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* Fix DebugDraw shaders compilation Pull request #2317 broke compilation of the DebugDraw shaders (vs_debugdraw_fill.sc, etc) on the Intel mesa driver. Shaders with a version lower than 130 have no support for uvec or ivec by default on OpenGL. This patch detects when these shaders are present and bumps the version when appropriate. * Removed the ivecs from the patch It seems the ivecs are infact supported on versions lower than 130 on OpenGL.