mirror of
https://github.com/bkaradzic/bimg.git
synced 2026-02-17 20:52:38 +01:00
Fixed 3D textures conversion.
This commit is contained in:
392
src/image.cpp
392
src/image.cpp
@@ -334,7 +334,7 @@ namespace bimg
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}
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}
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void imageRgba8Downsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
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void imageRgba8Downsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
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{
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const uint32_t dstWidth = _width/2;
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const uint32_t dstHeight = _height/2;
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@@ -348,44 +348,47 @@ namespace bimg
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uint8_t* dst = (uint8_t*)_dst;
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const uint8_t* src = (const uint8_t*)_src;
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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for (uint32_t zz = 0; zz < _depth; ++zz)
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{
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba += 8, dst += 4)
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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{
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float rr = bx::fpow(rgba[ 0], 2.2f);
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float gg = bx::fpow(rgba[ 1], 2.2f);
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float bb = bx::fpow(rgba[ 2], 2.2f);
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float aa = rgba[ 3];
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rr += bx::fpow(rgba[ 4], 2.2f);
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gg += bx::fpow(rgba[ 5], 2.2f);
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bb += bx::fpow(rgba[ 6], 2.2f);
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aa += rgba[ 7];
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rr += bx::fpow(rgba[_srcPitch+0], 2.2f);
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gg += bx::fpow(rgba[_srcPitch+1], 2.2f);
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bb += bx::fpow(rgba[_srcPitch+2], 2.2f);
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aa += rgba[_srcPitch+3];
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rr += bx::fpow(rgba[_srcPitch+4], 2.2f);
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gg += bx::fpow(rgba[_srcPitch+5], 2.2f);
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bb += bx::fpow(rgba[_srcPitch+6], 2.2f);
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aa += rgba[_srcPitch+7];
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba += 8, dst += 4)
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{
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float rr = bx::fpow(rgba[ 0], 2.2f);
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float gg = bx::fpow(rgba[ 1], 2.2f);
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float bb = bx::fpow(rgba[ 2], 2.2f);
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float aa = rgba[ 3];
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rr += bx::fpow(rgba[ 4], 2.2f);
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gg += bx::fpow(rgba[ 5], 2.2f);
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bb += bx::fpow(rgba[ 6], 2.2f);
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aa += rgba[ 7];
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rr += bx::fpow(rgba[_srcPitch+0], 2.2f);
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gg += bx::fpow(rgba[_srcPitch+1], 2.2f);
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bb += bx::fpow(rgba[_srcPitch+2], 2.2f);
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aa += rgba[_srcPitch+3];
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rr += bx::fpow(rgba[_srcPitch+4], 2.2f);
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gg += bx::fpow(rgba[_srcPitch+5], 2.2f);
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bb += bx::fpow(rgba[_srcPitch+6], 2.2f);
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aa += rgba[_srcPitch+7];
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rr *= 0.25f;
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gg *= 0.25f;
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bb *= 0.25f;
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aa *= 0.25f;
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rr = bx::fpow(rr, 1.0f/2.2f);
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gg = bx::fpow(gg, 1.0f/2.2f);
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bb = bx::fpow(bb, 1.0f/2.2f);
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dst[0] = (uint8_t)rr;
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dst[1] = (uint8_t)gg;
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dst[2] = (uint8_t)bb;
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dst[3] = (uint8_t)aa;
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rr *= 0.25f;
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gg *= 0.25f;
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bb *= 0.25f;
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aa *= 0.25f;
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rr = bx::fpow(rr, 1.0f/2.2f);
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gg = bx::fpow(gg, 1.0f/2.2f);
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bb = bx::fpow(bb, 1.0f/2.2f);
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dst[0] = (uint8_t)rr;
