texturec: Allow pass thru texture to change format.

This commit is contained in:
Branimir Karadžić
2017-11-21 17:39:36 -08:00
parent 7cc14e99a1
commit 886ba55a25
4 changed files with 127 additions and 9 deletions

View File

@@ -786,7 +786,7 @@ namespace bimg
{ bx::packRgba4, bx::unpackRgba4 }, // RGBA4
{ bx::packRgb5a1, bx::unpackRgb5a1 }, // RGB5A1
{ bx::packRgb10A2, bx::unpackRgb10A2 }, // RGB10A2
{ bx::packRG11B10F, bx::unpackRG11B10F }, // RG11B10F
{ bx::packRG11B10F, bx::unpackRG11B10F }, // RG11B10F
{ NULL, NULL }, // UnknownDepth
{ bx::packR16, bx::unpackR16 }, // D16
{ bx::packR24, bx::unpackR24 }, // D24
@@ -3089,17 +3089,17 @@ namespace bimg
}
}
void imageDecodeToRgba32f(bx::AllocatorI* _allocator, void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _dstPitch, TextureFormat::Enum _format)
void imageDecodeToRgba32f(bx::AllocatorI* _allocator, void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _dstPitch, TextureFormat::Enum _srcFormat)
{
const uint8_t* src = (const uint8_t*)_src;
uint8_t* dst = (uint8_t*)_dst;
const uint32_t srcBpp = s_imageBlockInfo[_format].bitsPerPixel;
const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
const uint32_t srcPitch = _width*srcBpp/8;
for (uint32_t zz = 0; zz < _depth; ++zz, src += _height*srcPitch, dst += _height*_dstPitch)
{
switch (_format)
switch (_srcFormat)
{
case TextureFormat::BC5:
{
@@ -3142,17 +3142,17 @@ namespace bimg
break;
default:
if (isCompressed(_format) )
if (isCompressed(_srcFormat) )
{
uint32_t size = imageGetSize(NULL, uint16_t(_width), uint16_t(_height), 0, false, false, 1, TextureFormat::RGBA8);
void* temp = BX_ALLOC(_allocator, size);
imageDecodeToRgba8(temp, src, _width, _height, _width*4, _format);
imageDecodeToRgba8(temp, src, _width, _height, _width*4, _srcFormat);
imageRgba8ToRgba32f(dst, _width, _height, _width*4, temp);
BX_FREE(_allocator, temp);
}
else
{
imageConvert(dst, TextureFormat::RGBA32F, src, _format, _width, _height, 1, srcPitch);
imageConvert(dst, TextureFormat::RGBA32F, src, _srcFormat, _width, _height, 1, srcPitch);
}
break;
}