Added generating random point on sphere and hemisphere.

This commit is contained in:
bkaradzic
2013-10-30 20:18:08 -07:00
parent 7e0058ab6d
commit bfaba5dba7

View File

@@ -8,6 +8,9 @@
#include "bx.h"
#define _USE_MATH_DEFINES
#include <math.h>
namespace bx
{
// George Marsaglia's MWC
@@ -107,6 +110,75 @@ namespace bx
return 2.0f * bx::frnd(_rng) - 1.0f;
}
/// Generate random point on unit sphere.
template <typename Ty>
static inline void randUnitSphere(float _result[3], Ty* _rng)
{
float rand0 = frnd(_rng) * 2.0f - 1.0f;
float rand1 = frnd(_rng) * float(M_PI) * 2.0f;
float sqrtf1 = sqrtf(1.0f - rand0*rand0);
_result[0] = sqrtf1 * cosf(rand1);
_result[1] = sqrtf1 * sinf(rand1);
_result[2] = rand0;
}
/// Generate random point on unit hemisphere.
template <typename Ty>
static inline void randUnitHemisphere(float _result[3], Ty* _rng, const float _normal[3])
{
float dir[3];
randUnitSphere(dir, _rng);
float DdotN = dir[0]*_normal[0]
+ dir[1]*_normal[1]
+ dir[2]*_normal[2]
;
if (0.0f > DdotN)
{
dir[0] = -dir[0];
dir[1] = -dir[1];
dir[2] = -dir[2];
}
_result[0] = dir[0];
_result[1] = dir[1];
_result[2] = dir[2];
}
/// Sampling with Hammersley and Halton Points
/// http://www.cse.cuhk.edu.hk/~ttwong/papers/udpoint/udpoints.html
///
static inline void generateSphereHammersley(void* _data, uint32_t _stride, uint32_t _num, float _scale = 1.0f)
{
uint8_t* data = (uint8_t*)_data;
for (uint32_t ii = 0; ii < _num; ii++)
{
float tt = 0.0f;
float pp = 0.5;
for (uint32_t jj = ii; jj; jj >>= 1)
{
tt += (jj & 1) ? pp : 0.0f;
pp *= 0.5f;
}
tt = 2.0f * tt - 1.0f;
const float phi = (ii + 0.5f) / _num;
const float phirad = phi * 2.0f * float(M_PI);
const float st = sqrtf(1.0f-tt*tt) * _scale;
float* xyz = (float*)data;
data += _stride;
xyz[0] = st * cosf(phirad);
xyz[1] = st * sinf(phirad);
xyz[2] = tt * _scale;
}
}
} // namespace bx
#endif // __BX_RNG_H__