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dst[1] = (uint8_t)gg;
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dst[2] = (uint8_t)bb;
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dst[3] = (uint8_t)aa;
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}
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}
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}
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}
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void imageRgba8Downsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
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void imageRgba8Downsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
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{
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const uint32_t dstWidth = _width/2;
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const uint32_t dstHeight = _height/2;
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@@ -410,105 +413,114 @@ namespace bimg
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const simd128_t linear = simd_ld(2.2f, 2.2f, 2.2f, 1.0f);
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const simd128_t quater = simd_splat(0.25f);
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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for (uint32_t zz = 0; zz < _depth; ++zz)
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{
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba += 8, dst += 4)
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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{
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const simd128_t abgr0 = simd_splat(rgba);
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const simd128_t abgr1 = simd_splat(rgba+4);
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const simd128_t abgr2 = simd_splat(rgba+_srcPitch);
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const simd128_t abgr3 = simd_splat(rgba+_srcPitch+4);
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba += 8, dst += 4)
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{
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const simd128_t abgr0 = simd_splat(rgba);
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const simd128_t abgr1 = simd_splat(rgba+4);
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const simd128_t abgr2 = simd_splat(rgba+_srcPitch);
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const simd128_t abgr3 = simd_splat(rgba+_srcPitch+4);
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const simd128_t abgr0m = simd_and(abgr0, umask);
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const simd128_t abgr1m = simd_and(abgr1, umask);
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const simd128_t abgr2m = simd_and(abgr2, umask);
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const simd128_t abgr3m = simd_and(abgr3, umask);
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const simd128_t abgr0x = simd_xor(abgr0m, wflip);
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const simd128_t abgr1x = simd_xor(abgr1m, wflip);
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const simd128_t abgr2x = simd_xor(abgr2m, wflip);
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const simd128_t abgr3x = simd_xor(abgr3m, wflip);
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const simd128_t abgr0f = simd_itof(abgr0x);
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const simd128_t abgr1f = simd_itof(abgr1x);
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const simd128_t abgr2f = simd_itof(abgr2x);
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const simd128_t abgr3f = simd_itof(abgr3x);
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const simd128_t abgr0c = simd_add(abgr0f, wadd);
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const simd128_t abgr1c = simd_add(abgr1f, wadd);
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const simd128_t abgr2c = simd_add(abgr2f, wadd);
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const simd128_t abgr3c = simd_add(abgr3f, wadd);
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const simd128_t abgr0n = simd_mul(abgr0c, unpack);
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const simd128_t abgr1n = simd_mul(abgr1c, unpack);
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const simd128_t abgr2n = simd_mul(abgr2c, unpack);
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const simd128_t abgr3n = simd_mul(abgr3c, unpack);
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const simd128_t abgr0m = simd_and(abgr0, umask);
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const simd128_t abgr1m = simd_and(abgr1, umask);
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const simd128_t abgr2m = simd_and(abgr2, umask);
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const simd128_t abgr3m = simd_and(abgr3, umask);
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const simd128_t abgr0x = simd_xor(abgr0m, wflip);
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const simd128_t abgr1x = simd_xor(abgr1m, wflip);
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const simd128_t abgr2x = simd_xor(abgr2m, wflip);
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const simd128_t abgr3x = simd_xor(abgr3m, wflip);
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const simd128_t abgr0f = simd_itof(abgr0x);
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const simd128_t abgr1f = simd_itof(abgr1x);
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const simd128_t abgr2f = simd_itof(abgr2x);
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const simd128_t abgr3f = simd_itof(abgr3x);
