Files
bgfx/3rdparty/cgltf/test/test_conversion.cpp

70 lines
1.8 KiB
C++

#define CGLTF_IMPLEMENTATION
#include "../cgltf.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <limits>
static bool is_near(cgltf_float a, cgltf_float b)
{
return std::abs(a - b) < 10 * std::numeric_limits<cgltf_float>::min();
}
int main(int argc, char** argv)
{
if (argc < 2)
{
printf("err\n");
return -1;
}
cgltf_options options = {};
cgltf_data* data = NULL;
cgltf_result result = cgltf_parse_file(&options, argv[1], &data);
if (result == cgltf_result_success)
result = cgltf_load_buffers(&options, data, argv[1]);
if (result != cgltf_result_success || strstr(argv[1], "Draco"))
return result;
const cgltf_accessor* blobs = data->accessors;
cgltf_float element[16];
for (cgltf_size blob_index = 0; blob_index < data->accessors_count; ++blob_index)
{
const cgltf_accessor* blob = data->accessors + blob_index;
if (blob->is_sparse)
{
cgltf_size nfloats = cgltf_num_components(blob->type) * blob->count;
cgltf_float* dense = (cgltf_float*) malloc(nfloats * sizeof(cgltf_float));
if (cgltf_accessor_unpack_floats(blob, dense, nfloats) < nfloats) {
printf("Unable to completely unpack a sparse accessor.\n");
return -1;
}
free(dense);
continue;
}
if (blob->has_max && blob->has_min)
{
cgltf_float min0 = std::numeric_limits<float>::max();
cgltf_float max0 = std::numeric_limits<float>::lowest();
for (cgltf_size index = 0; index < blob->count; index++)
{
cgltf_accessor_read_float(blob, index, element, 16);
min0 = std::min(min0, element[0]);
max0 = std::max(max0, element[0]);
}
if (!is_near(min0, blob->min[0]) || !is_near(max0, blob->max[0]))
{
printf("Computed [%f, %f] but expected [%f, %f]\n", min0, max0, blob->min[0], blob->max[0]);
return -1;
}
}
}
cgltf_free(data);
return result;
}