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https://github.com/bkaradzic/bimg.git
synced 2026-02-18 04:53:07 +01:00
Renaming string functions.
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@@ -370,6 +370,7 @@ void help(const char* _error = NULL)
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" --iqa Image Quality Assesment\n"
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" --max <max size> Maximum width/height (image will be scaled down and\n"
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" aspect ratio will be preserved.\n"
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" --as <extension> Save as.\n"
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"\n"
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"For additional information, see https://github.com/bkaradzic/bgfx\n"
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@@ -400,6 +401,14 @@ int main(int _argc, const char* _argv[])
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return EXIT_FAILURE;
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}
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const char* saveAs = cmdLine.findOption("as");
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saveAs = NULL == saveAs ? bx::strFindI(outputFileName, ".ktx") : saveAs;
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if (NULL == saveAs)
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{
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help("Output file format must be specified.");
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return EXIT_FAILURE;
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}
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Options options;
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const char* edgeOpt = cmdLine.findOption("sdf");
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@@ -419,13 +428,6 @@ int main(int _argc, const char* _argv[])
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options.maxSize = atoi(maxSize);
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}
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bx::CrtFileReader reader;
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if (!bx::open(&reader, inputFileName) )
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{
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help("Failed to open input file.");
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return EXIT_FAILURE;
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}
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options.format = bimg::TextureFormat::Count;
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const char* type = cmdLine.findOption('t');
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if (NULL != type)
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@@ -439,14 +441,28 @@ int main(int _argc, const char* _argv[])
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}
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}
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bx::CrtFileReader reader;
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if (!bx::open(&reader, inputFileName) )
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{
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help("Failed to open input file.");
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return EXIT_FAILURE;
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}
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bx::CrtAllocator allocator;
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uint32_t inputSize = (uint32_t)bx::getSize(&reader);
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uint8_t* inputData = (uint8_t*)BX_ALLOC(&allocator, inputSize);
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bx::read(&reader, inputData, inputSize);
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bx::Error err;
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bx::read(&reader, inputData, inputSize, &err);
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bx::close(&reader);
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if (!err.isOk() )
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{
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help("Failed to read input file.");
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return EXIT_FAILURE;
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}
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bimg::ImageContainer* output = convert(&allocator, inputData, inputSize, options);
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BX_FREE(&allocator, inputData);
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@@ -456,7 +472,7 @@ int main(int _argc, const char* _argv[])
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bx::CrtFileWriter writer;
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if (bx::open(&writer, outputFileName) )
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{
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if (NULL != bx::stristr(outputFileName, ".ktx") )
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if (NULL != bx::strFindI(saveAs, "ktx") )
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{
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bimg::imageWriteKtx(&writer, *output, output->m_data, output->m_size);
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}
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