From 87e06e4da6086f7eef8b4e7347671d04adca5906 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Tue, 4 Dec 2018 22:02:26 -0800 Subject: [PATCH] Removing old vector math. --- include/bx/inline/math.inl | 21 --------------------- include/bx/math.h | 9 --------- 2 files changed, 30 deletions(-) diff --git a/include/bx/inline/math.inl b/include/bx/inline/math.inl index d828474..29c8879 100644 --- a/include/bx/inline/math.inl +++ b/include/bx/inline/math.inl @@ -576,13 +576,6 @@ namespace bx *_outV = theta*bx::kInvPi; } - inline void vec3Abs(float* _result, const float* _a) - { - _result[0] = abs(_a[0]); - _result[1] = abs(_a[1]); - _result[2] = abs(_a[2]); - } - inline void vec3Add(float* _result, const float* _a, const float* _b) { _result[0] = _a[0] + _b[0]; @@ -590,13 +583,6 @@ namespace bx _result[2] = _a[2] + _b[2]; } - inline void vec3Add(float* _result, const float* _a, float _b) - { - _result[0] = _a[0] + _b; - _result[1] = _a[1] + _b; - _result[2] = _a[2] + _b; - } - inline void vec3Sub(float* _result, const float* _a, const float* _b) { _result[0] = _a[0] - _b[0]; @@ -604,13 +590,6 @@ namespace bx _result[2] = _a[2] - _b[2]; } - inline void vec3Sub(float* _result, const float* _a, float _b) - { - _result[0] = _a[0] - _b; - _result[1] = _a[1] - _b; - _result[2] = _a[2] - _b; - } - inline void vec3Mul(float* _result, const float* _a, const float* _b) { _result[0] = _a[0] * _b[0]; diff --git a/include/bx/math.h b/include/bx/math.h index 61bdc9e..c751efa 100644 --- a/include/bx/math.h +++ b/include/bx/math.h @@ -335,21 +335,12 @@ namespace bx /// void toLatLong(float* _outU, float* _outV, const Vec3& _dir); - /// - void vec3Abs(float* _result, const float* _a); - /// void vec3Add(float* _result, const float* _a, const float* _b); - /// - void vec3Add(float* _result, const float* _a, float _b); - /// void vec3Sub(float* _result, const float* _a, const float* _b); - /// - void vec3Sub(float* _result, const float* _a, float _b); - /// void vec3Mul(float* _result, const float* _a, const float* _b);