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mirror of https://github.com/mcMMO-Dev/mcMMO.git synced 2026-02-18 17:53:00 +01:00

Expanded level cap settings, Player Leveling config pt 2

This commit is contained in:
nossr50
2019-03-13 15:44:35 -07:00
parent 1cdc59cfb1
commit 0046c47163
18 changed files with 393 additions and 69 deletions

View File

@@ -1,6 +1,5 @@
package com.gmail.nossr50.database;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.MainConfig;
import com.gmail.nossr50.datatypes.MobHealthbarType;
import com.gmail.nossr50.datatypes.database.DatabaseType;
@@ -912,14 +911,17 @@ public final class SQLDatabaseManager implements DatabaseManager {
checkDatabaseStructure(connection, updateType);
}
if (MainConfig.getInstance().getTruncateSkills()) {
//Level Cap Stuff
if (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getReducePlayerSkillsAboveCap()) {
for (PrimarySkillType skill : PrimarySkillType.NON_CHILD_SKILLS) {
int cap = MainConfig.getInstance().getLevelCap(skill);
if (cap != Integer.MAX_VALUE) {
if(!mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(skill))
continue;
//Shrink skills above the cap
int cap = mcMMO.getPlayerLevelingSettings().getLevelCap(skill);
statement = connection.prepareStatement("UPDATE `" + tablePrefix + "skills` SET `" + skill.name().toLowerCase() + "` = " + cap + " WHERE `" + skill.name().toLowerCase() + "` > " + cap);
statement.executeUpdate();
tryClose(statement);
}
}
}