, + AXES_CRITICAL_STRIKES, AXES_GREATER_IMPACT, AXES_SKULL_SPLITTER(0, ACTIVE | SUPERABILITY), /* Excavation */ EXCAVATION_TREASURE_HUNTER, + EXCAVATION_GIGA_DRILL_BREAKER(0, SUPERABILITY | ACTIVE), /* Fishing */ FISHING_FISHERMANS_DIET, @@ -51,6 +53,10 @@ public enum SubSkill { /* Mining */ MINING_DOUBLE_DROPS, + MINING_SUPER_BREAKER(0, SUPERABILITY | ACTIVE), + MINING_BLAST_MINING, + MINING_BIGGER_BOMBS, + MINING_DEMOLITIONS_EXPERTISE, /* Repair */ REPAIR_ARCANE_FORGING, @@ -68,13 +74,14 @@ public enum SubSkill { /* Swords */ SWORDS_BLEED, - SWORDS_COUNTER, + SWORDS_COUNTER_ATTACK, + SWORDS_SERRATED_STRIKES, /* Taming */ TAMING_BEAST_LORE, TAMING_CALL_OF_THE_WILD, TAMING_ENVIRONMENTALLY_AWARE, - TAMING_FAST_FOOD, + TAMING_FAST_FOOD_SERVICE, TAMING_GORE, TAMING_HOLY_HOUND, TAMING_SHARPENED_CLAWS, @@ -84,10 +91,11 @@ public enum SubSkill { /* Unarmed */ UNARMED_BLOCK_CRACKER, - UNARMED_DEFLECT, + UNARMED_ARROW_DEFLECT, UNARMED_DISARM, - UNARMED_IRON_ARM, + UNARMED_IRON_ARM_STYLE, UNARMED_IRON_GRIP, + UNARMED_BERSERK(0, ACTIVE | SUPERABILITY), /* Woodcutting */ WOODCUTTING_TREE_FELLER(5, ACTIVE | SUPERABILITY), @@ -228,8 +236,18 @@ public enum SubSkill { return subStringIndex; } - public String getLocalKeyRoot() + public String getLocaleKeyRoot() { - return StringUtils.getCapitalized(getParentSkill().toString()) + ".Effect."; + return StringUtils.getCapitalized(getParentSkill().toString())+".SubSkill."+getConfigName(toString()); + } + + public String getLocaleName() + { + return LocaleLoader.getString(getLocaleKeyRoot()+".Name"); + } + + public String getLocaleDescription() + { + return LocaleLoader.getString(getLocaleKeyRoot()+".Description"); } } diff --git a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillFlags.java b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillFlags.java index e5c90c7c6..a801ed098 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillFlags.java +++ b/src/main/java/com/gmail/nossr50/datatypes/skills/SubSkillFlags.java @@ -8,4 +8,5 @@ public class SubSkillFlags { public static final byte ACTIVE = 0x01; //Active subskills are ones that aren't passive public static final byte SUPERABILITY = 0x02; //If the subskill is a super ability public static final byte RNG = 0x04; //If the subskill makes use of RNG + public static final byte PVP = 0x08; //If the subskill is PVP specific } diff --git a/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java b/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java index 49e90e55f..8233c6325 100644 --- a/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java +++ b/src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java @@ -1,7 +1,6 @@ package com.gmail.nossr50.skills.archery; import com.gmail.nossr50.datatypes.skills.SubSkill; -import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SubSkillActivationType; import org.bukkit.Location; import org.bukkit.entity.Entity; @@ -34,7 +33,7 @@ public class ArcheryManager extends SkillManager { } public boolean canRetrieveArrows() { - return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_RETRIEVE); + return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_ARROW_RETRIEVAL); } /** @@ -60,7 +59,7 @@ public class ArcheryManager extends SkillManager { * @param target The {@link LivingEntity} damaged by the arrow */ public void retrieveArrows(LivingEntity target) { - if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_RETRIEVE, getPlayer(), this.skill, getSkillLevel(), activationChance)) { + if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_ARROW_RETRIEVAL, getPlayer(), this.skill, getSkillLevel(), activationChance)) { Archery.incrementTrackerValue(target); } } diff --git a/src/main/java/com/gmail/nossr50/skills/axes/Axes.java b/src/main/java/com/gmail/nossr50/skills/axes/Axes.java index fc9083940..efec2f453 100644 --- a/src/main/java/com/gmail/nossr50/skills/axes/Axes.java +++ b/src/main/java/com/gmail/nossr50/skills/axes/Axes.java @@ -13,8 +13,8 @@ import com.gmail.nossr50.util.ItemUtils; public class Axes { public static double axeMasteryRankDamageMultiplier = AdvancedConfig.getInstance().getAxeMasteryRankDamageMultiplier(); - public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalHitPVPModifier(); - public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalHitPVEModifier(); + public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier(); + public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier(); public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel(); public static double impactChance = AdvancedConfig.getInstance().getImpactChance(); diff --git a/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java b/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java index 686041e3e..e24f0b235 100644 --- a/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java +++ b/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java @@ -29,7 +29,7 @@ public class AxesManager extends SkillManager { } public boolean canCriticalHit(LivingEntity target) { - return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_HIT); + return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_STRIKES); } public boolean canImpact(LivingEntity target) { @@ -66,7 +66,7 @@ public class AxesManager extends SkillManager { * @param damage The amount of damage initially dealt by the event */ public double criticalHit(LivingEntity target, double damage) { - if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_HIT, getPlayer(), this.skill, getSkillLevel(), activationChance)) { + if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) { return 0; } diff --git a/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java b/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java index cbb9f016f..7503b8d01 100644 --- a/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java +++ b/src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java @@ -36,7 +36,7 @@ public class SwordsManager extends SkillManager { } public boolean canUseCounterAttack(Entity target) { - return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER); + return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER_ATTACK); } public boolean canUseSerratedStrike() { @@ -83,7 +83,7 @@ public class SwordsManager extends SkillManager { return; } - if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER, getPlayer(), this.skill, getSkillLevel(), activationChance)) { + if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER_ATTACK, getPlayer(), this.skill, getSkillLevel(), activationChance)) { CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer()); getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered")); diff --git a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java index 0f9d77a77..df4b52cb7 100644 --- a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java @@ -53,7 +53,7 @@ public class TamingManager extends SkillManager { } public boolean canUseFastFoodService() { - return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD); + return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD_SERVICE); } public boolean canUseSharpenedClaws() { @@ -85,7 +85,7 @@ public class TamingManager extends SkillManager { */ public void fastFoodService(Wolf wolf, double damage) { //static chance (3rd param) - if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD, getPlayer(), this.skill, getSkillLevel(), activationChance)) { + if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD_SERVICE, getPlayer(), this.skill, getSkillLevel(), activationChance)) { return; } @@ -203,7 +203,7 @@ public class TamingManager extends SkillManager { Player defender = (Player) target; if (UserManager.getPlayer(defender).useChatNotifications()) { - defender.sendMessage("Wolf pummeled at you"); + defender.sendMessage(LocaleLoader.getString("Taming.SubSkill.Pummel.TargetMessage")); } } } diff --git a/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java b/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java index 9670e563c..c2e8cba2a 100644 --- a/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java +++ b/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java @@ -34,7 +34,7 @@ public class UnarmedManager extends SkillManager { } public boolean canUseIronArm() { - return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM); + return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM_STYLE); } public boolean canUseBerserk() { @@ -48,7 +48,7 @@ public class UnarmedManager extends SkillManager { public boolean canDeflect() { Player player = getPlayer(); - return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_DEFLECT); + return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_ARROW_DEFLECT); } public boolean canUseBlockCracker() { @@ -102,7 +102,7 @@ public class UnarmedManager extends SkillManager { * Check for arrow deflection. */ public boolean deflectCheck() { - if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) { + if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) { getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect")); return true; } @@ -125,7 +125,7 @@ public class UnarmedManager extends SkillManager { * Handle the effects of the Iron Arm ability */ public double ironArm() { - if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM, getPlayer(), null, 0, 0)) { + if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM_STYLE, getPlayer(), null, 0, 0)) { return 0; } diff --git a/src/main/java/com/gmail/nossr50/util/SkillTextComponentFactory.java b/src/main/java/com/gmail/nossr50/util/SkillTextComponentFactory.java index e161df4b0..580114cd9 100644 --- a/src/main/java/com/gmail/nossr50/util/SkillTextComponentFactory.java +++ b/src/main/java/com/gmail/nossr50/util/SkillTextComponentFactory.java @@ -2,6 +2,7 @@ package com.gmail.nossr50.util; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.datatypes.player.PlayerProfile; +import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.datatypes.skills.SubSkillFlags; import com.gmail.nossr50.locale.LocaleLoader; @@ -15,6 +16,7 @@ import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; import java.util.HashMap; +import java.util.List; public class SkillTextComponentFactory { public static HashMap subSkillTextComponents; @@ -25,7 +27,7 @@ public class SkillTextComponentFactory { //This is a nested map because each JSON component for a different rank is going to be a bit different. public static HashMap> hoverComponentOuterMap; - public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription) + public static TextComponent getSubSkillTextComponent(Player player, SubSkill subSkill) { //Init our maps if (subSkillTextComponents == null) @@ -39,7 +41,7 @@ public class SkillTextComponentFactory { PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile(); //Get skill name & description from our locale file - String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName); + String skillName = subSkill.getLocaleName(); if(subSkillTextComponents.get(subSkill) == null) { @@ -48,7 +50,7 @@ public class SkillTextComponentFactory { textComponent.setColor(ChatColor.DARK_AQUA); //Hover Event - textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill, localeKeyName, localeKeyDescription))); + textComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, getBaseComponent(player, subSkill))); //Insertion textComponent.setInsertion(skillName); @@ -60,7 +62,7 @@ public class SkillTextComponentFactory { } } - private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill, int localeKeyName, int localeKeyDescription) + private static BaseComponent[] getBaseComponent(Player player, SubSkill subSkill) { //If the player hasn't unlocked this skill yet we use a different JSON template if(subSkill.getNumRanks() > 0 && RankUtils.getRank(player, subSkill) == 0) @@ -69,7 +71,7 @@ public class SkillTextComponentFactory { if(lockedComponentMap.get(subSkill) != null) return lockedComponentMap.get(subSkill); - BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription); + BaseComponent[] newComponents = getSubSkillHoverEventJSON(subSkill, player); lockedComponentMap.put(subSkill, newComponents); return lockedComponentMap.get(subSkill); } @@ -84,7 +86,7 @@ public class SkillTextComponentFactory { HashMap innerMap = hoverComponentOuterMap.get(curRank); if(innerMap.get(subSkill) == null) - innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player, localeKeyName, localeKeyDescription)); + innerMap.put(subSkill, getSubSkillHoverEventJSON(subSkill, player)); return innerMap.get(subSkill); } @@ -100,10 +102,10 @@ public class SkillTextComponentFactory { return (flag1 & subSkill.getFlags()) == flag1; } - private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player, int localeKeyName, int localeKeyDescription) + private static BaseComponent[] getSubSkillHoverEventJSON(SubSkill subSkill, Player player) { - String skillName = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyName); - String skillDescription = LocaleLoader.getString(subSkill.getLocalKeyRoot()+localeKeyDescription); + String skillName = subSkill.getLocaleName(); + String skillDescription = subSkill.getLocaleDescription(); /* * Hover Event BaseComponent color table @@ -180,6 +182,19 @@ public class SkillTextComponentFactory { componentBuilder.append("\n"); } + + public static void getSubSkillTextComponents(Player player, List textComponents, PrimarySkill parentSkill) { + for(SubSkill subSkill : SubSkill.values()) + { + if(subSkill.getParentSkill() == parentSkill) + { + if(Permissions.isSubSkillEnabled(player, subSkill)) + { + textComponents.add(SkillTextComponentFactory.getSubSkillTextComponent(player, subSkill)); + } + } + } + } } diff --git a/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java b/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java index 40ea41467..48a17970f 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java @@ -271,7 +271,7 @@ public class SkillUtils { return AdvancedConfig.getInstance().getImpactChance(); case AXES_GREATER_IMPACT: return AdvancedConfig.getInstance().getGreaterImpactChance(); - case TAMING_FAST_FOOD: + case TAMING_FAST_FOOD_SERVICE: return AdvancedConfig.getInstance().getFastFoodChance(); default: return 100.0D; diff --git a/src/main/resources/advanced.yml b/src/main/resources/advanced.yml index 7bccad0c9..2582ccb51 100644 --- a/src/main/resources/advanced.yml +++ b/src/main/resources/advanced.yml @@ -111,7 +111,7 @@ Skills: MaxBonusLevel: 100 BonusDamage: 4.0 - Retrieve: + ArrowRetrieval: # ChanceMax: Maximum chance of retrieving arrows when on or higher # MaxBonusLevel: Maximum bonus level for Arrow retrieval, at this level the chance of retrieving arrows from mobs is ChanceMax: 100.0 @@ -132,7 +132,7 @@ Skills: Rank_2: 10 Rank_3: 15 Rank_4: 20 - CriticalHit: + CriticalStrikes: # ChanceMax: Maximum chance of causing a critical hit when on or higher # MaxBonusLevel: Level where of causing critical hits is reached ChanceMax: 37.50 @@ -478,7 +478,7 @@ Skills: MaxTicks: 3 BaseTicks: 2 - Counter: + CounterAttack: # RequiresBlock: Determines if blocking is required to trigger counter attack RequiresBlock: true @@ -563,7 +563,7 @@ Skills: MaxBonusLevel: 100 AntiTheft: false - Deflect: + ArrowDeflect: # ChanceMax: Maximum chance of deflecting arrows # MaxBonusLevel: Level when the maximum chance to deflect is reached ChanceMax: 50.0 @@ -575,7 +575,7 @@ Skills: ChanceMax: 100.0 MaxBonusLevel: 100 - IronArm: + IronArmStyle: # BonusMin: Minimum bonus damage for unarmed # BonusMax: Maximum bonus damage for unarmed # IncreaseLevel: Bonus damage increases every increase level diff --git a/src/main/resources/locale/locale_cs_CZ.properties b/src/main/resources/locale/locale_cs_CZ.properties index c7720b89e..656dc1b4d 100644 --- a/src/main/resources/locale/locale_cs_CZ.properties +++ b/src/main/resources/locale/locale_cs_CZ.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani** Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi** Acrobatics.DodgeChance=[[RED]]\u0160ance na \u00faskok: [[YELLOW]]{0} -Acrobatics.Effect.0=Valeni -Acrobatics.Effect.1=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem -Acrobatics.Effect.2=\u0160\u0165astn\u00fd kotoul -Acrobatics.Effect.3=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed -Acrobatics.Effect.4=\u00dahyb -Acrobatics.Effect.5=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu +Acrobatics.SubSkill.Roll.Name=Valeni +Acrobatics.SubSkill.Roll.Description=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem +Acrobatics.SubSkill.GracefulRoll.Name=\u0160\u0165astn\u00fd kotoul +Acrobatics.SubSkill.GracefulRoll.Description=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed +Acrobatics.SubSkill.Dodge.Name=\u00dahyb +Acrobatics.SubSkill.Dodge.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu Acrobatics.Listener=Akrobacie: Acrobatics.Roll.Chance=[[RED]]\u0160ance na kotoul: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u0160ance na \u0160\u0165astn\u00fd kotoul: [[YELLOW]]{0} @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1 Archery.Combat.DazeChance=[[RED]]\u0160ance na om\u00e1men\u00ed: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u0160ance z\u00edsk\u00e1n\u00ed \u0161\u00edp\u016f zp\u011bt: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0} -Archery.Effect.0=P\u0159esn\u00e1 trefa -Archery.Effect.1=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem -Archery.Effect.2=Om\u00e1men\u00ed (Hr\u00e1\u010di) -Archery.Effect.3=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed. -Archery.Effect.4=Sb\u011br \u0161\u00edp\u016f -Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol. +Archery.SubSkill.SkillShot.Name=P\u0159esn\u00e1 trefa +Archery.SubSkill.SkillShot.Description=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem +Archery.SubSkill.Daze.Name=Om\u00e1men\u00ed (Hr\u00e1\u010di) +Archery.SubSkill.Daze.Description=Dezorientuje protivn\u00edky a zp\u016fsob\u00ed {0} po\u0161kozen\u00ed. +Archery.SubSkill.ArrowRetrieval.Name=Sb\u011br \u0161\u00edp\u016f +Archery.SubSkill.ArrowRetrieval.Description=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol. Archery.Listener=Lukostrelba Archery.SkillName=LUKOSTRELBA Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1}) @@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITICK\u00dd Z\u00c1SAH! Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU** Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM** Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s -Axes.Effect.0=[[GREEN]]**Drtic lebek byl AKTIVOVAN** -Axes.Effect.1=Ud\u011bl AoE zran\u011bn\u00ed -Axes.Effect.2=Kriticky zasah -Axes.Effect.3=Dvojite zraneni -Axes.Effect.4=Mistr sekyr -Axes.Effect.5=Pridava bonusove zraneni -Axes.Effect.6=\u00da\u010dinek -Axes.Effect.7=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed -Axes.Effect.8=Vyssi ucinek -Axes.Effect.9=Zpusobi bonusove zraneni neozbrojenym nepratelum. +Axes.SubSkill.SkullSplitter.Name=[[GREEN]]**Drtic lebek byl AKTIVOVAN** +Axes.SubSkill.SkullSplitter.Description=Ud\u011bl AoE zran\u011bn\u00ed +Axes.SubSkill.CriticalStrikes.Name=Kriticky zasah +Axes.SubSkill.CriticalStrikes.Description=Dvojite zraneni +Axes.SubSkill.AxeMastery.Name=Mistr sekyr +Axes.SubSkill.AxeMastery.Description=Pridava bonusove zraneni +Axes.SubSkill.ArmorImpact.Name=\u00da\u010dinek +Axes.SubSkill.ArmorImpact.Description=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed +Axes.SubSkill.GreaterImpact.Name=Vyssi ucinek +Axes.SubSkill.GreaterImpact.Description=Zpusobi bonusove zraneni neozbrojenym nepratelum. Axes.Listener=Sekery: Axes.SkillName=SEKERY Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan** @@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek! Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1}) Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu** Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU** -Excavation.Effect.0=Giga Vrtacka (SCHOPNOST) -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Hleda\u010d poklad\u016f -Excavation.Effect.3=Schopnost kopat poklady +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Vrtacka (SCHOPNOST) +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed +Excavation.SubSkill.TreasureHunter.Name=Hleda\u010d poklad\u016f +Excavation.SubSkill.TreasureHunter.Description=Schopnost kopat poklady Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s Excavation.Listener=Kopani: Excavation.SkillName=KOPANI @@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0160ance na magick\u00e9ho lovce: [[YELLOW Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0} -Fishing.Effect.0=Lovec pokladu (pasivni) -Fishing.Effect.1=Fish up misc. objects -Fishing.Effect.2=Magicky Lovec -Fishing.Effect.3=Na\u0161el si o\u010darovanou v\u011bc -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem -Fishing.Effect.6=Ryb\u00e1\u0159\u016fv apetit -Fishing.Effect.7=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel -Fishing.Effect.8=Mistr Ryb\u00e1\u0159 -Fishing.Effect.9=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed -Fishing.Effect.10=Ryba\u0159en\u00ed v ledu -Fishing.Effect.11=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch +Fishing.SubSkill.TreasureHunter.Name=Lovec pokladu (pasivni) +Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects +Fishing.SubSkill.MagicHunter.Name=Magicky Lovec +Fishing.SubSkill.MagicHunter.Description=Na\u0161el si o\u010darovanou v\u011bc +Fishing.SubSkill.Shake.Name=Shake (vs. Entities) +Fishing.SubSkill.Shake.Description=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem +Fishing.SubSkill.FishermansDiet.Name=Ryb\u00e1\u0159\u016fv apetit +Fishing.SubSkill.FishermansDiet.Description=Zlep\u0161uje dopl\u0148ov\u00e1n\u00ed hladu z naryba\u0159en\u00fdch j\u00eddel +Fishing.SubSkill.MasterAngler.Name=Mistr Ryb\u00e1\u0159 +Fishing.SubSkill.MasterAngler.Description=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed +Fishing.SubSkill.IceFishing.Name=Ryba\u0159en\u00ed v ledu +Fishing.SubSkill.IceFishing.Description=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus Fishing.Listener=Rybareni: Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem... @@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**SKLONIL JSI SVOJI MOTYKU** Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU** Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0160ance na dovednost Houba\u0159: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**HOUBA\u0158 SELHAL** -Herbalism.Effect.0=Green Terra (SCHOPNOST) -Herbalism.Effect.1=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f -Herbalism.Effect.2=Zahradnik (Wheat) -Herbalism.Effect.3=Automaticky sazi plodiny pri sklizeni -Herbalism.Effect.5=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu -Herbalism.Effect.6=Farm\u00e1\u0159\u016fv apetit -Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel -Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny) -Herbalism.Effect.9=Zdvojnasobi normalni zisk -Herbalism.Effect.10=Hyliansk\u00e9 \u0161t\u011bst\u00ed -Herbalism.Effect.11=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty -Herbalism.Effect.12=Houba\u0159 -Herbalism.Effect.13=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny +Herbalism.SubSkill.GreenTerra.Name=Green Terra (SCHOPNOST) +Herbalism.SubSkill.GreenTerra.Description=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f +Herbalism.SubSkill.GreenThumb.Name=Zahradnik (Wheat) +Herbalism.SubSkill.GreenThumb.Description=Automaticky sazi plodiny pri sklizeni +Herbalism.SubSkill.GreenThumb.Description.2=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu +Herbalism.SubSkill.FarmersDiet.Name=Farm\u00e1\u0159\u016fv apetit +Herbalism.SubSkill.FarmersDiet.Description=Zvysuje obnovu hladu ze sklizenych jidel +Herbalism.SubSkill.DoubleDrops.Name=Dvojnasobny zisk (vsechny byliny) +Herbalism.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk +Herbalism.SubSkill.HylianLuck.Name=Hyliansk\u00e9 \u0161t\u011bst\u00ed +Herbalism.SubSkill.HylianLuck.Description=D\u00e1v\u00e1 malou \u0161anci naj\u00edt vz\u00e1cn\u00e9 p\u0159edm\u011bty +Herbalism.SubSkill.ShroomThumb.Name=Houba\u0159 +Herbalism.SubSkill.ShroomThumb.Description=Roz\u0161i\u0159te podhoub\u00ed do tr\u00e1vy a hl\u00edny Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule t\u011b doprov\u00e1z\u00ed! Herbalism.Listener=Bylinarstvi: Herbalism.SkillName=Bylinkarstvi @@ -138,16 +138,16 @@ Mining.Ability.Locked.1=Zamknuto doku\u010f {0}+ DOVEDNOST (V\u011aT\u0160\u00cd Mining.Ability.Locked.2=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (DEMOLI\u010cN\u00cd ODBORNOST) Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC** Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN** -Mining.Effect.0=Super Breaker (SCHOPNOST) -Mining.Effect.1=Rychlost+, sance na trojnasobny zisk -Mining.Effect.2=Dvojn\u00e1sobn\u00fd zisk -Mining.Effect.3=Zdvojnasobi normalni zisk -Mining.Effect.4=Tezeni vybuchem -Mining.Effect.5=Bonusy za tezeni s TNT -Mining.Effect.6=V\u011bt\u0161\u00ed bomby -Mining.Effect.7=Navysuje vzdalenost exploze TNT -Mining.Effect.8=Odborn\u00e1 demolice -Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT +Mining.SubSkill.SuperBreaker.Name=Super Breaker (SCHOPNOST) +Mining.SubSkill.SuperBreaker.Description=Rychlost+, sance na trojnasobny zisk +Mining.SubSkill.DoubleDrops.Name=Dvojn\u00e1sobn\u00fd zisk +Mining.SubSkill.DoubleDrops.Description=Zdvojnasobi normalni zisk +Mining.SubSkill.BlastMining.Name=Tezeni vybuchem +Mining.SubSkill.BlastMining.Description=Bonusy za tezeni s TNT +Mining.SubSkill.BiggerBombs.Name=V\u011bt\u0161\u00ed bomby +Mining.SubSkill.BiggerBombs.Description=Navysuje vzdalenost exploze TNT +Mining.SubSkill.DemolitionsExpertise.Name=Odborn\u00e1 demolice +Mining.SubSkill.DemolitionsExpertise.Description=Snizuje zraneni zpusobene vybuchem TNT Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u0161ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0} Mining.Listener=Dolovani: @@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed! Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena! -Repair.Effect.0=Opravovani -Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f -Repair.Effect.10=Oprava zlata ({0}+ SKILL) -Repair.Effect.11=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed -Repair.Effect.12=Oprava \u017eeleza ({0}+ SKILL) -Repair.Effect.13=Oprava \u017eelezn\u00fdch nastroju a brneni -Repair.Effect.14=Oprava kamene ({0}+ SKILL) -Repair.Effect.15=Oprava kamenn\u00fdch n\u00e1stroj\u016f -Repair.Effect.2=Mistrovstvi v opravovani -Repair.Effect.3=Zvysena efektivita opravy -Repair.Effect.4=Superopravovani -Repair.Effect.5=Dvojita efektivita -Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL) -Repair.Effect.7=Oprava diamantovych nastroju a brneni -Repair.Effect.8=Tajemne kovani -Repair.Effect.9=Oprava enchantovanych predmetu -Repair.Effect.16=Sb\u00edrat({0}+ Dovednost) -Repair.Effect.17=Sb\u00edrat N\u00e1stroje a Zbroj +Repair.SubSkill.Repair.Name=Opravovani +Repair.SubSkill.Repair.Description=Oprava zbroje a n\u00e1stroj\u016f +Repair.SubSkill.GoldRepair.Name=Oprava zlata ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed +Repair.SubSkill.IronRepair.Name=Oprava \u017eeleza ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Oprava \u017eelezn\u00fdch nastroju a brneni +Repair.SubSkill.StoneRepair.Name=Oprava kamene ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Oprava kamenn\u00fdch n\u00e1stroj\u016f +Repair.SubSkill.RepairMastery.Name=Mistrovstvi v opravovani +Repair.SubSkill.RepairMastery.Description=Zvysena efektivita opravy +Repair.SubSkill.SuperRepair.Name=Superopravovani +Repair.SubSkill.SuperRepair.Description=Dvojita efektivita +Repair.SubSkill.DiamondRepair.Name=Oprava diamantovych predmetu ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Oprava diamantovych nastroju a brneni +Repair.SubSkill.ArcaneForging.Name=Tajemne kovani +Repair.SubSkill.ArcaneForging.Description=Oprava enchantovanych predmetu +Repair.SubSkill.Salvage.Name=Sb\u00edrat({0}+ Dovednost) +Repair.SubSkill.Salvage.Description=Sb\u00edrat N\u00e1stroje a Zbroj Repair.Error=[[DARK_RED]]V mcMMO do\u0161lo k chyb\u011b p\u0159i oprav\u011b tohoto itemu! Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj. Repair.Listener.Anvil2=[[DARK_RED]]Polozil jsi Salvage kovadlinu, pouzij ji na zachranu armoru. @@ -222,14 +222,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0160ance na proti\u00fatok: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem! Swords.Combat.Countered=[[GREEN]]**PROTIUTOK** Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem! -Swords.Effect.0=Protiutok -Swords.Effect.1=Sance k reflektovani obdrzeneho poskozeni pri braneni {0} -Swords.Effect.2=Hrozivy utok (SCHOPNOST) -Swords.Effect.3={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed +Swords.SubSkill.CounterAttack.Name=Protiutok +Swords.SubSkill.CounterAttack.Description=Sance k reflektovani obdrzeneho poskozeni pri braneni {0} +Swords.SubSkill.SerratedStrikes.Name=Hrozivy utok (SCHOPNOST) +Swords.SubSkill.SerratedStrikes.Description={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed Swords.Effect.4=Hrozivy utok krvaceni+ Swords.Effect.5={0} Tikav\u00e9 Krv\u00e1cen\u00ed -Swords.Effect.6=Krv\u00e1cen\u00ed -Swords.Effect.7=Aplikuj krv\u00e1cejic\u00ed DoTku +Swords.SubSkill.Bleed.Name=Krv\u00e1cen\u00ed +Swords.SubSkill.Bleed.Description=Aplikuj krv\u00e1cejic\u00ed DoTku Swords.Listener=Mece: Swords.SkillName=MECE Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n** @@ -258,26 +258,26 @@ Taming.Ability.Locked.3=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (NABROU\u0160EN\u00c9 Taming.Ability.Locked.4=ZAM\u010cENO DOKU\u010e{0}+ DOVEDNOST (RYCHL\u00c9 OB\u010cERSTVEN\u00cd) Taming.Ability.Locked.5=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (Svat\u00fd Chrt) Taming.Combat.Chance.Gore=[[RED]]\u0160ance na nabodnut\u00ed: [[YELLOW]]{0} -Taming.Effect.0=Tradice \u0161elem -Taming.Effect.1=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty -Taming.Effect.10=Otresuvzdorny -Taming.Effect.11=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno -Taming.Effect.12=Vol\u00e1n\u00ed divociny -Taming.Effect.13=Privolej zvirata na svou stranu -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce +Taming.SubSkill.BeastLore.Name=Tradice \u0161elem +Taming.SubSkill.BeastLore.Description=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty +Taming.SubSkill.ShockProof.Name=Otresuvzdorny +Taming.SubSkill.ShockProof.Description=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno +Taming.SubSkill.CallOfTheWild.Name=Vol\u00e1n\u00ed divociny +Taming.SubSkill.CallOfTheWild.Description=Privolej zvirata na svou stranu +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce -Taming.Effect.16=Rychl\u00e9 Ob\u010derstven\u00ed -Taming.Effect.17=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku -Taming.Effect.18=Svat\u00fd Chrt -Taming.Effect.19=Uzdraven Magi\u00ed & Lektvarem -Taming.Effect.2=Krveprolit\u00ed -Taming.Effect.3=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed -Taming.Effect.4=Nabrousene drapy -Taming.Effect.5=Bonus k zran\u011bn\u00ed -Taming.Effect.6=Ekologicky informovane -Taming.Effect.7=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem -Taming.Effect.8=Husta srst -Taming.Effect.9=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni +Taming.SubSkill.FastFoodService.Name=Rychl\u00e9 Ob\u010derstven\u00ed +Taming.SubSkill.FastFoodService.Description=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku +Taming.SubSkill.HolyHound.Name=Svat\u00fd Chrt +Taming.SubSkill.HolyHound.Description=Uzdraven Magi\u00ed & Lektvarem +Taming.SubSkill.Gore.Name=Krveprolit\u00ed +Taming.SubSkill.Gore.Description=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed +Taming.SubSkill.SharpenedClaws.Name=Nabrousene drapy +Taming.SubSkill.SharpenedClaws.Description=Bonus k zran\u011bn\u00ed +Taming.SubSkill.EnvironmentallyAware.Name=Ekologicky informovane +Taming.SubSkill.EnvironmentallyAware.Description=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem +Taming.SubSkill.ThickFur.Name=Husta srst +Taming.SubSkill.ThickFur.Description=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe... Taming.Listener=Ochocovani: Taming.SkillName=OCHOCOVANI @@ -296,16 +296,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tv\u016fj soupe\u0159 m\u00e1 \u017eel Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tv\u016fj \u017eelezny stisk zabr\u00e1nil tomu abys byl odzbrojen! Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI** Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI** -Unarmed.Effect.0=B\u011bsn\u011bn\u00ed (SCHOPNOST) -Unarmed.Effect.1=+50% DMG, Nici slabsi materiali -Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce) -Unarmed.Effect.3=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce -Unarmed.Effect.4=Styl \u017eelezn\u00e9 pa\u017ee -Unarmed.Effect.5=Na \u010das ti zatvrd\u00ed ruku -Unarmed.Effect.6=Vych\u00fdlen\u00ed \u0161\u00edpu -Unarmed.Effect.7=Odrazeni sipu -Unarmed.Effect.8=\u017delezn\u00fd stisk -Unarmed.Effect.9=Zabra\u0148uje va\u0161emu odzbrojen\u00ed +Unarmed.SubSkill.Berserk.Name=B\u011bsn\u011bn\u00ed (SCHOPNOST) +Unarmed.SubSkill.Berserk.Description=+50% DMG, Nici slabsi materiali +Unarmed.SubSkill.Disarm.Name=Odzbrojit (Hr\u00e1ce) +Unarmed.SubSkill.Disarm.Description=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce +Unarmed.SubSkill.IronArmStyle.Name=Styl \u017eelezn\u00e9 pa\u017ee +Unarmed.SubSkill.IronArmStyle.Description=Na \u010das ti zatvrd\u00ed ruku +Unarmed.SubSkill.ArrowDeflect.Name=Vych\u00fdlen\u00ed \u0161\u00edpu +Unarmed.SubSkill.ArrowDeflect.Description=Odrazeni sipu +Unarmed.SubSkill.IronGrip.Name=\u017delezn\u00fd stisk +Unarmed.SubSkill.IronGrip.Description=Zabra\u0148uje va\u0161emu odzbrojen\u00ed Unarmed.Listener=Neozbrojeny: Unarmed.SkillName=NEOZBROJENY Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano** @@ -319,12 +319,12 @@ Woodcutting.Ability.1=Odfoukne listi Woodcutting.Ability.Chance.DDrop=[[RED]]\u0160ance na dvojn\u00e1sobn\u00fd zisk: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=ZAM\u010cENO DOKUD {0}+ DOVEDNOST (FOUKA\u010c LIST\u00cd) -Woodcutting.Effect.0=Ni\u010ditel strom\u016f (ABILITA) -Woodcutting.Effect.1=Odp\u00e1l\u00ed strom -Woodcutting.Effect.2=Vyfoukavac -Woodcutting.Effect.3=Odfoukne listi -Woodcutting.Effect.4=Dvojnasobne zisky -Woodcutting.Effect.5=Zdvojnasobi normalni zisk +Woodcutting.SubSkill.TreeFeller.Name=Ni\u010ditel strom\u016f (ABILITA) +Woodcutting.SubSkill.TreeFeller.Description=Odp\u00e1l\u00ed strom +Woodcutting.SubSkill.LeafBlower.Name=Vyfoukavac +Woodcutting.SubSkill.LeafBlower.Description=Odfoukne listi +Woodcutting.SubSkill.HarvestLumber.Name=Dvojnasobne zisky +Woodcutting.SubSkill.HarvestLumber.Description=Zdvojnasobi normalni zisk Woodcutting.Listener=D\u0159evorubectv\u00ed: Woodcutting.SkillName=DREVORUBECTVI Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t diff --git a/src/main/resources/locale/locale_cy.properties b/src/main/resources/locale/locale_cy.properties index d20b8fd7e..a446045f4 100644 --- a/src/main/resources/locale/locale_cy.properties +++ b/src/main/resources/locale/locale_cy.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r** Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} -Acrobatics.Effect.0=Roll -Acrobatics.Effect.1=Reduces or Negates fall damage -Acrobatics.Effect.2=Graceful Roll -Acrobatics.Effect.3=Twice as effective as a normal Roll -Acrobatics.Effect.4=Dodge -Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.SubSkill.Roll.Name=Roll +Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage +Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll +Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll +Acrobatics.SubSkill.Dodge.Name=Dodge +Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half Acrobatics.Listener=Acrobateg Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} @@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1}) Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} -Archery.Effect.0=Skill Shot -Archery.Effect.1=Increases damage done with bows -Archery.Effect.2=Daze (Players) -Archery.Effect.4=Arrow Retrieval -Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.SubSkill.SkillShot.Name=Skill Shot +Archery.SubSkill.SkillShot.Description=Increases damage done with bows +Archery.SubSkill.Daze.Name=Daze (Players) +Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval +Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1}) @@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -Axes.Effect.0=Skull Splitter -Axes.Effect.1=Deal AoE Damage -Axes.Effect.2=Critical Strikes -Axes.Effect.3=Double Damage -Axes.Effect.4=Axe Mastery -Axes.Effect.5=Adds bonus DMG -Axes.Effect.6=Impact -Axes.Effect.7=Strike with enough force to shatter armor -Axes.Effect.8=Greater Impact -Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.SubSkill.SkullSplitter.Name=Skull Splitter +Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage +Axes.SubSkill.CriticalStrikes.Name=Critical Strikes +Axes.SubSkill.CriticalStrikes.Description=Double Damage +Axes.SubSkill.AxeMastery.Name=Axe Mastery +Axes.SubSkill.AxeMastery.Description=Adds bonus DMG +Axes.SubSkill.ArmorImpact.Name=Impact +Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor +Axes.SubSkill.GreaterImpact.Name=Greater Impact +Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes Axes.Listener=Axes: Axes.SkillName=AXES Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** @@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llor Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1}) Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** -Excavation.Effect.0=Giga Drill Breaker -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Treasure Hunter -Excavation.Effect.3=Ability to dig for treasure +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed +Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter +Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Listener=Cloddio: Excavation.SkillName=CLODDIO @@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0} Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} -Fishing.Effect.0=Treasure Hunter (Passive) -Fishing.Effect.1=Fish up misc. objects -Fishing.Effect.2=Magic Hunter -Fishing.Effect.3=Find Enchanted Items -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman\'s Diet -Fishing.Effect.7=Improves hunger restored from fished foods +Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive) +Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects +Fishing.SubSkill.MagicHunter.Name=Magic Hunter +Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items +Fishing.SubSkill.Shake.Name=Shake (vs. Entities) +Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole +Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet +Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Listener=Fishing: Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... @@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in s Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** -Herbalism.Effect.0=Green Terra -Herbalism.Effect.1=Spread the Terra, 3x Drops -Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants crops when harvesting -Herbalism.Effect.5=Make bricks mossy, or make grass grow -Herbalism.Effect.6=Farmer\'s Diet -Herbalism.Effect.7=Improves hunger restored from farmed foods -Herbalism.Effect.8=Double Drops (All Herbs) -Herbalism.Effect.9=Double the normal loot +Herbalism.SubSkill.GreenTerra.Name=Green Terra +Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops +Herbalism.SubSkill.GreenThumb.Name=Green Thumb (Wheat) +Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting +Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow +Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet +Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods +Herbalism.SubSkill.DoubleDrops.Name=Double Drops (All Herbs) +Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot Herbalism.Listener=Meddygaeth lysieuol: Herbalism.SkillName=HERBALISM Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** @@ -121,16 +121,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE ** -Mining.Effect.0=Super Breaker -Mining.Effect.1=Speed+, Triple Drop Chance -Mining.Effect.2=Double Drops -Mining.Effect.3=Double the normal loot -Mining.Effect.4=Blast Mining -Mining.Effect.5=Bonuses to mining with TNT -Mining.Effect.6=Bigger Bombs -Mining.Effect.7=Increases TNT explosion radius -Mining.Effect.8=Demolitions Expertise -Mining.Effect.9=Decreases damage from TNT explosions +Mining.SubSkill.SuperBreaker.Name=Super Breaker +Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance +Mining.SubSkill.DoubleDrops.Name=Double Drops +Mining.SubSkill.DoubleDrops.Description=Double the normal loot +Mining.SubSkill.BlastMining.Name=Blast Mining +Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT +Mining.SubSkill.BiggerBombs.Name=Bigger Bombs +Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius +Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise +Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Mining.Listener=Mwyngloddio: @@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]] Chwyth Cynnydd Radiws [[YELLOW]] {0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu! -Repair.Effect.0=Repair -Repair.Effect.1=Repair Tools & Armor -Repair.Effect.10=Gold Repair ({0}+ SKILL) -Repair.Effect.11=Repair Gold Tools & Armor -Repair.Effect.12=Iron Repair ({0}+ SKILL) -Repair.Effect.13=Repair Iron Tools & Armor -Repair.Effect.14=Stone Repair ({0}+ SKILL) -Repair.Effect.15=Repair Stone Tools -Repair.Effect.2=Repair Mastery -Repair.Effect.3=Increased repair amount -Repair.Effect.4=Super Repair -Repair.Effect.5=Double effectiveness -Repair.Effect.6=Diamond Repair ({0}+ SKILL) -Repair.Effect.7=Repair Diamond Tools & Armor -Repair.Effect.8=Arcane Forging -Repair.Effect.9=Atgyweiriwch eitemau sydd hud -Repair.Effect.16=Salvage ({0}+ SKILL) -Repair.Effect.17=Salvage Tools & Armor +Repair.SubSkill.Repair.Name=Repair +Repair.SubSkill.Repair.Description=Repair Tools & Armor +Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor +Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor +Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Repair Stone Tools +Repair.SubSkill.RepairMastery.Name=Repair Mastery +Repair.SubSkill.RepairMastery.Description=Increased repair amount +Repair.SubSkill.SuperRepair.Name=Super Repair +Repair.SubSkill.SuperRepair.Description=Double effectiveness +Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor +Repair.SubSkill.ArcaneForging.Name=Arcane Forging +Repair.SubSkill.ArcaneForging.Description=Atgyweiriwch eitemau sydd hud +Repair.SubSkill.Salvage.Name=Salvage ({0}+ SKILL) +Repair.SubSkill.Salvage.Description=Salvage Tools & Armor Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item! Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. @@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD ** Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog! -Swords.Effect.0=Counter Attack -Swords.Effect.2=Serrated Strikes +Swords.SubSkill.CounterAttack.Name=Counter Attack +Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes Swords.Effect.4=Serrated Strikes Bleed+ -Swords.Effect.6=Bleed -Swords.Effect.7=Apply a bleed DoT +Swords.SubSkill.Bleed.Name=Bleed +Swords.SubSkill.Bleed.Description=Apply a bleed DoT Swords.Listener=Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** @@ -229,24 +229,24 @@ Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} -Taming.Effect.0=Beast Lore -Taming.Effect.1=Bone-whacking inspects wolves & ocelots -Taming.Effect.10=Shock Proof -Taming.Effect.11=Explosive Damage Reduction -Taming.Effect.12=Call of the Wild -Taming.Effect.13=Summon an animal to your side -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.SubSkill.BeastLore.Name=Beast Lore +Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots +Taming.SubSkill.ShockProof.Name=Shock Proof +Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction +Taming.SubSkill.CallOfTheWild.Name=Call of the Wild +Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand -Taming.Effect.16=Fast Food Service -Taming.Effect.17=Chance for wolves to heal on attack -Taming.Effect.2=Gore -Taming.Effect.3=Critical Strike that applies Bleed -Taming.Effect.4=Sharpened Claws -Taming.Effect.5=Damage Bonus -Taming.Effect.6=Environmentally Aware -Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune -Taming.Effect.8=Thick Fur -Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack +Taming.SubSkill.Gore.Name=Gore +Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed +Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws +Taming.SubSkill.SharpenedClaws.Description=Damage Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware +Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune +Taming.SubSkill.ThickFur.Name=Thick Fur +Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ... Taming.Listener=Taming: Taming.SkillName=TAMING @@ -263,14 +263,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** -Unarmed.Effect.0=Berserk -Unarmed.Effect.1=+50% DMG, Breaks weak materials -Unarmed.Effect.2=Disarm (Players) -Unarmed.Effect.3=Drops the foes item held in hand -Unarmed.Effect.4=Iron Arm Style -Unarmed.Effect.5=Hardens your arm over time -Unarmed.Effect.6=Arrow Deflect -Unarmed.Effect.7=Deflect arrows +Unarmed.SubSkill.Berserk.Name=Berserk +Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials +Unarmed.SubSkill.Disarm.Name=Disarm (Players) +Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand +Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style +Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time +Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect +Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows Unarmed.Listener=Dim Arfau: Unarmed.SkillName=UNARMED Unarmed.Skills.Berserk.Off=[[RED]] ** arno\\\'i hun wedi gwisgo i ffwrdd ** @@ -284,12 +284,12 @@ Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) -Woodcutting.Effect.0=Tree Feller -Woodcutting.Effect.1=Make trees explode -Woodcutting.Effect.2=Leaf Blower -Woodcutting.Effect.3=Blow Away Leaves -Woodcutting.Effect.4=Double Drops -Woodcutting.Effect.5=Double the normal loot +Woodcutting.SubSkill.TreeFeller.Name=Tree Feller +Woodcutting.SubSkill.TreeFeller.Description=Make trees explode +Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower +Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves +Woodcutting.SubSkill.HarvestLumber.Name=Double Drops +Woodcutting.SubSkill.HarvestLumber.Description=Double the normal loot Woodcutting.Listener=Woodcutting: Woodcutting.SkillName=Torri coed Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** diff --git a/src/main/resources/locale/locale_da.properties b/src/main/resources/locale/locale_da.properties index 537ae9dad..c746ff1f4 100644 --- a/src/main/resources/locale/locale_da.properties +++ b/src/main/resources/locale/locale_da.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Yndefuld Landing** Acrobatics.Combat.Proc=[[GREEN]]**Undviget** Acrobatics.DodgeChance=[[RED]]Afv\u00e6rgnings Chance: [[YELLOW]]{0} -Acrobatics.Effect.0=Rul -Acrobatics.Effect.1=Reducerer eller omvender Fald skade -Acrobatics.Effect.2=Yndefuldt Rul -Acrobatics.Effect.3=Dobbelt s\u00e5 effektiv som en normal rulning -Acrobatics.Effect.4=Afv\u00e6rg -Acrobatics.Effect.5=Reducer angrebs skade med halvdelen +Acrobatics.SubSkill.Roll.Name=Rul +Acrobatics.SubSkill.Roll.Description=Reducerer eller omvender Fald skade +Acrobatics.SubSkill.GracefulRoll.Name=Yndefuldt Rul +Acrobatics.SubSkill.GracefulRoll.Description=Dobbelt s\u00e5 effektiv som en normal rulning +Acrobatics.SubSkill.Dodge.Name=Afv\u00e6rg +Acrobatics.SubSkill.Dodge.Description=Reducer angrebs skade med halvdelen Acrobatics.Listener=Akrobatik: Acrobatics.Roll.Chance=[[RED]]Rulle Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Yndefuldt Rul Chance: [[YELLOW]]{0} @@ -16,11 +16,11 @@ Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1}) Archery.Combat.DazeChance=[[RED]]Chance for at blive forvirret: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance for at Genbruge Pile: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skyde Evne Bonus Skade: [[YELLOW]]{0} -Archery.Effect.0=Evne Skud -Archery.Effect.1=For\u00f8ger skade for\u00e5rsaget med buer -Archery.Effect.2=Lam (Spillere) -Archery.Effect.4=Genbrug Pile -Archery.Effect.5=Chance for at tage pile ud af lig +Archery.SubSkill.SkillShot.Name=Evne Skud +Archery.SubSkill.SkillShot.Description=For\u00f8ger skade for\u00e5rsaget med buer +Archery.SubSkill.Daze.Name=Lam (Spillere) +Archery.SubSkill.ArrowRetrieval.Name=Genbrug Pile +Archery.SubSkill.ArrowRetrieval.Description=Chance for at tage pile ud af lig Archery.Listener=Bueskydning: Archery.SkillName=BUESKYDNING Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1}) @@ -38,16 +38,16 @@ Axes.Combat.CriticalHit=[[RED]]KRITISK SLAG! Axes.Combat.GI.Proc=[[GREEN]]**RAMT AF STOR KRAFT** Axes.Combat.GI.Struck=[[RED]]**RAMT AF ST\u00d8RRE SLAG** Axes.Combat.SS.Length=[[RED]]Kranie Splitter L\u00e6ngde: [[YELLOW]]{0}s -Axes.Effect.0=Kranie Splitter (Evne) -Axes.Effect.1=For\u00e5rsag Omr\u00e5de Skade -Axes.Effect.2=Kritiske Slag -Axes.Effect.3=Fordoblet Skade -Axes.Effect.4=\u00d8kse Mestring -Axes.Effect.5=Tilf\u00f8jer bonus skade -Axes.Effect.6=Rustnings Effekt -Axes.Effect.7=Ram med nok kraft for at smadre rustningen -Axes.Effect.8=St\u00f8rre Slag -Axes.Effect.9=Giv bonus skade til ubev\u00e6bnede fjender +Axes.SubSkill.SkullSplitter.Name=Kranie Splitter (Evne) +Axes.SubSkill.SkullSplitter.Description=For\u00e5rsag Omr\u00e5de Skade +Axes.SubSkill.CriticalStrikes.Name=Kritiske Slag +Axes.SubSkill.CriticalStrikes.Description=Fordoblet Skade +Axes.SubSkill.AxeMastery.Name=\u00d8kse Mestring +Axes.SubSkill.AxeMastery.Description=Tilf\u00f8jer bonus skade +Axes.SubSkill.ArmorImpact.Name=Rustnings Effekt +Axes.SubSkill.ArmorImpact.Description=Ram med nok kraft for at smadre rustningen +Axes.SubSkill.GreaterImpact.Name=St\u00f8rre Slag +Axes.SubSkill.GreaterImpact.Description=Giv bonus skade til ubev\u00e6bnede fjender Axes.Listener=\u00d8kser: Axes.SkillName=\u00d8KSER Axes.Skills.SS.Off=[[RED]]**Berserker er aftaget** @@ -58,10 +58,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brugt [[RED]]Kranie Split Axes.Skillup=[[YELLOW]]\u00d8kse evner forbedret med {0}. Ialt ({1}) Excavation.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN SKOVL** Excavation.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN SKOVL KLAR** -Excavation.Effect.0=Giga Borer (EVNE) -Excavation.Effect.1=3x Tabs ratio for blokke, 3x EXP, +Fart -Excavation.Effect.2=Skatte J\u00e6ger -Excavation.Effect.3=Evne til at grave efter skatte +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Borer (EVNE) +Excavation.SubSkill.GigaDrillBreaker.Description=3x Tabs ratio for blokke, 3x EXP, +Fart +Excavation.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger +Excavation.SubSkill.TreasureHunter.Description=Evne til at grave efter skatte Excavation.Effect.Length=[[RED]]Giga Borer L\u00e6ngde: [[YELLOW]]{0}s Excavation.Listener=Udgravning: Excavation.SkillName=UDVINDING @@ -77,14 +77,14 @@ Fishing.Ability.Rank=[[RED]]Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5 Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0} Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0} -Fishing.Effect.0=Skatte J\u00e6ger (Passiv) -Fishing.Effect.1=Fisk diverse objekter op. -Fishing.Effect.2=Magi J\u00e6ger -Fishing.Effect.3=Find Fortryllede Ting. -Fishing.Effect.4=Ryst (Mod V\u00e6sner) -Fishing.Effect.5=Ryst ting ud af monstre med en fiskestang -Fishing.Effect.6=Fiskers Diet -Fishing.Effect.7=Forbedrer Sult genoprettet af Fisked mad +Fishing.SubSkill.TreasureHunter.Name=Skatte J\u00e6ger (Passiv) +Fishing.SubSkill.TreasureHunter.Description=Fisk diverse objekter op. +Fishing.SubSkill.MagicHunter.Name=Magi J\u00e6ger +Fishing.SubSkill.MagicHunter.Description=Find Fortryllede Ting. +Fishing.SubSkill.Shake.Name=Ryst (Mod V\u00e6sner) +Fishing.SubSkill.Shake.Description=Ryst ting ud af monstre med en fiskestang +Fishing.SubSkill.FishermansDiet.Name=Fiskers Diet +Fishing.SubSkill.FishermansDiet.Description=Forbedrer Sult genoprettet af Fisked mad Fishing.Chance.Raining=[[BLUE]] Regn Bonus Fishing.Listener=Fiskeri: Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst... @@ -99,15 +99,15 @@ Herbalism.Ability.GTh.Stage=[[RED]]Gr\u00f8nne Fingre Stadie: [[YELLOW]] Planter Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE** Herbalism.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIt LUGEJERN** Herbalism.Ability.Ready=[[GREEN]]**DU G\u00d8R DIT LUGEJERN KLAR** -Herbalism.Effect.0=Gr\u00f8n Terra (EVNE) -Herbalism.Effect.1=Spred Terra, 3x Tab -Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede) -Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster -Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro -Herbalism.Effect.6=Farmer\'s Diet -Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad -Herbalism.Effect.8=Dobble tab (alle planter) -Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort +Herbalism.SubSkill.GreenTerra.Name=Gr\u00f8n Terra (EVNE) +Herbalism.SubSkill.GreenTerra.Description=Spred Terra, 3x Tab +Herbalism.SubSkill.GreenThumb.Name=Gr\u00f8nne Fingre (Hvede) +Herbalism.SubSkill.GreenThumb.Description=Auto-Planter afgr\u00f8der mens du h\u00f8ster +Herbalism.SubSkill.GreenThumb.Description.2=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro +Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet +Herbalism.SubSkill.FarmersDiet.Description=Forbedrer Sult genoprettet af farmed mad +Herbalism.SubSkill.DoubleDrops.Name=Dobble tab (alle planter) +Herbalism.SubSkill.DoubleDrops.Description=G\u00f8r din normale udbytte dobblet s\u00e5 stort Herbalism.Listener=Urtekundskab Herbalism.SkillName=NATURMEDICIN Herbalism.Skills.GTe.On=[[GREEN]]**GR\u00d8N TERRA AKTIVERET** @@ -121,16 +121,16 @@ Mining.Ability.Locked.1=L\u00c5ST INDTIL {0}+ EVNE (ST\u00d8RRE BOMBER) Mining.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (NEDRIVNINGS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE** Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR** -Mining.Effect.0=Super \u00d8del\u00e6gger (EVNE) -Mining.Effect.1=Fart+, 3x Tabs chance -Mining.Effect.2=Dobble Tab -Mining.Effect.3=Fordobble det normale udbytte -Mining.Effect.4=Blast Mining -Mining.Effect.5=Bonuser for at mine med TNT -Mining.Effect.6=St\u00f8rre Bomber -Mining.Effect.7=Forbedrer TNT explosions radius -Mining.Effect.8=Nedrivnings Expertise -Mining.Effect.9=Formindsker skade fra TNT explotioner +Mining.SubSkill.SuperBreaker.Name=Super \u00d8del\u00e6gger (EVNE) +Mining.SubSkill.SuperBreaker.Description=Fart+, 3x Tabs chance +Mining.SubSkill.DoubleDrops.Name=Dobble Tab +Mining.SubSkill.DoubleDrops.Description=Fordobble det normale udbytte +Mining.SubSkill.BlastMining.Name=Blast Mining +Mining.SubSkill.BlastMining.Description=Bonuser for at mine med TNT +Mining.SubSkill.BiggerBombs.Name=St\u00f8rre Bomber +Mining.SubSkill.BiggerBombs.Description=Forbedrer TNT explosions radius +Mining.SubSkill.DemolitionsExpertise.Name=Nedrivnings Expertise +Mining.SubSkill.DemolitionsExpertise.Description=Formindsker skade fra TNT explotioner Mining.Effect.Decrease=[[RED]]Nedrivingings Expert Skade neds\u00e6ttelse: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]2x Tabs Chance: [[YELLOW]]{0} Mining.Listener=Minedrift: @@ -146,24 +146,24 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW] Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st! -Repair.Effect.0=Reparer -Repair.Effect.1=Reparer V\u00e6rkt\u00f8jer & Rustning -Repair.Effect.10=Guld Reparer ({0}+ EVNE) -Repair.Effect.11=Reparer Guld V\u00e6rkt\u00f8jer & Rustning -Repair.Effect.12=Jern Reparer ({0}+ EVNE) -Repair.Effect.13=Reparer Jern V\u00e6rkt\u00f8jer & Rustning -Repair.Effect.14=Sten Reparer ({0}+ EVNE) -Repair.Effect.15=Reparer Sten V\u00e6rkt\u00f8jer -Repair.Effect.2=Reperations Beherskelse -Repair.Effect.3=For\u00f8get reperations m\u00e6ngde -Repair.Effect.4=Super Reparering -Repair.Effect.5=Dobble effektivitet -Repair.Effect.6=Diamant reperation ({0}+ SKILL) -Repair.Effect.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr -Repair.Effect.8=Mystisk Smedning -Repair.Effect.9=Reparer magiske genstande -Repair.Effect.16=Genbrug ({0}+ EVNE) -Repair.Effect.17=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger +Repair.SubSkill.Repair.Name=Reparer +Repair.SubSkill.Repair.Description=Reparer V\u00e6rkt\u00f8jer & Rustning +Repair.SubSkill.GoldRepair.Name=Guld Reparer ({0}+ EVNE) +Repair.SubSkill.GoldRepair.Description=Reparer Guld V\u00e6rkt\u00f8jer & Rustning +Repair.SubSkill.IronRepair.Name=Jern Reparer ({0}+ EVNE) +Repair.SubSkill.IronRepair.Description=Reparer Jern V\u00e6rkt\u00f8jer & Rustning +Repair.SubSkill.StoneRepair.Name=Sten Reparer ({0}+ EVNE) +Repair.SubSkill.StoneRepair.Description=Reparer Sten V\u00e6rkt\u00f8jer +Repair.SubSkill.RepairMastery.Name=Reperations Beherskelse +Repair.SubSkill.RepairMastery.Description=For\u00f8get reperations m\u00e6ngde +Repair.SubSkill.SuperRepair.Name=Super Reparering +Repair.SubSkill.SuperRepair.Description=Dobble effektivitet +Repair.SubSkill.DiamondRepair.Name=Diamant reperation ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr +Repair.SubSkill.ArcaneForging.Name=Mystisk Smedning +Repair.SubSkill.ArcaneForging.Description=Reparer magiske genstande +Repair.SubSkill.Salvage.Name=Genbrug ({0}+ EVNE) +Repair.SubSkill.Salvage.Description=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt! Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning. Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage) @@ -202,11 +202,11 @@ Swords.Combat.Counter.Chance=[[RED]]Modangrebs Chance: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Angrib med et modangreb! Swords.Combat.Countered=[[GREEN]]**MODANGREBET** Swords.Combat.SS.Struck=[[DARK_RED]]Ramt af F\u00e6gtekunstens S\u00e5r! -Swords.Effect.0=Modangreb -Swords.Effect.2=F\u00e6gteKunst (Evne) +Swords.SubSkill.CounterAttack.Name=Modangreb +Swords.SubSkill.SerratedStrikes.Name=F\u00e6gteKunst (Evne) Swords.Effect.4=F\u00e6gteKunst Bl\u00f8dning+ -Swords.Effect.6=Bl\u00f8de -Swords.Effect.7=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid) +Swords.SubSkill.Bleed.Name=Bl\u00f8de +Swords.SubSkill.Bleed.Description=S\u00e6t en Bl\u00f8dning med skade over tid (DoT=Skade over tid) Swords.Listener=Sv\u00e6rd: Swords.SkillName=SV\u00c6RD Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget** @@ -228,24 +228,24 @@ Taming.Ability.Locked.2=L\u00c5ST INDTIL {0}+ EVNE (SHOCK SIKKER) Taming.Ability.Locked.3=L\u00c5ST INDTIL {0}+ EVNE (SK\u00c6RPEDE KL\u00d8ER) Taming.Ability.Locked.4=L\u00c5ST INDTIL {0}+ EVNE (FAST FOOD SERVICE) Taming.Combat.Chance.Gore=Spidnings Chance: [[YELLOW]]{0} -Taming.Effect.0=[[GREEN]]**TIGGENDE MONSTER** -Taming.Effect.1=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem. -Taming.Effect.10=Shock Sikker -Taming.Effect.11=Explosiv Skades Reduktion -Taming.Effect.12=Kaldet fra Naturen. -Taming.Effect.13=Lav et dyr ved din side -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden +Taming.SubSkill.BeastLore.Name=[[GREEN]]**TIGGENDE MONSTER** +Taming.SubSkill.BeastLore.Description=Sl\u00e5 p\u00e5 Ulve & Ocelotter med en Knogle for at incpicere dem. +Taming.SubSkill.ShockProof.Name=Shock Sikker +Taming.SubSkill.ShockProof.Description=Explosiv Skades Reduktion +Taming.SubSkill.CallOfTheWild.Name=Kaldet fra Naturen. +Taming.SubSkill.CallOfTheWild.Description=Lav et dyr ved din side +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Crouch og venstre-click med {0} en Fisk i h\u00e5nden Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch og venstre-click med {0} Knogler i din h\u00e5nd. -Taming.Effect.16=Fast Food Service -Taming.Effect.17=Chance for Ulve liver op n\u00e5r de angriber -Taming.Effect.2=M\u00e5l Punkt. -Taming.Effect.3=Kritisk slag some f\u00e5r dig til at Bl\u00f8de -Taming.Effect.4=Sk\u00e6rpet Kl\u00f8er -Taming.Effect.5=Skade Bonus -Taming.Effect.6=Omgivelses bevidst -Taming.Effect.7=Kaktus/Lava Phobi, Immun mod Fald Skade -Taming.Effect.8=Tyk Pels -Taming.Effect.9=Skades Reduktion, Ild Modstand +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=Chance for Ulve liver op n\u00e5r de angriber +Taming.SubSkill.Gore.Name=M\u00e5l Punkt. +Taming.SubSkill.Gore.Description=Kritisk slag some f\u00e5r dig til at Bl\u00f8de +Taming.SubSkill.SharpenedClaws.Name=Sk\u00e6rpet Kl\u00f8er +Taming.SubSkill.SharpenedClaws.Description=Skade Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Omgivelses bevidst +Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava Phobi, Immun mod Fald Skade +Taming.SubSkill.ThickFur.Name=Tyk Pels +Taming.SubSkill.ThickFur.Description=Skades Reduktion, Ild Modstand Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig... Taming.Listener=T\u00e6mning: Taming.SkillName=T\u00c6MMER @@ -262,14 +262,14 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Din modstander har et Jerngreb! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dit Jerngreb lod dig modst\u00e5 afv\u00e6bning! Unarmed.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DINE N\u00c6VER** Unarmed.Ability.Ready=[[GREEN]]**DU KLARG\u00d8R DIN N\u00c6VE** -Unarmed.Effect.0=Berserker (EVNE) -Unarmed.Effect.1=+50% skade, \u00f8del\u00e6gger svage materialer -Unarmed.Effect.2=Afv\u00e6bn (Spiller) -Unarmed.Effect.3=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden. -Unarmed.Effect.4=Jern Arm Stil -Unarmed.Effect.5=Forst\u00e6rker din arm over tiden -Unarmed.Effect.6=Pile Undvigning -Unarmed.Effect.7=Undvig Pile +Unarmed.SubSkill.Berserk.Name=Berserker (EVNE) +Unarmed.SubSkill.Berserk.Description=+50% skade, \u00f8del\u00e6gger svage materialer +Unarmed.SubSkill.Disarm.Name=Afv\u00e6bn (Spiller) +Unarmed.SubSkill.Disarm.Description=F\u00e5 objektet i din fjendes h\u00e5nd til at ryge ned p\u00e5 jorden. +Unarmed.SubSkill.IronArmStyle.Name=Jern Arm Stil +Unarmed.SubSkill.IronArmStyle.Description=Forst\u00e6rker din arm over tiden +Unarmed.SubSkill.ArrowDeflect.Name=Pile Undvigning +Unarmed.SubSkill.ArrowDeflect.Description=Undvig Pile Unarmed.Listener=Ubev\u00e6bnet: Unarmed.SkillName=UBEV\u00c6BNET Unarmed.Skills.Berserk.Off=[[RED]]**Berserker er nu aftaget** @@ -283,12 +283,12 @@ Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k Woodcutting.Ability.Chance.DDrop=[[RED]]2x Tabs Chance: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Tr\u00e6 Hugger L\u00e6ngde: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (BLAD BL\u00c6SER) -Woodcutting.Effect.0=Tr\u00e6 Hugger (EVNE) -Woodcutting.Effect.1=F\u00e5r tr\u00e6er til at explodere -Woodcutting.Effect.2=Blad Bl\u00e6ser -Woodcutting.Effect.3=Spr\u00e6ng blade v\u00e6k -Woodcutting.Effect.4=Dobbel tab -Woodcutting.Effect.5=Dobbel det normale udbytte +Woodcutting.SubSkill.TreeFeller.Name=Tr\u00e6 Hugger (EVNE) +Woodcutting.SubSkill.TreeFeller.Description=F\u00e5r tr\u00e6er til at explodere +Woodcutting.SubSkill.LeafBlower.Name=Blad Bl\u00e6ser +Woodcutting.SubSkill.LeafBlower.Description=Spr\u00e6ng blade v\u00e6k +Woodcutting.SubSkill.HarvestLumber.Name=Dobbel tab +Woodcutting.SubSkill.HarvestLumber.Description=Dobbel det normale udbytte Woodcutting.Listener=Tr\u00e6f\u00e6ldning: Woodcutting.SkillName=TR\u00c6F\u00c6LDNING Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e6 Hugger er nu aftaget** diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index e9c84ec9f..c865e6042 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -23,7 +23,7 @@ #-Salvage aus Repair herausgenommen #-Added missing Swords.Effect skills #-Added horses and holy hound to taming -#-Added Unarmed.Effect.9 +#-Added Unarmed.SubSkill.IronGrip.Description #-Added Smelting #Commands.addlevels #Everything except parties translated to German @@ -35,12 +35,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Grazi\u00f6s Abgerollt** Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen** Acrobatics.DodgeChance=[[RED]]Ausweich-Chance: [[YELLOW]]{0} -Acrobatics.Effect.0=Rolle -Acrobatics.Effect.1=Reduziert oder negiert Fall-Schaden -Acrobatics.Effect.2=Grazi\u00f6se Rolle -Acrobatics.Effect.3=Doppelte Effektivit\u00e4t der Rolle -Acrobatics.Effect.4=Ausweichen -Acrobatics.Effect.5=Halbiert Angriffschaden +Acrobatics.SubSkill.Roll.Name=Rolle +Acrobatics.SubSkill.Roll.Description=Reduziert oder negiert Fall-Schaden +Acrobatics.SubSkill.GracefulRoll.Name=Grazi\u00f6se Rolle +Acrobatics.SubSkill.GracefulRoll.Description=Doppelte Effektivit\u00e4t der Rolle +Acrobatics.SubSkill.Dodge.Name=Ausweichen +Acrobatics.SubSkill.Dodge.Description=Halbiert Angriffschaden Acrobatics.Listener=Akrobatik: Acrobatics.Roll.Chance=[[RED]]Rolle-Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Grazi\u00f6se Rolle-Chance: [[YELLOW]]{0} @@ -49,10 +49,10 @@ Acrobatics.SkillName=AKROBATIK Acrobatics.Skillup=[[YELLOW]]Akrobatik Skill um {0} gestiegen. Gesamt ({1}) #ALCHEMY -Alchemy.Effect.0=Katalyse -Alchemy.Effect.1=Erh\u00F6ht die Braugeschwindigkeit -Alchemy.Effect.2=Braukunst -Alchemy.Effect.3=Braue Tr\u00E4nke mit mehr Zutaten +Alchemy.SubSkill.Catalysis.Name=Katalyse +Alchemy.SubSkill.Catalysis.Description=Erh\u00F6ht die Braugeschwindigkeit +Alchemy.SubSkill.Concoctions.Name=Braukunst +Alchemy.SubSkill.Concoctions.Description=Braue Tr\u00E4nke mit mehr Zutaten Alchemy.Listener=Alchemie: Alchemy.Ability.Locked.0=GESPERRT bis Skill {0}+ (KATALYSE) Alchemy.Catalysis.Speed=[[RED]]Braugeschwindigkeit: [[YELLOW]]{0} @@ -65,12 +65,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemie Skill um {0} gestiegen. Gesamt ({1}) Archery.Combat.DazeChance=[[RED]]Chance auf Bet\u00e4ubung: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance auf Pfeil-R\u00fcckgewinnung: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Kunstschuss Zusatzschaden: [[YELLOW]]{0} -Archery.Effect.0=Kunstschuss -Archery.Effect.1=Erh\u00f6ht Schaden vom Bogen -Archery.Effect.2=Bet\u00e4ubung (Spieler) -Archery.Effect.3=Verwirrt Feinde und f\u00FCgt {0} Schaden zu -Archery.Effect.4=Pfeil-R\u00fcckgewinnung -Archery.Effect.5=Chance auf Pfeil-R\u00fcckgewinnung von Leichen +Archery.SubSkill.SkillShot.Name=Kunstschuss +Archery.SubSkill.SkillShot.Description=Erh\u00f6ht Schaden vom Bogen +Archery.SubSkill.Daze.Name=Bet\u00e4ubung (Spieler) +Archery.SubSkill.Daze.Description=Verwirrt Feinde und f\u00FCgt {0} Schaden zu +Archery.SubSkill.ArrowRetrieval.Name=Pfeil-R\u00fcckgewinnung +Archery.SubSkill.ArrowRetrieval.Description=Chance auf Pfeil-R\u00fcckgewinnung von Leichen Archery.Listener=Bogen: Archery.SkillName=BOGEN Archery.Skillup=[[YELLOW]]Bogenschie\u00DFen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) @@ -91,16 +91,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**AUSGESCHALTET durch GEWALT SCHLAG** Axes.Combat.GI.Struck=[[RED]]**Von WUCHT-SCHLAG getroffen** Axes.Combat.SS.Struck=[[DARK_RED]]vom Sch\u00E4delspalter getroffen! Axes.Combat.SS.Length=[[RED]]Sch\u00e4del-Spalter Dauer: [[YELLOW]]{0}s -Axes.Effect.0=Sch\u00e4del-Spalter (F\u00e4higkeit) -Axes.Effect.1=Verursacht Umgebungsschaden -Axes.Effect.2=Kritische Treffer -Axes.Effect.3=Doppelter Schaden -Axes.Effect.4=Axt-Beherrschung -Axes.Effect.5=Verursacht Bonus-Schaden -Axes.Effect.6=Wucht -Axes.Effect.7=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern -Axes.Effect.8=Wucht-Schlag -Axes.Effect.9=Zusatz-Schaden gegen ungepanzerte Feinde +Axes.SubSkill.SkullSplitter.Name=Sch\u00e4del-Spalter (F\u00e4higkeit) +Axes.SubSkill.SkullSplitter.Description=Verursacht Umgebungsschaden +Axes.SubSkill.CriticalStrikes.Name=Kritische Treffer +Axes.SubSkill.CriticalStrikes.Description=Doppelter Schaden +Axes.SubSkill.AxeMastery.Name=Axt-Beherrschung +Axes.SubSkill.AxeMastery.Description=Verursacht Bonus-Schaden +Axes.SubSkill.ArmorImpact.Name=Wucht +Axes.SubSkill.ArmorImpact.Description=Treffe mit gen\u00fcgend Gewalt zum R\u00fcstung zerschmettern +Axes.SubSkill.GreaterImpact.Name=Wucht-Schlag +Axes.SubSkill.GreaterImpact.Description=Zusatz-Schaden gegen ungepanzerte Feinde Axes.Listener=Axt: Axes.SkillName=AXT Axes.Skills.SS.Off=[[RED]]**Sch\u00e4del-Spalter abgenutzt** @@ -113,10 +113,10 @@ Axes.Skillup=[[YELLOW]]Axt Skill um {0} gestiegen. Gesamt ({1}) #EXCAVATION Excavation.Ability.Lower=[[GRAY]]**Du senkst deine SCHAUFEL** Excavation.Ability.Ready=[[GREEN]]**Deine SCHAUFEL ist bereit** -Excavation.Effect.0=Giga Bohrhammer (F\u00e4higkeit) -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Geschwindigkeit -Excavation.Effect.2=Schatz-J\u00e4ger -Excavation.Effect.3=F\u00e4higkeit nach Sch\u00e4tzen zu graben +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Bohrhammer (F\u00e4higkeit) +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Geschwindigkeit +Excavation.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger +Excavation.SubSkill.TreasureHunter.Description=F\u00e4higkeit nach Sch\u00e4tzen zu graben Excavation.Effect.Length=[[RED]]Giga Bohrhammer Dauer: [[YELLOW]]{0}s Excavation.Listener=Graben: Excavation.SkillName=GRABEN @@ -139,18 +139,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Zauber-J\u00e4ger Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Rei\u00DFen-Chance: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Eisangeln: Angeln im Eis Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0} -Fishing.Effect.0=Schatz-J\u00e4ger (Passiv) -Fishing.Effect.1=Angle verschiedene Objekte -Fishing.Effect.2=Zauber-J\u00e4ger -Fishing.Effect.3=Finde verzauberte Gegenst\u00e4nde -Fishing.Effect.4=Rei\u00DFen -Fishing.Effect.5=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs -Fishing.Effect.6=Fischer-Mahlzeit -Fishing.Effect.7=Verbessert Effizienz von geangelter Nahrung -Fishing.Effect.8=Profiangel -Fishing.Effect.9=Erh\u00F6ht die Chance des Anbei\u00DFens -Fishing.Effect.10=Eisangeln -Fishing.Effect.11=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen +Fishing.SubSkill.TreasureHunter.Name=Schatz-J\u00e4ger (Passiv) +Fishing.SubSkill.TreasureHunter.Description=Angle verschiedene Objekte +Fishing.SubSkill.MagicHunter.Name=Zauber-J\u00e4ger +Fishing.SubSkill.MagicHunter.Description=Finde verzauberte Gegenst\u00e4nde +Fishing.SubSkill.Shake.Name=Rei\u00DFen +Fishing.SubSkill.Shake.Description=Rei\u00DFe per Angel Gegenst\u00e4nde aus den Mobs +Fishing.SubSkill.FishermansDiet.Name=Fischer-Mahlzeit +Fishing.SubSkill.FishermansDiet.Description=Verbessert Effizienz von geangelter Nahrung +Fishing.SubSkill.MasterAngler.Name=Profiangel +Fishing.SubSkill.MasterAngler.Description=Erh\u00F6ht die Chance des Anbei\u00DFens +Fishing.SubSkill.IceFishing.Name=Eisangeln +Fishing.SubSkill.IceFishing.Description=Erm\u00F6glicht dir in Eisbiomen angeln zu gehen Fishing.Chance.Raining=[[BLUE]] Regen Bonus Fishing.Listener=Angeln: Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang... @@ -173,19 +173,19 @@ Herbalism.Ability.Lower=[[GRAY]]**Du senkst deine HARKE** Herbalism.Ability.Ready=[[GREEN]]**Deine HARKE ist bereit** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Gr\u00FCne Zehe Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**GR\u00DCNE ZEHE GESCHEITERT** -Herbalism.Effect.0=Gr\u00fcnes Land (F\u00e4higkeit) -Herbalism.Effect.1=Erte das Land ab, 3x Drops -Herbalism.Effect.2=Gr\u00fcner Daumen (Weizen) -Herbalism.Effect.3=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet -Herbalism.Effect.5=Bemoost Steinziegel , l\u00e4sst Gras wachsen -Herbalism.Effect.6=Bauernfr\u00fchst\u00fcck -Herbalism.Effect.7=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung -Herbalism.Effect.8=Doppel Drops (Alle Pflanzen) -Herbalism.Effect.9=Verdoppelt die normale Ausbeute (Loot) -Herbalism.Effect.10=Hylian Gl\u00fcck -Herbalism.Effect.11=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden -Herbalism.Effect.12=Pilz Zehe -Herbalism.Effect.13=Verbreite Myzel auf Gras und Erde +Herbalism.SubSkill.GreenTerra.Name=Gr\u00fcnes Land (F\u00e4higkeit) +Herbalism.SubSkill.GreenTerra.Description=Erte das Land ab, 3x Drops +Herbalism.SubSkill.GreenThumb.Name=Gr\u00fcner Daumen (Weizen) +Herbalism.SubSkill.GreenThumb.Description=Auto-Saat, s\u00e4ht Weizen wenn abgeerntet +Herbalism.SubSkill.GreenThumb.Description.2=Bemoost Steinziegel , l\u00e4sst Gras wachsen +Herbalism.SubSkill.FarmersDiet.Name=Bauernfr\u00fchst\u00fcck +Herbalism.SubSkill.FarmersDiet.Description=Erh\u00f6ht Effektivit\u00e4t von geernteter Nahrung +Herbalism.SubSkill.DoubleDrops.Name=Doppel Drops (Alle Pflanzen) +Herbalism.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute (Loot) +Herbalism.SubSkill.HylianLuck.Name=Hylian Gl\u00fcck +Herbalism.SubSkill.HylianLuck.Description=Gibt eine kleine M\u00f6glichkeit, seltene Gegenst\u00e4nde zu finden +Herbalism.SubSkill.ShroomThumb.Name=Pilz Zehe +Herbalism.SubSkill.ShroomThumb.Description=Verbreite Myzel auf Gras und Erde Herbalism.HylianLuck=[[GREEN]]Heute ist das Gl\u00fcck von Hyrule mit dir! Herbalism.Listener=Pflanzenkunde: Herbalism.SkillName=PFLANZENKUNDE @@ -203,16 +203,16 @@ Mining.Ability.Locked.1=GESPERRT bis Skill {0}+ (Sprengmeister) Mining.Ability.Locked.2=GESPERRT bis Skill {0}+ (Explosions-Experte) Mining.Ability.Lower=[[GRAY]]**Du senkst deine SPITZHACKE** Mining.Ability.Ready=[[GREEN]]**Deine SPITZHACKE ist bereit** -Mining.Effect.0=Super-Brecher (F\u00e4higkeit) -Mining.Effect.1=Abbaugeschwindigkeit+, Dreifach-Drop Chance -Mining.Effect.2=Doppel Drops -Mining.Effect.3=Verdoppelt die normale Ausbeute -Mining.Effect.4=Z\u00fcndstoff -Mining.Effect.5=Bonus beim Abbaue mit TNT -Mining.Effect.6=Sprengmeister -Mining.Effect.7=Erh\u00f6ht den Explosions-Radius -Mining.Effect.8=Explosions-Experte -Mining.Effect.9=Reduziert die Verletzung durch TNT Explosionen +Mining.SubSkill.SuperBreaker.Name=Super-Brecher (F\u00e4higkeit) +Mining.SubSkill.SuperBreaker.Description=Abbaugeschwindigkeit+, Dreifach-Drop Chance +Mining.SubSkill.DoubleDrops.Name=Doppel Drops +Mining.SubSkill.DoubleDrops.Description=Verdoppelt die normale Ausbeute +Mining.SubSkill.BlastMining.Name=Z\u00fcndstoff +Mining.SubSkill.BlastMining.Description=Bonus beim Abbaue mit TNT +Mining.SubSkill.BiggerBombs.Name=Sprengmeister +Mining.SubSkill.BiggerBombs.Description=Erh\u00f6ht den Explosions-Radius +Mining.SubSkill.DemolitionsExpertise.Name=Explosions-Experte +Mining.SubSkill.DemolitionsExpertise.Description=Reduziert die Verletzung durch TNT Explosionen Mining.Effect.Decrease=[[RED]]Explosions-Experte Schadensreduzierung: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Doppel Drop Chance: [[YELLOW]]{0} Mining.Listener=Bergbau: @@ -233,22 +233,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Z\u00fcndstoff! Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit! #REPAIR -Repair.Effect.0=Reparatur -Repair.Effect.1=Repariere Werkzeuge & R\u00fcstung -Repair.Effect.10=Gold Reparatur ({0}+ SKILL) -Repair.Effect.11=Repariere Gold-Werkzeuge & R\u00fcstung -Repair.Effect.12=Eisen Reparatur ({0}+ SKILL) -Repair.Effect.13=Repariere Eisen-Werkzeuge & R\u00fcstung -Repair.Effect.14=Stein Reparatur ({0}+ SKILL) -Repair.Effect.15=Repariere Stein-Werkzeuge -Repair.Effect.2=Reparatur Meister -Repair.Effect.3=Erh\u00f6ht den Reparatur-Wert -Repair.Effect.4=Super-Reparatur -Repair.Effect.5=Doppelte Effektivit\u00e4t -Repair.Effect.6=Diamant Reparatur ({0}+ SKILL) -Repair.Effect.7=Repariere Diamant-Werkzeuge & R\u00fcstung -Repair.Effect.8=Arkanes Schmieden -Repair.Effect.9=Repariere magische Gegenst\u00e4nde +Repair.SubSkill.Repair.Name=Reparatur +Repair.SubSkill.Repair.Description=Repariere Werkzeuge & R\u00fcstung +Repair.SubSkill.GoldRepair.Name=Gold Reparatur ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Repariere Gold-Werkzeuge & R\u00fcstung +Repair.SubSkill.IronRepair.Name=Eisen Reparatur ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Repariere Eisen-Werkzeuge & R\u00fcstung +Repair.SubSkill.StoneRepair.Name=Stein Reparatur ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Repariere Stein-Werkzeuge +Repair.SubSkill.RepairMastery.Name=Reparatur Meister +Repair.SubSkill.RepairMastery.Description=Erh\u00f6ht den Reparatur-Wert +Repair.SubSkill.SuperRepair.Name=Super-Reparatur +Repair.SubSkill.SuperRepair.Description=Doppelte Effektivit\u00e4t +Repair.SubSkill.DiamondRepair.Name=Diamant Reparatur ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Repariere Diamant-Werkzeuge & R\u00fcstung +Repair.SubSkill.ArcaneForging.Name=Arkanes Schmieden +Repair.SubSkill.ArcaneForging.Description=Repariere magische Gegenst\u00e4nde Repair.Error=[[DARK_RED]]mcMMO ist beim Versuch dieses Item zu reparieren auf einen Fehler gesto\u00DFen! Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss platziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren. Repair.Listener=Reparatur: @@ -277,10 +277,10 @@ Repair.Arcane.Rank=[[RED]]Arkanes Schmieden Rang: [[YELLOW]]{0}/{1} #SALVAGE Salvage.Pretty.Name=Verwerten -Salvage.Effect.0=Fortgeschrittenes Verwerten -Salvage.Effect.1=Verwerte besch\u00E4digte Items -Salvage.Effect.2=Arkanes Verwerten -Salvage.Effect.3=Extra Verzauberung aus Items +Salvage.SubSkill.AdvancedSalvage.Name=Fortgeschrittenes Verwerten +Salvage.SubSkill.AdvancedSalvage.Description=Verwerte besch\u00E4digte Items +Salvage.SubSkill.ArcaneSalvaging.Name=Arkanes Verwerten +Salvage.SubSkill.ArcaneSalvaging.Description=Extra Verzauberung aus Items Salvage.Ability.Locked.0=GESPERRT bis Skill {0}+ (Fortgeschrittenes Verwerten) Salvage.Ability.Bonus.0=Fortgeschrittenes Verwerten Salvage.Ability.Bonus.1=Max Ertrag {0} Item zerst\u00F6rt @@ -311,14 +311,14 @@ Swords.Combat.Counter.Chance=[[RED]]Gegenangriff Chance: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Treffer durch Gegenangriff! Swords.Combat.Countered=[[GREEN]]**GEGENANGRIFF** Swords.Combat.SS.Struck=[[DARK_RED]]Getroffen von S\u00c4GEZAHNSCHLAG! -Swords.Effect.0=Gegenangriff -Swords.Effect.1=Reflektiere {0} des Schadens w\u00E4hrend du blockierst -Swords.Effect.2=S\u00e4gezahnschlag (F\u00e4higkeit) -Swords.Effect.3={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+ +Swords.SubSkill.CounterAttack.Name=Gegenangriff +Swords.SubSkill.CounterAttack.Description=Reflektiere {0} des Schadens w\u00E4hrend du blockierst +Swords.SubSkill.SerratedStrikes.Name=S\u00e4gezahnschlag (F\u00e4higkeit) +Swords.SubSkill.SerratedStrikes.Description={0} Fl\u00E4chenschaden, Fl\u00E4chenblutung+ Swords.Effect.4=S\u00e4gezahnschlag, Blutung+ Swords.Effect.5={0} Ticks Blutung -Swords.Effect.6=Blutung -Swords.Effect.7=Verursacht Blutungsschaden \u00fcber Zeit +Swords.SubSkill.Bleed.Name=Blutung +Swords.SubSkill.Bleed.Description=Verursacht Blutungsschaden \u00fcber Zeit Swords.Listener=Schwert: Swords.SkillName=SCHWERT Swords.Skills.SS.Off=[[RED]]**S\u00e4gezahnschlag abgenutzt** @@ -349,25 +349,25 @@ Taming.Ability.Locked.3=GESPERRT bis Skill {0}+ (Gesch\u00e4rfte Krallen) Taming.Ability.Locked.4=GESPERRT bis Skill {0}+ (Schnell-Imbiss) Taming.Ability.Locked.5=GESPERRT bis Skill {0}+ (Heiliger Hund) Taming.Combat.Chance.Gore=[[RED]]Aufschlitzen Chance: [[YELLOW]]{0} -Taming.Effect.0=Bestienkunde -Taming.Effect.1=Knochenschlag inspiziert W\u00f6lfe und Ozelots -Taming.Effect.10=Schock-Sicher -Taming.Effect.11=Reduktion von Explosions-Schaden -Taming.Effect.12=Ruf der Wildnis -Taming.Effect.13=Beschw\u00f6re ein Tier an deine Seite -Taming.Effect.14=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd) -Taming.Effect.16=Schnell-Imbiss -Taming.Effect.17=Chance auf Heilung bei Attacke (Wolf) -Taming.Effect.18=Heiliger Hund -Taming.Effect.19=Heilung durch Magie und Tr\u00E4nke -Taming.Effect.2=Aufschlitzen -Taming.Effect.3=Kritische Treffer verursachen Blutung -Taming.Effect.4=Gesch\u00e4rfte Krallen -Taming.Effect.5=Schadens-Bonus -Taming.Effect.6=Umweltbewusst -Taming.Effect.7=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden -Taming.Effect.8=Dicker Pelz -Taming.Effect.9=Verminderter Schaden, Feuer-Resistent +Taming.SubSkill.BeastLore.Name=Bestienkunde +Taming.SubSkill.BeastLore.Description=Knochenschlag inspiziert W\u00f6lfe und Ozelots +Taming.SubSkill.ShockProof.Name=Schock-Sicher +Taming.SubSkill.ShockProof.Description=Reduktion von Explosions-Schaden +Taming.SubSkill.CallOfTheWild.Name=Ruf der Wildnis +Taming.SubSkill.CallOfTheWild.Description=Beschw\u00f6re ein Tier an deine Seite +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]RdW: B\u00fccken und Linksklick mit {0} {1} (Ozelot), {2} {3} (Wolf), {4} {5} (Pferd) +Taming.SubSkill.FastFoodService.Name=Schnell-Imbiss +Taming.SubSkill.FastFoodService.Description=Chance auf Heilung bei Attacke (Wolf) +Taming.SubSkill.HolyHound.Name=Heiliger Hund +Taming.SubSkill.HolyHound.Description=Heilung durch Magie und Tr\u00E4nke +Taming.SubSkill.Gore.Name=Aufschlitzen +Taming.SubSkill.Gore.Description=Kritische Treffer verursachen Blutung +Taming.SubSkill.SharpenedClaws.Name=Gesch\u00e4rfte Krallen +Taming.SubSkill.SharpenedClaws.Description=Schadens-Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Umweltbewusst +Taming.SubSkill.EnvironmentallyAware.Description=Kaktus/Lava-Furcht, Immun gegen Fall-Schaden +Taming.SubSkill.ThickFur.Name=Dicker Pelz +Taming.SubSkill.ThickFur.Description=Verminderter Schaden, Feuer-Resistent Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zu dir zur\u00fcck... Taming.Listener=Z\u00e4hmen: Taming.SkillName=Z\u00c4HMEN @@ -391,16 +391,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Dein Gegner hat einen eisernen Griff! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Dein eiserner Griff hat dich vor Entwaffnung gesch\u00FCtzt! Unarmed.Ability.Lower=[[GRAY]]**Du senkst deine F\u00c4USTE** Unarmed.Ability.Ready=[[GREEN]]**Deine F\u00c4USTE sind bereit** -Unarmed.Effect.0=Berserker (F\u00e4higkeit) -Unarmed.Effect.1=+50% Schaden, Zerbricht weiche Materialien -Unarmed.Effect.2=Entwaffnen (Spieler) -Unarmed.Effect.3=L\u00E4sst Gegenstand aus der Hand des Feindes fallen -Unarmed.Effect.4=Eiserner Arm -Unarmed.Effect.5=Erh\u00f6ht kurzfristig deine Schlagkraft -Unarmed.Effect.6=Pfeil-Ablenkung -Unarmed.Effect.7=Lenkt Pfeile ab -Unarmed.Effect.8=Eisen Griff -Unarmed.Effect.9=Sch\u00FCtzt dich davor, entwaffnet zu werden +Unarmed.SubSkill.Berserk.Name=Berserker (F\u00e4higkeit) +Unarmed.SubSkill.Berserk.Description=+50% Schaden, Zerbricht weiche Materialien +Unarmed.SubSkill.Disarm.Name=Entwaffnen (Spieler) +Unarmed.SubSkill.Disarm.Description=L\u00E4sst Gegenstand aus der Hand des Feindes fallen +Unarmed.SubSkill.IronArmStyle.Name=Eiserner Arm +Unarmed.SubSkill.IronArmStyle.Description=Erh\u00f6ht kurzfristig deine Schlagkraft +Unarmed.SubSkill.ArrowDeflect.Name=Pfeil-Ablenkung +Unarmed.SubSkill.ArrowDeflect.Description=Lenkt Pfeile ab +Unarmed.SubSkill.IronGrip.Name=Eisen Griff +Unarmed.SubSkill.IronGrip.Description=Sch\u00FCtzt dich davor, entwaffnet zu werden Unarmed.Listener=Unbewaffnet: Unarmed.SkillName=UNBEWAFFNET Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen** @@ -416,12 +416,12 @@ Woodcutting.Ability.1=Bl\u00e4st Bl\u00e4tter davon Woodcutting.Ability.Chance.DDrop=[[RED]]Doppel Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Baumf\u00e4ller Dauer: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=GESPERRT bis Skill {0}+ (Bl\u00e4ttersturm) -Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit) -Woodcutting.Effect.1=L\u00e4sst B\u00e4ume explodieren -Woodcutting.Effect.2=Bl\u00e4ttersturm -Woodcutting.Effect.3=Bl\u00e4st Bl\u00e4tter davon -Woodcutting.Effect.4=Doppel Drops -Woodcutting.Effect.5=Verdoppelt die Ausbeute +Woodcutting.SubSkill.TreeFeller.Name=Baumf\u00e4ller (F\u00e4higkeit) +Woodcutting.SubSkill.TreeFeller.Description=L\u00e4sst B\u00e4ume explodieren +Woodcutting.SubSkill.LeafBlower.Name=Bl\u00e4ttersturm +Woodcutting.SubSkill.LeafBlower.Description=Bl\u00e4st Bl\u00e4tter davon +Woodcutting.SubSkill.HarvestLumber.Name=Doppel Drops +Woodcutting.SubSkill.HarvestLumber.Description=Verdoppelt die Ausbeute Woodcutting.Listener=Holzf\u00e4ller: Woodcutting.SkillName=HOLZF\u00c4LLER Woodcutting.Skills.TreeFeller.Off=[[RED]]**Baumf\u00e4ller abgelaufen** diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index 68420594c..b915068b8 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -37,12 +37,12 @@ JSON.LevelRequirement=Level Requirement Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} -Acrobatics.Effect.0=Roll -Acrobatics.Effect.1=Reduces or Negates fall damage -Acrobatics.Effect.2=Graceful Roll -Acrobatics.Effect.3=Twice as effective as a normal Roll -Acrobatics.Effect.4=Dodge -Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.SubSkill.Roll.Name=Roll +Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage +Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll +Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll +Acrobatics.SubSkill.Dodge.Name=Dodge +Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half Acrobatics.Listener=Acrobatics: Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} @@ -51,10 +51,10 @@ Acrobatics.SkillName=ACROBATICS Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) #ALCHEMY -Alchemy.Effect.0=Catalysis -Alchemy.Effect.1=Increases potion brewing speed -Alchemy.Effect.2=Concoctions -Alchemy.Effect.3=Brew potions with more ingredients +Alchemy.SubSkill.Catalysis.Name=Catalysis +Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed +Alchemy.SubSkill.Concoctions.Name=Concoctions +Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients Alchemy.Listener=Alchemy: Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS) Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0} @@ -67,12 +67,12 @@ Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} -Archery.Effect.0=Skill Shot -Archery.Effect.1=Increases damage done with bows -Archery.Effect.2=Daze (Players) -Archery.Effect.3=Disorients foes and deals {0} DMG -Archery.Effect.4=Arrow Retrieval -Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.SubSkill.SkillShot.Name=Skill Shot +Archery.SubSkill.SkillShot.Description=Increases damage done with bows +Archery.SubSkill.Daze.Name=Daze +Archery.SubSkill.Daze.Description=Disorients foes and deals {0} DMG +Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval +Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) @@ -93,16 +93,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER! Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -Axes.Effect.0=Skull Splitter -Axes.Effect.1=Deal AoE Damage -Axes.Effect.2=Critical Strikes -Axes.Effect.3=Double Damage -Axes.Effect.4=Axe Mastery -Axes.Effect.5=Adds bonus DMG -Axes.Effect.6=Armor Impact -Axes.Effect.7=Strike with enough force to shatter armor -Axes.Effect.8=Greater Impact -Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.SubSkill.SkullSplitter.Name=Skull Splitter +Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage +Axes.SubSkill.CriticalStrikes.Name=Critical Strikes +Axes.SubSkill.CriticalStrikes.Description=Double Damage +Axes.SubSkill.AxeMastery.Name=Axe Mastery +Axes.SubSkill.AxeMastery.Description=Adds bonus DMG +Axes.SubSkill.ArmorImpact.Name=Armor Impact +Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor +Axes.SubSkill.GreaterImpact.Name=Greater Impact +Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes Axes.Listener=Axes: Axes.SkillName=AXES Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** @@ -115,10 +115,10 @@ Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) #EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** -Excavation.Effect.0=Giga Drill Breaker -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Treasure Hunter -Excavation.Effect.3=Ability to dig for treasure +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed +Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter +Excavation.SubSkill.TreasureHunter.Description=Ability to dig for treasure Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Listener=Excavation: Excavation.SkillName=EXCAVATION @@ -141,18 +141,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} -Fishing.Effect.0=Treasure Hunter (Passive) -Fishing.Effect.1=Fish up misc. objects -Fishing.Effect.2=Magic Hunter -Fishing.Effect.3=Find Enchanted Items -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet -Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Effect.8=Master Angler -Fishing.Effect.9=Improves chance of getting a bite while fishing -Fishing.Effect.10=Ice Fishing -Fishing.Effect.11=Allows you to fish in icy biomes +Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter +Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects +Fishing.SubSkill.MagicHunter.Name=Magic Hunter +Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items +Fishing.SubSkill.Shake.Name=Shake +Fishing.SubSkill.Shake.Description=Shake items off of mobs w/ fishing pole +Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet +Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods +Fishing.SubSkill.MasterAngler.Name=Master Angler +Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing +Fishing.SubSkill.IceFishing.Name=Ice Fishing +Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Listener=Fishing: Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... @@ -175,20 +175,20 @@ Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL** -Herbalism.Effect.0=Green Terra -Herbalism.Effect.1=Spread the Terra, 3x Drops -Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants crops when harvesting +Herbalism.SubSkill.GreenTerra.Name=Green Terra +Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops +Herbalism.SubSkill.GreenThumb.Name=Green Thumb +Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Blocks) -Herbalism.Effect.5=Make bricks mossy, or make grass grow -Herbalism.Effect.6=Farmer's Diet -Herbalism.Effect.7=Improves hunger restored from farmed foods -Herbalism.Effect.8=Double Drops (All Herbs) -Herbalism.Effect.9=Double the normal loot -Herbalism.Effect.10=Hylian Luck -Herbalism.Effect.11=Gives a small chance of finding rare items -Herbalism.Effect.12=Shroom Thumb -Herbalism.Effect.13=Spread mycelium to dirt & grass +Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow +Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet +Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods +Herbalism.SubSkill.DoubleDrops.Name=Double Drops +Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot +Herbalism.SubSkill.HylianLuck.Name=Hylian Luck +Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items +Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb +Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today! Herbalism.Listener=Herbalism: Herbalism.SkillName=HERBALISM @@ -206,16 +206,16 @@ Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** -Mining.Effect.0=Super Breaker -Mining.Effect.1=Speed+, Triple Drop Chance -Mining.Effect.2=Double Drops -Mining.Effect.3=Double the normal loot -Mining.Effect.4=Blast Mining -Mining.Effect.5=Bonuses to mining with TNT -Mining.Effect.6=Bigger Bombs -Mining.Effect.7=Increases TNT explosion radius -Mining.Effect.8=Demolitions Expertise -Mining.Effect.9=Decreases damage from TNT explosions +Mining.SubSkill.SuperBreaker.Name=Super Breaker +Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance +Mining.SubSkill.DoubleDrops.Name=Double Drops +Mining.SubSkill.DoubleDrops.Description=Double the normal loot +Mining.SubSkill.BlastMining.Name=Blast Mining +Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT +Mining.SubSkill.BiggerBombs.Name=Bigger Bombs +Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius +Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise +Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Mining.Listener=Mining: @@ -236,22 +236,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! #REPAIR -Repair.Effect.0=Repair -Repair.Effect.1=Repair Tools & Armor -Repair.Effect.10=Gold Repair ({0}+ SKILL) -Repair.Effect.11=Repair Gold Tools & Armor -Repair.Effect.12=Iron Repair ({0}+ SKILL) -Repair.Effect.13=Repair Iron Tools & Armor -Repair.Effect.14=Stone Repair ({0}+ SKILL) -Repair.Effect.15=Repair Stone Tools -Repair.Effect.2=Repair Mastery -Repair.Effect.3=Increased repair amount -Repair.Effect.4=Super Repair -Repair.Effect.5=Double effectiveness -Repair.Effect.6=Diamond Repair ({0}+ SKILL) -Repair.Effect.7=Repair Diamond Tools & Armor -Repair.Effect.8=Arcane Forging -Repair.Effect.9=Repair magic items +Repair.SubSkill.Repair.Name=Repair +Repair.SubSkill.Repair.Description=Repair Tools & Armor +Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor +Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor +Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Repair Stone Tools +Repair.SubSkill.RepairMastery.Name=Repair Mastery +Repair.SubSkill.RepairMastery.Description=Increased repair amount +Repair.SubSkill.SuperRepair.Name=Super Repair +Repair.SubSkill.SuperRepair.Description=Double effectiveness +Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor +Repair.SubSkill.ArcaneForging.Name=Arcane Forging +Repair.SubSkill.ArcaneForging.Description=Repair magic items Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item! Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener=Repair: @@ -280,10 +280,10 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1} #SALVAGE Salvage.Pretty.Name=Salvage -Salvage.Effect.0=Advanced Salvage -Salvage.Effect.1=Salvage damaged items -Salvage.Effect.2=Arcane Salvaging -Salvage.Effect.3=Extract enchantments from items +Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage +Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items +Salvage.SubSkill.ArcaneSalvaging.Name=Arcane Salvaging +Salvage.SubSkill.ArcaneSalvaging.Description=Extract enchantments from items Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE) Salvage.Ability.Bonus.0=Advanced Salvage Salvage.Ability.Bonus.1=Max yield {0} item destroyed @@ -317,14 +317,14 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.Effect.0=Counter Attack -Swords.Effect.1=Reflect {0} of damage taken while blocking -Swords.Effect.2=Serrated Strikes -Swords.Effect.3={0} DMG AoE, Bleed+ AoE +Swords.SubSkill.CounterAttack.Name=Counter Attack +Swords.SubSkill.CounterAttack.Description=Reflect {0} of damage taken while blocking +Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes +Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bleed+ AoE Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5={0} Tick Bleed -Swords.Effect.6=Bleed -Swords.Effect.7=Apply a bleed DoT +Swords.SubSkill.Bleed.Name=Bleed +Swords.SubSkill.Bleed.Description=Apply a bleed DoT Swords.Listener=Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** @@ -355,25 +355,28 @@ Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND) Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} -Taming.Effect.0=Beast Lore -Taming.Effect.1=Bone-whacking inspects wolves & ocelots -Taming.Effect.10=Shock Proof -Taming.Effect.11=Explosive Damage Reduction -Taming.Effect.12=Call of the Wild -Taming.Effect.13=Summon an animal to your side -Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse) -Taming.Effect.16=Fast Food Service -Taming.Effect.17=Chance for wolves to heal on attack -Taming.Effect.18=Holy Hound -Taming.Effect.19=Healed by Magic & Poison -Taming.Effect.2=Gore -Taming.Effect.3=Critical Strike that applies Bleed -Taming.Effect.4=Sharpened Claws -Taming.Effect.5=Damage Bonus -Taming.Effect.6=Environmentally Aware -Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune -Taming.Effect.8=Thick Fur -Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.SubSkill.BeastLore.Name=Beast Lore +Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots +Taming.SubSkill.ShockProof.Name=Shock Proof +Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction +Taming.SubSkill.CallOfTheWild.Name=Call of the Wild +Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse) +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack +Taming.SubSkill.HolyHound.Name=Holy Hound +Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison +Taming.SubSkill.Gore.Name=Gore +Taming.SubSkill.Gore.Description=Critical Strike that applies Bleed +Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws +Taming.SubSkill.SharpenedClaws.Description=Damage Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware +Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune +Taming.SubSkill.ThickFur.Name=Thick Fur +Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance +Taming.SubSkill.Pummel.Name=Pummel +Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes +Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf! Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... Taming.Listener=Taming: Taming.SkillName=TAMING @@ -397,16 +400,18 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** -Unarmed.Effect.0=Berserk -Unarmed.Effect.1=+50% DMG, Breaks weak materials -Unarmed.Effect.2=Disarm (Players) -Unarmed.Effect.3=Drops the foes item held in hand -Unarmed.Effect.4=Iron Arm Style -Unarmed.Effect.5=Hardens your arm over time -Unarmed.Effect.6=Arrow Deflect -Unarmed.Effect.7=Deflect arrows -Unarmed.Effect.8=Iron Grip -Unarmed.Effect.9=Prevents you from being disarmed +Unarmed.SubSkill.Berserk.Name=Berserk +Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials +Unarmed.SubSkill.Disarm.Name=Disarm +Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand +Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style +Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time +Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect +Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows +Unarmed.SubSkill.IronGrip.Name=Iron Grip +Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed +Unarmed.SubSkill.BlockCracker.Name=Block Cracker +Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists Unarmed.Listener=Unarmed: Unarmed.SkillName=UNARMED Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** @@ -422,18 +427,18 @@ Woodcutting.Ability.1=Blow away leaves Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) -Woodcutting.Effect.0=Tree Feller -Woodcutting.Effect.1=Make trees explode -Woodcutting.Effect.2=Leaf Blower -Woodcutting.Effect.3=Blow Away Leaves -Woodcutting.Effect.4=Harvest Lumber -Woodcutting.Effect.5=Skillfully extract more Lumber -Woodcutting.Effect.6=Splinter -Woodcutting.Effect.7=Cut down trees more efficiently. -Woodcutting.Effect.8=Bark Surgeon -Woodcutting.Effect.9=Extract useful materials when stripping trees. -Woodcutting.Effect.10=Nature's Bounty -Woodcutting.Effect.11=Gather experience from nature. +Woodcutting.SubSkill.TreeFeller.Name=Tree Feller +Woodcutting.SubSkill.TreeFeller.Description=Make trees explode +Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower +Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves +Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber +Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber +Woodcutting.SubSkill.Splinter.Name=Splinter +Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently. +Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon +Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees. +Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty +Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature. Woodcutting.Listener=Woodcutting: Woodcutting.SkillName=WOODCUTTING Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** @@ -744,7 +749,7 @@ Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages. Guides.Usage=[[RED]] Usage is /{0} ? [page] ##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you. +Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you. Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. @@ -878,7 +883,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled! #SKILLS Skills.Child=[[GOLD]](CHILD SKILL) Skills.Disarmed=[[DARK_RED]]You have been disarmed! -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []----- Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0} Skills.Parents = PARENTS Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) diff --git a/src/main/resources/locale/locale_es.properties b/src/main/resources/locale/locale_es.properties index f2eb07acc..1dc8d0d94 100644 --- a/src/main/resources/locale/locale_es.properties +++ b/src/main/resources/locale/locale_es.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado** Acrobatics.Combat.Proc=[[GREEN]]**Esquivado** Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}% -Acrobatics.Effect.0=Rodada -Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida -Acrobatics.Effect.2=Rodada Majestuosa -Acrobatics.Effect.3=El doble de efectivo que una rodada normal -Acrobatics.Effect.4=Esquivar -Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad +Acrobatics.SubSkill.Roll.Name=Rodada +Acrobatics.SubSkill.Roll.Description=Reduce o Elimina el da\u00f1o de caida +Acrobatics.SubSkill.GracefulRoll.Name=Rodada Majestuosa +Acrobatics.SubSkill.GracefulRoll.Description=El doble de efectivo que una rodada normal +Acrobatics.SubSkill.Dodge.Name=Esquivar +Acrobatics.SubSkill.Dodge.Description=Reduce el da\u00f1o de ataque a la mitad Acrobatics.Listener=Acrobacias: Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}% Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}% @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}% Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0} -Archery.Effect.0=Habilidad de Tiro -Archery.Effect.1=Incrementar da\u00f1o hecho con arcos -Archery.Effect.2=Aturdir (Jugadores) -Archery.Effect.3=Desorienta a los enemigos y inflige {0} DMG -Archery.Effect.4=Recuperaci\u00f3n de Flecha -Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres +Archery.SubSkill.SkillShot.Name=Habilidad de Tiro +Archery.SubSkill.SkillShot.Description=Incrementar da\u00f1o hecho con arcos +Archery.SubSkill.Daze.Name=Aturdir (Jugadores) +Archery.SubSkill.Daze.Description=Desorienta a los enemigos y inflige {0} DMG +Archery.SubSkill.ArrowRetrieval.Name=Recuperaci\u00f3n de Flecha +Archery.SubSkill.ArrowRetrieval.Description=Probabilidad de recuperar flechas de los cadaveres Archery.Listener=Arquer\u00eda: Archery.SkillName=ARQUER\u00cdA Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1}) @@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA** Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR** Axes.Combat.SS.Struck=[[DARK_RED]]Golpeado mediante DIVISOR DE CRANEOS! Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg -Axes.Effect.0=Parte Cr\u00e1neos (HABILIDAD) -Axes.Effect.1=Distribuir Da\u00f1o en el \u00c1rea de Cobertura -Axes.Effect.2=Golpes Cr\u00edticos -Axes.Effect.3=Da\u00f1o Doble -Axes.Effect.4=Dominio del Hacha -Axes.Effect.5=Agrega da\u00f1o bonus -Axes.Effect.6=Impacto -Axes.Effect.7=Golpear con fuerza como para destruir armaduras -Axes.Effect.8=Gran Impacto -Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura +Axes.SubSkill.SkullSplitter.Name=Parte Cr\u00e1neos (HABILIDAD) +Axes.SubSkill.SkullSplitter.Description=Distribuir Da\u00f1o en el \u00c1rea de Cobertura +Axes.SubSkill.CriticalStrikes.Name=Golpes Cr\u00edticos +Axes.SubSkill.CriticalStrikes.Description=Da\u00f1o Doble +Axes.SubSkill.AxeMastery.Name=Dominio del Hacha +Axes.SubSkill.AxeMastery.Description=Agrega da\u00f1o bonus +Axes.SubSkill.ArmorImpact.Name=Impacto +Axes.SubSkill.ArmorImpact.Description=Golpear con fuerza como para destruir armaduras +Axes.SubSkill.GreaterImpact.Name=Gran Impacto +Axes.SubSkill.GreaterImpact.Description=Hacer da\u00f1o bonus a los enemigos sin armadura Axes.Listener=Hachas: Axes.SkillName=HACHAS Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado** @@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte C Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1}) Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA** -Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD) -Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad -Excavation.Effect.2=Cazador de Tesoros -Excavation.Effect.3=Habilidad para cavar por tesoros +Excavation.SubSkill.GigaDrillBreaker.Name=Ultra Taladro Destructor (HABILIDAD) +Excavation.SubSkill.GigaDrillBreaker.Description=Triple Drop, Tripe EXP, M\u00e1s Velocidad +Excavation.SubSkill.TreasureHunter.Name=Cazador de Tesoros +Excavation.SubSkill.TreasureHunter.Description=Habilidad para cavar por tesoros Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg Excavation.Listener=Excavaci\u00f3n: Excavation.SkillName=EXCAVACI\u00d3N @@ -82,18 +82,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLO Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0} -Fishing.Effect.0=Cazador de Tesoros (Pasivo) -Fishing.Effect.1=Pescar objetos miscel\u00e1neos -Fishing.Effect.2=Cazador M\u00e1gico -Fishing.Effect.3=Encuentra Objetos Encantados -Fishing.Effect.4=Sacudir (contra Entidades) -Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar -Fishing.Effect.6=Dieta del pescador -Fishing.Effect.7=Mejora el hambre restaurada a partir de alimentos pescados -Fishing.Effect.8=Maestro pescador -Fishing.Effect.9=Aumenta la probabilidad de ser mordido mientras se pesca -Fishing.Effect.10=Pesca de hielo -Fishing.Effect.11=Te permite pescar en biomas de hielo +Fishing.SubSkill.TreasureHunter.Name=Cazador de Tesoros (Pasivo) +Fishing.SubSkill.TreasureHunter.Description=Pescar objetos miscel\u00e1neos +Fishing.SubSkill.MagicHunter.Name=Cazador M\u00e1gico +Fishing.SubSkill.MagicHunter.Description=Encuentra Objetos Encantados +Fishing.SubSkill.Shake.Name=Sacudir (contra Entidades) +Fishing.SubSkill.Shake.Description=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar +Fishing.SubSkill.FishermansDiet.Name=Dieta del pescador +Fishing.SubSkill.FishermansDiet.Description=Mejora el hambre restaurada a partir de alimentos pescados +Fishing.SubSkill.MasterAngler.Name=Maestro pescador +Fishing.SubSkill.MasterAngler.Description=Aumenta la probabilidad de ser mordido mientras se pesca +Fishing.SubSkill.IceFishing.Name=Pesca de hielo +Fishing.SubSkill.IceFishing.Description=Te permite pescar en biomas de hielo Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus Fishing.Listener=Pescador: Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca... @@ -112,20 +112,20 @@ Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA** Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Probabilidad de Pulgar Hongo: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**PULGAR HONGO FALLIDO** -Herbalism.Effect.0=Tierra Verde (HABILIDAD) -Herbalism.Effect.1=Arar la Tierra, Triple Drops -Herbalism.Effect.2=Pulgar Verde (Trigo) -Herbalism.Effect.3=Autoplantar semillas cuando estas cosechando +Herbalism.SubSkill.GreenTerra.Name=Tierra Verde (HABILIDAD) +Herbalism.SubSkill.GreenTerra.Description=Arar la Tierra, Triple Drops +Herbalism.SubSkill.GreenThumb.Name=Pulgar Verde (Trigo) +Herbalism.SubSkill.GreenThumb.Description=Autoplantar semillas cuando estas cosechando Herbalism.Effect.4=Pulgar verde (Bloques) -Herbalism.Effect.5=Haces ladrillos mohosos o hacer crecer el pasto -Herbalism.Effect.6=Dieta del Granjero -Herbalism.Effect.7=Aumenta el hambre restaurada por la comida cultivada -Herbalism.Effect.8=Doble Drops (Todas las Hierbas) -Herbalism.Effect.9=El doble del bot\u00edn normal -Herbalism.Effect.10=Suerte de Hylian -Herbalism.Effect.11=Da una peque\u00f1a posibilidad de encontrar objetos raros -Herbalism.Effect.12=Pulgar Hongo -Herbalism.Effect.13=Esparcir micelio a tierra e hierva. +Herbalism.SubSkill.GreenThumb.Description.2=Haces ladrillos mohosos o hacer crecer el pasto +Herbalism.SubSkill.FarmersDiet.Name=Dieta del Granjero +Herbalism.SubSkill.FarmersDiet.Description=Aumenta el hambre restaurada por la comida cultivada +Herbalism.SubSkill.DoubleDrops.Name=Doble Drops (Todas las Hierbas) +Herbalism.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal +Herbalism.SubSkill.HylianLuck.Name=Suerte de Hylian +Herbalism.SubSkill.HylianLuck.Description=Da una peque\u00f1a posibilidad de encontrar objetos raros +Herbalism.SubSkill.ShroomThumb.Name=Pulgar Hongo +Herbalism.SubSkill.ShroomThumb.Description=Esparcir micelio a tierra e hierva. Herbalism.HylianLuck=[[GREEN]]La suerte de Hyrule esta contigo hoy! Herbalism.Listener=Herbalismo: Herbalism.SkillName=HERBALISMO @@ -140,16 +140,16 @@ Mining.Ability.Locked.1=Bloqueado hasta {0} + HABILIDAD (MAYORES BOMBAS) Mining.Ability.Locked.2=Bloqueado hasta {0} + HABILIDAD (EXPERTO EN DEMOLICIONES) Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO** Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO** -Mining.Effect.0=S\u00faper Destructor (HABILIDAD) -Mining.Effect.1=Aumento de Velocidad, Probabilidad de Triple Drop -Mining.Effect.2=Doble Drops -Mining.Effect.3=El doble del bot\u00edn normal -Mining.Effect.4=Miner\u00eda Explosiva -Mining.Effect.5=Bonuses a la miner\u00eda con TNT -Mining.Effect.6=Mayores Bombas -Mining.Effect.7=Incrementa el radio de la explosi\u00f3n de TNT -Mining.Effect.8=Experto en Demoliciones -Mining.Effect.9=Reduce el da\u00f1o de las explosiones de TNT +Mining.SubSkill.SuperBreaker.Name=S\u00faper Destructor (HABILIDAD) +Mining.SubSkill.SuperBreaker.Description=Aumento de Velocidad, Probabilidad de Triple Drop +Mining.SubSkill.DoubleDrops.Name=Doble Drops +Mining.SubSkill.DoubleDrops.Description=El doble del bot\u00edn normal +Mining.SubSkill.BlastMining.Name=Miner\u00eda Explosiva +Mining.SubSkill.BlastMining.Description=Bonuses a la miner\u00eda con TNT +Mining.SubSkill.BiggerBombs.Name=Mayores Bombas +Mining.SubSkill.BiggerBombs.Description=Incrementa el radio de la explosi\u00f3n de TNT +Mining.SubSkill.DemolitionsExpertise.Name=Experto en Demoliciones +Mining.SubSkill.DemolitionsExpertise.Description=Reduce el da\u00f1o de las explosiones de TNT Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} Mining.Listener=Miner\u00eda: @@ -166,24 +166,24 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva! Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada! -Repair.Effect.0=Reparaci\u00f3n -Repair.Effect.1=Reparar Herramientas y Armaduras -Repair.Effect.10=Reparar Oro (HABILIDAD {0}+) -Repair.Effect.11=Reparar Herramientas y Armaduras de Oro -Repair.Effect.12=Reparar Metal (HABILIDAD {0}+) -Repair.Effect.13=Reparar Herramientas y Armaduras de Metal -Repair.Effect.14=Reparar Piedra (HABILIDAD {0}+) -Repair.Effect.15=Reparar Herramientas de Piedra -Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n -Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada -Repair.Effect.4=S\u00faper Reparaci\u00f3n -Repair.Effect.5=Doble Efectividad -Repair.Effect.6=Reparaci\u00f3n de Diamante ({0}+ SKILL) -Repair.Effect.7=Reparar Herramientas y Armaduras de Diamante -Repair.Effect.8=Forjado Arcano -Repair.Effect.9=Reparar objetos m\u00e1gicos -Repair.Effect.16=Rescatado ({0}+ HABILIDAD) -Repair.Effect.17=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras. +Repair.SubSkill.Repair.Name=Reparaci\u00f3n +Repair.SubSkill.Repair.Description=Reparar Herramientas y Armaduras +Repair.SubSkill.GoldRepair.Name=Reparar Oro (HABILIDAD {0}+) +Repair.SubSkill.GoldRepair.Description=Reparar Herramientas y Armaduras de Oro +Repair.SubSkill.IronRepair.Name=Reparar Metal (HABILIDAD {0}+) +Repair.SubSkill.IronRepair.Description=Reparar Herramientas y Armaduras de Metal +Repair.SubSkill.StoneRepair.Name=Reparar Piedra (HABILIDAD {0}+) +Repair.SubSkill.StoneRepair.Description=Reparar Herramientas de Piedra +Repair.SubSkill.RepairMastery.Name=Maestr\u00eda de la Reparaci\u00f3n +Repair.SubSkill.RepairMastery.Description=Cantidad de reparaci\u00f3n Incrementada +Repair.SubSkill.SuperRepair.Name=S\u00faper Reparaci\u00f3n +Repair.SubSkill.SuperRepair.Description=Doble Efectividad +Repair.SubSkill.DiamondRepair.Name=Reparaci\u00f3n de Diamante ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Reparar Herramientas y Armaduras de Diamante +Repair.SubSkill.ArcaneForging.Name=Forjado Arcano +Repair.SubSkill.ArcaneForging.Description=Reparar objetos m\u00e1gicos +Repair.SubSkill.Salvage.Name=Rescatado ({0}+ HABILIDAD) +Repair.SubSkill.Salvage.Description=[[DARK_RED]]Haz colocado un yunque, utiliza esto para reparar herramientas y armaduras. Repair.Error=[[DARK_RED]]mcMMO encontro un error al intentar reparar este objeto! Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras. Repair.Listener.Anvil2=[[DARK_RED]]Tu colocaste un yunque de reparaci\u00f3n, utiliza esto para arreglar herramientas y armaduras. @@ -224,14 +224,14 @@ Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque! Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO! -Swords.Effect.0=Contra Ataque -Swords.Effect.1=Refleja {0} del da\u00f1o tomando mientras se bloquea -Swords.Effect.2=Ataque Dentado (HABILIDAD) -Swords.Effect.3={0} DMG AoE, Sangrado + AoE +Swords.SubSkill.CounterAttack.Name=Contra Ataque +Swords.SubSkill.CounterAttack.Description=Refleja {0} del da\u00f1o tomando mientras se bloquea +Swords.SubSkill.SerratedStrikes.Name=Ataque Dentado (HABILIDAD) +Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Sangrado + AoE Swords.Effect.4=Ataque Dentado Sangriento+ Swords.Effect.5={0} marca de sangrado -Swords.Effect.6=Sangrado -Swords.Effect.7=Aplicar sangrado que da\u00f1a con el tiempo +Swords.SubSkill.Bleed.Name=Sangrado +Swords.SubSkill.Bleed.Description=Aplicar sangrado que da\u00f1a con el tiempo Swords.Listener=Espadas: Swords.SkillName=ESPADAS Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado** @@ -260,27 +260,27 @@ Taming.Ability.Locked.3=Bloqueado hasta {0} + HABILIDAD (GARRAS AFILADAS) Taming.Ability.Locked.4=Bloqueado hasta {0} + HABILIDAD (SERVICIO DE COMIDA RAPIDA) Taming.Ability.Locked.5=Bloqueado hasta {0}+ HABILIDAD (SABUESO DIVINO) Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0} -Taming.Effect.0=Conocimiento de la Bestia -Taming.Effect.1=Golpear con un hueso para inspeccionar los lobos y ocelotes -Taming.Effect.10=A Prueba de Golpes -Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones -Taming.Effect.12=Llamado a la Naturaleza -Taming.Effect.13=Convocar a un animal a tu lado -Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano +Taming.SubSkill.BeastLore.Name=Conocimiento de la Bestia +Taming.SubSkill.BeastLore.Description=Golpear con un hueso para inspeccionar los lobos y ocelotes +Taming.SubSkill.ShockProof.Name=A Prueba de Golpes +Taming.SubSkill.ShockProof.Description=Reducci\u00f3n de Da\u00f1o por Explosiones +Taming.SubSkill.CallOfTheWild.Name=Llamado a la Naturaleza +Taming.SubSkill.CallOfTheWild.Description=Convocar a un animal a tu lado +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano -Taming.Effect.20=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano -Taming.Effect.16=Servicio de Comida R\u00e1pida -Taming.Effect.17=Probabilidad de que los lobos se curen en ataque -Taming.Effect.18=Sabueso divino -Taming.Effect.19=Curado por magia y veneno -Taming.Effect.2=Mordisco -Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado -Taming.Effect.4=Garras Afiladas -Taming.Effect.5=Da\u00f1o Bonus -Taming.Effect.6=Consciente del Entorno -Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas -Taming.Effect.8=Piel Gruesa -Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego +Taming.SubSkill.Gore.Name0=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano +Taming.SubSkill.FastFoodService.Name=Servicio de Comida R\u00e1pida +Taming.SubSkill.FastFoodService.Description=Probabilidad de que los lobos se curen en ataque +Taming.SubSkill.HolyHound.Name=Sabueso divino +Taming.SubSkill.HolyHound.Description=Curado por magia y veneno +Taming.SubSkill.Gore.Name=Mordisco +Taming.SubSkill.Gore.Description=Golpe Cr\u00edtico que aplica Sangrado +Taming.SubSkill.SharpenedClaws.Name=Garras Afiladas +Taming.SubSkill.SharpenedClaws.Description=Da\u00f1o Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Consciente del Entorno +Taming.SubSkill.EnvironmentallyAware.Description=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas +Taming.SubSkill.ThickFur.Name=Piel Gruesa +Taming.SubSkill.ThickFur.Description=Da\u00f1o Reducido, Resistencia al Fuego Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed... Taming.Listener=Domador: Taming.SkillName=DOMADOR @@ -300,16 +300,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]] Tu oponente tiene agarre de hierro! Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tu agarre de hierro te salvo de ser desarmado! Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS** Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA** -Unarmed.Effect.0=Enloquecido (HABILIDAD) -Unarmed.Effect.1=+50% de Da\u00f1o, Rompe materiales d\u00e9biles -Unarmed.Effect.2=Desarmar (Jugadores) -Unarmed.Effect.3=Hace soltar el item que un enemigo lleva en la mano -Unarmed.Effect.4=Estilo del Pu\u00f1o de Hierro -Unarmed.Effect.5=Endurece su brazo con el tiempo -Unarmed.Effect.6=Flecha Desviada -Unarmed.Effect.7=Desviar flechas -Unarmed.Effect.8=Agarre de hierro -Unarmed.Effect.9=Te previene de ser desarmado +Unarmed.SubSkill.Berserk.Name=Enloquecido (HABILIDAD) +Unarmed.SubSkill.Berserk.Description=+50% de Da\u00f1o, Rompe materiales d\u00e9biles +Unarmed.SubSkill.Disarm.Name=Desarmar (Jugadores) +Unarmed.SubSkill.Disarm.Description=Hace soltar el item que un enemigo lleva en la mano +Unarmed.SubSkill.IronArmStyle.Name=Estilo del Pu\u00f1o de Hierro +Unarmed.SubSkill.IronArmStyle.Description=Endurece su brazo con el tiempo +Unarmed.SubSkill.ArrowDeflect.Name=Flecha Desviada +Unarmed.SubSkill.ArrowDeflect.Description=Desviar flechas +Unarmed.SubSkill.IronGrip.Name=Agarre de hierro +Unarmed.SubSkill.IronGrip.Description=Te previene de ser desarmado Unarmed.Listener=Desarmado: Unarmed.SkillName=DESARMADO Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado** @@ -323,12 +323,12 @@ Woodcutting.Ability.1=Remover hojas Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg Woodcutting.Ability.Locked.0=Bloqueado hasta {0} + HABILIDAD (soplador de hojas) -Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD) -Woodcutting.Effect.1=Hace que el \u00e1rbol explote -Woodcutting.Effect.2=Soplador de Hojas -Woodcutting.Effect.3=Remover Hojas -Woodcutting.Effect.4=Doble Drops -Woodcutting.Effect.5=El doble del bot\u00edn normal +Woodcutting.SubSkill.TreeFeller.Name=Ca\u00edda de \u00c1rbol (HABILIDAD) +Woodcutting.SubSkill.TreeFeller.Description=Hace que el \u00e1rbol explote +Woodcutting.SubSkill.LeafBlower.Name=Soplador de Hojas +Woodcutting.SubSkill.LeafBlower.Description=Remover Hojas +Woodcutting.SubSkill.HarvestLumber.Name=Doble Drops +Woodcutting.SubSkill.HarvestLumber.Description=El doble del bot\u00edn normal Woodcutting.Listener=Le\u00f1ador: Woodcutting.SkillName=LE\u00d1ADOR Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado** diff --git a/src/main/resources/locale/locale_et_EE.properties b/src/main/resources/locale/locale_et_EE.properties deleted file mode 100644 index 51891da55..000000000 --- a/src/main/resources/locale/locale_et_EE.properties +++ /dev/null @@ -1,30 +0,0 @@ -Acrobatics.Listener=Akrobaatika: -Acrobatics.SkillName=AKROBAATIKA -Acrobatics.Skillup=[[YELLOW]]Akrobaatika oskus kasvanud {0} v\u00f5rra. Kokku ({1}) -Archery.Skillup=[[YELLOW]]Vibunduse oskus kasvanud {0} v\u00f5rra. Kokku ({1}) -Mining.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA KIRKA** -Mining.Ability.Ready=[[GREEN]]**TE PANITE OMA KIRKA VALMIS** -Mining.Listener=Kaevandamine: -Mining.Skillup=[[YELLOW]]Kaevandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1}) -Repair.Skills.AdeptDiamond=[[DARK_RED]]Te ei ole piisavalt kogenenud Teemanti parandamiseks. -Repair.Skills.AdeptGold=[[DARK_RED]]Te ei ole piisavalt kogenenud Kulla parandamiseks. -Repair.Skills.AdeptStone=[[DARK_RED]]Te ei ole piisavalt kogenenud Kivi parandamiseks. -Repair.Skillup=[[YELLOW]]Parandamise oskus kasvanud {0} v\u00f5rra. Kokku ({1}) -Swords.Ability.Lower=[[GRAY]]**TE LANGETASITE OMA M\u00d5\u00d5GA** -Swords.Ability.Ready=[[GREEN]]**TE SEADSITE OMA M\u00d5\u00d5GA VALMIS** -Swords.Combat.Bleeding.Stopped=[[GRAY]]Veritsemine on [[GREEN]]peatunud[[GRAY]]! -Taming.Skillup=[[YELLOW]]Taltsutamise oskus kasvanud {0} v\u00f5rra. Kokku ({1}) -Woodcutting.SkillName=PUURAIDUMINE -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} -Commands.Disabled=[[RED]]See k\u00e4sk on keelatud. -Commands.DoesNotExist=[[RED]]M\u00e4ngijat ei eksisteeri andmebaasis! -Commands.Party.Kick=[[RED]]Teid visati peolt {0} v\u00e4lja! -Commands.Party.Leave=[[RED]]Te lahkusite sellelt peolt -Party.Teleport.Dead=[[RED]]Te ei saa teleporteerida surnud m\u00e4ngijani. -Party.Unlocked=[[GRAY]]Pidu on lahti lukustatud -Commands.XPGain.Excavation=Kaevamine ja varanduste leidmine -Commands.XPGain.Mining=Kivi ja maavarade kaevandamine -Commands.XPGain.Swords=Kollide r\u00fcndamine -Effects.Effects=EFFEKTID -Stats.Header.Combat=[[GOLD]]-=V\u00d5ITLUSOSKUSED=- -Stats.Own.Stats=[[GREEN]][mcMMO] Statsika diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index dff862fba..4b6f0ac37 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -3,9 +3,9 @@ Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike** Acrobatics.Listener=Akrobatia: Acrobatics.SkillName=AKROBATIA Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) -Archery.Effect.0=Taitolaukaus -Archery.Effect.1=Parantaa jousien aiheuttamaa vahinkoa -Archery.Effect.5=Mahdollisuus saada nuolia takaisin ruumiilta +Archery.SubSkill.SkillShot.Name=Taitolaukaus +Archery.SubSkill.SkillShot.Description=Parantaa jousien aiheuttamaa vahinkoa +Archery.SubSkill.ArrowRetrieval.Description=Mahdollisuus saada nuolia takaisin ruumiilta Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1}) Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS** Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI** @@ -14,13 +14,13 @@ Axes.Combat.CriticalHit=[[RED]]KRIITTINEN OSUMA! Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA** Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA** Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s -Axes.Effect.0=Kallonhalkaisija (Kyky) -Axes.Effect.2=Kriittiset Iskut -Axes.Effect.3=Kaksinkertainen Vahinko -Axes.Effect.5=Lis\u00e4\u00e4 vahinkoa -Axes.Effect.7=Ly\u00f6 panssarin rikkovalla voimalla -Axes.Effect.8=Suurempi osumisvoima -Axes.Effect.9=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin +Axes.SubSkill.SkullSplitter.Name=Kallonhalkaisija (Kyky) +Axes.SubSkill.CriticalStrikes.Name=Kriittiset Iskut +Axes.SubSkill.CriticalStrikes.Description=Kaksinkertainen Vahinko +Axes.SubSkill.AxeMastery.Description=Lis\u00e4\u00e4 vahinkoa +Axes.SubSkill.ArmorImpact.Description=Ly\u00f6 panssarin rikkovalla voimalla +Axes.SubSkill.GreaterImpact.Name=Suurempi osumisvoima +Axes.SubSkill.GreaterImpact.Description=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin Axes.Listener=Kirveet: Axes.SkillName=KIRVEET Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU** @@ -29,12 +29,12 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED] Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS** Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI** -Excavation.Effect.2=Aarteenmets\u00e4st\u00e4j\u00e4 +Excavation.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4 Excavation.Listener=Kaivuu: Excavation.SkillName=KAIVANTO Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU** Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) -Fishing.Effect.0=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen) +Fishing.SubSkill.TreasureHunter.Name=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen) Fishing.Listener=Kalastus: Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=KALASTUS @@ -57,15 +57,15 @@ Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4 Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0} Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut! -Repair.Effect.0=Korjaus -Repair.Effect.2=Korjaus Mestaruus -Repair.Effect.3=Korotettu korjaus taso -Repair.Effect.4=Tehostettu Korjaus -Repair.Effect.5=Kaksinkertainen tehokkuus -Repair.Effect.6=Timantti Korjaus ({0}+ TAITO) -Repair.Effect.7=Korjaa Timantti ty\u00f6kaluja & haarniskoita -Repair.Effect.8=Mystinen Korjaus -Repair.Effect.9=Korjaa lumottuja esineit\u00e4 +Repair.SubSkill.Repair.Name=Korjaus +Repair.SubSkill.RepairMastery.Name=Korjaus Mestaruus +Repair.SubSkill.RepairMastery.Description=Korotettu korjaus taso +Repair.SubSkill.SuperRepair.Name=Tehostettu Korjaus +Repair.SubSkill.SuperRepair.Description=Kaksinkertainen tehokkuus +Repair.SubSkill.DiamondRepair.Name=Timantti Korjaus ({0}+ TAITO) +Repair.SubSkill.DiamondRepair.Description=Korjaa Timantti ty\u00f6kaluja & haarniskoita +Repair.SubSkill.ArcaneForging.Name=Mystinen Korjaus +Repair.SubSkill.ArcaneForging.Description=Korjaa lumottuja esineit\u00e4 Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4. Repair.Listener=Korjaus: Repair.SkillName=KORJAA @@ -86,7 +86,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY] Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta** Swords.Combat.Countered=[[GREEN]]**VASTAISKU** Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA! -Swords.Effect.0=Vastaisku +Swords.SubSkill.CounterAttack.Name=Vastaisku Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+ Swords.Listener=Miekkailu: Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU** @@ -96,13 +96,13 @@ Swords.SS.Length=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa Taming.Ability.Bonus.2=Paksu Turkki Taming.Ability.Bonus.6=Teroitetut Kynnet -Taming.Effect.10=Shokin Kest\u00e4v\u00e4 -Taming.Effect.11=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen -Taming.Effect.12=Er\u00e4maan Kutsu -Taming.Effect.13=Kutsu el\u00e4in puolellesi -Taming.Effect.16=Pikaruokapalvelu -Taming.Effect.3=Kriittinen Isku joka saa aikaan Verenvuodon. -Taming.Effect.8=Paksu Turkki +Taming.SubSkill.ShockProof.Name=Shokin Kest\u00e4v\u00e4 +Taming.SubSkill.ShockProof.Description=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen +Taming.SubSkill.CallOfTheWild.Name=Er\u00e4maan Kutsu +Taming.SubSkill.CallOfTheWild.Description=Kutsu el\u00e4in puolellesi +Taming.SubSkill.FastFoodService.Name=Pikaruokapalvelu +Taming.SubSkill.Gore.Description=Kriittinen Isku joka saa aikaan Verenvuodon. +Taming.SubSkill.ThickFur.Name=Paksu Turkki Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi... Taming.Listener=Kesytt\u00e4minen: Taming.SkillName=KESYTT\u00c4MINEN @@ -121,9 +121,9 @@ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4ny Woodcutting.Ability.0=Lehtipuhallin Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -Woodcutting.Effect.0=Puunkaataja (KYKY) -Woodcutting.Effect.1=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n -Woodcutting.Effect.2=Lehtien Puhaltaja +Woodcutting.SubSkill.TreeFeller.Name=Puunkaataja (KYKY) +Woodcutting.SubSkill.TreeFeller.Description=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n +Woodcutting.SubSkill.LeafBlower.Name=Lehtien Puhaltaja Woodcutting.Listener=Puunhakkuu: Woodcutting.SkillName=Puunhakkuu Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU** diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index dafe8639c..ec3d6a020 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -1,22 +1,22 @@ Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux** Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9** Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0} -Acrobatics.Effect.0=Roulade -Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute -Acrobatics.Effect.2=Roulade gracieuse -Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique -Acrobatics.Effect.4=Esquive -Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us +Acrobatics.SubSkill.Roll.Name=Roulade +Acrobatics.SubSkill.Roll.Description=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute +Acrobatics.SubSkill.GracefulRoll.Name=Roulade gracieuse +Acrobatics.SubSkill.GracefulRoll.Description=Deux fois plus efficace qu\'une roulade classique +Acrobatics.SubSkill.Dodge.Name=Esquive +Acrobatics.SubSkill.Dodge.Description=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us Acrobatics.Listener=Acrobatie : Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0} Acrobatics.Roll.Text=**ROULADE** Acrobatics.SkillName=ACROBATIE Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1}) -Alchemy.Effect.0=Catalyse -Alchemy.Effect.1=Augmente la vitesse de confection des potions -Alchemy.Effect.2=Concoctions -Alchemy.Effect.3=Confection des potions avec plus d\u2019ingr\u00e9dients +Alchemy.SubSkill.Catalysis.Name=Catalyse +Alchemy.SubSkill.Catalysis.Description=Augmente la vitesse de confection des potions +Alchemy.SubSkill.Concoctions.Name=Concoctions +Alchemy.SubSkill.Concoctions.Description=Confection des potions avec plus d\u2019ingr\u00e9dients Alchemy.Listener=Alchimie Alchemy.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux de talent (CATALYSE) Alchemy.Catalysis.Speed=[[RED]]Vitesse de confection des poitions : [[YELLOW]]{0} @@ -27,12 +27,12 @@ Alchemy.Skillup=Le talent Alchimie augmente de {0}. Total ({1}) Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0} -Archery.Effect.0=Tir pr\u00e9cis -Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s -Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% -Archery.Effect.3=D\u00e9soriente les adversaires en leur faisant {0} dommages -Archery.Effect.4=R\u00e9cup\u00e9ration de fl\u00e8che -Archery.Effect.5=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps +Archery.SubSkill.SkillShot.Name=Tir pr\u00e9cis +Archery.SubSkill.SkillShot.Description=Augmente les d\u00e9g\u00e2ts inflig\u00e9s +Archery.SubSkill.Daze.Name=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% +Archery.SubSkill.Daze.Description=D\u00e9soriente les adversaires en leur faisant {0} dommages +Archery.SubSkill.ArrowRetrieval.Name=R\u00e9cup\u00e9ration de fl\u00e8che +Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps Archery.Listener=Archerie : Archery.SkillName=ARCHERIE Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1}) @@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE** Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT** Axes.Combat.SS.Struck=[[DARK_RED]]Bloqu\u00e9 par TRANCHE-CR\u00c2NE ! Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s -Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence) -Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone -Axes.Effect.2=Coup critique -Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s -Axes.Effect.4=Ma\u00eetrise des haches -Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts -Axes.Effect.6=Impact -Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure -Axes.Effect.8=Impact puissant -Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure +Axes.SubSkill.SkullSplitter.Name=Tranche-cr\u00e2ne (Comp\u00e9tence) +Axes.SubSkill.SkullSplitter.Description=Inflige des d\u00e9g\u00e2ts de zone +Axes.SubSkill.CriticalStrikes.Name=Coup critique +Axes.SubSkill.CriticalStrikes.Description=D\u00e9g\u00e2ts doubl\u00e9s +Axes.SubSkill.AxeMastery.Name=Ma\u00eetrise des haches +Axes.SubSkill.AxeMastery.Description=Ajoute des d\u00e9g\u00e2ts +Axes.SubSkill.ArmorImpact.Name=Impact +Axes.SubSkill.ArmorImpact.Description=Frappe avec suffisamment de force pour briser l\'armure +Axes.SubSkill.GreaterImpact.Name=Impact puissant +Axes.SubSkill.GreaterImpact.Description=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure Axes.Listener=Haches : Axes.SkillName=HACHES Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9** @@ -75,10 +75,10 @@ Axes.Ability.Bonus.0=Ma\u00eetrise des haches Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE** Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE** -Excavation.Effect.0=Foreur (Comp\u00e9tence) -Excavation.Effect.1=Drops x3, XP x3, plus rapide -Excavation.Effect.2=Chasseur de tr\u00e9sors -Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors +Excavation.SubSkill.GigaDrillBreaker.Name=Foreur (Comp\u00e9tence) +Excavation.SubSkill.GigaDrillBreaker.Description=Drops x3, XP x3, plus rapide +Excavation.