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* Reformatted comments; fixed a couple of oversights * D bindings: deterministic sub-struct order * Added missing default to IDL * Fixed sub-struct linkage; regenerate D binds * Culled D bindings for header-only C++ functions * Added missing default to bgfx.idl * cppinline now supported by all auto-gen bindings The pattern "func.cppinline and not func.conly" is to make sure that C bindings for `bgfx_vertex_layout_has` are still generated. * Fix mangling issue; use updated BindBC-Common API * Add missing default to setTransform in IDL * Fix erroneous generation of `uc_int64` Non-deterministic ordering of hash-maps were the culprit all along! * Add missing default to overrideInternal IDL & re-generate