Files
bx/include/bx/allocator.h
Branimir Karadžić ce96145218 Removing <new> header.
2017-07-15 14:32:13 -07:00

140 lines
4.7 KiB
C++

/*
* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#ifndef BX_ALLOCATOR_H_HEADER_GUARD
#define BX_ALLOCATOR_H_HEADER_GUARD
#include "bx.h"
#if BX_CONFIG_ALLOCATOR_DEBUG
# define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0, __FILE__, __LINE__)
# define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0, __FILE__, __LINE__)
# define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0, __FILE__, __LINE__)
# define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align, __FILE__, __LINE__)
# define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align, __FILE__, __LINE__)
# define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align, __FILE__, __LINE__)
# define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr, 0, __FILE__, __LINE__)
# define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::deleteObject(_allocator, _ptr, _align, __FILE__, __LINE__)
#else
# define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0)
# define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0)
# define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0)
# define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align)
# define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align)
# define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align)
# define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr, 0)
# define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::deleteObject(_allocator, _ptr, _align)
#endif // BX_CONFIG_DEBUG_ALLOC
#define BX_NEW(_allocator, _type) BX_PLACEMENT_NEW(BX_ALLOC(_allocator, sizeof(_type) ), _type)
#define BX_ALIGNED_NEW(_allocator, _type, _align) BX_PLACEMENT_NEW(BX_ALIGNED_ALLOC(_allocator, sizeof(_type), _align), _type)
#define BX_PLACEMENT_NEW(_ptr, _type) ::new(bx::PlacementNewTag(), _ptr) _type
namespace bx { struct PlacementNewTag {}; }
void* operator new(size_t, bx::PlacementNewTag, void* _ptr);
void operator delete(void*, bx::PlacementNewTag, void*) throw();
namespace bx
{
/// Abstract allocator interface.
///
struct BX_NO_VTABLE AllocatorI
{
///
virtual ~AllocatorI() = 0;
/// Allocates, resizes memory block, or frees memory.
///
/// @param[in] _ptr If _ptr is NULL new block will be allocated.
/// @param[in] _size If _ptr is set, and _size is 0, memory will be freed.
/// @param[in] _align Alignment.
/// @param[in] _file Debug file path info.
/// @param[in] _line Debug file line info.
virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) = 0;
};
/// Check if pointer is aligned. _align must be power of two.
bool isAligned(const void* _ptr, size_t _align);
/// Aligns pointer to nearest next aligned address. _align must be power of two.
void* alignPtr(
void* _ptr
, size_t _extra
, size_t _align = 0
);
/// Allocate memory.
void* alloc(
AllocatorI* _allocator
, size_t _size
, size_t _align = 0
, const char* _file = NULL
, uint32_t _line = 0
);
/// Free memory.
void free(
AllocatorI* _allocator
, void* _ptr
, size_t _align = 0
, const char* _file = NULL
, uint32_t _line = 0
);
/// Resize memory block.
void* realloc(
AllocatorI* _allocator
, void* _ptr
, size_t _size
, size_t _align = 0
, const char* _file = NULL
, uint32_t _line = 0
);
/// Allocate memory with specific alignment.
void* alignedAlloc(
AllocatorI* _allocator
, size_t _size
, size_t _align
, const char* _file = NULL
, uint32_t _line = 0
);
/// Free memory that was allocated with aligned allocator.
void alignedFree(
AllocatorI* _allocator
, void* _ptr
, size_t /*_align*/
, const char* _file = NULL
, uint32_t _line = 0
);
/// Resize memory block that was allocated with aligned allocator.
void* alignedRealloc(
AllocatorI* _allocator
, void* _ptr
, size_t _size
, size_t _align
, const char* _file = NULL
, uint32_t _line = 0
);
/// Delete object with specific allocator.
template <typename ObjectT>
void deleteObject(
AllocatorI* _allocator
, ObjectT* _object
, size_t _align = 0
, const char* _file = NULL
, uint32_t _line = 0
);
} // namespace bx
#include "inline/allocator.inl"
#endif // BX_ALLOCATOR_H_HEADER_GUARD