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Separated window and framebuffer sizes.
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@@ -280,6 +280,8 @@ GLFW.
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compile time
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* Added `glfwGetWindowMonitor` for querying the monitor, if any, of the
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specified window
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* Added `glfwGetFramebufferSize` and `glfwSetFramebufferSizeCallback` for
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receiving the current size, in pixels, of the framebuffer
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* Added `glfwSetWindowPosCallback` and `GLFWwindowposfun` for receiving window
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position events
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* Added `glfwSetWindowFocusCallback` and `GLFWwindowfocusfun` for receiving
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@@ -377,6 +379,7 @@ GLFW.
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* Bugfix: Cursor centering upon leaving captured cursor mode was reported
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before the mode was changed to non-captured
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* [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
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* [Cocoa] Added support for high-DPI (Retina) monitors
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* [Cocoa] Added support for joysticks
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* [Cocoa] Postponed menu creation to first window creation
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* [Cocoa] Replaced `NSDate` time source with `mach_absolute_time`
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@@ -413,6 +416,7 @@ GLFW.
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mode was incorrectly removed
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* [X11] Bugfix: The window size hints were not updated when calling
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`glfwSetWindowSize` on a non-resizable window
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* [Win32] Added support for high-DPI monitors
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* [Win32] Changed port to use Unicode mode only
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* [Win32] Removed explicit support for versions of Windows older than Windows
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XP
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