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Adding Windows Store targets.
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@@ -46,6 +46,8 @@ function toolchain(_buildDir, _libDir)
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{ "vs2015-xp", "Visual Studio 2015 targeting XP" },
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{ "winphone8", "Windows Phone 8.0" },
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{ "winphone81", "Windows Phone 8.1" },
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{ "winstore81", "Windows Store 8.1" },
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{ "winstore82", "Universal Windows App" }
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},
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}
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@@ -281,9 +283,22 @@ function toolchain(_buildDir, _libDir)
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elseif "winphone81" == _OPTIONS["vs"] then
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premake.vstudio.toolset = "v120_wp81"
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premake.vstudio.storeapp = "8.1"
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platforms { "ARM" }
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location (path.join(_buildDir, "projects", _ACTION .. "-winphone81"))
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elseif "winstore81" == _OPTIONS["vs"] then
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premake.vstudio.toolset = "v120"
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premake.vstudio.storeapp = "8.1"
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platforms { "ARM" }
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location (path.join(_buildDir, "projects", _ACTION .. "-winstore81"))
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elseif "winstore82" == _OPTIONS["vs"] then
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premake.vstudio.toolset = "v140"
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premake.vstudio.storeapp = "8.2"
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platforms { "ARM" }
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location (path.join(_buildDir, "projects", _ACTION .. "-winstore82"))
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elseif ("vs2012-xp") == _OPTIONS["vs"] then
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premake.vstudio.toolset = ("v110_xp")
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location (path.join(_buildDir, "projects", _ACTION .. "-xp"))
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@@ -397,7 +412,7 @@ function toolchain(_buildDir, _libDir)
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targetdir (path.join(_buildDir, "win64_" .. _ACTION .. "-clang/bin"))
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objdir (path.join(_buildDir, "win64_" .. _ACTION .. "-clang/obj"))
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configuration { "winphone8*" }
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configuration { "winphone8* or winstore8*" }
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removeflags {
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"StaticRuntime",
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"NoExceptions",
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