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const simd128_t abgr0c = simd_add(abgr0f, wadd);
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const simd128_t abgr1c = simd_add(abgr1f, wadd);
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const simd128_t abgr2c = simd_add(abgr2f, wadd);
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const simd128_t abgr3c = simd_add(abgr3f, wadd);
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const simd128_t abgr0n = simd_mul(abgr0c, unpack);
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const simd128_t abgr1n = simd_mul(abgr1c, unpack);
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const simd128_t abgr2n = simd_mul(abgr2c, unpack);
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const simd128_t abgr3n = simd_mul(abgr3c, unpack);
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const simd128_t abgr0l = simd_pow(abgr0n, linear);
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const simd128_t abgr1l = simd_pow(abgr1n, linear);
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const simd128_t abgr2l = simd_pow(abgr2n, linear);
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const simd128_t abgr3l = simd_pow(abgr3n, linear);
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const simd128_t abgr0l = simd_pow(abgr0n, linear);
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const simd128_t abgr1l = simd_pow(abgr1n, linear);
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const simd128_t abgr2l = simd_pow(abgr2n, linear);
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const simd128_t abgr3l = simd_pow(abgr3n, linear);
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const simd128_t sum0 = simd_add(abgr0l, abgr1l);
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const simd128_t sum1 = simd_add(abgr2l, abgr3l);
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const simd128_t sum2 = simd_add(sum0, sum1);
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const simd128_t avg0 = simd_mul(sum2, quater);
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const simd128_t avg1 = simd_pow(avg0, gamma);
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const simd128_t sum0 = simd_add(abgr0l, abgr1l);
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const simd128_t sum1 = simd_add(abgr2l, abgr3l);
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const simd128_t sum2 = simd_add(sum0, sum1);
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const simd128_t avg0 = simd_mul(sum2, quater);
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const simd128_t avg1 = simd_pow(avg0, gamma);
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const simd128_t avg2 = simd_mul(avg1, pack);
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const simd128_t ftoi0 = simd_ftoi(avg2);
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const simd128_t ftoi1 = simd_and(ftoi0, pmask);
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const simd128_t zwxy = simd_swiz_zwxy(ftoi1);
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const simd128_t tmp0 = simd_or(ftoi1, zwxy);
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const simd128_t yyyy = simd_swiz_yyyy(tmp0);
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const simd128_t tmp1 = simd_iadd(yyyy, yyyy);
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const simd128_t result = simd_or(tmp0, tmp1);
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const simd128_t avg2 = simd_mul(avg1, pack);
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const simd128_t ftoi0 = simd_ftoi(avg2);
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const simd128_t ftoi1 = simd_and(ftoi0, pmask);
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const simd128_t zwxy = simd_swiz_zwxy(ftoi1);
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const simd128_t tmp0 = simd_or(ftoi1, zwxy);
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const simd128_t yyyy = simd_swiz_yyyy(tmp0);
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const simd128_t tmp1 = simd_iadd(yyyy, yyyy);
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const simd128_t result = simd_or(tmp0, tmp1);
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simd_stx(dst, result);
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simd_stx(dst, result);
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}
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}
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}
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}
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void imageRgba32fToLinear(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
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void imageRgba32fToLinear(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
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{
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uint8_t* dst = ( uint8_t*)_dst;
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const uint8_t* src = (const uint8_t*)_src;
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for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += _width*16)
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for (uint32_t zz = 0; zz < _depth; ++zz)
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{
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for (uint32_t xx = 0; xx < _width; ++xx)
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for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += _width*16)
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{
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const uint32_t offset = xx * 16;
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float* fd = ( float*)(dst + offset);