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors +Excavation.SubSkill.TreasureHunter.Description=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s Excavation.Listener=Excavation: Excavation.SkillName=EXCAVATION @@ -99,18 +99,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Chasse magique: [[YELLOW]]{0} Fishing.Ability.Shake=[[RED]]Chance d\'esquive : [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]P\u00eache sur Glace: Allez p\u00eacher sur de la glace Fishing.Ability.FD=[[RED]]R\u00e9gime de p\u00e9cheur: [[YELLOW]]Classement {0} -Fishing.Effect.0=Chasseur de tr\u00e9sors -Fishing.Effect.1=Remonte des objets inhabituels -Fishing.Effect.2=P\u00eache magique -Fishing.Effect.3=Remonte des objets magiques -Fishing.Effect.4=Secousse (sur monstres) -Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache -Fishing.Effect.6=R\u00e9gime de fermier -Fishing.Effect.7=Am\u00e9liore la nutrition des produits de la ferme -Fishing.Effect.8=Ma\u00eetre P\u00eacheur -Fishing.Effect.9=Augmente les chances que \u00e7a morde lors de la p\u00eache -Fishing.Effect.10=P\u00eache sur Glace -Fishing.Effect.11=Vous permet de p\u00eacher dans les biomes glac\u00e9s +Fishing.SubSkill.TreasureHunter.Name=Chasseur de tr\u00e9sors +Fishing.SubSkill.TreasureHunter.Description=Remonte des objets inhabituels +Fishing.SubSkill.MagicHunter.Name=P\u00eache magique +Fishing.SubSkill.MagicHunter.Description=Remonte des objets magiques +Fishing.SubSkill.Shake.Name=Secousse (sur monstres) +Fishing.SubSkill.Shake.Description=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache +Fishing.SubSkill.FishermansDiet.Name=R\u00e9gime de fermier +Fishing.SubSkill.FishermansDiet.Description=Am\u00e9liore la nutrition des produits de la ferme +Fishing.SubSkill.MasterAngler.Name=Ma\u00eetre P\u00eacheur +Fishing.SubSkill.MasterAngler.Description=Augmente les chances que \u00e7a morde lors de la p\u00eache +Fishing.SubSkill.IceFishing.Name=P\u00eache sur Glace +Fishing.SubSkill.IceFishing.Description=Vous permet de p\u00eacher dans les biomes glac\u00e9s Fishing.Chance.Raining=[[BLUE]] Bonus de pluie Fishing.Listener=P\u00eache : Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise... @@ -131,20 +131,20 @@ Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE** Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Doigts \u00e0 Champignons, Chance: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9** -Herbalism.Effect.0=Main verte (Comp\u00e9tence) -Herbalism.Effect.1=Propage les plantes / triple drops -Herbalism.Effect.2=Mains Vertes (Bl\u00e9) -Herbalism.Effect.3=Plantation automatique apres recolte du champ +Herbalism.SubSkill.GreenTerra.Name=Main verte (Comp\u00e9tence) +Herbalism.SubSkill.GreenTerra.Description=Propage les plantes / triple drops +Herbalism.SubSkill.GreenThumb.Name=Mains Vertes (Bl\u00e9) +Herbalism.SubSkill.GreenThumb.Description=Plantation automatique apres recolte du champ Herbalism.Effect.4=Mains Vertes (Blocs) -Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe -Herbalism.Effect.6=R\u00e9gime de fermier -Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme -Herbalism.Effect.8=Double drops -Herbalism.Effect.9=Double la quantit\u00e9 r\u00e9colt\u00e9e -Herbalism.Effect.10=Chance d\'Hylian -Herbalism.Effect.11=Donne une petite chance de trouver de rares objets -Herbalism.Effect.12=Doigts \u00e0 Champignons -Herbalism.Effect.13=Etend le mycelium sur la terre et l\'herbe +Herbalism.SubSkill.GreenThumb.Description.2=Faire des briques avec mousse ou faire pousser l\'herbe +Herbalism.SubSkill.FarmersDiet.Name=R\u00e9gime de fermier +Herbalism.SubSkill.FarmersDiet.Description=Am\u00e9liore la nutrition des produits de la ferme +Herbalism.SubSkill.DoubleDrops.Name=Double drops +Herbalism.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e +Herbalism.SubSkill.HylianLuck.Name=Chance d\'Hylian +Herbalism.SubSkill.HylianLuck.Description=Donne une petite chance de trouver de rares objets +Herbalism.SubSkill.ShroomThumb.Name=Doigts \u00e0 Champignons +Herbalism.SubSkill.ShroomThumb.Description=Etend le mycelium sur la terre et l\'herbe Herbalism.HylianLuck=[[GREEN]]la chance d\'Hyrule est avec vous aujourd\'hui ! Herbalism.Listener=Herboristerie : Herbalism.SkillName=HERBORISTERIE @@ -160,16 +160,16 @@ Mining.Ability.Locked.1=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Grosses Explos Mining.Ability.Locked.2=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) (Expert en d\u00e9molition) Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE** Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE** -Mining.Effect.0=Broyeur (Comp\u00e9tence) -Mining.Effect.1=Plus rapide, chance de triple drops -Mining.Effect.2=Double drops -Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e -Mining.Effect.4=Minage explosif -Mining.Effect.5=Bonus au minage \u00e0 l\'explosif -Mining.Effect.6=Grosses explosions -Mining.Effect.7=Augmente le rayon d\'explosion de la TNT -Mining.Effect.8=Expert en d\u00e9molition -Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT +Mining.SubSkill.SuperBreaker.Name=Broyeur (Comp\u00e9tence) +Mining.SubSkill.SuperBreaker.Description=Plus rapide, chance de triple drops +Mining.SubSkill.DoubleDrops.Name=Double drops +Mining.SubSkill.DoubleDrops.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e +Mining.SubSkill.BlastMining.Name=Minage explosif +Mining.SubSkill.BlastMining.Description=Bonus au minage \u00e0 l\'explosif +Mining.SubSkill.BiggerBombs.Name=Grosses explosions +Mining.SubSkill.BiggerBombs.Description=Augmente le rayon d\'explosion de la TNT +Mining.SubSkill.DemolitionsExpertise.Name=Expert en d\u00e9molition +Mining.SubSkill.DemolitionsExpertise.Description=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0} Mining.Listener=Minage : @@ -186,22 +186,22 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif ! Mining.Blast.Refresh=[[GREEN]]Votre capacit\u00e9 [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate ! -Repair.Effect.0=R\u00e9paration -Repair.Effect.1=R\u00e9parer Outils & Armures -Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL) -Repair.Effect.11=R\u00e9parer Outils & Armures en Or -Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL) -Repair.Effect.13=R\u00e9paration Outils & Armures en Fer -Repair.Effect.14=R\u00e9paration en Pierre ({0}+ SKILL) -Repair.Effect.15=R\u00e9parer Outils en Pierre -Repair.Effect.2=Ma\u00eetrise de la forge -Repair.Effect.3=Am\u00e9liore la r\u00e9paration -Repair.Effect.4=Superbe r\u00e9paration -Repair.Effect.5=Double l\'efficacit\u00e9 -Repair.Effect.6=R\u00e9paration du diamant (talent {0}+) -Repair.Effect.7=R\u00e9pare les outils et armures en diamant -Repair.Effect.8=Forge arcanique -Repair.Effect.9=R\u00e9pare les objets magiques +Repair.SubSkill.Repair.Name=R\u00e9paration +Repair.SubSkill.Repair.Description=R\u00e9parer Outils & Armures +Repair.SubSkill.GoldRepair.Name=R\u00e9paration d\'Or ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=R\u00e9parer Outils & Armures en Or +Repair.SubSkill.IronRepair.Name=R\u00e9paration en Fer ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=R\u00e9paration Outils & Armures en Fer +Repair.SubSkill.StoneRepair.Name=R\u00e9paration en Pierre ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=R\u00e9parer Outils en Pierre +Repair.SubSkill.RepairMastery.Name=Ma\u00eetrise de la forge +Repair.SubSkill.RepairMastery.Description=Am\u00e9liore la r\u00e9paration +Repair.SubSkill.SuperRepair.Name=Superbe r\u00e9paration +Repair.SubSkill.SuperRepair.Description=Double l\'efficacit\u00e9 +Repair.SubSkill.DiamondRepair.Name=R\u00e9paration du diamant (talent {0}+) +Repair.SubSkill.DiamondRepair.Description=R\u00e9pare les outils et armures en diamant +Repair.SubSkill.ArcaneForging.Name=Forge arcanique +Repair.SubSkill.ArcaneForging.Description=R\u00e9pare les objets magiques Repair.Error=[[DARK_RED]]McMMO a rencontr\u00e9 une erreur en essayant de r\u00e9parer cet objet ! Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement. Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages. @@ -227,10 +227,10 @@ Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pou Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet. Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4 Salvage.Pretty.Name=Recyclage -Salvage.Effect.0=Recyclage Avanc\u00e9 -Salvage.Effect.1=Recyclage des objets endommag\u00e9s -Salvage.Effect.2=Recyclage Arcanique -Salvage.Effect.3=Extrait les enchantements des objets +Salvage.SubSkill.AdvancedSalvage.Name=Recyclage Avanc\u00e9 +Salvage.SubSkill.AdvancedSalvage.Description=Recyclage des objets endommag\u00e9s +Salvage.SubSkill.ArcaneSalvaging.Name=Recyclage Arcanique +Salvage.SubSkill.ArcaneSalvaging.Description=Extrait les enchantements des objets Salvage.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveau(x) du talent (Recyclage Avanc\u00e9) Salvage.Ability.Bonus.0=Recyclage Avanc\u00e9 Salvage.Ability.Bonus.1=Rendement maximal {0} objet(s) d\u00e9truit(s) @@ -259,14 +259,14 @@ Swords.Combat.Counter.Chance=[[RED]]Chance de Contre Attaque: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque ! Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE** Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE ! -Swords.Effect.0=Contre-attaque -Swords.Effect.1=Renvoie {0} des dommages pris en bloquant -Swords.Effect.2=Attaque D\u00e9chirante (Capacit\u00e9) -Swords.Effect.3={0} DMG AoE, Saignement+ AoE +Swords.SubSkill.CounterAttack.Name=Contre-attaque +Swords.SubSkill.CounterAttack.Description=Renvoie {0} des dommages pris en bloquant +Swords.SubSkill.SerratedStrikes.Name=Attaque D\u00e9chirante (Capacit\u00e9) +Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Saignement+ AoE Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante Swords.Effect.5={0} Intervale entre les saignements -Swords.Effect.6=Saignement -Swords.Effect.7=Applique un saignement +Swords.SubSkill.Bleed.Name=Saignement +Swords.SubSkill.Bleed.Description=Applique un saignement Swords.Listener=\u00c9p\u00e9es : Swords.SkillName=\u00c9P\u00c9ES Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e** @@ -297,27 +297,27 @@ Taming.Ability.Locked.5=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (Super Taming.Ability.Lower=[[GRAY]]**VOS LOUPS SE METTENT EN RETRAIT** Taming.Ability.Ready=[[GRAY]]**VOUS PREPAREZ VOS LOUPS** Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0} -Taming.Effect.0=Connaissances des b\u00eates -Taming.Effect.1=Bone-whacking inspects wolves & ocelots -Taming.Effect.10=R\u00e9sistance aux chocs -Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs -Taming.Effect.12=Appel de la nature -Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s -Taming.Effect.14=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval) -Taming.Effect.16=Fast food -Taming.Effect.17=Probabilit\u00e9 de voler la vie en attaquant -Taming.Effect.18=Super chien de chasse -Taming.Effect.19=Soign\u00e9 par la Magie et le Poison -Taming.Effect.2=Morsure -Taming.Effect.3=Coup critique faisant saigner -Taming.Effect.4=Griffes ac\u00e9r\u00e9es -Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts -Taming.Effect.6=Attentif \u00e0 l\'environnement -Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes -Taming.Effect.8=Fourrure \u00e9paisse -Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu -Taming.Effect.20=Charge (Abilit\u00e9) -Taming.Effect.21=Ennemi cible, Rapidit\u00e9 de Loup++ +Taming.SubSkill.BeastLore.Name=Connaissances des b\u00eates +Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots +Taming.SubSkill.ShockProof.Name=R\u00e9sistance aux chocs +Taming.SubSkill.ShockProof.Description=R\u00e9duction des d\u00e9g\u00e2ts explosifs +Taming.SubSkill.CallOfTheWild.Name=Appel de la nature +Taming.SubSkill.CallOfTheWild.Description=Appelle un animal \u00e0 vos c\u00f4t\u00e9s +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accroupissez vous et faites un clic-gauche avec\n{0} {1} (Ocelot), {2} {3} (Loup), {4} {5} (Cheval) +Taming.SubSkill.FastFoodService.Name=Fast food +Taming.SubSkill.FastFoodService.Description=Probabilit\u00e9 de voler la vie en attaquant +Taming.SubSkill.HolyHound.Name=Super chien de chasse +Taming.SubSkill.HolyHound.Description=Soign\u00e9 par la Magie et le Poison +Taming.SubSkill.Gore.Name=Morsure +Taming.SubSkill.Gore.Description=Coup critique faisant saigner +Taming.SubSkill.SharpenedClaws.Name=Griffes ac\u00e9r\u00e9es +Taming.SubSkill.SharpenedClaws.Description=Bonus aux d\u00e9g\u00e2ts +Taming.SubSkill.EnvironmentallyAware.Name=Attentif \u00e0 l\'environnement +Taming.SubSkill.EnvironmentallyAware.Description=Phobie des cactus et de la lave, immunis\u00e9 aux chutes +Taming.SubSkill.ThickFur.Name=Fourrure \u00e9paisse +Taming.SubSkill.ThickFur.Description=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu +Taming.SubSkill.Gore.Name0=Charge (Abilit\u00e9) +Taming.SubSkill.Gore.Name1=Ennemi cible, Rapidit\u00e9 de Loup++ Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s... Taming.Listener=Apprivoisement : Taming.SkillName=APPRIVOISEMENT @@ -346,16 +346,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Votre adversaire a une poigne de fer ! Unarmed.Ability.IronGrip.Defender=Votre poigne de fer vous a emp\u00each\u00e9 d\'\u00eatre d\u00e9sarm\u00e9 ! Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS** Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS** -Unarmed.Effect.0=Berserk (Comp\u00e9tence) -Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples -Unarmed.Effect.2=D\u00e9sarmement (sur joueurs) -Unarmed.Effect.3=Fait tomber l\'arme des ennemis -Unarmed.Effect.4=Poings de fer -Unarmed.Effect.5=Durcit vos poings au fil du temps -Unarmed.Effect.6=D\u00e9viation de fl\u00e8che -Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches -Unarmed.Effect.8=Poigne de Fer -Unarmed.Effect.9=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9 +Unarmed.SubSkill.Berserk.Name=Berserk (Comp\u00e9tence) +Unarmed.SubSkill.Berserk.Description=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples +Unarmed.SubSkill.Disarm.Name=D\u00e9sarmement (sur joueurs) +Unarmed.SubSkill.Disarm.Description=Fait tomber l\'arme des ennemis +Unarmed.SubSkill.IronArmStyle.Name=Poings de fer +Unarmed.SubSkill.IronArmStyle.Description=Durcit vos poings au fil du temps +Unarmed.SubSkill.ArrowDeflect.Name=D\u00e9viation de fl\u00e8che +Unarmed.SubSkill.ArrowDeflect.Description=D\u00e9vie les fl\u00e8ches +Unarmed.SubSkill.IronGrip.Name=Poigne de Fer +Unarmed.SubSkill.IronGrip.Description=Vous emp\u00eache d\'\u00eatre d\u00e9sarm\u00e9 Unarmed.Listener=Poings : Unarmed.SkillName=POINGS Unarmed.Skills.Berserk.Off=[[RED]]**Votre capacit\u00e9 Furie est termin\u00e9e** @@ -369,12 +369,12 @@ Woodcutting.Ability.1=Souffle les feuilles Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=Bloqu\u00e9 jusqu\'\u00e0 {0}+ niveaux du talent (EXPLOSEUR DE FEUILLES) -Woodcutting.Effect.0=Abatteur (Comp\u00e9tence) -Woodcutting.Effect.1=Fait exploser les arbres -Woodcutting.Effect.2=Soufflage -Woodcutting.Effect.3=Souffle les feuilles -Woodcutting.Effect.4=Double drops -Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e +Woodcutting.SubSkill.TreeFeller.Name=Abatteur (Comp\u00e9tence) +Woodcutting.SubSkill.TreeFeller.Description=Fait exploser les arbres +Woodcutting.SubSkill.LeafBlower.Name=Soufflage +Woodcutting.SubSkill.LeafBlower.Description=Souffle les feuilles +Woodcutting.SubSkill.HarvestLumber.Name=Double drops +Woodcutting.SubSkill.HarvestLumber.Description=Double la quantit\u00e9 r\u00e9colt\u00e9e Woodcutting.Listener=B\u00fbcheronnage : Woodcutting.SkillName=B\u00dbCHERONNAGE Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e** diff --git a/src/main/resources/locale/locale_hr_HR.properties b/src/main/resources/locale/locale_hr_HR.properties deleted file mode 100644 index b1388850f..000000000 --- a/src/main/resources/locale/locale_hr_HR.properties +++ /dev/null @@ -1,21 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**ODBIJEN** -Acrobatics.SkillName=AKROBATIKA -Axes.Effect.3=Dupla Steta -Axes.SkillName=SIKIRE -Herbalism.Listener=Herbalism: -Mining.Ability.Ready=[[GREEN]]**TI SI PRIPREMIO SVOJ KRAMP** -Mining.Skillup=[[YELLOW]]Mining Skil Povecan Na {0}. Totalno ({1}) -Repair.Effect.0=Popravka -Repair.Effect.4=Super Poravka -Repair.SkillName=POPRAVI -Repair.Arcane.Fail=[[RED]]Arcane Snage Su Napustile Item. -Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvarenje je [[GREEN]]prestalo[[GRAY]]! -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} -Combat.TouchedFuzzy=[[DARK_RED]]Dodirnuo Fuzzy.Osjetio Fuzzy. -Commands.Party.Kick=[[RED]]Ti Si Bio Izbacen Iz Partyja{0}! -Party.Unlocked=[[GRAY]]Party je otkljucan -Commands.XPGain.Mining=Kopanje Kamena & Rude -Commands.XPGain.Taming=Pripitomljavanje Zivotinja, Ili Bitka w/ sa tvojim vukovima -Commands.XPGain=[[DARK_GRAY]]XP DOBIVENO: [[WHITE]]{0} -Effects.Effects=EFFEKTI -Stats.Header.Combat=[[GOLD]]-=BORBENO ISKUSTVO=- diff --git a/src/main/resources/locale/locale_hu_HU.properties b/src/main/resources/locale/locale_hu_HU.properties index d3129d242..de425d0a4 100644 --- a/src/main/resources/locale/locale_hu_HU.properties +++ b/src/main/resources/locale/locale_hu_HU.properties @@ -10,8 +10,8 @@ Axes.Ability.Bonus.0=Mesteri balta Axes.Ability.Lower=[[GRAY]]**LETETTED A BALT\u00c1DAT** Axes.Ability.Ready=[[GREEN]]**ELK\u00c9SZ\u00cdTETTED BALT\u00c1DAT** Axes.Combat.GI.Struck=[[RED]]**HATALMAS EREJ\u0170 \u00dcT\u00c9S** -Axes.Effect.3=Dupla sebz\u00e9s -Axes.Effect.4=Mesteri balta +Axes.SubSkill.CriticalStrikes.Description=Dupla sebz\u00e9s +Axes.SubSkill.AxeMastery.Name=Mesteri balta Axes.Listener=Balt\u00e1k: Axes.SkillName=BALT\u00c1K Axes.Skills.SS.On=[[GREEN]]**Koponya T\u00f6r\u0151 AKTIV\u00c1LVA** @@ -23,7 +23,7 @@ Excavation.SkillName=\u00c1S\u00c1S Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1ny\u00e1sz B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny [[GREEN]]k\u00e9pesseged friss\u00fclt! Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny! Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) -Fishing.Effect.10=J\u00e9g Horg\u00e1szat +Fishing.SubSkill.IceFishing.Name=J\u00e9g Horg\u00e1szat Fishing.Listener=Horg\u00e1szat: Fishing.SkillName=HORG\u00c1SZAT Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT** @@ -39,15 +39,15 @@ Mining.SkillName=B\u00c1NY\u00c1SZ\u00c1S Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3! Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151! -Repair.Effect.0=Jav\u00edt\u00e1s -Repair.Effect.1=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa -Repair.Effect.11= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa -Repair.Effect.13= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa -Repair.Effect.15=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa -Repair.Effect.2=Jav\u00edt\u00f3 mester -Repair.Effect.4=Szuper jav\u00edt\u00e1s -Repair.Effect.7= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa -Repair.Effect.9=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa +Repair.SubSkill.Repair.Name=Jav\u00edt\u00e1s +Repair.SubSkill.Repair.Description=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa +Repair.SubSkill.GoldRepair.Description= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa +Repair.SubSkill.IronRepair.Description= Vas eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa +Repair.SubSkill.StoneRepair.Description=K\u0151 eszk\u00f6z\u00f6k jav\u00edt\u00e1sa +Repair.SubSkill.RepairMastery.Name=Jav\u00edt\u00f3 mester +Repair.SubSkill.SuperRepair.Name=Szuper jav\u00edt\u00e1s +Repair.SubSkill.DiamondRepair.Description= Gy\u00e9m\u00e1nt eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa +Repair.SubSkill.ArcaneForging.Description=M\u00e1gikus t\u00e1rgyak megjav\u00edt\u00e1sa Repair.Listener=Jav\u00edt\u00e1s: Repair.SkillName=JAV\u00cdT\u00c1S Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00e9g k\u00e9pzett ahhoz, hogy gy\u00e9m\u00e1nt t\u00e1rgyakat jav\u00edts. @@ -67,8 +67,8 @@ Swords.Listener=Kardok: Swords.SkillName=KARDOK Swords.Skills.SS.On=[[GREEN]]**F\u0170R\u00c9SZES CSAP\u00c1S AKTIV\u00c1LVA** Swords.Skillup=[[YELLOW]]Harc fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1}) -Taming.Effect.11=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s -Taming.Effect.16=Gyors Kaja Szolg\u00e1ltat\u00e1s +Taming.SubSkill.ShockProof.Description=Robban\u00e1si Sebz\u00e9s Ellen\u00e1ll\u00e1s +Taming.SubSkill.FastFoodService.Name=Gyors Kaja Szolg\u00e1ltat\u00e1s Taming.Listener.Wolf=[[DARK_GRAY]]A farkasod visszat\u00e9rt hozz\u00e1d... Taming.Listener=Szelid\u00edt\u00e9s: Taming.SkillName=SZELID\u00cdT\u00c9S diff --git a/src/main/resources/locale/locale_id.properties b/src/main/resources/locale/locale_id.properties deleted file mode 100644 index e69de29bb..000000000 diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index a1ce2bdb8..84008e5aa 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -2,12 +2,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato** Acrobatics.Combat.Proc=[[GREEN]]**Schivato** Acrobatics.DodgeChance=[[RED]]Possibilit\u00E0 di Schivata: [[YELLOW]]{0} -Acrobatics.Effect.0=Capriola -Acrobatics.Effect.1=Riduce o annulla il danno da caduta -Acrobatics.Effect.2=Capriola Aggraziata -Acrobatics.Effect.3=Il doppio pi\u00F9 efficiente di una normale Capriola -Acrobatics.Effect.4=Schivata -Acrobatics.Effect.5=Riduce il danno degli attacchi della met\u00E0 +Acrobatics.SubSkill.Roll.Name=Capriola +Acrobatics.SubSkill.Roll.Description=Riduce o annulla il danno da caduta +Acrobatics.SubSkill.GracefulRoll.Name=Capriola Aggraziata +Acrobatics.SubSkill.GracefulRoll.Description=Il doppio pi\u00F9 efficiente di una normale Capriola +Acrobatics.SubSkill.Dodge.Name=Schivata +Acrobatics.SubSkill.Dodge.Description=Riduce il danno degli attacchi della met\u00E0 Acrobatics.Listener=Acrobatica: Acrobatics.Roll.Chance=[[RED]]Possibilit\u00E0 di Capriola: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0} @@ -16,10 +16,10 @@ Acrobatics.SkillName=ACROBATICA Acrobatics.Skillup=[[YELLOW]]L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1}) #ALCHEMY -Alchemy.Effect.0=Catalisi -Alchemy.Effect.1=Aumenta la velocit\u00E0 di produzione delle pozioni -Alchemy.Effect.2=Intrugli -Alchemy.Effect.3=Crea pozioni con pi\u00F9 ingredienti +Alchemy.SubSkill.Catalysis.Name=Catalisi +Alchemy.SubSkill.Catalysis.Description=Aumenta la velocit\u00E0 di produzione delle pozioni +Alchemy.SubSkill.Concoctions.Name=Intrugli +Alchemy.SubSkill.Concoctions.Description=Crea pozioni con pi\u00F9 ingredienti Alchemy.Listener=Alchimia: Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI) Alchemy.Catalysis.Speed=[[RED]]Velocit\u00E0 di Preparazione: [[YELLOW]]{0} @@ -32,12 +32,12 @@ Alchemy.Skillup=[[YELLOW]]L'abilit\u00E0 Alchimia \u00E8 aumentata di {0}. Total Archery.Combat.DazeChance=[[RED]]Possibilit\u00E0 di Stordire: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0} -Archery.Effect.0=Tiro da Maestro -Archery.Effect.1=Aumenta il danno fatto con gli archi -Archery.Effect.2=Stordire (Giocatori) -Archery.Effect.3=Disorienta i nemici e infligge {0} Danni -Archery.Effect.4=Recupero Frecce -Archery.Effect.5=Probabilit\u00E0 di recuperare frecce dai cadaveri +Archery.SubSkill.SkillShot.Name=Tiro da Maestro +Archery.SubSkill.SkillShot.Description=Aumenta il danno fatto con gli archi +Archery.SubSkill.Daze.Name=Stordire (Giocatori) +Archery.SubSkill.Daze.Description=Disorienta i nemici e infligge {0} Danni +Archery.SubSkill.ArrowRetrieval.Name=Recupero Frecce +Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00E0 di recuperare frecce dai cadaveri Archery.Listener=Tiro con l'Arco: Archery.SkillName=Arco Archery.Skillup=[[YELLOW]]L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1}) @@ -58,16 +58,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**COLPITO CON GRANDE FORZA** Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE** Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI! Axes.Combat.SS.Length=[[RED]]Durata di Spacca Crani: [[YELLOW]]{0}s -Axes.Effect.0=Spacca Crani (Capacit\u00E0) -Axes.Effect.1=Infligge Danno ad Area -Axes.Effect.2=Colpi Critici -Axes.Effect.3=Doppio Danno -Axes.Effect.4=Maestria con l'Ascia -Axes.Effect.5=Aggiunge Danni bonus -Axes.Effect.6=Sfonda Armature -Axes.Effect.7=Colpisci con forza sufficiente da fracassare le armature -Axes.Effect.8=Impatto Maggiore -Axes.Effect.9=Infligge danno bonus ai nemici senza armatura +Axes.SubSkill.SkullSplitter.Name=Spacca Crani (Capacit\u00E0) +Axes.SubSkill.SkullSplitter.Description=Infligge Danno ad Area +Axes.SubSkill.CriticalStrikes.Name=Colpi Critici +Axes.SubSkill.CriticalStrikes.Description=Doppio Danno +Axes.SubSkill.AxeMastery.Name=Maestria con l'Ascia +Axes.SubSkill.AxeMastery.Description=Aggiunge Danni bonus +Axes.SubSkill.ArmorImpact.Name=Sfonda Armature +Axes.SubSkill.ArmorImpact.Description=Colpisci con forza sufficiente da fracassare le armature +Axes.SubSkill.GreaterImpact.Name=Impatto Maggiore +Axes.SubSkill.GreaterImpact.Description=Infligge danno bonus ai nemici senza armatura Axes.Listener=Asce: Axes.SkillName=ASCE Axes.Skills.SS.Off=[[RED]]**Spacca Crani si \u00E8 esaurito** @@ -80,10 +80,10 @@ Axes.Skillup=[[YELLOW]]L'abilit\u00E0 Asce \u00E8 aumentata di {0}. Totale ({1}) #EXCAVATION Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA** -Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACIT\u00C0) -Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00E0 -Excavation.Effect.2=Cacciatore di Tesori -Excavation.Effect.3=Capacit\u00E0 di disseppellire tesori +Excavation.SubSkill.GigaDrillBreaker.Name=Giga-Trivella Demolitrice (CAPACIT\u00C0) +Excavation.SubSkill.GigaDrillBreaker.Description=Drop x3, XP x3, +Velocit\u00E0 +Excavation.SubSkill.TreasureHunter.Name=Cacciatore di Tesori +Excavation.SubSkill.TreasureHunter.Description=Capacit\u00E0 di disseppellire tesori Excavation.Effect.Length=[[RED]]Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s Excavation.Listener=Escavazione: Excavation.SkillName=ESCAVAZIONE @@ -106,18 +106,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Possibilit\u00E0 di Cacciatore di Magia: [[Y Fishing.Ability.Shake=[[RED]]Probabilit\u00E0 di Scuotere: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0} -Fishing.Effect.0=Cacciatore di Tesori (Passivo) -Fishing.Effect.1=Ripesca oggetti vari -Fishing.Effect.2=Cacciatore di Magia -Fishing.Effect.3=Trova Oggetti Incantati -Fishing.Effect.4=Scuotere (contro Entit\u00E0) -Fishing.Effect.5=Scrolla oggetti di dosso ai mob con una canna da pesca -Fishing.Effect.6=Dieta del Pescatore -Fishing.Effect.7=Aumenta la fame recuperata tramite cibi pescati -Fishing.Effect.8=Pescatore Provetto -Fishing.Effect.9=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca -Fishing.Effect.10=Pesca sul Ghiaccio -Fishing.Effect.11=Ti permette di pescare nei biomi ghiacciati +Fishing.SubSkill.TreasureHunter.Name=Cacciatore di Tesori (Passivo) +Fishing.SubSkill.TreasureHunter.Description=Ripesca oggetti vari +Fishing.SubSkill.MagicHunter.Name=Cacciatore di Magia +Fishing.SubSkill.MagicHunter.Description=Trova Oggetti Incantati +Fishing.SubSkill.Shake.Name=Scuotere (contro Entit\u00E0) +Fishing.SubSkill.Shake.Description=Scrolla oggetti di dosso ai mob con una canna da pesca +Fishing.SubSkill.FishermansDiet.Name=Dieta del Pescatore +Fishing.SubSkill.FishermansDiet.Description=Aumenta la fame recuperata tramite cibi pescati +Fishing.SubSkill.MasterAngler.Name=Pescatore Provetto +Fishing.SubSkill.MasterAngler.Description=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca +Fishing.SubSkill.IceFishing.Name=Pesca sul Ghiaccio +Fishing.SubSkill.IceFishing.Description=Ti permette di pescare nei biomi ghiacciati Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia Fishing.Listener=Pesca: Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura... @@ -140,20 +140,20 @@ Herbalism.Ability.Lower=[[GRAY]]**ABBASSI LA ZAPPA** Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**POLLICE FUNGO FALLITO** -Herbalism.Effect.0=Terra Verde (CAPACIT\u00C0) -Herbalism.Effect.1=Diffonde il Verde, Drop x3 -Herbalism.Effect.2=Pollice Verde (Grano) -Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto +Herbalism.SubSkill.GreenTerra.Name=Terra Verde (CAPACIT\u00C0) +Herbalism.SubSkill.GreenTerra.Description=Diffonde il Verde, Drop x3 +Herbalism.SubSkill.GreenThumb.Name=Pollice Verde (Grano) +Herbalism.SubSkill.GreenThumb.Description=Auto-Pianta il grano quando viene raccolto Herbalism.Effect.4=Pollice Verde (Blocchi) -Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l'erba -Herbalism.Effect.6=Dieta del Contadino -Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati -Herbalism.Effect.8=Doppi Drop (Ogni Pianta) -Herbalism.Effect.9=Raddoppia il normale drop -Herbalism.Effect.10=Fortuna Hylian -Herbalism.Effect.11=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari -Herbalism.Effect.12=Pollice Fungo -Herbalism.Effect.13=Diffonde il micelio su terra & erba +Herbalism.SubSkill.GreenThumb.Description.2=Rende i mattoni muscosi, o fa crescere l'erba +Herbalism.SubSkill.FarmersDiet.Name=Dieta del Contadino +Herbalism.SubSkill.FarmersDiet.Description=Aumenta la fame recuperata tramite cibi coltivati +Herbalism.SubSkill.DoubleDrops.Name=Doppi Drop (Ogni Pianta) +Herbalism.SubSkill.DoubleDrops.Description=Raddoppia il normale drop +Herbalism.SubSkill.HylianLuck.Name=Fortuna Hylian +Herbalism.SubSkill.HylianLuck.Description=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari +Herbalism.SubSkill.ShroomThumb.Name=Pollice Fungo +Herbalism.SubSkill.ShroomThumb.Description=Diffonde il micelio su terra & erba Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te! Herbalism.Listener=Erboristeria: Herbalism.SkillName=ERBORISTERIA @@ -171,16 +171,16 @@ Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0} (BOMBE PI\u00D9 GRANDI Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI) Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE** Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE** -Mining.Effect.0=Super Demolitore (CAPACIT\u00C0) -Mining.Effect.1=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop -Mining.Effect.2=Doppi Drop -Mining.Effect.3=Raddoppia il normale drop -Mining.Effect.4=Estrazione Esplosiva -Mining.Effect.5=Bonus a estrarre minerali col TNT -Mining.Effect.6=Bombe Pi\u00F9 Grandi -Mining.Effect.7=Incrementa il raggio di esplosione del TNT -Mining.Effect.8=Perizia nelle Demolizioni -Mining.Effect.9=Riduce il danno da esplosioni di TNT +Mining.SubSkill.SuperBreaker.Name=Super Demolitore (CAPACIT\u00C0) +Mining.SubSkill.SuperBreaker.Description=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop +Mining.SubSkill.DoubleDrops.Name=Doppi Drop +Mining.SubSkill.DoubleDrops.Description=Raddoppia il normale drop +Mining.SubSkill.BlastMining.Name=Estrazione Esplosiva +Mining.SubSkill.BlastMining.Description=Bonus a estrarre minerali col TNT +Mining.SubSkill.BiggerBombs.Name=Bombe Pi\u00F9 Grandi +Mining.SubSkill.BiggerBombs.Description=Incrementa il raggio di esplosione del TNT +Mining.SubSkill.DemolitionsExpertise.Name=Perizia nelle Demolizioni +Mining.SubSkill.DemolitionsExpertise.Description=Riduce il danno da esplosioni di TNT Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} Mining.Listener=Estrazione: @@ -201,22 +201,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Espl Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata! #REPAIR -Repair.Effect.0=Riparazione -Repair.Effect.1=Ripara Attrezzi & Armature -Repair.Effect.10=Riparazione Oro (ABILIT\u00C0 {0}+) -Repair.Effect.11=Ripara Attrezzi & Armature d'Oro -Repair.Effect.12=Riparazione Ferro (ABILIT\u00C0 {0}+) -Repair.Effect.13=Ripara Attrezzi & Armature di Ferro -Repair.Effect.14=Riparazione Pietra (ABILIT\u00C0 {0}+) -Repair.Effect.15=Ripara Attrezzi di Pietra -Repair.Effect.2=Maestria nella Riparazione -Repair.Effect.3=Riparazione incrementata -Repair.Effect.4=Super Riparazione -Repair.Effect.5=Doppia efficacia -Repair.Effect.6=Ripara Diamante (ABILIT\u00C0 {0}+) -Repair.Effect.7=Ripara Attrezzi & Armature di Diamante -Repair.Effect.8=Forgiatura Arcana -Repair.Effect.9=Ripara oggetti magici +Repair.SubSkill.Repair.Name=Riparazione +Repair.SubSkill.Repair.Description=Ripara Attrezzi & Armature +Repair.SubSkill.GoldRepair.Name=Riparazione Oro (ABILIT\u00C0 {0}+) +Repair.SubSkill.GoldRepair.Description=Ripara Attrezzi & Armature d'Oro +Repair.SubSkill.IronRepair.Name=Riparazione Ferro (ABILIT\u00C0 {0}+) +Repair.SubSkill.IronRepair.Description=Ripara Attrezzi & Armature di Ferro +Repair.SubSkill.StoneRepair.Name=Riparazione Pietra (ABILIT\u00C0 {0}+) +Repair.SubSkill.StoneRepair.Description=Ripara Attrezzi di Pietra +Repair.SubSkill.RepairMastery.Name=Maestria nella Riparazione +Repair.SubSkill.RepairMastery.Description=Riparazione incrementata +Repair.SubSkill.SuperRepair.Name=Super Riparazione +Repair.SubSkill.SuperRepair.Description=Doppia efficacia +Repair.SubSkill.DiamondRepair.Name=Ripara Diamante (ABILIT\u00C0 {0}+) +Repair.SubSkill.DiamondRepair.Description=Ripara Attrezzi & Armature di Diamante +Repair.SubSkill.ArcaneForging.Name=Forgiatura Arcana +Repair.SubSkill.ArcaneForging.Description=Ripara oggetti magici Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto! Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature. Repair.Listener=Riparazione: @@ -245,10 +245,10 @@ Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4 #SALVAGE Salvage.Pretty.Name=Rottamazione -Salvage.Effect.0=Rottamazione Avanzata -Salvage.Effect.1=Rottama oggetti danneggiati -Salvage.Effect.2=Rottamazione Arcana -Salvage.Effect.3=Estrai incantesimi dagli oggetti +Salvage.SubSkill.AdvancedSalvage.Name=Rottamazione Avanzata +Salvage.SubSkill.AdvancedSalvage.Description=Rottama oggetti danneggiati +Salvage.SubSkill.ArcaneSalvaging.Name=Rottamazione Arcana +Salvage.SubSkill.ArcaneSalvaging.Description=Estrai incantesimi dagli oggetti Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA) Salvage.Ability.Bonus.0=Rottamazione Avanzata Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti @@ -279,14 +279,14 @@ Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00E0 di Contrattacco: [[YELLOW]] Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco! Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO** Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI! -Swords.Effect.0=Contrattacco -Swords.Effect.1=Riflette il {0} del danno sub\u00ECto mentre si blocca -Swords.Effect.2=Colpi Seghettati (CAPACIT\u00C0) -Swords.Effect.3={0} Danni EaA, Emorragia+ EaA +Swords.SubSkill.CounterAttack.Name=Contrattacco +Swords.SubSkill.CounterAttack.Description=Riflette il {0} del danno sub\u00ECto mentre si blocca +Swords.SubSkill.SerratedStrikes.Name=Colpi Seghettati (CAPACIT\u00C0) +Swords.SubSkill.SerratedStrikes.Description={0} Danni EaA, Emorragia+ EaA Swords.Effect.4=Colpi Seghettati Emorragia+ Swords.Effect.5={0} Tick di Emorragia -Swords.Effect.6=Emorragia -Swords.Effect.7=Infligge danno ciclico da sanguinamento +Swords.SubSkill.Bleed.Name=Emorragia +Swords.SubSkill.Bleed.Description=Infligge danno ciclico da sanguinamento Swords.Listener=Spade: Swords.SkillName=SPADE Swords.Skills.SS.Off=[[RED]]**Colpi Seghettati si \u00E8 esaurito** @@ -317,25 +317,25 @@ Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ARTIGLI AFFILATI) Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD) Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO) Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00E0 di Sbranare: [[YELLOW]]{0} -Taming.Effect.0=Conoscenza delle Bestie -Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso -Taming.Effect.10=A Prova d'Urto -Taming.Effect.11=Riduzione del Danno da Esplosione. -Taming.Effect.12=Richiamo della Natura -Taming.Effect.13=Evoca un animale al tuo fianco -Taming.Effect.14=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo) -Taming.Effect.16=Servizio Fast Food -Taming.Effect.17=Probabilit\u00E0 per i lupi di guarire quando attaccano -Taming.Effect.18=Segugio del Cielo -Taming.Effect.19=Guarito da Magia & Veleno -Taming.Effect.2=Sbranare -Taming.Effect.3=Colpo Critico che applica Emorragia -Taming.Effect.4=Artigli Affilati -Taming.Effect.5=Danno Bonus -Taming.Effect.6=Sicurezza Ambientale -Taming.Effect.7=Evita Cactus/Lava, Immune alle Cadute -Taming.Effect.8=Pelliccia Folta -Taming.Effect.9=Riduzione del Danno, Resistenza al Fuoco +Taming.SubSkill.BeastLore.Name=Conoscenza delle Bestie +Taming.SubSkill.BeastLore.Description=Esamina lupi e ocelot picchiandoli con un osso +Taming.SubSkill.ShockProof.Name=A Prova d'Urto +Taming.SubSkill.ShockProof.Description=Riduzione del Danno da Esplosione. +Taming.SubSkill.CallOfTheWild.Name=Richiamo della Natura +Taming.SubSkill.CallOfTheWild.Description=Evoca un animale al tuo fianco +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo) +Taming.SubSkill.FastFoodService.Name=Servizio Fast Food +Taming.SubSkill.FastFoodService.Description=Probabilit\u00E0 per i lupi di guarire quando attaccano +Taming.SubSkill.HolyHound.Name=Segugio del Cielo +Taming.SubSkill.HolyHound.Description=Guarito da Magia & Veleno +Taming.SubSkill.Gore.Name=Sbranare +Taming.SubSkill.Gore.Description=Colpo Critico che applica Emorragia +Taming.SubSkill.SharpenedClaws.Name=Artigli Affilati +Taming.SubSkill.SharpenedClaws.Description=Danno Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Sicurezza Ambientale +Taming.SubSkill.EnvironmentallyAware.Description=Evita Cactus/Lava, Immune alle Cadute +Taming.SubSkill.ThickFur.Name=Pelliccia Folta +Taming.SubSkill.ThickFur.Description=Riduzione del Danno, Resistenza al Fuoco Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te... Taming.Listener=Addomesticamento: Taming.SkillName=ADDOMESTICAMENTO @@ -359,16 +359,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Il tuo avversario ha una presa di ferro Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato! Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI** Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI** -Unarmed.Effect.0=Furore (CAPACIT\u00C0) -Unarmed.Effect.1=+50% Danni, Rompe materiali fragili -Unarmed.Effect.2=Disarmare (Giocatori) -Unarmed.Effect.3=Fa cadere l'oggetto tenuto in mano dal nemico -Unarmed.Effect.4=Stile del Braccio di Ferro -Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo -Unarmed.Effect.6=Deviazione Frecce -Unarmed.Effect.7=Deviare frecce -Unarmed.Effect.8=Presa di Ferro -Unarmed.Effect.9=Ti impedisce di venire disarmato +Unarmed.SubSkill.Berserk.Name=Furore (CAPACIT\u00C0) +Unarmed.SubSkill.Berserk.Description=+50% Danni, Rompe materiali fragili +Unarmed.SubSkill.Disarm.Name=Disarmare (Giocatori) +Unarmed.SubSkill.Disarm.Description=Fa cadere l'oggetto tenuto in mano dal nemico +Unarmed.SubSkill.IronArmStyle.Name=Stile del Braccio di Ferro +Unarmed.SubSkill.IronArmStyle.Description=Ti indurisce il braccio col passare del tempo +Unarmed.SubSkill.ArrowDeflect.Name=Deviazione Frecce +Unarmed.SubSkill.ArrowDeflect.Description=Deviare frecce +Unarmed.SubSkill.IronGrip.Name=Presa di Ferro +Unarmed.SubSkill.IronGrip.Description=Ti impedisce di venire disarmato Unarmed.Listener=Lotta: Unarmed.SkillName=LOTTA Unarmed.Skills.Berserk.Off=[[RED]]**Furore si \u00E8 esaurito** @@ -384,12 +384,12 @@ Woodcutting.Ability.1=Soffia via le foglie Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE) -Woodcutting.Effect.0=Abbattitore d'Alberi (CAPACIT\u00C0) -Woodcutting.Effect.1=Fa esplodere gli alberi -Woodcutting.Effect.2=Soffia Foglie -Woodcutting.Effect.3=Soffia via le foglie -Woodcutting.Effect.4=Doppi Drop -Woodcutting.Effect.5=Raddoppia il normale drop +Woodcutting.SubSkill.TreeFeller.Name=Abbattitore d'Alberi (CAPACIT\u00C0) +Woodcutting.SubSkill.TreeFeller.Description=Fa esplodere gli alberi +Woodcutting.SubSkill.LeafBlower.Name=Soffia Foglie +Woodcutting.SubSkill.LeafBlower.Description=Soffia via le foglie +Woodcutting.SubSkill.HarvestLumber.Name=Doppi Drop +Woodcutting.SubSkill.HarvestLumber.Description=Raddoppia il normale drop Woodcutting.Listener=Taglialegna: Woodcutting.SkillName=TAGLIALEGNA Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d'Alberi si \u00E8 esaurito** diff --git a/src/main/resources/locale/locale_ja_JP.properties b/src/main/resources/locale/locale_ja_JP.properties index bf1f9d53d..233831f56 100644 --- a/src/main/resources/locale/locale_ja_JP.properties +++ b/src/main/resources/locale/locale_ja_JP.properties @@ -5,7 +5,7 @@ Acrobatics.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607 Archery.Listener=\u5f13\u77e2: Archery.Skillup=[[YELLOW]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}] Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2 -Axes.Effect.3=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8 +Axes.SubSkill.CriticalStrikes.Description=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8 Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01 Axes.Skillup=[[YELLOW]]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09 Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f** @@ -13,7 +13,7 @@ Excavation.Ability.Ready=[[GREEN]]**\u30b7\u30e3\u30d9\u30eb\u3092\u69cb\u3048\u Excavation.Listener=\u767a\u6398 Excavation.SkillName=\u767a\u6398 Excavation.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09 -Fishing.Effect.10=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0 +Fishing.SubSkill.IceFishing.Name=\u30a2\u30a4\u30b9\u30d5\u30a3\u30c3\u30b7\u30f3\u30b0 Herbalism.Listener=\u85ac\u8349\u5b66\uff1a Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u4f7f\u3048\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\uff01 Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002 @@ -25,10 +25,10 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u Mining.Skillup=[[YELLOW]]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09 Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0} Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01 -Repair.Effect.0=\u4fee\u7e55 -Repair.Effect.4=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2 -Repair.Effect.7=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55 -Repair.Effect.9=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9 +Repair.SubSkill.Repair.Name=\u4fee\u7e55 +Repair.SubSkill.SuperRepair.Name=\u30b9\u30fc\u30d1\u30fc\u30ea\u30da\u30a2 +Repair.SubSkill.DiamondRepair.Description=\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb & \u9632\u5177\u3092\u4fee\u7e55 +Repair.SubSkill.ArcaneForging.Description=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u5fa9 Repair.Listener=\u4fee\u7e55: Repair.SkillName=\u4fee\u7e55 Repair.Skills.AdeptDiamond=[[DARK_RED]]\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u30c4\u30fc\u30eb\u3092\u4fee\u5fa9\u3059\u308b\u70ba\u306e\u5341\u5206\u306a\u30b9\u30ad\u30eb\u304c\u3042\u308a\u307e\u305b\u3093\uff01 @@ -43,7 +43,7 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u306f [[GREEN]]\u6b62\u307e\ Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840** Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01** Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** -Swords.Effect.2=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** +Swords.SubSkill.SerratedStrikes.Name=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb): Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb) Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad** diff --git a/src/main/resources/locale/locale_ko.properties b/src/main/resources/locale/locale_ko.properties index 52c4b1969..1c495a6f6 100644 --- a/src/main/resources/locale/locale_ko.properties +++ b/src/main/resources/locale/locale_ko.properties @@ -19,12 +19,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30** Acrobatics.Combat.Proc=[[GREEN]]**\uD68C\uD53C** Acrobatics.DodgeChance=[[RED]]\uD68C\uD53C \uD655\uB960: [[YELLOW]]{0} -Acrobatics.Effect.0=\uAD6C\uB974\uAE30 -Acrobatics.Effect.1=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8 -Acrobatics.Effect.2=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 -Acrobatics.Effect.3=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC -Acrobatics.Effect.4=\uD68C\uD53C -Acrobatics.Effect.5=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C +Acrobatics.SubSkill.Roll.Name=\uAD6C\uB974\uAE30 +Acrobatics.SubSkill.Roll.Description=\uCD94\uB77D \uB370\uBBF8\uC9C0 \uAC10\uC18C \uB610\uB294 \uBB34\uD6A8 +Acrobatics.SubSkill.GracefulRoll.Name=\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 +Acrobatics.SubSkill.GracefulRoll.Description=\uAD6C\uB974\uAE30 2\uBC30 \uD6A8\uACFC +Acrobatics.SubSkill.Dodge.Name=\uD68C\uD53C +Acrobatics.SubSkill.Dodge.Description=\uB099\uD558 \uB370\uBBF8\uC9C0 \uC808\uBC18 \uAC10\uC18C Acrobatics.Listener=\uACE1\uC608(ACROBATICS): Acrobatics.Roll.Chance=[[RED]]\uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\uC6B0\uC544\uD55C \uAD6C\uB974\uAE30 \uD655\uB960: [[YELLOW]]{0} @@ -33,10 +33,10 @@ Acrobatics.SkillName=\uACE1\uC608 Acrobatics.Skillup=[[YELLOW]]\uB099\uBC95 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4 #ALCHEMY -Alchemy.Effect.0=\uCD09\uB9E4 -Alchemy.Effect.1=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00 -Alchemy.Effect.2=\uD63C\uD569 -Alchemy.Effect.3=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870 +Alchemy.SubSkill.Catalysis.Name=\uCD09\uB9E4 +Alchemy.SubSkill.Catalysis.Description=\uD3EC\uC158 \uC591\uC870 \uC18D\uB3C4 \uC99D\uAC00 +Alchemy.SubSkill.Concoctions.Name=\uD63C\uD569 +Alchemy.SubSkill.Concoctions.Description=\uB354 \uB9CE\uC740 \uC131\uBD84\uC758 \uD3EC\uC158 \uC591\uC870 Alchemy.Listener=\uC5F0\uAE08\uC220(ALCHEMY): Alchemy.