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Wayland related documentation work
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@@ -350,8 +350,8 @@ clipboard. The options are:
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- @b _GLFW_COCOA to use the Cocoa frameworks
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- @b _GLFW_WIN32 to use the Win32 API
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- @b _GLFW_WAYLAND to use the Wayland protocol
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- @b _GLFW_X11 to use the X Window System
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- @b _GLFW_WAYLAND to use the Wayland API (incomplete)
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The @b _GLFW_WAYLAND and @b _GLFW_X11 macros may be combined and produces a library that
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attempts to detect the appropriate platform at initialization.
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@@ -92,7 +92,7 @@ Setting these hints requires no platform specific headers or functions.
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@anchor GLFW_PLATFORM
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__GLFW_PLATFORM__ specifies the platform to use for windowing and input.
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Possible values are `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`,
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`GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` and
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`GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and
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`GLFW_PLATFORM_NULL`. The default value is `GLFW_ANY_PLATFORM`, which will
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choose any platform the library includes support for except for the Null
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backend.
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@@ -134,15 +134,6 @@ a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
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This is ignored on other platforms.
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#### X11 specific init hints {#init_hints_x11}
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@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
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__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
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`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
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the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
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`GLFW_FALSE`. This is ignored on other platforms.
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#### Wayland specific init hints {#init_hints_wayland}
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@anchor GLFW_WAYLAND_LIBDECOR_hint
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@@ -153,23 +144,32 @@ and `GLFW_WAYLAND_DISABLE_LIBDECOR`. This is ignored on other platforms.
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[libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
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#### X11 specific init hints {#init_hints_x11}
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@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
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__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
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`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
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the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
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`GLFW_FALSE`. This is ignored on other platforms.
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#### Supported and default values {#init_hints_values}
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Initialization hint | Default value | Supported values
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-------------------------------- | ------------------------------- | ----------------
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@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` or `GLFW_PLATFORM_NULL`
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@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`
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@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
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@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_WAYLAND_LIBDECOR | `GLFW_WAYLAND_PREFER_LIBDECOR` | `GLFW_WAYLAND_PREFER_LIBDECOR` or `GLFW_WAYLAND_DISABLE_LIBDECOR`
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@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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### Runtime platform selection {#platform}
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GLFW can be compiled for more than one platform (window system) at once. This lets
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a single library binary support both X11 and Wayland on Linux and other Unix-like systems.
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a single library binary support both Wayland and X11 on Linux and other Unix-like systems.
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You can control platform selection via the @ref GLFW_PLATFORM initialization hint. By
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default, this is set to @ref GLFW_ANY_PLATFORM, which will look for supported window
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@@ -511,6 +511,14 @@ should also declare this in its `Info.plist` by setting the
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`NSSupportsAutomaticGraphicsSwitching` key to `true`.
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#### Wayland specific window hints {#window_hints_wayland}
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@anchor GLFW_WAYLAND_APP_ID_hint
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__GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
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by window managers to identify types of windows. This is set with
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@ref glfwWindowHintString.
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#### X11 specific window hints {#window_hints_x11}
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@anchor GLFW_X11_CLASS_NAME_hint
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@@ -520,13 +528,6 @@ ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
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hints need to be set to something other than an empty string for them to take effect.
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These are set with @ref glfwWindowHintString.
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#### Wayland specific window hints {#window_hints_wayland}
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@anchor GLFW_WAYLAND_APP_ID_hint
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__GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
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by window managers to identify types of windows. This is set with
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@ref glfwWindowHintString.
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#### Supported and default values {#window_hints_values}
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@@ -576,9 +577,9 @@ GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GL
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GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
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GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
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GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
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GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
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GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
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## Window event processing {#window_events}
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