From 7ccc789455465d187127ae86510bfcf0d1f7780e Mon Sep 17 00:00:00 2001 From: Mike Popoloski Date: Sun, 9 Nov 2014 18:21:08 -0500 Subject: [PATCH] Fixing include issues for WinRT builds. --- include/bx/os.h | 1 + include/bx/platform.h | 1 + 2 files changed, 2 insertions(+) diff --git a/include/bx/os.h b/include/bx/os.h index 5db19a2..c7f6ad8 100644 --- a/include/bx/os.h +++ b/include/bx/os.h @@ -10,6 +10,7 @@ #if BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT # include +# include "debug.h" #elif BX_PLATFORM_ANDROID \ || BX_PLATFORM_EMSCRIPTEN \ || BX_PLATFORM_FREEBSD \ diff --git a/include/bx/platform.h b/include/bx/platform.h index cf5f7e6..88e4575 100644 --- a/include/bx/platform.h +++ b/include/bx/platform.h @@ -107,6 +107,7 @@ # define BX_PLATFORM_XBOX360 1 #elif defined(_WIN32) || defined(_WIN64) // http://msdn.microsoft.com/en-us/library/6sehtctf.aspx +# include # if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) # undef BX_PLATFORM_WINDOWS # if !defined(WINVER) && !defined(_WIN32_WINNT)