mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2026-02-20 10:43:12 +01:00
Expanded level cap settings, Player Leveling config pt 2
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
package com.gmail.nossr50.database;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.MainConfig;
|
||||
import com.gmail.nossr50.datatypes.MobHealthbarType;
|
||||
import com.gmail.nossr50.datatypes.database.DatabaseType;
|
||||
@@ -894,17 +893,21 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
|
||||
updated = true;
|
||||
}
|
||||
|
||||
if (MainConfig.getInstance().getTruncateSkills()) {
|
||||
if (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getReducePlayerSkillsAboveCap()) {
|
||||
for (PrimarySkillType skill : PrimarySkillType.NON_CHILD_SKILLS) {
|
||||
int index = getSkillIndex(skill);
|
||||
if (index >= character.length) {
|
||||
continue;
|
||||
}
|
||||
int cap = MainConfig.getInstance().getLevelCap(skill);
|
||||
if (Integer.valueOf(character[index]) > cap) {
|
||||
mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME]);
|
||||
character[index] = cap + "";
|
||||
updated = true;
|
||||
//Level Cap
|
||||
if(mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(skill))
|
||||
{
|
||||
int cap = mcMMO.getPlayerLevelingSettings().getLevelCap(skill);
|
||||
if (Integer.valueOf(character[index]) > cap) {
|
||||
mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME]);
|
||||
character[index] = cap + "";
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1034,10 +1037,10 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
|
||||
updated |= corrupted;
|
||||
updated |= oldVersion != null;
|
||||
|
||||
if (MainConfig.getInstance().getTruncateSkills()) {
|
||||
if (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getReducePlayerSkillsAboveCap()) {
|
||||
Map<PrimarySkillType, Integer> skills = getSkillMapFromLine(character);
|
||||
for (PrimarySkillType skill : PrimarySkillType.NON_CHILD_SKILLS) {
|
||||
int cap = MainConfig.getInstance().getLevelCap(skill);
|
||||
int cap = Integer.MAX_VALUE;
|
||||
if (skills.get(skill) > cap) {
|
||||
updated = true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user