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uCD09\uB9E4) Alchemy.Catalysis.Speed=[[RED]]\uC591\uC870 \uC18D\uB3C4: [[YELLOW]]{0} @@ -49,12 +49,12 @@ Alchemy.Skillup=[[YELLOW]]\uC5F0\uAE08\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C Archery.Combat.DazeChance=[[RED]]\uD604\uD639 \uD655\uB960: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\uD654\uC0B4 \uD68C\uC218 \uD655\uB960: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\uC3D8\uAE30 \uC19C\uC528 \uCD94\uAC00 \uD53C\uD574 \uD655\uB960: [[YELLOW]]{0} -Archery.Effect.0=\uC3D8\uAE30 \uC19C\uC528 -Archery.Effect.1=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00 -Archery.Effect.2=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4) -Archery.Effect.3=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00 -Archery.Effect.4=\uD654\uC0B4 \uD68C\uC218 -Archery.Effect.5=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00 +Archery.SubSkill.SkillShot.Name=\uC3D8\uAE30 \uC19C\uC528 +Archery.SubSkill.SkillShot.Description=\uD65C \uD53C\uD574 \uC601\uAD6C \uC99D\uAC00 +Archery.SubSkill.Daze.Name=\uD604\uD639 (\uD50C\uB808\uC774\uC5B4) +Archery.SubSkill.Daze.Description=\uC801\uC5D0\uAC8C \uD63C\uB780, {0} \uD53C\uD574 \uCD94\uAC00 +Archery.SubSkill.ArrowRetrieval.Name=\uD654\uC0B4 \uD68C\uC218 +Archery.SubSkill.ArrowRetrieval.Description=\uC2DC\uCCB4\uC5D0\uC11C \uD654\uC0B4 \uD68C\uC218 \uD655\uB960 \uC99D\uAC00 Archery.Listener=\uAD81\uC220(ARCHERY): Archery.SkillName=\uAD81\uC220 Archery.Skillup=[[YELLOW]]\uAD81\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D {1} \uB808\uBCA8\uC774 \uB418\uC5C8\uC2B5\uB2C8\uB2E4 @@ -75,16 +75,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\uCD5C\uACE0\uC758 \uAC15\uD0C0\uB97C \uB54C\uB83 Axes.Combat.GI.Struck=[[RED]]**\uC5C4\uCCAD\uB09C \uCDA9\uACA9\uC744 \uBC1B\uC558\uC2B5\uB2C8\uB2E4** Axes.Combat.SS.Struck=[[DARK_RED]]\uBF08 \uCABC\uAC1C\uAE30\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! Axes.Combat.SS.Length=[[RED]]\uBF08 \uCABC\uAC1C\uAE30 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 -Axes.Effect.0=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825) -Axes.Effect.1=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574 -Axes.Effect.2=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C -Axes.Effect.3=\uD53C\uD574 2\uBC30 -Axes.Effect.4=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC -Axes.Effect.5=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574 -Axes.Effect.6=\uAC11\uC637 \uCDA9\uACA9 -Axes.Effect.7=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9 -Axes.Effect.8=\uC5C4\uCCAD\uB09C \uCDA9\uACA9 -Axes.Effect.9=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574 +Axes.SubSkill.SkullSplitter.Name=\uBF08 \uCABC\uAC1C\uAE30 (\uB2A5\uB825) +Axes.SubSkill.SkullSplitter.Description=\uAD11\uC5ED \uCD94\uAC00 \uD53C\uD574 +Axes.SubSkill.CriticalStrikes.Name=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD2B8\uB77C\uC774\uD06C +Axes.SubSkill.CriticalStrikes.Description=\uD53C\uD574 2\uBC30 +Axes.SubSkill.AxeMastery.Name=\uB3C4\uB07C \uB9C8\uC2A4\uD130\uB9AC +Axes.SubSkill.AxeMastery.Description=\uCD94\uAC00 \uD2B9\uD61C \uD53C\uD574 +Axes.SubSkill.ArmorImpact.Name=\uAC11\uC637 \uCDA9\uACA9 +Axes.SubSkill.ArmorImpact.Description=\uAC11\uC637 \uD30C\uAD34 \uACF5\uACA9 +Axes.SubSkill.GreaterImpact.Name=\uC5C4\uCCAD\uB09C \uCDA9\uACA9 +Axes.SubSkill.GreaterImpact.Description=\uBE44\uBB34\uC7A5 \uCD94\uAC00 \uD53C\uD574 Axes.Listener=\uBD80\uC220(AXES): Axes.SkillName=\uBD80\uC220 Axes.Skills.SS.Off=[[RED]]**\uBF08 \uCABC\uAC1C\uAE30 \uBC1C\uB3D9 \uD574\uC81C** @@ -97,10 +97,10 @@ Axes.Skillup=[[YELLOW]]\uBD80\uC220 \uAE30\uC220\uC774 {0} \uC62C\uB77C \uCD1D ( #EXCAVATION Excavation.Ability.Lower=[[GRAY]]**\uC0BD \uC900\uBE44 \uD574\uC81C** Excavation.Ability.Ready=[[GREEN]]**\uC0BD \uC900\uBE44 \uC644\uB8CC** -Excavation.Effect.0=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825) -Excavation.Effect.1=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00 -Excavation.Effect.2=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC -Excavation.Effect.3=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825 +Excavation.SubSkill.GigaDrillBreaker.Name=\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 (\uB2A5\uB825) +Excavation.SubSkill.GigaDrillBreaker.Description=\uB4DC\uB86D \uC18D\uB3C4 3\uBC30, \uACBD\uD5D8\uCE58 3\uBC30, \uC18D\uB3C4 \uC99D\uAC00 +Excavation.SubSkill.TreasureHunter.Name=\uBCF4\uBB3C \uC0AC\uB0E5\uAFBC +Excavation.SubSkill.TreasureHunter.Description=\uBCF4\uBB3C \uBC1C\uAD74 \uB2A5\uB825 Excavation.Effect.Length=[[RED]]\uAE30\uAC00 \uB4DC\uB9B4 \uBC84\uC11C\uCEE4 \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 Excavation.Listener=\uBC1C\uAD74(EXCAVATION): Excavation.SkillName=\uBC1C\uAD74 @@ -123,18 +123,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\uB9E4\uC9C1 \uD5CC\uD130 \uD655\uB960: [[YE Fishing.Ability.Shake=[[RED]]\uD754\uB4E4\uAE30 \uD655\uB960: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]\uC5BC\uC74C \uB09A\uC2DC: \uC5BC\uC74C\uC5D0\uC11C \uB09A\uC2DC Fishing.Ability.FD=[[RED]]\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 \uB7AD\uD06C: [[YELLOW]]{0}\uB7AD\uD06C -Fishing.Effect.0=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C) -Fishing.Effect.1=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC -Fishing.Effect.2=\uB9E4\uC9C1 \uD5CC\uD130 -Fishing.Effect.3=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC -Fishing.Effect.4=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4) -Fishing.Effect.5=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C -Fishing.Effect.6=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 -Fishing.Effect.7=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00 -Fishing.Effect.8=\uB09A\uC2DC\uAFBC \uC7A5\uC778 -Fishing.Effect.9=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00 -Fishing.Effect.10=\uC5BC\uC74C \uB09A\uC2DC -Fishing.Effect.11=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5 +Fishing.SubSkill.TreasureHunter.Name=\uD2B8\uB808\uC838 \uD5CC\uD130 (\uD328\uC2DC\uBE0C) +Fishing.SubSkill.TreasureHunter.Description=\uBB3C\uAC74(\uADF8\uC678) \uB09A\uC2DC +Fishing.SubSkill.MagicHunter.Name=\uB9E4\uC9C1 \uD5CC\uD130 +Fishing.SubSkill.MagicHunter.Description=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uBC1C\uACAC +Fishing.SubSkill.Shake.Name=\uD754\uB4E4\uAE30 (vs. \uB3C5\uB9BD\uCCB4) +Fishing.SubSkill.Shake.Description=\uC544\uC774\uD15C\uC744 \uBAB9\uC774\uB098 \uB09A\uC2DC\uC5D0\uC11C \uC5BB\uC74C +Fishing.SubSkill.FishermansDiet.Name=\uC5B4\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 +Fishing.SubSkill.FishermansDiet.Description=\uC5B4\uB958 \uC74C\uC2DD \uD5C8\uAE30 \uD68C\uBCF5 \uC99D\uAC00 +Fishing.SubSkill.MasterAngler.Name=\uB09A\uC2DC\uAFBC \uC7A5\uC778 +Fishing.SubSkill.MasterAngler.Description=\uB09A\uC2DC\uC911 \uC785\uC9C8 \uD655\uB960 \uC99D\uAC00 +Fishing.SubSkill.IceFishing.Name=\uC5BC\uC74C \uB09A\uC2DC +Fishing.SubSkill.IceFishing.Description=\uC5BC\uC74C\uC774 \uB36E\uD600\uC788\uB294 \uD658\uACBD\uC5D0\uC11C \uB09A\uC2DC \uAC00\uB2A5 Fishing.Chance.Raining=[[BLUE]] \uBE44 \uD2B9\uD61C Fishing.Listener=\uB09A\uC2DC(FISHING): Fishing.Ability.TH.MagicFound=[[GRAY]]\uC774 \uC785\uC9C8\uC5D0\uC11C \uB9C8\uBC95\uC774 \uB290\uAEF4\uC9D1\uB2C8\uB2E4... @@ -157,20 +157,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\uD638\uBBF8 \uC900\uBE44 \uD574\uC81C** Herbalism.Ability.Ready=[[GREEN]]**\uD638\uBBF8 \uC900\uBE44 \uC644\uB8CC** Herbalism.Ability.ShroomThumb.Chance=[[RED]]\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uD655\uB960: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 \uC2E4\uD328** -Herbalism.Effect.0=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825) -Herbalism.Effect.1=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30 -Herbalism.Effect.2=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00) -Herbalism.Effect.3=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30 +Herbalism.SubSkill.GreenTerra.Name=\uC7AC\uBC30\uC758 \uB300\uC9C0 (\uB2A5\uB825) +Herbalism.SubSkill.GreenTerra.Description=\uB300\uC9C0 \uBFCC\uB9AC\uAE30, \uB4DC\uB86D 3\uBC30 +Herbalism.SubSkill.GreenThumb.Name=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBC00) +Herbalism.SubSkill.GreenThumb.Description=\uC218\uD655\uC2DC \uC790\uB3D9 \uC528 \uC2EC\uAE30 Herbalism.Effect.4=\uC7AC\uBC30\uC758 \uC7AC\uB2A5 (\uBE14\uB85D\uB4E4) -Herbalism.Effect.5=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30 -Herbalism.Effect.6=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 -Herbalism.Effect.7=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1 -Herbalism.Effect.8=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C) -Herbalism.Effect.9=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 -Herbalism.Effect.10=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4 -Herbalism.Effect.11=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C -Herbalism.Effect.12=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 -Herbalism.Effect.13=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC +Herbalism.SubSkill.GreenThumb.Description.2=\uC774\uB07C\uB080 \uBE14\uB85D \uB9CC\uB4E4\uAE30, \uC794\uB514 \uC790\uB77C\uAC8C\uD558\uAE30 +Herbalism.SubSkill.FarmersDiet.Name=\uB18D\uBD80\uC758 \uB2E4\uC774\uC5B4\uD2B8 +Herbalism.SubSkill.FarmersDiet.Description=\uB18D\uC791\uBB3C \uBC30\uACE0\uD488 \uD68C\uBCF5 \uD5A5\uC0C1 +Herbalism.SubSkill.DoubleDrops.Name=2\uBC30 \uB4DC\uB86D (\uBAA8\uB4E0 \uC791\uBB3C) +Herbalism.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 +Herbalism.SubSkill.HylianLuck.Name=\uD558\uC77C\uB9AC\uC548\uC758 \uD589\uC6B4 +Herbalism.SubSkill.HylianLuck.Description=\uC801\uC740 \uD655\uB960\uB85C \uB808\uC5B4\uC544\uC774\uD15C \uC5BB\uC74C +Herbalism.SubSkill.ShroomThumb.Name=\uBC84\uC12F\uC7AC\uBC30\uC790\uC758 \uC228\uACB0 +Herbalism.SubSkill.ShroomThumb.Description=\uD759 & \uC794\uB514\uC5D0 \uADE0\uC0AC\uCCB4 \uC0B4\uD3EC Herbalism.HylianLuck=[[GREEN]]\uD558\uC774\uB784\uC758 \uD589\uC6B4\uC774 \uC624\uB298 \uB108\uC5D0\uAC8C \uB530\uB974\uB294\uAD6C\uB098! Herbalism.Listener=\uC57D\uCD08\uD559(HERBALISM): Herbalism.SkillName=\uC57D\uCD08\uD559 @@ -188,16 +188,16 @@ Mining.Ability.Locked.1={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uAC70 Mining.Ability.Locked.2={0}\uB808\uBCA8 \uB54C \uAE30\uC220 \uD574\uC81C (\uC804\uBB38 \uD3ED\uD30C) Mining.Ability.Lower=[[GRAY]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uD574\uC81C** Mining.Ability.Ready=[[GREEN]]**\uACE1\uAD2D\uC774 \uC900\uBE44 \uC644\uB8CC** -Mining.Effect.0=\uD30C\uAD34\uC790 (\uB2A5\uB825) -Mining.Effect.1=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30 -Mining.Effect.2=\uB4DC\uB86D 2\uBC30 -Mining.Effect.3=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 -Mining.Effect.4=\uD3ED\uBC1C \uCC44\uAD74 -Mining.Effect.5=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C -Mining.Effect.6=\uAC70\uB300 \uD3ED\uBC1C -Mining.Effect.7=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00 -Mining.Effect.8=\uC804\uBB38 \uD3ED\uD30C -Mining.Effect.9=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C +Mining.SubSkill.SuperBreaker.Name=\uD30C\uAD34\uC790 (\uB2A5\uB825) +Mining.SubSkill.SuperBreaker.Description=\uC18D\uB3C4 \uD5A5\uC0C1, \uB4DC\uB86D \uD655\uB960 3\uBC30 +Mining.SubSkill.DoubleDrops.Name=\uB4DC\uB86D 2\uBC30 +Mining.SubSkill.DoubleDrops.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 +Mining.SubSkill.BlastMining.Name=\uD3ED\uBC1C \uCC44\uAD74 +Mining.SubSkill.BlastMining.Description=TNT\uB85C \uCC44\uAD74\uC2DC \uCD94\uAC00 \uAD11\uBB3C +Mining.SubSkill.BiggerBombs.Name=\uAC70\uB300 \uD3ED\uBC1C +Mining.SubSkill.BiggerBombs.Description=TNT \uD3ED\uBC1C\uAC70\uB9AC \uC99D\uAC00 +Mining.SubSkill.DemolitionsExpertise.Name=\uC804\uBB38 \uD3ED\uD30C +Mining.SubSkill.DemolitionsExpertise.Description=TNT \uD3ED\uBC1C \uD53C\uD574 \uAC10\uC18C Mining.Effect.Decrease=[[RED]]\uC804\uBB38 \uD3ED\uD30C \uD53C\uD574 \uAC10\uC18C: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0} Mining.Listener=\uCC44\uAD11(MINING): @@ -218,22 +218,22 @@ Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uB2D8\uC740 [[RED]]\uD3ED\uBC1C Mining.Blast.Refresh=[[GREEN]]\uB2F9\uC2E0\uC758 [[YELLOW]]\uD3ED\uBC1C \uCC44\uAD74 [[GREEN]]\uAE30\uC220\uC740 \uC774\uC81C \uC0AC\uC6A9 \uAC00\uB2A5\uD569\uB2C8\uB2E4! #REPAIR -Repair.Effect.0=\uC218\uB9AC -Repair.Effect.1=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC -Repair.Effect.10=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) -Repair.Effect.11=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC -Repair.Effect.12=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) -Repair.Effect.13=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC -Repair.Effect.14=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) -Repair.Effect.15=\uB3CC \uB3C4\uAD6C \uC218\uB9AC -Repair.Effect.2=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC -Repair.Effect.3=\uC218\uB9AC \uC591 \uC99D\uAC00 -Repair.Effect.4=\uC288\uD37C \uC218\uB9AC -Repair.Effect.5=\uD6A8\uC728 2\uBC30 -Repair.Effect.6=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8) -Repair.Effect.7=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC -Repair.Effect.8=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC -Repair.Effect.9=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC +Repair.SubSkill.Repair.Name=\uC218\uB9AC +Repair.SubSkill.Repair.Description=\uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC +Repair.SubSkill.GoldRepair.Name=\uAE08 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) +Repair.SubSkill.GoldRepair.Description=\uAE08 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC +Repair.SubSkill.IronRepair.Name=\uCCA0 \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) +Repair.SubSkill.IronRepair.Description=\uCCA0 \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC +Repair.SubSkill.StoneRepair.Name=\uB3CC \uC218\uB9AC ({0}\uB808\uBCA8 \uC774\uC0C1) +Repair.SubSkill.StoneRepair.Description=\uB3CC \uB3C4\uAD6C \uC218\uB9AC +Repair.SubSkill.RepairMastery.Name=\uC218\uB9AC \uB9C8\uC2A4\uD130\uB9AC +Repair.SubSkill.RepairMastery.Description=\uC218\uB9AC \uC591 \uC99D\uAC00 +Repair.SubSkill.SuperRepair.Name=\uC288\uD37C \uC218\uB9AC +Repair.SubSkill.SuperRepair.Description=\uD6A8\uC728 2\uBC30 +Repair.SubSkill.DiamondRepair.Name=\uB2E4\uC774\uC544\uBAAC\uB4DC \uC218\uB9AC ({0} \uB808\uBCA8) +Repair.SubSkill.DiamondRepair.Description=\uB2E4\uC774\uC544\uBAAC\uB4DC \uB3C4\uAD6C & \uBC29\uC5B4\uAD6C \uC218\uB9AC +Repair.SubSkill.ArcaneForging.Name=\uC778\uCC48\uD2B8 \uC544\uC774\uD15C \uC218\uB9AC +Repair.SubSkill.ArcaneForging.Description=\uB9C8\uBC95 \uC544\uC774\uD15C \uC218\uB9AC Repair.Error=[[DARK_RED]]mcMMO\uC774 \uC544\uC774\uD15C\uC744 \uC218\uB9AC\uD558\uB824\uACE0 \uC2DC\uB3C4\uD558\uB294 \uB3D9\uC548 \uC624\uB958\uAC00 \uBC1C\uC0DD\uD588\uC2B5\uB2C8\uB2E4! Repair.Listener.Anvil=[[DARK_RED]]\uB2F9\uC2E0\uC740 \uBAA8\uB8E8\uB97C \uB193\uC558\uC2B5\uB2C8\uB2E4, \uBAA8\uB8E8\uB294 \uB3C4\uAD6C\uB4E4\uACFC \uBC29\uC5B4\uAD6C\uB97C \uC218\uB9AC\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4. Repair.Listener=\uC218\uB9AC(REPAIR): @@ -262,10 +262,10 @@ Repair.Arcane.Rank=[[RED]]\uC778\uCC48\uD2B8 \uC218\uB9AC: [[YELLOW]]{0}/{1}\uB7 #SALVAGE Salvage.Pretty.Name=\uD68C\uC218 -Salvage.Effect.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218 -Salvage.Effect.1=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218 -Salvage.Effect.2=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218 -Salvage.Effect.3=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C +Salvage.SubSkill.AdvancedSalvage.Name=\uC804\uBB38\uC801\uC778 \uD68C\uC218 +Salvage.SubSkill.AdvancedSalvage.Description=\uC190\uC0C1\uB41C \uC544\uC774\uD15C \uD68C\uC218 +Salvage.SubSkill.ArcaneSalvaging.Name=\uC2E0\uBE44\uB85C\uC6B4 \uD68C\uC218 +Salvage.SubSkill.ArcaneSalvaging.Description=\uC544\uC774\uD15C\uC758 \uC778\uCC48\uD2B8 \uCD94\uCD9C Salvage.Ability.Locked.0={0} \uB808\uBCA8 \uB54C \uAE30\uC220\uD574\uC81C (\uC804\uBB38\uC801\uC778 \uD68C\uC218) Salvage.Ability.Bonus.0=\uC804\uBB38\uC801\uC778 \uD68C\uC218 Salvage.Ability.Bonus.1=\uBD80\uC154\uC9C4 \uC544\uC774\uD15C\uC758 \uCD5C\uB300 \uCD94\uCD9C\uB7C9 {0} @@ -296,14 +296,14 @@ Swords.Combat.Counter.Chance=[[RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD \uD655\uB960 Swords.Combat.Counter.Hit=[[DARK_RED]]\uCE74\uC6B4\uD130 \uC5B4\uD0DD\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! Swords.Combat.Countered=[[GREEN]]**\uCE74\uC6B4\uD130-\uC5B4\uD0DD** Swords.Combat.SS.Struck=[[DARK_RED]]\uD1B1\uB0A0 \uACF5\uACA9\uC5D0 \uB9DE\uC558\uC2B5\uB2C8\uB2E4! -Swords.Effect.0=\uCE74\uC6B4\uD130 \uC5B4\uD0DD -Swords.Effect.1={0} \uD53C\uD574 \uBC18\uC0AC -Swords.Effect.2=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825) -Swords.Effect.3=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00 +Swords.SubSkill.CounterAttack.Name=\uCE74\uC6B4\uD130 \uC5B4\uD0DD +Swords.SubSkill.CounterAttack.Description={0} \uD53C\uD574 \uBC18\uC0AC +Swords.SubSkill.SerratedStrikes.Name=\uD1B1\uB0A0 \uACF5\uACA9 (\uB2A5\uB825) +Swords.SubSkill.SerratedStrikes.Description=\uD53C\uD574 {0} \uC99D\uAC00, \uCD9C\uD608 \uC99D\uAC00 Swords.Effect.4=\uD1B1\uB0A0 \uACF5\uACA9 \uCD9C\uD608 \uC99D\uAC00 Swords.Effect.5={0} \uD2F1 \uCD9C\uD608 -Swords.Effect.6=\uCD9C\uD608 -Swords.Effect.7=\uACFC\uB2E4 \uCD9C\uD608 +Swords.SubSkill.Bleed.Name=\uCD9C\uD608 +Swords.SubSkill.Bleed.Description=\uACFC\uB2E4 \uCD9C\uD608 Swords.Listener=\uAC80\uC220(SWORDS): Swords.SkillName=\uAC80\uC220 Swords.Skills.SS.Off=[[RED]]**\uD1B1\uB0A0 \uACF5\uACA9 \uBC1C\uB3D9 \uD574\uC81C** @@ -334,27 +334,27 @@ Taming.Ability.Locked.3={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uB0A0\ Taming.Ability.Locked.4={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5) Taming.Ability.Locked.5={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uD574\uC81C (\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C) Taming.Combat.Chance.Gore=[[RED]]\uB3CC\uC9C4 \uD655\uB960: [[YELLOW]]{0} -Taming.Effect.0=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 -Taming.Effect.1=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC -Taming.Effect.10=\uCDA9\uACA9 \uC99D\uBA85 -Taming.Effect.11=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10 -Taming.Effect.12=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 -Taming.Effect.13=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658 -Taming.Effect.14=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD +Taming.SubSkill.BeastLore.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 +Taming.SubSkill.BeastLore.Description=\uBF08\uB85C \uB291\uB300/\uC624\uC140\uB86F \uAC80\uC0AC +Taming.SubSkill.ShockProof.Name=\uCDA9\uACA9 \uC99D\uBA85 +Taming.SubSkill.ShockProof.Description=\uD3ED\uBC1C \uD53C\uD574 \uC808\uAC10 +Taming.SubSkill.CallOfTheWild.Name=\uC9D0\uC2B9\uC758 \uD3EC\uD6A8 +Taming.SubSkill.CallOfTheWild.Description=\uC606\uC5D0 \uB3D9\uBB3C \uC18C\uD658 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\uC624\uC140\uB86F): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBB3C\uACE0\uAE30\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD Taming.Effect.15=[[GRAY]]COTW (\uB291\uB300): \uCB48\uADF8\uB9AC\uBA74\uC11C \uBF08\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD -Taming.Effect.20=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD -Taming.Effect.16=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5 -Taming.Effect.17=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C -Taming.Effect.18=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C -Taming.Effect.19=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC -Taming.Effect.2=\uB3CC\uC9C4 -Taming.Effect.3=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9 -Taming.Effect.4=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1 -Taming.Effect.5=\uCD94\uAC00 \uD53C\uD574 -Taming.Effect.6=\uD658\uACBD \uC778\uC2DD -Taming.Effect.7=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C -Taming.Effect.8=\uB450\uAEBC\uC6B4 \uD138 -Taming.Effect.9=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825) +Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\uB9D0): \uCB48\uADF8\uB9AC\uBA74\uC11C \uC0AC\uACFC\uB97C \uB4E4\uACE0 {0}\uBC88 \uC88C \uD074\uB9AD +Taming.SubSkill.FastFoodService.Name=\uBE60\uB978 \uC74C\uC2DD \uC81C\uACF5 +Taming.SubSkill.FastFoodService.Description=\uACF5\uACA9\uC2DC \uCE58\uB8CC \uAE30\uD68C +Taming.SubSkill.HolyHound.Name=\uC2E0\uC131\uD55C \uC0AC\uB0E5\uAC1C +Taming.SubSkill.HolyHound.Description=\uB9C8\uBC95 & \uB3C5 \uD53C\uD574 \uCE58\uB8CC +Taming.SubSkill.Gore.Name=\uB3CC\uC9C4 +Taming.SubSkill.Gore.Description=\uD06C\uB9AC\uD2F0\uCEEC \uC2A4\uD06C\uB77C\uC774\uD06C \uCD9C\uD608 \uC801\uC6A9 +Taming.SubSkill.SharpenedClaws.Name=\uB0A0\uCE74\uB85C\uC6B4 \uBC1C\uD1B1 +Taming.SubSkill.SharpenedClaws.Description=\uCD94\uAC00 \uD53C\uD574 +Taming.SubSkill.EnvironmentallyAware.Name=\uD658\uACBD \uC778\uC2DD +Taming.SubSkill.EnvironmentallyAware.Description=\uC120\uC778\uC7A5/\uC6A9\uC554 \uACF5\uD3EC\uC99D, \uB099\uC0AC \uD53C\uD574 \uAC10\uC18C +Taming.SubSkill.ThickFur.Name=\uB450\uAEBC\uC6B4 \uD138 +Taming.SubSkill.ThickFur.Description=\uD53C\uD574 \uAC10\uC18C, \uB0B4\uD654\uC131(\uBD88\uC800\uD56D\uB825) Taming.Listener.Wolf=[[DARK_GRAY]]\uB291\uB300\uAC00 \uB2F9\uC2E0\uC5D0\uAC8C \uB418\uB3CC\uC544\uAC10... Taming.Listener=\uC870\uB828(TAMING): Taming.SkillName=\uC870\uB828 @@ -376,16 +376,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\uC0C1\uB300\uB294 \uAC15\uCCA0 \uC8FC\ Unarmed.Ability.IronGrip.Defender=[[GREEN]]\uAC15\uCCA0 \uC8FC\uBA39\uC758 \uBE44\uBB34\uC7A5\uC744 \uC77C\uC2DC\uC801\uC73C\uB85C \uBC29\uC5B4\uD588\uC2B5\uB2C8\uB2E4! Unarmed.Ability.Lower=[[GRAY]]**\uC190 \uC900\uBE44 \uD574\uC81C** Unarmed.Ability.Ready=[[GREEN]]**\uC190 \uC900\uBE44 \uC644\uB8CC** -Unarmed.Effect.0=\uBC84\uC11C\uCEE4 (\uB2A5\uB825) -Unarmed.Effect.1=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228 -Unarmed.Effect.2=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4) -Unarmed.Effect.3=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D -Unarmed.Effect.4=\uAC15\uCCA0 \uD314 \uD615\uD0DC -Unarmed.Effect.5=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314 -Unarmed.Effect.6=\uD654\uC0B4 \uD68C\uD53C -Unarmed.Effect.7=\uD68C\uD53C \uD654\uC0B4 -Unarmed.Effect.8=\uC544\uC774\uC5B8 \uADF8\uB9BD -Unarmed.Effect.9=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0 +Unarmed.SubSkill.Berserk.Name=\uBC84\uC11C\uCEE4 (\uB2A5\uB825) +Unarmed.SubSkill.Berserk.Description=+50% \uD53C\uD574, \uC57D\uD55C \uAD11\uBB3C\uB4E4\uC744 \uBD80\uC228 +Unarmed.SubSkill.Disarm.Name=\uBE44\uBB34\uC7A5 (\uD50C\uB808\uC774\uC5B4) +Unarmed.SubSkill.Disarm.Description=\uC801\uC774 \uB4E4\uACE0\uC788\uB294 \uC544\uC774\uD15C \uB4DC\uB86D +Unarmed.SubSkill.IronArmStyle.Name=\uAC15\uCCA0 \uD314 \uD615\uD0DC +Unarmed.SubSkill.IronArmStyle.Description=\uACAC\uACE0\uD574\uC9C0\uB294 \uD314 +Unarmed.SubSkill.ArrowDeflect.Name=\uD654\uC0B4 \uD68C\uD53C +Unarmed.SubSkill.ArrowDeflect.Description=\uD68C\uD53C \uD654\uC0B4 +Unarmed.SubSkill.IronGrip.Name=\uC544\uC774\uC5B8 \uADF8\uB9BD +Unarmed.SubSkill.IronGrip.Description=\uBE44\uBB34\uC7A5 \uC0C1\uD0DC \uBC29\uC9C0 Unarmed.Listener=\uBE44\uBB34\uC7A5(UNARMED): Unarmed.SkillName=\uBE44\uBB34\uC7A5 Unarmed.Skills.Berserk.Off=[[RED]]**\uBC84\uC11C\uCEE4 \uBC1C\uB3D9 \uD574\uC81C** @@ -401,12 +401,12 @@ Woodcutting.Ability.1=\uB098\uBB47\uC78E \uCCAD\uC18C Woodcutting.Ability.Chance.DDrop=[[RED]]\uB4DC\uB86D 2\uBC30 \uD655\uB960: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]\uB098\uBB34\uAFBC \uC9C0\uC18D\uC2DC\uAC04: [[YELLOW]]{0}\uCD08 Woodcutting.Ability.Locked.0={0}\uB808\uBCA8 \uB54C \uC2A4\uD0AC\uC774 \uD574\uC81C\uB429\uB2C8\uB2E4 (\uB098\uBB47\uC78E \uBC14\uB78C) -Woodcutting.Effect.0=\uB098\uBB34\uAFBC (\uB2A5\uB825) -Woodcutting.Effect.1=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30 -Woodcutting.Effect.2=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30 -Woodcutting.Effect.3=\uB098\uBB47\uC78E \uCCAD\uC18C -Woodcutting.Effect.4=\uB4DC\uB86D 2\uBC30 -Woodcutting.Effect.5=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 +Woodcutting.SubSkill.TreeFeller.Name=\uB098\uBB34\uAFBC (\uB2A5\uB825) +Woodcutting.SubSkill.TreeFeller.Description=\uB098\uBB34 \uD3ED\uBC1C\uC2DC\uD0A4\uAE30 +Woodcutting.SubSkill.LeafBlower.Name=\uB098\uBB47\uC78E \uB5A8\uC5B4\uD2B8\uB9AC\uAE30 +Woodcutting.SubSkill.LeafBlower.Description=\uB098\uBB47\uC78E \uCCAD\uC18C +Woodcutting.SubSkill.HarvestLumber.Name=\uB4DC\uB86D 2\uBC30 +Woodcutting.SubSkill.HarvestLumber.Description=\uD56D\uC0C1 \uB4DC\uB86D 2\uBC30 Woodcutting.Listener=\uBC8C\uBAA9(WOODCUTTING): Woodcutting.SkillName=\uBC8C\uBAA9 Woodcutting.Skills.TreeFeller.Off=[[RED]]**\uB098\uBB34\uAFBC \uBC1C\uB3D9 \uD574\uC81C** diff --git a/src/main/resources/locale/locale_lt.properties b/src/main/resources/locale/locale_lt.properties deleted file mode 100644 index 49444a035..000000000 --- a/src/main/resources/locale/locale_lt.properties +++ /dev/null @@ -1,16 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**I\u0161vengta** -Acrobatics.SkillName=AKROBATIKA -Acrobatics.Skillup=[[YELLOW]]Akrobatiko \u012fg\u016bdis pakilo {0}. Bendras ({1}) -Excavation.SkillName=KASIN\u0116JIMAS -Herbalism.Listener=\u017dOLININKYST\u0116 -Mining.Ability.Ready=[[GREEN]]**TU PARUOSEI SAVO KIRTIKLI** -Mining.Skillup=[[YELLOW]]Kasinejimo igudis pakilo {0}. Bendras ({1}) -Mining.Blast.Refresh=[[GREEN]]Tavo [[YELLOW]]Sprogimo kasimo [[GREEN]]sugeb\u0117jimas atsinaujino! -Repair.Arcane.Fail=[[RED]]Papildomi u\u017epurimai, visam laikui paliko \u0161\u012f daigt\u0105. -Swords.Combat.Bleeding.Stopped=[[GRAY]]Kraujavimas [[GREEN]]sustojo[[GRAY]]! -Commands.Party.Kick=[[RED]]Tu buvai i\u0161mestas i\u0161 grup\u0117s {0}! -Party.Unlocked=[[GRAY]]Grupe yra atrakinta -Commands.XPGain.Mining=Kasti Akmen\u012f ir r\u016bd\u0105 -Commands.XPGain.Taming=Gyvunu prijaukinimas arba kova su savo vilkais -Commands.XPGain=[[DARK_GRAY]]PATIRTIES GAUTA: [[WHITE]]{0} -Stats.Header.Combat=[[GOLD]]-=KOVOS IGUDZIAI=- diff --git a/src/main/resources/locale/locale_lv.properties b/src/main/resources/locale/locale_lv.properties deleted file mode 100644 index 0c6dd2343..000000000 --- a/src/main/resources/locale/locale_lv.properties +++ /dev/null @@ -1,56 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**TRIKS** -Acrobatics.SkillName=AKROB\u0100TIKA -Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi -Axes.Combat.CritChance=[[RED]]Iesp\u0113ja kritiskajam uzbrukumam: [[YELLOW]]{0}% -Axes.Skills.SS.On=[[GREEN]]**Galvaskausu \u0161\u0137\u0113l\u0113js AKTIVIZ\u0112TS** -Axes.Skills.SS.Refresh=[[GREEN]]Tava [[YELLOW]]Galvaskausu \u0160\u0137\u0113l\u0101ja [[GREEN]]sp\u0113ja ir atjaunota! -Axes.Skillup=[[YELLOW]]Cirt\u0113ja prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1}) -Excavation.SkillName=EKSKAV\u0100CIJA -Fishing.Listener=Zvejo\u0161ana: -Herbalism.Listener=D\u0101rzniec\u012bba: -Mining.Ability.Ready=[[GREEN]]**TU SAGATAVOJI SAVU CIRTNI** -Mining.Listener=Rak\u0161anas: -Mining.Skillup=[[TELLOW]]Rak\u0161anas prasme palielin\u0101j\u0101s par {0}. Kopum\u0101 ({1}) -Repair.Effect.0=Salabot -Repair.Effect.9=Salabot ma\u0123iskos priek\u0161metus -Repair.Listener=Salabot: -Repair.SkillName=SALABOT -Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli. -Repair.Arcane.Fail=[[RED]]Mistisk\u0101 ener\u0123ija pameta lietu -Swords.Combat.Bleeding.Stopped=[[GRAY]]Tu [[GREEN]]beidzi[[GRAY]] asi\u0146ot! -Swords.Combat.SS.Struck=[[DARK_RED]]Skarts no SERRATED STRIKES! -Swords.Effect.0=Pretsitiens -Swords.Skills.SS.Other.Off=[[RED]]Serrated Stikes[[GREEN]]sp\u0113ja beidz\u0101s sp\u0113l\u0113t\u0101jam [[YELLOW]]{0} -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] izmantoja [[RED]]Serrated Strikes -Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi -Taming.Effect.16=\u0100tro \u0112dienu Pakalpojumi -Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju) -Unarmed.Listener=Atbru\u0146ots: -Unarmed.SkillName=NEAPBRU\u0145OTS -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Tavas[[YELLOW]]Koka G\u0101z\u0113ja [[GREEN]]prasmes atjaunotas! -Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Tas koks ir par lielu! -Ability.Generic.Template.Lock=[[GRAY]]{0} -Combat.BeastLoreHealth=[[DARK_AQUA]]DZ\u012aV\u012aBA ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli. -Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt -Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats -Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta -Commands.Party.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY\'am {0} -Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu. -Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1} -Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}! -Commands.Party.Leave=[[RED]]Tu pameti PARTY -Commands.Stats.Self=TAVI STATI -mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja. -Party.Teleport.Target=[[GREEN]]{0} teleport\u0113j\u0101s pie tevis. -Party.Unlocked=[[GRAY]] Party tika atv\u0113rts -Commands.XPGain.Fishing=Mak\u0161\u0137er\u0113\u0161ana (Ej izdom\u0101!) -Commands.XPGain.Mining=Rokot Akmeni & R\u016bdu -Commands.XPGain.Swords=Uzbr\u016bkot briesmo\u0146iem -Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i -Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0} -Effects.Effects=EFEKTI -Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI** -Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i! -Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=- -Stats.Own.Stats=[[GREEN]][mcMMO] Statistika diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index b2739d01c..e539ba1c1 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -1,20 +1,20 @@ Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding** Acrobatics.Combat.Proc=[[GREEN]]**Ontweken** Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0} -Acrobatics.Effect.0=Rollen -Acrobatics.Effect.2=Veilige Roll -Acrobatics.Effect.4=Ontwijken +Acrobatics.SubSkill.Roll.Name=Rollen +Acrobatics.SubSkill.GracefulRoll.Name=Veilige Roll +Acrobatics.SubSkill.Dodge.Name=Ontwijken Acrobatics.Listener=Acrobatiek Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0} Acrobatics.Roll.Text=**Gerold** Acrobatics.SkillName=ACROBATIEK Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1}) -Archery.Effect.0=Ervaringsschot -Archery.Effect.1=Neemt de schade van bogen toe -Archery.Effect.2=Verdoven (Spelers) -Archery.Effect.3=Verward tegenstanders en doet {0} schade -Archery.Effect.5=Kans om pijlen te krijgen van lijken +Archery.SubSkill.SkillShot.Name=Ervaringsschot +Archery.SubSkill.SkillShot.Description=Neemt de schade van bogen toe +Archery.SubSkill.Daze.Name=Verdoven (Spelers) +Archery.SubSkill.Daze.Description=Verward tegenstanders en doet {0} schade +Archery.SubSkill.ArrowRetrieval.Description=Kans om pijlen te krijgen van lijken Archery.Listener=Boogschieten: Archery.SkillName=BOOGSCHIETEN Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1}) @@ -28,15 +28,15 @@ Axes.Combat.CriticalHit=[[RED]]Kritische Klap Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT ** Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE** Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s -Axes.Effect.0=Schedel Splijter -Axes.Effect.1=Veroorzaak AoE Schade -Axes.Effect.2=Kritieke Slag -Axes.Effect.3=Verdubbelde Schade -Axes.Effect.4=Bijl Meesterschap -Axes.Effect.5=Voegt DMG bonus toe -Axes.Effect.7=Slag met genoeg kracht om armor te verbrijzelen -Axes.Effect.8=Grotere impact -Axes.Effect.9=Deal bonus schade aan unarmored vijanden +Axes.SubSkill.SkullSplitter.Name=Schedel Splijter +Axes.SubSkill.SkullSplitter.Description=Veroorzaak AoE Schade +Axes.SubSkill.CriticalStrikes.Name=Kritieke Slag +Axes.SubSkill.CriticalStrikes.Description=Verdubbelde Schade +Axes.SubSkill.AxeMastery.Name=Bijl Meesterschap +Axes.SubSkill.AxeMastery.Description=Voegt DMG bonus toe +Axes.SubSkill.ArmorImpact.Description=Slag met genoeg kracht om armor te verbrijzelen +Axes.SubSkill.GreaterImpact.Name=Grotere impact +Axes.SubSkill.GreaterImpact.Description=Deal bonus schade aan unarmored vijanden Axes.Listener=Bijlen Axes.SkillName=BIJLEN Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt ** @@ -47,10 +47,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1}) Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG** Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED** -Excavation.Effect.0=Giga Drill Breker -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Schatten Jager -Excavation.Effect.3=Mogelijkheid om te graven naar schatten +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breker +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed +Excavation.SubSkill.TreasureHunter.Name=Schatten Jager +Excavation.SubSkill.TreasureHunter.Description=Mogelijkheid om te graven naar schatten Excavation.Listener=Uitgraving: Excavation.SkillName=Uitgraving Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt ** @@ -62,18 +62,18 @@ Excavation.Skillup=[[YELLOW]]Uitgravings ervaring toegenomen met {0}. Totaal ({1 Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank ** Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs -Fishing.Effect.0=Schatten Jager (Passief) -Fishing.Effect.1=Vis misc. objecten op -Fishing.Effect.2=Magische Jager -Fishing.Effect.3=Vind Enchanted Spullen -Fishing.Effect.4=Schudden (vs. Wezens) -Fishing.Effect.5=Schud items af van mobs w/ hengel -Fishing.Effect.6=Visserman\'s dieet -Fishing.Effect.7=Verbetert de honger hersteld vanaf geviste voedingsmiddelen -Fishing.Effect.8=Meester Hengelaar -Fishing.Effect.9=Verbetert de kans op het bijten tijdens het vissen -Fishing.Effect.10=Ijs Vissen -Fishing.Effect.11=Stelt je in staat om te vissen in de ijzige biomen +Fishing.SubSkill.TreasureHunter.Name=Schatten Jager (Passief) +Fishing.SubSkill.TreasureHunter.Description=Vis misc. objecten op +Fishing.SubSkill.MagicHunter.Name=Magische Jager +Fishing.SubSkill.MagicHunter.Description=Vind Enchanted Spullen +Fishing.SubSkill.Shake.Name=Schudden (vs. Wezens) +Fishing.SubSkill.Shake.Description=Schud items af van mobs w/ hengel +Fishing.SubSkill.FishermansDiet.Name=Visserman\'s dieet +Fishing.SubSkill.FishermansDiet.Description=Verbetert de honger hersteld vanaf geviste voedingsmiddelen +Fishing.SubSkill.MasterAngler.Name=Meester Hengelaar +Fishing.SubSkill.MasterAngler.Description=Verbetert de kans op het bijten tijdens het vissen +Fishing.SubSkill.IceFishing.Name=Ijs Vissen +Fishing.SubSkill.IceFishing.Description=Stelt je in staat om te vissen in de ijzige biomen Fishing.Chance.Raining=[[BLUE]] Regen Bonus Fishing.Listener=Vissen: Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst... @@ -82,14 +82,14 @@ Herbalism.Ability.FD=[[RED]]Boeren Dieet: [[YELLOW]]Rank {0} Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE** Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG** Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED** -Herbalism.Effect.2=Groene Duim (Graan) -Herbalism.Effect.5=Maak stenen bemost, of laat gras groeien -Herbalism.Effect.6=Boeren dieet -Herbalism.Effect.7=Verbetert de honger herstel van gekweekte voedingsmiddelen -Herbalism.Effect.8=Dubbele drops (Alle Kruiden) -Herbalism.Effect.9=Het dubbele van de normale buit -Herbalism.Effect.10=Hylian Geluk -Herbalism.Effect.11=Geeft een kleine kans om zeldzame voorwerpen te vinden +Herbalism.SubSkill.GreenThumb.Name=Groene Duim (Graan) +Herbalism.SubSkill.GreenThumb.Description.2=Maak stenen bemost, of laat gras groeien +Herbalism.SubSkill.FarmersDiet.Name=Boeren dieet +Herbalism.SubSkill.FarmersDiet.Description=Verbetert de honger herstel van gekweekte voedingsmiddelen +Herbalism.SubSkill.DoubleDrops.Name=Dubbele drops (Alle Kruiden) +Herbalism.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit +Herbalism.SubSkill.HylianLuck.Name=Hylian Geluk +Herbalism.SubSkill.HylianLuck.Description=Geeft een kleine kans om zeldzame voorwerpen te vinden Herbalism.Listener=Kruidenkunde: Herbalism.SkillName=Kruidenkunde Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD** @@ -99,13 +99,13 @@ Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG * Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED** -Mining.Effect.2=Dubbele Drops -Mining.Effect.3=Het dubbele van de normale buit -Mining.Effect.4=Explosie Mining -Mining.Effect.5=Bonussen voor het minen met TNT -Mining.Effect.6=Grotere bommen -Mining.Effect.7=Verhoogt TNT explosie radius -Mining.Effect.9=Vermindert schade door TNT explosies +Mining.SubSkill.DoubleDrops.Name=Dubbele Drops +Mining.SubSkill.DoubleDrops.Description=Het dubbele van de normale buit +Mining.SubSkill.BlastMining.Name=Explosie Mining +Mining.SubSkill.BlastMining.Description=Bonussen voor het minen met TNT +Mining.SubSkill.BiggerBombs.Name=Grotere bommen +Mining.SubSkill.BiggerBombs.Description=Verhoogt TNT explosie radius +Mining.SubSkill.DemolitionsExpertise.Description=Vermindert schade door TNT explosies Mining.Listener=Mijnbouw: Mining.SkillName=MIJNBOUW Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt ** @@ -117,22 +117,22 @@ Mining.Blast.Radius.Increase=[[RED]] Ontploffings Radius Verhoging: [[YELLOW]] { Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld! -Repair.Effect.0=Repareren -Repair.Effect.1=Repareer Diamanten Gereedschap & Wapenuitrusting -Repair.Effect.10=Goud Repareren ({0}+ SKILL) -Repair.Effect.11=Repareer Goude Gereedschap & Wapenuitrusting -Repair.Effect.12=Ijzer Repareren ({0}+ SKILL) -Repair.Effect.13=Repareer Ijzere Gereedschap & Wapenuitrusting -Repair.Effect.14=Stenen Repareren ({0}+ SKILL) -Repair.Effect.15=Repareer Stenen Gereedschap & Wapenuitrusting -Repair.Effect.2=Reparatie Meesterschap -Repair.Effect.3=Toegenomen reparatie aantal -Repair.Effect.4=Super Reparatie -Repair.Effect.5=Verdubbelde effectiefheid -Repair.Effect.6=Diamanten Reparatie ({0}+ SKILL) -Repair.Effect.7=Repareer Diamanten Gereedschap & Wapenuitrusting -Repair.Effect.8=Arcane Smeden -Repair.Effect.9=Magische voorwerpen repareren +Repair.SubSkill.Repair.Name=Repareren +Repair.SubSkill.Repair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting +Repair.SubSkill.GoldRepair.Name=Goud Repareren ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Repareer Goude Gereedschap & Wapenuitrusting +Repair.SubSkill.IronRepair.Name=Ijzer Repareren ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Repareer Ijzere Gereedschap & Wapenuitrusting +Repair.SubSkill.StoneRepair.Name=Stenen Repareren ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Repareer Stenen Gereedschap & Wapenuitrusting +Repair.SubSkill.RepairMastery.Name=Reparatie Meesterschap +Repair.SubSkill.RepairMastery.Description=Toegenomen reparatie aantal +Repair.SubSkill.SuperRepair.Name=Super Reparatie +Repair.SubSkill.SuperRepair.Description=Verdubbelde effectiefheid +Repair.SubSkill.DiamondRepair.Name=Diamanten Reparatie ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Repareer Diamanten Gereedschap & Wapenuitrusting +Repair.SubSkill.ArcaneForging.Name=Arcane Smeden +Repair.SubSkill.ArcaneForging.Description=Magische voorwerpen repareren Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren Repair.Listener=Repareer: Repair.SkillName=REPAREER @@ -157,12 +157,12 @@ Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED** Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL** Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG! -Swords.Effect.0=Tegenaanval -Swords.Effect.2=Gekartelde Slag (Vermogen) -Swords.Effect.3={0} DMG AoE, Bloeden+ AoE +Swords.SubSkill.CounterAttack.Name=Tegenaanval +Swords.SubSkill.SerratedStrikes.Name=Gekartelde Slag (Vermogen) +Swords.SubSkill.SerratedStrikes.Description={0} DMG AoE, Bloeden+ AoE Swords.Effect.4=Gekartelde Slag Bloed+ Swords.Effect.5={0} Tick Bloeden -Swords.Effect.6=Bloeden +Swords.SubSkill.Bleed.Name=Bloeden Swords.Listener=Zwaarden: Swords.SkillName=ZWAARDEN Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt** @@ -179,19 +179,19 @@ Taming.Ability.Bonus.4=Schok Proef Taming.Ability.Bonus.6=Geslepen Klauwen Taming.Ability.Bonus.7=+{0} Schade Taming.Ability.Bonus.8=Snel Eten Service -Taming.Effect.10=Schokbestendig -Taming.Effect.11=Explosieve Schade Verkleining -Taming.Effect.12=Roep van het WIld -Taming.Effect.13=Roep een dier aan je zijde op -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand +Taming.SubSkill.ShockProof.Name=Schokbestendig +Taming.SubSkill.ShockProof.Description=Explosieve Schade Verkleining +Taming.SubSkill.CallOfTheWild.Name=Roep van het WIld +Taming.SubSkill.CallOfTheWild.Description=Roep een dier aan je zijde op +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je hand Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand -Taming.Effect.16=Fast Food Service -Taming.Effect.17=Kans voor wolven na een aanval te regeneren -Taming.Effect.3=Kritische Slag dat Blood toepast -Taming.Effect.4=Geslepen Klauwen -Taming.Effect.5=Schade Bonus -Taming.Effect.6=Omgevings bewust -Taming.Effect.8=Dikke Vacht +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=Kans voor wolven na een aanval te regeneren +Taming.SubSkill.Gore.Description=Kritische Slag dat Blood toepast +Taming.SubSkill.SharpenedClaws.Name=Geslepen Klauwen +Taming.SubSkill.SharpenedClaws.Description=Schade Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Omgevings bewust +Taming.SubSkill.ThickFur.Name=Dikke Vacht Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je... Taming.Listener=Temmen: Taming.SkillName=TEMMEN @@ -202,13 +202,13 @@ Taming.Summon.Fail.Wolf=[[RED]]Je hebt te veel wolven in de buurt om nog meer op Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG** Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED** -Unarmed.Effect.0=Razernij (KRACHT) -Unarmed.Effect.2=Ontwapen (spelers) -Unarmed.Effect.5=Verhardt uw arm in de loop van de tijd -Unarmed.Effect.6=Pijlen afweren -Unarmed.Effect.7=Pijlen afweren -Unarmed.Effect.8=Ijzeren Grip -Unarmed.Effect.9=Voorkomt dat je ontwapend wordt +Unarmed.SubSkill.Berserk.Name=Razernij (KRACHT) +Unarmed.SubSkill.Disarm.Name=Ontwapen (spelers) +Unarmed.SubSkill.IronArmStyle.Description=Verhardt uw arm in de loop van de tijd +Unarmed.SubSkill.ArrowDeflect.Name=Pijlen afweren +Unarmed.SubSkill.ArrowDeflect.Description=Pijlen afweren +Unarmed.SubSkill.IronGrip.Name=Ijzeren Grip +Unarmed.SubSkill.IronGrip.Description=Voorkomt dat je ontwapend wordt Unarmed.Listener=Ongewapend: Unarmed.SkillName=Ongewapend Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt** @@ -220,12 +220,12 @@ Woodcutting.Ability.0=Bladblazer Woodcutting.Ability.1=Bladeren wegblazen Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER) -Woodcutting.Effect.0=Tree Feller -Woodcutting.Effect.1=Laat bomen ontploffen -Woodcutting.Effect.2=Bladblazer -Woodcutting.Effect.3=Blaas alle bladeren weg -Woodcutting.Effect.4=Dubbele drops -Woodcutting.Effect.5=Het dubbele van de normale buit +Woodcutting.SubSkill.TreeFeller.Name=Tree Feller +Woodcutting.SubSkill.TreeFeller.Description=Laat bomen ontploffen +Woodcutting.SubSkill.LeafBlower.Name=Bladblazer +Woodcutting.SubSkill.LeafBlower.Description=Blaas alle bladeren weg +Woodcutting.SubSkill.HarvestLumber.Name=Dubbele drops +Woodcutting.SubSkill.HarvestLumber.Description=Het dubbele van de normale buit Woodcutting.Listener=Houthakken: Woodcutting.SkillName=Houthakken Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt ** diff --git a/src/main/resources/locale/locale_no.properties b/src/main/resources/locale/locale_no.properties deleted file mode 100644 index 53daed04b..000000000 --- a/src/main/resources/locale/locale_no.properties +++ /dev/null @@ -1,73 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna** -Acrobatics.SkillName=AKROBATIKK -Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1}) -Archery.Skillup=[[YELLOW]]Bueskyting dyktighet \u00f8kt med {0}. Totalt ({1}) -Axes.Combat.GI.Struck=[[RED]]** Rammet av st\u00f8rre innvirkning ** -Axes.Skills.SS.On=[[GREEN]]**Skull Splitter AKTIVERT** -Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Skull Splitter! -Excavation.SkillName=UTGRAVING -Herbalism.Listener=Urtologi: -Herbalism.Skills.GTe.Other.Off=[[RED]] Green Terra [[GREEN]] har slitt av for [[yellow]] {0} -Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R KLAR PICKAXEN DIN** -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[yellow]] Super Breaker [[GREEN]] evne er oppdatert! -Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1}) -Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Blast Mining [[GREEN]]evne er oppdatert! -Repair.Effect.0=Reparer -Repair.Effect.2=Reparasjoner Mestring -Repair.Effect.3=\u00d8kt reparasjon bel\u00f8p -Repair.Effect.4=Super Reperasjon -Repair.Effect.5=Doble effektiviteten -Repair.Effect.6=Diamant reperasjon ({0}+ SKILL) -Repair.Effect.7=Reparer Diamant Verkt\u00f8y & Rustning -Repair.Effect.9=Reparer magiske gjenstander -Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning. -Repair.Listener=Reparer: -Repair.SkillName=REPARER -Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Diamant. -Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Gull. -Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere stein. -Repair.Skillup=[[YELLOW]]ReparasjonS dyktighet \u00f8kt med {0}. Totalt ({1}) -Repair.Arcane.Chance.Success=[[GRAY]]AF Suksess Rate: [[YELLOW]]{0}% -Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent -Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen har [[GREEN]]stoppet[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**FIENDE BL\u00d8R** -Swords.Combat.Countered=[[GREEN]]** Motangrep ** -Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES AKTIVERT** -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]] Taggete Streik! -Taming.Listener.Wolf=[[DARK_GRAY]]Ulven din knurrer tilbake til deg... -Unarmed.Skills.Berserk.Off=[[RED]]** Berserk har blitt slitt av ** -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Berserk! -Woodcutting.Ability.0=L\u00f8vbl\u00e5ser -Woodcutting.Ability.1=Bl\u00e5s bort blader -Woodcutting.Effect.2=L\u00f8vbl\u00e5ser -Woodcutting.SkillName=VEDHOGST -Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tre Feller[[GREEN]] har slitt av for [[YELLOW]]{0} -Ability.Generic.Template.Lock=[[GRAY]]{0} -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} -Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Fuzzy. F\u00f8lte seg Dizzy. -Commands.AdminChat.Off=Bare Admin Chat [[RED]]Av -Commands.mmoedit=[player] [[RED]] - endre m\u00e5l -Commands.Party.Accept=[[RED]]- Aksepter party invitasjon -Commands.Party.Invite.0=[[RED]]ALARM: [[GREEN]]Du har mottatt en party invitasjon til {0} fra {1} -Commands.Party.Kick=[[RED]]Du var sparket fra partyet! {0}! -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]]Kraft Niv\u00e5[[YELLOW]]Lederbord-- -Commands.PowerLevel=[[DARK_RED]]KRAFT NIV\u00c5: [[GR\u00d8EEN]] {0} -Party.Password.Set=[[GREEN]]Party passord sett til {0} -Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp -Commands.XPGain.Archery=Angriper Monstre -Commands.XPGain.Axes=Angriper Monstre -Commands.XPGain.Excavation=Graving og finner skatter -Commands.XPGain.Herbalism=Innsamling av urter eller blomster -Commands.XPGain.Mining=Mining av stein og malm -Commands.XPGain.Swords=Angriper Monstre -Commands.XPGain.Taming=Dyr temming, eller sl\u00e5ssing hvisk dine ulver. -Commands.XPGain.Unarmed=Angriper Monstre -Commands.XPGain=[[DARK_GRAY]]XP GEVINST: [[WHITE]]{0} -XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x! -Effects.Effects=EFFEKTER -Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet! -Skills.NeedMore=[[DARK_RED]]Du trenger mer -Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen. -Stats.Header.Combat=[[GOLD]]-=Kampferdigheter=- -Stats.Header.Gathering=[[GOLD]]- = SAMLER FERDIGHETER = - diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index 00014aa01..99907fb78 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**Mi\u0119kkie L\u0105dowanie** Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to** Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0} -Acrobatics.Effect.0=Przewr\u00f3t -Acrobatics.Effect.1=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku -Acrobatics.Effect.2=\u0141agodny Przewr\u00f3t -Acrobatics.Effect.3=Dwukrotnie bardziej efektywne niz zwykly Przewrot -Acrobatics.Effect.4=Unik -Acrobatics.Effect.5=Redukuje obra\u017cenia o po\u0142owe +Acrobatics.SubSkill.Roll.Name=Przewr\u00f3t +Acrobatics.SubSkill.Roll.Description=Redukuje lub te\u017c ca\u0142kowicie usuwa obra\u017cenia od upadku +Acrobatics.SubSkill.GracefulRoll.Name=\u0141agodny Przewr\u00f3t +Acrobatics.SubSkill.GracefulRoll.Description=Dwukrotnie bardziej efektywne niz zwykly Przewrot +Acrobatics.SubSkill.Dodge.Name=Unik +Acrobatics.SubSkill.Dodge.Description=Redukuje obra\u017cenia o po\u0142owe Acrobatics.Listener=Akrobatyka: Acrobatics.Roll.Chance=[[RED]]Szansa na Przewr\u00f3t: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Szansa na \u0141agodny Przewr\u00f3t: [[YELLOW]]{0} @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]Umiejetnosc akrobatyka wzrosla o {0}. Razem ({1}) Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Szansa na Odzyskanie Strza\u0142: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Dodatkowe Obra\u017cenia dla Umiej\u0119tno\u015bci: [[YELLOW]]{0} -Archery.Effect.0=Umiej\u0119tno\u015b\u0107 Aktywna -Archery.Effect.1=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku -Archery.Effect.2=Oszo\u0142omienie -Archery.Effect.3=Oszalamia, straszy i zadaje {0} obrazen. -Archery.Effect.4=Odzyskiwanie Strza\u0142 -Archery.Effect.5=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a +Archery.SubSkill.SkillShot.Name=Umiej\u0119tno\u015b\u0107 Aktywna +Archery.SubSkill.SkillShot.Description=Zwi\u0119ksza obra\u017cenia zadane z \u0142uku +Archery.SubSkill.Daze.Name=Oszo\u0142omienie +Archery.SubSkill.Daze.Description=Oszalamia, straszy i zadaje {0} obrazen. +Archery.SubSkill.ArrowRetrieval.Name=Odzyskiwanie Strza\u0142 +Archery.SubSkill.ArrowRetrieval.Description=Szansa na wyci\u0105gni\u0119cie strza\u0142 z martwego cia\u0142a Archery.Listener=Lucznictwo Archery.SkillName=LUCZNICTWO Archery.Skillup=[[YELLOW]]Umiejetnosc lucznictwo wzrosla o {0}. Razem ({1}) @@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]TRAFIENIE KRYTYCZNE! Axes.Combat.GI.Proc=[[GREEN]]**UDERZONO Z WIELK\u0104 MOC\u0104** Axes.Combat.GI.Struck=[[RED]]TRAFIENIE KRYTYCZNE! Axes.Combat.SS.Length=[[RED]]D\u0142ugo\u015bc \u0141amacza Czaszki: [[YELLOW]]{0}s -Axes.Effect.0=\u0141amacz Czaszek -Axes.Effect.1=Zadaje obra\u017cenia obszarowe -Axes.Effect.2=Krytyczne Uderzenia -Axes.Effect.3=Podwojne obrazania -Axes.Effect.4=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105 -Axes.Effect.5=Dodaje bonus do obrazen -Axes.Effect.6=Wstrz\u0105s od Zbroi -Axes.Effect.7=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119 -Axes.Effect.8=Trafienie Krytyczne -Axes.Effect.9=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom +Axes.SubSkill.SkullSplitter.Name=\u0141amacz Czaszek +Axes.SubSkill.SkullSplitter.Description=Zadaje obra\u017cenia obszarowe +Axes.SubSkill.CriticalStrikes.Name=Krytyczne Uderzenia +Axes.SubSkill.CriticalStrikes.Description=Podwojne obrazania +Axes.SubSkill.AxeMastery.Name=Mistrzostwo pos\u0142ugiwania si\u0119 siekier\u0105 +Axes.SubSkill.AxeMastery.Description=Dodaje bonus do obrazen +Axes.SubSkill.ArmorImpact.Name=Wstrz\u0105s od Zbroi +Axes.SubSkill.ArmorImpact.Description=Uderz z odpowiedni\u0105 si\u0142a aby przebi\u0107 zbroj\u0119 +Axes.SubSkill.GreaterImpact.Name=Trafienie Krytyczne +Axes.SubSkill.GreaterImpact.Description=Zadaje dodatkowe obra\u017cenia nieopancerzonym celom Axes.Listener=Siekiery: Axes.SkillName=TOPORY Axes.Skills.SS.Off=[[RED]]**\u0141amacz Czaszek si\u0119 sko\u0144czy\u0142** @@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]\u0141a Axes.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u015bcinania wzros\u0142a o {0}. Razem ({1}) Excavation.Ability.Lower=[[GRAY]]**CHOWASZ \u0141OPAT\u0118** Excavation.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJ\u0104 \u0141OPAT\u0118** -Excavation.Effect.0=Mia\u017cdz\u0105ce Wiert\u0142o -Excavation.Effect.1=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107 -Excavation.Effect.2=Lowca Skarbow -Excavation.Effect.3=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w. +Excavation.SubSkill.GigaDrillBreaker.Name=Mia\u017cdz\u0105ce Wiert\u0142o +Excavation.SubSkill.GigaDrillBreaker.Description=3x Szansa na znalezienie przedmiotu, 3x mno\u017cnik zdobywania do\u015bwiadczenia, +pr\u0119dko\u015b\u0107 +Excavation.SubSkill.TreasureHunter.Name=Lowca Skarbow +Excavation.SubSkill.TreasureHunter.Description=Umiej\u0119tno\u015b\u0107 wykopywania skarb\u00f3w. Excavation.Effect.Length=[[RED]]D\u0142ugo\u015bc Mia\u017cdz\u0105cego Wiert\u0142a: [[YELLOW]]{0}s Excavation.Listener=Wykopaliska: Excavation.SkillName=KOPANIE @@ -81,17 +81,17 @@ Fishing.Ability.TH.MagicRate=[[RED]]Szanse na Magicznego \u0141owc\u0119: [[YELL Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0} -Fishing.Effect.0=Lowca Skarbow (Pasywna) -Fishing.Effect.1=\u0141owi\u0107 r\u00f3\u017cne obiekty -Fishing.Effect.2=Magiczny Lowca -Fishing.Effect.3=Znajdowanie Zakletych Przedmiotow -Fishing.Effect.4=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom) -Fishing.Effect.5=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki. -Fishing.Effect.6=Dieta Rybaka -Fishing.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby) -Fishing.Effect.9=Zwieksza szanse na zlapanie ryby na haczyk -Fishing.Effect.10=Lodowe lowienie ryb -Fishing.Effect.11=Pozwala na lowienie ryb w zimowych biomach +Fishing.SubSkill.TreasureHunter.Name=Lowca Skarbow (Pasywna) +Fishing.SubSkill.TreasureHunter.Description=\u0141owi\u0107 r\u00f3\u017cne obiekty +Fishing.SubSkill.MagicHunter.Name=Magiczny Lowca +Fishing.SubSkill.MagicHunter.Description=Znajdowanie Zakletych Przedmiotow +Fishing.SubSkill.Shake.Name=Potrz\u0105\u015bni\u0119cie (przeciwko jednostkom) +Fishing.SubSkill.Shake.Description=Okradaj potwory z przedmiot\u00f3w u\u017cywaj\u0105c w\u0119dki. +Fishing.SubSkill.FishermansDiet.Name=Dieta Rybaka +Fishing.SubSkill.FishermansDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby) +Fishing.SubSkill.MasterAngler.Description=Zwieksza szanse na zlapanie ryby na haczyk +Fishing.SubSkill.IceFishing.Name=Lodowe lowienie ryb +Fishing.SubSkill.IceFishing.Description=Pozwala na lowienie ryb w zimowych biomach Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu Fishing.Listener=Rybactwo Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii... @@ -108,17 +108,17 @@ Herbalism.Ability.GTh=[[GREEN]]**ZIELONY PALEC** Herbalism.Ability.HylianLuck=[[RED]]Szansa na Szczescie Hylian: [[YELLOW]]{0} Herbalism.Ability.Lower=[[GRAY]]**CHOWASZ SWOJ\u0104 MOTYKE** Herbalism.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ MOTYKE** -Herbalism.Effect.0=Zielone \u017bycie (ZDOLNO\u015a\u0106) -Herbalism.Effect.1=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w -Herbalism.Effect.2=Zielony palec (Pszenica) -Herbalism.Effect.3=Automatycznie zasadza ro\u015bliny podczas ich zbierania -Herbalism.Effect.5=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy. -Herbalism.Effect.6=Dieta Farmerska -Herbalism.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w -Herbalism.Effect.8=Podw\u00f3jny Drop (Wszystkie Zielska) -Herbalism.Effect.9=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w -Herbalism.Effect.10=Szczescie Hylian -Herbalism.Effect.11=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w +Herbalism.SubSkill.GreenTerra.Name=Zielone \u017bycie (ZDOLNO\u015a\u0106) +Herbalism.SubSkill.GreenTerra.Description=Rozprzestrzenia \u017cycie na powierzchni, 3x wi\u0119ksza szansa na zdobycie przedmiot\u00f3w +Herbalism.SubSkill.GreenThumb.Name=Zielony palec (Pszenica) +Herbalism.SubSkill.GreenThumb.Description=Automatycznie zasadza ro\u015bliny podczas ich zbierania +Herbalism.SubSkill.GreenThumb.Description.2=Oplata ceg\u0142y zieleni\u0105, lub te\u017c wspomaga rozw\u00f3j trawy. +Herbalism.SubSkill.FarmersDiet.Name=Dieta Farmerska +Herbalism.SubSkill.FarmersDiet.Description=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w +Herbalism.SubSkill.DoubleDrops.Name=Podw\u00f3jny Drop (Wszystkie Zielska) +Herbalism.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w +Herbalism.SubSkill.HylianLuck.Name=Szczescie Hylian +Herbalism.SubSkill.HylianLuck.Description=Daje niewielka szanse na znalezienie rzadkich przedmiot\u00f3w Herbalism.HylianLuck=[[GREEN]]Szczescie Hyrule jest dzisiaj z Toba! Herbalism.Listener=Zielarstwo Herbalism.SkillName=ZIELARSTWO @@ -133,16 +133,16 @@ Mining.Ability.Locked.1=ZABLOKOWANE DO POZIOMU {0}+ SKILL Mining.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL Mining.Ability.Lower=[[GRAY]]**CHOWASZ SW\u00d3J KILOF** Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE** -Mining.Effect.0=Super \u0141amacz (ZDOLNO\u015a\u0106) -Mining.Effect.1=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa -Mining.Effect.2=Podwojny Drop -Mining.Effect.3=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w -Mining.Effect.4=Szybki Kopacz -Mining.Effect.5=Bonus do wydobycia z TNT -Mining.Effect.6=Wieksze bomby -Mining.Effect.7=Zwieksza zasieg wybuchu TNT -Mining.Effect.8=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi -Mining.Effect.9=Zmniejsza obrazenia od explozji TNT +Mining.SubSkill.SuperBreaker.Name=Super \u0141amacz (ZDOLNO\u015a\u0106) +Mining.SubSkill.SuperBreaker.Description=Szybko\u015b\u0107+, Szansa potr\u00f3jnego dropa +Mining.SubSkill.DoubleDrops.Name=Podwojny Drop +Mining.SubSkill.DoubleDrops.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w +Mining.SubSkill.BlastMining.Name=Szybki Kopacz +Mining.SubSkill.BlastMining.Description=Bonus do wydobycia z TNT +Mining.SubSkill.BiggerBombs.Name=Wieksze bomby +Mining.SubSkill.BiggerBombs.Description=Zwieksza zasieg wybuchu TNT +Mining.SubSkill.DemolitionsExpertise.Name=Mistrzostwo w pos\u0142ugiwaniu si\u0119 materia\u0142ami wybuchowymi +Mining.SubSkill.DemolitionsExpertise.Description=Zmniejsza obrazenia od explozji TNT Mining.Effect.Decrease=[[RED]]Redukcja Obra\u017ce\u0144 od Materia\u0142\u00f3w Wybuchowych: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Szansa na Podw\u00f3jny Drop: [[YELLOW]]{0} Mining.Listener=G\u00f3rnictwo @@ -158,24 +158,24 @@ Mining.Blast.Radius.Increase=[[RED]]Zasi\u0119g zwi\u0119kszony o: [[YELLOW]]+{0 Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza! Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna! -Repair.Effect.0=Naprawa -Repair.Effect.1=Naprawa Narz\u0119dzi i Pancerza -Repair.Effect.10=Naprawa Z\u0142ota ({0}+ SKILL) -Repair.Effect.11=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza -Repair.Effect.12=Naprawa \u017belaza ({0}+ SKILL) -Repair.Effect.13=Naprawa \u017belaznych Narz\u0119dzi i Pancerza -Repair.Effect.14=Naprawa Kamienia ({0}+ SKILL) -Repair.Effect.15=Naprawa Kamiennych Narz\u0119dzi -Repair.Effect.2=Mistrzostwo napraw -Repair.Effect.3=Zwi\u0119kszono ilo\u015b\u0107 napraw -Repair.Effect.4=Super Naprawa -Repair.Effect.5=Podw\u00f3jnia efektywno\u015b\u0107 -Repair.Effect.6=Naprawa Diamentu ({0}+ SKILL) -Repair.Effect.7=Naprawa diamentowych narzedzi i pancerza -Repair.Effect.8=Kowalstwo Ezoteryczne -Repair.Effect.9=Naprawa rzeczy magicznych -Repair.Effect.16=Odzyskiwanie ({0}+ SKILL) -Repair.Effect.17=Odzyskiwanie Narz\u0119dzi i Pancerza +Repair.SubSkill.Repair.Name=Naprawa +Repair.SubSkill.Repair.Description=Naprawa Narz\u0119dzi i Pancerza +Repair.SubSkill.GoldRepair.Name=Naprawa Z\u0142ota ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Naprawa Z\u0142otych Narz\u0119dzi i Pancerza +Repair.SubSkill.IronRepair.Name=Naprawa \u017belaza ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Naprawa \u017belaznych Narz\u0119dzi i Pancerza +Repair.SubSkill.StoneRepair.Name=Naprawa Kamienia ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Naprawa Kamiennych Narz\u0119dzi +Repair.SubSkill.RepairMastery.Name=Mistrzostwo napraw +Repair.SubSkill.RepairMastery.Description=Zwi\u0119kszono ilo\u015b\u0107 napraw +Repair.SubSkill.SuperRepair.Name=Super Naprawa +Repair.SubSkill.SuperRepair.Description=Podw\u00f3jnia efektywno\u015b\u0107 +Repair.SubSkill.DiamondRepair.Name=Naprawa Diamentu ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Naprawa diamentowych narzedzi i pancerza +Repair.SubSkill.ArcaneForging.Name=Kowalstwo Ezoteryczne +Repair.SubSkill.ArcaneForging.Description=Naprawa rzeczy magicznych +Repair.SubSkill.Salvage.Name=Odzyskiwanie ({0}+ SKILL) +Repair.SubSkill.Salvage.Description=Odzyskiwanie Narz\u0119dzi i Pancerza Repair.Error=[[DARK_RED]]mcMMO napotka\u0142 problem pr\u00f3buj\u0105c naprawi\u0107 ten przedmiot! Repair.Listener.Anvil=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o - kowad\u0142a s\u0142u\u017c\u0105 do naprawiania narz\u0119dzi i zbroi. Repair.Listener.Anvil2=[[DARK_RED]]Postawi\u0142e\u015b kowad\u0142o Odzysku, u\u017cyj go aby Odzyska\u0107 narz\u0119dzia oraz zbroj\u0119. @@ -216,13 +216,13 @@ Swords.Combat.Counter.Chance=[[RED]]Szansa na Kontratak: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Kontratak! Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK** Swords.Combat.SS.Struck=[[DARK_RED]]Zosta\u0142e\u015b powalony przez Z\u0104BKOWANY ATAK! -Swords.Effect.0=Kontratak -Swords.Effect.2=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106) -Swords.Effect.3={0} obrazen obszarowych, Krawienie+ obszarowo +Swords.SubSkill.CounterAttack.Name=Kontratak +Swords.SubSkill.SerratedStrikes.Name=Z\u0105bkowany Atak (ZDOLNO\u015a\u0106) +Swords.SubSkill.SerratedStrikes.Description={0} obrazen obszarowych, Krawienie+ obszarowo Swords.Effect.4=Z\u0105bkowany Atak spowodowa\u0142 krwawienie Swords.Effect.5={0} Czas miedzy krawieniem -Swords.Effect.6=Krwawienie -Swords.Effect.7=Spowodowano krwawienie +Swords.SubSkill.Bleed.Name=Krwawienie +Swords.SubSkill.Bleed.Description=Spowodowano krwawienie Swords.Listener=Miecze Swords.SkillName=MIECZE Swords.Skills.SS.Off=[[RED]]**Z\u0105bkowany Atak si\u0119 sko\u0144czy\u0142** @@ -249,24 +249,24 @@ Taming.Ability.Locked.2=ZABLOKOWANE DO POZIOMU {0}+ SKILL Taming.Ability.Locked.3=ZABLOKOWANE DO POZIOMU {0}+ SKILL Taming.Ability.Locked.4=ZABLOKOWANE DO POZIOMU {0}+ SKILL Taming.Combat.Chance.Gore=[[RED]]Szansa na Brutalno\u015b\u0107: [[YELLOW]]{0} -Taming.Effect.0=Wiedza o zwierz\u0119tach -Taming.Effect.1=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w -Taming.Effect.10=Odporno\u015b\u0107 na wstrz\u0105sy -Taming.Effect.11=Redukcja obra\u017ce\u0144 wybuchowych -Taming.Effect.12=Wezwanie Dzikich -Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce +Taming.SubSkill.BeastLore.Name=Wiedza o zwierz\u0119tach +Taming.SubSkill.BeastLore.Description=Ko\u015b\u0107 - przyci\u0105ga uwag\u0119 wilk\u00f3w i ocelot\u00f3w +Taming.SubSkill.ShockProof.Name=Odporno\u015b\u0107 na wstrz\u0105sy +Taming.SubSkill.ShockProof.Description=Redukcja obra\u017ce\u0144 wybuchowych +Taming.SubSkill.CallOfTheWild.Name=Wezwanie Dzikich +Taming.SubSkill.CallOfTheWild.Description=Przywo\u0142uje zwierze po twojej stronie +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni -Taming.Effect.16=Serwis FastFood\'u -Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku -Taming.Effect.2=Brutalno\u015b\u0107 -Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie -Taming.Effect.4=Zaostrzone Pazury -Taming.Effect.5=Dodatkowe Obra\u017cenia -Taming.Effect.6=Przyjazne dla \u015brodowiska -Taming.Effect.7=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania -Taming.Effect.8=Grube Futro -Taming.Effect.9=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144 +Taming.SubSkill.FastFoodService.Name=Serwis FastFood\'u +Taming.SubSkill.FastFoodService.Description=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku +Taming.SubSkill.Gore.Name=Brutalno\u015b\u0107 +Taming.SubSkill.Gore.Description=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie +Taming.SubSkill.SharpenedClaws.Name=Zaostrzone Pazury +Taming.SubSkill.SharpenedClaws.Description=Dodatkowe Obra\u017cenia +Taming.SubSkill.EnvironmentallyAware.Name=Przyjazne dla \u015brodowiska +Taming.SubSkill.EnvironmentallyAware.Description=Strach przed Kaktusami/Law\u0105, Odporno\u015b\u0107 obra\u017cenia ze spadania +Taming.SubSkill.ThickFur.Name=Grube Futro +Taming.SubSkill.ThickFur.Description=Redukcja Obra\u017ce\u0144, Odporno\u015b\u0107 na ogie\u0144 Taming.Listener.Wolf=[[DARK_GRAY]]Tw\u00f3j wilk biegnie do ciebie... Taming.Listener=Oswajanie: Taming.SkillName=OSWAJANIE @@ -284,16 +284,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]Tw\u00f3j przeciwnik ma \u017celazny u\ Unarmed.Ability.IronGrip.Defender=[[GREEN]]Tw\u00f3j \u017belazny Uchwyt uchroni\u0142 ci\u0119 przed Rozbrojeniem! Unarmed.Ability.Lower=[[GRAY]]**OPUSZCZASZ SWOJE PI\u0118\u015aCI** Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI** -Unarmed.Effect.0=Berserk (Zdolnosc) -Unarmed.Effect.1=+50% DMG, Niszczy slabe materialy -Unarmed.Effect.2=Rozbrojenie -Unarmed.Effect.3=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku -Unarmed.Effect.4=Styl zelaznego ramienia -Unarmed.Effect.5=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie -Unarmed.Effect.6=Odbicie strzaly -Unarmed.Effect.7=Odbijanie strzal -Unarmed.Effect.8=Zelazny Chwyt -Unarmed.Effect.9=Zapobiega przed Twoim rozbrojeniem +Unarmed.SubSkill.Berserk.Name=Berserk (Zdolnosc) +Unarmed.SubSkill.Berserk.Description=+50% DMG, Niszczy slabe materialy +Unarmed.SubSkill.Disarm.Name=Rozbrojenie +Unarmed.SubSkill.Disarm.Description=Rozbraja przeciwnika z przedmiotu trzymanego przez niego w r\u0119ku +Unarmed.SubSkill.IronArmStyle.Name=Styl zelaznego ramienia +Unarmed.SubSkill.IronArmStyle.Description=Wzmacnia twoj\u0105 d\u0142o\u0144 w czasie +Unarmed.SubSkill.ArrowDeflect.Name=Odbicie strzaly +Unarmed.SubSkill.ArrowDeflect.Description=Odbijanie strzal +Unarmed.SubSkill.IronGrip.Name=Zelazny Chwyt +Unarmed.SubSkill.IronGrip.Description=Zapobiega przed Twoim rozbrojeniem Unarmed.Listener=NIEUZBROJONY Unarmed.SkillName=NIEUZBROJONY Unarmed.Skills.Berserk.Off=[[RED]]**Berserk si\u0119 sko\u0144czy\u0142** @@ -307,12 +307,12 @@ Woodcutting.Ability.1=Zdmuchuje li\u015bcie Woodcutting.Ability.Chance.DDrop=[[RED]]Szansa na Dwukrotny Drop: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]D\u0142ugo\u015bc Powalacza Drzew: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL -Woodcutting.Effect.0=Powalacz Drzew -Woodcutting.Effect.1=Sprawia, i\u017c drzewa eksploduj\u0105 -Woodcutting.Effect.2=Dmucharka do li\u015bci -Woodcutting.Effect.3=Zdmuchuje li\u015bcie -Woodcutting.Effect.4=Podwojny Drop -Woodcutting.Effect.5=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w +Woodcutting.SubSkill.TreeFeller.Name=Powalacz Drzew +Woodcutting.SubSkill.TreeFeller.Description=Sprawia, i\u017c drzewa eksploduj\u0105 +Woodcutting.SubSkill.LeafBlower.Name=Dmucharka do li\u015bci +Woodcutting.SubSkill.LeafBlower.Description=Zdmuchuje li\u015bcie +Woodcutting.SubSkill.HarvestLumber.Name=Podwojny Drop +Woodcutting.SubSkill.HarvestLumber.Description=Podwaja ilo\u015b\u0107 zdobywanych przedmiot\u00f3w Woodcutting.Listener=\u015aCINANIE DRZEW Woodcutting.SkillName=\u015aCINANIE DRZEW Woodcutting.Skills.TreeFeller.Off=[[RED]]**Powalacz Drzew si\u0119 sko\u0144czy\u0142** diff --git a/src/main/resources/locale/locale_pl_PL.properties b/src/main/resources/locale/locale_pl_PL.properties deleted file mode 100644 index 4c89a94a3..000000000 --- a/src/main/resources/locale/locale_pl_PL.properties +++ /dev/null @@ -1,2 +0,0 @@ -Mining.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 g\u00f3rnictwa zosta\u0142a zwi\u0119kszona o {0}. Aktualny poziom: ({1}) -Repair.Arcane.Fail=[[RED]]Magia permanentnie opu\u015bci\u0142a ten przedmiot diff --git a/src/main/resources/locale/locale_pt_BR.properties b/src/main/resources/locale/locale_pt_BR.properties index f2e05d875..4cf54b731 100644 --- a/src/main/resources/locale/locale_pt_BR.properties +++ b/src/main/resources/locale/locale_pt_BR.properties @@ -1,13 +1,13 @@ Acrobatics.Combat.Proc=[[GREEN]]**Esquivou** -Acrobatics.Effect.0=Rolar -Acrobatics.Effect.4=Esquivou +Acrobatics.SubSkill.Roll.Name=Rolar +Acrobatics.SubSkill.Dodge.Name=Esquivou Acrobatics.Listener=Acrobacias: Acrobatics.Roll.Text=**Rolou** Acrobatics.SkillName=Acrobacia Acrobatics.Skillup=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) -Archery.Effect.0=Tiro Habilidoso -Archery.Effect.1=Aumenta o dano feito com arcos -Archery.Effect.5=Chance de recuperar flechas dos corpos +Archery.SubSkill.SkillShot.Name=Tiro Habilidoso +Archery.SubSkill.SkillShot.Description=Aumenta o dano feito com arcos +Archery.SubSkill.ArrowRetrieval.Description=Chance de recuperar flechas dos corpos Archery.Listener=Arqueiro Archery.SkillName=ARQUEIRO Archery.Skillup=[[YELLOW]]Habilidade Arqueiro aumentada em {0}. Total ({1}) @@ -15,8 +15,8 @@ Axes.Ability.Bonus.0=Machado Axes.Ability.Lower=[[GRAY]]**VOCE ABAIXA SEU MACHADO** Axes.Ability.Ready=[[GREEN]]**VOCE PREPARA SEU MACHADO** Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR UM GRANDE IMPACTO** -Axes.Effect.3=Dano Duplo -Axes.Effect.5=Adiciona dano extra +Axes.SubSkill.CriticalStrikes.Description=Dano Duplo +Axes.SubSkill.AxeMastery.Description=Adiciona dano extra Axes.Listener=Machados: Axes.SkillName=Machado Axes.Skills.SS.On=[[GREEN]]**Racha Cranio ATIVADO** @@ -25,7 +25,7 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Racha Cranios! Axes.Skillup=[[YELLOW]]Habilidade em Machado aumentada em {0}. Total ({1}) Excavation.Ability.Lower=[[GRAY]]**VOCE ABAIXA SUA PA** Excavation.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA PA** -Excavation.Effect.3=Habilidade de cavar tesouros +Excavation.SubSkill.TreasureHunter.Description=Habilidade de cavar tesouros Excavation.Listener=Escavacao: Excavation.SkillName=Escava\u00e7\u00e3o Excavation.Skillup=[[YELLOW]]Habilidade de Escavacao aumentada em {0}. Total ({1}) @@ -50,11 +50,11 @@ Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade Super Par Mining.Skillup=[[YELLOW]]Habilidade Minerar aumentada em {0}. Total ({1}) Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Refresh=[[GREEN]]A tua [[YELLOW]]habilidade de explosao [[GREEN]]esta pronta! -Repair.Effect.0=Reparar -Repair.Effect.4=Super Reparo -Repair.Effect.6=Reparar Diamante ({0}+ SKILL) -Repair.Effect.7=Reparar ferramentas e armadura de Diamante -Repair.Effect.9=Reparar itens magicos +Repair.SubSkill.Repair.Name=Reparar +Repair.SubSkill.SuperRepair.Name=Super Reparo +Repair.SubSkill.DiamondRepair.Name=Reparar Diamante ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Reparar ferramentas e armadura de Diamante +Repair.SubSkill.ArcaneForging.Description=Reparar itens magicos Repair.Listener=Reparar: Repair.SkillName=REPARAR Repair.Skills.AdeptDiamond=[[DARK_RED]]Voce nao tem nivel suficiente pra reparar Diamante. @@ -70,8 +70,8 @@ Swords.Ability.Ready=[[GREEN]]**VOCE PREPARA SUA ESPADA** Swords.Combat.Bleeding.Stopped=[[GRAY]]O sangramento[[GREEN]]parou[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**INIMIGO A SANGRAR** Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** -Swords.Effect.0=Contra-ataque -Swords.Effect.6=Sangrou +Swords.SubSkill.CounterAttack.Name=Contra-ataque +Swords.SubSkill.Bleed.Name=Sangrou Swords.Listener=Espadas: Swords.SkillName=Espada Swords.Skills.SS.On=[[GREEN]]**ATAQUE DE SERRA ACTIVADO** @@ -80,12 +80,12 @@ Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]] quebra rapida! Swords.Skillup=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) Taming.Ability.Bonus.1=Lobos evitam o perigo Taming.Ability.Bonus.6=Garras Afiadas -Taming.Effect.11=Reducao de dano explosivo -Taming.Effect.12=Chamado da Selva -Taming.Effect.13=Invoca um animal ao seu lado -Taming.Effect.17=Chance dos lobos se curarem ao atacarem -Taming.Effect.4=Garras Afiadas -Taming.Effect.5=Dano Bonus +Taming.SubSkill.ShockProof.Description=Reducao de dano explosivo +Taming.SubSkill.CallOfTheWild.Name=Chamado da Selva +Taming.SubSkill.CallOfTheWild.Description=Invoca um animal ao seu lado +Taming.SubSkill.FastFoodService.Description=Chance dos lobos se curarem ao atacarem +Taming.SubSkill.SharpenedClaws.Name=Garras Afiadas +Taming.SubSkill.SharpenedClaws.Description=Dano Bonus Taming.Listener.Wolf=[[DARK_GRAY]]O seu lobo correu de volta ate voce... Taming.Listener=Domar Taming.SkillName=DOMAR @@ -97,8 +97,8 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Quebra rapida[[GREEN]] acabou para [[YEL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Berserk! Woodcutting.Ability.0=Soprador de Folhas Woodcutting.Ability.1=Soprar Folhas -Woodcutting.Effect.1=Faz arvores explodirem. -Woodcutting.Effect.4=Drops duplos +Woodcutting.SubSkill.TreeFeller.Description=Faz arvores explodirem. +Woodcutting.SubSkill.HarvestLumber.Name=Drops duplos Woodcutting.Listener=Lenhador Woodcutting.SkillName=Lenhador Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Corta Arvores[[GREEN]] acabou para o [[YELLOW]]{0} diff --git a/src/main/resources/locale/locale_pt_PT.properties b/src/main/resources/locale/locale_pt_PT.properties deleted file mode 100644 index 8f8879ae3..000000000 --- a/src/main/resources/locale/locale_pt_PT.properties +++ /dev/null @@ -1,20 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**Esquivou** -Acrobatics.SkillName=ACROBACIA -Acrobatics.Skillup=[[YELLOW]]Habilidade de acrobacia aumentada em {0}. Total ({1}) -Excavation.SkillName=EXCAVA\u00c7AO -Herbalism.Listener=Herbalismo: -Mining.Ability.Ready=[[GREEN]]**PREPARAS A TUA PICARETA** -Mining.Skillup=[[YELLOW]]Habilidade de minera\u00e7\u00e3o aumentada em {0}. Total ({1}) -Repair.Arcane.Fail=[[RED]]O objecto perdeu permanentemente os poderes Arcanos. -Swords.Combat.Bleeding.Stopped=[[GRAY]]A hemorragia [[GREEN]]parou[[GRAY]]! -Swords.Skills.SS.On=[[GREEN]]**ATAQUES SERRILHADOS ACTIVADO** -Woodcutting.SkillName=LENHADOR -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} -Commands.Invite.Accepted=[[GREEN]]Convite aceite. Tu entraste numa festa {0} -Commands.Party.Kick=[[RED]]Foste expulso da festa {0}! -Party.Unlocked=[[GRAY]]A festa est\u00e1 desbloqueada -Commands.XPGain.Herbalism=Colhendo Ervas -Commands.XPGain.Mining=Minerar Pedra & Min\u00e9rio -Commands.XPGain.Taming=Domesticar Animal, ou combater com os teus lobos -Commands.XPGain=[[DARK_GRAY]]GANHO DE EXPERI\u00eaNCIA: [[WHITE]]{0} -Stats.Header.Combat=[[GOLD]]-=PROEZAS DE COMBATE=- diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index a01f3c6b9..9a9483c9f 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 ** Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} % -Acrobatics.Effect.0=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 -Acrobatics.Effect.1=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f -Acrobatics.Effect.2=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 -Acrobatics.Effect.3=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. -Acrobatics.Effect.4=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 -Acrobatics.Effect.5=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 +Acrobatics.SubSkill.Roll.Name=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.Roll.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f +Acrobatics.SubSkill.GracefulRoll.Name=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.GracefulRoll.Description=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. +Acrobatics.SubSkill.Dodge.Name=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.Dodge.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} % Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0} -Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b -Archery.Effect.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c -Archery.Effect.2=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) -Archery.Effect.3=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430 -Archery.Effect.4=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b -Archery.Effect.5=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 +Archery.SubSkill.SkillShot.Name=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b +Archery.SubSkill.SkillShot.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c +Archery.SubSkill.Daze.Name=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) +Archery.SubSkill.Daze.Description=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430 +Archery.SubSkill.ArrowRetrieval.Name=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b +Archery.SubSkill.ArrowRetrieval.Description=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430: Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410 Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) @@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041e\u0413\u042 Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412! Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441. -Axes.Effect.0=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435) -Axes.Effect.1=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440 -Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 -Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d -Axes.Effect.4=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 -Axes.Effect.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d -Axes.Effect.6=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 -Axes.Effect.7=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e -Axes.Effect.8=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 -Axes.Effect.9=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c +Axes.SubSkill.SkullSplitter.Name=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435) +Axes.SubSkill.SkullSplitter.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440 +Axes.SubSkill.CriticalStrikes.Name=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.CriticalStrikes.Description=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d +Axes.SubSkill.AxeMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 +Axes.SubSkill.AxeMastery.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d +Axes.SubSkill.ArmorImpact.Name=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.ArmorImpact.Description=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e +Axes.SubSkill.GreaterImpact.Name=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.GreaterImpact.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c: Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c Axes.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** @@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043 Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Excavation.Effect.0=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) -Excavation.Effect.1=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a -Excavation.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 -Excavation.Effect.3=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 +Excavation.SubSkill.GigaDrillBreaker.Name=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) +Excavation.SubSkill.GigaDrillBreaker.Description=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a +Excavation.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 +Excavation.SubSkill.TreasureHunter.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 Excavation.Effect.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441. Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430 @@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\ Fishing.Ability.Shake=[[RED]]\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}% Fishing.Ability.IceFishing=[[RED]]\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434 Fishing.Ability.FD=[[RED]]\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} -Fishing.Effect.0=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) -Fishing.Effect.1=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 -Fishing.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 -Fishing.Effect.3=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 -Fishing.Effect.4=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) -Fishing.Effect.5=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 -Fishing.Effect.6=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 -Fishing.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b -Fishing.Effect.8=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432 -Fishing.Effect.9=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438 -Fishing.Effect.10=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 -Fishing.Effect.11=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445 +Fishing.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) +Fishing.SubSkill.TreasureHunter.Description=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Fishing.SubSkill.MagicHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 +Fishing.SubSkill.MagicHunter.Description=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Fishing.SubSkill.Shake.Name=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) +Fishing.SubSkill.Shake.Description=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 +Fishing.SubSkill.FishermansDiet.Name=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 +Fishing.SubSkill.FishermansDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b +Fishing.SubSkill.MasterAngler.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432 +Fishing.SubSkill.MasterAngler.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438 +Fishing.SubSkill.IceFishing.Name=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 +Fishing.SubSkill.IceFishing.Description=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445 Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e: Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... @@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \ Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** -Herbalism.Effect.0=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) -Herbalism.Effect.1=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Herbalism.Effect.2=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) -Herbalism.Effect.3=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f +Herbalism.SubSkill.GreenTerra.Name=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) +Herbalism.SubSkill.GreenTerra.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Herbalism.SubSkill.GreenThumb.Name=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) +Herbalism.SubSkill.GreenThumb.Description=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438) -Herbalism.Effect.5=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 -Herbalism.Effect.6=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 -Herbalism.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b -Herbalism.Effect.8=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439) -Herbalism.Effect.9=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 -Herbalism.Effect.10=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 -Herbalism.Effect.11=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b -Herbalism.Effect.12=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 -Herbalism.Effect.13=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443 +Herbalism.SubSkill.GreenThumb.Description.2=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 +Herbalism.SubSkill.FarmersDiet.Name=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 +Herbalism.SubSkill.FarmersDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b +Herbalism.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439) +Herbalism.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 +Herbalism.SubSkill.HylianLuck.Name=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 +Herbalism.SubSkill.HylianLuck.Description=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b +Herbalism.SubSkill.ShroomThumb.Name=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 +Herbalism.SubSkill.ShroomThumb.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443 Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439! Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e @@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412) Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410** -Mining.Effect.0=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) -Mining.Effect.1=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c -Mining.Effect.2=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Mining.Effect.3=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 -Mining.Effect.4=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 -Mining.Effect.5=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 -Mining.Effect.6=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b -Mining.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 -Mining.Effect.8=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 -Mining.Effect.9=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.SuperBreaker.Name=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) +Mining.SubSkill.SuperBreaker.Description=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c +Mining.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Mining.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 +Mining.SubSkill.BlastMining.Name=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 +Mining.SubSkill.BlastMining.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.BiggerBombs.Name=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b +Mining.SubSkill.BiggerBombs.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.DemolitionsExpertise.Name=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 +Mining.SubSkill.DemolitionsExpertise.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 Mining.Effect.Decrease=[[RED]]\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: @@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\ Mining.Blast.Rank=[[RED]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"! Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442 -Repair.Effect.1=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Effect.10=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.Effect.11=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Effect.12=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.Effect.13=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Effect.14=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.Effect.15=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 -Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 -Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c -Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Effect.8=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 -Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 -Repair.Effect.16=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL) -Repair.Effect.17=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.Repair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 +Repair.SubSkill.Repair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.GoldRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.GoldRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.IronRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.IronRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.StoneRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.StoneRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 +Repair.SubSkill.RepairMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.SubSkill.RepairMastery.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.SubSkill.SuperRepair.Name=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 +Repair.SubSkill.SuperRepair.Description=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c +Repair.SubSkill.DiamondRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.DiamondRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.ArcaneForging.Name=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 +Repair.SubSkill.ArcaneForging.