mirror of
https://github.com/glfw/glfw.git
synced 2026-02-17 21:12:34 +01:00
Merge branch '3.3-stable' into new-cursors-on-3.3-stable
This commit is contained in:
51
src/input.c
51
src/input.c
@@ -360,6 +360,11 @@ void _glfwInputJoystick(_GLFWjoystick* js, int event)
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{
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const int jid = (int) (js - _glfw.joysticks);
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if (event == GLFW_CONNECTED)
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js->connected = GLFW_TRUE;
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else if (event == GLFW_DISCONNECTED)
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js->connected = GLFW_FALSE;
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if (_glfw.callbacks.joystick)
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_glfw.callbacks.joystick(jid, event);
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}
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@@ -415,7 +420,7 @@ void _glfwInitGamepadMappings(void)
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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_GLFWjoystick* js = _glfw.joysticks + jid;
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if (js->present)
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if (js->connected)
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js->mapping = findValidMapping(js);
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}
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}
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@@ -433,7 +438,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (!_glfw.joysticks[jid].present)
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if (!_glfw.joysticks[jid].allocated)
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break;
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}
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@@ -441,7 +446,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
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return NULL;
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js = _glfw.joysticks + jid;
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js->present = GLFW_TRUE;
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js->allocated = GLFW_TRUE;
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js->axes = calloc(axisCount, sizeof(float));
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js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
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js->hats = calloc(hatCount, 1);
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@@ -611,6 +616,12 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode)
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if (key != GLFW_KEY_UNKNOWN)
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{
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if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
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return NULL;
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}
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if (key != GLFW_KEY_KP_EQUAL &&
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(key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) &&
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(key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2))
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@@ -631,7 +642,7 @@ GLFWAPI int glfwGetKeyScancode(int key)
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if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
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return GLFW_RELEASE;
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return -1;
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}
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return _glfwPlatformGetKeyScancode(key);
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@@ -743,9 +754,16 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
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_GLFWcursor* cursor;
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assert(image != NULL);
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assert(image->pixels != NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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if (image->width <= 0 || image->height <= 0)
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{
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_glfwInputError(GLFW_INVALID_VALUE, "Invalid image dimensions for cursor");
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return NULL;
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}
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cursor = calloc(1, sizeof(_GLFWcursor));
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cursor->next = _glfw.cursorListHead;
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_glfw.cursorListHead = cursor;
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@@ -941,7 +959,7 @@ GLFWAPI int glfwJoystickPresent(int jid)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return GLFW_FALSE;
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return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
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@@ -966,7 +984,7 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES))
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@@ -995,7 +1013,7 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
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@@ -1028,7 +1046,7 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
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@@ -1054,7 +1072,7 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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@@ -1079,7 +1097,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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@@ -1098,7 +1116,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
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_GLFW_REQUIRE_INIT();
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->allocated)
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return;
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js->userPointer = pointer;
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@@ -1114,7 +1132,7 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->allocated)
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return NULL;
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return js->userPointer;
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@@ -1180,7 +1198,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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_GLFWjoystick* js = _glfw.joysticks + jid;
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if (js->present)
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if (js->connected)
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js->mapping = findValidMapping(js);
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}
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@@ -1203,7 +1221,7 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return GLFW_FALSE;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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@@ -1228,7 +1246,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return NULL;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
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@@ -1260,7 +1278,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
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}
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js = _glfw.joysticks + jid;
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if (!js->present)
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if (!js->connected)
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return GLFW_FALSE;
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if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL))
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@@ -1369,3 +1387,4 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void)
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_GLFW_REQUIRE_INIT_OR_RETURN(0);
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return _glfwPlatformGetTimerFrequency();
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}
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