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const float* fs = (const float*)(src + offset);
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for (uint32_t xx = 0; xx < _width; ++xx)
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{
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const uint32_t offset = xx * 16;
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float* fd = ( float*)(dst + offset);
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const float* fs = (const float*)(src + offset);
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fd[0] = bx::fpow(fs[0], 1.0f/2.2f);
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fd[1] = bx::fpow(fs[1], 1.0f/2.2f);
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fd[2] = bx::fpow(fs[2], 1.0f/2.2f);
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fd[3] = fs[3];
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fd[0] = bx::fpow(fs[0], 1.0f/2.2f);
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fd[1] = bx::fpow(fs[1], 1.0f/2.2f);
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fd[2] = bx::fpow(fs[2], 1.0f/2.2f);
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fd[3] = fs[3];
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}
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}
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}
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}
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void imageRgba32fToGamma(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
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void imageRgba32fToGamma(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
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{
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uint8_t* dst = ( uint8_t*)_dst;
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const uint8_t* src = (const uint8_t*)_src;
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for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += _width*16)
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for (uint32_t zz = 0; zz < _depth; ++zz)
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{
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for (uint32_t xx = 0; xx < _width; ++xx)
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for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += _width*16)
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{
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const uint32_t offset = xx * 16;
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float* fd = ( float*)(dst + offset);
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const float* fs = (const float*)(src + offset);
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for (uint32_t xx = 0; xx < _width; ++xx)
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{
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const uint32_t offset = xx * 16;
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float* fd = ( float*)(dst + offset);
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const float* fs = (const float*)(src + offset);
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fd[0] = bx::fpow(fs[0], 2.2f);
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fd[1] = bx::fpow(fs[1], 2.2f);
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fd[2] = bx::fpow(fs[2], 2.2f);
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fd[3] = fs[3];
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fd[0] = bx::fpow(fs[0], 2.2f);
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fd[1] = bx::fpow(fs[1], 2.2f);
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fd[2] = bx::fpow(fs[2], 2.2f);
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fd[3] = fs[3];
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}
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}
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}
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}
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void imageRgba32fLinearDownsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
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void imageRgba32fLinearDownsample2x2Ref(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
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{
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const uint32_t dstWidth = _width/2;
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const uint32_t dstHeight = _height/2;
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@@ -522,47 +534,50 @@ namespace bimg
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const uint8_t* src = (const uint8_t*)_src;
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uint8_t* dst = (uint8_t*)_dst;
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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for (uint32_t zz = 0; zz < _depth; ++zz)
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{
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const float* rgba0 = (const float*)&src[0];
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const float* rgba1 = (const float*)&src[_srcPitch];
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba0 += 8, rgba1 += 8, dst += 16)
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for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstHeight; ++yy, src += ystep)
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{
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float xyz[4];
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const float* rgba0 = (const float*)&src[0];
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const float* rgba1 = (const float*)&src[_srcPitch];