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 +Repair.SubSkill.Salvage.Name=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL) +Repair.SubSkill.Salvage.Description=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442! Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438. @@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\ Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439! Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c! -Swords.Effect.0=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 -Swords.Effect.1=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 -Swords.Effect.2=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) -Swords.Effect.3={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Swords.SubSkill.CounterAttack.Name=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 +Swords.SubSkill.CounterAttack.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 +Swords.SubSkill.SerratedStrikes.Name=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) +Swords.SubSkill.SerratedStrikes.Description={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435 Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Swords.Effect.6=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Swords.Effect.7=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c +Swords.SubSkill.Bleed.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Swords.SubSkill.Bleed.Description=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438: Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c Swords.Skills.SS.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** @@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415) Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421) Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0} -Taming.Effect.0=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 -Taming.Effect.1=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 -Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 -Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 -Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 -Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 -Taming.Effect.14=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 +Taming.SubSkill.BeastLore.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 +Taming.SubSkill.BeastLore.Description=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 +Taming.SubSkill.ShockProof.Name=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 +Taming.SubSkill.ShockProof.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 +Taming.SubSkill.CallOfTheWild.Name=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 +Taming.SubSkill.CallOfTheWild.Description=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435 -Taming.Effect.20=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. -Taming.Effect.16=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 -Taming.Effect.17=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 -Taming.Effect.18=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 -Taming.Effect.19=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c -Taming.Effect.2=\u0423\u043a\u0443\u0441 -Taming.Effect.3=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Taming.Effect.4=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 -Taming.Effect.5=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d -Taming.Effect.6=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b -Taming.Effect.7=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f -Taming.Effect.8=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 -Taming.Effect.9=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c +Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. +Taming.SubSkill.FastFoodService.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 +Taming.SubSkill.FastFoodService.Description=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 +Taming.SubSkill.HolyHound.Name=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 +Taming.SubSkill.HolyHound.Description=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c +Taming.SubSkill.Gore.Name=\u0423\u043a\u0443\u0441 +Taming.SubSkill.Gore.Description=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Taming.SubSkill.SharpenedClaws.Name=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 +Taming.SubSkill.SharpenedClaws.Description=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d +Taming.SubSkill.EnvironmentallyAware.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b +Taming.SubSkill.EnvironmentallyAware.Description=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f +Taming.SubSkill.ThickFur.Name=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 +Taming.SubSkill.ThickFur.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415 @@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0423 \u0432\u0430\u0448\u0435\u0433\u Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435! Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) -Unarmed.Effect.1=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 -Unarmed.Effect.2=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) -Unarmed.Effect.3=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430 -Unarmed.Effect.4=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" -Unarmed.Effect.5=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438 -Unarmed.Effect.6=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b -Unarmed.Effect.7=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b -Unarmed.Effect.8=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 -Unarmed.Effect.9=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c +Unarmed.SubSkill.Berserk.Name=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) +Unarmed.SubSkill.Berserk.Description=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 +Unarmed.SubSkill.Disarm.Name=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) +Unarmed.SubSkill.Disarm.Description=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430 +Unarmed.SubSkill.IronArmStyle.Name=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" +Unarmed.SubSkill.IronArmStyle.Description=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438 +Unarmed.SubSkill.ArrowDeflect.Name=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b +Unarmed.SubSkill.ArrowDeflect.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b +Unarmed.SubSkill.IronGrip.Name=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 +Unarmed.SubSkill.IronGrip.Description=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419 Unarmed.Skills.Berserk.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** @@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0 Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441. Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) -Woodcutting.Effect.0=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) -Woodcutting.Effect.1=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f -Woodcutting.Effect.2=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 -Woodcutting.Effect.3=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f -Woodcutting.Effect.4=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Woodcutting.Effect.5=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. +Woodcutting.SubSkill.TreeFeller.Name=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) +Woodcutting.SubSkill.TreeFeller.Description=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f +Woodcutting.SubSkill.LeafBlower.Name=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 +Woodcutting.SubSkill.LeafBlower.Description=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f +Woodcutting.SubSkill.HarvestLumber.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Woodcutting.SubSkill.HarvestLumber.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e: Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** diff --git a/src/main/resources/locale/locale_sv.properties b/src/main/resources/locale/locale_sv.properties index 08ae1b12d..b26b18c44 100644 --- a/src/main/resources/locale/locale_sv.properties +++ b/src/main/resources/locale/locale_sv.properties @@ -2,10 +2,10 @@ Acrobatics.Combat.Proc=[[GREEN]]**Duckade** Acrobatics.Listener=Akrobatik: Acrobatics.SkillName=AKROBATIK Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) -Archery.Effect.0=D\u00f6dsskott -Archery.Effect.1=\u00d6kad skada med b\u00e5gar -Archery.Effect.2=F\u00f6rvirra (Players) -Archery.Effect.5=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar +Archery.SubSkill.SkillShot.Name=D\u00f6dsskott +Archery.SubSkill.SkillShot.Description=\u00d6kad skada med b\u00e5gar +Archery.SubSkill.Daze.Name=F\u00f6rvirra (Players) +Archery.SubSkill.ArrowRetrieval.Description=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar Archery.Listener=B\u00e5gskytte: Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) Axes.Ability.Bonus.0=Yxm\u00e4stare @@ -13,8 +13,8 @@ Axes.Ability.Lower=[[GRAY]]**DU S\u00c4NKER FIN YXA** Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT** Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s -Axes.Effect.3=Dubbel Skada -Axes.Effect.5=L\u00e4gger till bonus skada +Axes.SubSkill.CriticalStrikes.Description=Dubbel Skada +Axes.SubSkill.AxeMastery.Description=L\u00e4gger till bonus skada Axes.SkillName=YXOR Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD** Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad! @@ -43,15 +43,15 @@ Mining.Blast.Radius.Increase=[[RED]]\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YEL Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas! -Repair.Effect.0=Reparera -Repair.Effect.2=Reparationsm\u00e4stare -Repair.Effect.3=\u00d6kad reparationsm\u00e4ngd -Repair.Effect.4=Super reparation -Repair.Effect.5=Dubbel effektivitet -Repair.Effect.6=Diamant Reparation ({0}+ SKILL) -Repair.Effect.7=Reparera Diamant-verktyg och rustning -Repair.Effect.8=Magisk smide -Repair.Effect.9=Reparera magiska objekt +Repair.SubSkill.Repair.Name=Reparera +Repair.SubSkill.RepairMastery.Name=Reparationsm\u00e4stare +Repair.SubSkill.RepairMastery.Description=\u00d6kad reparationsm\u00e4ngd +Repair.SubSkill.SuperRepair.Name=Super reparation +Repair.SubSkill.SuperRepair.Description=Dubbel effektivitet +Repair.SubSkill.DiamondRepair.Name=Diamant Reparation ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Reparera Diamant-verktyg och rustning +Repair.SubSkill.ArcaneForging.Name=Magisk smide +Repair.SubSkill.ArcaneForging.Description=Reparera magiska objekt Repair.Listener=Reparera Repair.SkillName=Reparera Repair.Skills.AdeptDiamond=[[DARK_RED]]Du \u00e4r inte skicklig nog f\u00f6r att reparera Diamant. @@ -69,7 +69,7 @@ Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER** Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack Swords.Combat.Countered=[[GREEN]]**MOTATTACK** Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG: -Swords.Effect.2=Bl\u00f6dande slag +Swords.SubSkill.SerratedStrikes.Name=Bl\u00f6dande slag Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+ Swords.Listener=Sv\u00e4rd: Swords.SkillName=SV\u00c4RD @@ -78,14 +78,14 @@ Swords.Skills.SS.Refresh=[[GREEN]]Dina [[YELLOW]]Bl\u00f6dande slag [[GREEN]]har Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag! Taming.Ability.Bonus.2=Tjock P\u00e4ls -Taming.Effect.10=Shocks\u00e4ker -Taming.Effect.11=Explotionsskademinskning -Taming.Effect.12=Det vildas rop -Taming.Effect.13=Frammana ett djur till din sida -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen +Taming.SubSkill.ShockProof.Name=Shocks\u00e4ker +Taming.SubSkill.ShockProof.Description=Explotionsskademinskning +Taming.SubSkill.CallOfTheWild.Name=Det vildas rop +Taming.SubSkill.CallOfTheWild.Description=Frammana ett djur till din sida +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen -Taming.Effect.16=Snabbmattj\u00e4nst. -Taming.Effect.17=Chans f\u00f6r vargar att l\u00e4ka vid attak +Taming.SubSkill.FastFoodService.Name=Snabbmattj\u00e4nst. +Taming.SubSkill.FastFoodService.Description=Chans f\u00f6r vargar att l\u00e4ka vid attak Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig... Taming.Listener=T\u00e4mja: Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) diff --git a/src/main/resources/locale/locale_th_TH.properties b/src/main/resources/locale/locale_th_TH.properties index a06ba9c32..ff6cb73a2 100644 --- a/src/main/resources/locale/locale_th_TH.properties +++ b/src/main/resources/locale/locale_th_TH.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** Acrobatics.DodgeChance=[[RED]]Dodge \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} -Acrobatics.Effect.0=Roll -Acrobatics.Effect.1=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 -Acrobatics.Effect.2=Graceful Roll -Acrobatics.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32 -Acrobatics.Effect.4=Dodge -Acrobatics.Effect.5=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07 +Acrobatics.SubSkill.Roll.Name=Roll +Acrobatics.SubSkill.Roll.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 +Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll +Acrobatics.SubSkill.GracefulRoll.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e2a\u0e2d\u0e07\u0e40\u0e17\u0e48\u0e32 +Acrobatics.SubSkill.Dodge.Name=Dodge +Acrobatics.SubSkill.Dodge.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e04\u0e23\u0e36\u0e48\u0e07\u0e2b\u0e19\u0e36\u0e48\u0e07 Acrobatics.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics: Acrobatics.Roll.Chance=[[RED]]Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Acrobatics \u0e40\u0 Archery.Combat.DazeChance=[[RED]]Daze \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Retrieve Arrows \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39: [[YELLOW]]{0} -Archery.Effect.0=Skill Shot -Archery.Effect.1=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 -Archery.Effect.2=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07 -Archery.Effect.3=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0} -Archery.Effect.4=Arrow Retrieval -Archery.Effect.5=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23 +Archery.SubSkill.SkillShot.Name=Skill Shot +Archery.SubSkill.SkillShot.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22\u0e18\u0e19\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 +Archery.SubSkill.Daze.Name=(Players) \u0e16\u0e39\u0e01\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e21\u0e36\u0e19\u0e07\u0e07 +Archery.SubSkill.Daze.Description=Disorients \u0e28\u0e31\u0e15\u0e23\u0e39\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 {0} +Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval +Archery.SubSkill.ArrowRetrieval.Description=\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e18\u0e19\u0e39\u0e04\u0e37\u0e19\u0e2b\u0e25\u0e31\u0e07\u0e01\u0e32\u0e23\u0e2a\u0e31\u0e07\u0e2b\u0e32\u0e23 Archery.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Archery \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19{0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1}) @@ -39,16 +39,16 @@ Axes.Combat.CriticalHit=[[RED]]\u0e42\u0e08\u0e21\u0e15\u0e35 CRITICAL! Axes.Combat.GI.Proc=[[GREEN]]**\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e14\u0e49\u0e27\u0e22 GREAT FORCE** Axes.Combat.GI.Struck=[[RED]]**\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 GREATER IMPACT** Axes.Combat.SS.Length=[[RED]]Skull Splitter \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 -Axes.Effect.0=Skull Splitter -Axes.Effect.1=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07 -Axes.Effect.2=Critical Strikes -Axes.Effect.3=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 -Axes.Effect.4=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery -Axes.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 -Axes.Effect.6=Armor Impact -Axes.Effect.7=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01 -Axes.Effect.8=Greater Impact -Axes.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored +Axes.SubSkill.SkullSplitter.Name=Skull Splitter +Axes.SubSkill.SkullSplitter.Description=\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e27\u0e07\u0e01\u0e27\u0e49\u0e32\u0e07 +Axes.SubSkill.CriticalStrikes.Name=Critical Strikes +Axes.SubSkill.CriticalStrikes.Description=\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 +Axes.SubSkill.AxeMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Axe Mastery +Axes.SubSkill.AxeMastery.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e1a\u0e19\u0e31\u0e2a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +Axes.SubSkill.ArmorImpact.Name=Armor Impact +Axes.SubSkill.ArmorImpact.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e40\u0e02\u0e49\u0e32\u0e40\u0e2a\u0e37\u0e49\u0e2d\u0e40\u0e01\u0e23\u0e32\u0e30\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e01\u0e23\u0e32\u0e30\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e21\u0e32\u0e01 +Axes.SubSkill.GreaterImpact.Name=Greater Impact +Axes.SubSkill.GreaterImpact.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmored Axes.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Axes: Axes.SkillName=AXES Axes.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Skull Splitter \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** @@ -59,10 +59,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0 Axes.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Axes \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1}) Excavation.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel** Excavation.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Shovel** -Excavation.Effect.0=Giga Drill Breaker -Excavation.Effect.1=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27 -Excavation.Effect.2=Treasure Hunter -Excavation.Effect.3=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34 +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker +Excavation.SubSkill.GigaDrillBreaker.Description=\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e14\u0e23\u0e2d\u0e1b 3x , EXP 3x, +\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27 +Excavation.SubSkill.TreasureHunter.Name=Treasure Hunter +Excavation.SubSkill.TreasureHunter.Description=\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e19\u0e01\u0e32\u0e23\u0e02\u0e38\u0e14\u0e2b\u0e32\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34 Excavation.Effect.Length=[[RED]]Giga Drill Breaker \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 Excavation.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Excavation: Excavation.SkillName=EXCAVATION @@ -81,18 +81,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a: Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49 Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0} -Fishing.Effect.0=Treasure Hunter (Passive) -Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 -Fishing.Effect.2=Magic Hunter -Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14 -Fishing.Effect.6=Fisherman\'s Diet -Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32 -Fishing.Effect.8=Master Angler -Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 -Fishing.Effect.10=Ice Fishing -Fishing.Effect.11=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07 +Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter (Passive) +Fishing.SubSkill.TreasureHunter.Description=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 +Fishing.SubSkill.MagicHunter.Name=Magic Hunter +Fishing.SubSkill.MagicHunter.Description=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted +Fishing.SubSkill.Shake.Name=Shake (vs. Entities) +Fishing.SubSkill.Shake.Description=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14 +Fishing.SubSkill.FishermansDiet.Name=Fisherman\'s Diet +Fishing.SubSkill.FishermansDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32 +Fishing.SubSkill.MasterAngler.Name=Master Angler +Fishing.SubSkill.MasterAngler.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32 +Fishing.SubSkill.IceFishing.Name=Ice Fishing +Fishing.SubSkill.IceFishing.Description=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07 Fishing.Chance.Raining=[[BLUE]] Rain Bonus Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing: Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ... @@ -111,19 +111,19 @@ Herbalism.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e Herbalism.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Hoe** Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27** -Herbalism.Effect.0=Green Terra -Herbalism.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3 -Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19) -Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27 -Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15 -Herbalism.Effect.6=Farmer\'s Diet -Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23 -Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14) -Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops -Herbalism.Effect.10=Hylian Luck -Herbalism.Effect.11=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01 -Herbalism.Effect.12=Shroom Thumb -Herbalism.Effect.13=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32 +Herbalism.SubSkill.GreenTerra.Name=Green Terra +Herbalism.SubSkill.GreenTerra.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23\u0e14\u0e23\u0e2d\u0e1b x3 +Herbalism.SubSkill.GreenThumb.Name=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19) +Herbalism.SubSkill.GreenThumb.Description=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27 +Herbalism.SubSkill.GreenThumb.Description.2=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15 +Herbalism.SubSkill.FarmersDiet.Name=Farmer\'s Diet +Herbalism.SubSkill.FarmersDiet.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23 +Herbalism.SubSkill.DoubleDrops.Name=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14) +Herbalism.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops +Herbalism.SubSkill.HylianLuck.Name=Hylian Luck +Herbalism.SubSkill.HylianLuck.Description=\u0e43\u0e2b\u0e49\u0e21\u0e35\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e40\u0e25\u0e47\u0e01\u0e19\u0e49\u0e2d\u0e22\u0e43\u0e19\u0e01\u0e32\u0e23\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e17\u0e35\u0e48\u0e2b\u0e32\u0e22\u0e32\u0e01 +Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb +Herbalism.SubSkill.ShroomThumb.Description=\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22\u0e40\u0e2a\u0e49\u0e19\u0e43\u0e22\u0e14\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2b\u0e0d\u0e49\u0e32 Herbalism.HylianLuck=[[GREEN]]\u0e04\u0e38\u0e13\u0e21\u0e35\u0e42\u0e0a\u0e04\u0e43\u0e19\u0e27\u0e31\u0e19\u0e19\u0e35\u0e49! Herbalism.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Herbalism: Herbalism.SkillName=HERBALISM @@ -138,16 +138,16 @@ Mining.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u Mining.Ability.Locked.2=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe** Mining.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 Pickaxe** -Mining.Effect.0=Super Breaker -Mining.Effect.1=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3 -Mining.Effect.2=Drops x2 -Mining.Effect.3=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops -Mining.Effect.4=Blast Mining -Mining.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT -Mining.Effect.6=Bigger Bombs -Mining.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT -Mining.Effect.8=Demolitions Expertise -Mining.Effect.9=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT +Mining.SubSkill.SuperBreaker.Name=Super Breaker +Mining.SubSkill.SuperBreaker.Description=+\u0e04\u0e27\u0e32\u0e21\u0e40\u0e23\u0e47\u0e27, \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e14\u0e23\u0e2d\u0e1b x3 +Mining.SubSkill.DoubleDrops.Name=Drops x2 +Mining.SubSkill.DoubleDrops.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops +Mining.SubSkill.BlastMining.Name=Blast Mining +Mining.SubSkill.BlastMining.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e41\u0e23\u0e48\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49 TNT +Mining.SubSkill.BiggerBombs.Name=Bigger Bombs +Mining.SubSkill.BiggerBombs.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u0e07 TNT +Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise +Mining.SubSkill.DemolitionsExpertise.Description=\u0e25\u0e14\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01 TNT Mining.Effect.Decrease=[[RED]]Demolitions \u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Mining.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Mining: @@ -164,24 +164,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27! -Repair.Effect.0=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 -Repair.Effect.1=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 -Repair.Effect.10=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) -Repair.Effect.11=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 -Repair.Effect.12=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) -Repair.Effect.13=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 -Repair.Effect.14=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) -Repair.Effect.15=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 -Repair.Effect.2=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery -Repair.Effect.3=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21 -Repair.Effect.4=Super Repair -Repair.Effect.5=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double -Repair.Effect.6=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL) -Repair.Effect.7=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 -Repair.Effect.8=Arcane Forging -Repair.Effect.9=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19 -Repair.Effect.16=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+) -Repair.Effect.17=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 +Repair.SubSkill.Repair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 +Repair.SubSkill.Repair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 +Repair.SubSkill.GoldRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) +Repair.SubSkill.GoldRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 +Repair.SubSkill.IronRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) +Repair.SubSkill.IronRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e2b\u0e25\u0e47\u0e01\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 +Repair.SubSkill.StoneRepair.Name=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+) +Repair.SubSkill.StoneRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e2b\u0e34\u0e19 +Repair.SubSkill.RepairMastery.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Repair Mastery +Repair.SubSkill.RepairMastery.Description=\u0e08\u0e33\u0e19\u0e27\u0e19\u0e40\u0e07\u0e34\u0e19\u0e17\u0e35\u0e48\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19\u0e43\u0e19\u0e01\u0e32\u0e23\u0e0b\u0e48\u0e2d\u0e21 +Repair.SubSkill.SuperRepair.Name=Super Repair +Repair.SubSkill.SuperRepair.Description=\u0e1c\u0e25\u0e01\u0e32\u0e23\u0e44\u0e14\u0e49 Double +Repair.SubSkill.DiamondRepair.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Diamond Repair ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21 \u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e40\u0e1e\u0e0a\u0e23\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 +Repair.SubSkill.ArcaneForging.Name=Arcane Forging +Repair.SubSkill.ArcaneForging.Description=\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e01\u0e32\u0e23\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e1b\u0e23\u0e30\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e20\u0e32\u0e1e\u0e02\u0e36\u0e49\u0e19 +Repair.SubSkill.Salvage.Name=\u0e17\u0e31\u0e01\u0e29\u0e30 Salvage (\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e17\u0e31\u0e01\u0e29\u0e30 {0}+) +Repair.SubSkill.Salvage.Description=\u0e01\u0e39\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30 Repair.Error=[[DARK_RED]]mcMMO \u0e1e\u0e1a\u0e02\u0e49\u0e2d\u0e1c\u0e34\u0e14\u0e1e\u0e25\u0e32\u0e14\u0e1e\u0e22\u0e32\u0e22\u0e32\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2a\u0e34\u0e19\u0e04\u0e49\u0e32\u0e23\u0e32\u0e22\u0e01\u0e32\u0e23\u0e19\u0e35\u0e49! Repair.Listener.Anvil=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07 Anvil \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30. Repair.Listener.Anvil2=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e27\u0e32\u0e07\u0e17\u0e31\u0e48\u0e07\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e01\u0e39\u0e49\u0e40\u0e04\u0e23\u0e37\u0e48\u0e2d\u0e07\u0e21\u0e37\u0e2d\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30. @@ -222,13 +222,13 @@ Swords.Combat.Counter.Chance=[[RED]]Counter Attack \u0e42\u0e2d\u0e01\u0e32\u0e2 Swords.Combat.Counter.Hit=[[DARK_RED]]\u0e42\u0e08\u0e21\u0e15\u0e35\u0e14\u0e49\u0e27\u0e22 counter-attack! Swords.Combat.Countered=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e21\u0e36\u0e19\u0e07\u0e07 \u0e40\u0e1e\u0e23\u0e32\u0e30 \u0e17\u0e31\u0e01\u0e29\u0e30 SERRATED STRIKES! -Swords.Effect.0=Counter Attack -Swords.Effect.2=Serrated Strikes -Swords.Effect.3={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22 +Swords.SubSkill.CounterAttack.Name=Counter Attack +Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes +Swords.SubSkill.SerratedStrikes.Description={0} \u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e01\u0e23\u0e30\u0e08\u0e32\u0e22, \u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25+ \u0e01\u0e23\u0e30\u0e08\u0e32\u0e22 Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5={0} Tick \u0e15\u0e48\u0e2d\u0e01\u0e32\u0e23\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25 -Swords.Effect.6=Bleed -Swords.Effect.7=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01 +Swords.SubSkill.Bleed.Name=Bleed +Swords.SubSkill.Bleed.Description=\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25\u0e2d\u0e2d\u0e01 Swords.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Serrated Strikes \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** @@ -257,26 +257,26 @@ Taming.Ability.Locked.3=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u Taming.Ability.Locked.4=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (FAST FOOD SERVICE) Taming.Ability.Locked.5=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (HOLY HOUND) Taming.Combat.Chance.Gore=[[RED]]Gore \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} -Taming.Effect.0=Beast Lore -Taming.Effect.1=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots -Taming.Effect.10=Shock Proof -Taming.Effect.11=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07 -Taming.Effect.12=Call of the Wild -Taming.Effect.13=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13 -Taming.Effect.14=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22 +Taming.SubSkill.BeastLore.Name=Beast Lore +Taming.SubSkill.BeastLore.Description=\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e0a\u0e49\u0e15\u0e23\u0e27\u0e08\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e41\u0e25\u0e30 ocelots +Taming.SubSkill.ShockProof.Name=Shock Proof +Taming.SubSkill.ShockProof.Description=\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14\u0e25\u0e14\u0e25\u0e07 +Taming.SubSkill.CallOfTheWild.Name=Call of the Wild +Taming.SubSkill.CallOfTheWild.Description=\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2a\u0e31\u0e15\u0e27\u0e4c\u0e21\u0e32\u0e14\u0e49\u0e32\u0e19\u0e02\u0e49\u0e32\u0e07\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Ocelot): \u0e21\u0e2d\u0e1a\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22 Taming.Effect.15=[[GRAY]]COTW (Wolf): \u0e21\u0e2d\u0e1a\u0e01\u0e23\u0e30\u0e14\u0e39\u0e01\u0e43\u0e19\u0e21\u0e37\u0e2d {0} \u0e0a\u0e34\u0e49\u0e19\u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e0b\u0e49\u0e32\u0e22 -Taming.Effect.16=Fast Food Service -Taming.Effect.17=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 -Taming.Effect.18=Holy Hound -Taming.Effect.19=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c -Taming.Effect.2=Gore -Taming.Effect.3=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25 -Taming.Effect.4=Sharpened Claws -Taming.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 -Taming.Effect.6=Environmentally Aware -Taming.Effect.7=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 -Taming.Effect.8=Thick Fur -Taming.Effect.9=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e17\u0e35\u0e48\u0e08\u0e30\u0e23\u0e31\u0e01\u0e29\u0e32\u0e15\u0e31\u0e27\u0e40\u0e2d\u0e07\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e08\u0e21\u0e15\u0e35 +Taming.SubSkill.HolyHound.Name=Holy Hound +Taming.SubSkill.HolyHound.Description=\u0e23\u0e31\u0e01\u0e29\u0e32\u0e1e\u0e34\u0e29\u0e41\u0e25\u0e30\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e4c +Taming.SubSkill.Gore.Name=Gore +Taming.SubSkill.Gore.Description=\u0e42\u0e08\u0e21\u0e15\u0e35\u0e17\u0e33 Critical \u0e41\u0e25\u0e30\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e40\u0e25\u0e37\u0e2d\u0e14\u0e44\u0e2b\u0e25 +Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws +Taming.SubSkill.SharpenedClaws.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware +Taming.SubSkill.EnvironmentallyAware.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e01\u0e23\u0e30\u0e1a\u0e2d\u0e07\u0e40\u0e1e\u0e0a\u0e23 \u0e25\u0e32\u0e27\u0e32 \u0e01\u0e32\u0e23\u0e15\u0e01\u0e08\u0e32\u0e01\u0e17\u0e35\u0e48\u0e2a\u0e39\u0e07 +Taming.SubSkill.ThickFur.Name=Thick Fur +Taming.SubSkill.ThickFur.Description=\u0e25\u0e14\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22\u0e08\u0e32\u0e01\u0e44\u0e1f Taming.Listener.Wolf=[[DARK_GRAY]]\u0e2b\u0e21\u0e32\u0e1b\u0e48\u0e32\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e01\u0e25\u0e31\u0e1a\u0e21\u0e32\u0e2b\u0e32\u0e04\u0e38\u0e13... Taming.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Taming: Taming.SkillName=TAMING @@ -295,16 +295,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u0e1d\u0e48\u0e32\u0e22\u0e15\u0e23\u0 Unarmed.Ability.IronGrip.Defender=[[GREEN]]Iron grip \u0e17\u0e33\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22! Unarmed.Ability.Lower=[[GRAY]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d** Unarmed.Ability.Ready=[[GREEN]]**\u0e04\u0e38\u0e13\u0e1e\u0e23\u0e49\u0e2d\u0e21\u0e17\u0e35\u0e48\u0e08\u0e30\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30\u0e02\u0e2d\u0e07 \u0e21\u0e37\u0e2d** -Unarmed.Effect.0=Berserk -Unarmed.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19 -Unarmed.Effect.2=Disarm (Players) -Unarmed.Effect.3=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 -Unarmed.Effect.4=Iron Arm Style -Unarmed.Effect.5=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b -Unarmed.Effect.6=Arrow Deflect -Unarmed.Effect.7=Deflect arrows -Unarmed.Effect.8=Iron Grip -Unarmed.Effect.9=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14 +Unarmed.SubSkill.Berserk.Name=Berserk +Unarmed.SubSkill.Berserk.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e01\u0e32\u0e23\u0e17\u0e33\u0e04\u0e27\u0e32\u0e21\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e32\u0e22 +50%, \u0e17\u0e33\u0e25\u0e32\u0e22\u0e27\u0e31\u0e15\u0e16\u0e38\u0e17\u0e35\u0e48\u0e2d\u0e48\u0e2d\u0e19 +Unarmed.SubSkill.Disarm.Name=Disarm (Players) +Unarmed.SubSkill.Disarm.Description=\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19\u0e21\u0e37\u0e2d\u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 +Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style +Unarmed.SubSkill.IronArmStyle.Description=\u0e41\u0e02\u0e47\u0e07\u0e15\u0e31\u0e27\u0e41\u0e02\u0e19\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e27\u0e25\u0e32\u0e1c\u0e48\u0e32\u0e19\u0e44\u0e1b +Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect +Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows +Unarmed.SubSkill.IronGrip.Name=Iron Grip +Unarmed.SubSkill.IronGrip.Description=\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19\u0e44\u0e21\u0e48\u0e43\u0e2b\u0e49\u0e04\u0e38\u0e13\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e16\u0e39\u0e01\u0e1b\u0e25\u0e14 Unarmed.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Unarmed: Unarmed.SkillName=UNARMED Unarmed.Skills.Berserk.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Berserk \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** @@ -318,12 +318,12 @@ Woodcutting.Ability.1=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Tree Feller \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 Woodcutting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (LEAF BLOWER) -Woodcutting.Effect.0=Tree Feller -Woodcutting.Effect.1=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14 -Woodcutting.Effect.2=Leaf Blower -Woodcutting.Effect.3=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01 -Woodcutting.Effect.4=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops -Woodcutting.Effect.5=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops +Woodcutting.SubSkill.TreeFeller.Name=Tree Feller +Woodcutting.SubSkill.TreeFeller.Description=\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e15\u0e49\u0e19\u0e44\u0e21\u0e49\u0e23\u0e30\u0e40\u0e1a\u0e34\u0e14 +Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower +Woodcutting.SubSkill.LeafBlower.Description=\u0e17\u0e33\u0e25\u0e32\u0e22\u0e43\u0e1a\u0e44\u0e21\u0e49\u0e2d\u0e2d\u0e01 +Woodcutting.SubSkill.HarvestLumber.Name=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\u0e01\u0e32\u0e23 Drops +Woodcutting.SubSkill.HarvestLumber.Description=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops Woodcutting.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Woodcutting: Woodcutting.SkillName=WOODCUTTING Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u0e17\u0e31\u0e01\u0e29\u0e30 Tree Feller \u0e2b\u0e21\u0e14\u0e2a\u0e20\u0e32\u0e1e** diff --git a/src/main/resources/locale/locale_tr_TR.properties b/src/main/resources/locale/locale_tr_TR.properties deleted file mode 100644 index d1395c1ec..000000000 --- a/src/main/resources/locale/locale_tr_TR.properties +++ /dev/null @@ -1,68 +0,0 @@ -Acrobatics.Combat.Proc=[[GREEN]]**KACTI** -Acrobatics.SkillName=AKROBATIK -Acrobatics.Skillup=[[YELLOW]]Akrobatik yeteneklerin {0} seviye oldu . En fazla ({1}) -Archery.Listener=Ok\u00e7uluk: -Archery.SkillName=OK\u00c7ULUK -Archery.Skillup=[[YELLOW]]Okculuk yetenegin {0} seviye oldu . En fazla ({1}) -Axes.Ability.Ready=[[GREEN]]**BALTANI HAZIRLIYORSUN** -Axes.Combat.GI.Struck=[RED]]**IYI BIR DARBE VURDU** -Axes.Effect.2=Kritik Vuruslar -Axes.SkillName=BALTALAR -Excavation.Ability.Lower=[[GRAY]]**K\u00dcREGINI INDIRIYORSUN** -Excavation.SkillName=KAZMA -Fishing.SkillName=BALIK TUTMA -Herbalism.Ability.Lower=[[GRAY]]**\u00c7APANI INDIRIYORSUN** -Herbalism.Ability.Ready=[[GREEN]]**\u00c7APANI HAZIRLIYORSUN** -Herbalism.Listener=Herbalism: -Herbalism.Skillup=[[YELLOW]]Herbalizm yeteneklerin {0} seviye oldu. Toplam ({1}) -Mining.Ability.Length=[[RED]]Aninda Kirma \u00d6zelligi Uzunlugu: [[YELLOW]]{0}saniye -Mining.Ability.Lower=[GRAY]]**KAZMANI INDIRIYORSUN** -Mining.Ability.Ready=[[GREEN]]**KAZMAN HAZIR** -Mining.SkillName=MADENCILIK -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Senin [[YELLOW]]Aninda Kirma [[GREEN]\u00f6zelligin yenilendi! -Mining.Skillup=[[YELLOW]]Madencilik yetene\u011fin {0} seviye oldu . En fazla ({1}) -Mining.Blast.Boom=[[GRAY]]**BOM** -Mining.Blast.Refresh=[[YELLOW]]Y\u0131k\u0131c\u0131 Kazma [[GREEN]]yetenegin yenilendi! -Repair.Effect.4=Super Tamir -Repair.Effect.7=Elmas Zirh & Esyalari Tamir Et -Repair.Listener=Tamir et : -Repair.SkillName=TAMIR -Repair.Skills.AdeptStone=[[DARK_RED]]Tas aleti tamir etmek i\u00e7in yeterli seviyede degilsin. -Repair.Skills.StackedItems=[[DARK_RED]]Stakli esyalari tamir edemezsin. -Repair.Arcane.Fail=[[RED]]Esyanizdaki sira disi g\u00fcc\u00fcn etkisi gecti. -Swords.Ability.Ready=[[GREEN]]**KILICINI HAZIRLIYORSUN** -Swords.Combat.Bleeding.Stopped=[[GRAY]]Kanama[[GREEN]]durdu[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**DUSMAN KANAMAYA BASLADI** -Swords.Skills.SS.On=[[GREEN]]**KESKIN SALDIRI AKTIF** -Taming.Listener=Evcillestirme: -Taming.SkillName=EVCILLESTIRME -Unarmed.Ability.Lower=YUMRUKLARINI INDIRIYORSUN -Unarmed.Listener=Silahsiz: -Unarmed.SkillName=SILAHSIZ -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] adli oyuncu [[RED]]c\u0131lg\u0131na dondu! -Woodcutting.Ability.0=Yaprak Ufleyici -Woodcutting.SkillName=ODUNCULUK -Woodcutting.Skills.TreeFeller.Threshold=[[RED]]Aga\u00e7 \u00e7ok uzun! -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} -Combat.BeastLoreOwner=[[DARK_AQUA]]Sahip ([[RED]]{0}[[DARK_AQUA]]) -Combat.TouchedFuzzy=[[DARK_RED]]Bas\u0131n donuyor! -Commands.AdminChat.Off=Admin Chat [[RED]]Kapal\u0131 -Commands.Party.Kick=[[RED]]Partiden at\u0131ld\u0131n {0}! -Commands.Party.None=[[RED]]Grupta degilsin. -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] G\u00fc\u00e7 Seviyesi [[YELLOW]]En y\u00fcksekler -Commands.PowerLevel=[[DARK_RED]G\u00fc\u00e7 Seviyesi: [[GREEN]]{0} -Commands.Stats.Self=ISTATISTIKLERINIZ -Commands.Stats=[[RED]]- mcMMO istatistiklerini g\u00f6r -Party.Teleport.Target=[[GREEN]]{0} sana isinlandi. -Party.Unlocked=[[GRAY]]Parti herkeze acik. -Commands.XPGain.Excavation=Kazmak ve hazineler bulmak -Commands.XPGain.Herbalism=Hasat -Commands.XPGain.Mining=Tas veya cevher kaz! -Commands.XPGain.Repair=Tamir ediliyor -Commands.XPGain.Taming=Hayvan evcillestir veya kopeginle beraber savas! -Commands.XPGain=[[DARK_GRAY]]KAZANILAN XP: [[WHITE]]{0} -Commands.xprate.started.0=[[GOLD]] mcMMO I\u00c7IN XP EVENTI BASLADI! -XPRate.Event=[[GOLD]]mcMMO eventlerdende xp kazandirir. XP gelme olasiligi {0}x! -Effects.Effects=EFEKTLER -Skills.Disarmed=[[DARK_RED]]Silahsiz kaldin. -Stats.Header.Combat=[[GOLD]]-=SAVAS YETENEKLERI=- diff --git a/src/main/resources/locale/locale_zh_CN.properties b/src/main/resources/locale/locale_zh_CN.properties index babfc6adb..9f406643f 100644 --- a/src/main/resources/locale/locale_zh_CN.properties +++ b/src/main/resources/locale/locale_zh_CN.properties @@ -1,22 +1,22 @@ Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d** Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f** Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0} -Acrobatics.Effect.0=\u7ffb\u6eda -Acrobatics.Effect.1=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3 -Acrobatics.Effect.2=\u4f18\u96c5\u7684\u7ffb\u6eda -Acrobatics.Effect.3=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c -Acrobatics.Effect.4=\u95ea\u907f -Acrobatics.Effect.5=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3 +Acrobatics.SubSkill.Roll.Name=\u7ffb\u6eda +Acrobatics.SubSkill.Roll.Description=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3 +Acrobatics.SubSkill.GracefulRoll.Name=\u4f18\u96c5\u7684\u7ffb\u6eda +Acrobatics.SubSkill.GracefulRoll.Description=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c +Acrobatics.SubSkill.Dodge.Name=\u95ea\u907f +Acrobatics.SubSkill.Dodge.Description=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3 Acrobatics.Listener=\u6742\u6280(Acrobatics): Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} Acrobatics.Roll.Text=**\u7ffb\u6eda** Acrobatics.SkillName=\u6742\u6280 Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) -Alchemy.Effect.0=\u50ac\u5316 -Alchemy.Effect.1=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6 -Alchemy.Effect.2=\u6df7\u5408 -Alchemy.Effect.3=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34 +Alchemy.SubSkill.Catalysis.Name=\u50ac\u5316 +Alchemy.SubSkill.Catalysis.Description=\u63d0\u5347\u836f\u6c34\u917f\u9020\u901f\u5ea6 +Alchemy.SubSkill.Concoctions.Name=\u6df7\u5408 +Alchemy.SubSkill.Concoctions.Description=\u917f\u9020\u5e26\u6709\u591a\u91cd\u539f\u6599\u7684\u836f\u6c34 Alchemy.Listener=\u70bc\u91d1(Alchemy): Alchemy.