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Add linux-ppc64le-clang profile (#292)
* Add linux-ppc64le-clang profile * Remove all ppc64le changes from makefile
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@@ -76,7 +76,8 @@ function toolchain(_buildDir, _libDir)
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{ "linux-clang", "Linux (Clang compiler)" },
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{ "linux-clang-afl", "Linux (Clang + AFL fuzzer)" },
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{ "linux-arm-gcc", "Linux (ARM, GCC compiler)" },
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{ "linux-ppc64le-gcc", "Linux (PPC, GCC compiler)" },
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{ "linux-ppc64le-gcc", "Linux (PPC64LE, GCC compiler)" },
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{ "linux-ppc64le-clang", "Linux (PPC64LE, Clang compiler)" },
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{ "ios-arm", "iOS - ARM" },
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{ "ios-arm64", "iOS - ARM64" },
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{ "ios-simulator", "iOS - Simulator" },
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@@ -305,6 +306,13 @@ function toolchain(_buildDir, _libDir)
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elseif "linux-ppc64le-gcc" == _OPTIONS["gcc"] then
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location (path.join(_buildDir, "projects", _ACTION .. "-linux-ppc64le-gcc"))
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elseif "linux-ppc64le-clang" == _OPTIONS["gcc"] then
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premake.gcc.cc = "clang"
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premake.gcc.cxx = "clang++"
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premake.gcc.ar = "ar"
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premake.gcc.llvm = true
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location (path.join(_buildDir, "projects", _ACTION .. "-linux-ppc64le-clang"))
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elseif "mingw-gcc" == _OPTIONS["gcc"] then
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if not os.getenv("MINGW") then
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print("Set MINGW environment variable.")
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@@ -828,23 +836,30 @@ function toolchain(_buildDir, _libDir)
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"-s MAX_WEBGL_VERSION=2",
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}
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configuration { "linux-ppc64le-gcc" }
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targetdir (path.join(_buildDir, "linux_ppc64le_gcc/bin"))
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objdir (path.join(_buildDir, "linux_ppc64le_gcc/obj"))
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libdirs { path.join(_libDir, "lib/linux_ppc64le_gcc") }
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buildoptions {
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configuration { "linux-ppc64le*" }
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buildoptions {
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"-fsigned-char",
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"-Wunused-value",
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"-Wundef",
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"-Wunused-value",
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"-Wundef",
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"-mcpu=power8",
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}
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links {
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"rt",
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"dl",
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}
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linkoptions {
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"-Wl,--gc-sections",
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}
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}
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links {
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"rt",
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"dl",
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}
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linkoptions {
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"-Wl,--gc-sections",
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}
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configuration { "linux-ppc64le-gcc" }
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targetdir (path.join(_buildDir, "linux_ppc64le_gcc/bin"))
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objdir (path.join(_buildDir, "linux_ppc64le_gcc/obj"))
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libdirs { path.join(_libDir, "lib/linux_ppc64le_gcc") }
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configuration { "linux-ppc64le-clang" }
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targetdir (path.join(_buildDir, "linux_ppc64le_clang/bin"))
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objdir (path.join(_buildDir, "linux_ppc64le_clang/obj"))
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libdirs { path.join(_libDir, "lib/linux_ppc64le_clang") }
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configuration { "wasm2js" }
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targetdir (path.join(_buildDir, "wasm2js/bin"))
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