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for (uint32_t xx = 0; xx < dstWidth; ++xx, rgba0 += 8, rgba1 += 8, dst += 16)
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{
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float xyz[4];
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xyz[0] = rgba0[0];
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xyz[1] = rgba0[1];
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xyz[2] = rgba0[2];
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xyz[3] = rgba0[3];
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xyz[0] = rgba0[0];
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xyz[1] = rgba0[1];
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xyz[2] = rgba0[2];
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xyz[3] = rgba0[3];
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xyz[0] += rgba0[4];
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xyz[1] += rgba0[5];
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xyz[2] += rgba0[6];
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xyz[3] += rgba0[7];
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xyz[0] += rgba0[4];
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xyz[1] += rgba0[5];
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xyz[2] += rgba0[6];
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xyz[3] += rgba0[7];
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xyz[0] += rgba1[0];
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xyz[1] += rgba1[1];
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xyz[2] += rgba1[2];
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xyz[3] += rgba1[3];
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xyz[0] += rgba1[0];
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xyz[1] += rgba1[1];
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xyz[2] += rgba1[2];
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xyz[3] += rgba1[3];
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xyz[0] += rgba1[4];
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xyz[1] += rgba1[5];
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xyz[2] += rgba1[6];
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xyz[3] += rgba1[7];
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xyz[0] += rgba1[4];
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xyz[1] += rgba1[5];
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xyz[2] += rgba1[6];
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xyz[3] += rgba1[7];
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xyz[0] *= 0.25f;
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xyz[1] *= 0.25f;
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xyz[2] *= 0.25f;
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xyz[3] *= 0.25f;
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xyz[0] *= 0.25f;
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xyz[1] *= 0.25f;
|
||||
xyz[2] *= 0.25f;
|
||||
xyz[3] *= 0.25f;
|
||||
|
||||
bx::packRgba32F(dst, xyz);
|
||||
bx::packRgba32F(dst, xyz);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void imageRgba32fLinearDownsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
|
||||
void imageRgba32fLinearDownsample2x2(void* _dst, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch, const void* _src)
|
||||
{
|
||||
imageRgba32fLinearDownsample2x2Ref(_dst, _width, _height, _srcPitch, _src);
|
||||
imageRgba32fLinearDownsample2x2Ref(_dst, _width, _height, _depth, _srcPitch, _src);
|
||||
}
|
||||
|
||||
void imageRgba32fDownsample2x2NormalMapRef(void* _dst, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src)
|
||||
@@ -813,25 +828,28 @@ namespace bimg
|
||||
}
|
||||
}
|
||||
|
||||
void imageConvert(void* _dst, uint32_t _dstBpp, PackFn _pack, const void* _src, uint32_t _srcBpp, UnpackFn _unpack, uint32_t _width, uint32_t _height, uint32_t _srcPitch)
|
||||
void imageConvert(void* _dst, uint32_t _dstBpp, PackFn _pack, const void* _src, uint32_t _srcBpp, UnpackFn _unpack, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch)
|
||||
{
|
||||
const uint8_t* src = (uint8_t*)_src;
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
|
||||
const uint32_t dstPitch = _width * _dstBpp / 8;
|
||||
|
||||
for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += dstPitch)
|
||||
for (uint32_t zz = 0; zz < _depth; ++zz)
|
||||
{
|
||||
for (uint32_t xx = 0; xx < _width; ++xx)
|
||||
for (uint32_t yy = 0; yy < _height; ++yy, src += _srcPitch, dst += dstPitch)
|
||||
{
|
||||
float rgba[4];
|
||||
_unpack(rgba, &src[xx*_srcBpp/8]);
|
||||
_pack(&dst[xx*_dstBpp/8], rgba);
|
||||
for (uint32_t xx = 0; xx < _width; ++xx)
|
||||
{
|
||||
float rgba[4];
|
||||
_unpack(rgba, &src[xx*_srcBpp/8]);
|
||||
_pack(&dst[xx*_dstBpp/8], rgba);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height, uint32_t _srcPitch)
|
||||
bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _srcPitch)
|
||||
{
|
||||
UnpackFn unpack = s_packUnpack[_srcFormat].unpack;
|
||||
PackFn pack = s_packUnpack[_dstFormat].pack;
|
||||
@@ -843,22 +861,22 @@ namespace bimg
|
||||
|
||||
const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
|
||||
const uint32_t dstBpp = s_imageBlockInfo[_dstFormat].bitsPerPixel;
|
||||
imageConvert(_dst, dstBpp, pack, _src, srcBpp, unpack, _width, _height, _srcPitch);
|
||||
imageConvert(_dst, dstBpp, pack, _src, srcBpp, unpack, _width, _height, _depth, _srcPitch);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height)
|
||||
bool imageConvert(void* _dst, TextureFormat::Enum _dstFormat, const void* _src, TextureFormat::Enum _srcFormat, uint32_t _width, uint32_t _height, uint32_t _depth)
|
||||
{
|
||||
const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
|
||||
|
||||
if (_dstFormat == _srcFormat)
