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Enabled enumeration of mirroring displays.
This exposes all monitors in every mirroring group, which is needed for robust detection of an Oculus Rift.
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@@ -108,8 +108,8 @@ extern "C" {
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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/*! @brief Returns the device name of the specified monitor.
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* @return The the device name of the specified monitor.
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/*! @brief Returns the display device name of the specified monitor.
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* @return The the display device name of the specified monitor.
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* @ingroup native
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*/
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GLFWAPI const WCHAR* glfwGetWin32Monitor(GLFWmonitor* monitor);
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