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Renamed glfw.h to glfw3.h to avoid conflicts.
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@@ -10,7 +10,7 @@
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// because I am not a friend of orthogonal projections)
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//========================================================================
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#include <GL/glfw.h>
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#include <GL/glfw3.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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