|
||||
{
|
||||
bx::memCopy(_dst, _src, _width*_height*srcBpp/8);
|
||||
bx::memCopy(_dst, _src, _width*_height*_depth*srcBpp/8);
|
||||
return true;
|
||||
}
|
||||
|
||||
return imageConvert(_dst, _dstFormat, _src, _srcFormat, _width, _height, _width*srcBpp/8);
|
||||
return imageConvert(_dst, _dstFormat, _src, _srcFormat, _width, _height, _depth, _width*srcBpp/8);
|
||||
}
|
||||
|
||||
ImageContainer* imageConvert(bx::AllocatorI* _allocator, TextureFormat::Enum _dstFormat, const ImageContainer& _input)
|
||||
@@ -892,6 +910,7 @@ namespace bimg
|
||||
, mip.m_format
|
||||
, mip.m_width
|
||||
, mip.m_height
|
||||
, mip.m_depth
|
||||
);
|
||||
BX_CHECK(ok, "Conversion from %s to %s failed!"
|
||||
, getName(_input.m_format)
|
||||
@@ -2955,7 +2974,7 @@ namespace bimg
|
||||
{
|
||||
const uint32_t srcBpp = s_imageBlockInfo[_srcFormat].bitsPerPixel;
|
||||
const uint32_t srcPitch = _width * srcBpp / 8;
|
||||
if (!imageConvert(_dst, TextureFormat::BGRA8, _src, _srcFormat, _width, _height, srcPitch) )
|
||||
if (!imageConvert(_dst, TextureFormat::BGRA8, _src, _srcFormat, _width, _height, 1, srcPitch) )
|
||||
{
|
||||
// Failed to convert, just make ugly red-yellow checkerboard texture.
|
||||
imageCheckerboard(_dst, _width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00) );
|
||||
@@ -3048,66 +3067,73 @@ namespace bimg
|
||||
}
|
||||
}
|
||||
|
||||
void imageDecodeToRgba32f(bx::AllocatorI* _allocator, void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _dstPitch, TextureFormat::Enum _format)
|
||||
void imageDecodeToRgba32f(bx::AllocatorI* _allocator, void* _dst, const void* _src, uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _dstPitch, TextureFormat::Enum _format)
|
||||
{
|
||||
const uint8_t* src = (const uint8_t*)_src;
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
|
||||
switch (_format)
|
||||
const uint32_t srcBpp = s_imageBlockInfo[_format].bitsPerPixel;
|
||||
const uint32_t srcPitch = _width*srcBpp/8;
|
||||
|
||||
for (uint32_t zz = 0; zz < _depth; ++zz, src += _height*srcPitch, dst += _height*_dstPitch)
|
||||
{
|
||||
case TextureFormat::BC5:
|
||||
switch (_format)
|
||||
{
|
||||
uint32_t width = _width/4;
|
||||
uint32_t height = _height/4;
|
||||
|
||||
for (uint32_t yy = 0; yy < height; ++yy)
|
||||
case TextureFormat::BC5:
|
||||
{
|
||||
for (uint32_t xx = 0; xx < width; ++xx)
|
||||
uint32_t width = _width/4;
|
||||
uint32_t height = _height/4;
|
||||
|
||||
const uint8_t* srcData = src;
|
||||
|
||||
for (uint32_t yy = 0; yy < height; ++yy)
|
||||
{
|
||||
uint8_t temp[16*4];
|
||||
|
||||
decodeBlockDxt45A(temp+2, src);
|
||||
src += 8;
|
||||
decodeBlockDxt45A(temp+1, src);
|
||||
src += 8;
|
||||
|
||||
for (uint32_t ii = 0; ii < 16; ++ii)
|
||||
for (uint32_t xx = 0; xx < width; ++xx)
|
||||
{
|
||||
float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
|
||||
float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
|
||||
float nz = bx::fsqrt(1.0f - nx*nx - ny*ny);
|
||||
uint8_t temp[16*4];
|
||||
|
||||
const uint32_t offset = (yy*4 + ii/4)*_width*16 + (xx*4 + ii%4)*16;
|
||||
float* block = (float*)&dst[offset];
|
||||
block[0] = nx;
|
||||
block[1] = ny;
|
||||
block[2] = nz;
|
||||
block[3] = 0.0f;
|
||||
decodeBlockDxt45A(temp+2, srcData);
|
||||
srcData += 8;
|
||||
decodeBlockDxt45A(temp+1, srcData);
|
||||
srcData += 8;
|
||||
|
||||
for (uint32_t ii = 0; ii < 16; ++ii)
|
||||
{
|
||||
float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
|
||||
float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
|
||||
float nz = bx::fsqrt(1.0f - nx*nx - ny*ny);
|
||||
|
||||
const uint32_t offset = (yy*4 + ii/4)*_width*16 + (xx*4 + ii%4)*16;
|
||||
float* block = (float*)&dst[offset];
|
||||
block[0] = nx;
|
||||
block[1] = ny;
|
||||
block[2] = nz;
|
||||
block[3] = 0.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
case TextureFormat::RGBA32F:
|
||||
bx::memCopy(_dst, _src, _dstPitch*_height);
|
||||
break;
|
||||
case TextureFormat::RGBA32F:
|
||||
bx::memCopy(dst, src, _dstPitch*_height);
|
||||
break;
|
||||
|
||||
default:
|
||||
if (isCompressed(_format) )
|
||||
{
|
||||
uint32_t size = imageGetSize(NULL, uint16_t(_width), uint16_t(_height), 0, false, false, 1, TextureFormat::RGBA8);
|
||||
void* temp = BX_ALLOC(_allocator, size);
|
||||
imageDecodeToRgba8(temp, _src, _width, _height, _width*4, _format);
|
||||
imageRgba8ToRgba32f(_dst, _width, _height, _width*4, temp);
|
||||
BX_FREE(_allocator, temp);
|
||||
default:
|
||||
if (isCompressed(_format) )
|
||||
{
|
||||
uint32_t size = imageGetSize(NULL, uint16_t(_width), uint16_t(_height), 0, false, false, 1, TextureFormat::RGBA8);
|
||||
void* temp = BX_ALLOC(_allocator, size);
|
||||
imageDecodeToRgba8(temp, src, _width, _height, _width*4, _format);
|
||||
imageRgba8ToRgba32f(dst, _width, _height, _width*4, temp);
|
||||
BX_FREE(_allocator, temp);
|
||||
}
|
||||
else
|
||||
{
|
||||
imageConvert(dst, TextureFormat::RGBA32F, src, _format, _width, _height, 1, srcPitch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
const uint32_t srcBpp = s_imageBlockInfo[_format].bitsPerPixel;
|
||||
imageConvert(_dst, TextureFormat::RGBA32F, _src, _format, _width, _height, _width*srcBpp/8);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3168,6 +3194,7 @@ namespace bimg
|
||||
{
|
||||
_mip.m_width = width;
|
||||
_mip.m_height = height;
|
||||
_mip.m_depth = depth;
|
||||
_mip.m_blockSize = blockSize;
|
||||
_mip.m_size = mipSize;
|
||||
_mip.m_data = &data[offset];
|
||||
@@ -3209,6 +3236,7 @@ namespace bimg
|
||||
{
|
||||
_mip.m_width = width;
|
||||
_mip.m_height = height;
|
||||
_mip.m_depth = depth;
|
||||
_mip.m_blockSize = blockSize;
|
||||
_mip.m_size = size;
|
||||
_mip.m_data = &data[offset];
|
||||
|
||||
Reference in New Issue
Block a user