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texturec: Added support for vertical cubemap strip.
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@@ -195,20 +195,19 @@ bimg::ImageContainer* convert(bx::AllocatorI* _allocator, const void* _inputData
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}
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else if (_options.strip)
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{
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if (outputDepth == 1
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&& outputWidth/6 == outputHeight)
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if (outputDepth == 1
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&& ( (outputWidth == outputHeight*6) || (outputWidth*6 == outputHeight) ) )
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{
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if (outputWidth/6 > _options.maxSize)
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{
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outputWidth = _options.maxSize*6;
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outputHeight = _options.maxSize;
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}
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const bool horizontal = outputWidth == outputHeight*6;
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outputWidth = bx::min(outputWidth, horizontal ? _options.maxSize*6 : _options.maxSize);
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outputHeight = bx::min(outputHeight, horizontal ? _options.maxSize : _options.maxSize*6);
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}
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else
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{
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bimg::imageFree(input);
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BX_ERROR_SET(_err, TEXTRUREC_ERROR, "Input image format is not horizontal strip.");
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BX_ERROR_SET(_err, TEXTRUREC_ERROR, "Input image format is not horizontal or vertical strip.");
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return NULL;
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}
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}
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@@ -325,7 +324,7 @@ bimg::ImageContainer* convert(bx::AllocatorI* _allocator, const void* _inputData
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bimg::ImageContainer* dst;
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if (outputWidth/2 == outputHeight)
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if (outputWidth == outputHeight*2)
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{
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dst = bimg::imageCubemapFromLatLongRgba32F(_allocator, *src, true, _err);
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bimg::imageFree(src);
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@@ -933,7 +932,7 @@ void help(const char* _error = NULL, bool _showHelp = true)
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" --mipskip <N> Skip <N> number of mips.\n"
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" -n, --normalmap Input texture is normal map. (Implies --linear)\n"
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" --equirect Input texture is equirectangular projection of cubemap.\n"
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" --strip Input texture is horizontal strip of cubemap.\n"
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" --strip Input texture is horizontal or vertical strip of cubemap.\n"
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" --sdf Compute SDF texture.\n"
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" --ref <alpha> Alpha reference value.\n"
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" --iqa Image Quality Assessment\n"
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