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u50ac\u5316\uff09 Alchemy.Catalysis.Speed=[[RED]]\u917f\u9020\u901f\u5ea6: [[YELLOW]]{0} @@ -27,12 +27,12 @@ Alchemy.Skillup=[[YELLOW]]\u70bc\u91d1\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0} -Archery.Effect.0=\u6280\u5de7\u5c04\u51fb -Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3 -Archery.Effect.2=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4) -Archery.Effect.3=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3 -Archery.Effect.4=\u56de\u6536\u5f13\u7bad -Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2 +Archery.SubSkill.SkillShot.Name=\u6280\u5de7\u5c04\u51fb +Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3 +Archery.SubSkill.Daze.Name=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4) +Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3 +Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad +Archery.SubSkill.ArrowRetrieval.Description=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2 Archery.Listener=\u7bad\u672f(Archery): Archery.SkillName=\u7bad\u672f Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) @@ -51,16 +51,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u5de8\u529b\u6253\u51fb** Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d** Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u65a9\u9996\u8005\u6280\u80fd\u653b\u51fb! Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s -Axes.Effect.0=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd) -Axes.Effect.1=\u9020\u6210\u8303\u56f4\u4f24\u5bb3 -Axes.Effect.2=\u81f4\u547d\u4e00\u51fb -Axes.Effect.3=\u53cc\u500d\u4f24\u5bb3 -Axes.Effect.4=\u65a7\u5934\u7cbe\u901a -Axes.Effect.5=\u589e\u52a0\u989d\u5916\u4f24\u5bb3 -Axes.Effect.6=\u51b2\u51fb -Axes.Effect.7=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532 -Axes.Effect.8=\u5f3a\u70c8\u51b2\u51fb -Axes.Effect.9=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3 +Axes.SubSkill.SkullSplitter.Name=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd) +Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u8303\u56f4\u4f24\u5bb3 +Axes.SubSkill.CriticalStrikes.Name=\u81f4\u547d\u4e00\u51fb +Axes.SubSkill.CriticalStrikes.Description=\u53cc\u500d\u4f24\u5bb3 +Axes.SubSkill.AxeMastery.Name=\u65a7\u5934\u7cbe\u901a +Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u989d\u5916\u4f24\u5bb3 +Axes.SubSkill.ArmorImpact.Name=\u51b2\u51fb +Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532 +Axes.SubSkill.GreaterImpact.Name=\u5f3a\u70c8\u51b2\u51fb +Axes.SubSkill.GreaterImpact.Description=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3 Axes.Listener=\u65a7\u6280(Axes): Axes.SkillName=\u65a7\u6280 Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f** @@ -71,10 +71,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u65 Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1}) Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50** Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50** -Excavation.Effect.0=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd) -Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6 -Excavation.Effect.2=\u5b9d\u7269\u730e\u4eba -Excavation.Effect.3=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b +Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd) +Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6 +Excavation.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba +Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s Excavation.Listener=\u6316\u6398(Excavation): Excavation.SkillName=\u6316\u6398 @@ -95,18 +95,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELL Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0} -Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd) -Fishing.Effect.1=\u9493\u5230\u6742\u7269 -Fishing.Effect.2=\u9b54\u6cd5\u730e\u4eba -Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1 -Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528) -Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765 -Fishing.Effect.6=\u6e14\u592b\u98df\u8c31 -Fishing.Effect.7=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6 -Fishing.Effect.8=\u9493\u9c7c\u5927\u5e08 -Fishing.Effect.9=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387 -Fishing.Effect.10=\u51b0\u9493 -Fishing.Effect.11=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c +Fishing.SubSkill.TreasureHunter.Name=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd) +Fishing.SubSkill.TreasureHunter.Description=\u9493\u5230\u6742\u7269 +Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u730e\u4eba +Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1 +Fishing.SubSkill.Shake.Name=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528) +Fishing.SubSkill.Shake.Description=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765 +Fishing.SubSkill.FishermansDiet.Name=\u6e14\u592b\u98df\u8c31 +Fishing.SubSkill.FishermansDiet.Description=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6 +Fishing.SubSkill.MasterAngler.Name=\u9493\u9c7c\u5927\u5e08 +Fishing.SubSkill.MasterAngler.Description=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387 +Fishing.SubSkill.IceFishing.Name=\u51b0\u9493 +Fishing.SubSkill.IceFishing.Description=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1 Fishing.Listener=\u9493\u9c7c(Fishing): Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8... @@ -127,20 +127,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u9504\u59 Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934** Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u83cc\u4e1d\u5316\u51e0\u7387: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u83cc\u4e1d\u5316\u5931\u8d25** -Herbalism.Effect.0=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd) -Herbalism.Effect.1=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387 -Herbalism.Effect.2=\u7eff\u5316 (\u5c0f\u9ea6) -Herbalism.Effect.3=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6 +Herbalism.SubSkill.GreenTerra.Name=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd) +Herbalism.SubSkill.GreenTerra.Description=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387 +Herbalism.SubSkill.GreenThumb.Name=\u7eff\u5316 (\u5c0f\u9ea6) +Herbalism.SubSkill.GreenThumb.Description=\u6536\u83b7\u7684\u65f6\u5019\u81ea\u52a8\u79cd\u690d\u5c0f\u9ea6 Herbalism.Effect.4=\u7eff\u5316 (\u65b9\u5757) -Herbalism.Effect.5=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f -Herbalism.Effect.6=\u519c\u592b\u98df\u8c31 -Herbalism.Effect.7=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6 -Herbalism.Effect.8=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) -Herbalism.Effect.9=\u53cc\u500d\u7269\u54c1 -Herbalism.Effect.10=\u6d77\u62c9\u5c14\u7684\u795d\u798f -Herbalism.Effect.11=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b -Herbalism.Effect.12=\u83cc\u4e1d\u5316 -Herbalism.Effect.13=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d +Herbalism.SubSkill.GreenThumb.Description.2=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f +Herbalism.SubSkill.FarmersDiet.Name=\u519c\u592b\u98df\u8c31 +Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u519c\u4ea7\u54c1\u65f6\u989d\u5916\u56de\u590d\u9965\u997f\u5ea6 +Herbalism.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) +Herbalism.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1 +Herbalism.SubSkill.HylianLuck.Name=\u6d77\u62c9\u5c14\u7684\u795d\u798f +Herbalism.SubSkill.HylianLuck.Description=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269\u54c1\u7684\u80fd\u529b +Herbalism.SubSkill.ShroomThumb.Name=\u83cc\u4e1d\u5316 +Herbalism.SubSkill.ShroomThumb.Description=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728! Herbalism.Listener=\u8349\u836f\u5b66(Herbalism): Herbalism.SkillName=\u8349\u836f\u5b66 @@ -156,16 +156,16 @@ Mining.Ability.Locked.1=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5927\u53f7 Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6) Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50** Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504** -Mining.Effect.0=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd) -Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 -Mining.Effect.2=\u53cc\u500d\u6389\u843d -Mining.Effect.3=\u53cc\u500d\u7269\u54c1 -Mining.Effect.4=\u7206\u7834\u5f00\u91c7 -Mining.Effect.5=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1 -Mining.Effect.6=\u5927\u53f7\u70b8\u5f39 -Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4 -Mining.Effect.8=\u7206\u7834\u4e13\u5bb6 -Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3 +Mining.SubSkill.SuperBreaker.Name=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd) +Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 +Mining.SubSkill.DoubleDrops.Name=\u53cc\u500d\u6389\u843d +Mining.SubSkill.DoubleDrops.Description=\u53cc\u500d\u7269\u54c1 +Mining.SubSkill.BlastMining.Name=\u7206\u7834\u5f00\u91c7 +Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1 +Mining.SubSkill.BiggerBombs.Name=\u5927\u53f7\u70b8\u5f39 +Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4 +Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u4e13\u5bb6 +Mining.SubSkill.DemolitionsExpertise.Description=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3 Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} Mining.Listener=\u6316\u77ff(Mining): @@ -182,22 +182,22 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f84\u63d0\u5347: [[YELL Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7! Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5! -Repair.Effect.0=\u4fee\u7406 -Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907 -Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL) -Repair.Effect.11=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907 -Repair.Effect.12=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL) -Repair.Effect.13=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532 -Repair.Effect.14=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL) -Repair.Effect.15=\u4fee\u7406\u77f3\u5934\u5de5\u5177 -Repair.Effect.2=\u4fee\u7406\u7cbe\u901a -Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf -Repair.Effect.4=\u8d85\u7ea7\u4fee\u7406 -Repair.Effect.5=\u53cc\u500d\u6548\u679c -Repair.Effect.6=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL) -Repair.Effect.7=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907 -Repair.Effect.8=\u79d8\u6cd5\u953b\u9020 -Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1 +Repair.SubSkill.Repair.Name=\u4fee\u7406 +Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907 +Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u9ec4\u91d1\u5de5\u5177\u548c\u88c5\u5907 +Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u94c1\u8d28\u7269\u54c1 ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u94c1\u8d28\u5de5\u5177\u548c\u62a4\u7532 +Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u5934\u7269\u54c1 ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u5934\u5de5\u5177 +Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a +Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6570\u91cf +Repair.SubSkill.SuperRepair.Name=\u8d85\u7ea7\u4fee\u7406 +Repair.SubSkill.SuperRepair.Description=\u53cc\u500d\u6548\u679c +Repair.SubSkill.DiamondRepair.Name=\u94bb\u77f3\u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u94bb\u77f3\u5de5\u5177\u548c\u88c5\u5907 +Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u953b\u9020 +Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1 Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef! Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177. Repair.Listener=\u4fee\u7406\uff1a @@ -222,10 +222,10 @@ Repair.Arcane.Lost=[[RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5 Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54. Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4 Salvage.Pretty.Name=\u5206\u89e3 -Salvage.Effect.0=\u8fdb\u9636\u5206\u89e3 -Salvage.Effect.1=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1 -Salvage.Effect.2=\u795e\u79d8\u5206\u89e3 -Salvage.Effect.3=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54 +Salvage.SubSkill.AdvancedSalvage.Name=\u8fdb\u9636\u5206\u89e3 +Salvage.SubSkill.AdvancedSalvage.Description=\u5206\u89e3\u635f\u574f\u7684\u7269\u54c1 +Salvage.SubSkill.ArcaneSalvaging.Name=\u795e\u79d8\u5206\u89e3 +Salvage.SubSkill.ArcaneSalvaging.Description=\u4ece\u7269\u54c1\u4e2d\u62c6\u89e3\u51fa\u9644\u9b54 Salvage.Ability.Locked.0=\u80fd\u529b\u9501\u5b9a\u76f4\u81f3 {0}+ \u6280\u80fd\u7b49\u7ea7 (\u8fdb\u9636\u5206\u89e3) Salvage.Ability.Bonus.0=\u8fdb\u9636\u5206\u89e3 Salvage.Ability.Bonus.1=\u6700\u5927\u9650\u5ea6\u56de\u6536 {0} \u635f\u574f\u7684\u7269\u54c1 @@ -255,14 +255,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b! Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba** Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u5229\u5203\u7a81\u523a! -Swords.Effect.0=\u53cd\u51fb -Swords.Effect.1=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c -Swords.Effect.2=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd) -Swords.Effect.3={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4 +Swords.SubSkill.CounterAttack.Name=\u53cd\u51fb +Swords.SubSkill.CounterAttack.Description=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c +Swords.SubSkill.SerratedStrikes.Name=\u5229\u5203\u7a81\u523a (\u4e3b\u52a8\u6280\u80fd) +Swords.SubSkill.SerratedStrikes.Description={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4 Swords.Effect.4=\u5229\u5203\u7a81\u523a \u6d41\u8840\u4f24\u5bb3\u589e\u52a0 Swords.Effect.5={0} \u6b21 \u6d41\u8840 -Swords.Effect.6=\u653e\u8840 -Swords.Effect.7=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3 +Swords.SubSkill.Bleed.Name=\u653e\u8840 +Swords.SubSkill.Bleed.Description=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3 Swords.Listener=\u5251\u672f(Swords): Swords.SkillName=\u5251\u672f Swords.Skills.SS.Off=[[RED]]**\u5229\u5203\u7a81\u523a\u5df2\u7ecf\u7ed3\u675f\u4e86** @@ -291,27 +291,27 @@ Taming.Ability.Locked.3=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5229\u722a Taming.Ability.Locked.4={0}+ \u7ea7\u540e\u89e3\u9501 (FAST FOOD SERVICE) Taming.Ability.Locked.5={0}+ \u7ea7\u540e\u89e3\u9501 (\u72ac\u795e\u7684\u5e87\u62a4) Taming.Combat.Chance.Gore=[[RED]]\u55dc\u8840\u51e0\u7387: [[YELLOW]]{0} -Taming.Effect.0=\u9a6f\u517d\u77e5\u8bc6 -Taming.Effect.1=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5 -Taming.Effect.10=\u51b2\u51fb\u62b5\u6297 -Taming.Effect.11=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11 -Taming.Effect.12=\u91ce\u6027\u547c\u5524 -Taming.Effect.13=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269 -Taming.Effect.14=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. +Taming.SubSkill.BeastLore.Name=\u9a6f\u517d\u77e5\u8bc6 +Taming.SubSkill.BeastLore.Description=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5 +Taming.SubSkill.ShockProof.Name=\u51b2\u51fb\u62b5\u6297 +Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11 +Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u5524 +Taming.SubSkill.CallOfTheWild.Description=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. -Taming.Effect.20=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. -Taming.Effect.16=\u5feb\u9910\u670d\u52a1 -Taming.Effect.17=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf -Taming.Effect.18=\u72ac\u795e\u7684\u5e87\u62a4 -Taming.Effect.19=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108 -Taming.Effect.2=\u55dc\u8840 -Taming.Effect.3=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840 -Taming.Effect.4=\u5229\u722a -Taming.Effect.5=\u4f24\u5bb3\u5956\u52b1 -Taming.Effect.6=\u73af\u5883\u611f\u77e5 -Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3 -Taming.Effect.8=\u539a\u5b9e\u7684\u76ae\u6bdb -Taming.Effect.9=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297 +Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524. +Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52a1 +Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf +Taming.SubSkill.HolyHound.Name=\u72ac\u795e\u7684\u5e87\u62a4 +Taming.SubSkill.HolyHound.Description=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108 +Taming.SubSkill.Gore.Name=\u55dc\u8840 +Taming.SubSkill.Gore.Description=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840 +Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a +Taming.SubSkill.SharpenedClaws.Description=\u4f24\u5bb3\u5956\u52b1 +Taming.SubSkill.EnvironmentallyAware.Name=\u73af\u5883\u611f\u77e5 +Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3 +Taming.SubSkill.ThickFur.Name=\u539a\u5b9e\u7684\u76ae\u6bdb +Taming.SubSkill.ThickFur.Description=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297 Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9... Taming.Listener=\u9a6f\u517d(Taming): Taming.SkillName=\u9a6f\u517d @@ -331,16 +331,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5bf9\u624b\u6709\u8d85\u5 Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u8d85\u5f3a\u63e1\u529b\u62b5\u6321\u4f4f\u4e86\u5bf9\u65b9\u7684\u7f34\u68b0\u653b\u51fb! Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934** Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934** -Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd) -Unarmed.Effect.1=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757 -Unarmed.Effect.2=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6) -Unarmed.Effect.3=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d -Unarmed.Effect.4=\u94c1\u8155\u6a21\u5f0f -Unarmed.Effect.5=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a -Unarmed.Effect.6=\u7bad\u77e2\u504f\u5411 -Unarmed.Effect.7=\u8ba9\u7bad\u77e2\u504f\u5411 -Unarmed.Effect.8=\u8d85\u5f3a\u63e1\u529b -Unarmed.Effect.9=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0 +Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd) +Unarmed.SubSkill.Berserk.Description=+50% \u4f24\u5bb3, \u80fd\u7834\u574f\u786c\u5ea6\u4f4e\u7684\u65b9\u5757 +Unarmed.SubSkill.Disarm.Name=\u7f34\u68b0 (\u4ec5\u9650\u73a9\u5bb6) +Unarmed.SubSkill.Disarm.Description=\u4f7f\u654c\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d +Unarmed.SubSkill.IronArmStyle.Name=\u94c1\u8155\u6a21\u5f0f +Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u62a4\u7532\u968f\u65f6\u95f4\u589e\u52a0\u800c\u589e\u5f3a +Unarmed.SubSkill.ArrowDeflect.Name=\u7bad\u77e2\u504f\u5411 +Unarmed.SubSkill.ArrowDeflect.Description=\u8ba9\u7bad\u77e2\u504f\u5411 +Unarmed.SubSkill.IronGrip.Name=\u8d85\u5f3a\u63e1\u529b +Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0 Unarmed.Listener=\u683c\u6597(Unarmed): Unarmed.SkillName=\u683c\u6597 Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f** @@ -354,12 +354,12 @@ Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6 Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2 Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a) -Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd) -Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811 -Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc -Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6 -Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d -Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1 +Woodcutting.SubSkill.TreeFeller.Name=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd) +Woodcutting.SubSkill.TreeFeller.Description=\u7206\u53d1\u5f0f\u7684\u780d\u6811 +Woodcutting.SubSkill.LeafBlower.Name=\u4e71\u780d\u65e0\u53cc +Woodcutting.SubSkill.LeafBlower.Description=\u626b\u9664\u6811\u53f6 +Woodcutting.SubSkill.HarvestLumber.Name=\u53cc\u500d\u6389\u843d +Woodcutting.SubSkill.HarvestLumber.Description=\u53cc\u500d\u6389\u843d\u7269\u54c1 Woodcutting.Listener=\u4f10\u6728(Woodcutting): Woodcutting.SkillName=\u4f10\u6728 Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f** diff --git a/src/main/resources/locale/locale_zh_TW.properties b/src/main/resources/locale/locale_zh_TW.properties index d9c519bab..77d3e2b5b 100644 --- a/src/main/resources/locale/locale_zh_TW.properties +++ b/src/main/resources/locale/locale_zh_TW.properties @@ -1,12 +1,12 @@ Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u8457\u9678** Acrobatics.Combat.Proc=[[GREEN]]**\u8ff4\u907f** Acrobatics.DodgeChance=[[RED]]\u8ff4\u907f\u6a5f\u7387: [[YELLOW]]{0} -Acrobatics.Effect.0=\u7ffb\u6efe -Acrobatics.Effect.1=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3 -Acrobatics.Effect.2=\u6f02\u4eae\u7ffb\u6efe -Acrobatics.Effect.3=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c -Acrobatics.Effect.4=\u8ff4\u907f -Acrobatics.Effect.5=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3 +Acrobatics.SubSkill.Roll.Name=\u7ffb\u6efe +Acrobatics.SubSkill.Roll.Description=\u6e1b\u5c11\u6216\u53d6\u6d88\u6389\u843d\u50b7\u5bb3 +Acrobatics.SubSkill.GracefulRoll.Name=\u6f02\u4eae\u7ffb\u6efe +Acrobatics.SubSkill.GracefulRoll.Description=\u5169\u500d\u7684\u7ffb\u6efe\u6548\u679c +Acrobatics.SubSkill.Dodge.Name=\u8ff4\u907f +Acrobatics.SubSkill.Dodge.Description=\u6e1b\u5c11\u4e00\u534a\u7684\u50b7\u5bb3 Acrobatics.Listener=\u96dc\u6280: Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]\u6f02\u4eae\u7ffb\u6efe\u6a5f\u7387: [[YELLOW]]{0} @@ -16,12 +16,12 @@ Acrobatics.Skillup=[[YELLOW]]\u96dc\u6280\u7b49\u7d1a\u4e0a\u5347\u4e86{0}\u7b49 Archery.Combat.DazeChance=[[RED]]\u6688\u7729\u6a5f\u7387: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u6a5f\u7387: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]\u6280\u8853\u5c04\u64ca\u734e\u52f5\u50b7\u5bb3: [[YELLOW]]{0} -Archery.Effect.0=\u6280\u8853\u5c04\u64ca -Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3 -Archery.Effect.2=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6) -Archery.Effect.3=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3 -Archery.Effect.4=\u56de\u6536\u5f13\u7bad -Archery.Effect.5=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2 +Archery.SubSkill.SkillShot.Name=\u6280\u8853\u5c04\u64ca +Archery.SubSkill.SkillShot.Description=\u589e\u52a0\u5f13\u7bad\u50b7\u5bb3 +Archery.SubSkill.Daze.Name=\u6688\u7729(\u9650\u5b9a\u73a9\u5bb6) +Archery.SubSkill.Daze.Description=\u8ff7\u60d1\u6575\u4eba\u4e26\u9020\u6210 {0}\u9ede\u50b7\u5bb3 +Archery.SubSkill.ArrowRetrieval.Name=\u56de\u6536\u5f13\u7bad +Archery.SubSkill.ArrowRetrieval.Description=\u6709\u6a5f\u7387\u5f9e\u5c4d\u9ad4\u4e0a\u53d6\u5f97\u7bad\u77e2 Archery.Listener=\u7bad\u8853: Archery.SkillName=\u7bad\u8853 Archery.Skillup=[[YELLOW]]\u7bad\u8853\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7ea7 ({1})! @@ -40,16 +40,16 @@ Axes.Combat.GI.Proc=[[GREEN]]**\u66b4\u529b\u6253\u64ca** Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f37\u529b\u653b\u64ca\u64ca\u4e2d** Axes.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5288\u9871\u65ac\u64ca\u4e2d! Axes.Combat.SS.Length=[[RED]]\u5288\u9871\u65ac\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s -Axes.Effect.0=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd) -Axes.Effect.1=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3 -Axes.Effect.2=\u6703\u5fc3\u4e00\u64ca -Axes.Effect.3=\u96d9\u500d\u50b7\u5bb3 -Axes.Effect.4=\u65a7\u982d\u7cbe\u901a -Axes.Effect.5=\u589e\u52a0\u984d\u5916\u50b7\u5bb3 -Axes.Effect.6=\u9632\u5177\u7834\u58de\u8005 -Axes.Effect.7=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532 -Axes.Effect.8=\u5f37\u529b\u653b\u64ca -Axes.Effect.9=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3 +Axes.SubSkill.SkullSplitter.Name=\u5288\u9871\u65ac (\u4e3b\u52d5\u6280\u80fd) +Axes.SubSkill.SkullSplitter.Description=\u9020\u6210\u7bc4\u570d\u50b7\u5bb3 +Axes.SubSkill.CriticalStrikes.Name=\u6703\u5fc3\u4e00\u64ca +Axes.SubSkill.CriticalStrikes.Description=\u96d9\u500d\u50b7\u5bb3 +Axes.SubSkill.AxeMastery.Name=\u65a7\u982d\u7cbe\u901a +Axes.SubSkill.AxeMastery.Description=\u589e\u52a0\u984d\u5916\u50b7\u5bb3 +Axes.SubSkill.ArmorImpact.Name=\u9632\u5177\u7834\u58de\u8005 +Axes.SubSkill.ArmorImpact.Description=\u7528\u8db3\u5920\u7684\u529b\u91cf\u4f86\u7a81\u7834\u88dd\u7532 +Axes.SubSkill.GreaterImpact.Name=\u5f37\u529b\u653b\u64ca +Axes.SubSkill.GreaterImpact.Description=\u5c0d\u7121\u88dd\u7532\u6575\u4eba\u9020\u6210\u66f4\u591a\u50b7\u5bb3 Axes.Listener=\u65a7\u6280: Axes.SkillName=\u65a7\u6280 Axes.Skills.SS.Off=[[RED]]**\u5288\u9871\u65ac\u5df2\u7d50\u675f** @@ -60,10 +60,10 @@ Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u52 Axes.Skillup=[[YELLOW]]\u65a7\u6280\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})! Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93df\u5b50** Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u4e86\u4f60\u7684\u93df\u5b50** -Excavation.Effect.0=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd) -Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6 -Excavation.Effect.2=\u5bf6\u7269\u7375\u4eba -Excavation.Effect.3=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b +Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u947d\u982d (\u4e3b\u52d5\u6280\u80fd) +Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d\u7387, 3x \u7d93\u9a57\u503c, +\u901f\u5ea6 +Excavation.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba +Excavation.SubSkill.TreasureHunter.Description=\u6316\u51fa\u5bf6\u85cf\u7684\u80fd\u529b Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u947d\u982d\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s Excavation.Listener=\u6316\u6398: Excavation.SkillName=\u6316\u6398 @@ -84,18 +84,18 @@ Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELL Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0} Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0} -Fishing.Effect.0=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd) -Fishing.Effect.1=\u6389\u5230\u96dc\u7269 -Fishing.Effect.2=\u9b54\u6cd5\u7375\u4eba -Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1 -Fishing.Effect.4=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528) -Fishing.Effect.5=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86 -Fishing.Effect.6=\u6f01\u4eba\u4fbf\u7576 -Fishing.Effect.7=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 -Fishing.Effect.8=\u5782\u91e3\u5927\u5e2b -Fishing.Effect.9=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387 -Fishing.Effect.10=\u51b0\u91e3 -Fishing.Effect.11=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a +Fishing.SubSkill.TreasureHunter.Name=\u5bf6\u7269\u7375\u4eba (\u88ab\u52d5\u6280\u80fd) +Fishing.SubSkill.TreasureHunter.Description=\u6389\u5230\u96dc\u7269 +Fishing.SubSkill.MagicHunter.Name=\u9b54\u6cd5\u7375\u4eba +Fishing.SubSkill.MagicHunter.Description=\u627e\u5230\u9644\u9b54\u7269\u54c1 +Fishing.SubSkill.Shake.Name=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528) +Fishing.SubSkill.Shake.Description=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86 +Fishing.SubSkill.FishermansDiet.Name=\u6f01\u4eba\u4fbf\u7576 +Fishing.SubSkill.FishermansDiet.Description=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 +Fishing.SubSkill.MasterAngler.Name=\u5782\u91e3\u5927\u5e2b +Fishing.SubSkill.MasterAngler.Description=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387 +Fishing.SubSkill.IceFishing.Name=\u51b0\u91e3 +Fishing.SubSkill.IceFishing.Description=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5 Fishing.Listener=\u91e3\u9b5a: Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5... @@ -116,20 +116,20 @@ Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u92e4\u98 Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u8209\u9ad8\u4e86\u4f60\u7684\u92e4\u982d** Herbalism.Ability.ShroomThumb.Chance=[[RED]]\u8611\u83c7\u624b\u89f8\u767c\u6a5f\u7387: [[YELLOW]]{0} Herbalism.Ability.ShroomThumb.Fail=[[RED]]**\u78e8\u83c7\u624b\u4f7f\u7528\u5931\u6557** -Herbalism.Effect.0=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd) -Herbalism.Effect.1=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269 -Herbalism.Effect.2=\u7da0\u624b\u6307 (\u5c0f\u9ea5) -Herbalism.Effect.3=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5 +Herbalism.SubSkill.GreenTerra.Name=\u7da0\u5316 (\u4e3b\u52d5\u6280\u80fd) +Herbalism.SubSkill.GreenTerra.Description=\u6563\u64ad\u4e0a\u5e1d\u7684\u6069\u60e0,3\u500d\u6389\u843d\u7269 +Herbalism.SubSkill.GreenThumb.Name=\u7da0\u624b\u6307 (\u5c0f\u9ea5) +Herbalism.SubSkill.GreenThumb.Description=\u6536\u6210\u6642\u81ea\u52d5\u7a2e\u690d\u5c0f\u9ea5 Herbalism.Effect.4=\u7da0\u624b\u6307 (\u5927\u91cf) -Herbalism.Effect.5=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730 -Herbalism.Effect.6=\u8fb2\u592b\u79c1\u623f\u83dc -Herbalism.Effect.7=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 -Herbalism.Effect.8=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) -Herbalism.Effect.9=\u96d9\u500d\u6389\u843d\u7269\u54c1 -Herbalism.Effect.10=\u6d77\u502b\u7684\u795d\u798f -Herbalism.Effect.11=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1 -Herbalism.Effect.12=\u8611\u83c7\u624b -Herbalism.Effect.13=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349 +Herbalism.SubSkill.GreenThumb.Description.2=\u4f7f\u7528\u7a2e\u5b50\u8b93\u9d5d\u5375\u77f3\u8b8a\u9752\u82d4\u77f3,\u6216\u8b93\u6ce5\u571f\u8b8a\u8349\u5730 +Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u592b\u79c1\u623f\u83dc +Herbalism.SubSkill.FarmersDiet.Description=\u98df\u7528\u8fb2\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6 +Herbalism.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d (\u6240\u6709\u7684\u690d\u7269) +Herbalism.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1 +Herbalism.SubSkill.HylianLuck.Name=\u6d77\u502b\u7684\u795d\u798f +Herbalism.SubSkill.HylianLuck.Description=\u4f7f\u4f60\u64c1\u6709\u5fae\u5c0f\u6a5f\u7387\u767c\u73fe\u7a00\u6709\u7269\u54c1 +Herbalism.SubSkill.ShroomThumb.Name=\u8611\u83c7\u624b +Herbalism.SubSkill.ShroomThumb.Description=\u6563\u64ad\u83cc\u7d72\u9ad4\u81f3\u571f\u548c\u8349 Herbalism.HylianLuck=[[GREEN]]\u8c50\u6536\u5973\u795e\u4eca\u65e5\u8207\u4f60\u540c\u5728! Herbalism.Listener=\u8349\u85e5\u5b78: Herbalism.SkillName=\u8349\u85e5\u5b78 @@ -144,16 +144,16 @@ Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927 Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6) Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50** Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50** -Mining.Effect.0=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd) -Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 -Mining.Effect.2=\u96d9\u500d\u6389\u843d -Mining.Effect.3=\u96d9\u500d\u6389\u843d\u7269\u54c1 -Mining.Effect.4=\u6316\u7926\u7206\u767c -Mining.Effect.5=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5 -Mining.Effect.6=\u5de8\u5927\u7206\u7834 -Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d -Mining.Effect.8=\u7206\u7834\u5c08\u5bb6 -Mining.Effect.9=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3 +Mining.SubSkill.SuperBreaker.Name=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd) +Mining.SubSkill.SuperBreaker.Description=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387 +Mining.SubSkill.DoubleDrops.Name=\u96d9\u500d\u6389\u843d +Mining.SubSkill.DoubleDrops.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1 +Mining.SubSkill.BlastMining.Name=\u6316\u7926\u7206\u767c +Mining.SubSkill.BlastMining.Description=\u4f7f\u7528TNT\u6316\u7926\u6703\u7372\u5f97\u984d\u5916\u734e\u52f5 +Mining.SubSkill.BiggerBombs.Name=\u5de8\u5927\u7206\u7834 +Mining.SubSkill.BiggerBombs.Description=\u589e\u52a0TNT\u7206\u70b8\u7bc4\u570d +Mining.SubSkill.DemolitionsExpertise.Name=\u7206\u7834\u5c08\u5bb6 +Mining.SubSkill.DemolitionsExpertise.Description=\u6e1b\u5c11\u4f86\u81eaTNT\u7684\u50b7\u5bb3 Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0} Mining.Listener=\u6316\u7926: @@ -170,24 +170,24 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f91\u63d0\u5347: [[YELL Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c! Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f! -Repair.Effect.0=\u4fee\u7406 -Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099 -Repair.Effect.10=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL) -Repair.Effect.11=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099 -Repair.Effect.12=\u4fee\u7406\u9435 ({0}+ SKILL) -Repair.Effect.13=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099 -Repair.Effect.14=\u4fee\u7406\u77f3\u982d ({0}+ SKILL) -Repair.Effect.15=\u4fee\u7406\u77f3\u88fd\u5de5\u5177 -Repair.Effect.2=\u4fee\u7406\u7cbe\u901a -Repair.Effect.3=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf -Repair.Effect.4=\u8d85\u7d1a\u4fee\u7406 -Repair.Effect.5=\u96d9\u500d\u6548\u679c -Repair.Effect.6=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL) -Repair.Effect.7=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099 -Repair.Effect.8=\u79d8\u6cd5\u935b\u9020 -Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1 -Repair.Effect.16=\u56de\u6536 ({0}+ SKILL) -Repair.Effect.17=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532 +Repair.SubSkill.Repair.Name=\u4fee\u7406 +Repair.SubSkill.Repair.Description=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099 +Repair.SubSkill.GoldRepair.Name=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=\u4fee\u7406\u91d1\u88fd\u5de5\u5177\u548c\u88dd\u5099 +Repair.SubSkill.IronRepair.Name=\u4fee\u7406\u9435 ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=\u4fee\u7406\u9435\u88fd\u5de5\u5177\u548c\u88dd\u5099 +Repair.SubSkill.StoneRepair.Name=\u4fee\u7406\u77f3\u982d ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=\u4fee\u7406\u77f3\u88fd\u5de5\u5177 +Repair.SubSkill.RepairMastery.Name=\u4fee\u7406\u7cbe\u901a +Repair.SubSkill.RepairMastery.Description=\u5df2\u589e\u52a0\u4fee\u7406\u6578\u91cf +Repair.SubSkill.SuperRepair.Name=\u8d85\u7d1a\u4fee\u7406 +Repair.SubSkill.SuperRepair.Description=\u96d9\u500d\u6548\u679c +Repair.SubSkill.DiamondRepair.Name=\u947d\u77f3\u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=\u4fee\u7406\u947d\u77f3\u5de5\u5177\u548c\u88dd\u5099 +Repair.SubSkill.ArcaneForging.Name=\u79d8\u6cd5\u935b\u9020 +Repair.SubSkill.ArcaneForging.Description=\u4fee\u7406\u9644\u9b54\u7269\u54c1 +Repair.SubSkill.Salvage.Name=\u56de\u6536 ({0}+ SKILL) +Repair.SubSkill.Salvage.Description=\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532 Repair.Error=[[DARK_RED]]mcMMO \u5728\u4fee\u6b63\u6642\u767c\u751f\u4e86\u932f\u8aa4! Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7d93\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827,\u4f60\u53ef\u4ee5\u5728\u9435\u7827\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u88dd\u7532 Repair.Listener.Anvil2=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u56de\u6536\u53f0,\u4f7f\u7528\u5b83\u4f86\u56de\u6536\u5de5\u5177\u548c\u88dd\u7532 @@ -228,14 +228,14 @@ Swords.Combat.Counter.Chance=[[RED]]\u53cd\u64ca\u6a5f\u7387: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u64ca\u4e86\u5c0d\u624b! Swords.Combat.Countered=[[GREEN]]**\u53cd\u5c04\u4e86\u6575\u4eba\u7684\u653b\u64ca** Swords.Combat.SS.Struck=[[DARK_RED]]\u88ab\u5272\u88c2\u65ac\u653b\u64ca\uff01 -Swords.Effect.0=\u53cd\u64ca -Swords.Effect.1=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c -Swords.Effect.2=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd) -Swords.Effect.3={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d +Swords.SubSkill.CounterAttack.Name=\u53cd\u64ca +Swords.SubSkill.CounterAttack.Description=\u683c\u6a94\u6642\u53cd\u5f48{0}\u50b7\u5bb3\u503c +Swords.SubSkill.SerratedStrikes.Name=\u5272\u88c2\u65ac (\u4e3b\u52d5\u6280\u80fd) +Swords.SubSkill.SerratedStrikes.Description={0} \u50b7\u5bb3\u7bc4\u570d, \u653e\u8840\u7bc4\u570d Swords.Effect.4=\u5272\u88c2\u65ac\u6d41\u8840\u50b7\u5bb3\u589e\u52a0 Swords.Effect.5={0} \u6d41\u8840\u9031\u671f -Swords.Effect.6=\u653e\u8840 -Swords.Effect.7=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3 +Swords.SubSkill.Bleed.Name=\u653e\u8840 +Swords.SubSkill.Bleed.Description=\u7522\u751f\u653e\u8840\u7684\u6301\u7e8c\u50b7\u5bb3 Swords.Listener=\u528d\u8853: Swords.SkillName=\u528d\u8853 Swords.Skills.SS.Off=[[DARK_RED]]\u5272\u88c2\u65ac\u7d50\u675f\u4e86\uff01 @@ -264,27 +264,27 @@ Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9) Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac) Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0} -Taming.Effect.0=\u99b4\u7378\u4e4b\u80fd -Taming.Effect.1=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1 -Taming.Effect.10=\u885d\u64ca\u683c\u64cb -Taming.Effect.11=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d -Taming.Effect.12=\u91ce\u6027\u547c\u558a -Taming.Effect.13=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269 -Taming.Effect.14=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1 +Taming.SubSkill.BeastLore.Name=\u99b4\u7378\u4e4b\u80fd +Taming.SubSkill.BeastLore.Description=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1 +Taming.SubSkill.ShockProof.Name=\u885d\u64ca\u683c\u64cb +Taming.SubSkill.ShockProof.Description=\u7206\u70b8\u50b7\u5bb3\u6e1b\u514d +Taming.SubSkill.CallOfTheWild.Name=\u91ce\u6027\u547c\u558a +Taming.SubSkill.CallOfTheWild.Description=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1 Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1 -Taming.Effect.20=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1 -Taming.Effect.16=\u5feb\u9910\u670d\u52d9 -Taming.Effect.17=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf -Taming.Effect.18=\u795e\u72ac -Taming.Effect.19=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642. -Taming.Effect.2=\u6d41\u8840 -Taming.Effect.3=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840 -Taming.Effect.4=\u5229\u722a -Taming.Effect.5=\u50b7\u5bb3\u734e\u52f5 -Taming.Effect.6=\u5371\u6a5f\u610f\u8b58 -Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3 -Taming.Effect.8=\u6bdb\u76ae\u5f37\u5316 -Taming.Effect.9=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3 +Taming.SubSkill.Gore.Name0=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1 +Taming.SubSkill.FastFoodService.Name=\u5feb\u9910\u670d\u52d9 +Taming.SubSkill.FastFoodService.Description=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf +Taming.SubSkill.HolyHound.Name=\u795e\u72ac +Taming.SubSkill.HolyHound.Description=\u6cd5\u8853&\u4e2d\u6bd2\u5c07\u6703\u89f8\u767c\u6cbb\u7642. +Taming.SubSkill.Gore.Name=\u6d41\u8840 +Taming.SubSkill.Gore.Description=\u6703\u5fc3\u4e00\u64ca\u4f7f\u76ee\u6a19\u6d41\u8840 +Taming.SubSkill.SharpenedClaws.Name=\u5229\u722a +Taming.SubSkill.SharpenedClaws.Description=\u50b7\u5bb3\u734e\u52f5 +Taming.SubSkill.EnvironmentallyAware.Name=\u5371\u6a5f\u610f\u8b58 +Taming.SubSkill.EnvironmentallyAware.Description=\u4ed9\u4eba\u638c/\u5ca9\u6f3f \u6050\u61fc\u75c7, \u514d\u75ab\u6389\u5165\u50b7\u5bb3 +Taming.SubSkill.ThickFur.Name=\u6bdb\u76ae\u5f37\u5316 +Taming.SubSkill.ThickFur.Description=\u524a\u6e1b\u706b\u7130\u50b7\u5bb3 Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u8fc5\u901f\u5730\u56de\u5230\u4e86\u4f60\u7684\u8eab\u908a... Taming.Listener=\u99b4\u7378: Taming.SkillName=\u99b4\u7378 @@ -304,16 +304,16 @@ Unarmed.Ability.IronGrip.Attacker=[[RED]]\u4f60\u7684\u5c0d\u624b\u6709\u9435\u7 Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u4f60\u7684\u9435\u722a\u4f7f\u4f60\u7684\u6b66\u5668\u514d\u65bc\u88ab\u64ca\u843d! Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u9b06\u4e86\u4f60\u7684\u62f3\u982d** Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u7dca\u63e1\u8457\u4f60\u7684\u62f3\u982d** -Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd) -Unarmed.Effect.1=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a -Unarmed.Effect.2=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6) -Unarmed.Effect.3=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d -Unarmed.Effect.4=\u9435\u81c2\u98a8\u683c -Unarmed.Effect.5=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37 -Unarmed.Effect.6=\u64ca\u843d\u5f13\u7bad -Unarmed.Effect.7=\u8b93\u5f13\u7bad\u504f\u5411 -Unarmed.Effect.8=\u9435\u722a -Unarmed.Effect.9=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d +Unarmed.SubSkill.Berserk.Name=\u72c2\u66b4 (\u4e3b\u52d5\u6280\u80fd) +Unarmed.SubSkill.Berserk.Description=+50%\u50b7\u5bb3 \u80fd\u7834\u58de\u786c\u5ea6\u4f4e\u7684\u65b9\u584a +Unarmed.SubSkill.Disarm.Name=\u64ca\u843d\u6b66\u5668 (\u50c5\u9650\u65bc\u73a9\u5bb6) +Unarmed.SubSkill.Disarm.Description=\u4f7f\u6575\u4eba\u624b\u4e2d\u6b66\u5668\u6389\u843d +Unarmed.SubSkill.IronArmStyle.Name=\u9435\u81c2\u98a8\u683c +Unarmed.SubSkill.IronArmStyle.Description=\u4f7f\u4f60\u7684\u88dd\u7532\u96a8\u6642\u9593\u589e\u52a0\u800c\u589e\u5f37 +Unarmed.SubSkill.ArrowDeflect.Name=\u64ca\u843d\u5f13\u7bad +Unarmed.SubSkill.ArrowDeflect.Description=\u8b93\u5f13\u7bad\u504f\u5411 +Unarmed.SubSkill.IronGrip.Name=\u9435\u722a +Unarmed.SubSkill.IronGrip.Description=\u9632\u6b62\u4f60\u7684\u6b66\u5668\u88ab\u64ca\u843d Unarmed.Listener=\u640f\u64ca: Unarmed.SkillName=\u640f\u64ca Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u5df2\u7ed3\u675f** @@ -327,12 +327,12 @@ Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50 Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449) -Woodcutting.Effect.0=\u4f10\u6728\u5de5(\u6280\u80fd) -Woodcutting.Effect.1=\u7206\u767c\u780d\u6a39 -Woodcutting.Effect.2=\u79cb\u98a8\u6383\u843d\u8449 -Woodcutting.Effect.3=\u6383\u9664\u8449\u5b50 -Woodcutting.Effect.4=\u96d9\u500d\u6389\u843d -Woodcutting.Effect.5=\u96d9\u500d\u6389\u843d\u7269\u54c1 +Woodcutting.SubSkill.TreeFeller.Name=\u4f10\u6728\u5de5(\u6280\u80fd) +Woodcutting.SubSkill.TreeFeller.Description=\u7206\u767c\u780d\u6a39 +Woodcutting.SubSkill.LeafBlower.Name=\u79cb\u98a8\u6383\u843d\u8449 +Woodcutting.SubSkill.LeafBlower.Description=\u6383\u9664\u8449\u5b50 +Woodcutting.SubSkill.HarvestLumber.Name=\u96d9\u500d\u6389\u843d +Woodcutting.SubSkill.HarvestLumber.Description=\u96d9\u500d\u6389\u843d\u7269\u54c1 Woodcutting.Listener=\u4f10\u6728: Woodcutting.SkillName=\u4f10\u6728 Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f** diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index 05d5d3388..e8efa20df 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -568,11 +568,11 @@ permissions: description: Allows access to all Swords abilities children: mcmmo.ability.swords.bleed: true - mcmmo.ability.swords.counter: true + mcmmo.ability.swords.counterattack: true mcmmo.ability.swords.serratedstrikes: true mcmmo.ability.swords.bleed: description: Allows access to the Bleed ability - mcmmo.ability.swords.counter: + mcmmo.ability.swords.counterattack: description: Allows access to the Counter Attack ability mcmmo.ability.swords.serratedstrikes: description: Allows access to the Serrated Strikes ability @@ -587,7 +587,7 @@ permissions: mcmmo.ability.taming.beastlore: true mcmmo.ability.taming.callofthewild.all: true mcmmo.ability.taming.environmentallyaware: true - mcmmo.ability.taming.fastfood: true + mcmmo.ability.taming.fastfoodservice: true mcmmo.ability.taming.gore: true mcmmo.ability.taming.holyhound: true mcmmo.ability.taming.sharpenedclaws: true @@ -623,7 +623,7 @@ permissions: description: Allows players to summon Wolves with Call of the Wild mcmmo.ability.taming.environmentallyaware: description: Allows access to the Environmentally Aware ability - mcmmo.ability.taming.fastfood: + mcmmo.ability.taming.fastfoodservice: description: Allows access to the Fast Food Service ability mcmmo.ability.taming.gore: description: Allows access to the Gore ability @@ -647,18 +647,18 @@ permissions: children: mcmmo.ability.unarmed.berserk: true mcmmo.ability.unarmed.blockcracker: true - mcmmo.ability.unarmed.ironarm: true - mcmmo.ability.unarmed.deflect: true + mcmmo.ability.unarmed.ironarmstyle: true + mcmmo.ability.unarmed.arrowdeflect: true mcmmo.ability.unarmed.disarm: true mcmmo.ability.unarmed.irongrip: true mcmmo.ability.unarmed.berserk: description: Allows access to the Berserker ability mcmmo.ability.unarmed.blockcracker: description: Allows access to the Block Cracker ability - mcmmo.ability.unarmed.ironarm: + mcmmo.ability.unarmed.ironarmstyle: description: Allows bonus damage from the Iron Arm ability - mcmmo.ability.unarmed.deflect: - description: Allows access to the Deflect ability + mcmmo.ability.unarmed.arrowdeflect: + description: Allows access to the Arrow Deflect ability mcmmo.ability.unarmed.disarm: description: Allows access to the Disarm ability mcmmo.ability.unarmed.irongrip: