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Make mcMMO quieter by moving most log messages to debug only

This commit is contained in:
nossr50
2023-06-19 16:26:30 -07:00
parent e39022cc64
commit 019d22d92a
46 changed files with 175 additions and 125 deletions

View File

@@ -4,13 +4,14 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.party.PartyManager;
import com.gmail.nossr50.runnables.player.PlayerProfileSaveTask;
import com.gmail.nossr50.util.LogUtils;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.scheduler.BukkitRunnable;
public class SaveTimerTask extends BukkitRunnable {
@Override
public void run() {
mcMMO.p.debug("[User Data] Saving...");
LogUtils.debug(mcMMO.p.getLogger(), "[User Data] Saving...");
// All player data will be saved periodically through this
int count = 1;